Spell Search

1 results.

[39429] NEC Pyre of Marnek Damage 4
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 3.3h+ (1950 ticks), Dispelable: Yes
1: Increase Base Spell Effectiveness by 4%
2: Limit Spells: Pyre of Marnek
3: Limit Class: NEC
Increases the damage done by Pyre of Marnek by #1%.

[35610/9529] Pyre of Marnek
Classes: NEC/99
Skill: Alteration
Mana: 2506
Target: Single
Range: 200'
Resist: Fire -100
Reflectable: Yes
Trigger Spell DS: Yes
Focusable: Yes
Casting: 3s, Recast: 1.5s, Rest: 1.5s
Duration: 30s+ (5 ticks), Dispelable: Yes
1: Decrease Current HP by 3325 per tick
Fills your target's blood with fire, causing #1 damage every six seconds for %z.

[35611/9529] Pyre of Marnek Rk. II
Classes: NEC/99
Skill: Alteration
Mana: 2606
Target: Single
Range: 200'
Resist: Fire -100
Reflectable: Yes
Trigger Spell DS: Yes
Focusable: Yes
Casting: 3s, Recast: 1.5s, Rest: 1.5s
Duration: 30s+ (5 ticks), Dispelable: Yes
1: Decrease Current HP by 3491 per tick
Fills your target's blood with fire, causing #1 damage every six seconds for %z.

[35612/9529] Pyre of Marnek Rk. III
Classes: NEC/99
Skill: Alteration
Mana: 2710
Target: Single
Range: 200'
Resist: Fire -100
Reflectable: Yes
Trigger Spell DS: Yes
Focusable: Yes
Casting: 3s, Recast: 1.5s, Rest: 1.5s
Duration: 30s+ (5 ticks), Dispelable: Yes
1: Decrease Current HP by 3666 per tick
Fills your target's blood with fire, causing #1 damage every six seconds for %z.

Spells are shown as if they were cast by a level 110 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.