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[47617] Disease-Corrupt Damage 67-100 L115
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 3.3h+ (1950 ticks), Dispelable: Yes
1: Increase Spell Damage by 68% to 100% (Before DoT Crit, After Nuke Crit)
2: Limit Max Level: 110 (lose 5% per level)
3: Limit Effect: Current HP
4: Limit Resist: Corruption
5: Limit Type: Detrimental
6: Limit Target: Exclude Caster AE
7: Limit Target: Exclude Caster PB
8: Limit Target: Exclude Target AE
11: Limit Type: Exclude Combat Skills
12: Limit Resist: Disease
Increases the damage of disease- and corruption-based spells by #1 to $1%. This bonus will decay on spells over level #2.

Spells are shown as if they were cast by a level 105 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.