Spell Search

31 results.

[5933/5933] Ancestral Aid I
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 30
2: Increase AGI Cap by 30
3: Increase DEX Cap by 30
7: Increase AGI by 30
8: Increase STR by 30
9: Increase Current HP by 278 per tick
10: Increase DEX by 30
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 278 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 30 points for 30 seconds.

[5934/5933] Ancestral Aid II
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 60
2: Increase AGI Cap by 60
3: Increase DEX Cap by 60
7: Increase AGI by 60
8: Increase STR by 60
9: Increase Current HP by 305 per tick
10: Increase DEX by 60
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 305 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 60 points for 30 seconds.

[5935/5933] Ancestral Aid III
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 90
2: Increase AGI Cap by 90
3: Increase DEX Cap by 90
7: Increase AGI by 90
8: Increase STR by 90
9: Increase Current HP by 333 per tick
10: Increase DEX by 90
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 333 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 90 points for 30 seconds.

[11642/5933] Ancestral Aid IV
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 95
2: Increase AGI Cap by 95
3: Increase DEX Cap by 95
7: Increase AGI by 95
8: Increase STR by 95
9: Increase Current HP by 388 per tick
10: Increase DEX by 95
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 388 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 95 points for 30 seconds.

[11643/5933] Ancestral Aid V
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 100
2: Increase AGI Cap by 100
3: Increase DEX Cap by 100
7: Increase AGI by 100
8: Increase STR by 100
9: Increase Current HP by 444 per tick
10: Increase DEX by 100
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 444 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 100 points for 30 seconds.

[11644/5933] Ancestral Aid VI
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 105
2: Increase AGI Cap by 105
3: Increase DEX Cap by 105
7: Increase AGI by 105
8: Increase STR by 105
9: Increase Current HP by 499 per tick
10: Increase DEX by 105
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 499 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 105 points for 30 seconds.

[12641/5933] Ancestral Aid VII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 110
2: Increase AGI Cap by 110
3: Increase DEX Cap by 110
7: Increase AGI by 110
8: Increase STR by 110
9: Increase Current HP by 549 per tick
10: Increase DEX by 110
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 549 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 110 points for 30 seconds.

[12642/5933] Ancestral Aid VIII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 115
2: Increase AGI Cap by 115
3: Increase DEX Cap by 115
7: Increase AGI by 115
8: Increase STR by 115
9: Increase Current HP by 599 per tick
10: Increase DEX by 115
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 599 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 115 points for 30 seconds.

[12643/5933] Ancestral Aid IX
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 120
2: Increase AGI Cap by 120
3: Increase DEX Cap by 120
7: Increase AGI by 120
8: Increase STR by 120
9: Increase Current HP by 649 per tick
10: Increase DEX by 120
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 649 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 120 points for 30 seconds.

[13792/5933] Ancestral Aid X
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 130
2: Increase AGI Cap by 130
3: Increase DEX Cap by 130
7: Increase AGI by 130
8: Increase STR by 130
9: Increase Current HP by 671 per tick
10: Increase DEX by 130
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 671 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 130 points for 30 seconds.

[13793/5933] Ancestral Aid XI
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 140
2: Increase AGI Cap by 140
3: Increase DEX Cap by 140
7: Increase AGI by 140
8: Increase STR by 140
9: Increase Current HP by 693 per tick
10: Increase DEX by 140
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 693 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 140 points for 30 seconds.

[13794/5933] Ancestral Aid XII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 150
2: Increase AGI Cap by 150
3: Increase DEX Cap by 150
7: Increase AGI by 150
8: Increase STR by 150
9: Increase Current HP by 715 per tick
10: Increase DEX by 150
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 715 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 150 points for 30 seconds.

[16665/5933] Ancestral Aid XIII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 160
2: Increase AGI Cap by 160
3: Increase DEX Cap by 160
7: Increase AGI by 160
8: Increase STR by 160
9: Increase Current HP by 735 per tick
10: Increase DEX by 160
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 735 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 160 points for 30 seconds.

[16666/5933] Ancestral Aid XIV
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 170
2: Increase AGI Cap by 170
3: Increase DEX Cap by 170
7: Increase AGI by 170
8: Increase STR by 170
9: Increase Current HP by 755 per tick
10: Increase DEX by 170
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 755 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 170 points for 30 seconds.

[16667/5933] Ancestral Aid XV
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 180
2: Increase AGI Cap by 180
3: Increase DEX Cap by 180
7: Increase AGI by 180
8: Increase STR by 180
9: Increase Current HP by 775 per tick
10: Increase DEX by 180
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 775 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 180 points for 30 seconds.

[30870/5933] Ancestral Aid XVI
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 190
2: Increase AGI Cap by 190
3: Increase DEX Cap by 190
7: Increase AGI by 190
8: Increase STR by 190
9: Increase Current HP by 810 per tick
10: Increase DEX by 190
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 810 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 190 points for 30 seconds.

[30871/5933] Ancestral Aid XVII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 200
2: Increase AGI Cap by 200
3: Increase DEX Cap by 200
7: Increase AGI by 200
8: Increase STR by 200
9: Increase Current HP by 845 per tick
10: Increase DEX by 200
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 845 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 200 points for 30 seconds.

[30872/5933] Ancestral Aid XVIII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 210
2: Increase AGI Cap by 210
3: Increase DEX Cap by 210
7: Increase AGI by 210
8: Increase STR by 210
9: Increase Current HP by 880 per tick
10: Increase DEX by 210
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 880 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 210 points for 30 seconds.

[32586/5933] Ancestral Aid XIX
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 220
2: Increase AGI Cap by 220
3: Increase DEX Cap by 220
7: Increase AGI by 220
8: Increase STR by 220
9: Increase Current HP by 915 per tick
10: Increase DEX by 220
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 915 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 220 points for 30 seconds.

[32587/5933] Ancestral Aid XX
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 230
2: Increase AGI Cap by 230
3: Increase DEX Cap by 230
7: Increase AGI by 230
8: Increase STR by 230
9: Increase Current HP by 950 per tick
10: Increase DEX by 230
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 950 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 230 points for 30 seconds.

[32588/5933] Ancestral Aid XXI
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 240
2: Increase AGI Cap by 240
3: Increase DEX Cap by 240
7: Increase AGI by 240
8: Increase STR by 240
9: Increase Current HP by 985 per tick
10: Increase DEX by 240
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 985 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 240 points for 30 seconds.

[40820/5933] Ancestral Aid XXII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 250
2: Increase AGI Cap by 250
3: Increase DEX Cap by 250
7: Increase AGI by 250
8: Increase STR by 250
9: Increase Current HP by 1020 per tick
10: Increase DEX by 250
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 1020 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 250 points for 30 seconds.

[40821/5933] Ancestral Aid XXIII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 260
2: Increase AGI Cap by 260
3: Increase DEX Cap by 260
7: Increase AGI by 260
8: Increase STR by 260
9: Increase Current HP by 1055 per tick
10: Increase DEX by 260
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 1055 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 260 points for 30 seconds.

[40822/5933] Ancestral Aid XXIV
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 270
2: Increase AGI Cap by 270
3: Increase DEX Cap by 270
7: Increase AGI by 270
8: Increase STR by 270
9: Increase Current HP by 1090 per tick
10: Increase DEX by 270
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 1090 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 270 points for 30 seconds.

[41332/5933] Ancestral Aid XXV
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 280
2: Increase AGI Cap by 280
3: Increase DEX Cap by 280
7: Increase AGI by 280
8: Increase STR by 280
9: Increase Current HP by 1340 per tick
10: Increase DEX by 280
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 1340 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 280 points for 30 seconds.

[41333/5933] Ancestral Aid XXVI
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 290
2: Increase AGI Cap by 290
3: Increase DEX Cap by 290
7: Increase AGI by 290
8: Increase STR by 290
9: Increase Current HP by 1590 per tick
10: Increase DEX by 290
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 1590 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 290 points for 30 seconds.

[41334/5933] Ancestral Aid XXVII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 300
2: Increase AGI Cap by 300
3: Increase DEX Cap by 300
7: Increase AGI by 300
8: Increase STR by 300
9: Increase Current HP by 1840 per tick
10: Increase DEX by 300
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 1840 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 300 points for 30 seconds.

[48874/5933] Ancestral Aid XXVIII
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 310
2: Increase AGI Cap by 310
3: Increase DEX Cap by 310
7: Increase AGI by 310
8: Increase STR by 310
9: Increase Current HP by 2090 per tick
10: Increase DEX by 310
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 2090 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 310 points for 30 seconds.

[51388/5933] Ancestral Aid XXIX
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 320
2: Increase AGI Cap by 320
3: Increase DEX Cap by 320
7: Increase AGI by 320
8: Increase STR by 320
9: Increase Current HP by 4000 per tick
10: Increase DEX by 320
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 4000 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 320 points for 30 seconds.

[51389/5933] Ancestral Aid XXX
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 330
2: Increase AGI Cap by 330
3: Increase DEX Cap by 330
7: Increase AGI by 330
8: Increase STR by 330
9: Increase Current HP by 6000 per tick
10: Increase DEX by 330
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 6000 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 330 points for 30 seconds.

[51390/5933] Ancestral Aid XXXI
Classes: SHM/254
Skill: Melee
Target: Target Group, MGB: Yes
Range: 200', AE Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 340
2: Increase AGI Cap by 340
3: Increase DEX Cap by 340
7: Increase AGI by 340
8: Increase STR by 340
9: Increase Current HP by 8000 per tick
10: Increase DEX by 340
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 8000 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 340 points for 30 seconds.

Spells are shown as if they were cast by a level 110 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.