Spell Search

3 results.

[44632/16626] Darkmist Guard
Classes: WIZ/103
Skill: Abjuration
Mana: 2288
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 5s, Recast: 1.5s, Rest: 1.5s
Duration: 2h+ (1200 ticks), Dispelable: Yes
1: Absorb Damage: 100%, Total: 26783
2: Cast: Bleakmist Grasp on Rune Fade
3: Add Defensive Proc: Tendrilmist Guard Effect
Calls forth dark tendrils that protect you from harm and have a chance to ensnare those that strike you. The tendrils can absorb #1 damage before fading. If the protection fades in this way, nearby enemies will become snared as the tendrils unravel.

[44633/16626] Darkmist Guard Rk. II
Classes: WIZ/103
Skill: Abjuration
Mana: 2391
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 5s, Recast: 1.5s, Rest: 1.5s
Duration: 2h+ (1200 ticks), Dispelable: Yes
1: Absorb Damage: 100%, Total: 28792
2: Cast: Bleakmist Grasp on Rune Fade
3: Add Defensive Proc: Tendrilmist Guard Effect
Calls forth dark tendrils that protect you from harm and have a chance to ensnare those that strike you. The tendrils can absorb #1 damage before fading. If the protection fades in this way, nearby enemies will become snared as the tendrils unravel.

[44634/16626] Darkmist Guard Rk. III
Classes: WIZ/103
Skill: Abjuration
Mana: 2499
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 5s, Recast: 1.5s, Rest: 1.5s
Duration: 2h+ (1200 ticks), Dispelable: Yes
1: Absorb Damage: 100%, Total: 30951
2: Cast: Bleakmist Grasp on Rune Fade
3: Add Defensive Proc: Tendrilmist Guard Effect
Calls forth dark tendrils that protect you from harm and have a chance to ensnare those that strike you. The tendrils can absorb #1 damage before fading. If the protection fades in this way, nearby enemies will become snared as the tendrils unravel.

[35888] Bleakmist Grasp
Classes: WIZ/98
Skill: Alteration
Target: Caster PB
AE Range: 25'
Resist: Magic -35
Reflectable: Yes
Focusable: Yes
Casting: 0s
Duration: 2.5m+ (25 ticks), Dispelable: Yes
Hate: -1
2: Decrease Movement Speed by 60%
Reduces movement rate.

[11912] Tendrilmist Guard Effect
Target: Single
Range: 200'
Resist: Cold -10
Reflectable: Yes
Focusable: Yes
Casting: 0s, Recast: 1.5s
Duration: 18s+ (3 ticks), Dispelable: Yes
7: Decrease Movement Speed by 60%

Spells are shown as if they were cast by a level 110 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.