Spell Search

25 results.

[5105] Geomantra
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 20%, Total: 500
9: Decrease Current Mana by 2 per tick
10: Decrease Current Endurance by 2 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[6771] Geomantra II
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 25%, Total: 700
9: Decrease Current Mana by 3 per tick
10: Decrease Current Endurance by 3 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[9628] Geomantra III
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 1000
9: Decrease Current Mana by 4 per tick
10: Decrease Current Endurance by 4 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[15880] Geomantra IV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 2000
9: Decrease Current Mana by 5 per tick
10: Decrease Current Endurance by 5 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[20532] Geomantra V
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 3000
9: Decrease Current Mana by 6 per tick
10: Decrease Current Endurance by 6 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[21918] Geomantra VI
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 3750
9: Decrease Current Mana by 7 per tick
10: Decrease Current Endurance by 7 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[21919] Geomantra VII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 4500
9: Decrease Current Mana by 8 per tick
10: Decrease Current Endurance by 8 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[21920] Geomantra VIII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 5250
9: Decrease Current Mana by 9 per tick
10: Decrease Current Endurance by 9 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[23406] Geomantra IX
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 6000
9: Decrease Current Mana by 10 per tick
10: Decrease Current Endurance by 10 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[23407] Geomantra X
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 6750
9: Decrease Current Mana by 11 per tick
10: Decrease Current Endurance by 11 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[30609] Geomantra XI
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 7500
9: Decrease Current Mana by 12 per tick
10: Decrease Current Endurance by 12 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[30610] Geomantra XII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 8250
9: Decrease Current Mana by 13 per tick
10: Decrease Current Endurance by 13 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[33125] Geomantra XIII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 9000
9: Decrease Current Mana by 15 per tick
10: Decrease Current Endurance by 15 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[33126] Geomantra XIV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 9750
9: Decrease Current Mana by 17 per tick
10: Decrease Current Endurance by 17 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[38642] Geomantra XV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 10250
9: Decrease Current Mana by 20 per tick
10: Decrease Current Endurance by 20 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[38877] Geomantra XVI
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 11000
9: Decrease Current Mana by 23 per tick
10: Decrease Current Endurance by 23 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[38878] Geomantra XVII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 11750
9: Decrease Current Mana by 26 per tick
10: Decrease Current Endurance by 26 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[39822] Geomantra XVIII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 12500
9: Decrease Current Mana by 30 per tick
10: Decrease Current Endurance by 30 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[39823] Geomantra XIX
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 13250
9: Decrease Current Mana by 34 per tick
10: Decrease Current Endurance by 34 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[41896] Geomantra XX
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 14000
9: Decrease Current Mana by 34 per tick
10: Decrease Current Endurance by 34 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[41897] Geomantra XXI
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 14500
9: Decrease Current Mana by 38 per tick
10: Decrease Current Endurance by 38 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[41898] Geomantra XXII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 15000
9: Decrease Current Mana by 42 per tick
10: Decrease Current Endurance by 42 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[41899] Geomantra XXIII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 15500
9: Decrease Current Mana by 46 per tick
10: Decrease Current Endurance by 46 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[45962] Geomantra XXIV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 25000
9: Decrease Current Mana by 50 per tick
10: Decrease Current Endurance by 50 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

[46679] Geomantra XXIV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 60s
Duration: 27m+ (270 ticks), Dispelable: Yes
7: Absorb Spell Damage: 30%, Total: 26000
9: Decrease Current Mana by 50 per tick
10: Decrease Current Endurance by 50 per tick
Surrounds you with geomantic energy, absorbing #7% of incoming spell damage up to a maximum of @7 damage. The guard is powered by your own mental and physical energy, draining @9 mana and @10 endurance every six seconds.

Spells are shown as if they were cast by a level 110 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.