Spell Search

12 results.

[37197/37197] Imperator's Charge I
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Haste by 30%
2: Limit Min Mana Cost: 10
3: Increase Current Mana v2 by 350 per tick
6: Increase Melee Haste by 30%
This ability, when activated, increases your group's attack speed by 30%, mana regeneration by 350 points, and reduces the cast time of spells with a mana cost by 30% for 1 minute.

[38248/37197] Imperator's Charge II
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Haste by 35%
2: Limit Min Mana Cost: 10
3: Increase Current Mana v2 by 375 per tick
6: Increase Melee Haste by 35%
This ability, when activated, increases your group's attack speed by 35%, mana regeneration by 375 points, and reduces the cast time of spells with a mana cost by 35% for 1 minute.

[41804/37197] Imperator's Charge III
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Haste by 40%
2: Limit Min Mana Cost: 10
3: Increase Current Mana v2 by 400 per tick
6: Increase Melee Haste by 40%
This ability, when activated, increases your group's attack speed by 40%, mana regeneration by 400 points, endurance regeneration by 170 points, and reduces the cast time of spells with a mana cost by 40% for 1 minute.

[51056/37197] Imperator's Charge IV
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Haste by 40%
2: Limit Min Mana Cost: 10
3: Increase Current Mana v2 by 500 per tick
5: Increase Melee Proc Rate by 5%
6: Increase Melee Haste by 40%
This ability, when activated, increases your group's attack speed by 40%, mana regeneration by 500 points, endurance regeneration by 300 points, their chance to trigger magical effects from buffs, abilities, and skills during melee combat by 5%, and reduces the cast time of spells with a mana cost by 40% for 1 minute.

[37196/37196] Imperator's Command I
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
2: Increase Current HP by 7630
5: Increase AC v2 by 94
14: Increase Max HP by 7630
This ability, when activated, increases your group's maximum health by 7630 and base armor class (prior to soft cap multipliers) by 315 points for 1 minute.

[38247/37196] Imperator's Command II
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
2: Increase Current HP by 8850
5: Increase AC v2 by 100
14: Increase Max HP by 8850
This ability, when activated, increases your group's maximum health by 8850 and base armor class (prior to soft cap multipliers) by 335 points for 1 minute.

[41805/37196] Imperator's Command III
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
2: Increase Current HP by 10015
5: Increase AC v2 by 106
14: Increase Max HP by 10015
This ability, when activated, increases your group's maximum health by 10015 and base armor class (prior to soft cap multipliers) by 355 points for 1 minute.

[51055/37196] Imperator's Command IV
Classes: WAR/254
Skill: Melee
Target: Caster Group, MGB: No
Range: 200', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
2: Increase Current HP by 14000
5: Increase AC v2 by 120
14: Increase Max HP by 14000
This ability, when activated, increases your group's maximum health by 14000 and base armor class (prior to soft cap multipliers) by 400 points for 1 minute.

[37198/37198] Imperator's Precision I
Classes: WAR/254
Skill: Melee
Target: Single
Range: 200'
Resist: Corruption, No Sanctification
Reflectable: No
Stacking: Imperator's Precision 1
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Damage Taken by 5% to 15% (After Crit)
2: Limit Type: Detrimental
3: Limit Max Duration: 0s
4: Limit Min Mana Cost: 10
This ability, when activated, increases the damage of direct damage spells that have a mana cost on your target by 5 to 15% for 1 minute.

[38249/37198] Imperator's Precision II
Classes: WAR/254
Skill: Melee
Target: Single
Range: 200'
Resist: Corruption, No Sanctification
Reflectable: No
Stacking: Imperator's Precision 2
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Damage Taken by 8% to 20% (After Crit)
2: Limit Type: Detrimental
3: Limit Max Duration: 0s
4: Limit Min Mana Cost: 10
This ability, when activated, increases the damage of direct damage spells that have a mana cost on your target by 8 to 20% for 1 minute.

[41218/37198] Imperator's Precision III
Classes: WAR/254
Skill: Melee
Target: Single
Range: 200'
Resist: Corruption, No Sanctification
Reflectable: No
Stacking: Imperator's Precision 3
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Damage Taken by 10% to 25% (After Crit)
2: Limit Type: Detrimental
3: Limit Max Duration: 0s
4: Limit Min Mana Cost: 10
This ability, when activated, increases the damage of direct damage spells that have a mana cost on your target by 10 to 25% for 1 minute.

[51057/37198] Imperator's Precision IV
Classes: WAR/254
Skill: Melee
Target: Single
Range: 200'
Resist: Corruption, No Sanctification
Reflectable: No
Stacking: Imperator's Precision 3
Focusable: No
Casting: 0s
Duration: 60s (10 ticks) Song, Dispelable: Yes
1: Increase Spell Damage Taken by 12% to 25% (After Crit)
2: Limit Type: Detrimental
3: Limit Max Duration: 0s
4: Limit Min Mana Cost: 10
This ability, when activated, increases the damage of direct damage spells that have a mana cost on your target by 12 to 25% for 1 minute.

Spells are shown as if they were cast by a level 110 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.