**[56443/14730] Prehistoric Intervention**

Classes: SHM/108

Skill: Alteration

Mana: 2743

Target: Target Group

Range: 200', AE Range: 100'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 1s, Recast: 3m, Timer: 13, Rest: 1.5s

1: Increase Current HP by 4819 (If HP Between 55 and 65 Percent)

2: Increase Current HP by 9638 (If HP Between 45 and 55 Percent)

3: Increase Current HP by 14457 (If HP Between 35 and 45 Percent)

4: Increase Current HP by 19272 (If HP Between 25 and 35 Percent)

5: Increase Current HP by 24090 (If HP Between 1 and 25 Percent)

Calls upon the spirits of your ancestors, rescuing group members that are in danger of death with a large heal. This heal will vary in effectiveness from #1 hit points on group members that are below 55% of their maximum health to #5 hit points for those that are near death.

**[56444/14730] Prehistoric Intervention Rk. II**

Classes: SHM/108

Skill: Alteration

Mana: 2866

Target: Target Group

Range: 200', AE Range: 100'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 1s, Recast: 3m, Timer: 13, Rest: 1.5s

1: Increase Current HP by 5060 (If HP Between 55 and 65 Percent)

2: Increase Current HP by 10120 (If HP Between 45 and 55 Percent)

3: Increase Current HP by 15180 (If HP Between 35 and 45 Percent)

4: Increase Current HP by 20236 (If HP Between 25 and 35 Percent)

5: Increase Current HP by 25295 (If HP Between 1 and 25 Percent)

Calls upon the spirits of your ancestors, rescuing group members that are in danger of death with a large heal. This heal will vary in effectiveness from #1 hit points on group members that are below 55% of their maximum health to #5 hit points for those that are near death.

**[56445/14730] Prehistoric Intervention Rk. III**

Classes: SHM/108

Skill: Alteration

Mana: 2995

Target: Target Group

Range: 200', AE Range: 100'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 1s, Recast: 3m, Timer: 13, Rest: 1.5s

1: Increase Current HP by 5313 (If HP Between 55 and 65 Percent)

2: Increase Current HP by 10626 (If HP Between 45 and 55 Percent)

3: Increase Current HP by 15939 (If HP Between 35 and 45 Percent)

4: Increase Current HP by 21248 (If HP Between 25 and 35 Percent)

5: Increase Current HP by 26560 (If HP Between 1 and 25 Percent)

Calls upon the spirits of your ancestors, rescuing group members that are in danger of death with a large heal. This heal will vary in effectiveness from #1 hit points on group members that are below 55% of their maximum health to #5 hit points for those that are near death.

**[57687] Type 3 FC Prehistoric Intervention**

Target: Self

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 3.3h+ (1950 ticks), Dispelable: Yes

1: Increase Healing by 1062 (Before Crit)

2: Limit Spells: Prehistoric Intervention

Adds #1 healing to *#2+G.

Spells are shown as if they were cast by a level 110 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.

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