Spell Search

91 results.

[22196] Warlord's Bane Poison I
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike I with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22198] Warlord's Bane Poison II
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike II with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22200] Warlord's Bane Poison III
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike III with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22202] Warlord's Bane Poison IV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike IV with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22204] Warlord's Bane Poison V
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike V with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22206] Warlord's Bane Poison VI
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike VI with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22208] Warlord's Bane Poison VII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike VII with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22210] Warlord's Bane Poison VIII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike VIII with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22212] Warlord's Bane Poison IX
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike IX with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22214] Warlord's Bane Poison X
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike X with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22216] Warlord's Bane Poison XI
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike XI with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[22218] Warlord's Bane Poison XII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike XII with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[30927] Warlord's Bane Poison XIII
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike XIII with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[33456] Warlord's Bane Poison XIV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike XIV with 200% Rate Mod
Applies Warlord's Bane Poison to the caster's weapon.

[45833] Warlord's Bane Poison XV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2h+ (1200 ticks), Dispelable: Yes
Max Hits: 150 Offensive Proc Casts
12: Add Melee Proc: Warlord's Bane Poison Strike XV with 200% Rate Mod
Imbues your melee attacks with a chance to trigger *#12%N which slows the attack speed and reduces the attack ability of the target by *#12#5 points for *#12%Z seconds up to %L times.

[22197] Warlord's Bane Poison Strike I
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 16%
3: Increase Poison Counter by 6
5: Decrease ATK by 2
Causes the target become clumsy and slow in combat.

[22199] Warlord's Bane Poison Strike II
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 17%
3: Increase Poison Counter by 6
5: Decrease ATK by 5
Causes the target become clumsy and slow in combat.

[22201] Warlord's Bane Poison Strike III
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 23%
3: Increase Poison Counter by 9
5: Decrease ATK by 9
Causes the target become clumsy and slow in combat.

[22203] Warlord's Bane Poison Strike IV
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 25%
3: Increase Poison Counter by 9
5: Decrease ATK by 24
Causes the target become clumsy and slow in combat.

[22205] Warlord's Bane Poison Strike V
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 27%
3: Increase Poison Counter by 12
5: Decrease ATK by 25
Causes the target become clumsy and slow in combat.

[22207] Warlord's Bane Poison Strike VI
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 32%
3: Increase Poison Counter by 12
5: Decrease ATK by 26
Causes the target become clumsy and slow in combat.

[22209] Warlord's Bane Poison Strike VII
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 12
5: Decrease ATK by 27
Causes the target become clumsy and slow in combat.

[22211] Warlord's Bane Poison Strike VIII
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 16
5: Decrease ATK by 36
Causes the target become clumsy and slow in combat.

[22213] Warlord's Bane Poison Strike IX
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 16
5: Decrease ATK by 41
Causes the target become clumsy and slow in combat.

[22215] Warlord's Bane Poison Strike X
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 24
5: Decrease ATK by 49
Causes the target become clumsy and slow in combat.

[22217] Warlord's Bane Poison Strike XI
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 24
5: Decrease ATK by 54
Causes the target become clumsy and slow in combat.

[22219] Warlord's Bane Poison Strike XII
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 24
5: Decrease ATK by 59
Causes the target to become clumsy and slow in combat.

[30928] Warlord's Bane Poison Strike XIII
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 24
5: Decrease ATK by 59
Causes the target to become clumsy and slow in combat.

[33457] Warlord's Bane Poison Strike XIV
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 24
5: Decrease ATK by 59
Causes the target to become clumsy and slow in combat.

[45834] Warlord's Bane Poison Strike XV
Target: Single
Range: 200'
Resist: Poison -1
Reflectable: No
Focusable: Yes
Casting: 0s
Duration: 6s+ (1 ticks), Dispelable: Yes
Hate: 200
2: Decrease Melee Haste by 34%
3: Increase Poison Counter by 38
5: Decrease ATK by 93
Slows the attack speed and reduces the attack ability of the target by #5 points for %Z seconds.

[16097/16097] Warlord's Bravery I
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0.5s
Duration: 24s+ (4 ticks), Dispelable: Yes
Max Hits: 15 Incoming Hit Successes
1: Decrease Hit Damage Taken by 5%
This ability, when activated, reduces incoming melee damage by 5% and will fade after 24 seconds or 15 hits.

[23612/16097] Warlord's Bravery II
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 36s+ (6 ticks), Dispelable: Yes
Max Hits: 30 Incoming Hit Successes
1: Decrease Hit Damage Taken by 8%
This ability, when activated, reduces incoming melee damage by 8% and will fade after 36 seconds or 30 hits.

[32196/16097] Warlord's Bravery III
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 36s+ (6 ticks), Dispelable: Yes
Max Hits: 30 Incoming Hit Successes
1: Decrease Hit Damage Taken by 11%
This ability, when activated, reduces incoming melee damage by 11% and will fade after 36 seconds or 30 hits.

[32565/16097] Warlord's Bravery IV
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 36s+ (6 ticks), Dispelable: Yes
Max Hits: 30 Incoming Hit Successes
1: Decrease Hit Damage Taken by 14%
This ability, when activated, reduces incoming melee damage by 14% and will fade after 36 seconds or 30 hits.

[23528/23528] Warlord's Fury
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 2m+ (20 ticks), Dispelable: Yes
1: Increase Spell and Bash Hate by 25%
2: Limit Max Mana Cost: 10
3: Limit Class: WAR
This ability, when activated, increases the amount of hate generated from your combat abilities and triggered spells by 25% for 2 minutes.

[46989/46989] Warlord's Grasp I
Classes: WAR/254
Skill: Melee
Target: Single
Range: 80'
Resist: Physical -2000, No Sanctification
Reflectable: No
Focusable: No
Casting: 0s
Duration: 6s (1 ticks), Dispelable: Yes
1: Gradual Pull to 45' away (Force=250) up to level + 3
Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.

[46994/46989] Warlord's Grasp II
Classes: WAR/254
Skill: Melee
Target: Single
Range: 100'
Resist: Physical -2000, No Sanctification
Reflectable: No
Focusable: No
Casting: 0s
Duration: 6s (1 ticks), Dispelable: Yes
1: Gradual Pull to 45' away (Force=250) up to level + 3
Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.

[37187/37187] Warlord's Grasp Taunt I
Classes: WAR/254
Skill: Melee
Target: Single
Range: 80'
Resist: Physical -2000, No Sanctification
Reflectable: No
Focusable: No
Casting: 0s
Duration: 6s (1 ticks), Dispelable: Yes
Hate: 3000
1: Cast: Warlord's Grasp I
This ability, when activated, increases your target's hatred for you by 3000 points and triggers Warlord's Grasp I.
Warlord's Grasp I gravitates creatures that are 3 or fewer levels higher than you toward you from up to 45 feet away for 6 seconds.

[41225/37187] Warlord's Grasp Taunt II
Classes: WAR/254
Skill: Melee
Target: Single
Range: 100'
Resist: Physical -2000, No Sanctification
Reflectable: No
Focusable: No
Casting: 0s
Duration: 6s (1 ticks), Dispelable: Yes
Hate: 5000
1: Cast: Warlord's Grasp II
This ability, when activated, increases your target's hatred for you by 5000 points and triggers Warlord's Grasp II.
Warlord's Grasp II gravitates creatures that are 3 or fewer levels higher than you toward you from up to 45 feet away for 6 seconds.

[23531/23531] Warlord's Resurgence I
Classes: WAR/254
Skill: Alteration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 3m (30 ticks), Dispelable: Yes
8: Increase Current HP by 300 per tick
This ability, when activated, increases your health regeneration by 300 points for 3 minutes.

[48553/23531] Warlord's Resurgence II
Classes: WAR/254
Skill: Alteration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 3m (30 ticks), Dispelable: Yes
1: Increase Current HP by 10000
8: Increase Current HP by 400 per tick
9: Increase Current Endurance by 8 per tick
This ability, when activated, instantly heals you for 10000 health then increases your health regeneration by 400 points and your endurance regeneration by 8 points for 3 minutes.

[48554/23531] Warlord's Resurgence III
Classes: WAR/254
Skill: Alteration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 3m (30 ticks), Dispelable: Yes
1: Increase Current HP by 20000
8: Increase Current HP by 450 per tick
9: Increase Current Endurance by 12 per tick
This ability, when activated, instantly heals you for 20000 health then increases your health regeneration by 450 points and your endurance regeneration by 12 points for 3 minutes.

[4925/41095] Warlord's Tenacity I
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 500
8: Increase Current HP by 567
9: Decrease Current HP by 67 per tick
This ability, when activated, heals you for 567 health and increases your maximum health by 500 but deals 67 damage every 6 seconds for 1 minute 6 seconds.

[4926/41095] Warlord's Tenacity II
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 1000
8: Increase Current HP by 1134
9: Decrease Current HP by 134 per tick
This ability, when activated, heals you for 1134 health and increases your maximum health by 1000 but deals 134 damage every 6 seconds for 1 minute 6 seconds.

[4927/41095] Warlord's Tenacity III
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 1500
8: Increase Current HP by 1700
9: Decrease Current HP by 200 per tick
This ability, when activated, heals you for 1700 health and increases your maximum health by 1500 but deals 200 damage every 6 seconds for 1 minute 6 seconds.

[5936/41095] Warlord's Tenacity IV
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 3000
8: Increase Current HP by 3410
9: Decrease Current HP by 410 per tick
This ability, when activated, heals you for 3410 health and increases your maximum health by 3000 but deals 410 damage every 6 seconds for 1 minute 6 seconds.

[5937/41095] Warlord's Tenacity V
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 4000
8: Increase Current HP by 4545
9: Decrease Current HP by 545 per tick
This ability, when activated, heals you for 4545 health and increases your maximum health by 4000 but deals 545 damage every 6 seconds for 1 minute 6 seconds.

[5938/41095] Warlord's Tenacity VI
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 5000
8: Increase Current HP by 5680
9: Decrease Current HP by 680 per tick
This ability, when activated, heals you for 5680 health and increases your maximum health by 5000 but deals 680 damage every 6 seconds for 1 minute 6 seconds.

[13496/41095] Warlord's Tenacity VII
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 6000
8: Increase Current HP by 6815
9: Decrease Current HP by 815 per tick
This ability, when activated, heals you for 6815 health and increases your maximum health by 6000 but deals 815 damage every 6 seconds for 1 minute 6 seconds.

[13497/41095] Warlord's Tenacity VIII
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 7000
8: Increase Current HP by 7950
9: Decrease Current HP by 950 per tick
This ability, when activated, heals you for 7950 health and increases your maximum health by 7000 but deals 950 damage every 6 seconds for 1 minute 6 seconds.

[13498/41095] Warlord's Tenacity IX
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 8000
8: Increase Current HP by 9085
9: Decrease Current HP by 1085 per tick
This ability, when activated, heals you for 9085 health and increases your maximum health by 8000 but deals 1085 damage every 6 seconds for 1 minute 6 seconds.

[16497/41095] Warlord's Tenacity X
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 9000
8: Increase Current HP by 10200
9: Decrease Current HP by 1200 per tick
This ability, when activated, heals you for 10200 health and increases your maximum health by 9000 but deals 1200 damage every 6 seconds for 1 minute 6 seconds.

[16498/41095] Warlord's Tenacity XI
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 10000
8: Increase Current HP by 11334
9: Decrease Current HP by 1334 per tick
This ability, when activated, heals you for 11334 health and increases your maximum health by 10000 but deals 1334 damage every 6 seconds for 1 minute 6 seconds.

[16499/41095] Warlord's Tenacity XII
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 11000
8: Increase Current HP by 12467
9: Decrease Current HP by 1467 per tick
This ability, when activated, heals you for 12467 health and increases your maximum health by 11000 but deals 1467 damage every 6 seconds for 1 minute 6 seconds.

[23617/41095] Warlord's Tenacity XIII
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 13000
8: Increase Current HP by 14772
9: Decrease Current HP by 1772 per tick
This ability, when activated, heals you for 14772 health and increases your maximum health by 13000 but deals 1772 damage every 6 seconds for 1 minute 6 seconds.

[23618/41095] Warlord's Tenacity XIV
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 15500
8: Increase Current HP by 17113
9: Decrease Current HP by 2113 per tick
This ability, when activated, heals you for 17113 health and increases your maximum health by 15500 but deals 2113 damage every 6 seconds for 1 minute 6 seconds.

[23619/41095] Warlord's Tenacity XV
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 19000
8: Increase Current HP by 21590
9: Decrease Current HP by 2590 per tick
This ability, when activated, heals you for 21590 health and increases your maximum health by 19000 but deals 2590 damage every 6 seconds for 1 minute 6 seconds.

[30695/41095] Warlord's Tenacity XVI
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 23000
8: Increase Current HP by 25718
9: Decrease Current HP by 2718 per tick
This ability, when activated, heals you for 25718 health and increases your maximum health by 23000 but deals 2718 damage every 6 seconds for 1 minute 6 seconds.

[30696/41095] Warlord's Tenacity XVII
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 27000
8: Increase Current HP by 30190
9: Decrease Current HP by 3190 per tick
This ability, when activated, heals you for 30190 health and increases your maximum health by 27000 but deals 3190 damage every 6 seconds for 1 minute 6 seconds.

[30697/41095] Warlord's Tenacity XVIII
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 31000
8: Increase Current HP by 34663
9: Decrease Current HP by 3663 per tick
This ability, when activated, heals you for 34663 health and increases your maximum health by 31000 but deals 3663 damage every 6 seconds for 1 minute 6 seconds.

[32566/41095] Warlord's Tenacity XIX
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 34000
8: Increase Current HP by 38000
9: Decrease Current HP by 4000 per tick
This ability, when activated, heals you for 38000 health and increases your maximum health by 34000 but deals 4000 damage every 6 seconds for 1 minute 6 seconds.

[32567/41095] Warlord's Tenacity XX
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 38000
8: Increase Current HP by 42000
9: Decrease Current HP by 4400 per tick
This ability, when activated, heals you for 42000 health and increases your maximum health by 38000 but deals 4400 damage every 6 seconds for 1 minute 6 seconds.

[32568/41095] Warlord's Tenacity XXI
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 42000
8: Increase Current HP by 46000
9: Decrease Current HP by 4800 per tick
This ability, when activated, heals you for 46000 health and increases your maximum health by 42000 but deals 4800 damage every 6 seconds for 1 minute 6 seconds.

[41095/41095] Warlord's Tenacity XXII
Classes: WAR/254
Skill: Melee
Restriction: Cannot Remove
Target: Self
Resist: Beneficial, Blockable: No
Focusable: Yes
Casting: 0s
Duration: 66s+ (11 ticks), Dispelable: No
7: Increase Max HP by 45000
8: Increase Current HP by 48000
This ability, when activated, heals you for 48000 health and increases your maximum health by 45000 for 1 minute 6 seconds.

[31988] Axe of the Warlord
Target: Frontal AE
Range: 75', AE Range: 30'
Resist: Physical, Max Resist Chance: 25%
Reflectable: No
Focusable: Yes
Casting: 0s
Push: 5' Up: 3'
1: Decrease Current HP by 60000

[32252] Axe of the Warlord
Target: Frontal AE
Range: 200', AE Range: 20'
Resist: Physical -100
Reflectable: No
Focusable: Yes
Casting: 0s
Push: 5' Up: 3'
1: Decrease Current HP by 41467

[32116/32116] Courage of the Warlord
Classes: ALL/254
Skill: Alteration
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 1.5s, Rest: 1.5s
Duration: 24s+ (4 ticks), Dispelable: Yes
1: Increase Current HP by 35000 per tick

[22457] Dauntless Charge of the Warlord
Target: Single
Range: 120'
Resist: Unresistable
Reflectable: No
Focusable: No
Casting: 0s
Recourse: Rageful Provocation
1: Fling to Target
You gather the energy to leap towards your target and provoke enemies more easily with each successful attack.

[16293/16293] First Spire of the Warlord I
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
1: Add Defensive Proc: First Spire of the Warlord Effect I with 100% Rate Mod
Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect I' which reduces their accuracy by 10%, strength by 25 points and attack rating by 10 points for 18 seconds when you are struck by melee attacks for %z.

[16294/16293] First Spire of the Warlord II
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
1: Add Defensive Proc: First Spire of the Warlord Effect II with 100% Rate Mod
Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect II' which reduces their accuracy by 15%, strength by 30 points and attack rating by 15 points for 18 seconds when you are struck by melee attacks for %z.

[16295/16293] First Spire of the Warlord III
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
1: Add Defensive Proc: First Spire of the Warlord Effect III with 100% Rate Mod
Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect III' which reduces their accuracy by 20%, strength by 30 points and attack rating by 20 points for 18 seconds when you are struck by melee attacks for %z.

[48549/16293] First Spire of the Warlord IV
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
1: Add Defensive Proc: First Spire of the Warlord Effect IV with 100% Rate Mod
Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect IV' which reduces their accuracy by 25%, strength by 80 points and attack rating by 100 points for 18 seconds when you are struck by melee attacks for %z.

[16302/16302] First Spire of the Warlord Effect I
Classes: WAR/254
Skill: Melee
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Focusable: No
Casting: 0s
Duration: 18s (3 ticks), Dispelable: Yes
1: Decrease Chance to Hit by 10%
2: Decrease STR by 25
3: Decrease ATK by 10
Reduces accuracy by #1%, strength by #2 points and attack rating by #3 points for %z.

[16303/16302] First Spire of the Warlord Effect II
Classes: WAR/254
Skill: Melee
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Focusable: No
Casting: 0s
Duration: 18s (3 ticks), Dispelable: Yes
1: Decrease Chance to Hit by 15%
2: Decrease STR by 30
3: Decrease ATK by 15
Reduces accuracy by #1%, strength by #2 points and attack rating by #3 points for %z.

[16304/16302] First Spire of the Warlord Effect III
Classes: WAR/254
Skill: Melee
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Focusable: No
Casting: 0s
Duration: 18s (3 ticks), Dispelable: Yes
1: Decrease Chance to Hit by 20%
2: Decrease STR by 35
3: Decrease ATK by 20
Reduces accuracy by #1%, strength by #2 points and attack rating by #3 points for %z.

[48552/16302] First Spire of the Warlord Effect IV
Classes: WAR/254
Skill: Melee
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Focusable: No
Casting: 0s
Duration: 18s (3 ticks), Dispelable: Yes
1: Decrease Chance to Hit by 25%
2: Decrease STR by 80
3: Decrease ATK by 100
Reduces accuracy by #1%, strength by #2 points and attack rating by #3 points for %z.

[27560/27560] Howl of the Warlord I
Classes: WAR/254
Skill: Melee
Target: Self
Resist: Beneficial, Blockable: No
Focusable: No
Casting: 0.5s
1: Cancel Aggro up to level + 3 (90% Chance) and Cast: Evader's Temporary Sanctuary on Success
2: Move to Bottom of Hatelist (100% Chance)
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.

[46724/27560] Howl of the Warlord II
Classes: WAR/254
Skill: Melee
Target: Self
Resist: Beneficial, Blockable: No
Focusable: No
Casting: 0.45s
1: Cancel Aggro up to level + 3 (90% Chance) and Cast: Evader's Temporary Sanctuary on Success
2: Move to Bottom of Hatelist (100% Chance)
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.

[46725/27560] Howl of the Warlord III
Classes: WAR/254
Skill: Melee
Target: Self
Resist: Beneficial, Blockable: No
Focusable: No
Casting: 0.375s
1: Cancel Aggro up to level + 3 (90% Chance) and Cast: Evader's Temporary Sanctuary on Success
2: Move to Bottom of Hatelist (100% Chance)
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.

[46726/27560] Howl of the Warlord IV
Classes: WAR/254
Skill: Melee
Target: Self
Resist: Beneficial, Blockable: No
Focusable: No
Casting: 0.25s
1: Cancel Aggro up to level + 3 (90% Chance) and Cast: Evader's Temporary Sanctuary on Success
2: Move to Bottom of Hatelist (100% Chance)
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.

[46727/27560] Howl of the Warlord V
Classes: WAR/254
Skill: Melee
Target: Self
Resist: Beneficial, Blockable: No
Focusable: No
Casting: 0.15s
1: Cancel Aggro up to level + 3 (90% Chance) and Cast: Evader's Temporary Sanctuary on Success
2: Move to Bottom of Hatelist (100% Chance)
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.

[27643] Inner Focus of the Warlord
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
1: Increase Current HP by 97351
2: Increase Current Endurance by 15000

[32115/32115] Roar of the Warlord
Classes: ALL/254
Skill: Alteration
Endurance: 26000
Target: Caster PB
AE Range: 50'
Resist: Unresistable, No Sanctification
Reflectable: No
Focusable: Yes
Casting: 0s, Recast: 1.5s, Rest: 1.5s
1: Stun for 4s up to level 100
2: Cast: Courage of the Warlord (40% Chance)

[16296/16296] Second Spire of the Warlord I
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
10: Increase Hit Damage Bonus by 23
Increases the damage you deal with all melee attacks by #10 points.

[16297/16296] Second Spire of the Warlord II
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
10: Increase Hit Damage Bonus by 36
Increases the damage you deal with all melee attacks by #10 points.

[16298/16296] Second Spire of the Warlord III
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
10: Increase Hit Damage Bonus by 47
Increases the damage you deal with all melee attacks by #10 points.

[48550/16296] Second Spire of the Warlord IV
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
10: Increase Hit Damage Bonus by 70
Increases the damage you deal with all melee attacks by #10 points.

[16299/16299] Third Spire of the Warlord I
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
2: Increase Chance to Avoid Melee by 5%
3: Increase Chance to Parry by 5%
11: Increase AC by 17
This ability, when activated, increases your total avoidance by #2%, your chance to parry incoming attacks by #3% and your armor class by #11 points.

[16300/16299] Third Spire of the Warlord II
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
2: Increase Chance to Avoid Melee by 5%
3: Increase Chance to Parry by 5%
11: Increase AC by 34
This ability, when activated, increases your total avoidance by #2%, your chance to parry incoming attacks by #3% and your armor class by #11 points.

[16301/16299] Third Spire of the Warlord III
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
2: Increase Chance to Avoid Melee by 5%
3: Increase Chance to Parry by 5%
11: Increase AC by 52
This ability, when activated, increases your total avoidance by #2%, your chance to parry incoming attacks by #3% and your armor class by #11 points.

[48551/16299] Third Spire of the Warlord IV
Classes: WAR/254
Skill: Abjuration
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: No
Casting: 0s
Duration: 90s (15 ticks), Dispelable: Yes
2: Increase Chance to Avoid Melee by 8%
3: Increase Chance to Parry by 15%
11: Increase AC by 105
This ability, when activated, increases your total avoidance by #2%, your chance to parry incoming attacks by #3% and your armor class by #11 points.

Spells are shown as if they were cast by a level 110 player (their strength may differ at other levels). Source code for this spell parser is available on github. The standalone parser can be downloaded here.