**[5933/5933] Ancestral Aid I**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 30

2: Increase AGI Cap by 30

3: Increase DEX Cap by 30

7: Increase AGI by 30

8: Increase STR by 30

9: Increase Current HP by 278 per tick

10: Increase DEX by 30

*@%N, when activated, heals all group members within a *@%J foot radius for *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.

**[5934/5933] Ancestral Aid II**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 60

2: Increase AGI Cap by 60

3: Increase DEX Cap by 60

7: Increase AGI by 60

8: Increase STR by 60

9: Increase Current HP by 305 per tick

10: Increase DEX by 60

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[5935/5933] Ancestral Aid III**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 90

2: Increase AGI Cap by 90

3: Increase DEX Cap by 90

7: Increase AGI by 90

8: Increase STR by 90

9: Increase Current HP by 333 per tick

10: Increase DEX by 90

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[11642/5933] Ancestral Aid IV**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 95

2: Increase AGI Cap by 95

3: Increase DEX Cap by 95

7: Increase AGI by 95

8: Increase STR by 95

9: Increase Current HP by 388 per tick

10: Increase DEX by 95

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[11643/5933] Ancestral Aid V**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 100

2: Increase AGI Cap by 100

3: Increase DEX Cap by 100

7: Increase AGI by 100

8: Increase STR by 100

9: Increase Current HP by 444 per tick

10: Increase DEX by 100

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[11644/5933] Ancestral Aid VI**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 105

2: Increase AGI Cap by 105

3: Increase DEX Cap by 105

7: Increase AGI by 105

8: Increase STR by 105

9: Increase Current HP by 499 per tick

10: Increase DEX by 105

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[12641/5933] Ancestral Aid VII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 110

2: Increase AGI Cap by 110

3: Increase DEX Cap by 110

7: Increase AGI by 110

8: Increase STR by 110

9: Increase Current HP by 549 per tick

10: Increase DEX by 110

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[12642/5933] Ancestral Aid VIII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 115

2: Increase AGI Cap by 115

3: Increase DEX Cap by 115

7: Increase AGI by 115

8: Increase STR by 115

9: Increase Current HP by 599 per tick

10: Increase DEX by 115

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[12643/5933] Ancestral Aid IX**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 120

2: Increase AGI Cap by 120

3: Increase DEX Cap by 120

7: Increase AGI by 120

8: Increase STR by 120

9: Increase Current HP by 649 per tick

10: Increase DEX by 120

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[13792/5933] Ancestral Aid X**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 130

2: Increase AGI Cap by 130

3: Increase DEX Cap by 130

7: Increase AGI by 130

8: Increase STR by 130

9: Increase Current HP by 671 per tick

10: Increase DEX by 130

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[13793/5933] Ancestral Aid XI**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 140

2: Increase AGI Cap by 140

3: Increase DEX Cap by 140

7: Increase AGI by 140

8: Increase STR by 140

9: Increase Current HP by 693 per tick

10: Increase DEX by 140

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[13794/5933] Ancestral Aid XII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 150

2: Increase AGI Cap by 150

3: Increase DEX Cap by 150

7: Increase AGI by 150

8: Increase STR by 150

9: Increase Current HP by 715 per tick

10: Increase DEX by 150

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[16665/5933] Ancestral Aid XIII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 160

2: Increase AGI Cap by 160

3: Increase DEX Cap by 160

7: Increase AGI by 160

8: Increase STR by 160

9: Increase Current HP by 735 per tick

10: Increase DEX by 160

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[16666/5933] Ancestral Aid XIV**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 170

2: Increase AGI Cap by 170

3: Increase DEX Cap by 170

7: Increase AGI by 170

8: Increase STR by 170

9: Increase Current HP by 755 per tick

10: Increase DEX by 170

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[16667/5933] Ancestral Aid XV**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 180

2: Increase AGI Cap by 180

3: Increase DEX Cap by 180

7: Increase AGI by 180

8: Increase STR by 180

9: Increase Current HP by 775 per tick

10: Increase DEX by 180

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[30870/5933] Ancestral Aid XVI**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 190

2: Increase AGI Cap by 190

3: Increase DEX Cap by 190

7: Increase AGI by 190

8: Increase STR by 190

9: Increase Current HP by 810 per tick

10: Increase DEX by 190

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[30871/5933] Ancestral Aid XVII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 200

2: Increase AGI Cap by 200

3: Increase DEX Cap by 200

7: Increase AGI by 200

8: Increase STR by 200

9: Increase Current HP by 845 per tick

10: Increase DEX by 200

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[30872/5933] Ancestral Aid XVIII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 210

2: Increase AGI Cap by 210

3: Increase DEX Cap by 210

7: Increase AGI by 210

8: Increase STR by 210

9: Increase Current HP by 880 per tick

10: Increase DEX by 210

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[32586/5933] Ancestral Aid XIX**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 220

2: Increase AGI Cap by 220

3: Increase DEX Cap by 220

7: Increase AGI by 220

8: Increase STR by 220

9: Increase Current HP by 915 per tick

10: Increase DEX by 220

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[32587/5933] Ancestral Aid XX**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 230

2: Increase AGI Cap by 230

3: Increase DEX Cap by 230

7: Increase AGI by 230

8: Increase STR by 230

9: Increase Current HP by 950 per tick

10: Increase DEX by 230

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[32588/5933] Ancestral Aid XXI**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 240

2: Increase AGI Cap by 240

3: Increase DEX Cap by 240

7: Increase AGI by 240

8: Increase STR by 240

9: Increase Current HP by 985 per tick

10: Increase DEX by 240

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[40820/5933] Ancestral Aid XXII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 250

2: Increase AGI Cap by 250

3: Increase DEX Cap by 250

7: Increase AGI by 250

8: Increase STR by 250

9: Increase Current HP by 1020 per tick

10: Increase DEX by 250

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[40821/5933] Ancestral Aid XXIII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 260

2: Increase AGI Cap by 260

3: Increase DEX Cap by 260

7: Increase AGI by 260

8: Increase STR by 260

9: Increase Current HP by 1055 per tick

10: Increase DEX by 260

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[40822/5933] Ancestral Aid XXIV**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 270

2: Increase AGI Cap by 270

3: Increase DEX Cap by 270

7: Increase AGI by 270

8: Increase STR by 270

9: Increase Current HP by 1090 per tick

10: Increase DEX by 270

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[41332/5933] Ancestral Aid XXV**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 280

2: Increase AGI Cap by 280

3: Increase DEX Cap by 280

7: Increase AGI by 280

8: Increase STR by 280

9: Increase Current HP by 1340 per tick

10: Increase DEX by 280

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[41333/5933] Ancestral Aid XXVI**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 290

2: Increase AGI Cap by 290

3: Increase DEX Cap by 290

7: Increase AGI by 290

8: Increase STR by 290

9: Increase Current HP by 1590 per tick

10: Increase DEX by 290

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[41334/5933] Ancestral Aid XXVII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 300

2: Increase AGI Cap by 300

3: Increase DEX Cap by 300

7: Increase AGI by 300

8: Increase STR by 300

9: Increase Current HP by 1840 per tick

10: Increase DEX by 300

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[48874/5933] Ancestral Aid XXVIII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 310

2: Increase AGI Cap by 310

3: Increase DEX Cap by 310

7: Increase AGI by 310

8: Increase STR by 310

9: Increase Current HP by 2090 per tick

10: Increase DEX by 310

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[51388/5933] Ancestral Aid XXIX**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 320

2: Increase AGI Cap by 320

3: Increase DEX Cap by 320

7: Increase AGI by 320

8: Increase STR by 320

9: Increase Current HP by 4000 per tick

10: Increase DEX by 320

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[51389/5933] Ancestral Aid XXX**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 330

2: Increase AGI Cap by 330

3: Increase DEX Cap by 330

7: Increase AGI by 330

8: Increase STR by 330

9: Increase Current HP by 6000 per tick

10: Increase DEX by 330

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[51390/5933] Ancestral Aid XXXI**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 340

2: Increase AGI Cap by 340

3: Increase DEX Cap by 340

7: Increase AGI by 340

8: Increase STR by 340

9: Increase Current HP by 8000 per tick

10: Increase DEX by 340

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[52177/5933] Ancestral Aid XXXII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 380

2: Increase AGI Cap by 380

3: Increase DEX Cap by 380

7: Increase AGI by 380

8: Increase STR by 380

9: Increase Current HP by 9000 per tick

10: Increase DEX by 380

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[52178/5933] Ancestral Aid XXXIII**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 430

2: Increase AGI Cap by 430

3: Increase DEX Cap by 430

7: Increase AGI by 430

8: Increase STR by 430

9: Increase Current HP by 10000 per tick

10: Increase DEX by 430

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

**[52179/5933] Ancestral Aid XXXIV**

Classes: SHM/254

Skill: Melee

Target: Target Group, MGB: Yes

Range: 200', AE Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 30s+ (5 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 500

2: Increase AGI Cap by 500

3: Increase DEX Cap by 500

7: Increase AGI by 500

8: Increase STR by 500

9: Increase Current HP by 12000 per tick

10: Increase DEX by 500

Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.

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