**[11615/30894] Union of Spirits I**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 95

2: Increase AGI Cap by 95

3: Increase DEX Cap by 95

4: Increase Current HP by 2333

7: Increase AGI by 95

8: Increase STR by 95

9: Increase Current HP by 1166 per tick

10: Increase DEX by 95

*@%N, when activated, heals your target for *@#4 health then *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.

**[11616/30894] Union of Spirits II**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 100

2: Increase AGI Cap by 100

3: Increase DEX Cap by 100

4: Increase Current HP by 2666

7: Increase AGI by 100

8: Increase STR by 100

9: Increase Current HP by 1133 per tick

10: Increase DEX by 100

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[11617/30894] Union of Spirits III**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 105

2: Increase AGI Cap by 105

3: Increase DEX Cap by 105

4: Increase Current HP by 3000

7: Increase AGI by 105

8: Increase STR by 105

9: Increase Current HP by 1500 per tick

10: Increase DEX by 105

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[12635/30894] Union of Spirits IV**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 110

2: Increase AGI Cap by 110

3: Increase DEX Cap by 110

4: Increase Current HP by 3300

7: Increase AGI by 110

8: Increase STR by 110

9: Increase Current HP by 1650 per tick

10: Increase DEX by 110

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[12636/30894] Union of Spirits V**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 115

2: Increase AGI Cap by 115

3: Increase DEX Cap by 115

4: Increase Current HP by 3600

7: Increase AGI by 115

8: Increase STR by 115

9: Increase Current HP by 1800 per tick

10: Increase DEX by 115

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[12637/30894] Union of Spirits VI**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 120

2: Increase AGI Cap by 120

3: Increase DEX Cap by 120

4: Increase Current HP by 3900

7: Increase AGI by 120

8: Increase STR by 120

9: Increase Current HP by 2000 per tick

10: Increase DEX by 120

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[13786/30894] Union of Spirits VII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 130

2: Increase AGI Cap by 130

3: Increase DEX Cap by 130

4: Increase Current HP by 4030

7: Increase AGI by 130

8: Increase STR by 130

9: Increase Current HP by 2066 per tick

10: Increase DEX by 130

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[13787/30894] Union of Spirits VIII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 140

2: Increase AGI Cap by 140

3: Increase DEX Cap by 140

4: Increase Current HP by 4160

7: Increase AGI by 140

8: Increase STR by 140

9: Increase Current HP by 2132 per tick

10: Increase DEX by 140

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[13788/30894] Union of Spirits IX**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 150

2: Increase AGI Cap by 150

3: Increase DEX Cap by 150

4: Increase Current HP by 4290

7: Increase AGI by 150

8: Increase STR by 150

9: Increase Current HP by 2198 per tick

10: Increase DEX by 150

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[16662/30894] Union of Spirits X**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 160

2: Increase AGI Cap by 160

3: Increase DEX Cap by 160

4: Increase Current HP by 4490

7: Increase AGI by 160

8: Increase STR by 160

9: Increase Current HP by 2298 per tick

10: Increase DEX by 160

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[16663/30894] Union of Spirits XI**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 170

2: Increase AGI Cap by 170

3: Increase DEX Cap by 170

4: Increase Current HP by 4690

7: Increase AGI by 170

8: Increase STR by 170

9: Increase Current HP by 2398 per tick

10: Increase DEX by 170

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[16664/30894] Union of Spirits XII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 180

2: Increase AGI Cap by 180

3: Increase DEX Cap by 180

4: Increase Current HP by 4890

7: Increase AGI by 180

8: Increase STR by 180

9: Increase Current HP by 2498 per tick

10: Increase DEX by 180

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[30894/30894] Union of Spirits XIII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 190

2: Increase AGI Cap by 190

3: Increase DEX Cap by 190

4: Increase Current HP by 6510

7: Increase AGI by 190

8: Increase STR by 190

9: Increase Current HP by 4250 per tick

10: Increase DEX by 190

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[30895/30894] Union of Spirits XIV**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 200

2: Increase AGI Cap by 200

3: Increase DEX Cap by 200

4: Increase Current HP by 8810

7: Increase AGI by 200

8: Increase STR by 200

9: Increase Current HP by 6680 per tick

10: Increase DEX by 200

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[30896/30894] Union of Spirits XV**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 210

2: Increase AGI Cap by 210

3: Increase DEX Cap by 210

4: Increase Current HP by 12350

7: Increase AGI by 210

8: Increase STR by 210

9: Increase Current HP by 9000 per tick

10: Increase DEX by 210

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[38059/30894] Union of Spirits XVI**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 220

2: Increase AGI Cap by 220

3: Increase DEX Cap by 220

4: Increase Current HP by 16000

7: Increase AGI by 220

8: Increase STR by 220

9: Increase Current HP by 11500 per tick

10: Increase DEX by 220

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[38060/30894] Union of Spirits XVII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 230

2: Increase AGI Cap by 230

3: Increase DEX Cap by 230

4: Increase Current HP by 19750

7: Increase AGI by 230

8: Increase STR by 230

9: Increase Current HP by 14000 per tick

10: Increase DEX by 230

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[38061/30894] Union of Spirits XVIII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 240

2: Increase AGI Cap by 240

3: Increase DEX Cap by 240

4: Increase Current HP by 23225

7: Increase AGI by 240

8: Increase STR by 240

9: Increase Current HP by 16750 per tick

10: Increase DEX by 240

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[41352/30894] Union of Spirits XIX**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 250

2: Increase AGI Cap by 250

3: Increase DEX Cap by 250

4: Increase Current HP by 27750

7: Increase AGI by 250

8: Increase STR by 250

9: Increase Current HP by 19500 per tick

10: Increase DEX by 250

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[41353/30894] Union of Spirits XX**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 260

2: Increase AGI Cap by 260

3: Increase DEX Cap by 260

4: Increase Current HP by 30500

7: Increase AGI by 260

8: Increase STR by 260

9: Increase Current HP by 22250 per tick

10: Increase DEX by 260

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[41354/30894] Union of Spirits XXI**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 270

2: Increase AGI Cap by 270

3: Increase DEX Cap by 270

4: Increase Current HP by 34000

7: Increase AGI by 270

8: Increase STR by 270

9: Increase Current HP by 26000 per tick

10: Increase DEX by 270

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[48876/30894] Union of Spirits XXII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 280

2: Increase AGI Cap by 280

3: Increase DEX Cap by 280

4: Increase Current HP by 40000

7: Increase AGI by 280

8: Increase STR by 280

9: Increase Current HP by 27750 per tick

10: Increase DEX by 280

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[51430/30894] Union of Spirits XXIII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 290

2: Increase AGI Cap by 290

3: Increase DEX Cap by 290

4: Increase Current HP by 42500

7: Increase AGI by 290

8: Increase STR by 290

9: Increase Current HP by 28000 per tick

10: Increase DEX by 290

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[51431/30894] Union of Spirits XXIV**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 295

2: Increase AGI Cap by 295

3: Increase DEX Cap by 295

4: Increase Current HP by 43500

7: Increase AGI by 295

8: Increase STR by 295

9: Increase Current HP by 28500 per tick

10: Increase DEX by 295

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[51432/30894] Union of Spirits XXV**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 300

2: Increase AGI Cap by 300

3: Increase DEX Cap by 300

4: Increase Current HP by 45000

7: Increase AGI by 300

8: Increase STR by 300

9: Increase Current HP by 29000 per tick

10: Increase DEX by 300

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[52183/30894] Union of Spirits XXVI**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 360

2: Increase AGI Cap by 360

3: Increase DEX Cap by 360

4: Increase Current HP by 50000

7: Increase AGI by 360

8: Increase STR by 360

9: Increase Current HP by 30000 per tick

10: Increase DEX by 360

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[52184/30894] Union of Spirits XXVII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 410

2: Increase AGI Cap by 410

3: Increase DEX Cap by 410

4: Increase Current HP by 55000

7: Increase AGI by 410

8: Increase STR by 410

9: Increase Current HP by 31000 per tick

10: Increase DEX by 410

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

**[52185/30894] Union of Spirits XXVIII**

Classes: SHM/254

Skill: Melee

Target: Single

Range: 200'

Resist: Beneficial, Blockable: Yes

Focusable: Yes

Casting: 0s

Duration: 18s+ (3 ticks) Song, Dispelable: Yes

1: Increase STR Cap by 480

2: Increase AGI Cap by 480

3: Increase DEX Cap by 480

4: Increase Current HP by 60000

7: Increase AGI by 480

8: Increase STR by 480

9: Increase Current HP by 32000 per tick

10: Increase DEX by 480

Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

Download the spell parser app or spell data. Source code for this spell parser is available on github.

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