Spell Search

28 results.

[11615/30894] Union of Spirits I
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 95
2: Increase AGI Cap by 95
3: Increase DEX Cap by 95
4: Increase Current HP by 2333
7: Increase AGI by 95
8: Increase STR by 95
9: Increase Current HP by 1166 per tick
10: Increase DEX by 95
*@%N, when activated, heals your target for *@#4 health then *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.

[11616/30894] Union of Spirits II
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 100
2: Increase AGI Cap by 100
3: Increase DEX Cap by 100
4: Increase Current HP by 2666
7: Increase AGI by 100
8: Increase STR by 100
9: Increase Current HP by 1133 per tick
10: Increase DEX by 100
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[11617/30894] Union of Spirits III
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 105
2: Increase AGI Cap by 105
3: Increase DEX Cap by 105
4: Increase Current HP by 3000
7: Increase AGI by 105
8: Increase STR by 105
9: Increase Current HP by 1500 per tick
10: Increase DEX by 105
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[12635/30894] Union of Spirits IV
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 110
2: Increase AGI Cap by 110
3: Increase DEX Cap by 110
4: Increase Current HP by 3300
7: Increase AGI by 110
8: Increase STR by 110
9: Increase Current HP by 1650 per tick
10: Increase DEX by 110
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[12636/30894] Union of Spirits V
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 115
2: Increase AGI Cap by 115
3: Increase DEX Cap by 115
4: Increase Current HP by 3600
7: Increase AGI by 115
8: Increase STR by 115
9: Increase Current HP by 1800 per tick
10: Increase DEX by 115
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[12637/30894] Union of Spirits VI
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 120
2: Increase AGI Cap by 120
3: Increase DEX Cap by 120
4: Increase Current HP by 3900
7: Increase AGI by 120
8: Increase STR by 120
9: Increase Current HP by 2000 per tick
10: Increase DEX by 120
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[13786/30894] Union of Spirits VII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 130
2: Increase AGI Cap by 130
3: Increase DEX Cap by 130
4: Increase Current HP by 4030
7: Increase AGI by 130
8: Increase STR by 130
9: Increase Current HP by 2066 per tick
10: Increase DEX by 130
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[13787/30894] Union of Spirits VIII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 140
2: Increase AGI Cap by 140
3: Increase DEX Cap by 140
4: Increase Current HP by 4160
7: Increase AGI by 140
8: Increase STR by 140
9: Increase Current HP by 2132 per tick
10: Increase DEX by 140
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[13788/30894] Union of Spirits IX
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 150
2: Increase AGI Cap by 150
3: Increase DEX Cap by 150
4: Increase Current HP by 4290
7: Increase AGI by 150
8: Increase STR by 150
9: Increase Current HP by 2198 per tick
10: Increase DEX by 150
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[16662/30894] Union of Spirits X
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 160
2: Increase AGI Cap by 160
3: Increase DEX Cap by 160
4: Increase Current HP by 4490
7: Increase AGI by 160
8: Increase STR by 160
9: Increase Current HP by 2298 per tick
10: Increase DEX by 160
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[16663/30894] Union of Spirits XI
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 170
2: Increase AGI Cap by 170
3: Increase DEX Cap by 170
4: Increase Current HP by 4690
7: Increase AGI by 170
8: Increase STR by 170
9: Increase Current HP by 2398 per tick
10: Increase DEX by 170
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[16664/30894] Union of Spirits XII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 180
2: Increase AGI Cap by 180
3: Increase DEX Cap by 180
4: Increase Current HP by 4890
7: Increase AGI by 180
8: Increase STR by 180
9: Increase Current HP by 2498 per tick
10: Increase DEX by 180
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[30894/30894] Union of Spirits XIII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 190
2: Increase AGI Cap by 190
3: Increase DEX Cap by 190
4: Increase Current HP by 6510
7: Increase AGI by 190
8: Increase STR by 190
9: Increase Current HP by 4250 per tick
10: Increase DEX by 190
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[30895/30894] Union of Spirits XIV
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 200
2: Increase AGI Cap by 200
3: Increase DEX Cap by 200
4: Increase Current HP by 8810
7: Increase AGI by 200
8: Increase STR by 200
9: Increase Current HP by 6680 per tick
10: Increase DEX by 200
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[30896/30894] Union of Spirits XV
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 210
2: Increase AGI Cap by 210
3: Increase DEX Cap by 210
4: Increase Current HP by 12350
7: Increase AGI by 210
8: Increase STR by 210
9: Increase Current HP by 9000 per tick
10: Increase DEX by 210
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[38059/30894] Union of Spirits XVI
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 220
2: Increase AGI Cap by 220
3: Increase DEX Cap by 220
4: Increase Current HP by 16000
7: Increase AGI by 220
8: Increase STR by 220
9: Increase Current HP by 11500 per tick
10: Increase DEX by 220
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[38060/30894] Union of Spirits XVII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 230
2: Increase AGI Cap by 230
3: Increase DEX Cap by 230
4: Increase Current HP by 19750
7: Increase AGI by 230
8: Increase STR by 230
9: Increase Current HP by 14000 per tick
10: Increase DEX by 230
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[38061/30894] Union of Spirits XVIII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 240
2: Increase AGI Cap by 240
3: Increase DEX Cap by 240
4: Increase Current HP by 23225
7: Increase AGI by 240
8: Increase STR by 240
9: Increase Current HP by 16750 per tick
10: Increase DEX by 240
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[41352/30894] Union of Spirits XIX
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 250
2: Increase AGI Cap by 250
3: Increase DEX Cap by 250
4: Increase Current HP by 27750
7: Increase AGI by 250
8: Increase STR by 250
9: Increase Current HP by 19500 per tick
10: Increase DEX by 250
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[41353/30894] Union of Spirits XX
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 260
2: Increase AGI Cap by 260
3: Increase DEX Cap by 260
4: Increase Current HP by 30500
7: Increase AGI by 260
8: Increase STR by 260
9: Increase Current HP by 22250 per tick
10: Increase DEX by 260
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[41354/30894] Union of Spirits XXI
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 270
2: Increase AGI Cap by 270
3: Increase DEX Cap by 270
4: Increase Current HP by 34000
7: Increase AGI by 270
8: Increase STR by 270
9: Increase Current HP by 26000 per tick
10: Increase DEX by 270
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[48876/30894] Union of Spirits XXII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 280
2: Increase AGI Cap by 280
3: Increase DEX Cap by 280
4: Increase Current HP by 40000
7: Increase AGI by 280
8: Increase STR by 280
9: Increase Current HP by 27750 per tick
10: Increase DEX by 280
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[51430/30894] Union of Spirits XXIII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 290
2: Increase AGI Cap by 290
3: Increase DEX Cap by 290
4: Increase Current HP by 42500
7: Increase AGI by 290
8: Increase STR by 290
9: Increase Current HP by 28000 per tick
10: Increase DEX by 290
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[51431/30894] Union of Spirits XXIV
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 295
2: Increase AGI Cap by 295
3: Increase DEX Cap by 295
4: Increase Current HP by 43500
7: Increase AGI by 295
8: Increase STR by 295
9: Increase Current HP by 28500 per tick
10: Increase DEX by 295
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[51432/30894] Union of Spirits XXV
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 300
2: Increase AGI Cap by 300
3: Increase DEX Cap by 300
4: Increase Current HP by 45000
7: Increase AGI by 300
8: Increase STR by 300
9: Increase Current HP by 29000 per tick
10: Increase DEX by 300
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[52183/30894] Union of Spirits XXVI
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 360
2: Increase AGI Cap by 360
3: Increase DEX Cap by 360
4: Increase Current HP by 50000
7: Increase AGI by 360
8: Increase STR by 360
9: Increase Current HP by 30000 per tick
10: Increase DEX by 360
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[52184/30894] Union of Spirits XXVII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 410
2: Increase AGI Cap by 410
3: Increase DEX Cap by 410
4: Increase Current HP by 55000
7: Increase AGI by 410
8: Increase STR by 410
9: Increase Current HP by 31000 per tick
10: Increase DEX by 410
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

[52185/30894] Union of Spirits XXVIII
Classes: SHM/254
Skill: Melee
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 18s+ (3 ticks) Song, Dispelable: Yes
1: Increase STR Cap by 480
2: Increase AGI Cap by 480
3: Increase DEX Cap by 480
4: Increase Current HP by 60000
7: Increase AGI by 480
8: Increase STR by 480
9: Increase Current HP by 32000 per tick
10: Increase DEX by 480
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.

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