/alt act | Name | Level | Cost | Recast | Effects |
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| Adamant Will (5) | 115 ToV | 30 / 75 | - | 1: Increase Chance to Resist Charm Effects by 5% This passive ability grants you an additional 5% chance to resist charm spells. |
643 | Agony of Absolution (9) | 105 TDS | 12 / 69 | 14m T71 | Cast: Agony of Absolution I Agony of Absolution I, when activated, instantly consumes 10% of your maximum health to cure you of up to 20 detrimental effects (excluding charm, fear, resurrection, and revival sickness). Reduces the reuse time of this ability by 2 minutes. |
2000 | Armor of Experience (1) | 1 TBS | 0 / 0 | 20h T33 | Cast: Armor of Experience I Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Armor of Wisdom (65) | 125 TOB | 55 / 1811 | - | 1: Increase AC by 291 to 384, Based on Class 2: This passive ability increases your base armor class by 4395 points (calculated as 4395 effective armor class). |
| Aureate's Bane (6) | 125 TOB | 0 / 0 | 1s | 1: Increase Current HP by 0 per tick Cast: Aureate's Bane VI Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Axemaker's Efficiency (5) | 70 DoD | 5 / 25 | - | 1: Decrease Chance of Using Reagent by 50% 2: Limit Effect: Summon Item 3: Limit Type: Include Combat Skills This passive ability provides a 50% chance to not consume reagents when summoning axes. |
| Baking Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Baking Combine by 50% 2: Increase Baking Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Banestrike (4) | 1 EQ | 0 / 0 | - | 1: Unknown SPA 528 Base1=10 Base2=0 Max=0 Calc=100 Value=10 2: Limit Class: ALL 3: Limit Max Level: 250 (lose 100% per level) 4: Limit Effect: Current HP 5: Limit Effect: Current HP Non Repeating 6: Limit Effect: Current HP Repeating 7: Limit Effect: Skill Attack 8: Increase Hit Damage by 10% (v459) This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 10%.
Complete Slayer achievements to progress this ability. |
611 | Battle Leap (16) | 125 LS | 35 / 225 | 20s T13 | 1: 2: 3: 4: 5: Increase Hit Damage by 45% (v185) Cast: Battle Leap XII Battle Leap XII passively increases your base melee damage by 45%, and when activated, causes you to leap approximately 10 feet in front of your target, inflicting 95000 damage, and stunning a level 128 or lower creature for 1 second. |
| Battle Ready (4) | 65 HoT | 7 / 22 | - | 1: Increase Bandolier Slots by 8 This passive ability increases the number of save slots in your bandolier window by 8. |
| Battlefield Vengeance (16) | 125 TOB | 45 / 389 | - | 1: Increase Chance of Additional Riposte with Frenzy by 101% 2: Increase Chance to Riposte by 5% This passive ability increases your chance to riposte incoming attacks by 5% and grants a 101% chance to frenzy when performing a riposte. |
642 | Binding Axe (11) | 125 LS | 35 / 214 | 60s T70 | Cast: Binding Axe Strike VIII Binding Axe Strike VIII, when activated, strikes your target with a Throwing skill attack with a base damage of 700 and triggers Binding Axe VIII which reduces their attack power by 430 points, roots them in place for 30 seconds, then triggers Lingering Wound VIII after fading.Lingering Wound VIII reduces the target's movement speed by 60% and deals 100000 damage every 6 seconds for 36 seconds. |
| Blacksmithing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Blacksmithing Combine by 50% 2: Increase Blacksmithing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Blessing of the Devoted (1) | 1 VoA | 0 / 0 | - | 1: Reduce Lesson of the Devoted Timer by 5h 2: Reduce Infusion of the Faithful Timer by 5h 3: Reduce Chaotic Jester Timer by 5h 4: Reduce Expedient Recovery Timer by 41h 5: Reduce Steadfast Servant Timer by 5h 6: Reduce Staunch Recovery Timer by 17h 7: Reduce Intensity of the Resolute Timer by 60m 8: Reduce Throne of Heroes Timer by 18m 9: Reduce Summon Personal Tribute Master Timer by 5h 10: Reduce Summon Resupply Agent Timer by 5h 11: Reduce Summon Clockwork Banker Timer by 5h 12: Reduce Summon Permutation Peddler Timer by 5h 13: Reduce Armor of Experience Timer by 5h This passive ability reduces the reuse time of the following abilities by 25%: Lesson of the Devoted Infusion of the Faithful Chaotic Jester Expedient Recovery Steadfast Servant Staunch Recovery Intensity of the Resolute Throne of Heroes Armor of Experience I Summon Resupply Agent Summon Clockwork Banker Summon Distiller Vendor Summon Tribute Master |
610 | Blinding Fury (18) | 120 ToL | 35 / 370 | 10m T7 | Cast: Blinding Fury XVIII Blinding Fury XVIII, when activated, grants your melee attacks a chance (with a 110% bonus) to trigger Blinded by Fury XV and increases your attack power by 900 points for 60 seconds. Blinded by Fury XV reduces your base weapon delay by 15%, grants a 100% chance to double attack, a 100% chance to land one extra hit with 2-handed weapons, and a 16% chance to land a second extra hit with 2-handed weapons for 18 seconds but has a 25% chance to apply Blinded, leaving you unable to see for 6 seconds. |
| Blood Absorption (1) | 105 TBM | 40 / 40 | - | 1: Return 1% of Melee Damage as HP This passive ability allows you to absorb 1% of the melee damage you deal to your current target as health. |
387 | Blood Pact (39) | 120 ToL | 35 / 657 | 10m T4 | Cast: Blood Pact XXXIV Blood Pact XXXIV, when activated, grants your melee attacks a chance (with a 360% bonus) to trigger Blood Pact Strike XXXI for 90 seconds. Blood Pact Strike XXXI consumes 1% of your health and deals 9000 damage to your target. |
1141 | Blood Sustenance (4) | 105 TBM | 40 / 100 | 15m T16 | Cast: Blood Sustenance IV This ability, when activated, allows you to absorb 50% of the melee damage you deal to your current target as health for 24 seconds. |
| Bloodfury (8) | 125 LS | 30 / 125 | 1s | Cast: Bloodfury VIII Bloodfury VIII, when activated, consumes 80000 health then 35000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield VI after fading, which absorbs 100% of incoming melee damage up to 115000 total damage for 30 seconds. |
| Blur of Axes (85) | 125 TOB | 75 / 2842 | - | 1: Increase Frenzy Damage Bonus by 15000 This passive ability increases the minimum damage of your Frenzy attacks by 15000 points. |
1013 | Braxi's Howl (11) | 125 LS | 40 / 314 | 60s T63 | Cast: Braxi's Howl XI Braxi's Howl XI, when activated, increases the damage up to 8 opponents within a 0 foot radius take from melee attacks by 20% for up to 110 hits for 60 seconds and has a 2% chance to trigger Braxi's Panic X which seizes a level 1124 or lower target with fear, leaving them unable to react for 6000 seconds. |
| Brewing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Brewing Combine by 50% 2: Increase Brewing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Burst of Power (116) | 125 TOB | 60 / 2620 | - | 1: Increase Chance to Flurry by 37% 2: Increase Chance to Double Attack by 24% 3: Increase Chance of 1 Additional 2H Attacks by 85% 4: Increase Triple Attack Skill Cap by 215 5: Increase Chance of Additional Primary 1H Attack by 35% (1) 6: Increase Chance of Additional Secondary 1H Attack by 35% (1) This passive ability increases your double attack chance by 24%, gives your double attacks a 85% chance to perform an extra attack with 2-handed weapons or a 35% chance with 1-handed weapons in both hands, increases your triple attack skill cap by 215 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 37%. |
483 | Chaotic Jester (1) | 1 DoN | 0 / 0 | 20h T25 | Cast: Chaotic Jester Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Combat Agility (99) | 125 TOB | 55 / 2162 | - | 1: Increase Chance to Avoid Melee by 120% This passive ability increases your melee avoidance by 120%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill. |
| Combat Fury (19) | 110 RoS | 40 / 210 | - | 1: Increase Chance to Critical Hit by 255% This passive ability increases your chance of performing a critical melee (or throwing) hit with all skills by 255%. |
| Combat Stability (108) | 125 TOB | 50 / 2072 | - | 1: Increase AC Soft Cap by 135% This passive ability increases the armor class soft cap of your class by 135%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level. |
| Combatant's Research (13) | 105 EoK | 65 / 455 | - | 1: Decrease Chance to Fail Research Combine by 50% 2: Increase Research Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
1253 | Communion of Blood (7) | 125 LS | 40 / 189 | 10m T64 | Cast: Communion of Blood VII Communion of Blood VII, when activated, consumes 90000 health to restore 24000 endurance then increases your endurance regeneration by 2000 points for 30 seconds but will break early if you take any offensive action. |
| Companion's Discipline (1) | 70 EoK | 30 / 30 | - | 1: Enable Pet Ability: 34 2: Enable Pet Ability: 35 This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window. Swarm and Qswarm - /pet swarm and /pet qswarm Commands your temporary pets to attack (or queue attacking) your current target. |
| Concentration (4) | 100 RoS | 9 / 27 | - | 1: Increase Chance to Channel Item Procs by 1% This passive ability grants you a chance to regain your concentration rather than be interrupted when activating spells from items. Additional ranks currently offer no further benefit. |
| Deadly Aim (15) | 105 EoK | 32 / 261 | - | 1: Increase Throwing Accuracy by 500 This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 500 points. |
| Death's Refusal (5) | 105 TBL | 60 / 141 | - | 1: Increase Chance to Trigger Divine Intervention by 8% This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 8%. |
| Decapitation (21) | 125 LS | 45 / 540 | - | 1: Add 2H Blunt Proc (1.5% Chance) 2: Add 2H Slash Proc (1.5% Chance) 3: Add Throwing Proc (1.5% Chance) 4: Add 2H Pierce Proc (1.5% Chance) 5: Add Frenzy Proc (1.5% Chance) Cast: Decapitation XXI This passive ability grants your melee, Throwing, and Frenzy attacks a 15% chance to deal 280000 damage to level *%R#2 and lower NPC targets. |
| Delay Death (95) | 125 TOB | 50 / 1765 | - | 1: Increase Max Negative HP by 40000 This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 40000 points. |
373 | Desperation (6) | 125 LS | 50 / 202 | 20m T5 | Cast: Desperation V Desperation V, when activated, increases your overhaste by 25% and your chance to land a second additional hit with a 2-handed weapon by 20% for 5 minutes. |
3100 | Devastating Assault (6) | 125 LS | 30 / 150 | 5m T30 | Cast: Devastating Assault VI Devastating Assault VI, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius with an additional melee round at 10% of your standard damage for 2 minutes. |
| Discordant Defiance (25) | 106 RoS | 10 / 175 | - | 1: Increase Magic Resist Cap by 125 2: Increase Cold Resist Cap by 125 3: Increase Fire Resist Cap by 125 4: Increase Poison Resist Cap by 125 5: Increase Disease Resist Cap by 125 This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points. |
| Distraction Attack: Enabled (90) | 125 TOB | 0 / 1647 | 1s | 1: Add Melee Proc: Distracting Strike XLV Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability grants your melee attacks a chance to trigger Distracting Strike XLV, which reduces your target's hatred for you by 65000 points then by 10% of their total hatred for you. |
| Double Riposte (6) | 64 PoP | 3 / 27 | - | 1: Increase Chance to Double Riposte by 30% This passive ability grants you a 30% chance to perform a double riposte. |
1142 | Drawn to Blood (1) | 71 TBM | 5 / 5 | 5s T17 | Cast: Drawn to Blood This ability, when activated, gravitates you toward your target if you are under the effects of Blinding Fury or Frenzied Resolve. This ability cannot be used if you are afflicted by a detrimental root, snare, or gravitate spell. |
| Empowered Ingenuity (19) | 125 LS | 70 / 885 | - | 1: Increase Critical DD Damage by 145% of Base Damage 2: Increase Critical DoT Damage by 145% of Base Damage This passive ability increases the damage dealt by your critical direct damage and damage over time spells by 145%. |
| Energetic Attunement (25) | 105 EoK | 8 / 140 | - | 1: Increase HP Regen Cap by 25 This passive ability increases the maximum that your health regeneration can be increased with items by 25 points. |
| Enhanced Aggression (60) | 110 RoS | 12 / 661 | - | 1: Increase ATK Cap by 600 This passive ability increases the maximum amount of attack you can gain from items by 600 points. |
| Enhanced Reformation (48) | 121 TOB | 40 / 945 | - | 1: Increase Endurance Regen Cap by 48 2: Increase Current Endurance by 48 per tick This passive ability increases your endurance regeneration by 48 and the maximum that your endurance regeneration can be raised with items by 48. |
| Essence of the Dragon (2) | 100 EoK | 0 / 0 | - | 1: Block Next Spell 2: Limit Spell: Gust of Atrebe 3: Limit Spell: Aura of the Kar`Zok 4: Limit Spell: Aura of Kor-Sha 5: Limit Class: ALL 6: Limit Type: Include Non-Focusable The essence of the Kar`Zok is in your blood. This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.
Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability. |
| Everburn (18) | 125 LS | 70 / 672 | - | 1: Increase Frenzy Damage by 48% (v185) This passive ability increases the base damage of your Frenzy attacks by 48%. |
484 | Expedient Recovery (1) | 1 DoN | 0 / 0 | 164h T26 | Cast: Expedient Recovery Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Extended Havoc (12) | 105 EoK | 26 / 182 | - | 1: Increase Duration by 540s 2: Limit Spells: Cry Havoc 3: Limit Spells: Cry Carnage This passive ability extends the duration of your Cry Havoc and Cry Carnage combat abilities by 9 minutes. |
| Extended Ingenuity (8) | 105 EoK | 65 / 158 | - | 1: Increase Spell Duration by 100% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Type: Exclude Combat Skills 5: Limit Class: WAR, MNK, BRD, ROG, BER 6: Limit Effect: Exclude Invulnerability This passive ability increases the duration of beneficial spells that you cast by 100%. Spells that grant invulnerability and combat abilities are exempt from this extension. |
| Fear Resistance (4) | 85 UF | 12 / 24 | - | 1: Increase Chance to Resist Fear Spell by 100% This passive ability grants you immunity to most fear spells. |
| Finishing Blow (44) | 125 LS | 25 / 494 | - | 1: Add Finishing Blow Proc with up to 361000 Damage (90% Chance) 2: Limit Finishing Blow Level: 119 This passive ability grants your critical melee attacks a 90% chance to deal 361000 damage to level 119 and lower NPC targets with 10.5% or less health. |
| First Aid (18) | 75 TSS | 3 / 57 | - | 1: Increase Bandage Amount by 325% 2: Increase Bandage HP Cap by 30% This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 325%. |
| Fishing Mastery (13) | 105 EoK | 65 / 455 | - | 1: Decrease Chance to Fail Fishing Combine by 50% 2: Increase Fishing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Fletching Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Fletching Combine by 50% 2: Increase Fletching Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Focus: Arcslice (15) | 125 TOB | 65 / 720 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Arcslice 3: Limit Spells: Arcsteel 4: Limit Spells: Arcslash 5: Limit Spells: Arcshear 6: Limit Spells: Arcscale This passive ability increases the base damage of your Arcslice, Arcsteel, Arcslash, Arcshear and Arcscale combat abilities by 39%. |
| Focus: Axe of the Aeons (18) | 125 TOB | 125 / 1680 | - | 1: Increase Base Spell Effectiveness by 45% 2: Limit Spells: Axe of the Aeons 3: Limit Spells: Axe of Numicia 4: Limit Spells: Axe of Rekatok 5: Limit Spells: Axe of Empyr 6: Limit Spells: Axe of Derakor 7: Limit Spells: Axe of Xin Diabo 8: Limit Spells: Axe of Orrak 9: Increase Base Spell Effectiveness by 1000% 10: Limit Spells: Axe of Numicia Jolt Effect 11: Limit Spells: Axe of Rekatok Jolt Effect This passive ability increases the base damage of your Axe of the Aeons and Axe of Numicia lines of combat abilities by 45% and the effectiveness of Axe of Numicia Jolt Effect and Axe of Rekatok Jolt Effect by 1000%. This focus applies to the following combat abilities: Axe of the Aeons Axe of Numicia Axe of Rekatok Axe of Empyr Axe of Derakor Axe of Xin Diabo Axe of Orrak |
| Focus: Demolishing Axe Throw (18) | 125 TOB | 125 / 1680 | - | 1: Increase Base Spell Effectiveness by 45% 2: Limit Spells: Demolishing Axe Throw 3: Limit Spells: Mangling Axe Throw 4: Limit Spells: Vindicating Axe Throw 5: Limit Spells: Maiming Axe Throw 6: Limit Spells: Rending Axe Throw This passive ability increases the base damage of your Demolishing Axe Throw, Mangling Axe Throw, Vindicating Axe Throw, Maiming Axe Throw, and Rending Axe Throw combat abilities by 45%. |
| Focus: Demolishing Frenzy (18) | 125 TOB | 125 / 1680 | - | 1: Increase Base Spell Effectiveness by 45% 2: Limit Spells: Demolishing Frenzy 3: Limit Spells: Mangling Frenzy 4: Limit Spells: Vindicating Frenzy 5: Limit Spells: Oppressing Frenzy 6: Limit Spells: Eviscerating Frenzy This passive ability increases the base damage of your Demolishing Frenzy, Mangling Frenzy, Vindicating Frenzy, Oppressing Frenzy, and Eviscerating Frenzy combat abilities by 45%. |
| Focus: Demolishing Volley (18) | 125 TOB | 125 / 1680 | - | 1: Increase Spell Damage by 45% (v302, Before Crit) 2: Limit Spells: Demolishing Volley 3: Limit Spells: Mangling Volley 4: Limit Spells: Vindicating Volley 5: Limit Spells: Pulverizing Volley 6: Limit Spells: Eviscerating Volley This passive ability increases the base damage of your Demolishing Volley, Mangling Volley, Vindicating Volley, Pulverizing Volley, and Eviscerating Volley combat abilities by 45%. |
| Focus: Jarring Smite (18) | 125 TOB | 125 / 1680 | - | 1: Increase Base Spell Effectiveness by 395% 2: Limit Spells: Jarring Smite 3: Limit Spells: Jarring Jolt 4: Limit Spells: Jarring Shock 5: Limit Spells: Jarring Impact 6: Limit Spells: Jarring Crash This passive ability increases the base damage of your Jarring Smite, Jarring Jolt, Jarring Shock, Jarring Impact, and Jarring Crash combat abilities by 395%. |
| Focus: Kick in the Shins (18) | 125 TOB | 125 / 1680 | - | 1: Increase Base Spell Effectiveness by 45% 2: Limit Spells: Kick in the Shins 3: Limit Spells: Sucker Punch 4: Limit Spells: Rabbit Punch 5: Limit Spells: Swift Punch 6: Limit Spells: Punch to the Gut This passive ability increases the base damage of your Kick in the Shins, Sucker Punch, Rabbit Punch, Swift Punch, and Punch to the Gut combat abilities by 45%. |
| Focus: Vicious Cyclone (18) | 125 TOB | 125 / 1750 | - | 1: Increase Spell Damage by 170% (v302, Before Crit) 2: Limit Spells: Vicious Cyclone 3: Limit Spells: Vicious Cycle 4: Limit Spells: Vicious Revolution 5: Limit Spells: Vicious Whirl 6: Limit Spells: Vicious Vortex This passive ability increases the base damage of your Vicious Cyclone, Vicious Cycle, Vicious Revolution, Vicious Whirl, and Vicious Vortex combat abilities by 170%. |
379 | Focused Furious Rampage (2) | 100 RoF | 15 / 27 | 20m T11 | Cast: Focused Furious Rampage II This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 48 seconds. |
| Foraging (11) | 105 EoK | 32 / 188 | - | 1: Increase Forage Skill Cap by 100 2: Decrease Forage Timer by 50s (Before Haste) This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds. |
| Frenzied Axe of Rallos (28) | 125 TOB | 85 / 1606 | - | 1: Cast: Frenzied Axe XXII on Spell Use (30% Chance) 2: Limit Spells: Axe of Rallos 3: Limit Spells: Axe of Graster 4: Limit Spells: Axe of Illdaera 5: Limit Spells: Axe of Zurel 6: Limit Spells: Axe of Numicia 7: Limit Spells: Axe of Rekatok This passive ability grants the following combat ability lines a 30% chance to trigger Frenzied Axe XXII, an additional 2-Hand Slashing skill attack with a base damage of 1400: Axe of Rallos Axe of Graster Axe of Illdaera Axe of Zurel Axe of Numicia Axe of Rekatok |
| Frenzied Volley (38) | 125 TOB | 75 / 1697 | - | 1: Cast: Frenzied Volley XXXVIII on Spell Use (60% Chance) 2: Limit Casting Skill: Throwing 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Effect: Skill Attack 5: Limit: No Procs or Twincast 6: Cast: Frenzied Volley XXXVIII on Spell Use (20% Chance) 7: Limit Casting Skill: Throwing 8: Limit Max Level: 253 (lose 100% per level) 9: Limit Effect: Skill Attack 10: Limit: No Procs or Twincast 11: Add Throwing Proc (6% Chance) Cast: Frenzied Volley XXXVIII This passive ability grants your Rage Volley and Demolishing Axe Throw lines of combat abilities a 60% and another 20% chance as well as your throwing attacks a 60% chance to strike your opponent with Frenzied Volley XXXVIII, an additional throwing skill attack with a base damage of 650. |
3899 | Furious Leap (5) | 86 HoT | 6 / 20 | 20s T10 | Cast: Furious Leap I This ability, when activated, instantly teleports you up to 234 feet forward. Reduces the reuse time of this ability by 5 seconds. |
1251 | Furious Rampage (2) | 100 RoF | 15 / 27 | 20m T11 | Cast: Furious Rampage II This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds. Opponents other than your primary target will be hit for 15% of your standard melee damage. |
| Fury's Synergy (14) | 121 LS | 200 / 1800 | - | 1: Cast: Fury's Synergy V on Spell Use (100% Chance) 2: Limit Spells: Eviscerating Frenzy This passive ability grants your Eviscerating Frenzy combat abilities a 100% chance to trigger Fury's Synergy V on all group members within a 0 foot radius, which increases their chance of landling a crippling blow by 38% for 18 seconds |
| General Sturdiness (90) | 125 TOB | 50 / 1695 | - | 1: Increase Max HP by 70000 This passive ability increases your maximum health by 70000 points. |
| Glyph of Fireworks I (1) | 51 SoL | 25 / 25 | 1s | Cast: Greater Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Glyph of Fireworks II (1) | 51 TDS | 100 / 100 | 1s | Cast: Exceptional Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| Hardy Endurance (51) | 125 LS | 35 / 950 | - | 1: Increase Max Endurance by 12500 This passive ability increases your maximum endurance by 12500 points. |
574 | Harmonic Dissonance (1) | 68 SoL | 0 / 0 | 15m T21 | Cast: Alter Plane: Theater of Blood This ability, when activated, transports you to the Theater of Blood. |
| Hastened Battle Focus Discipline (10) | 105 EoK | 40 / 122 | - | 1: Reduce Timer by 25m 2: Limit Spell: Battle Focus Discipline This passive ability reduces the reuse time of your Battle Focus discipline by 25 minutes. |
| Hastened Battle Frenzy (13) | 121 LS | 0 / 296 | - | 1: Reduce Timer by 6m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy 10: Limit Spells: Blinding Frenzy 11: Limit Spells: Desperate Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 360 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy Blinding Frenzy Desperate Frenzy |
| Hastened Mangling Discipline (10) | 125 LS | 30 / 200 | - | 1: Reduce Timer by 10m 2: Limit Spells: Mangling Discipline This passive ability reduces the reuse time of your Mangling Discipline by 600 seconds. |
| Hastened Reckless Discipline (10) | 105 EoK | 40 / 122 | - | 1: Reduce Timer by 20m 2: Limit Spell: Reckless Discipline This passive ability reduces the reuse time of your Reckless discipline by 20 minutes. |
| Hastened Summon Axes (3) | 73 SoF | 2 / 6 | - | 1: Reduce Timer by 3s 2: Limit Spell Class: Type 7 3: Limit Spell Subclass: 35 4: Limit Max Level: 253 (lose 100% per level) This passive ability reduces the reuse time of your axe summoning combat abilities by 3 seconds. |
| Heightened Endurance (50) | 120 ToL | 25 / 563 | - | 1: Increase Current Endurance by 75 per tick This passive ability increases your endurance regeneration by 75 points. |
| Improved Berserking Discipline (8) | 120 NoS | 60 / 233 | - | 1: Reduce Timer by 7.5m 2: Limit Spells: Blind Rage Discipline 3: Limit Spells: Berserking Discipline 4: Limit Spells: Brutal Discipline 5: Limit Spells: Sundering Discipline 6: Increase Duration by 30s 7: Limit Spells: Blind Rage Discipline 8: Limit Spells: Berserking Discipline 9: Limit Spells: Brutal Discipline 10: Limit Spells: Sundering Discipline This passive ability reduces the reuse time of your Blind Rage Discipline, Berserking Discipline, Brutal Discipline, and Sundering Discipline disciplines by 450 seconds and extends the duration of these disciplines by 30 seconds. |
| Improved Cleaving Acrimony Discipline (8) | 120 NoS | 60 / 299 | - | 1: Reduce Timer by 9m 2: Limit Spells: Cleaving Acrimony Discipline 3: Increase Duration by 12s 4: Limit Spells: Cleaving Acrimony Discipline This passive ability reduces the reuse time of your Cleaving Acrimony Discipline discipline by 540 seconds and extends the duration of this discipline by 12 seconds. |
| Improved Recovery (14) | 125 LS | 45 / 401 | - | 1: Increase Healing Taken by 27% (v393) 2: Limit Max Duration: 0s 3: Limit Class: ALL This passive ability increases the effectiveness of incoming instant duration healing spells by 27%. |
| Improved War Cry (8) | 105 EoK | 40 / 96 | - | 1: Reduce Timer by 15m 2: Limit Spell: Battle Cry 3: Limit Spell: War Cry 4: Limit Spell: Battle Cry of Dravel 5: Limit Spell: War Cry of Dravel 6: Limit Spell: Battle Cry of the Mastruq 7: Limit Spell: Ancient: Cry of Chaos 8: Increase Spell Duration by 100% 9: Limit Spell: Battle Cry 10: Limit Spell: War Cry 11: Limit Spell: Battle Cry of Dravel 12: Limit Spell: War Cry of Dravel 13: Limit Spell: Battle Cry of the Mastruq 14: Limit Spell: Ancient: Cry of Chaos This passive ability reduces the reuse time of your War Cry line of combat abilities by 15 minutes and extends its duration by 100%. |
482 | Infusion of the Faithful (1) | 1 DoN | 0 / 0 | 20h T24 | Cast: Infusion of the Faithful Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Ingenuity (20) | 110 RoS | 20 / 229 | - | 1: Increase Chance to Critical DD by 35% 2: Increase Chance to Critical DoT by 35% This passive ability increases the chance your direct damage and damage-over-time spells will deal critical damage by 35%. |
| Innate Eminence (30) | 90 RoS | 35 / 630 | - | 1: Increase Base Stats by 60 This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points. |
| Innate Lung Capacity (6) | 68 OoW | 5 / 13 | - | 1: Enduring Breath 2: Increase Lung Capacity by 360 This passive ability allows you to breathe underwater and in airless environments. |
| Innate Metabolism (5) | 100 TBL | 50 / 103 | - | 1: Decrease Food Consumption by 175% This passive ability reduces your food and drink consumption by 175%. |
| Innate Prowess (21) | 125 LS | 0 / 0 | - | 1: Increase Hit Damage by 145% (v185) This passive ability increases the damage you deal with all forms of melee combat by 145%. |
| Innate Regeneration (63) | 125 LS | 35 / 751 | - | 1: Increase Current HP by 608 per tick This passive ability increases your health regeneration by 608 points. |
| Innate Run Speed (7) | 100 EoK | 60 / 113 | - | 1: Increase Innate Movement Speed by 45% This passive ability increases your base run speed by 45%. This modification does not stack with movement speed spell effects. |
| Innate See Invis (1) | 70 DoD | 9 / 9 | - | 1: See Invisible This ability permanently enhances your vision allowing you to see the invisible. |
| Innate Spell Resistance (55) | 125 LS | 25 / 615 | - | 1: Increase All Resists by 30 2: Increase Corruption Resist by 80 This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 80 points. |
487 | Intensity of the Resolute (1) | 1 DoN | 0 / 0 | 4h T29 | Cast: Intensity of the Resolute Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Intimidation (13) | 125 LS | 55 / 375 | - | 1: Add Skill Proc: Decimator's Intimidation XII with 32000% Rate Mod 2: Limit Skill: Intimidation This passive ability causes successful uses of your intimidate skill to trigger Decimator's Intimidation XII which increases the damage your target takes from Frenzy attacks by 60% for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10000 seconds. |
| Invitation of Blood (5) | 1 DoD | 0 / 0 | - | 1: You are now one with the curse. It calls to you, offering you limitless power in exchange for obedience. |
| Item: Ancient Flames (8) | 1 EQ | 0 / 0 | - | 1: Increase Melee Haste by 17% (v119) 2: Increase Current HP by 18 per tick This passive ability increases your overhaste by 17% and your health regeneration by 18 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Battle (1) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 2 per tick 2: Increase ATK by 10 This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Rage (3) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 25 This passive ability increases your attack power by 25 points.
Activate items with this effect to progress this ability. |
| Item: Breath of Venesh (5) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 110 per tick 2: Decrease Current Mana by 22 per tick 3: Decrease Current Endurance by 22 per tick This passive ability increases your hitpoint regeneration by 110 points while lowering your mana and endurance regeneration by 22 points.
Activate items with this effect to progress this ability. |
| Item: Disable Item Abilities (1) | 1 EQ | 0 / 0 | 1s | Cast: Passive Reset This ability, when activated, removes all Item Effect abilities you currently possess. |
| Item: Expanding Mind XXVIII (39) | 1 EQ | 0 / 0 | - | 1: Increase Max Mana by 3400 This passive ability increases your mana pool by 3400 points.
Activate items with this effect to progress this ability. |
| Item: Form of Defense XXXV (35) | 1 EQ | 0 / 0 | - | 1: Increase AC by 197 to 261, Based on Class This passive ability increases your armor class by 2980 points.
Activate items with this effect to progress this ability. |
| Item: Form of Endurance XXXIII (33) | 1 EQ | 0 / 0 | - | 1: Increase Max HP by 3100 This passive ability increases your maximum hit points by 3100 points.
Activate items with this effect to progress this ability. |
| Item: Form of Protection VI (7) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 60 This passive ability increases your resistance to magic, cold, fire, disease and poison by 60 points.
Activate items with this effect to progress this ability. |
| Item: Form of Rejuvenation VI (6) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 24 per tick This passive ability increases your health regeneration by 24 points.
Activate items with this effect to progress this ability. |
| Item: Gnoll Reaver Fortitude (5) | 1 EQ | 0 / 0 | - | 1: Increase AC by 36 to 48, Based on Class This passive ability increases your armor class by 545 points.
Activate items with this effect to progress this ability. |
| Item: Knowledge of the Past XXXII (37) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 162 per tick 2: Increase Current HP by 147 per tick This passive ability increases your health regeneration by 147 points and your mana regeneration by 162 points.
Activate items with this effect to progress this ability. |
| Item: Might of Stone XIX (22) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 510 This passive ability increases your attack power by 510 points.
Activate items with this effect to progress this ability. |
| Item: Myrmidon's Skill XIX (20) | 1 EQ | 0 / 0 | - | 1: Increase Chance to Dodge by 28% This passive ability increases the chance of your dodge skill succeeding by 28%.
Activate items with this effect to progress this ability. |
| Item: Prismatic Ward XXXI (36) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 90 2: Increase AC by 183 to 242, Based on Class This passive ability increases your resistance to magic, cold, fire, disease, and poison by 90 points and your armor class by 2770 points.
Activate items with this effect to progress this ability. |
| Item: Soothing Breath XXVIII (35) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 160 per tick 2: Increase Current HP by 160 per tick This passive ability increases your health regeneration by 160 points and your mana regeneration by 160 points.
Activate items with this effect to progress this ability. |
| Jewel Craft Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Jewelry Making Combine by 50% 2: Increase Jewelry Making Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Journeyman's Speed (6) | 1 EQ | 0 / 0 | - | 1: Increase Innate Movement Speed by 10% This passive ability further increases your base run speed by 10%. This modification does not stack with movement speed spell effects.
Complete explorer achievements to progress this ability. |
961 | Juggernaut Surge (26) | 120 ToL | 35 / 550 | 6m T41 | Cast: Juggernaut Surge XVIII Juggernaut Surge XVIII, when activated, triggers Juggernaut Form, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by 420 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by 76% for 30 seconds. |
836 | Juggernaut's Resolve (2) | 105 TBM | 15 / 27 | 10m T14 | Cast: Juggernaut's Resolve II Juggernaut's Resolve II, when activated, consumes 5% of your maximum endurance and reduces incoming damage by 2000%, consuming 500% of that damage from your endurance rather than your health, for 60 seconds. |
| Killing Spree (24) | 125 TOB | 65 / 829 | - | 1: Add Killshot Proc: Killing Spree XVI (90% Chance) This passive ability grants your killing blows against non-trivial enemies a 90% chance to trigger Killing Spree XVI which instantly restores 900 endurance, increases your base melee damage by 45%, and your endurance regeneration by 900 points for 42 seconds. |
481 | Lesson of the Devoted (1) | 1 DoN | 0 / 0 | 20h T23 | Cast: Lesson of the Devoted Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
505 | Mass Group Buff (10) | 100 TBM | 21 / 111 | 20m T6 | Cast: Mass Group Buff This ability, when activated, doubles the endurance cost of your next combat ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 8 minutes. |
| Might of the Nest (5) | 60 SoL | 0 / 0 | - | 1: Increase Base Stats by 10 2: Increase Base Stats Cap by 10 3: Increase Max HP by 3% 4: Increase Max Mana by 200 5: Increase Max Endurance by 200 6: Increase Buff Slots by 1 7: Increase Chance to Critical DoT by 1% 8: Increase Chance to Critical Heal by 1% 9: Increase Chance to Critical DD by 1% 10: Increase Chance to Critical Hit by 40% 11: Increase Chance to Resist Spell by 2% Your devotion to the Nest increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells. |
| Mystical Attuning (33) | 125 TOB | 10 / 207 | - | 1: Increase Buff Slots by 33 This passive ability increases the number of mystical effects that can affect you at once by 33. |
| Mystical Shield (1) | 85 UF | 9 / 9 | - | 1: Increase Chance to Resist Spell by 5% This passive ability grants you a 5% chance to completely resist incoming detrimental spells. |
5200 | Mythic Glyph of Arcane Secrets I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Arcane Secrets I Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5201 | Mythic Glyph of Arcane Secrets II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Arcane Secrets II Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5202 | Mythic Glyph of Arcane Secrets III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Arcane Secrets III Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5203 | Mythic Glyph of Arcane Secrets IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Arcane Secrets IV Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5204 | Mythic Glyph of Arcane Secrets V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Arcane Secrets V Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
5100 | Mythic Glyph of Dragon Scales I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Dragon Scales I Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5101 | Mythic Glyph of Dragon Scales II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Dragon Scales II Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5102 | Mythic Glyph of Dragon Scales III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Dragon Scales III Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5103 | Mythic Glyph of Dragon Scales IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Dragon Scales IV Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5104 | Mythic Glyph of Dragon Scales V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Dragon Scales V Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
5400 | Mythic Glyph of Inspired Provocation I (1) | 65 PoP | 10 / 10 | 5m T31 | 1: Cast: Glyph of Inspired Provocation I Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5401 | Mythic Glyph of Inspired Provocation II (1) | 70 OoW | 12 / 12 | 5m T31 | 1: Cast: Glyph of Inspired Provocation II Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5402 | Mythic Glyph of Inspired Provocation III (1) | 85 SoD | 15 / 15 | 5m T31 | 1: Cast: Glyph of Inspired Provocation III Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5403 | Mythic Glyph of Inspired Provocation IV (1) | 100 RoF | 20 / 20 | 5m T31 | 1: Cast: Glyph of Inspired Provocation IV Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5404 | Mythic Glyph of Inspired Provocation V (1) | 115 ToV | 25 / 25 | 5m T31 | 1: Cast: Glyph of Inspired Provocation V Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
5300 | Mythic Glyph of Ultimate Power I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Ultimate Power I Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5301 | Mythic Glyph of Ultimate Power II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Ultimate Power II Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5302 | Mythic Glyph of Ultimate Power III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Ultimate Power III Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5303 | Mythic Glyph of Ultimate Power IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Ultimate Power IV Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5304 | Mythic Glyph of Ultimate Power V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Ultimate Power V Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Natural Durability (36) | 125 LS | 45 / 990 | - | 1: Increase Max HP by 36.4% This passive ability increases your maximum base health (derived from your stamina) by 36.35%. |
| New Tanaan Crafting Mastery (6) | 51 SoL | 3 / 18 | - | 1: Increase Ability to Specialize Tradeskills by 6 Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. |
331 | Origin (1) | 5 EQ | 0 / 0 | 18m T20 | Cast: Origin This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Packrat (11) | 70 SoD | 3 / 33 | - | 1: Decrease Weight by 33% This passive ability reduces the weight of your inventory by 33%. |
| Persistent Illusions (1) | 75 EoK | 30 / 30 | - | 1: Permanent Illusion This passive ability allows your beneficial illusion spells to persist when zoning. |
| Physical Enhancement (12) | 110 RoS | 50 / 513 | - | 1: Increase AC Soft Cap by 25% 2: Increase Chance to Avoid Melee by 15% This passive ability increases your melee avoidance by 15% and your armor class soft cap by 25%. |
| Planar Power (70) | 105 EoK | 35 / 1695 | - | 1: Increase Base Stats Cap by 350 This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points. |
| Pottery Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Pottery Combine by 50% 2: Increase Pottery Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Precision of Axes (20) | 110 RoS | 50 / 292 | - | 1: Increase Frenzy Accuracy by 800 This passive ability increases your accuracy with frenzy attacks by 800 points. |
| Rageheart's Wrath (43) | 125 TOB | 105 / 2486 | - | 1: Increase Critical Frenzy Damage by 650% of Base Damage This passive ability increases the damage of your critical Frenzy attacks by 650%. |
109 | Rampage (12) | 110 RoS | 50 / 106 | 3m T1 | Cast: Rampage V This ability, when activated, performs five primary slot combat rounds on all creatures within a 40 foot radius. |
| Rapid Frenzy (1) | 105 TDS | 15 / 15 | - | 1: Decrease Frenzy Timer by 2s (Before Haste) This passive ability reduces the reuse time of your Frenzy skill by 2 seconds. |
3710 | Reckless Abandon (19) | 120 ToL | 35 / 251 | 10m T18 | Cast: Reckless Abandon VIII Reckless Abandon VIII, when activated, consumes 10% of your maximum health initially and an additional 2% every 6 seconds to increase your base melee damage by 79% and accuracy by 16% for 60 seconds. |
| Salvage (6) | 85 UF | 5 / 30 | - | 1: Increase Chance to Salvage Components by 40% This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine. |
465 | Savage Spirit (28) | 120 ToL | 35 / 369 | 10m T9 | Cast: Savage Spirit XVI Savage Spirit XVI, when activated, grants a 295% non-cumulative increase to the damage of your critical melee attacks for 66 seconds but triggers Savage Spirit Penance after fading, consuming 25% of your health. |
| Screaming Axes (8) | 125 LS | 85 / 444 | - | 1: Cast: Screaming Axes VI on Spell Use (2% Chance) 2: Limit Casting Skill: Throwing 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Effect: Skill Attack 5: Add Throwing Proc (3.5% Chance) Cast: Screaming Axes VI This passive ability grants your Throwing skill and Throwing skill attacks a 35% chance to trigger Screaming Axes VI which increases the damage your target takes from Throwing attacks by 35% for 18 seconds and blesses you with Screaming Fury II which reduces your base weapon delay by 13% for 18 seconds. |
8400 | Self Preservation (3) | 85 UF | 12 / 27 | 10m T62 | Cast: Self Preservation I This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect. This ability consumes 8% of your endurance to activate. Reduces the reuse time of this ability by 2 minutes. |
1109 | Silent Strikes (5) | 105 TBM | 30 / 86 | 9m T15 | Cast: Silent Strikes V Silent Strikes V, when activated, reduces the amount of hate generated by your attacks and spells by 60% for 60 seconds. Reduces the reuse time of this ability by 6 minutes. |
1500 | Spire of the Juggernaut (27) | 105 TBM | 30 / 219 | 7.5m T40 | 1: Increase Max HP by 90 2: Increase STR Cap by 9 Cast: Spire of the Juggernaut XII Spire of the Juggernaut XII, when activated, increases your combat prowess for 90 seconds. As a passive effect, this ability increases your maximum health by 90 points and your maximum strength by 9 points. Grants you a chance (with a 100% bonus) to trigger Juggernaut's Weakening IV on attackers when struck in melee combat. Increases your throwing accuracy by 50%. Raises the minimum base damage of your throwing hits to be 60. Increases the minimum damage of your throwing attacks by 60 points. Increases the minimum damage of your melee and throwing attacks by 135 points. |
| Stalwart Endurance (4) | 70 DoD | 12 / 24 | - | 1: Increase Chance to Resist Melee Stun by 100% This passive ability grants you a 100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned. |
486 | Staunch Recovery (1) | 1 DoN | 0 / 0 | 68h T28 | Cast: Staunch Recovery Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
485 | Steadfast Servant (1) | 1 DoN | 0 / 0 | 20h T27 | Cast: Steadfast Servant Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| Strikethrough (9) | 75 TSS | 5 / 39 | - | 1: Increase Chance of Strikethrough by 75% This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%. |
8130 | Summon Clockwork Banker (1) | 1 SoD | 0 / 0 | 20h T65 | Cast: Summon Clockwork Banker Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
453 | Summon Permutation Peddler (1) | 1 UF | 0 / 0 | 20h T51 | Cast: Summon Distiller Vendor Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
182 | Summon Personal Tribute Master (1) | 1 HoT | 0 / 0 | 20h T50 | Cast: Summon Tribute Master Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
8081 | Summon Resupply Agent (1) | 1 SoF | 0 / 0 | 20h T49 | Cast: Summon Resupply Agent Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| Tailoring Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Tailoring Combine by 50% 2: Increase Tailoring Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
511 | Throne of Heroes (1) | 1 PoR | 0 / 0 | 72m T19 | Cast: Throne of Heroes Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
372 | Tireless Sprint (16) | 110 RoS | 25 / 202 | 5m T3 | Cast: Tireless Sprint VIII This ability, when activated, increases your movement speed by 135% for 54 seconds. |
| Trials of Mata Muram (6) | 51 OoW | 0 / 0 | - | 1: Increase Magic Resist Cap by 50 2: Increase Cold Resist Cap by 50 3: Increase Fire Resist Cap by 50 4: Increase Poison Resist Cap by 50 5: Increase Disease Resist Cap by 50 This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.
Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability. |
| Trophy Collector (4) | 1 EQ | 0 / 0 | - | 1: Increase Trophy Slots by 4 This passive ability allows you to activate 4 additional trophies.
Complete special collection achievements to progress this ability. |
| Twinproc (11) | 125 LS | 40 / 237 | - | 1: Increase Chance to Twincast by 23% 2: Limit Class: ALL 3: Limit Min Level: 255 4: Limit Max Duration: 0s 5: Limit Type: Detrimental 6: Limit Max Mana Cost: 0 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Twincast Blocker 9: Limit Effect: Exclude Root 10: Limit Effect: Exclude Summon Swarm Pet 11: Limit Effect: Exclude Trigger Spell Single 12: Limit Effect: Exclude Trigger Spell 13: Limit Effect: Exclude Trigger Spell Group Single 14: Limit Effect: Exclude Trigger Spell Group 15: Increase Chance to Twincast by 23% 16: Limit Spells: Vampiric Embrace 17: Limit Effect: Exclude Twincast Blocker 18: Limit Effect: Exclude Trigger Spell Single 19: Limit Effect: Exclude Trigger Spell 20: Limit Effect: Exclude Trigger Spell Group Single 21: Limit Effect: Exclude Trigger Spell Group This passive ability grants a 23% chance to twincast detrimental combat-activated instant spells triggered from your items, buffs, and alternate abilities. |
| Twinstrike (5) | 105 EoK | 50 / 200 | - | 1: Increase Chance to Twincast by 5% 2: Limit Max Duration: 0s 3: Limit Type: Detrimental 4: Limit Max Level: 254 (lose 100% per level) 5: Limit Min Endurance Cost: 10 6: Limit Effect: Skill Attack 7: Limit Type: Include Combat Skills 8: Limit Effect: Exclude Twincast Blocker 9: Limit Class: ALL This passive ability grants a 5% chance to twincast skill attack combat abilities that cost at least 10 endurance. |
609 | Uncanny Resilience (44) | 120 ToL | 40 / 776 | 3m T8 | Cast: Uncanny Resilience XXXVII Uncanny Resilience XXXVII, when activated, absorbs 50% of incoming melee damage up to 41000 damage per hit up to 310000 total damage for 48 seconds. |
| Uncontained Frenzy (26) | 125 TOB | 95 / 1710 | - | 1: Cast: Uncontained Frenzy XXII on Spell Use (20% Chance) 2: Limit Casting Skill: Frenzy 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Effect: Skill Attack 5: Limit: No Procs or Twincast 6: Add Frenzy Proc (20% Chance) 7: Increase Chance to Twincast by 20% 8: Limit Spells: Uncontained Frenzy Cast: Uncontained Frenzy XXII This passive ability grants your Frenzy skill and Frenzy skill attacks a 20% chance to trigger Uncontained Frenzy XXII, an additional Frenzy skill attack with a base damage of 2150 with a 20% chance to trigger twice. |
374 | Untamed Rage (22) | 105 TBM | 17 / 185 | 15m T2 | Cast: Untamed Rage XV Untamed Rage XV, when activated, consumes 1% of your maxium health every 6 seconds to increase your chance to double attack by 50%, overhaste by 25%, attack power by 370, and accuracy by 40%. Triggers Untamed Rage Recursion XV after fading. |
800 | Vehement Rage (11) | 105 TBM | 16 / 118 | 5m T61 | Cast: Vehement Rage VI This ability, when activated, increases your base melee damage by 15% and raises the minimum base damage of your melee hits to be 45 but reduces the effectiveness of incoming instant-duration healing spells by 10% for 36 seconds. Reduces the reuse time of this ability by 1 minute. |
| Veteran's Enhancement (1) | 50 OoW | 0 / 0 | - | 1: Increase Max HP by 250 2: Increase ATK by 75 3: Increase Max Mana by 250 4: Increase HP Regen Cap by 8 This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points. |
| Veteran's Wrath (36) | 125 TOB | 85 / 999 | - | 1: Increase Critical 1H Blunt Damage by 340% of Base Damage 2: Increase Critical 1H Slash Damage by 340% of Base Damage 3: Increase Critical 2H Blunt Damage by 340% of Base Damage 4: Increase Critical 2H Slash Damage by 340% of Base Damage 5: Increase Critical Hand to Hand Damage by 340% of Base Damage 6: Increase Critical 1H Pierce Damage by 340% of Base Damage 7: Increase Critical 2H Pierce Damage by 340% of Base Damage This passive ability increases the damage of your critical melee attacks by 340%. This bonus applies to the 7 standard weapon skills. |
| Weapon Affinity (15) | 110 RoS | 15 / 155 | - | 1: Increase Worn Proc Rate by 90% This passive ability increases the chance that your weapon's magical effects will trigger during melee combat by 90%. |
| Weapon Mastery of the Juggernaut (95) | 125 TOB | 100 / 3882 | - | 1: Increase Throwing Damage by 650% (v185) 2: Increase 2H Pierce Damage Bonus by 2080 (v433, Delay Mod) 3: Increase 2H Blunt Damage Bonus by 2080 (v433, Delay Mod) 4: Increase 2H Slash Damage Bonus by 2080 (v433, Delay Mod) 5: Increase Throwing Damage Bonus by 4100 (v433, Delay Mod) This passive ability improves your melee and ranged combat effectiveness. Increases the base damage of your throwing attacks by 650%. Increases the minimum damage you deal with throwing attacks by 4100 points (scaled to the delay of your weapon). Increases the minimum damage you deal with 2-handed melee attacks by 2080 points (scaled to the delay of your weapon). |
| Agony of Absolution I | - | - | 0s | Target: Self 1: Purify (20) 2: Decrease Current HP by 10% up to 1000000 Agony of Absolution I, when activated, instantly consumes 10% of your maximum health to cure you of up to 20 detrimental effects (excluding charm, fear, resurrection, and revival sickness). Reduces the reuse time of this ability by 2 minutes. |
| Armor of Experience I | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 100% 5: Cast: Armor of Experience II on Fade Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Aureate's Bane VI | - | - | 0s | Target: Self Duration: 15m (150 ticks) 3: Increase Base Spell Effectiveness by 10% 4: Limit Class: ALL 5: Limit Max Level: 250 (lose 100% per level) 6: Limit Effect: Current HP 7: Limit Effect: Current HP Non Repeating 8: Limit Effect: Current HP Repeating 9: Limit Effect: Skill Attack 10: Increase Base Hit Damage by 6% 11: Increase Pet Chance to Critical Hit by 6% Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Battle Leap XII | - | - | 0s | Target: Single Resist: Physical -1000 1: Fling to Target 2: Stun for 1s up to level 128 3: Decrease Current HP by 95000 Causes you to leap approximately 10 feet in front of your target, inflicting 95000 damage, and stunning a level 128 or lower creature for 1 second. |
| Binding Axe Strike VIII | - | - | 0s | Target: Single Resist: Physical -120 Hate: 1 1: Throwing Attack for 700 with 10000% Accuracy Mod 2: Cast: Binding Axe VIII (v374) Binding Axe Strike VIII, when activated, strikes your target with a Throwing skill attack with a base damage of 700 and triggers Binding Axe VIII which reduces their attack power by 430 points, roots them in place for 30 seconds, then triggers Lingering Wound VIII after fading.Lingering Wound VIII reduces the target's movement speed by 60% and deals 100000 damage every 6 seconds for 36 seconds. |
| Blinding Fury XVIII | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Add Melee Proc: Blinded by Fury XV with 110% Rate Mod 9: Increase ATK by 900 Blinding Fury XVIII, when activated, grants your melee attacks a chance (with a 110% bonus) to trigger Blinded by Fury XV and increases your attack power by 900 points for 60 seconds. Blinded by Fury XV reduces your base weapon delay by 15%, grants a 100% chance to double attack, a 100% chance to land one extra hit with 2-handed weapons, and a 16% chance to land a second extra hit with 2-handed weapons for 18 seconds but has a 25% chance to apply Blinded, leaving you unable to see for 6 seconds. |
| Blood Pact XXXIV | - | - | 0s | Target: Self Duration: 90s (15 ticks) 1: Add Melee Proc: Blood Pact Strike XXXI with 360% Rate Mod Blood Pact XXXIV, when activated, grants your melee attacks a chance (with a 360% bonus) to trigger Blood Pact Strike XXXI for 90 seconds. Blood Pact Strike XXXI consumes 1% of your health and deals 9000 damage to your target. |
| Blood Sustenance IV | - | - | 0s | Target: Self Duration: 24s (4 ticks) 2: Return 50% of Melee Damage as HP This ability, when activated, allows you to absorb 50% of the melee damage you deal to your current target as health for 24 seconds. |
| Bloodfury VIII | - | - | 0s | Target: Self Resist: Magic Duration: 6s (1 ticks) 1: Decrease Current HP by 80000 2: Decrease Current HP by 35000 per tick 3: Cast: Bloodshield VI on Fade Bloodfury VIII, when activated, consumes 80000 health then 35000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield VI after fading, which absorbs 100% of incoming melee damage up to 115000 total damage for 30 seconds. |
| Braxi's Howl XI | - | - | 0s | Target: Caster PB Resist: Physical -1000 Duration: 60s (10 ticks) Max Hits: 110 Incoming Hit Successes 2: Cast: Braxi's Panic X (2% Chance) (v340) 6: Increase Hit Damage Taken by 20% Braxi's Howl XI, when activated, increases the damage up to 8 opponents within a 0 foot radius take from melee attacks by 20% for up to 110 hits for 60 seconds and has a 2% chance to trigger Braxi's Panic X which seizes a level 1124 or lower target with fear, leaving them unable to react for 6000 seconds. |
| Chaotic Jester | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardJester 6896, 6892, 6894 x 1 for 900s Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Communion of Blood VII | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Decrease Current HP by 90000 2: Increase Current Endurance by 2000 per tick 3: Increase Current Endurance by 24000 4: Fragile Defense (1) Communion of Blood VII, when activated, consumes 90000 health to restore 24000 endurance then increases your endurance regeneration by 2000 points for 30 seconds but will break early if you take any offensive action. |
| Decapitation XXI | - | - | 0s | Target: Single Resist: Physical Hate: 5600 1: Decrease Current HP by 280000 (If Type 883)
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| Desperation V | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Melee Haste by 25% (v119) 2: Increase Chance of 2 Additional 2H Attacks by 20% Desperation V, when activated, increases your overhaste by 25% and your chance to land a second additional hit with a 2-handed weapon by 20% for 5 minutes. |
| Devastating Assault VI | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Chance to AE Attack by 100% with 10% Damage Devastating Assault VI, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius with an additional melee round at 10% of your standard damage for 2 minutes. |
| Disable Ability | - | - | 0s | Target: Self This ability is ENABLED. Expend the current rank to disable its effects. This passive ability increases the amount of hate generated from your attacks and spells by 25%. |
| Distracting Strike XLV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 65000 2: Decrease Current Hate by 10% Reduces your target's hatred for you by 65000 points and then by 10% of their total hatred for you. |
| Drawn to Blood | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: SumDrawnToBlood x 1 for 5s This ability, when activated, gravitates you toward your target if you are under the effects of Blinding Fury or Frenzied Resolve. This ability cannot be used if you are afflicted by a detrimental root, snare, or gravitate spell. |
| Gust of Atrebe | - | - | 0s | Target: Directional AE Resist: Corruption 1: Decrease Current Mana by 9000 (v417) 2: Decrease Current HP by 55000 3: Decrease Current Endurance by 6500
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| Aura of the Kar`Zok | - | - | 0s | Target: Target AE Resist: Corruption Duration: 48s (8 ticks) 1: Decrease Healing Taken by 60% to 80% (v393) 2: Limit Type: Beneficial 3: Decrease Current HP by 45000 per tick 4: Decrease Current Mana by 4500 per tick (v417)
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| Aura of Kor-Sha | - | - | 0s | Target: Single Resist: Corruption Duration: 120h (72000 ticks) 1: Inhibit Effect: Critical Nuke Damage 2: Inhibit Effect: Critical DoT Damage 3: Inhibit Effect: Critical Heal Chance 4: Inhibit Effect: Critical HoT Chance 5: Inhibit Effect: Critical Hit Chance 6: Inhibit Effect: Critical Hit Damage 7: Cap Mana at 80% Suppresses effects that increase the likelihood or effectiveness of your critical spells and melee attacks and caps your maximum mana at 80%. |
| Expedient Recovery | - | - | 0s | Target: Self 1: Summon and Resurrect All Corpses Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Cry Havoc | 68 | - | 1.5s | Target: Caster Group Duration: 60s (10 ticks) 1: Increase Chance to Critical Hit by 100% Bellows a terrible battle cry, increasing the damage your companions deal with a critical hit. |
| Cry Carnage | 98 | - | 1.5s | Target: Caster Group Duration: 60s (10 ticks) 1: Increase Chance to Critical Hit by 100% 6: Increase Accuracy by 20 Bellows a terrible battle cry, increasing your companions' accuracy and damage dealt by their critical hits. |
| Cry Carnage Rk. II | 98 | - | 1.5s | Target: Caster Group Duration: 60s (10 ticks) 1: Increase Chance to Critical Hit by 100% 6: Increase Accuracy by 21 Bellows a terrible battle cry, increasing your companions' accuracy and damage dealt by their critical hits. |
| Cry Carnage Rk. III | 98 | - | 1.5s | Target: Caster Group Duration: 60s (10 ticks) 1: Increase Chance to Critical Hit by 100% 6: Increase Accuracy by 22 Bellows a terrible battle cry, increasing your companions' accuracy and damage dealt by their critical hits. |
| Arcslice | 104 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 200 1: 2H Slash Attack for 238 with 1000% Accuracy Mod 2: 2H Slash Attack for 238 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 238 damage each. |
| Arcslice Rk. II | 104 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 200 1: 2H Slash Attack for 250 with 1000% Accuracy Mod 2: 2H Slash Attack for 250 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 250 damage each. |
| Arcslice Rk. III | 104 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 200 1: 2H Slash Attack for 263 with 1000% Accuracy Mod 2: 2H Slash Attack for 263 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 263 damage each. |
| Arcsteel | 109 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 225 1: 2H Slash Attack for 289 with 1000% Accuracy Mod 2: 2H Slash Attack for 289 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 289 damage each. |
| Arcsteel Rk. II | 109 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 225 1: 2H Slash Attack for 303 with 1000% Accuracy Mod 2: 2H Slash Attack for 303 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 303 damage each. |
| Arcsteel Rk. III | 109 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 225 1: 2H Slash Attack for 318 with 1000% Accuracy Mod 2: 2H Slash Attack for 318 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 318 damage each. |
| Arcslash | 114 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 250 1: 2H Slash Attack for 350 with 1000% Accuracy Mod 2: 2H Slash Attack for 350 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 350 damage each. |
| Arcslash Rk. II | 114 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 250 1: 2H Slash Attack for 368 with 1000% Accuracy Mod 2: 2H Slash Attack for 368 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 368 damage each. |
| Arcslash Rk. III | 114 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 250 1: 2H Slash Attack for 386 with 1000% Accuracy Mod 2: 2H Slash Attack for 386 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 386 damage each. |
| Arcshear | 119 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 250 1: 2H Slash Attack for 425 with 1000% Accuracy Mod 2: 2H Slash Attack for 425 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 425 damage each. |
| Arcshear Rk. II | 119 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 250 1: 2H Slash Attack for 446 with 1000% Accuracy Mod 2: 2H Slash Attack for 446 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 446 damage each. |
| Arcshear Rk. III | 119 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 250 1: 2H Slash Attack for 468 with 1000% Accuracy Mod 2: 2H Slash Attack for 468 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 468 damage each. |
| Arcscale | 124 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 294 1: 2H Slash Attack for 515 with 1000% Accuracy Mod 2: 2H Slash Attack for 515 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 515 damage each. |
| Arcscale Rk. II | 124 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 294 1: 2H Slash Attack for 541 with 1000% Accuracy Mod 2: 2H Slash Attack for 541 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 541 damage each. |
| Arcscale Rk. III | 124 | - | 30s | Target: Directional AE Resist: Unresistable Hate: 294 1: 2H Slash Attack for 568 with 1000% Accuracy Mod 2: 2H Slash Attack for 568 with 1000% Accuracy Mod Slashes up to 4 targets in a cone in front of you with two axe cuts of 568 damage each. |
| Axe of the Aeons | 102 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 637 with 1000% Accuracy Mod 2: 2H Slash Attack for 876 with 1000% Accuracy Mod 3: 2H Slash Attack for 1115 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 637, 876, and 1115. Requires, but does not consume, an Axe of the Demolisher. |
| Axe of the Aeons Rk. II | 102 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 669 with 1000% Accuracy Mod 2: 2H Slash Attack for 920 with 1000% Accuracy Mod 3: 2H Slash Attack for 1171 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 669, 920, and 1171. Requires, but does not consume, an Axe of the Demolisher. |
| Axe of the Aeons Rk. III | 102 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 702 with 1000% Accuracy Mod 2: 2H Slash Attack for 966 with 1000% Accuracy Mod 3: 2H Slash Attack for 1230 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 702, 966, and 1230. Requires, but does not consume, an Axe of the Demolisher. |
| Axe of Numicia | 105 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Numicia's Vengeance (v374) 2: Cast: Axe of Numicia Stun Effect (33% Chance) (v340) 3: Cast: Axe of Numicia Jolt Effect (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect (33% Chance) (v340) Throws an axe wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Numicia Rk. II | 105 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Numicia's Vengeance II (v374) 2: Cast: Axe of Numicia Stun Effect II (33% Chance) (v340) 3: Cast: Axe of Numicia Jolt Effect II (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect II (33% Chance) (v340) Throws an axe wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Numicia Rk. III | 105 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Numicia's Vengeance III (v374) 2: Cast: Axe of Numicia Stun Effect III (33% Chance) (v340) 3: Cast: Axe of Numicia Jolt Effect III (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect III (33% Chance) (v340) Throws an axe wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Numicia's Vengeance | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 545 with 315% Accuracy Mod 2: 2H Slash Attack for 464 with 400% Accuracy Mod 3: 2H Slash Attack for 394 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Numicia's Vengeance II | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 559 with 315% Accuracy Mod 2: 2H Slash Attack for 476 with 400% Accuracy Mod 3: 2H Slash Attack for 404 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Numicia's Vengeance III | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 573 with 315% Accuracy Mod 2: 2H Slash Attack for 488 with 400% Accuracy Mod 3: 2H Slash Attack for 414 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Rekatok | 110 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Rekatok's Vengeance (v374) 2: Cast: Axe of Rekatok Stun Effect (33% Chance) (v340) 3: Cast: Axe of Rekatok Jolt Effect (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect (33% Chance) (v340) Throws an axe wildly, dealing skill attacks of 579, 493, and 418 base damage to your opponent and having a chance to apply one of these effects:
33% - Axe of Rekatok Stun Effect - Stuns a target up to level 113 for up to 4 seconds. 34% - Axe of Rekatok Jolt Effect - Lowers your target's hatred for you by 9892. 33% - Axe of Illdaera Dread Effect - Increases incoming melee damage on your target by 6% for 18 seconds. |
| Axe of Rekatok Rk. II | 110 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Rekatok's Vengeance II (v374) 2: Cast: Axe of Rekatok Stun Effect II (33% Chance) (v340) 3: Cast: Axe of Rekatok Jolt Effect II (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect II (33% Chance) (v340) Throws an axe wildly, dealing skill attacks of 593, 505, and 428 base damage to your opponent and having a chance to apply one of these effects:
33% - Axe of Rekatok Stun Effect II - Stuns a target up to level 113 for up to 4 seconds. 34% - Axe of Rekatok Jolt Effect II - Lowers your target's hatred for you by 10387. 33% - Axe of Illdaera Dread Effect II - Increases incoming melee damage on your target by 6% for 18 seconds. |
| Axe of Rekatok Rk. III | 110 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Rekatok's Vengeance III (v374) 2: Cast: Axe of Rekatok Stun Effect III (33% Chance) (v340) 3: Cast: Axe of Rekatok Jolt Effect III (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect III (33% Chance) (v340) Throws an axe wildly, dealing skill attacks of 608, 518, and 439 base damage to your opponent and having a chance to apply one of these effects:
33% - Axe of Rekatok Stun Effect III - Stuns a target up to level 113 for up to 4 seconds. 34% - Axe of Rekatok Jolt Effect III - Lowers your target's hatred for you by 10906. 33% - Axe of Illdaera Dread Effect III - Increases incoming melee damage on your target by 7% for 18 seconds. |
| Rekatok's Vengeance | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 579 with 315% Accuracy Mod 2: 2H Slash Attack for 493 with 400% Accuracy Mod 3: 2H Slash Attack for 418 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, dealing three 2H Slash skill attacks of base damage 579, 493, and 418. |
| Rekatok's Vengeance II | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 593 with 315% Accuracy Mod 2: 2H Slash Attack for 505 with 400% Accuracy Mod 3: 2H Slash Attack for 428 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, dealing three 2H Slash skill attacks of base damage 593, 505, and 428. |
| Rekatok's Vengeance III | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 608 with 315% Accuracy Mod 2: 2H Slash Attack for 518 with 400% Accuracy Mod 3: 2H Slash Attack for 439 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, dealing three 2H Slash skill attacks of base damage 608, 518, and 439. |
| Axe of Empyr | 107 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 755 with 1000% Accuracy Mod 2: 2H Slash Attack for 1038 with 1000% Accuracy Mod 3: 2H Slash Attack for 1322 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 755, 1038, and 1322. Requires, but does not consume, an Axe of the Mangler. |
| Axe of Empyr Rk. II | 107 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 793 with 1000% Accuracy Mod 2: 2H Slash Attack for 1090 with 1000% Accuracy Mod 3: 2H Slash Attack for 1388 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 793, 1090, and 1388. Requires, but does not consume, an Axe of the Mangler. |
| Axe of Empyr Rk. III | 107 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 833 with 1000% Accuracy Mod 2: 2H Slash Attack for 1145 with 1000% Accuracy Mod 3: 2H Slash Attack for 1457 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 833, 1145, and 1457. Requires, but does not consume, an Axe of the Mangler. |
| Axe of Derakor | 115 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 875 with 1000% Accuracy Mod 2: 2H Slash Attack for 1202 with 1000% Accuracy Mod 3: 2H Slash Attack for 1530 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 875, 1202, and 1530. Requires, but does not consume, an [Item 150401]. |
| Axe of Derakor Rk. II | 115 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 897 with 1000% Accuracy Mod 2: 2H Slash Attack for 1232 with 1000% Accuracy Mod 3: 2H Slash Attack for 1568 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 897, 1232, and 1568. Requires, but does not consume, an [Item 150401]. |
| Axe of Derakor Rk. III | 115 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 919 with 1000% Accuracy Mod 2: 2H Slash Attack for 1263 with 1000% Accuracy Mod 3: 2H Slash Attack for 1607 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 919, 1263, and 1607. Requires, but does not consume, an [Item 150401]. |
| Axe of Xin Diabo | 120 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 1011 with 1000% Accuracy Mod 2: 2H Slash Attack for 1389 with 1000% Accuracy Mod 3: 2H Slash Attack for 1768 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 1011, 1389, and 1768. Requires, but does not consume, an [Item 124360]. |
| Axe of Xin Diabo Rk. II | 120 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 1036 with 1000% Accuracy Mod 2: 2H Slash Attack for 1424 with 1000% Accuracy Mod 3: 2H Slash Attack for 1812 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 1036, 1424, and 1812. Requires, but does not consume, an [Item 124360]. |
| Axe of Xin Diabo Rk. III | 120 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 1062 with 1000% Accuracy Mod 2: 2H Slash Attack for 1460 with 1000% Accuracy Mod 3: 2H Slash Attack for 1857 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 1062, 1460, and 1857. Requires, but does not consume, an [Item 124360]. |
| Axe of Orrak | 125 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 1285 with 1000% Accuracy Mod 2: 2H Slash Attack for 1767 with 1000% Accuracy Mod 3: 2H Slash Attack for 2247 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 1285, 1767, and 2247. Requires, but does not consume, $4 {44}#4. |
| Axe of Orrak Rk. II | 125 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 1317 with 1000% Accuracy Mod 2: 2H Slash Attack for 1811 with 1000% Accuracy Mod 3: 2H Slash Attack for 2303 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 1317, 1811, and 2303. Requires, but does not consume, $4 {44}#4. |
| Axe of Orrak Rk. III | 125 | - | 12s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 1350 with 1000% Accuracy Mod 2: 2H Slash Attack for 1856 with 1000% Accuracy Mod 3: 2H Slash Attack for 2361 with 1000% Accuracy Mod Strikes your opponent with three axe swings, dealing base damage of 1350, 1856, and 2361. Requires, but does not consume, $4 {44}#4. |
| Axe of Numicia Jolt Effect | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 1037 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0. |
| Axe of Numicia Jolt Effect II | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 1115 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0. |
| Axe of Numicia Jolt Effect III | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 1199 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0. |
| Axe of Rekatok Jolt Effect | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 9892 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 9892. |
| Axe of Rekatok Jolt Effect II | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 10387 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 10387. |
| Axe of Rekatok Jolt Effect III | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 10906 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 10906. |
| Demolishing Axe Throw | 103 | - | 12s | Target: Single Resist: Physical -45 Consumes: Axe of the Demolisher x 1 1: Throwing Attack for 578 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target. |
| Demolishing Axe Throw Rk. II | 103 | - | 12s | Target: Single Resist: Physical -48 Consumes: Axe of the Demolisher x 1 1: Throwing Attack for 592 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target. |
| Demolishing Axe Throw Rk. III | 103 | - | 12s | Target: Single Resist: Physical -51 Consumes: Axe of the Demolisher x 1 1: Throwing Attack for 607 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target. |
| Mangling Axe Throw | 108 | - | 12s | Target: Single Resist: Physical -50 Consumes: Axe of the Mangler x 1 1: Throwing Attack for 613 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 613. |
| Mangling Axe Throw Rk. II | 108 | - | 12s | Target: Single Resist: Physical -53 Consumes: Axe of the Mangler x 1 1: Throwing Attack for 628 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 628. |
| Mangling Axe Throw Rk. III | 108 | - | 12s | Target: Single Resist: Physical -56 Consumes: Axe of the Mangler x 1 1: Throwing Attack for 644 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 644. |
| Vindicating Axe Throw | 113 | - | 12s | Target: Single Resist: Physical -50 Consumes: Axe of the Vindicator x 1 1: Throwing Attack for 676 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 676. |
| Vindicating Axe Throw Rk. II | 113 | - | 12s | Target: Single Resist: Physical -53 Consumes: Axe of the Vindicator x 1 1: Throwing Attack for 693 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 693. |
| Vindicating Axe Throw Rk. III | 113 | - | 12s | Target: Single Resist: Physical -56 Consumes: Axe of the Vindicator x 1 1: Throwing Attack for 710 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 710. |
| Maiming Axe Throw | 118 | - | 12s | Target: Single Resist: Physical -58 Consumes: Axe of the Conqueror x 1 1: Throwing Attack for 781 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 781. |
| Maiming Axe Throw Rk. II | 118 | - | 12s | Target: Single Resist: Physical -61 Consumes: Axe of the Conqueror x 1 1: Throwing Attack for 801 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 801. |
| Maiming Axe Throw Rk. III | 118 | - | 12s | Target: Single Resist: Physical -64 Consumes: Axe of the Conqueror x 1 1: Throwing Attack for 821 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 821. |
| Rending Axe Throw | 123 | - | 12s | Target: Single Resist: Physical -67 Consumes: Axe of the Eviscerator x 1 1: Throwing Attack for 1043 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 1043. Consumes $2 {44}#2. |
| Rending Axe Throw Rk. II | 123 | - | 12s | Target: Single Resist: Physical -70 Consumes: Axe of the Eviscerator x 1 1: Throwing Attack for 1069 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 1069. Consumes $2 {44}#2. |
| Rending Axe Throw Rk. III | 123 | - | 12s | Target: Single Resist: Physical -74 Consumes: Axe of the Eviscerator x 1 1: Throwing Attack for 1096 with 10000% Accuracy Mod Launches a gigantic throwing axe at your target that deals a base damage of 1096. Consumes $2 {44}#2. |
| Demolishing Frenzy | 101 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 191 with 10000% Accuracy Mod 2: Frenzy Attack for 191 with 10000% Accuracy Mod 3: Frenzy Attack for 191 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks while making them weaker against additional Frenzy and Throwing attacks. |
| Demolishing Frenzy Rk. II | 101 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 196 with 10000% Accuracy Mod 2: Frenzy Attack for 196 with 10000% Accuracy Mod 3: Frenzy Attack for 196 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks while making them weaker against additional Frenzy and Throwing attacks. |
| Demolishing Frenzy Rk. III | 101 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 201 with 10000% Accuracy Mod 2: Frenzy Attack for 201 with 10000% Accuracy Mod 3: Frenzy Attack for 201 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks while making them weaker against additional Frenzy and Throwing attacks. |
| Mangling Frenzy | 106 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 203 with 10000% Accuracy Mod 2: Frenzy Attack for 203 with 10000% Accuracy Mod 3: Frenzy Attack for 203 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 203 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Mangling Frenzy Rk. II | 106 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 208 with 10000% Accuracy Mod 2: Frenzy Attack for 208 with 10000% Accuracy Mod 3: Frenzy Attack for 208 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 208 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Mangling Frenzy Rk. III | 106 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 213 with 10000% Accuracy Mod 2: Frenzy Attack for 213 with 10000% Accuracy Mod 3: Frenzy Attack for 213 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 213 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Vindicating Frenzy | 111 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 224 with 10000% Accuracy Mod 2: Frenzy Attack for 224 with 10000% Accuracy Mod 3: Frenzy Attack for 224 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 224 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Vindicating Frenzy Rk. II | 111 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 230 with 10000% Accuracy Mod 2: Frenzy Attack for 230 with 10000% Accuracy Mod 3: Frenzy Attack for 230 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 230 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Vindicating Frenzy Rk. III | 111 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 236 with 10000% Accuracy Mod 2: Frenzy Attack for 236 with 10000% Accuracy Mod 3: Frenzy Attack for 236 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 236 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Oppressing Frenzy | 116 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 260 with 10000% Accuracy Mod 2: Frenzy Attack for 260 with 10000% Accuracy Mod 3: Frenzy Attack for 260 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 260 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Oppressing Frenzy Rk. II | 116 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 267 with 10000% Accuracy Mod 2: Frenzy Attack for 267 with 10000% Accuracy Mod 3: Frenzy Attack for 267 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 267 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Oppressing Frenzy Rk. III | 116 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 274 with 10000% Accuracy Mod 2: Frenzy Attack for 274 with 10000% Accuracy Mod 3: Frenzy Attack for 274 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 274 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Eviscerating Frenzy | 121 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 301 with 10000% Accuracy Mod 2: Frenzy Attack for 301 with 10000% Accuracy Mod 3: Frenzy Attack for 301 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 301 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Eviscerating Frenzy Rk. II | 121 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 309 with 10000% Accuracy Mod 2: Frenzy Attack for 309 with 10000% Accuracy Mod 3: Frenzy Attack for 309 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 309 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Eviscerating Frenzy Rk. III | 121 | - | 30s | Target: Single Resist: Unresistable Hate: 1 1: Frenzy Attack for 317 with 10000% Accuracy Mod 2: Frenzy Attack for 317 with 10000% Accuracy Mod 3: Frenzy Attack for 317 with 10000% Accuracy Mod 4: Cast: Overpowering Frenzy Effect (v374) Strikes your opponent with three Frenzy attacks of base damage 317 while making them take an additional 25% damage from Frenzy and Throwing attacks for 18 seconds. |
| Demolishing Volley | 104 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 213 with 10000% Accuracy Mod 2: Throwing Attack for 213 with 10000% Accuracy Mod 3: Throwing Attack for 213 with 10000% Accuracy Mod 4: Throwing Attack for 213 with 10000% Accuracy Mod Launches a volley of four axes at your target. |
| Demolishing Volley Rk. II | 104 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 218 with 10000% Accuracy Mod 2: Throwing Attack for 218 with 10000% Accuracy Mod 3: Throwing Attack for 218 with 10000% Accuracy Mod 4: Throwing Attack for 218 with 10000% Accuracy Mod Launches a volley of four axes at your target. |
| Demolishing Volley Rk. III | 104 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 223 with 10000% Accuracy Mod 2: Throwing Attack for 223 with 10000% Accuracy Mod 3: Throwing Attack for 223 with 10000% Accuracy Mod 4: Throwing Attack for 223 with 10000% Accuracy Mod Launches a volley of four axes at your target. |
| Mangling Volley | 109 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 225 with 10000% Accuracy Mod 2: Throwing Attack for 225 with 10000% Accuracy Mod 3: Throwing Attack for 225 with 10000% Accuracy Mod 4: Throwing Attack for 225 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 225 base damage. |
| Mangling Volley Rk. II | 109 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 231 with 10000% Accuracy Mod 2: Throwing Attack for 231 with 10000% Accuracy Mod 3: Throwing Attack for 231 with 10000% Accuracy Mod 4: Throwing Attack for 231 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 231 base damage. |
| Mangling Volley Rk. III | 109 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 237 with 10000% Accuracy Mod 2: Throwing Attack for 237 with 10000% Accuracy Mod 3: Throwing Attack for 237 with 10000% Accuracy Mod 4: Throwing Attack for 237 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 237 base damage. |
| Vindicating Volley | 114 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 249 with 10000% Accuracy Mod 2: Throwing Attack for 249 with 10000% Accuracy Mod 3: Throwing Attack for 249 with 10000% Accuracy Mod 4: Throwing Attack for 249 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 249 base damage. |
| Vindicating Volley Rk. II | 114 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 255 with 10000% Accuracy Mod 2: Throwing Attack for 255 with 10000% Accuracy Mod 3: Throwing Attack for 255 with 10000% Accuracy Mod 4: Throwing Attack for 255 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 255 base damage. |
| Vindicating Volley Rk. III | 114 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 261 with 10000% Accuracy Mod 2: Throwing Attack for 261 with 10000% Accuracy Mod 3: Throwing Attack for 261 with 10000% Accuracy Mod 4: Throwing Attack for 261 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 261 base damage. |
| Pulverizing Volley | 119 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 287 with 10000% Accuracy Mod 2: Throwing Attack for 287 with 10000% Accuracy Mod 3: Throwing Attack for 287 with 10000% Accuracy Mod 4: Throwing Attack for 287 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 287 base damage. |
| Pulverizing Volley Rk. II | 119 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 294 with 10000% Accuracy Mod 2: Throwing Attack for 294 with 10000% Accuracy Mod 3: Throwing Attack for 294 with 10000% Accuracy Mod 4: Throwing Attack for 294 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 294 base damage. |
| Pulverizing Volley Rk. III | 119 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 301 with 10000% Accuracy Mod 2: Throwing Attack for 301 with 10000% Accuracy Mod 3: Throwing Attack for 301 with 10000% Accuracy Mod 4: Throwing Attack for 301 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 301 base damage. |
| Eviscerating Volley | 124 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 331 with 10000% Accuracy Mod 2: Throwing Attack for 331 with 10000% Accuracy Mod 3: Throwing Attack for 331 with 10000% Accuracy Mod 4: Throwing Attack for 331 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 331 base damage. |
| Eviscerating Volley Rk. II | 124 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 339 with 10000% Accuracy Mod 2: Throwing Attack for 339 with 10000% Accuracy Mod 3: Throwing Attack for 339 with 10000% Accuracy Mod 4: Throwing Attack for 339 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 339 base damage. |
| Eviscerating Volley Rk. III | 124 | - | 12s | Target: Single Resist: Unresistable 1: Throwing Attack for 347 with 10000% Accuracy Mod 2: Throwing Attack for 347 with 10000% Accuracy Mod 3: Throwing Attack for 347 with 10000% Accuracy Mod 4: Throwing Attack for 347 with 10000% Accuracy Mod Launches a volley of four axes at your target dealing 347 base damage. |
| Jarring Smite | 104 | - | 12s | Target: Single Resist: Physical -39 Consumes: Axe of the Demolisher x 1 3: Decrease Hate by 9520 Throws an axe wildly, briefly distracting your opponent. |
| Jarring Smite Rk. II | 104 | - | 12s | Target: Single Resist: Physical -42 Consumes: Axe of the Demolisher x 1 3: Decrease Hate by 9996 Throws an axe wildly, briefly distracting your opponent. |
| Jarring Smite Rk. III | 104 | - | 12s | Target: Single Resist: Physical -45 Consumes: Axe of the Demolisher x 1 3: Decrease Hate by 10496 Throws an axe wildly, briefly distracting your opponent. |
| Jarring Jolt | 109 | - | 12s | Target: Single Resist: Physical -43 Consumes: Axe of the Mangler x 1 3: Decrease Hate by 13120 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 13120. |
| Jarring Jolt Rk. II | 109 | - | 12s | Target: Single Resist: Physical -46 Consumes: Axe of the Mangler x 1 3: Decrease Hate by 13776 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 13776. |
| Jarring Jolt Rk. III | 109 | - | 12s | Target: Single Resist: Physical -50 Consumes: Axe of the Mangler x 1 3: Decrease Hate by 14465 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 14465. |
| Jarring Shock | 114 | - | 12s | Target: Single Resist: Physical -43 Consumes: Axe of the Vindicator x 1 3: Decrease Hate by 18081 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 18081. |
| Jarring Shock Rk. II | 114 | - | 12s | Target: Single Resist: Physical -46 Consumes: Axe of the Vindicator x 1 3: Decrease Hate by 18985 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 18985. |
| Jarring Shock Rk. III | 114 | - | 12s | Target: Single Resist: Physical -50 Consumes: Axe of the Vindicator x 1 3: Decrease Hate by 19934 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 19934. |
| Jarring Impact | 119 | - | 12s | Target: Single Resist: Physical -49 Consumes: Axe of the Conqueror x 1 3: Decrease Hate by 24918 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 24918. |
| Jarring Impact Rk. II | 119 | - | 12s | Target: Single Resist: Physical -53 Consumes: Axe of the Conqueror x 1 3: Decrease Hate by 26164 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 26164. |
| Jarring Impact Rk. III | 119 | - | 12s | Target: Single Resist: Physical -58 Consumes: Axe of the Conqueror x 1 3: Decrease Hate by 27472 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 27472. |
| Jarring Crash | 124 | - | 12s | Target: Single Resist: Physical -56 Consumes: Axe of the Eviscerator x 1 3: Decrease Hate by 30219 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 30219. |
| Jarring Crash Rk. II | 124 | - | 12s | Target: Single Resist: Physical -61 Consumes: Axe of the Eviscerator x 1 3: Decrease Hate by 31730 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 31730. |
| Jarring Crash Rk. III | 124 | - | 12s | Target: Single Resist: Physical -67 Consumes: Axe of the Eviscerator x 1 3: Decrease Hate by 33317 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 33317. |
| Kick in the Shins | 102 | - | 2m | Target: Single Resist: Unresistable 1: Kick Attack for 4170 with 10000% Accuracy Mod Executes a vicious melee attack on your opponent. This ability can only be used if you are not currently in combat. |
| Kick in the Shins Rk. II | 102 | - | 2m | Target: Single Resist: Unresistable 1: Kick Attack for 4274 with 10000% Accuracy Mod Executes a vicious melee attack on your opponent. This ability can only be used if you are not currently in combat. |
| Kick in the Shins Rk. III | 102 | - | 2m | Target: Single Resist: Unresistable 1: Kick Attack for 4381 with 10000% Accuracy Mod Executes a vicious melee attack on your opponent. This ability can only be used if you are not currently in combat. |
| Sucker Punch | 107 | - | 2m | Target: Single Resist: Unresistable 1: Kick Attack for 4425 with 10000% Accuracy Mod Executes a vicious Kick attack with a base damage of 4425 on your opponent. This ability can only be used if you are not currently in combat. |
| Sucker Punch Rk. II | 107 | - | 2m | Target: Single Resist: Unresistable 1: Kick Attack for 4536 with 10000% Accuracy Mod Executes a vicious Kick attack with a base damage of 4536 on your opponent. This ability can only be used if you are not currently in combat. |
| Sucker Punch Rk. III | 107 | - | 2m | Target: Single Resist: Unresistable 1: Kick Attack for 4649 with 10000% Accuracy Mod Executes a vicious Kick attack with a base damage of 4649 on your opponent. This ability can only be used if you are not currently in combat. |
| Rabbit Punch | 112 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 4881 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 4881 on your opponent. This ability can only be used if you are not currently in combat. |
| Rabbit Punch Rk. II | 112 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 5003 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 5003 on your opponent. This ability can only be used if you are not currently in combat. |
| Rabbit Punch Rk. III | 112 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 5128 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 5128 on your opponent. This ability can only be used if you are not currently in combat. |
| Swift Punch | 117 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 5641 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 5641 on your opponent. This ability can only be used if you are not currently in combat. |
| Swift Punch Rk. II | 117 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 5782 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 5782 on your opponent. This ability can only be used if you are not currently in combat. |
| Swift Punch Rk. III | 117 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 5927 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 5927 on your opponent. This ability can only be used if you are not currently in combat. |
| Punch to the Gut | 122 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 7172 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 7172 on your opponent. This ability can only be used if you are not currently in combat. |
| Punch to the Gut Rk. II | 122 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 7351 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 7351 on your opponent. This ability can only be used if you are not currently in combat. |
| Punch to the Gut Rk. III | 122 | - | 2m | Target: Single Resist: Unresistable 1: Hand to Hand Attack for 7535 with 10000% Accuracy Mod Executes a vicious Hand to Hand attack with a base damage of 7535 on your opponent. This ability can only be used if you are not currently in combat. |
| Vicious Cyclone | 102 | - | 60s | Target: Caster PB Resist: Physical -39 Hate: 230 1: Decrease Current HP by 3889 You swing your axe in a wide circle, dealing up to 3889 damage to up to 12 targets. |
| Vicious Cyclone Rk. II | 102 | - | 60s | Target: Caster PB Resist: Physical -42 Hate: 230 1: Decrease Current HP by 4083 You swing your axe in a wide circle, dealing up to 4083 damage to up to 12 targets. |
| Vicious Cyclone Rk. III | 102 | - | 60s | Target: Caster PB Resist: Physical -45 Hate: 230 1: Decrease Current HP by 4287 You swing your axe in a wide circle, dealing up to 4287 damage to up to 12 targets. |
| Vicious Cycle | 107 | - | 60s | Target: Caster PB Resist: Physical -43 Hate: 265 1: Decrease Current HP by 4716 You swing your axe in a wide circle, dealing up to 4716 damage to up to 12 targets. |
| Vicious Cycle Rk. II | 107 | - | 60s | Target: Caster PB Resist: Physical -46 Hate: 265 1: Decrease Current HP by 4952 You swing your axe in a wide circle, dealing up to 4952 damage to up to 12 targets. |
| Vicious Cycle Rk. III | 107 | - | 60s | Target: Caster PB Resist: Physical -50 Hate: 265 1: Decrease Current HP by 5200 You swing your axe in a wide circle, dealing up to 5200 damage to up to 12 targets. |
| Vicious Revolution | 112 | - | 60s | Target: Caster PB Resist: Physical -43 Hate: 290 1: Decrease Current HP by 5720 You swing your axe in a wide circle, dealing up to 5720 damage to up to 12 targets. |
| Vicious Revolution Rk. II | 112 | - | 60s | Target: Caster PB Resist: Physical -46 Hate: 290 1: Decrease Current HP by 6006 You swing your axe in a wide circle, dealing up to 6006 damage to up to 12 targets. |
| Vicious Revolution Rk. III | 112 | - | 60s | Target: Caster PB Resist: Physical -50 Hate: 290 1: Decrease Current HP by 6306 You swing your axe in a wide circle, dealing up to 6306 damage to up to 12 targets. |
| Vicious Whirl | 117 | - | 60s | Target: Caster PB Resist: Physical -49 Hate: 350 1: Decrease Current HP by 7252 You swing your axe in a wide circle, dealing up to 7252 damage to up to 12 targets. |
| Vicious Whirl Rk. II | 117 | - | 60s | Target: Caster PB Resist: Physical -53 Hate: 350 1: Decrease Current HP by 7615 You swing your axe in a wide circle, dealing up to 7615 damage to up to 12 targets. |
| Vicious Whirl Rk. III | 117 | - | 60s | Target: Caster PB Resist: Physical -58 Hate: 350 1: Decrease Current HP by 7996 You swing your axe in a wide circle, dealing up to 7996 damage to up to 12 targets. |
| Vicious Vortex | 122 | - | 60s | Target: Caster PB Resist: Physical -56 Hate: 411 1: Decrease Current HP by 10955 You swing your axe in a wide circle, dealing up to 10955 damage to up to 12 targets. |
| Vicious Vortex Rk. II | 122 | - | 60s | Target: Caster PB Resist: Physical -61 Hate: 411 1: Decrease Current HP by 11393 You swing your axe in a wide circle, dealing up to 11393 damage to up to 12 targets. |
| Vicious Vortex Rk. III | 122 | - | 60s | Target: Caster PB Resist: Physical -67 Hate: 411 1: Decrease Current HP by 11849 You swing your axe in a wide circle, dealing up to 11849 damage to up to 12 targets. |
| Focused Furious Rampage II | - | - | 0s | Target: Self Duration: 48s (8 ticks) 2: Increase Chance to Repeat Primary Hand Round by 100% Causes all of your primary hand combat rounds to strike your current target with an additional primary hand combat round for 48 seconds. |
| Frenzied Axe XXII | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 1400 with 10000% Accuracy Mod Performs a 1400 point base damage 2H Slash skill attack. |
| Axe of Rallos | 85 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Rallosian Vengeance (v374) 2: Cast: Axe of Rallos Stun Effect (33% Chance) (v340) 3: Cast: Axe of Rallos Hate Reduction Effect (34% Chance) (v340) 4: Cast: Axe of Rallos Dread Effect (33% Chance) (v340) Throws an axe of the destroyer wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Rallos Rk. II | 85 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Rallosian Vengeance II (v374) 2: Cast: Axe of Rallos Stun Effect (33% Chance) (v340) 3: Cast: Axe of Rallos Hate Reduction Effect II (34% Chance) (v340) 4: Cast: Axe of Rallos Dread Effect III (33% Chance) (v340) Throws an axe of the destroyer wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Rallos Rk. III | 85 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Rallosian Vengeance III (v374) 2: Cast: Axe of Rallos Stun Effect (33% Chance) (v340) 3: Cast: Axe of Rallos Hate Reduction Effect III (34% Chance) (v340) 4: Cast: Axe of Rallos Dread Effect III (33% Chance) (v340) Throws an axe of the destroyer wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Graster | 90 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Graster's Vengeance (v374) 2: Cast: Axe of Graster Stun Effect (33% Chance) (v340) 3: Cast: Axe of Graster Hate Reduction Effect (34% Chance) (v340) 4: Cast: Axe of Graster Dread Effect (33% Chance) (v340) Throws an axe of the savage wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Graster Rk. II | 90 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Graster's Vengeance II (v374) 2: Cast: Axe of Graster Stun Effect II (33% Chance) (v340) 3: Cast: Axe of Graster Hate Reduction Effect II (34% Chance) (v340) 4: Cast: Axe of Graster Dread Effect II (33% Chance) (v340) Throws an axe of the savage wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Graster Rk. III | 90 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Graster's Vengeance III (v374) 2: Cast: Axe of Graster Stun Effect III (33% Chance) (v340) 3: Cast: Axe of Graster Hate Reduction Effect III (34% Chance) (v340) 4: Cast: Axe of Graster Dread Effect III (33% Chance) (v340) Throws an axe of the savage wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Illdaera | 95 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Illdaera's Vengeance (v374) 2: Cast: Axe of Illdaera Stun Effect (33% Chance) (v340) 3: Cast: Axe of Illdaera Jolt Effect (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect (33% Chance) (v340) Throws an axe of the sunderer wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Illdaera Rk. II | 95 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Illdaera's Vengeance II (v374) 2: Cast: Axe of Illdaera Stun Effect II (33% Chance) (v340) 3: Cast: Axe of Illdaera Jolt Effect II (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect II (33% Chance) (v340) Throws an axe of the sunderer wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Illdaera Rk. III | 95 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Illdaera's Vengeance III (v374) 2: Cast: Axe of Illdaera Stun Effect III (33% Chance) (v340) 3: Cast: Axe of Illdaera Jolt Effect III (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect III (33% Chance) (v340) Throws an axe of the sunderer wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Zurel | 100 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Zurel's Vengeance (v374) 2: Cast: Axe of Zurel Stun Effect (33% Chance) (v340) 3: Cast: Axe of Zurel Jolt Effect (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect (33% Chance) (v340) Throws an axe wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Zurel Rk. II | 100 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Zurel's Vengeance II (v374) 2: Cast: Axe of Zurel Stun Effect II (33% Chance) (v340) 3: Cast: Axe of Zurel Jolt Effect II (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect II (33% Chance) (v340) Throws an axe wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Axe of Zurel Rk. III | 100 | - | 12s | Target: Single Resist: Unresistable 1: Cast: Zurel's Vengeance III (v374) 2: Cast: Axe of Zurel Stun Effect III (33% Chance) (v340) 3: Cast: Axe of Zurel Jolt Effect III (34% Chance) (v340) 4: Cast: Axe of Illdaera Dread Effect III (33% Chance) (v340) Throws an axe wildly, damaging your opponent and having a chance to apply other detrimental effects. |
| Frenzied Volley XXXVIII | - | - | 0s | Target: Single Resist: Unresistable 1: Throwing Attack for 650 with 10000% Accuracy Mod Performs a 650 point base damage Throwing skill attack. |
| Furious Leap I | - | - | 0s | Target: Self 1: Shadowstep Forward 30' This ability, when activated, instantly teleports you up to 234 feet forward. Reduces the reuse time of this ability by 5 seconds. |
| Furious Rampage II | - | - | 0s | Target: Self Duration: 48s (8 ticks) 1: Increase Chance to AE Attack by 100% with 15% Damage 2: Increase Chance to Repeat Primary Hand Round by 100% This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds. Opponents other than your primary target will be hit for 15% of your standard melee damage. |
| Fury's Synergy V | - | - | 0s | Target: Caster Group Duration: 18s (3 ticks) 3: Increase Chance to Crippling Blow by 38% Increases the chance that your critical melee attacks will land as a crippling blows by 38%. A crippling blow increases the damage of your critical hit by 19% and has a chance to stun your target. |
| Greater Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Exceptional Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| Alter Plane: Theater of Blood | - | - | 0s | Target: Self 1: Teleport to theater 719, 2933, 376, 0 This ability, when activated, transports you to the Theater of Blood. |
| Battle Focus Discipline | 59 | - | 40m | Target: Self Duration: 12s (2 ticks) Hate: 1 1: Increase Chance to Avoid Melee by 10000% Focuses your awareness of the situation around you to such an extent that it is impossible for melee attacks to strike you. |
| Battle Frenzy | 80 | - | 10m | Target: Self 1: Cast: Battle Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Rk. II | 80 | - | 10m | Target: Self 1: Cast: Battle Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Rk. III | 80 | - | 10m | Target: Self 1: Cast: Battle Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy | 85 | - | 10m | Target: Self 1: Cast: Combat Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Rk. II | 85 | - | 10m | Target: Self 1: Cast: Combat Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Rk. III | 85 | - | 10m | Target: Self 1: Cast: Combat Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy | 90 | - | 10m | Target: Self 1: Cast: Fighting Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Rk. II | 90 | - | 10m | Target: Self 1: Cast: Fighting Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Rk. III | 90 | - | 10m | Target: Self 1: Cast: Fighting Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy | 95 | - | 10m | Target: Self 1: Cast: Steel Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Rk. II | 95 | - | 10m | Target: Self 1: Cast: Steel Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Rk. III | 95 | - | 10m | Target: Self 1: Cast: Steel Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy | 100 | - | 10m | Target: Self 1: Cast: Fearless Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Rk. II | 100 | - | 10m | Target: Self 1: Cast: Fearless Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Rk. III | 100 | - | 10m | Target: Self 1: Cast: Fearless Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy | 105 | - | 10m | Target: Self 1: Cast: Stormwild Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Rk. II | 105 | - | 10m | Target: Self 1: Cast: Stormwild Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Rk. III | 105 | - | 10m | Target: Self 1: Cast: Stormwild Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Torrid Frenzy | 110 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Torrid Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Torrid Frenzy Strike, which will deal an additional 2746 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Torrid Frenzy Rk. II | 110 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Torrid Frenzy Strike II with 400% Rate Mod Allows your melee attacks to trigger Torrid Frenzy Strike II, which will deal an additional 2883 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Torrid Frenzy Rk. III | 110 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Torrid Frenzy Strike III with 400% Rate Mod Allows your melee attacks to trigger Torrid Frenzy Strike III, which will deal an additional 3027 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Restless Frenzy | 115 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Restless Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Restless Frenzy Strike, which will deal an additional 3330 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Restless Frenzy Rk. II | 115 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Restless Frenzy Strike Rk. II with 400% Rate Mod Allows your melee attacks to trigger Restless Frenzy Strike Rk. II, which will deal an additional 3497 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Restless Frenzy Rk. III | 115 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Restless Frenzy Strike Rk. III with 400% Rate Mod Allows your melee attacks to trigger Restless Frenzy Strike Rk. III, which will deal an additional 3672 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Blinding Frenzy | 120 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Blinding Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Blinding Frenzy Strike, which will deal an additional 4039 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Blinding Frenzy Rk. II | 120 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Blinding Frenzy Strike Rk. II with 400% Rate Mod Allows your melee attacks to trigger Blinding Frenzy Strike Rk. II, which will deal an additional 4241 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Blinding Frenzy Rk. III | 120 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Blinding Frenzy Strike Rk. III with 400% Rate Mod Allows your melee attacks to trigger Blinding Frenzy Strike Rk. III, which will deal an additional 4453 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Desperate Frenzy | 125 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Desperate Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Desperate Frenzy Strike, which will deal an additional 6101 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Desperate Frenzy Rk. II | 125 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Desperate Frenzy Strike Rk. II with 400% Rate Mod Allows your melee attacks to trigger Desperate Frenzy Strike Rk. II, which will deal an additional 6345 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Desperate Frenzy Rk. III | 125 | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Desperate Frenzy Strike Rk. III with 400% Rate Mod Allows your melee attacks to trigger Desperate Frenzy Strike Rk. III, which will deal an additional 6599 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Mangling Discipline | 108 | - | 20m | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Chance to Critical Hit with 2H Slash by 221% 2: Increase Chance to Critical Hit with 2H Pierce by 221% 3: Increase Chance to Critical Hit with Frenzy by 221% 4: Increase Chance to Critical Hit with 2H Blunt by 221% 5: Increase Base Hit Damage by 54% Increases your chance to critically hit with two-handed melee skills and frenzy by 221%, and adds a 54% damage bonus to all of your melee attacks for 60 seconds. |
| Mangling Discipline Rk. II | 108 | - | 20m | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Chance to Critical Hit with 2H Slash by 227% 2: Increase Chance to Critical Hit with 2H Pierce by 227% 3: Increase Chance to Critical Hit with Frenzy by 227% 4: Increase Chance to Critical Hit with 2H Blunt by 227% 5: Increase Base Hit Damage by 55% Increases your chance to critically hit with two-handed melee skills and frenzy by 227%, and adds a 55% damage bonus to all of your melee attacks for 60 seconds. |
| Mangling Discipline Rk. III | 108 | - | 20m | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Chance to Critical Hit with 2H Slash by 233% 2: Increase Chance to Critical Hit with 2H Pierce by 233% 3: Increase Chance to Critical Hit with Frenzy by 233% 4: Increase Chance to Critical Hit with 2H Blunt by 233% 5: Increase Base Hit Damage by 56% Increases your chance to critically hit with two-handed melee skills and frenzy by 233%, and adds a 56% damage bonus to all of your melee attacks for 60 seconds. |
| Reckless Discipline | 56 | - | 40m | Target: Self Duration: 12s (2 ticks) Hate: 1 1: Increase Chance to Riposte by 10000% Fills you with a burning rage, causing you to riposte nearly all incoming attacks. |
| Blind Rage Discipline | 58 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 50% (v185) 2: Increase Min Hit Damage by 400% Cause your body to be consumed by a blind rage, greatly increasing the damage potential of your attacks. |
| Berserking Discipline | 75 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 67% (v185) 2: Increase Min Hit Damage by 468% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Berserking Discipline Rk. II | 75 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 73% (v185) 2: Increase Min Hit Damage by 492% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Berserking Discipline Rk. III | 75 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 79% (v185) 2: Increase Min Hit Damage by 516% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Brutal Discipline | 100 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 116% (v185) 2: Increase Min Hit Damage by 595% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Brutal Discipline Rk. II | 100 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 120% (v185) 2: Increase Min Hit Damage by 610% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Brutal Discipline Rk. III | 100 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 124% (v185) 2: Increase Min Hit Damage by 625% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Sundering Discipline | 95 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 99% (v185) 2: Increase Min Hit Damage by 529% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Sundering Discipline Rk. II | 95 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 106% (v185) 2: Increase Min Hit Damage by 555% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Sundering Discipline Rk. III | 95 | - | 25m | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Hit Damage by 113% (v185) 2: Increase Min Hit Damage by 583% Cause your body to be consumed by a berserking rage, greatly increasing the damage potential of your attacks. |
| Cleaving Acrimony Discipline | 86 | - | 22m | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 215% Consumes your body with a cleaving anger that greatly increase your chances of landing a crippling blow. |
| Cleaving Acrimony Discipline Rk. II | 86 | - | 22m | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Chance to Critical Hit by 275% 2: Increase Chance to Crippling Blow by 230% Consumes your body with a cleaving anger that greatly increase your chances of landing a crippling blow. |
| Cleaving Acrimony Discipline Rk. III | 86 | - | 22m | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Chance to Critical Hit by 285% 2: Increase Chance to Crippling Blow by 250% Consumes your body with a cleaving anger that greatly increase your chances of landing a crippling blow. |
| Battle Cry | 30 | - | 30m | Target: Caster Group Duration: 60s (10 ticks) 2: Decrease Weapon Delay by 2.3% 11: Increase ATK by 10 Lets loose a fierce battle cry that inspires your group, increasing their attack speed and attack rating. |
| War Cry | 50 | - | 30m | Target: Caster Group Duration: 60s (10 ticks) 2: Decrease Weapon Delay by 4.5% 11: Increase ATK by 20 Lets loose a fierce battle cry that inspires your group, increasing their attack speed and attack rating. |
| Battle Cry of Dravel | 57 | - | 30m | Target: Caster Group Duration: 60s (10 ticks) 2: Decrease Weapon Delay by 6.8% 11: Increase ATK by 30 Lets loose a fierce battle cry that inspires your group, increasing their attack speed and attack rating. |
| War Cry of Dravel | 64 | - | 30m | Target: Caster Group Duration: 60s (10 ticks) 2: Decrease Weapon Delay by 9% 11: Increase ATK by 40 Lets loose a fierce battle cry that inspires your group, increasing their attack speed and attack rating. |
| Battle Cry of the Mastruq | 65 | - | 30m | Target: Caster Group Duration: 60s (10 ticks) 2: Decrease Weapon Delay by 9% 11: Increase ATK by 50 Lets loose a fierce battle cry that inspires your group, increasing their attack speed and attack rating. |
| Ancient: Cry of Chaos | 65 | - | 30m | Target: Caster Group Duration: 60s (10 ticks) 2: Decrease Weapon Delay by 11.3% 11: Increase ATK by 60 Lets loose a fierce battle cry that inspires your group, increasing their attack speed and attack rating. |
| Infusion of the Faithful | - | - | 0s | Target: Self Duration: 15m (150 ticks) 6: Increase Base Stats by 1000 7: Increase Movement Speed by 65% 8: Increase All Resists by 1000 Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Intensity of the Resolute | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Increase Chance to Critical HoT by 50% 5: Increase Chance to Critical Heal by 50% 6: Increase Hit Damage by 55% (v185) 7: Increase Chance to Critical DD by 50% 9: Increase Chance to Critical DoT by 50% Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Decimator's Intimidation XII | - | - | 0s | Target: Single Resist: Unresistable Duration: 30s (5 ticks) 1: Cast: Intimidation II (v374) 2: Increase Frenzy Damage Taken by 60% Triggers Intimidation II which seizes targets that are 3 or fewer levels higher than the caster with fear, leaving them unable to react for 10000 seconds. Increases damage taken from Frenzy attacks by 60%. |
| Passive Reset | - | - | 0s | Target: Self 1: Summon Pet: SumPassiveReset x 1 for 10s This ability, when activated, removes all Item Effect abilities you currently possess. |
| Juggernaut Surge XVIII | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Increase Hit Damage Bonus by 420 (v433, Delay Mod) 2: Cast: Juggernaut Form (v374) 9: Increase Critical Hit Damage by 76% of Base Damage Juggernaut Surge XVIII, when activated, triggers Juggernaut Form, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by 420 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by 76% for 30 seconds. |
| Juggernaut's Resolve II | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Absorb Damage using Endurance: 20% (0.05 End per 1 HP) Juggernaut's Resolve II, when activated, consumes 5% of your maximum endurance and reduces incoming damage by 2000%, consuming 500% of that damage from your endurance rather than your health, for 60 seconds. |
| Killing Spree XVI | - | - | 0s | Target: Self Duration: 42s (7 ticks) 2: Increase Current Endurance by 900 13: Increase Current Endurance by 900 per tick 14: Increase Hit Damage by 45% (v185) This passive ability grants your killing blows against non-trivial enemies a 90% chance to trigger Killing Spree XVI which instantly restores 900 endurance, increases your base melee damage by 45%, and your endurance regeneration by 900 points for 42 seconds. |
| Lesson of the Devoted | - | - | 0s | Target: Self Duration: 30m (300 ticks) 1: Increase Experience Gain by 100% Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| Mass Group Buff | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 7 minutes 12 seconds. |
| Glyph of Arcane Secrets I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 20% 2: Limit Max Level: 69 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Arcane Secrets II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 25% 2: Limit Max Level: 84 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Arcane Secrets III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 30% 2: Limit Max Level: 99 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Arcane Secrets IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 35% 2: Limit Max Level: 114 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Arcane Secrets V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 40% 2: Limit Max Level: 129 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Dragon Scales I | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 500 6: Absorb Melee Damage: 35% over 500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Dragon Scales II | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 800 6: Absorb Melee Damage: 35% over 800 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Dragon Scales III | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 2500 6: Absorb Melee Damage: 35% over 2500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Dragon Scales IV | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 5000 6: Absorb Melee Damage: 35% over 5000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Dragon Scales V | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 7500 6: Absorb Melee Damage: 35% over 7500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Inspired Provocation I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 25% 2: Limit Class: ALL Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Inspired Provocation II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 30% 2: Limit Class: ALL Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Inspired Provocation III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 35% 2: Limit Class: ALL Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Inspired Provocation IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 40% 2: Limit Class: ALL Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Inspired Provocation V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 45% 2: Limit Class: ALL Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Ultimate Power I | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 20% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 20% of Base Damage 4: Increase Chance to Critical HoT by 15% 5: Increase Chance to Critical Heal by 15% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 20% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 20% of Base Damage Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Ultimate Power II | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 40% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 40% of Base Damage 4: Increase Chance to Critical HoT by 16% 5: Increase Chance to Critical Heal by 16% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 40% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 40% of Base Damage Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Ultimate Power III | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 60% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 60% of Base Damage 4: Increase Chance to Critical HoT by 17% 5: Increase Chance to Critical Heal by 17% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 60% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 60% of Base Damage Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Ultimate Power IV | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 65% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 65% of Base Damage 4: Increase Chance to Critical HoT by 18% 5: Increase Chance to Critical Heal by 18% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 65% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 65% of Base Damage Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Ultimate Power V | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 70% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 70% of Base Damage 4: Increase Chance to Critical HoT by 19% 5: Increase Chance to Critical Heal by 19% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 70% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 70% of Base Damage Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Origin | - | - | 0s | Target: Self 1: Gate to Home City This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Rampage V | - | - | 0s | Target: Self 1: Rampage (1) 2: Rampage (1) 3: Rampage (1) 4: Rampage (1) 5: Rampage (1) This ability, when activated, performs five primary slot combat rounds on all creatures within a 40 foot radius. |
| Reckless Abandon VIII | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Current HP by 10% up to 100000 2: Increase Chance to Hit by 16% 3: Increase Hit Damage by 79% (v185) 4: Decrease Current HP by 2% up to 20000 per tick Reckless Abandon VIII, when activated, consumes 10% of your maximum health initially and an additional 2% every 6 seconds to increase your base melee damage by 79% and accuracy by 16% for 60 seconds. |
| Savage Spirit XVI | - | - | 0s | Target: Self Duration: 66s (11 ticks) 1: Cast: Savage Spirit Penance on Fade 2: Increase Critical Hit Damage by 295% of Base Damage (Non Stacking) Savage Spirit XVI, when activated, grants a 295% non-cumulative increase to the damage of your critical melee attacks for 66 seconds but triggers Savage Spirit Penance after fading, consuming 25% of your health. |
| Screaming Axes VI | - | - | 0s | Target: Single Resist: Unresistable Duration: 18s (3 ticks) Recourse: Screaming Fury II 1: Increase Throwing Damage Taken by 35% Increases damage taken from Throwing attacks by 35%. |
| Self Preservation I | - | - | 0s | Target: Self Hate: -1000000 1: Cancel Aggro up to level + 5 (100% Chance) 2: Move to Bottom of Rampage List (100% Chance) 3: Cast: Evader's Temporary Sanctuary (v374) This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect. This ability consumes 8% of your endurance to activate. Reduces the reuse time of this ability by 2 minutes. |
| Silent Strikes V | - | - | 0s | Target: Self Duration: 60s (10 ticks) 5: Decrease Hate Generated by 60% Silent Strikes V, when activated, reduces the amount of hate generated by your attacks and spells by 60% for 60 seconds. Reduces the reuse time of this ability by 6 minutes. |
| Spire of the Juggernaut XII | - | - | 0s | Target: Self Duration: 90s (15 ticks) 1: Increase Min Throwing Damage by 60% 2: Increase Chance to Hit with Throwing by 50% 3: Increase Throwing Damage Bonus by 120 6: Add Defensive Proc: Juggernaut's Weakening IV with 100% Rate Mod 10: Increase Hit Damage Bonus by 135 Grants you a chance (with a 100% bonus) to trigger Juggernaut's Weakening IV on attackers when struck in melee combat. Increases your throwing accuracy by 50%. Raises the minimum base damage of your throwing hits to be 60. Increases the minimum damage of your throwing attacks by 60 points. Increases the minimum damage of your melee and throwing attacks by 135 points. |
| Staunch Recovery | - | - | 0s | Target: Self 1: Increase Current HP by 500000 2: Increase Current Mana by 500000 3: Increase Current Endurance by 500000 Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| Steadfast Servant | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardServant 38450, 38463, 38475, 38489 x 1 for 1800s Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| Summon Clockwork Banker | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonClockworkBanker (Ignore Auto Leave) Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| Summon Distiller Vendor | - | - | 0s | Target: Self 1: Summon Pet: VetReward12DistillerMerchant x 1 for 600s Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| Summon Tribute Master | - | - | 0s | Target: Self 1: Summon Pet: VetReward13TributeMaster x 1 for 600s Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| Summon Resupply Agent | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonResupplyAgent (Ignore Auto Leave) Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| Throne of Heroes | - | - | 0s | Target: Self 1: Teleport to guildlobby 375, 0, 2, 256 Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| Tireless Sprint VIII | - | - | 0s | Target: Self Duration: 54s (9 ticks) Hate: 1 1: Increase Movement Speed by 135% 2: Increase Movement Speed Cap by 5 This ability, when activated, increases your movement speed by 135% for 54 seconds. |
| Vampiric Embrace | - | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 137
|
| Shroud of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50
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| Mental Corruption Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Corruption Recourse 1: Decrease Current HP by 50
|
| Scream of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 25
|
| Shroud of Chaos Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 65
|
| Mental Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Horror Recourse 1: Decrease Current HP by 90
|
| Black Shroud Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 90
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| Touch of the Cursed I | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed I, a 50 point lifetap, on your target. |
| Touch of the Cursed II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 75 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed II, a 75 point lifetap, on your target. |
| Touch of the Cursed III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 100 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed III, a 100 point lifetap, on your target. |
| Shroud of Discord Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 115
|
| Shroud of the Nightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 138
|
| Shroud of the Nightborn Strike Rk. II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 144
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| Shroud of the Nightborn Strike Rk. III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150
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| Touch of the Cursed IV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 125 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IV, a 125 point lifetap, on your target. |
| Touch of the Cursed V | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed V, a 150 point lifetap, on your target. |
| Touch of the Cursed VI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 175 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VI, a 175 point lifetap, on your target. |
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 108
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| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 113
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| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 117
|
| Touch of the Cursed VII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 210 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VII, a 210 point lifetap, on your target. |
| Touch of the Cursed VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 245 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VIII, a 245 point lifetap, on your target. |
| Touch of the Cursed IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 280 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IX, a 280 point lifetap, on your target. |
| Touch of the Cursed X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 315 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed X, a 315 point lifetap, on your target. |
| Touch of the Cursed XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 350 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XI, a 350 point lifetap, on your target. |
| Touch of the Cursed XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 385 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XII, a 385 point lifetap, on your target. |
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 158
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 180
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 194
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| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 124
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 141
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 153
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| Touch of the Cursed XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 420 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIII, a 420 point lifetap, on your target. |
| Touch of the Cursed XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 455 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIV, a 455 point lifetap, on your target. |
| Touch of the Cursed XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 490 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XV, a 490 point lifetap, on your target. |
| Touch of the Cursed XVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 525 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVI, a 525 point lifetap, on your target. |
| Touch of the Cursed XVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 560 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVII, a 560 point lifetap, on your target. |
| Touch of the Cursed XVIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 595 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVIII, a 595 point lifetap, on your target. |
| Touch of the Cursed XIX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIX, a 630 point lifetap, on your target. |
| Touch of the Cursed XX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 675 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XX, a 675 point lifetap, on your target. |
| Touch of the Cursed XXI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 710 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXI, a 710 point lifetap, on your target. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 198 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 225 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 243 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 155 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 176 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 190 Instant Duration. |
| Touch of the Cursed XXII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 750 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXII, a 750 point lifetap, on your target. |
| Touch of the Cursed XXIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 800 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIII, a 800 point lifetap, on your target. |
| Touch of the Cursed XXIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 850 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIV, a 850 point lifetap, on your target. |
| Amygdalan Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse 1: Decrease Current HP by 214 Instant Duration. |
| Amygdalan Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse II 1: Decrease Current HP by 243 Instant Duration. |
| Amygdalan Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse III 1: Decrease Current HP by 261 Instant Duration. |
| Amygdalan Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Plagueborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 285 Instant Duration. |
| Shroud of the Plagueborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 324 Instant Duration. |
| Shroud of the Plagueborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 349 Instant Duration. |
| Sholothian Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse 1: Decrease Current HP by 287 Instant Duration. |
| Sholothian Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse II 1: Decrease Current HP by 301 Instant Duration. |
| Sholothian Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse III 1: Decrease Current HP by 316 Instant Duration. |
| Sholothian Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Shadeborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 384 Instant Duration. |
| Shroud of the Shadeborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 403 Instant Duration. |
| Shroud of the Shadeborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 423 Instant Duration. |
| Touch of the Cursed XXV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXV, a 900 point lifetap, on your target. |
| Touch of the Cursed XXVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 950 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVI, a 950 point lifetap, on your target. |
| Touch of the Cursed XXVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1000 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVII, a 1000 point lifetap, on your target. |
| Grelleth's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse 1: Decrease Current HP by 348 Instant Duration. |
| Grelleth's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse II 1: Decrease Current HP by 365 Instant Duration. |
| Grelleth's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse III 1: Decrease Current HP by 383 Instant Duration. |
| Grelleth's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Darksworn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 465 Instant Duration. |
| Shroud of the Darksworn Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 488 Instant Duration. |
| Shroud of the Darksworn Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 512 Instant Duration. |
| Mental Terror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse 1: Decrease Current HP by 251 Strikes your target with mental terror, dealing up to 251 damage and returning mana to you. |
| Mental Terror Strike II | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse II 1: Decrease Current HP by 264 Strikes your target with mental terror, dealing up to 264 damage and returning mana to you. |
| Mental Terror Strike III | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse III 1: Decrease Current HP by 277 Strikes your target with mental terror, dealing up to 277 damage and returning mana to you. |
| Vizat's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse 1: Decrease Current HP by 402 Deals 402 damage to your target. |
| Vizat's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse II 1: Decrease Current HP by 422 Deals 422 damage to your target. |
| Vizat's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse III 1: Decrease Current HP by 443 Deals 443 damage to your target. |
| Vizat's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Dread Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 367 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1138 Strikes your target with mental terror, dealing up to 367 damage and returning mana to you. |
| Mental Dread Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 385 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1194 Strikes your target with mental terror, dealing up to 385 damage and returning mana to you. |
| Mental Dread Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 404 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1252 Strikes your target with mental terror, dealing up to 404 damage and returning mana to you. |
| Shroud of the Doomscale Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 640 Drains 640 life from your target. |
| Shroud of the Doomscale Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 672 Drains 672 life from your target. |
| Shroud of the Doomscale Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 706 Drains 706 life from your target. |
| Touch of the Cursed XXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 2: Return 75% of Spell Damage as HP, Max Per Hit: 53360 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVIII on your target which deals 4000 damage and heals you for 75% of that damage up to 53360 points. |
| Touch of the Cursed XXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 2: Return 75% of Spell Damage as HP, Max Per Hit: 58696 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXIX on your target which deals 4400 damage and heals you for 75% of that damage up to 58696 points. |
| Touch of the Cursed XXX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4500 2: Return 75% of Spell Damage as HP, Max Per Hit: 60000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXX on your target which deals 4500 damage and heals you for 75% of that damage up to 60000 points. |
| Touch of the Cursed XXXI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4600 2: Return 75% of Spell Damage as HP, Max Per Hit: 61300 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXI on your target which deals 4600 damage and heals you for 75% of that damage up to 61300 points. |
| Touch of the Cursed XXXII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 2: Return 75% of Spell Damage as HP, Max Per Hit: 64000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXII on your target which deals 4800 damage and heals you for 75% of that damage up to 64000 points. |
| Touch of the Cursed XXXIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 2: Return 75% of Spell Damage as HP, Max Per Hit: 66666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIII on your target which deals 5000 damage and heals you for 75% of that damage up to 66666 points. |
| Touch of the Cursed XXXIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5200 2: Return 75% of Spell Damage as HP, Max Per Hit: 70000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIV on your target which deals 5200 damage and heals you for 75% of that damage up to 70000 points. |
| Touch of the Cursed XXXV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5400 2: Return 75% of Spell Damage as HP, Max Per Hit: 73333 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXV on your target which deals 5400 damage and heals you for 75% of that damage up to 73333 points. |
| Touch of the Cursed XXXVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 75% of Spell Damage as HP, Max Per Hit: 76666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVI on your target which deals 5600 damage and heals you for 75% of that damage up to 76666 points. |
| Touch of the Cursed XXXVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5800 2: Return 75% of Spell Damage as HP, Max Per Hit: 79999 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVII on your target which deals 5800 damage and heals you for 75% of that damage up to 79999 points. |
| Touch of the Cursed XXXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 2: Return 75% of Spell Damage as HP, Max Per Hit: 83332 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVIII on your target which deals 6000 damage and heals you for 75% of that damage up to 83332 points. |
| Touch of the Cursed XXXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6200 2: Return 75% of Spell Damage as HP, Max Per Hit: 86665 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIX on your target which deals 6200 damage and heals you for 75% of that damage up to 86665 points. |
| Tylix's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse 1: Decrease Current HP by 554 Deals 554 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse II 1: Decrease Current HP by 582 Deals 582 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse III 1: Decrease Current HP by 611 Deals 611 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Tylix's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Fright Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1566 Strikes your target with mental terror, dealing up to 505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 530 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1643 Strikes your target with mental terror, dealing up to 530 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 557 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1727 Strikes your target with mental terror, dealing up to 557 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Krellnakor Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 777 Drains 777 life from your target. |
| Shroud of the Krellnakor Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 816 Drains 816 life from your target. |
| Shroud of the Krellnakor Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 857 Drains 857 life from your target. |
| Touch of the Cursed XL | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6400 2: Return 75% of Spell Damage as HP, Max Per Hit: 89998 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XL on your target which deals 6400 damage and heals you for 75% of that damage up to 89998 points. |
| Touch of the Cursed XLI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6600 2: Return 75% of Spell Damage as HP, Max Per Hit: 93331 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLI on your target which deals 6600 damage and heals you for 75% of that damage up to 93331 points. |
| Touch of the Cursed XLII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6800 2: Return 75% of Spell Damage as HP, Max Per Hit: 96664 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLII on your target which deals 6800 damage and heals you for 75% of that damage up to 96664 points. |
| Cadcane's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse 1: Decrease Current HP by 672 Deals 672 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse II 1: Decrease Current HP by 706 Deals 706 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse III 1: Decrease Current HP by 741 Deals 741 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Torment Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 613 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1900 Strikes your target with mental terror, dealing up to 613 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 644 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1996 Strikes your target with mental terror, dealing up to 644 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 676 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2096 Strikes your target with mental terror, dealing up to 676 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Restless Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1028 Drains 1028 life from your target. |
| Shroud of the Restless Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1079 Drains 1079 life from your target. |
| Shroud of the Restless Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1133 Drains 1133 life from your target. |
| Mental Anguish Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 744 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2306 Strikes your target with mental terror, dealing up to 744 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 781 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2421 Strikes your target with mental terror, dealing up to 781 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 820 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2542 Strikes your target with mental terror, dealing up to 820 magical damage and returning 77.5% of that damage as mana to you. |
| Brightfeld's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse 1: Decrease Current HP by 815 Deals 815 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse II 1: Decrease Current HP by 856 Deals 856 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse III 1: Decrease Current HP by 899 Deals 899 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Shroud of Zelinstein Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1246 Drains 1246 life from your target. |
| Shroud of Zelinstein Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1308 Drains 1308 life from your target. |
| Shroud of Zelinstein Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1373 Drains 1373 life from your target. |
| Shroud of Rimeclaw Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1510 Drains 1510 life from your target. |
| Shroud of Rimeclaw Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1586 Drains 1586 life from your target. |
| Shroud of Rimeclaw Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1665 Drains 1665 life from your target. |
| Mortimus' Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse 1: Decrease Current HP by 989 Deals 989 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse II 1: Decrease Current HP by 1038 Deals 1038 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse III 1: Decrease Current HP by 1090 Deals 1090 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Wretchedness Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 902 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2796 Strikes your target with mental terror, dealing up to 902 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 947 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2936 Strikes your target with mental terror, dealing up to 947 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 994 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 3083 Strikes your target with mental terror, dealing up to 994 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 75% of Spell Damage as HP, Max Per Hit: 99997 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIII on your target which deals 7000 damage and heals you for 75% of that damage up to 99997 points. |
| Touch of the Cursed XLIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7200 2: Return 75% of Spell Damage as HP, Max Per Hit: 103330 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIV on your target which deals 7200 damage and heals you for 75% of that damage up to 103330 points. |
| Touch of the Cursed XLV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7400 2: Return 75% of Spell Damage as HP, Max Per Hit: 106663 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLV on your target which deals 7400 damage and heals you for 75% of that damage up to 106663 points. |
| Touch of the Cursed XLVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7600 2: Return 75% of Spell Damage as HP, Max Per Hit: 109996 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVI on your target which deals 7600 damage and heals you for 75% of that damage up to 109996 points. |
| Touch of the Cursed XLVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7800 2: Return 75% of Spell Damage as HP, Max Per Hit: 113329 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVII on your target which deals 7800 damage and heals you for 75% of that damage up to 113329 points. |
| Touch of the Cursed XLVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 2: Return 75% of Spell Damage as HP, Max Per Hit: 116662 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVIII on your target which deals 8000 damage and heals you for 75% of that damage up to 116662 points. |
| Uncanny Resilience XXXVII | - | - | 0s | Target: Self Duration: 48s (8 ticks) 10: Absorb Melee Damage: 50%, Max Per Hit: 41000, Total: 310000 Uncanny Resilience XXXVII, when activated, absorbs 50% of incoming melee damage up to 41000 damage per hit up to 310000 total damage for 48 seconds. |
| Uncontained Frenzy XXII | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 2150 with 10000% Accuracy Mod Performs a 2150 point base damage Frenzy skill attack. |
| Uncontained Frenzy I | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 500 with 10000% Accuracy Mod Performs a 500 point base damage Frenzy skill attack. |
| Uncontained Frenzy II | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 750 with 10000% Accuracy Mod Performs a 750 point base damage Frenzy skill attack. |
| Uncontained Frenzy III | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1000 with 10000% Accuracy Mod Performs a 1000 point base damage Frenzy skill attack. |
| Uncontained Frenzy IV | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1200 with 10000% Accuracy Mod Performs a 1200 point base damage Frenzy skill attack. |
| Uncontained Frenzy V | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1230 with 10000% Accuracy Mod Performs a 1230 point base damage Frenzy skill attack. |
| Uncontained Frenzy VI | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1260 with 10000% Accuracy Mod Performs a 1260 point base damage Frenzy skill attack. |
| Uncontained Frenzy VII | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1300 with 10000% Accuracy Mod Performs a 1300 point base damage Frenzy skill attack. |
| Uncontained Frenzy VIII | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1400 with 10000% Accuracy Mod Performs a 1400 point base damage Frenzy skill attack. |
| Uncontained Frenzy IX | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1500 with 10000% Accuracy Mod Performs a 1500 point base damage Frenzy skill attack. |
| Uncontained Frenzy X | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1550 with 10000% Accuracy Mod Performs a 1550 point base damage Frenzy skill attack. |
| Uncontained Frenzy XI | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1600 with 10000% Accuracy Mod Performs a 1600 point base damage Frenzy skill attack. |
| Uncontained Frenzy XII | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1650 with 10000% Accuracy Mod Performs a 1650 point base damage Frenzy skill attack. |
| Uncontained Frenzy XIII | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1700 with 10000% Accuracy Mod Performs a 1700 point base damage Frenzy skill attack. |
| Uncontained Frenzy XIV | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1750 with 10000% Accuracy Mod Performs a 1750 point base damage Frenzy skill attack. |
| Uncontained Frenzy XV | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1800 with 10000% Accuracy Mod Performs a 1800 point base damage Frenzy skill attack. |
| Uncontained Frenzy XVI | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1850 with 10000% Accuracy Mod Performs a 1850 point base damage Frenzy skill attack. |
| Uncontained Frenzy XVII | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1900 with 10000% Accuracy Mod Performs a 1900 point base damage Frenzy skill attack. |
| Uncontained Frenzy XVIII | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 1950 with 10000% Accuracy Mod Performs a 1950 point base damage Frenzy skill attack. |
| Uncontained Frenzy XIX | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 2000 with 10000% Accuracy Mod Performs a 2000 point base damage Frenzy skill attack. |
| Uncontained Frenzy XX | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 2050 with 10000% Accuracy Mod Performs a 2050 point base damage Frenzy skill attack. |
| Uncontained Frenzy XXI | - | - | 0s | Target: Single Resist: Unresistable 1: Frenzy Attack for 2100 with 10000% Accuracy Mod Performs a 2100 point base damage Frenzy skill attack. |
| Untamed Rage XV | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Chance to Double Attack by 50% 2: Decrease Current HP by 1% up to 10000 per tick 3: Cast: Untamed Rage Recursion XV on Fade 4: Increase Melee Haste by 25% (v119) 5: Increase ATK by 370 7: Increase Chance to Hit by 40% Untamed Rage XV, when activated, consumes 1% of your maxium health every 6 seconds to increase your chance to double attack by 50%, overhaste by 25%, attack power by 370, and accuracy by 40%. Triggers Untamed Rage Recursion XV after fading. |
| Vehement Rage VI | - | - | 0s | Target: Self Duration: 36s (6 ticks) 1: Decrease Healing Taken by 10% (v120, Before Crit) 2: Increase Hit Damage by 15% (v185) 3: Increase Min Hit Damage by 45% This ability, when activated, increases your base melee damage by 15% and raises the minimum base damage of your melee hits to be 45 but reduces the effectiveness of incoming instant-duration healing spells by 10% for 36 seconds. Reduces the reuse time of this ability by 1 minute. |
| Armor of Experience II | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 75% 5: Cast: Armor of Experience III on Fade Absorbs 75% of incoming melee damage up to 10 hits and applies Armor of Experience III after fading. |
| Binding Axe VIII | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 30s (5 ticks) Hate: 1 6: Decrease ATK by 430 7: Root 8: Cast: Lingering Wound VIII on Fade Reduces attack by 430 points, roots the bearer in place, and triggers Lingering Wound VIII after fading, which reduces movement speed by 60% and deals 100000 damage every 6 seconds for 36 seconds. |
| Blinded by Fury XV | - | - | 0s | Target: Self Duration: 18s (3 ticks) Hate: 4 1: Cast: Blinded (25% Chance) (v374) 2: Increase Chance of 1 Additional 2H Attacks by 100% 3: Increase Chance of 2 Additional 2H Attacks by 16% 4: Increase Chance to Double Attack by 10000% 7: Decrease Weapon Delay by 15% Reduces your base weapon delay by 15%, grants a 100% chance to double attack, a 100% chance to land one extra hit with 2-handed weapons, and a 16% chance to land a second extra hit with 2-handed weapons. Has a 25% chance to trigger Blinded, leaving you unable to see for 6 seconds. |
| Blood Pact Strike XXXI | - | - | 0s | Target: Single Resist: Magic -500 Recourse: Blood Pact Penance I 1: Decrease Current HP by 9000 Deals 9000 damage to your target and triggers Blood Pact Penance I, consuming 1% of your health. |
| Bloodshield VI | - | - | 0s | Target: Self Duration: 30s (5 ticks) 9: Absorb Melee Damage: 100%, Max Per Hit: 115000, Total: 115000 Absorbs 100% of incoming melee damage up to 115000 total damage. |
| Braxi's Panic X | - | - | 0s | Target: Self Resist: Magic -995, Max Resist Chance: 25% 1: Stun and Fear for 6s up to level 124 Seizes a level 1124 or lower target with fear, leaving them unable to react for 6000 seconds. |
| Axe of Numicia Stun Effect | - | - | 0s | Target: Single Resist: Physical -39 1: Stun for 4s up to level 108 Aims an axe at your opponent's head, briefly stunning targets up to level 108. |
| Axe of Illdaera Dread Effect | - | - | 0s | Target: Single Resist: Physical -28 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 6% An axe slices deeply into your opponent, causing them to take increased damage. |
| Axe of Numicia Stun Effect II | - | - | 0s | Target: Single Resist: Physical -42 1: Stun for 4s up to level 108 Aims an axe at your opponent's head, briefly stunning targets up to level 108. |
| Axe of Illdaera Dread Effect II | - | - | 0s | Target: Single Resist: Physical -34 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 6% An axe slices deeply into your opponent, causing them to take increased damage. |
| Axe of Numicia Stun Effect III | - | - | 0s | Target: Single Resist: Physical -45 1: Stun for 4s up to level 108 Aims an axe at your opponent's head, briefly stunning targets up to level 108. |
| Axe of Illdaera Dread Effect III | - | - | 0s | Target: Single Resist: Physical -40 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 7% An axe slices deeply into your opponent, causing them to take increased damage. |
| Axe of Rekatok Stun Effect | - | - | 0s | Target: Single Resist: Physical -43 1: Stun for 4s up to level 113 Aims an axe at your opponent's head, stunning targets up to level 113 for up to 4 seconds. |
| Axe of Rekatok Stun Effect II | - | - | 0s | Target: Single Resist: Physical -46 1: Stun for 4s up to level 113 Aims an axe at your opponent's head, stunning targets up to level 113 for up to 4 seconds. |
| Axe of Rekatok Stun Effect III | - | - | 0s | Target: Single Resist: Physical -50 1: Stun for 4s up to level 113 Aims an axe at your opponent's head, stunning targets up to level 113 for up to 4 seconds. |
| Overpowering Frenzy Effect | - | - | 0s | Target: Single Resist: Unresistable Duration: 18s (3 ticks) 9: Increase Frenzy Damage Taken by 25% 10: Increase Throwing Damage Taken by 25% Creates a weakness against Frenzy and Throwing attacks. |
| Rallosian Vengeance | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 281 with 315% Accuracy Mod 2: 2H Slash Attack for 239 with 400% Accuracy Mod 3: 2H Slash Attack for 203 with 500% Accuracy Mod
|
| Axe of Rallos Stun Effect | - | - | 0s | Target: Single Resist: Physical -30 Hate: -224 1: Stun for 4s up to level 88 Aims an axe of the destroyer at your opponent's head, briefly stunning them. |
| Axe of Rallos Hate Reduction Effect | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 600 Throws an axe of the destroyer wildly, briefly distracting your opponent. |
| Axe of Rallos Dread Effect | - | - | 0s | Target: Single Resist: Physical -30 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 5% An axe slices deeply into your opponent, causing them to take increased damage. |
| Rallosian Vengeance II | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 309 with 315% Accuracy Mod 2: 2H Slash Attack for 263 with 400% Accuracy Mod 3: 2H Slash Attack for 224 with 500% Accuracy Mod
|
| Axe of Rallos Stun Effect | - | - | 0s | Target: Single Resist: Physical -37 Hate: -268 1: Stun for 4s up to level 88 Aims an axe of the destroyer at your opponent's head, briefly stunning them. |
| Axe of Rallos Hate Reduction Effect II | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 600 Throws an axe of the destroyer wildly, briefly distracting your opponent. |
| Axe of Rallos Dread Effect III | - | - | 0s | Target: Single Resist: Physical -44 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 5% An axe slices deeply into your opponent, causing them to take increased damage. |
| Rallosian Vengeance III | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 340 with 315% Accuracy Mod 2: 2H Slash Attack for 289 with 400% Accuracy Mod 3: 2H Slash Attack for 246 with 500% Accuracy Mod
|
| Axe of Rallos Stun Effect | - | - | 0s | Target: Single Resist: Physical -44 Hate: -295 1: Stun for 4s up to level 88 Aims an axe of the destroyer at your opponent's head, briefly stunning them. |
| Axe of Rallos Hate Reduction Effect III | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 600 Throws an axe of the destroyer wildly, briefly distracting your opponent. |
| Graster's Vengeance | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 295 with 315% Accuracy Mod 2: 2H Slash Attack for 251 with 400% Accuracy Mod 3: 2H Slash Attack for 213 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Graster Stun Effect | - | - | 0s | Target: Single Resist: Physical -28 1: Stun for 4s up to level 93 Aims an axe of the savage at your opponent's head, briefly stunning them. |
| Axe of Graster Hate Reduction Effect | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 660 Throws an axe of the savage wildly, briefly distracting your opponent. |
| Axe of Graster Dread Effect | - | - | 0s | Target: Single Resist: Physical -28 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 5% An axe slices deeply into your opponent, causing them to take increased damage. |
| Graster's Vengeance II | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 334 with 315% Accuracy Mod 2: 2H Slash Attack for 284 with 400% Accuracy Mod 3: 2H Slash Attack for 242 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Graster Stun Effect II | - | - | 0s | Target: Single Resist: Physical -34 1: Stun for 4s up to level 93 Aims an axe of the savage at your opponent's head, briefly stunning them. |
| Axe of Graster Hate Reduction Effect II | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 660 Throws an axe of the savage wildly, briefly distracting your opponent. |
| Axe of Graster Dread Effect II | - | - | 0s | Target: Single Resist: Physical -34 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 5% An axe slices deeply into your opponent, causing them to take increased damage. |
| Graster's Vengeance III | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 389 with 315% Accuracy Mod 2: 2H Slash Attack for 330 with 400% Accuracy Mod 3: 2H Slash Attack for 281 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Graster Stun Effect III | - | - | 0s | Target: Single Resist: Physical -40 1: Stun for 4s up to level 93 Aims an axe of the savage at your opponent's head, briefly stunning them. |
| Axe of Graster Hate Reduction Effect III | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 660 Throws an axe of the savage wildly, briefly distracting your opponent. |
| Axe of Graster Dread Effect III | - | - | 0s | Target: Single Resist: Physical -40 Duration: 18s (3 ticks) Max Hits: 100 Incoming Hit Successes 1: Increase Hit Damage Taken by 6% An axe slices deeply into your opponent, causing them to take increased damage. |
| Illdaera's Vengeance | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 428 with 315% Accuracy Mod 2: 2H Slash Attack for 363 with 400% Accuracy Mod 3: 2H Slash Attack for 309 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Illdaera Stun Effect | - | - | 0s | Target: Single Resist: Physical -28 1: Stun for 4s up to level 98 Aims an axe of the sunderer at your opponent's head, briefly stunning them. |
| Axe of Illdaera Jolt Effect | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 760 Throws an axe of the sunderer wildly, briefly distracting your opponent. |
| Illdaera's Vengeance II | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 449 with 315% Accuracy Mod 2: 2H Slash Attack for 381 with 400% Accuracy Mod 3: 2H Slash Attack for 324 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Illdaera Stun Effect II | - | - | 0s | Target: Single Resist: Physical -34 1: Stun for 4s up to level 98 Aims an axe of the sunderer at your opponent's head, briefly stunning them. |
| Axe of Illdaera Jolt Effect II | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 760 Throws an axe of the sunderer wildly, briefly distracting your opponent. |
| Illdaera's Vengeance III | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 471 with 315% Accuracy Mod 2: 2H Slash Attack for 400 with 400% Accuracy Mod 3: 2H Slash Attack for 340 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Illdaera Stun Effect III | - | - | 0s | Target: Single Resist: Physical -40 1: Stun for 4s up to level 98 Aims an axe of the sunderer at your opponent's head, briefly stunning them. |
| Axe of Illdaera Jolt Effect III | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 760 Throws an axe of the sunderer wildly, briefly distracting your opponent. |
| Zurel's Vengeance | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 495 with 315% Accuracy Mod 2: 2H Slash Attack for 420 with 400% Accuracy Mod 3: 2H Slash Attack for 357 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Zurel Stun Effect | - | - | 0s | Target: Single Resist: Physical -28 1: Stun for 4s up to level 103 Aims an axe at your opponent's head, briefly stunning targets up to level 103. |
| Axe of Zurel Jolt Effect | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 836 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0. |
| Zurel's Vengeance II | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 517 with 315% Accuracy Mod 2: 2H Slash Attack for 439 with 400% Accuracy Mod 3: 2H Slash Attack for 373 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Zurel Stun Effect II | - | - | 0s | Target: Single Resist: Physical -34 1: Stun for 4s up to level 103 Aims an axe at your opponent's head, briefly stunning targets up to level 103. |
| Axe of Zurel Jolt Effect II | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 878 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0. |
| Zurel's Vengeance III | - | - | 0s | Target: Single Resist: Unresistable 1: 2H Slash Attack for 540 with 315% Accuracy Mod 2: 2H Slash Attack for 459 with 400% Accuracy Mod 3: 2H Slash Attack for 390 with 500% Accuracy Mod Strikes your opponent with a flurry of axes, damaging them and applying an additional detrimental effect. |
| Axe of Zurel Stun Effect III | - | - | 0s | Target: Single Resist: Physical -40 1: Stun for 4s up to level 103 Aims an axe at your opponent's head, briefly stunning targets up to level 103. |
| Axe of Zurel Jolt Effect III | - | - | 0s | Target: Single Resist: Unresistable 3: Decrease Hate by 922 Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0. |
| Battle Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Battle Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Battle Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Battle Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Combat Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Combat Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Combat Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fighting Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fighting Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fighting Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Steel Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Steel Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Steel Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fearless Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fearless Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fearless Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Stormwild Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Stormwild Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Stormwild Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Torrid Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -50 Recourse: Torrid Frenzy 1: Decrease Current HP by 2746 Deals 2746 damage to your target and refreshes Torrid Frenzy. |
| Torrid Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -53 Recourse: Torrid Frenzy Rk. II 1: Decrease Current HP by 2883 Deals 2883 damage to your target and refreshes Torrid Frenzy Rk. II. |
| Torrid Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -56 Recourse: Torrid Frenzy Rk. III 1: Decrease Current HP by 3027 Deals 3027 damage to your target and refreshes Torrid Frenzy Rk. III. |
| Restless Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -50 Recourse: Restless Frenzy 1: Decrease Current HP by 3330 Deals 3330 damage to your target and refreshes Restless Frenzy. |
| Restless Frenzy Strike Rk. II | - | - | 0s | Target: Single Resist: Physical -53 Recourse: Restless Frenzy Rk. II 1: Decrease Current HP by 3497 Deals 3497 damage to your target and refreshes Restless Frenzy Rk. II. |
| Restless Frenzy Strike Rk. III | - | - | 0s | Target: Single Resist: Physical -56 Recourse: Restless Frenzy Rk. III 1: Decrease Current HP by 3672 Deals 3672 damage to your target and refreshes Restless Frenzy Rk. III. |
| Blinding Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -58 Recourse: Blinding Frenzy 1: Decrease Current HP by 4039 Deals 4039 damage to your target and refreshes Blinding Frenzy. |
| Blinding Frenzy Strike Rk. II | - | - | 0s | Target: Single Resist: Physical -61 Recourse: Blinding Frenzy Rk. II 1: Decrease Current HP by 4241 Deals 4241 damage to your target and refreshes Blinding Frenzy Rk. II. |
| Blinding Frenzy Strike Rk. III | - | - | 0s | Target: Single Resist: Physical -64 Recourse: Blinding Frenzy Rk. III 1: Decrease Current HP by 4453 Deals 4453 damage to your target and refreshes Blinding Frenzy Rk. III. |
| Desperate Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -67 Recourse: Desperate Frenzy 1: Decrease Current HP by 6101 Deals 6101 damage to your target and refreshes Desperate Frenzy. |
| Desperate Frenzy Strike Rk. II | - | - | 0s | Target: Single Resist: Physical -70 Recourse: Desperate Frenzy Rk. II 1: Decrease Current HP by 6345 Deals 6345 damage to your target and refreshes Desperate Frenzy Rk. II. |
| Desperate Frenzy Strike Rk. III | - | - | 0s | Target: Single Resist: Physical -74 Recourse: Desperate Frenzy Rk. III 1: Decrease Current HP by 6599 Deals 6599 damage to your target and refreshes Desperate Frenzy Rk. III. |
| Intimidation II | - | - | 0s | Target: Single Resist: Magic -1000 Hate: 200 1: Stun and Fear for 10s up to level + 3 Seizes a target that is 3 or fewer levels higher than the caster with fear leaving them unable to react for 10000 seconds. |
| Juggernaut Form | - | - | 1.5s | Target: Self Duration: 30s (5 ticks) 6: Illusion: Golem (5) Changes your appearance to that of a living golem. |
| Savage Spirit Penance | - | - | 0s | Target: Self 1: Decrease Current HP by 25% up to 200000 Consumes 25% of your health. |
| Screaming Fury II | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Decrease Weapon Delay by 13% Reduces your base weapon delay by 13%. |
| Evader's Temporary Sanctuary | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Sanctuary Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect. |
| Juggernaut's Weakening IV | - | - | 0s | Target: Single Resist: Unresistable Duration: 30s (5 ticks) 1: Decrease Chance to Hit by 25% 2: Decrease STR by 80 3: Decrease ATK by 100 Reduces melee accuracy by 25%, strength by 80 points, and attack power by 100 points. |
| Mental Corruption Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 100
|
| Mental Horror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 150
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Terror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 156 Steals up to 156 mana from your target. |
| Mental Terror Recourse II | - | - | 0s | Target: Self 1: Increase Current Mana by 164 Steals up to 164 mana from your target. |
| Mental Terror Recourse III | - | - | 0s | Target: Self 1: Increase Current Mana by 172 Steals up to 172 mana from your target. |
| Untamed Rage Recursion XV | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Increase Chance to Double Attack by 50% 2: Decrease Current HP by 1% up to 10000 per tick 3: Add Melee Proc: Untamed Rage Recursion XV with 35% Rate Mod 4: Increase Melee Haste by 25% (v119) 5: Increase ATK by 370 7: Increase Chance to Hit by 40% Consumes 1% of your maxium health every 6 seconds to increase your chance to double attack by 50%, overhaste by 25%, attack power by 370, and accuracy by 40%. Grants your melee attacks a chance (with a 35% bonus) to refresh Untamed Rage Recursion XV. |
| Armor of Experience III | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 50% 5: Cast: Armor of Experience IV on Fade Absorbs 50% of incoming melee damage up to 10 hits and applies Armor of Experience IV after fading. |
| Lingering Wound VIII | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 36s (6 ticks) 1: Decrease Current HP by 100000 per tick 2: Decrease Movement Speed by 60% Reduces movement speed by 60% and deals 100000 damage every 6 seconds. |
| Blinded | - | - | 0s | Target: Self Duration: 6s (1 ticks) 1: Blind Leaves you unable to see. |
| Blood Pact Penance I | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Current HP by 1% up to 1000000 Consumes 1% of your health. |
| Battle Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Battle Frenzy Effect 1: Decrease Current HP by 660 Instant Duration. |
| Battle Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Battle Frenzy Effect II 1: Decrease Current HP by 750 Instant Duration. |
| Battle Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Battle Frenzy Effect III 1: Decrease Current HP by 810 Instant Duration. |
| Combat Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Combat Frenzy Effect 1: Decrease Current HP by 825 Instant Duration. |
| Combat Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Combat Frenzy Effect II 1: Decrease Current HP by 938 Instant Duration. |
| Combat Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Combat Frenzy Effect III 1: Decrease Current HP by 1094 Instant Duration. |
| Fighting Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fighting Frenzy Effect 1: Decrease Current HP by 1090 Instant Duration. |
| Fighting Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fighting Frenzy Effect II 1: Decrease Current HP by 1264 Instant Duration. |
| Fighting Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fighting Frenzy Effect III 1: Decrease Current HP by 1480 Instant Duration. |
| Steel Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Steel Frenzy Effect 1: Decrease Current HP by 1628 Instant Duration. |
| Steel Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Steel Frenzy Effect II 1: Decrease Current HP by 1709 Instant Duration. |
| Steel Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Steel Frenzy Effect III 1: Decrease Current HP by 1794 Instant Duration. |
| Fearless Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fearless Frenzy Effect 1: Decrease Current HP by 1955 Instant Duration. |
| Fearless Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fearless Frenzy Effect II 1: Decrease Current HP by 2053 Instant Duration. |
| Fearless Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fearless Frenzy Effect III 1: Decrease Current HP by 2156 Instant Duration. |
| Stormwild Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -45 Recourse: Stormwild Frenzy Effect 1: Decrease Current HP by 2264 Deals 2264 damage to your target. |
| Stormwild Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -48 Recourse: Stormwild Frenzy Effect II 1: Decrease Current HP by 2377 Deals 2377 damage to your target. |
| Stormwild Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -51 Recourse: Stormwild Frenzy Effect III 1: Decrease Current HP by 2496 Deals 2496 damage to your target. |
| Armor of Experience IV | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 25% Absorbs 25% of incoming melee damage up to 10 hits. |
AA list updated November 2024 (thank you Szilent).