Berserker AA List

173 results (costing 41138 AA points).

/alt actNameLevelCostRecastEffects
Adamant Will (5)115 ToV30 / 75-1: Increase Chance to Resist Charm Effects by 5%
This passive ability grants you an additional #1% chance to resist charm spells.
643Agony of Absolution (9)105 TDS12 / 6914m T71Cast: Agony of Absolution I
*@%N, when activated, instantly consumes *@#2% of your maximum health to cure you of up to *@#1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).
Reduces the reuse time of this ability by 2 minutes.
2000Armor of Experience (1)1 EQ0 / 020h T33Cast: Armor of Experience I
*@%N, when activated, reduces incoming melee damage in 4 phases, each lasting for *@%L incoming melee hits or *@%Z.
*@%N absorbs *@#3% of incoming melee damage.
*@*#5%N absorbs *@*#5#3% of incoming melee damage.
*@*#5*#5%N absorbs *@*#5*#5#3% of incoming melee damage.
*@*#5*#5*#5%N absorbs *@*#5*#5*#5#3% of incoming melee damage.
Armor of Wisdom (40)115 ToV30 / 686-1: Increase AC by 161 (Raw=2145)
This passive ability increases your armor class by #1 points.
Axemaker's Efficiency (5)70 DoD5 / 25-1: Decrease Chance of Using Reagent by 50%
2: Limit Effect: Summon Item
3: Limit Type: Include Combat Skills
This passive ability provides a 50% chance to not consume reagents when summoning axes.
Baking Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Baking Combine by 50%
2: Increase Baking Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
611Battle Leap (14)115 ToV25 / 16020s T13Cast: Battle Leap X
*@%N, when activated, causes you to leap approximately *@$1 feet in front of your target, stunning a level *@@2 or lower creature for *@#2 second, and blesses you with *@*%R%N, which permanently increases your base melee damage by *@*%R#5%.
Battle Ready (4)65 HoT7 / 22-1: Increase Bandolier Slots by 8
This passive ability increases the number of save slots in your bandolier window by #1.
642Binding Axe (9)115 ToV25 / 14960s T70Cast: Binding Axe Strike VI
*@%N, when activated, strikes your target with a *@%S skill attack with a base damage of *@#1 and triggers *@*$2%N which reduces their attack power by *@*$2#6 points, roots them in place for *@*$2%Z, then triggers *@*$2*#8%N after fading.*@*$2*#8%N reduces the target's movement speed by *@*$2*#8#2% and deals *@*$2*#8#1 damage every 6 seconds for *@*$2*#8%Z.
Blacksmithing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Blacksmithing Combine by 50%
2: Increase Blacksmithing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Blessing of the Devoted (1)1 EQ0 / 0-1: Reduce Lesson of the Devoted Timer by 5h
2: Reduce Infusion of the Faithful Timer by 5h
3: Reduce Chaotic Jester Timer by 5h
4: Reduce Expedient Recovery Timer by 41h
5: Reduce Steadfast Servant Timer by 5h
6: Reduce Staunch Recovery Timer by 17h
7: Reduce Intensity of the Resolute Timer by 60m
8: Reduce Throne of Heroes Timer by 18m
9: Reduce Summon Personal Tribute Master Timer by 5h
10: Reduce Summon Resupply Agent Timer by 5h
11: Reduce Summon Clockwork Banker Timer by 5h
12: Reduce Summon Permutation Peddler Timer by 5h
13: Reduce Armor of Experience Timer by 5h
This passive ability reduces the reuse time of the following abilities by 25%:
*6880%N
*6881%N
*6882%N
*6883%N
*6884%N
*6885%N
*6886%N
*9177%N
*7619%N
*16995%N
*16601%N
*21815%N
*27673%N
610Blinding Fury (15)115 ToV30 / 26510m T7Cast: Blinding Fury XV
*@%N, when activated, grants your melee attacks a chance (with a *@$4% bonus) to trigger *@*#4%N and increases your attack power by *@#9 points for *@%Z.
*@*#4%N reduces your base weapon delay by *@*#4#7%, grants a 100% chance to double attack, a *@*#4#2% chance to land one extra hit with 2-handed weapons, and a *@*#4#3% chance to land a second extra hit with 2-handed weapons for *@*#4%Z but has a *@*#4#1% chance to apply *@*#4*$1%n, leaving you unable to see for *@*#4*$1%z.
Blood Absorption (1)105 TBM40 / 40-1: Return 1% of Melee Damage as HP
This passive ability allows you to absorb 1% of the melee damage you deal to your current target as health.
387Blood Pact (36)115 ToV30 / 55210m T4Cast: Blood Pact XXXI
*@%N, when activated, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N for *@%Z.
*@*#1%N consumes *@*#1*%R#1% of your health and deals *@*#1#1 damage to your target.
1141Blood Sustenance (4)105 TBM40 / 10015m T16Cast: Blood Sustenance IV
This ability, when activated, allows you to absorb 50% of the melee damage you deal to your current target as health for 24 seconds.
Bloodfury (6)115 ToV20 / 701sCast: Bloodfury VI
*@%N, when activated, consumes *@#1 health then *@#2 health after *@%Z to allow you to activate abilities that require you to be at reduced health then blesses you with *@*#3%N after fading, which absorbs *@*#3#9% of incoming melee damage up to *@*#3@9 total damage for *@*#3%Z.
Blur of Axes (60)115 ToV50 / 1217-1: Increase Frenzy Damage Bonus by 7500
This passive ability increases the minimum damage of your Frenzy attacks by #1 points.
1013Braxi's Howl (7)115 ToV30 / 16460s T63Cast: Braxi's Howl VII
*@%N, when activated, increases the damage up to *@%T opponents within a *@%J foot radius take from melee attacks by *@#6% for up to *@%L hits for *@%Z and has a *@#2% chance to trigger *@*$2%N which seizes a level *@*$2@1 or lower target with fear, leaving them unable to react for *@*$2#1 seconds.
Brewing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Brewing Combine by 50%
2: Increase Brewing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Burst of Power (96)115 ToV40 / 1570-1: Increase Chance to Flurry by 37%
2: Increase Chance to Double Attack by 24%
3: Increase Chance of Additional 2H Attack by 65% (1)
4: Increase Triple Attack Skill Cap by 215
5: Increase Chance of Additional Primary 1H Attack by 15% (1)
6: Increase Chance of Additional Secondary 1H Attack by 15% (1)
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #2%, performing one additional hit with a 2-handed weapon when double attacking by #3% or with 1-handed weapons in your primary and secondary hand by #5%, your triple attack skill cap by #4 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #1%.
483Chaotic Jester (1)1 EQ0 / 020h T25Cast: Chaotic Jester
*@%N, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone.
The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet:
*@*#2%N - Instantly restores *@*#2#1 health.

*@*$2%N - Instantly restores *@*$2#1 mana and endurance.

Bristlebane's Diminution - Shrinks the target down to 3 feet tall.

Bristlebane's Expansion - Grows the target up to 9 feet tall.

Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.

Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned!
Bristlebane's Bread, when activated blesses the target with *@*#3%N or curses them with *@*$3%N.
Bristlebane's Wine blesses the target with *@*#4%N or curses them with *@*$4%N.

Bristlebane's Celebration - Performs a dazzling display of fireworks.

Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy.
Combat Agility (74)115 ToV30 / 1037-1: Increase Chance to Avoid Melee by 95%
This passive ability increases your melee avoidance by #1%.
Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill.
Combat Fury (19)110 RoS40 / 210-1: Increase Chance to Critical Hit by 255%
This passive ability increases your chance of performing a critical melee (or throwing) hit with all skills by 255%.
Combat Stability (83)115 ToV25 / 1072-1: Increase AC Soft Cap by 110%
This passive ability increases the armor class soft cap of your class by #1%.
The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
Combatant's Research (13)105 EoK65 / 455-1: Decrease Chance to Fail Research Combine by 50%
2: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
1253Communion of Blood (5)115 ToV30 / 11410m T64Cast: Communion of Blood V
*@%N, when activated, consumes *@#1 health to restore *@#3 endurance then increases your endurance regeneration by *@#2 points for *@%Z but will break early if you take any offensive action.
Companion's Discipline (1)70 EoK30 / 30-1: Enable Pet Ability: 34
2: Enable Pet Ability: 35
This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window.
Swarm and Qswarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.
Concentration (4)100 RoS9 / 27-1: Increase Chance to Channel Item Procs by 167%
This passive ability reduces the chance that taking melee damage will interrupt your spell casting when activating items by 40%.
Deadly Aim (15)105 EoK32 / 261-1: Increase Throwing Accuracy by 500
This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 500 points.
Death's Refusal (5)105 TBL60 / 141-1: Increase Chance to Trigger Divine Intervention by 8%
This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 8%.
Decapitation (15)115 ToV35 / 285-1: Add 2H Blunt Proc (1.5% Chance)
2: Add 2H Slash Proc (1.5% Chance)
3: Add Throwing Proc (1.5% Chance)
4: Add 2H Pierce Proc (1.5% Chance)
5: Add Frenzy Proc (1.5% Chance)
Cast: Decapitation XV
This passive ability grants your melee, Throwing, and Frenzy attacks a #1% chance deal *@#1 damage to level *@#2 and lower NPC targets.
Delay Death (70)115 ToV25 / 765-1: Increase Max Negative HP by 15000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by #1 points.
373Desperation (4)115 ToV40 / 10720m T5Cast: Desperation III
*@%N, when activated, increases your overhaste by *@#1% and your chance to land a second additional hit with a 2-handed weapon by *@#2% for *@%Z.
Discordant Defiance (25)106 RoS10 / 175-1: Increase Magic Resist Cap by 125
2: Increase Cold Resist Cap by 125
3: Increase Fire Resist Cap by 125
4: Increase Poison Resist Cap by 125
5: Increase Disease Resist Cap by 125
This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points.
Distraction Attack: Enabled (60)115 ToV0 / 5221s1: Add Melee Proc: Distracting Strike XXX
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance to trigger *#1%N, which reduces your target's hatred for you by *#1#1 points then by *#1#2% of their total hatred for you.
Double Riposte (6)64 PoP3 / 27-1: Increase Chance to Double Riposte by 30%
This passive ability grants you a 30% chance to perform a double riposte.
1142Drawn to Blood (1)71 TBM5 / 55s T17Cast: Drawn to Blood
This ability, when activated, gravitates you toward your target if you are under the effects of Blinding Fury or Frenzied Resolve.
This ability cannot be used if you are afflicted by a detrimental root, snare, or gravitate spell.
Empowered Ingenuity (13)114 ToV60 / 480-1: Increase Critical Nuke Damage by 115% of Base Damage
2: Increase Critical DoT Damage by 115% of Base Damage
This passive ability increases the damage dealt by your critical direct damage and damage over time spells by #1%.
Energetic Attunement (25)105 EoK8 / 140-1: Increase HP Regen Cap by 25
This passive ability increases the maximum that your health regeneration can be increased with items by 25 points.
Enhanced Aggression (60)110 RoS12 / 661-1: Increase ATK Cap by 600
This passive ability increases the maximum amount of attack you can gain from items by 600 points.
Enhanced Reformation (45)106 TBL25 / 840-1: Increase Endurance Regen Cap by 45
2: Increase Current Endurance by 45 per tick
This passive ability increases your endurance regeneration and the maximum that your endurance regeneration can be raised with items by 45 points.
Essence of the Dragon (2)100 EoK0 / 0-1: Block Next Spell
2: Limit Spell: Gust of Atrebe
3: Limit Spell: Aura of the Kar`Zok
4: Limit Spell: Aura of Kor-Sha
5: Limit Class: ALL
6: Limit Type: Include Non-Focusable
The essence of the Kar`Zok is in your blood.
This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.

Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability.
Everburn (14)115 ToV60 / 402-1: Increase Frenzy Damage by 40% (v185)
This passive ability increases the base damage of your Frenzy attacks by #1%.
484Expedient Recovery (1)1 EQ0 / 0164h T26Cast: Expedient Recovery
*@%N, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected.
Extended Havoc (12)105 EoK26 / 182-1: Increase Duration by 540s
2: Limit Spells: Cry Havoc
3: Limit Spells: Cry Carnage
This passive ability extends the duration of your Cry Havoc and Cry Carnage combat abilities by 9 minutes.
Extended Ingenuity (8)105 EoK65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, MNK, BRD, ROG, BER
6: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Eyes Wide Open (8)1 UF0 / 0-1: Increase Extended Target Window Slots by 8
This passive ability increases the capacity of your extended target window by 8 slots.
Finishing Blow (38)115 ToV15 / 359-1: Add Finishing Blow Proc with up to 235000 Damage (90% Chance)
2: Limit Finishing Blow Level: 107
This passive ability grants your critical melee attacks a #1% chance to deal $1 damage to level #2 and lower NPC targets with $2% or less health.
First Aid (18)75 TSS3 / 57-1: Increase Bandage Amount by 325%
2: Increase Bandage HP Cap by 30%
This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 325%.
Fishing Mastery (13)105 EoK65 / 455-1: Decrease Chance to Fail Fishing Combine by 50%
2: Increase Fishing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Fletching Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Fletching Combine by 50%
2: Increase Fletching Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Focus: Arcslice (7)115 ToV45 / 260-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Arcslice
3: Limit Spells: Arcsteel
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.
Focus: Axe of the Aeons (8)115 ToV100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Axe of the Aeons
3: Limit Spells: Axe of Numicia
4: Limit Spells: Axe of Rekatok
5: Limit Spells: Axe of Empyr
6: Limit Spells: Axe of Derakor
7: Increase Base Spell Effectiveness by 1000%
8: Limit Spells: Axe of Numicia Jolt Effect
9: Limit Spells: Axe of Rekatok Jolt Effect
This passive ability increases the base damage of your Axe of the Aeons and Axe of Numicia lines of combat abilities by #1% and the effectiveness of *#8+G and *#9+G by #7%.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Focus: Demolishing Axe Throw (8)115 ToV100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Demolishing Axe Throw
3: Limit Spells: Mangling Axe Throw
4: Limit Spells: Vindicating Axe Throw
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Demolishing Frenzy (8)115 ToV100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Demolishing Frenzy
3: Limit Spells: Mangling Frenzy
4: Limit Spells: Vindicating Frenzy
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Demolishing Volley (8)115 ToV100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Demolishing Volley
3: Limit Spells: Mangling Volley
4: Limit Spells: Vindicating Volley
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Jarring Smite (8)115 ToV100 / 530-1: Increase Base Spell Effectiveness by 175%
2: Limit Spells: Jarring Smite
3: Limit Spells: Jarring Jolt
4: Limit Spells: Jarring Shock
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Kick in the Shins (8)115 ToV100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Kick in the Shins
3: Limit Spells: Sucker Punch
4: Limit Spells: Rabbit Punch
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Vicious Cyclone (8)115 ToV100 / 600-1: Increase Spell Damage by 70% (v302, Before Crit)
2: Limit Spells: Vicious Cyclone
3: Limit Spells: Vicious Cycle
4: Limit Spells: Vicious Revolution
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
379Focused Furious Rampage (2)100 RoF15 / 2720m T11Cast: Focused Furious Rampage II
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 48 seconds.
Foraging (11)105 EoK32 / 188-1: Increase Forage Skill Cap by 100
2: Decrease Forage Timer by 50s
This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds.
Frenzied Axe of Rallos (13)115 ToV60 / 481-1: Cast: Frenzied Axe VII on Spell Use (30% Chance)
2: Limit Spells: Axe of Rallos
3: Limit Spells: Axe of Graster
4: Limit Spells: Axe of Illdaera
5: Limit Spells: Axe of Zurel
6: Limit Spells: Axe of Numicia
7: Limit Spells: Axe of Rekatok
This passive ability grants the following combat ability lines a #1% chance to trigger *$1%N, an additional 2-Hand Slashing skill attack with a base damage of *$1#1:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Frenzied Return Strike (8)100 TBL25 / 89-1: Increase Chance of Additional Riposte with Frenzy by 85%
2: Increase Chance to Riposte by 4%
This passive ability increases your chance to riposte incoming attacks by 4% and grants an 85% chance to frenzy when performing a riposte.
Frenzied Volley (23)115 ToV50 / 722-1: Cast: Frenzied Volley XXIII on Spell Use (60% Chance)
2: Limit Casting Skill: Throwing
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit: No Triggered Spells
6: Cast: Frenzied Volley XXIII on Spell Use (20% Chance)
7: Limit Casting Skill: Throwing
8: Limit Max Level: 253 (lose 100% per level)
9: Limit Effect: Skill Attack
10: Limit: No Triggered Spells
11: Add Throwing Proc (6% Chance)
Cast: Frenzied Volley XXIII
This passive ability grants your Rage Volley and Demolishing Axe Throw lines of combat abilities a #1% and another #6% chance as well as your throwing attacks a #11% chance to strike your opponent with *$1%N, an additional throwing skill attack with a base damage of *$1#1.
3899Furious Leap (5)86 HoT6 / 2020s T10Cast: Furious Leap I
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 5 seconds.
1251Furious Rampage (2)100 RoF15 / 2720m T11Cast: Furious Rampage II
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds.
Opponents other than your primary target will be hit for 15% of your standard melee damage.
Fury's Synergy (12)115 ToV200 / 1400-1: Cast: Fury's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Vindicating Frenzy
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases their chance of landling a crippling blow by *$1#3% for *$1%Z
General Sturdiness (65)115 ToV25 / 695-1: Increase Max HP by 20000
This passive ability increases your maximum health by #1 points.
5403Glyph of Angry Thoughts (100-114) (1)100 RoF20 / 205m T31Cast: Glyph of Angry Thoughts IV
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5404Glyph of Angry Thoughts (115+) (1)115 ToV25 / 255m T31Cast: Glyph of Angry Thoughts V
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
5400Glyph of Angry Thoughts (65-69) (1)65 PoP10 / 105m T31Cast: Glyph of Angry Thoughts I
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5401Glyph of Angry Thoughts (70-84) (1)70 OoW12 / 125m T31Cast: Glyph of Angry Thoughts II
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5402Glyph of Angry Thoughts (85-99) (1)85 SoD15 / 155m T31Cast: Glyph of Angry Thoughts III
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5203Glyph of Arcane Secrets (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Arcane Secrets IV
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5204Glyph of Arcane Secrets (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Arcane Secrets V
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
5200Glyph of Arcane Secrets (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Arcane Secrets I
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5201Glyph of Arcane Secrets (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Arcane Secrets II
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5202Glyph of Arcane Secrets (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Arcane Secrets III
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5303Glyph of Destruction (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Destruction IV
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5304Glyph of Destruction (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Destruction V
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
5300Glyph of Destruction (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Destruction I
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5301Glyph of Destruction (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Destruction II
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5302Glyph of Destruction (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Destruction III
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5103Glyph of Dragon Scales (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Dragon Scales IV
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5104Glyph of Dragon Scales (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Dragon Scales V
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
5100Glyph of Dragon Scales (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Dragon Scales I
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5101Glyph of Dragon Scales (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Dragon Scales II
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5102Glyph of Dragon Scales (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Dragon Scales III
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
Glyph of Fireworks I (1)51 SoL25 / 251sCast: Greater Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool!
Glyph of Fireworks II (1)51 TDS100 / 1001sCast: Exceptional Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best!
Hardy Endurance (41)115 ToV25 / 625-1: Increase Max Endurance by 7500
This passive ability increases your maximum endurance by #1 points.
574Harmonic Dissonance (1)68 SoL0 / 015m T21Cast: Alter Plane: Theater of Blood
This ability, when activated, transports you to the Theater of Blood.
Hastened Battle Focus Discipline (10)105 EoK40 / 122-1: Reduce Timer by 25m
2: Limit Spell: Battle Focus Discipline
This passive ability reduces the reuse time of your Battle Focus discipline by 25 minutes.
Hastened Battle Frenzy (10)105 EoK40 / 126-1: Reduce Timer by 5m
2: Limit Spells: Battle Frenzy
3: Limit Spells: Combat Frenzy
4: Limit Spells: Fighting Frenzy
5: Limit Spells: Steel Frenzy
6: Limit Spells: Fearless Frenzy
7: Limit Spells: Stormwild Frenzy
8: Limit Spells: Torrid Frenzy
9: Limit Spells: Restless Frenzy
This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
Hastened Reckless Discipline (10)105 EoK40 / 122-1: Reduce Timer by 20m
2: Limit Spell: Reckless Discipline
This passive ability reduces the reuse time of your Reckless discipline by 20 minutes.
Hastened Summon Axes (3)73 SoF2 / 6-1: Reduce Timer by 3s
2: Limit Spell Class: Type 7
3: Limit Spell Subclass: 35
4: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the reuse time of your axe summoning combat abilities by 3 seconds.
Heightened Endurance (40)110 TBL15 / 338-1: Increase Current Endurance by 55 per tick
This passive ability increases your endurance regeneration by 55 points.
Improved Berserking Discipline (6)105 EoK35 / 113-1: Reduce Timer by 7.5m
2: Limit Spells: Blind Rage Discipline
3: Limit Spells: Berserking Discipline
4: Limit Spells: Brutal Discipline
5: Limit Spells: Sundering Discipline
6: Increase Duration by 18s
7: Limit Spells: Blind Rage Discipline
8: Limit Spells: Berserking Discipline
9: Limit Spells: Brutal Discipline
10: Limit Spells: Sundering Discipline
This passive ability reduces the reuse time of your Berserking line of disciplines by 7 minutes 30 seconds and extends its duration by 18 seconds.
Improved Cleaving Acrimony Discipline (5)105 EoK35 / 119-1: Reduce Timer by 3m
2: Limit Spells: Cleaving Acrimony Discipline
3: Increase Duration by 12s
4: Limit Spells: Cleaving Acrimony Discipline
This passive ability reduces the reuse time of your Cleaving Acrimony discipline by 3 minutes and extends its duration by 12 seconds.
Improved Recovery (8)115 ToV35 / 146-1: Increase Healing Taken by 15% (v393)
2: Limit Max Duration: 0s
3: Limit Class: ALL
This passive ability increases the effectiveness of incoming instant duration healing spells by #1%.
Improved War Cry (8)105 EoK40 / 96-1: Reduce Timer by 15m
2: Limit Spell: Battle Cry
3: Limit Spell: War Cry
4: Limit Spell: Battle Cry of Dravel
5: Limit Spell: War Cry of Dravel
6: Limit Spell: Battle Cry of the Mastruq
7: Limit Spell: Ancient: Cry of Chaos
8: Increase Spell Duration by 100%
9: Limit Spell: Battle Cry
10: Limit Spell: War Cry
11: Limit Spell: Battle Cry of Dravel
12: Limit Spell: War Cry of Dravel
13: Limit Spell: Battle Cry of the Mastruq
14: Limit Spell: Ancient: Cry of Chaos
This passive ability reduces the reuse time of your War Cry line of combat abilities by 15 minutes and extends its duration by 100%.
482Infusion of the Faithful (1)1 EQ0 / 020h T24Cast: Infusion of the Faithful
*@%N, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by *@#6 points, and your movement speed by *@#7% for *@%Z.
Ingenuity (20)110 RoS20 / 229-1: Increase Chance to Critical Nuke by 35%
2: Increase Chance to Critical DoT by 35%
This passive ability increases the chance your direct damage and damage-over-time spells will deal critical damage by 35%.
Innate Eminence (30)90 RoS35 / 630-1: Increase Base Stats by 60
This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points.
Innate Lung Capacity (6)68 OoW5 / 13-1: Enduring Breath
2: Increase Lung Capacity by 360
This passive ability allows you to breathe underwater and in airless environments.
Innate Metabolism (5)100 TBL50 / 103-1: Decrease Food Consumption by 175%
This passive ability reduces your food and drink consumption by 175%.
Innate Rage (19)115 ToV0 / 0-1: Increase Hit Damage by 100% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Regeneration (53)115 ToV25 / 426-1: Increase Current HP by 308 per tick
This passive ability increases your health regeneration by #1 points.
Innate Run Speed (7)100 EoK60 / 113-1: Increase Innate Movement Speed by 64.3%
This passive ability increases your base run speed by 45%.
This modification does not stack with movement speed spell effects.
Innate See Invis (1)70 DoD9 / 9-1: See Invisible
This ability permanently enhances your vision allowing you to see the invisible.
Innate Spell Resistance (45)115 ToV15 / 390-1: Increase All Resists by 30
2: Increase Corruption Resist by 60
This passive ability improves your cold, disease, fire, magic, and poison resistances by #1 points and your corruption resistance by #2 points.
487Intensity of the Resolute (1)1 EQ0 / 04h T29Cast: Intensity of the Resolute
*@%N, when activated, increases the chance your healing and damage spells will apply critically by *@#4% and the base damage of your melee attacks by *@#6% for *@%Z.
This ability does not stack with Glyph of Destruction.
Intimidation (11)115 ToV45 / 270-1: Add Skill Proc: Decimator's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Frenzy attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Item: Ancient Flames (8)1 EQ0 / 0-1: Increase Melee Haste by 17% (v119)
2: Increase Current HP by 18 per tick
This passive ability increases your overhaste by 17% and your health regeneration by 18 points.

Activate items with this effect to progress this ability.
Item: Aura of Battle (1)1 EQ0 / 0-1: Increase Current HP by 2 per tick
2: Increase ATK by 10
This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.

Activate items with this effect to progress this ability.
Item: Disable Item Abilities (1)1 EQ0 / 01sCast: Passive Reset
This ability, when activated, removes all Item Effect abilities you currently possess.
Item: Form of Defense XXIX (29)1 EQ0 / 0-1: Increase AC by 176 (Raw=2340)
This passive ability increases your armor class by #1 points.

Activate items with this effect to progress this ability.
Item: Knowledge of the Past XXVI (31)1 EQ0 / 0-1: Increase Current Mana by 132 per tick
2: Increase Current HP by 128 per tick
This passive ability increases your health regeneration by #2 points and your mana regeneration by #1 points.

Activate items with this effect to progress this ability.
Item: Might of Stone XIV (17)1 EQ0 / 0-1: Increase ATK by 250
This passive ability increases your attack power by #1 points.

Activate items with this effect to progress this ability.
Item: Myrmidon's Skill XIV (15)1 EQ0 / 0-1: Increase Chance to Dodge by 23%
This passive ability increases the chance of your dodge skill succeeding by #1%.

Activate items with this effect to progress this ability.
Item: Prismatic Ward XXVI (31)1 EQ0 / 0-1: Increase All Resists by 90
2: Increase AC by 163 (Raw=2170)
This passive ability increases your resistance to magic, cold, fire, disease, and poison by #1 points and your armor class by #2 points.

Activate items with this effect to progress this ability.
Jewel Craft Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Jewelry Making Combine by 50%
2: Increase Jewelry Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Journeyman's Speed (6)1 EQ0 / 0-1: Increase Innate Movement Speed by 14.3%
This passive ability further increases your base run speed by 10%.
This modification does not stack with movement speed spell effects.

Complete explorer achievements to progress this ability.
961Juggernaut Surge (23)115 ToV30 / 4456m T41Cast: Juggernaut Surge XV
*@%N, when activated, triggers *@*$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by *@#1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by *@#9% for *@%Z.
836Juggernaut's Resolve (2)105 TBM15 / 2710m T14Cast: Juggernaut's Resolve II
*@%N, when activated, consumes 5% of your maximum endurance and reduces incoming damage by *@#1%, consuming *@$1% of that damage from your endurance rather than your health, for *@%Z.
Killing Spree (16)115 ToV45 / 369-1: Add Killshot Proc: Killing Spree VIII (90% Chance)
This passive ability grants your killing blows against non-trivial enemies a #1% chance to trigger *$1%N which instantly restores *$1#2 endurance, increases your base melee damage by *$1#14%, and your endurance regeneration by *$1#13 points for *$1%Z.
481Lesson of the Devoted (1)1 EQ0 / 020h T23Cast: Lesson of the Devoted
*@%N, when activated, increases the amount of experience you gain by *@#1% for *@%Z.
505Mass Group Buff (10)100 TBM21 / 11120m T6Cast: Mass Group Buff
This ability, when activated, doubles the endurance cost of your next combat ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius.
Reduces the reuse time of this ability by 8 minutes.
Mystical Attuning (24)103 TDS6 / 132-1: Increase Buff Slots by 24
This passive ability increases the number of mystical effects that can affect you at once by 24.
Mystical Shield (1)85 UF9 / 9-1: Increase Chance to Resist Spell by 5%
This passive ability grants you a 5% chance to completely resist incoming detrimental spells.
Natural Durability (26)115 ToV35 / 565-1: Increase Max HP by 31.4%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
New Tanaan Crafting Mastery (6)51 SoL3 / 18-1: Increase Ability to Specialize Tradeskills by 6
Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills.
This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 250.
331Origin (1)5 EQ0 / 018m T20Cast: Origin
This ability, when activated, transports you back to your starting city.
You can check your origin location using the command /charinfo.
Packrat (11)70 SoD3 / 33-1: Decrease Weight by 33%
This passive ability reduces the weight of your inventory by 33%.
Persistent Illusions (1)75 EoK30 / 30-1: Permanent Illusion
This passive ability allows your beneficial illusion spells to persist when zoning.
Physical Enhancement (12)110 RoS50 / 513-1: Increase AC Soft Cap by 25%
2: Increase Chance to Avoid Melee by 15%
This passive ability increases your melee avoidance by #2% and your armor class soft cap by #1%.
Planar Power (70)105 EoK35 / 1695-1: Increase Base Stats Cap by 350
This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points.
Pottery Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Pottery Combine by 50%
2: Increase Pottery Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Precision of Axes (20)110 RoS50 / 292-1: Increase Frenzy Accuracy by 800
This passive ability increases your accuracy with frenzy attacks by 800 points.
Rageheart's Wrath (28)115 ToV80 / 1061-1: Increase Critical Frenzy Damage by 575% of Base Damage
This passive ability increases the damage of your critical Frenzy attacks by #1%.
109Rampage (12)110 RoS50 / 1063m T1Cast: Rampage V
This ability, when activated, performs five primary slot combat rounds on all creatures within a 40 foot radius.
Rapid Frenzy (1)105 TDS15 / 15-1: Decrease Frenzy Timer by 2s
This passive ability reduces the reuse time of your Frenzy skill by 2 seconds.
3710Reckless Abandon (18)115 ToV30 / 21610m T18Cast: Reckless Abandon VII
*@%N, when activated, consumes *@#1% of your maximum health initially and an additional *@#4% every 6 seconds to increase your base melee damage by *@#3% and accuracy by *@#2% for *@%Z.
Salvage (6)85 UF5 / 30-1: Increase Chance to Salvage Components by 40%
This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine.
Sanctity of the Keepers (5)68 SoL0 / 0-1: Increase Base Stats by 10
2: Increase Base Stats Cap by 10
3: Increase Max HP by 3%
4: Increase Max Mana by 200
5: Increase Max Endurance by 200
6: Increase Buff Slots by 1
7: Increase Chance to Critical DoT by 1%
8: Increase Chance to Critical Heal by 1%
9: Increase Chance to Critical Nuke by 1%
10: Increase Chance to Critical Hit by 40%
11: Increase Chance to Resist Spell by 2%
Your devotion to Norrath's Keepers increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells.
465Savage Spirit (27)115 ToV30 / 33410m T9Cast: Savage Spirit XV
*@%N, when activated, grants a *@#2% non-cumulative increase to the damage of your critical melee attacks for *@%Z but triggers *@*#1%N after fading, consuming *@*#1#1% of your health.
Screaming Axes (6)115 ToV75 / 279-1: Cast: Screaming Axes IV on Spell Use (2% Chance)
2: Limit Casting Skill: Throwing
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Add Throwing Proc (2.5% Chance)
Cast: Screaming Axes IV
This passive ability grants your Throwing skill and Throwing skill attacks a #5% chance to trigger *$1%N which increases the damage your target takes from Throwing attacks by *$1#1% for *$1%Z and blesses you with *$1*%R%N which reduces your base weapon delay by *$1*%R#1% for *$1*%R%Z.
8400Self Preservation (3)85 UF12 / 2710m T62Cast: Self Preservation I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.
1109Silent Strikes (5)105 TBM30 / 869m T15Cast: Silent Strikes V
*@%N, when activated, reduces the amount of hate generated by your attacks and spells by *@#5% for *@%Z.
Reduces the reuse time of this ability by 6 minutes.
1500Spire of the Juggernaut (27)105 TBM30 / 2197.5m T401: Increase Max HP by 90
2: Increase STR Cap by 9
Cast: Spire of the Juggernaut XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum strength by #2 points.
Grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat.
Increases your throwing accuracy by *@#2%.
Raises the minimum base damage of your throwing hits to be *@#1.
Increases the minimum damage of your throwing attacks by *@#1 points.
Increases the minimum damage of your melee and throwing attacks by *@#10 points.
Stalwart Endurance (4)70 DoD12 / 24-1: Increase Chance to Resist Melee Stun by 100%
This passive ability grants you a 100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
486Staunch Recovery (1)1 EQ0 / 068h T28Cast: Staunch Recovery
*@%N, when activated, instantly restores *@#1 health, mana, and endurance.
485Steadfast Servant (1)1 EQ0 / 020h T27Cast: Steadfast Servant
*@%N, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone.
The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet:
Servant's Elixir - Heals *@*#2#1 to *@$2#1 (based on your level) health every 6 seconds for *@*#2%Z.

Servant's Clarity - Increases the target's maximum mana by *@*#3#1 to *@*$3#1 points, intelligence and wisdom by *@*#3#3 to *@*$3#3 points, and mana regeneration by *@*#3#2 to *@*$3#2 points (based on your level) for *@*#3%Z.

Servant's Armor - Increases the target's armor class by *@*#4#4 to *@*$4#4 points (based on your level) for *@*#4%Z.

Servant's Haste - Increases the target's melee speed by *@*#5#1 to *@*$5#1% (based on your level) for *@*#5%Z.
Strikethrough (9)75 TSS5 / 39-1: Increase Chance of Strikethrough by 75%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%.
8130Summon Clockwork Banker (1)1 EQ0 / 020h T65Cast: Summon Clockwork Banker
*@%N, when activated, summons a mechanical banker familiar for up to 10 minutes.
453Summon Permutation Peddler (1)0 EQ0 / 020h T51Cast: Summon Distiller Vendor
*@%N, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone.
182Summon Personal Tribute Master (1)0 EQ0 / 020h T50Cast: Summon Tribute Master
*@%N, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone.
8081Summon Resupply Agent (1)1 EQ0 / 020h T49Cast: Summon Resupply Agent
*@%N, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes.
Tailoring Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Tailoring Combine by 50%
2: Increase Tailoring Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
511Throne of Heroes (1)1 EQ0 / 072m T19Cast: Throne of Heroes
*@%N, when activated, transports you to the Throne of Heroes in the Guild Lobby.
372Tireless Sprint (16)110 RoS25 / 2025m T3Cast: Tireless Sprint VIII
This ability, when activated, increases your movement speed by 135% for 54 seconds.
Trials of Mata Muram (6)51 OoW0 / 0-1: Increase Magic Resist Cap by 50
2: Increase Cold Resist Cap by 50
3: Increase Fire Resist Cap by 50
4: Increase Poison Resist Cap by 50
5: Increase Disease Resist Cap by 50
This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.

Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability.
Trophy Collector (4)1 EQ0 / 0-1: Increase Trophy Slots by 4
This passive ability allows you to activate #1 additional trophies.

Complete special collection achievements to progress this ability.
Twinproc (9)115 ToV30 / 162-1: Increase Chance to Twincast by 21%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Min Level: 255
5: Limit Max Mana Cost: 0
6: Limit Type: Exclude Combat Skills
7: Limit Effect: Exclude Summon Swarm Pet
8: Limit Effect: Exclude Root
9: Limit Class: ALL
10: Limit Effect: Exclude Twincast Blocker
11: Increase Chance to Twincast by 21%
12: Limit Spells: Vampiric Embrace
13: Limit Effect: Exclude Twincast Blocker
This passive ability grants a #1% chance to twincast your weapon's detrimental combat-activated spells.
Twinstrike (5)105 EoK50 / 200-1: Increase Chance to Twincast by 5%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Max Level: 254 (lose 100% per level)
5: Limit Min Endurance Cost: 10
6: Limit Effect: Skill Attack
7: Limit Type: Include Combat Skills
8: Limit Effect: Exclude Twincast Blocker
9: Limit Class: ALL
This passive ability grants a 5% chance to twincast skill attack combat abilities that cost at least 10 endurance.
609Uncanny Resilience (41)115 ToV35 / 6563m T8Cast: Uncanny Resilience XXXIV
*@%N, when activated, absorbs *@#10% of incoming melee damage up to *@#10 damage per hit up to *@@10 total damage for *@%Z.
Uncontained Frenzy (16)115 ToV75 / 860-1: Cast: Uncontained Frenzy XII on Spell Use (20% Chance)
2: Limit Casting Skill: Frenzy
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit: No Triggered Spells
6: Add Frenzy Proc (20% Chance)
7: Increase Chance to Twincast by 20%
8: Limit Spells: Uncontained Frenzy
Cast: Uncontained Frenzy XII
This passive ability grants your Frenzy skill and Frenzy skill attacks a #1% chance to trigger *$1%N, an additional Frenzy skill attack with a base damage of *$1#1 with a #7% chance to trigger twice.
374Untamed Rage (22)105 TBM17 / 18515m T2Cast: Untamed Rage XV
*@%N, when activated, consumes *@#2% of your maxium health every 6 seconds to increase your chance to double attack by *@#1%, overhaste by *@#4%, attack power by *@#5, and accuracy by *@#7%.
Triggers *@*#3%N after fading.
800Vehement Rage (11)105 TBM16 / 1185m T61Cast: Vehement Rage VI
This ability, when activated, increases your base melee damage by 15% and raises the minimum base damage of your melee hits to be 45 but reduces the effectiveness of incoming instant-duration healing spells by 10% for 36 seconds.
Reduces the reuse time of this ability by 1 minute.
Veteran's Enhancement (1)50 OoW0 / 0-1: Increase Max HP by 250
2: Increase ATK by 75
3: Increase Max Mana by 250
4: Increase HP Regen Cap by 8
This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points.
Veteran's Wrath (32)115 ToV65 / 689-1: Increase Critical 1H Blunt Damage by 260% of Base Damage
2: Increase Critical 1H Slash Damage by 260% of Base Damage
3: Increase Critical 2H Blunt Damage by 260% of Base Damage
4: Increase Critical 2H Slash Damage by 260% of Base Damage
5: Increase Critical Hand to Hand Damage by 260% of Base Damage
6: Increase Critical 1H Pierce Damage by 260% of Base Damage
7: Increase Critical 2H Pierce Damage by 260% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
Weapon Affinity (15)110 RoS15 / 155-1: Increase Worn Proc Rate by 90%
This passive ability increases the chance that your weapon's magical effects will trigger during melee combat by 90%.
Weapon Mastery of the Juggernaut (70)115 ToV75 / 1632-1: Increase Throwing Damage by 400% (v185)
2: Increase 2H Pierce Damage Bonus by 1000 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1000 (v433, Delay Mod)
4: Increase 2H Slash Damage Bonus by 1000 (v433, Delay Mod)
5: Increase Throwing Damage Bonus by 1600 (v433, Delay Mod)
This passive ability improves your melee and ranged combat effectiveness.
Increases the base damage of your throwing attacks by #1%.
Increases the minimum damage you deal with throwing attacks by #5 points (scaled to the delay of your weapon).
Increases the minimum damage you deal with 2-handed melee attacks by #2 points (scaled to the delay of your weapon).

AA list updated Dec 16, 2019. The AA data on this site is collected with help from mackal and kauffman12.