Berserker AA List

167 results (costing 53102 AA points).

/alt actNameLevelCostRecastEffects
Adamant Will (5)115 ToV30 / 75-1: Increase Chance to Resist Charm Effects by 5%
This passive ability grants you an additional 5% chance to resist charm spells.
643Agony of Absolution (9)105 TDS12 / 6914m T71Cast: Agony of Absolution I
Agony of Absolution I, when activated, instantly consumes 10% of your maximum health to cure you of up to 20 detrimental effects (excluding charm, fear, resurrection, and revival sickness).
Reduces the reuse time of this ability by 2 minutes.
2000Armor of Experience (1)1 TBS0 / 020h T33Cast: Armor of Experience I
Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds.
Armor of Experience I absorbs 100% of incoming melee damage.
Armor of Experience II absorbs 75% of incoming melee damage.
Armor of Experience III absorbs 50% of incoming melee damage.
Armor of Experience IV absorbs 25% of incoming melee damage.
Armor of Wisdom (50)120 ToL40 / 1061-1: Increase AC by 202 to 266, Based on Class
This passive ability increases your armor class by 3045 points.
Axemaker's Efficiency (5)70 DoD5 / 25-1: Decrease Chance of Using Reagent by 50%
2: Limit Effect: Summon Item
3: Limit Type: Include Combat Skills
This passive ability provides a 50% chance to not consume reagents when summoning axes.
Baking Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Baking Combine by 50%
2: Increase Baking Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
611Battle Leap (15)120 ToL30 / 19020s T13Cast: Battle Leap XI
Battle Leap XI, when activated, causes you to leap approximately 10 feet in front of your target, stunning a level 123 or lower creature for 1 second, and blesses you with Battle Leap Warcry VI, which permanently increases your base melee damage by 45%.
Battle Ready (4)65 HoT7 / 22-1: Increase Bandolier Slots by 8
This passive ability increases the number of save slots in your bandolier window by 8.
Battlefield Vengeance (12)120 ToL35 / 219-1: Increase Chance of Additional Riposte with Frenzy by 93%
2: Increase Chance to Riposte by 5%
This passive ability increases your chance to riposte incoming attacks by 5% and grants a 93% chance to frenzy when performing a riposte.
642Binding Axe (10)120 ToL30 / 17960s T70Cast: Binding Axe Strike VII
Binding Axe Strike VII, when activated, strikes your target with a Throwing skill attack with a base damage of 650 and triggers Binding Axe VII which reduces their attack power by 365 points, roots them in place for 30 seconds, then triggers Lingering Wound VII after fading.Lingering Wound VII reduces the target's movement speed by 60% and deals 70000 damage every 6 seconds for 36 seconds.
Blacksmithing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Blacksmithing Combine by 50%
2: Increase Blacksmithing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Blessing of the Devoted (1)1 VoA0 / 0-1: Reduce Lesson of the Devoted Timer by 5h
2: Reduce Infusion of the Faithful Timer by 5h
3: Reduce Chaotic Jester Timer by 5h
4: Reduce Expedient Recovery Timer by 41h
5: Reduce Steadfast Servant Timer by 5h
6: Reduce Staunch Recovery Timer by 17h
7: Reduce Intensity of the Resolute Timer by 60m
8: Reduce Throne of Heroes Timer by 18m
9: Reduce Summon Personal Tribute Master Timer by 5h
10: Reduce Summon Resupply Agent Timer by 5h
11: Reduce Summon Clockwork Banker Timer by 5h
12: Reduce Summon Permutation Peddler Timer by 5h
13: Reduce Armor of Experience Timer by 5h
This passive ability reduces the reuse time of the following abilities by 25%:
Lesson of the Devoted
Infusion of the Faithful
Chaotic Jester
Expedient Recovery
Steadfast Servant
Staunch Recovery
Intensity of the Resolute
Throne of Heroes
Armor of Experience I
Summon Resupply Agent
Summon Clockwork Banker
Summon Distiller Vendor
Summon Tribute Master
610Blinding Fury (18)120 ToL35 / 37010m T7Cast: Blinding Fury XVIII
Blinding Fury XVIII, when activated, grants your melee attacks a chance (with a 110% bonus) to trigger Blinded by Fury XV and increases your attack power by 900 points for 60 seconds.
Blinded by Fury XV reduces your base weapon delay by 15%, grants a 100% chance to double attack, a 100% chance to land one extra hit with 2-handed weapons, and a 16% chance to land a second extra hit with 2-handed weapons for 18 seconds but has a 25% chance to apply Blinded, leaving you unable to see for 6 seconds.
Blood Absorption (1)105 TBM40 / 40-1: Return 1% of Melee Damage as HP
This passive ability allows you to absorb 1% of the melee damage you deal to your current target as health.
387Blood Pact (39)120 ToL35 / 65710m T4Cast: Blood Pact XXXIV
Blood Pact XXXIV, when activated, grants your melee attacks a chance (with a 360% bonus) to trigger Blood Pact Strike XXXI for 90 seconds.
Blood Pact Strike XXXI consumes 1% of your health and deals 9000 damage to your target.
1141Blood Sustenance (4)105 TBM40 / 10015m T16Cast: Blood Sustenance IV
This ability, when activated, allows you to absorb 50% of the melee damage you deal to your current target as health for 24 seconds.
Bloodfury (7)120 ToL25 / 951sCast: Bloodfury VII
Bloodfury VII, when activated, consumes 65000 health then 25000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield V after fading, which absorbs 100% of incoming melee damage up to 90000 total damage for 30 seconds.
Blur of Axes (70)120 ToL60 / 1792-1: Increase Frenzy Damage Bonus by 10500
This passive ability increases the minimum damage of your Frenzy attacks by 10500 points.
1013Braxi's Howl (9)120 ToL35 / 23460s T63Cast: Braxi's Howl IX
Braxi's Howl IX, when activated, increases the damage up to 8 opponents within a 0 foot radius take from melee attacks by 19% for up to 90 hits for 60 seconds and has a 2% chance to trigger Braxi's Panic VIII which seizes a level 1119 or lower target with fear, leaving them unable to react for 6000 seconds.
Brewing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Brewing Combine by 50%
2: Increase Brewing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Burst of Power (106)120 ToL50 / 2045-1: Increase Chance to Flurry by 37%
2: Increase Chance to Double Attack by 24%
3: Increase Chance of 1 Additional 2H Attacks by 75%
4: Increase Triple Attack Skill Cap by 215
5: Increase Chance of Additional Primary 1H Attack by 25% (1)
6: Increase Chance of Additional Secondary 1H Attack by 25% (1)
This passive ability increases your double attack chance by 24%, gives your double attacks a 75% chance to perform an extra attack with 2-handed weapons or a 25% chance with 1-handed weapons in both hands, increases your triple attack skill cap by 215 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 37%.
483Chaotic Jester (1)1 DoN0 / 020h T25Cast: Chaotic Jester
Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone.
The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet:
*%R*#2%N - Instantly restores *%R*#2#1 health.

*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.

Bristlebane's Diminution - Shrinks the target down to 3 feet tall.

Bristlebane's Expansion - Grows the target up to 9 feet tall.

Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.

Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned!
Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N.
Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.

Bristlebane's Celebration - Performs a dazzling display of fireworks.

Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy.
Combat Agility (84)120 ToL40 / 1412-1: Increase Chance to Avoid Melee by 105%
This passive ability increases your melee avoidance by 105%.
Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill.
Combat Fury (19)110 RoS40 / 210-1: Increase Chance to Critical Hit by 255%
This passive ability increases your chance of performing a critical melee (or throwing) hit with all skills by 255%.
Combat Stability (93)120 ToL35 / 1397-1: Increase AC Soft Cap by 120%
This passive ability increases the armor class soft cap of your class by 120%.
The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
Combatant's Research (13)105 EoK65 / 455-1: Decrease Chance to Fail Research Combine by 50%
2: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
1253Communion of Blood (6)120 ToL35 / 14910m T64Cast: Communion of Blood VI
Communion of Blood VI, when activated, consumes 75000 health to restore 22000 endurance then increases your endurance regeneration by 1500 points for 30 seconds but will break early if you take any offensive action.
Companion's Discipline (1)70 EoK30 / 30-1: Enable Pet Ability: 34
2: Enable Pet Ability: 35
This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window.
Swarm and Qswarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.
Concentration (4)100 RoS9 / 27-1: Increase Chance to Channel Item Procs by 167%
This passive ability reduces the chance that taking melee damage will interrupt your spell casting when activating items by 40%.
Deadly Aim (15)105 EoK32 / 261-1: Increase Throwing Accuracy by 500
This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 500 points.
Death's Refusal (5)105 TBL60 / 141-1: Increase Chance to Trigger Divine Intervention by 8%
This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 8%.
Decapitation (18)120 ToL40 / 405-1: Add 2H Blunt Proc (1.5% Chance)
2: Add 2H Slash Proc (1.5% Chance)
3: Add Throwing Proc (1.5% Chance)
4: Add 2H Pierce Proc (1.5% Chance)
5: Add Frenzy Proc (1.5% Chance)
Cast: Decapitation XVIII
This passive ability grants your melee, Throwing, and Frenzy attacks a 15% chance deal 250000 damage to level *%R#2 and lower NPC targets.
Delay Death (80)120 ToL35 / 1090-1: Increase Max Negative HP by 25000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 25000 points.
373Desperation (5)120 ToL45 / 15220m T5Cast: Desperation IV
Desperation IV, when activated, increases your overhaste by 25% and your chance to land a second additional hit with a 2-handed weapon by 15% for 5 minutes.
Discordant Defiance (25)106 RoS10 / 175-1: Increase Magic Resist Cap by 125
2: Increase Cold Resist Cap by 125
3: Increase Fire Resist Cap by 125
4: Increase Poison Resist Cap by 125
5: Increase Disease Resist Cap by 125
This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points.
Distraction Attack: Enabled (72)120 ToL0 / 9271s1: Add Melee Proc: Distracting Strike XXXVI
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance to trigger Distracting Strike XXXVI, which reduces your target's hatred for you by 30000 points then by 7% of their total hatred for you.
Double Riposte (6)64 PoP3 / 27-1: Increase Chance to Double Riposte by 30%
This passive ability grants you a 30% chance to perform a double riposte.
1142Drawn to Blood (1)71 TBM5 / 55s T17Cast: Drawn to Blood
This ability, when activated, gravitates you toward your target if you are under the effects of Blinding Fury or Frenzied Resolve.
This ability cannot be used if you are afflicted by a detrimental root, snare, or gravitate spell.
Empowered Ingenuity (16)120 ToL65 / 675-1: Increase Critical Nuke Damage by 130% of Base Damage
2: Increase Critical DoT Damage by 130% of Base Damage
This passive ability increases the damage dealt by your critical direct damage and damage over time spells by 130%.
Energetic Attunement (25)105 EoK8 / 140-1: Increase HP Regen Cap by 25
This passive ability increases the maximum that your health regeneration can be increased with items by 25 points.
Enhanced Aggression (60)110 RoS12 / 661-1: Increase ATK Cap by 600
This passive ability increases the maximum amount of attack you can gain from items by 600 points.
Enhanced Reformation (46)111 CoV30 / 870-1: Increase Endurance Regen Cap by 46
2: Increase Current Endurance by 46 per tick
This passive ability increases your endurance regeneration by 46 and the maximum that your endurance regeneration can be raised with items by 46.
Essence of the Dragon (2)100 EoK0 / 0-1: Block Next Spell
2: Limit Spell: Gust of Atrebe
3: Limit Spell: Aura of the Kar`Zok
4: Limit Spell: Aura of Kor-Sha
5: Limit Class: ALL
6: Limit Type: Include Non-Focusable
The essence of the Kar`Zok is in your blood.
This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.

Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability.
Everburn (16)120 ToL65 / 532-1: Increase Frenzy Damage by 44% (v185)
This passive ability increases the base damage of your Frenzy attacks by 44%.
484Expedient Recovery (1)1 DoN0 / 0164h T26Cast: Expedient Recovery
Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected.
Extended Havoc (12)105 EoK26 / 182-1: Increase Duration by 540s
2: Limit Spells: Cry Havoc
3: Limit Spells: Cry Carnage
This passive ability extends the duration of your Cry Havoc and Cry Carnage combat abilities by 9 minutes.
Extended Ingenuity (8)105 EoK65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, MNK, BRD, ROG, BER
6: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Eyes Wide Open (8)1 UF0 / 0-1: Increase Extended Target Window Slots by 8
This passive ability increases the capacity of your extended target window by 8 slots.
Fear Resistance (4)85 UF12 / 24-1: Increase Chance to Resist Fear Spell by 100%
This passive ability grants you immunity to most fear spells.
Finishing Blow (41)120 ToL20 / 419-1: Add Finishing Blow Proc with up to 298000 Damage (90% Chance)
2: Limit Finishing Blow Level: 113
This passive ability grants your critical melee attacks a 90% chance to deal 298000 damage to level 113 and lower NPC targets with 10.5% or less health.
First Aid (18)75 TSS3 / 57-1: Increase Bandage Amount by 325%
2: Increase Bandage HP Cap by 30%
This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 325%.
Fishing Mastery (13)105 EoK65 / 455-1: Decrease Chance to Fail Fishing Combine by 50%
2: Increase Fishing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Fletching Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Fletching Combine by 50%
2: Increase Fletching Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Focus: Arcslice (9)115 CoV50 / 360-1: Increase Base Spell Effectiveness by 21%
2: Limit Spells: Arcslice
3: Limit Spells: Arcsteel
4: Limit Spells: Arcslash
This passive ability increases the base damage of your Arcslice, Arcsteel and Arcslash combat abilities by 21%.
Focus: Axe of the Aeons (12)120 ToL110 / 960-1: Increase Base Spell Effectiveness by 27%
2: Limit Spells: Axe of the Aeons
3: Limit Spells: Axe of Numicia
4: Limit Spells: Axe of Rekatok
5: Limit Spells: Axe of Empyr
6: Limit Spells: Axe of Derakor
7: Limit Spells: Axe of Xin Diabo
8: Increase Base Spell Effectiveness by 1000%
9: Limit Spells: Axe of Numicia Jolt Effect
10: Limit Spells: Axe of Rekatok Jolt Effect
This passive ability increases the base damage of your Axe of the Aeons and Axe of Numicia lines of combat abilities by 27% and the effectiveness of Axe of Numicia Jolt Effect and Axe of Rekatok Jolt Effect by 1000%.
This focus applies to the following combat abilities:
Axe of the Aeons
Axe of Numicia
Axe of Rekatok
Axe of Empyr
Axe of Derakor
Axe of Xin Diabo
Focus: Demolishing Axe Throw (12)120 ToL110 / 960-1: Increase Base Spell Effectiveness by 27%
2: Limit Spells: Demolishing Axe Throw
3: Limit Spells: Mangling Axe Throw
4: Limit Spells: Vindicating Axe Throw
5: Limit Spells: Maiming Axe Throw
This passive ability increases the base damage of your Demolishing Axe Throw, Mangling Axe Throw, Vindicating Axe Throw, and Maiming Axe Throw combat abilities by 27%.
Focus: Demolishing Frenzy (12)120 ToL110 / 960-1: Increase Base Spell Effectiveness by 27%
2: Limit Spells: Demolishing Frenzy
3: Limit Spells: Mangling Frenzy
4: Limit Spells: Vindicating Frenzy
5: Limit Spells: Oppressing Frenzy
This passive ability increases the base damage of your Demolishing Frenzy, Mangling Frenzy, Vindicating Frenzy, and Oppressing Frenzy combat abilities by 27%.
Focus: Demolishing Volley (12)120 ToL110 / 960-1: Increase Spell Damage by 27% (v302, Before Crit)
2: Limit Spells: Demolishing Volley
3: Limit Spells: Mangling Volley
4: Limit Spells: Vindicating Volley
5: Limit Spells: Pulverizing Volley
This passive ability increases the base damage of your Demolishing Volley, Mangling Volley, Vindicating Volley, and Pulverizing Volley combat abilities by 27%.
Focus: Jarring Smite (12)120 ToL110 / 960-1: Increase Base Spell Effectiveness by 275%
2: Limit Spells: Jarring Smite
3: Limit Spells: Jarring Jolt
4: Limit Spells: Jarring Shock
5: Limit Spells: Jarring Impact
This passive ability increases the base damage of your Jarring Smite, Jarring Jolt, Jarring Shock, and Jarring Impact combat abilities by 275%.
Focus: Kick in the Shins (12)120 ToL110 / 960-1: Increase Base Spell Effectiveness by 27%
2: Limit Spells: Kick in the Shins
3: Limit Spells: Sucker Punch
4: Limit Spells: Rabbit Punch
5: Limit Spells: Swift Punch
This passive ability increases the base damage of your Kick in the Shins, Sucker Punch, Rabbit Punch, and Swift Punch combat abilities by 27%.
Focus: Vicious Cyclone (12)120 ToL110 / 1030-1: Increase Spell Damage by 110% (v302, Before Crit)
2: Limit Spells: Vicious Cyclone
3: Limit Spells: Vicious Cycle
4: Limit Spells: Vicious Revolution
5: Limit Spells: Vicious Whirl
This passive ability increases the base damage of your Vicious Cyclone, Vicious Cycle, Vicious Revolution, and Vicious Whirl combat abilities by 110%.
379Focused Furious Rampage (2)100 RoF15 / 2720m T11Cast: Focused Furious Rampage II
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 48 seconds.
Foraging (11)105 EoK32 / 188-1: Increase Forage Skill Cap by 100
2: Decrease Forage Timer by 50s (Before Haste)
This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds.
Frenzied Axe of Rallos (19)120 ToL70 / 886-1: Cast: Frenzied Axe XIII on Spell Use (30% Chance)
2: Limit Spells: Axe of Rallos
3: Limit Spells: Axe of Graster
4: Limit Spells: Axe of Illdaera
5: Limit Spells: Axe of Zurel
6: Limit Spells: Axe of Numicia
7: Limit Spells: Axe of Rekatok
This passive ability grants the following combat ability lines a 30% chance to trigger Frenzied Axe XIII, an additional 2-Hand Slashing skill attack with a base damage of 950:
Axe of Rallos
Axe of Graster
Axe of Illdaera
Axe of Zurel
Axe of Numicia
Axe of Rekatok
Frenzied Volley (29)120 ToL60 / 1067-1: Cast: Frenzied Volley XXIX on Spell Use (60% Chance)
2: Limit Casting Skill: Throwing
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit: No Procs or Twincast
6: Cast: Frenzied Volley XXIX on Spell Use (20% Chance)
7: Limit Casting Skill: Throwing
8: Limit Max Level: 253 (lose 100% per level)
9: Limit Effect: Skill Attack
10: Limit: No Procs or Twincast
11: Add Throwing Proc (6% Chance)
Cast: Frenzied Volley XXIX
This passive ability grants your Rage Volley and Demolishing Axe Throw lines of combat abilities a 60% and another 20% chance as well as your throwing attacks a 60% chance to strike your opponent with Frenzied Volley XXIX, an additional throwing skill attack with a base damage of 425.
3899Furious Leap (5)86 HoT6 / 2020s T10Cast: Furious Leap I
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 5 seconds.
1251Furious Rampage (2)100 RoF15 / 2720m T11Cast: Furious Rampage II
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds.
Opponents other than your primary target will be hit for 15% of your standard melee damage.
Fury's Synergy (13)116 ToL200 / 1600-1: Cast: Fury's Synergy IV on Spell Use (100% Chance)
2: Limit Spells: Oppressing Frenzy
This passive ability grants your Oppressing Frenzy combat abilities a 100% chance to trigger Fury's Synergy IV on all group members within a 0 foot radius, which increases their chance of landling a crippling blow by 34% for 18 seconds
General Sturdiness (75)120 ToL35 / 1020-1: Increase Max HP by 40000
This passive ability increases your maximum health by 40000 points.
Glyph of Fireworks I (1)51 SoL25 / 251sCast: Greater Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool!
Glyph of Fireworks II (1)51 TDS100 / 1001sCast: Exceptional Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best!
Hardy Endurance (46)120 ToL30 / 775-1: Increase Max Endurance by 10000
This passive ability increases your maximum endurance by 10000 points.
574Harmonic Dissonance (1)68 SoL0 / 015m T21Cast: Alter Plane: Theater of Blood
This ability, when activated, transports you to the Theater of Blood.
Hastened Battle Focus Discipline (10)105 EoK40 / 122-1: Reduce Timer by 25m
2: Limit Spell: Battle Focus Discipline
This passive ability reduces the reuse time of your Battle Focus discipline by 25 minutes.
Hastened Battle Frenzy (12)120 ToL85 / 296-1: Reduce Timer by 6m
2: Limit Spells: Battle Frenzy
3: Limit Spells: Combat Frenzy
4: Limit Spells: Fighting Frenzy
5: Limit Spells: Steel Frenzy
6: Limit Spells: Fearless Frenzy
7: Limit Spells: Stormwild Frenzy
8: Limit Spells: Torrid Frenzy
9: Limit Spells: Restless Frenzy
10: Limit Spells: Blinding Frenzy
This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 360 seconds.
This focus applies to the following combat abilities:
Battle Frenzy
Combat Frenzy
Fighting Frenzy
Steel Frenzy
Fearless Frenzy
Stormwild Frenzy
Torrid Frenzy
Restless Frenzy
Blinding Frenzy
Hastened Reckless Discipline (10)105 EoK40 / 122-1: Reduce Timer by 20m
2: Limit Spell: Reckless Discipline
This passive ability reduces the reuse time of your Reckless discipline by 20 minutes.
Hastened Summon Axes (3)73 SoF2 / 6-1: Reduce Timer by 3s
2: Limit Spell Class: Type 7
3: Limit Spell Subclass: 35
4: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the reuse time of your axe summoning combat abilities by 3 seconds.
Heightened Endurance (50)120 ToL25 / 563-1: Increase Current Endurance by 75 per tick
This passive ability increases your endurance regeneration by 75 points.
Improved Berserking Discipline (6)105 EoK35 / 113-1: Reduce Timer by 7.5m
2: Limit Spells: Blind Rage Discipline
3: Limit Spells: Berserking Discipline
4: Limit Spells: Brutal Discipline
5: Limit Spells: Sundering Discipline
6: Increase Duration by 18s
7: Limit Spells: Blind Rage Discipline
8: Limit Spells: Berserking Discipline
9: Limit Spells: Brutal Discipline
10: Limit Spells: Sundering Discipline
This passive ability reduces the reuse time of your Berserking line of disciplines by 7 minutes 30 seconds and extends its duration by 18 seconds.
Improved Cleaving Acrimony Discipline (5)105 EoK35 / 119-1: Reduce Timer by 3m
2: Limit Spells: Cleaving Acrimony Discipline
3: Increase Duration by 12s
4: Limit Spells: Cleaving Acrimony Discipline
This passive ability reduces the reuse time of your Cleaving Acrimony discipline by 3 minutes and extends its duration by 12 seconds.
Improved Recovery (11)120 ToL40 / 266-1: Increase Healing Taken by 21% (v393)
2: Limit Max Duration: 0s
3: Limit Class: ALL
This passive ability increases the effectiveness of incoming instant duration healing spells by 21%.
Improved War Cry (8)105 EoK40 / 96-1: Reduce Timer by 15m
2: Limit Spell: Battle Cry
3: Limit Spell: War Cry
4: Limit Spell: Battle Cry of Dravel
5: Limit Spell: War Cry of Dravel
6: Limit Spell: Battle Cry of the Mastruq
7: Limit Spell: Ancient: Cry of Chaos
8: Increase Spell Duration by 100%
9: Limit Spell: Battle Cry
10: Limit Spell: War Cry
11: Limit Spell: Battle Cry of Dravel
12: Limit Spell: War Cry of Dravel
13: Limit Spell: Battle Cry of the Mastruq
14: Limit Spell: Ancient: Cry of Chaos
This passive ability reduces the reuse time of your War Cry line of combat abilities by 15 minutes and extends its duration by 100%.
482Infusion of the Faithful (1)1 DoN0 / 020h T24Cast: Infusion of the Faithful
Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes.
Ingenuity (20)110 RoS20 / 229-1: Increase Chance to Critical Nuke by 35%
2: Increase Chance to Critical DoT by 35%
This passive ability increases the chance your direct damage and damage-over-time spells will deal critical damage by 35%.
Innate Eminence (30)90 RoS35 / 630-1: Increase Base Stats by 60
This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points.
Innate Lung Capacity (6)68 OoW5 / 13-1: Enduring Breath
2: Increase Lung Capacity by 360
This passive ability allows you to breathe underwater and in airless environments.
Innate Metabolism (5)100 TBL50 / 103-1: Decrease Food Consumption by 175%
This passive ability reduces your food and drink consumption by 175%.
Innate Rage (20)120 ToL0 / 0-1: Increase Hit Damage by 105% (v185)
This passive ability increases the damage you deal with all forms of melee combat by 105%.
Innate Regeneration (58)120 ToL30 / 576-1: Increase Current HP by 458 per tick
This passive ability increases your health regeneration by 458 points.
Innate Run Speed (7)100 EoK60 / 113-1: Increase Innate Movement Speed by 45%
This passive ability increases your base run speed by 45%.
This modification does not stack with movement speed spell effects.
Innate See Invis (1)70 DoD9 / 9-1: See Invisible
This ability permanently enhances your vision allowing you to see the invisible.
Innate Spell Resistance (50)120 ToL20 / 490-1: Increase All Resists by 30
2: Increase Corruption Resist by 70
This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 70 points.
487Intensity of the Resolute (1)1 DoN0 / 04h T29Cast: Intensity of the Resolute
Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds.
This ability does not stack with Glyph of Destruction.
Intimidation (12)120 ToL50 / 320-1: Add Skill Proc: Decimator's Intimidation XI with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger Decimator's Intimidation XI which increases the damage your target takes from Frenzy attacks by 55% for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10000 seconds.
Item: Ancient Flames (8)1 EQ0 / 0-1: Increase Melee Haste by 17% (v119)
2: Increase Current HP by 18 per tick
This passive ability increases your overhaste by 17% and your health regeneration by 18 points.

Activate items with this effect to progress this ability.
Item: Aura of Battle (1)1 EQ0 / 0-1: Increase Current HP by 2 per tick
2: Increase ATK by 10
This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.

Activate items with this effect to progress this ability.
Item: Disable Item Abilities (1)1 EQ0 / 01sCast: Passive Reset
This ability, when activated, removes all Item Effect abilities you currently possess.
Jewel Craft Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Jewelry Making Combine by 50%
2: Increase Jewelry Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
961Juggernaut Surge (26)120 ToL35 / 5506m T41Cast: Juggernaut Surge XVIII
Juggernaut Surge XVIII, when activated, triggers Juggernaut Form, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by 420 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by 76% for 30 seconds.
836Juggernaut's Resolve (2)105 TBM15 / 2710m T14Cast: Juggernaut's Resolve II
Juggernaut's Resolve II, when activated, consumes 5% of your maximum endurance and reduces incoming damage by 2000%, consuming 500% of that damage from your endurance rather than your health, for 60 seconds.
Killing Spree (20)120 ToL55 / 579-1: Add Killshot Proc: Killing Spree XII (90% Chance)
This passive ability grants your killing blows against non-trivial enemies a 90% chance to trigger Killing Spree XII which instantly restores 700 endurance, increases your base melee damage by 45%, and your endurance regeneration by 700 points for 42 seconds.
481Lesson of the Devoted (1)1 DoN0 / 020h T23Cast: Lesson of the Devoted
Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes.
505Mass Group Buff (10)100 TBM21 / 11120m T6Cast: Mass Group Buff
This ability, when activated, doubles the endurance cost of your next combat ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius.
Reduces the reuse time of this ability by 8 minutes.
Mystical Attuning (24)103 TDS6 / 132-1: Increase Buff Slots by 24
This passive ability increases the number of mystical effects that can affect you at once by 24.
Mystical Shield (1)85 UF9 / 9-1: Increase Chance to Resist Spell by 5%
This passive ability grants you a 5% chance to completely resist incoming detrimental spells.
5200Mythic Glyph of Arcane Secrets I (1)65 PoP20 / 2010m T31Cast: Glyph of Arcane Secrets I
Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels #1 and $1 after which aditional tiers become available.
5201Mythic Glyph of Arcane Secrets II (1)70 OoW25 / 2510m T31Cast: Glyph of Arcane Secrets II
5202Mythic Glyph of Arcane Secrets III (1)85 SoD30 / 3010m T31Cast: Glyph of Arcane Secrets III
5203Mythic Glyph of Arcane Secrets IV (1)100 RoF40 / 4010m T31Cast: Glyph of Arcane Secrets IV
5204Mythic Glyph of Arcane Secrets V (1)115 ToV45 / 4510m T31Cast: Glyph of Arcane Secrets V
5100Mythic Glyph of Dragon Scales I (1)65 PoP20 / 2010m T31Cast: Glyph of Dragon Scales I
Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels #1 and $1 after which aditional tiers become available.
5101Mythic Glyph of Dragon Scales II (1)70 OoW25 / 2510m T31Cast: Glyph of Dragon Scales II
5102Mythic Glyph of Dragon Scales III (1)85 SoD30 / 3010m T31Cast: Glyph of Dragon Scales III
5103Mythic Glyph of Dragon Scales IV (1)100 RoF40 / 4010m T31Cast: Glyph of Dragon Scales IV
5104Mythic Glyph of Dragon Scales V (1)115 ToV45 / 4510m T31Cast: Glyph of Dragon Scales V
5400Mythic Glyph of Inspired Provocation I (1)65 PoP10 / 105m T31Cast: Glyph of Inspired Provocation I
Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels #1 and $1 after which aditional tiers become available.
5401Mythic Glyph of Inspired Provocation II (1)70 OoW12 / 125m T31Cast: Glyph of Inspired Provocation II
5402Mythic Glyph of Inspired Provocation III (1)85 SoD15 / 155m T31Cast: Glyph of Inspired Provocation III
5403Mythic Glyph of Inspired Provocation IV (1)100 RoF20 / 205m T31Cast: Glyph of Inspired Provocation IV
5404Mythic Glyph of Inspired Provocation V (1)115 ToV25 / 255m T31Cast: Glyph of Inspired Provocation V
5300Mythic Glyph of Ultimate Power I (1)65 PoP20 / 2010m T31Cast: Glyph of Ultimate Power I
Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes.
This buff persists through death.
This buff does not stack with Intensity of the Resolute.
This ability must be repurchased after use and is effective between levels #1 and $1 after which aditional tiers become available.
5301Mythic Glyph of Ultimate Power II (1)70 OoW25 / 2510m T31Cast: Glyph of Ultimate Power II
5302Mythic Glyph of Ultimate Power III (1)85 SoD30 / 3010m T31Cast: Glyph of Ultimate Power III
5303Mythic Glyph of Ultimate Power IV (1)100 RoF40 / 4010m T31Cast: Glyph of Ultimate Power IV
5304Mythic Glyph of Ultimate Power V (1)115 ToV45 / 4510m T31Cast: Glyph of Ultimate Power V
Natural Durability (31)120 ToL40 / 765-1: Increase Max HP by 33.9%
This passive ability increases your maximum base health (derived from your stamina) by 33.85%.
New Tanaan Crafting Mastery (6)51 SoL3 / 18-1: Increase Ability to Specialize Tradeskills by 6
Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills.
This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 250.
331Origin (1)5 EQ0 / 018m T20Cast: Origin
This ability, when activated, transports you back to your starting city.
You can check your origin location using the command /charinfo.
Packrat (11)70 SoD3 / 33-1: Decrease Weight by 33%
This passive ability reduces the weight of your inventory by 33%.
Persistent Illusions (1)75 EoK30 / 30-1: Permanent Illusion
This passive ability allows your beneficial illusion spells to persist when zoning.
Physical Enhancement (12)110 RoS50 / 513-1: Increase AC Soft Cap by 25%
2: Increase Chance to Avoid Melee by 15%
This passive ability increases your melee avoidance by 15% and your armor class soft cap by 25%.
Planar Power (70)105 EoK35 / 1695-1: Increase Base Stats Cap by 350
This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points.
Pottery Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Pottery Combine by 50%
2: Increase Pottery Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Precision of Axes (20)110 RoS50 / 292-1: Increase Frenzy Accuracy by 800
This passive ability increases your accuracy with frenzy attacks by 800 points.
Rageheart's Wrath (34)120 ToL90 / 1586-1: Increase Critical Frenzy Damage by 605% of Base Damage
This passive ability increases the damage of your critical Frenzy attacks by 605%.
109Rampage (12)110 RoS50 / 1063m T1Cast: Rampage V
This ability, when activated, performs five primary slot combat rounds on all creatures within a 40 foot radius.
Rapid Frenzy (1)105 TDS15 / 15-1: Decrease Frenzy Timer by 2s (Before Haste)
This passive ability reduces the reuse time of your Frenzy skill by 2 seconds.
3710Reckless Abandon (19)120 ToL35 / 25110m T18Cast: Reckless Abandon VIII
Reckless Abandon VIII, when activated, consumes 10% of your maximum health initially and an additional 2% every 6 seconds to increase your base melee damage by 79% and accuracy by 16% for 60 seconds.
Salvage (6)85 UF5 / 30-1: Increase Chance to Salvage Components by 40%
This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine.
465Savage Spirit (28)120 ToL35 / 36910m T9Cast: Savage Spirit XVI
Savage Spirit XVI, when activated, grants a 295% non-cumulative increase to the damage of your critical melee attacks for 66 seconds but triggers Savage Spirit Penance after fading, consuming 25% of your health.
Screaming Axes (7)120 ToL80 / 359-1: Cast: Screaming Axes V on Spell Use (2% Chance)
2: Limit Casting Skill: Throwing
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Add Throwing Proc (3% Chance)
Cast: Screaming Axes V
This passive ability grants your Throwing skill and Throwing skill attacks a 30% chance to trigger Screaming Axes V which increases the damage your target takes from Throwing attacks by 30% for 18 seconds and blesses you with Screaming Fury II which reduces your base weapon delay by 13% for 18 seconds.
8400Self Preservation (3)85 UF12 / 2710m T62Cast: Self Preservation I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.
1109Silent Strikes (5)105 TBM30 / 869m T15Cast: Silent Strikes V
Silent Strikes V, when activated, reduces the amount of hate generated by your attacks and spells by 60% for 60 seconds.
Reduces the reuse time of this ability by 6 minutes.
1500Spire of the Juggernaut (27)105 TBM30 / 2197.5m T401: Increase Max HP by 90
2: Increase STR Cap by 9
Cast: Spire of the Juggernaut XII
Spire of the Juggernaut XII, when activated, increases your combat prowess for 90 seconds. As a passive effect, this ability increases your maximum health by 90 points and your maximum strength by 9 points.
Grants you a chance (with a 100% bonus) to trigger Juggernaut's Weakening IV on attackers when struck in melee combat.
Increases your throwing accuracy by 50%.
Raises the minimum base damage of your throwing hits to be 60.
Increases the minimum damage of your throwing attacks by 60 points.
Increases the minimum damage of your melee and throwing attacks by 135 points.
Stalwart Endurance (4)70 DoD12 / 24-1: Increase Chance to Resist Melee Stun by 100%
This passive ability grants you a 100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
486Staunch Recovery (1)1 DoN0 / 068h T28Cast: Staunch Recovery
Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance.
485Steadfast Servant (1)1 DoN0 / 020h T27Cast: Steadfast Servant
Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone.
The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet:
Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.

Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.

Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.

Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z.
Strikethrough (9)75 TSS5 / 39-1: Increase Chance of Strikethrough by 75%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%.
8130Summon Clockwork Banker (1)1 SoD0 / 020h T65Cast: Summon Clockwork Banker
Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes.
453Summon Permutation Peddler (1)1 UF0 / 020h T51Cast: Summon Distiller Vendor
Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone.
182Summon Personal Tribute Master (1)1 HoT0 / 020h T50Cast: Summon Tribute Master
Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone.
8081Summon Resupply Agent (1)1 SoF0 / 020h T49Cast: Summon Resupply Agent
Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes.
Tailoring Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Tailoring Combine by 50%
2: Increase Tailoring Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
511Throne of Heroes (1)1 PoR0 / 072m T19Cast: Throne of Heroes
Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby.
372Tireless Sprint (16)110 RoS25 / 2025m T3Cast: Tireless Sprint VIII
This ability, when activated, increases your movement speed by 135% for 54 seconds.
Trials of Mata Muram (6)51 OoW0 / 0-1: Increase Magic Resist Cap by 50
2: Increase Cold Resist Cap by 50
3: Increase Fire Resist Cap by 50
4: Increase Poison Resist Cap by 50
5: Increase Disease Resist Cap by 50
This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.

Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability.
Trophy Collector (4)1 EQ0 / 0-1: Increase Trophy Slots by 4
This passive ability allows you to activate 4 additional trophies.

Complete special collection achievements to progress this ability.
Twinproc (10)120 ToL35 / 197-1: Increase Chance to Twincast by 22%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Min Level: 255
5: Limit Max Mana Cost: 0
6: Limit Type: Exclude Combat Skills
7: Limit Effect: Exclude Summon Swarm Pet
8: Limit Effect: Exclude Root
9: Limit Class: ALL
10: Limit Effect: Exclude Twincast Blocker
11: Increase Chance to Twincast by 22%
12: Limit Spells: Vampiric Embrace
13: Limit Effect: Exclude Twincast Blocker
This passive ability grants a 22% chance to twincast your weapon's detrimental combat-activated spells.
Twinstrike (5)105 EoK50 / 200-1: Increase Chance to Twincast by 5%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Max Level: 254 (lose 100% per level)
5: Limit Min Endurance Cost: 10
6: Limit Effect: Skill Attack
7: Limit Type: Include Combat Skills
8: Limit Effect: Exclude Twincast Blocker
9: Limit Class: ALL
This passive ability grants a 5% chance to twincast skill attack combat abilities that cost at least 10 endurance.
609Uncanny Resilience (44)120 ToL40 / 7763m T8Cast: Uncanny Resilience XXXVII
Uncanny Resilience XXXVII, when activated, absorbs 50% of incoming melee damage up to 41000 damage per hit up to 310000 total damage for 48 seconds.
Uncontained Frenzy (20)120 ToL80 / 1170-1: Cast: Uncontained Frenzy XVI on Spell Use (20% Chance)
2: Limit Casting Skill: Frenzy
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit: No Procs or Twincast
6: Add Frenzy Proc (20% Chance)
7: Increase Chance to Twincast by 20%
8: Limit Spells: Uncontained Frenzy
Cast: Uncontained Frenzy XVI
This passive ability grants your Frenzy skill and Frenzy skill attacks a 20% chance to trigger Uncontained Frenzy XVI, an additional Frenzy skill attack with a base damage of 1850 with a 20% chance to trigger twice.
374Untamed Rage (22)105 TBM17 / 18515m T2Cast: Untamed Rage XV
Untamed Rage XV, when activated, consumes 1% of your maxium health every 6 seconds to increase your chance to double attack by 50%, overhaste by 25%, attack power by 370, and accuracy by 40%.
Triggers Untamed Rage Recursion XV after fading.
800Vehement Rage (11)105 TBM16 / 1185m T61Cast: Vehement Rage VI
This ability, when activated, increases your base melee damage by 15% and raises the minimum base damage of your melee hits to be 45 but reduces the effectiveness of incoming instant-duration healing spells by 10% for 36 seconds.
Reduces the reuse time of this ability by 1 minute.
Veteran's Enhancement (1)50 OoW0 / 0-1: Increase Max HP by 250
2: Increase ATK by 75
3: Increase Max Mana by 250
4: Increase HP Regen Cap by 8
This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points.
Veteran's Wrath (34)117 ToL75 / 834-1: Increase Critical 1H Blunt Damage by 270% of Base Damage
2: Increase Critical 1H Slash Damage by 270% of Base Damage
3: Increase Critical 2H Blunt Damage by 270% of Base Damage
4: Increase Critical 2H Slash Damage by 270% of Base Damage
5: Increase Critical Hand to Hand Damage by 270% of Base Damage
6: Increase Critical 1H Pierce Damage by 270% of Base Damage
7: Increase Critical 2H Pierce Damage by 270% of Base Damage
This passive ability increases the damage of your critical melee attacks by 270%.
This bonus applies to the 7 standard weapon skills.
Weapon Affinity (15)110 RoS15 / 155-1: Increase Worn Proc Rate by 90%
This passive ability increases the chance that your weapon's magical effects will trigger during melee combat by 90%.
Weapon Mastery of the Juggernaut (80)120 ToL85 / 2457-1: Increase Throwing Damage by 500% (v185)
2: Increase 2H Pierce Damage Bonus by 1180 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1180 (v433, Delay Mod)
4: Increase 2H Slash Damage Bonus by 1180 (v433, Delay Mod)
5: Increase Throwing Damage Bonus by 2600 (v433, Delay Mod)
This passive ability improves your melee and ranged combat effectiveness.
Increases the base damage of your throwing attacks by 500%.
Increases the minimum damage you deal with throwing attacks by 2600 points (scaled to the delay of your weapon).
Increases the minimum damage you deal with 2-handed melee attacks by 1180 points (scaled to the delay of your weapon).

AA list updated December 2021 (Terror of Luclin Beta).