| /alt act | Name | Level | Cost | Recast | Effects |
|---|
| Abundant Healing (69) | 130 SoR | 70 / 1758 | - | 1: Cast: Abundant Healing LXIX on Spell Use (40% Chance) 2: Limit Type: Beneficial 3: Limit Max Duration: 0s 4: Limit Effect: Current HP 5: Limit Type: Exclude Combat Skills 6: Limit Min Level: 95 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Min Mana Cost: 10 This passive ability grants your level 95 or higher instant duration healing spells that cost at least 10 mana a 40% chance to bestow your target with Abundant Healing LXIX which heals 46000 health every 6 seconds for 30 seconds. Abundant Healing LXIX has a 25% chance to trigger Cascade of Life XXIX which instantly heals 25000 health. |
| Adamant Will (5) | 115 ToV | 30 / 75 | - | 1: Increase Chance to Resist Charm Effects by 5% This passive ability grants you an additional 5% chance to resist charm spells. |
| 2000 | Armor of Experience (1) | 1 TBS | 0 / 0 | 20h T33 | Cast: Armor of Experience I Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Armor of Wisdom (70) | 130 SoR | 60 / 2111 | - | 1: Increase AC by 182 to 240, Based on Class 2: This passive ability increases your base armor class by 2740 points (calculated as 2740 effective armor class). |
| Aureate's Bane (6) | 1 EQ | 0 / 0 | 1s | 1: Increase Current HP by 0 per tick Cast: Aureate's Bane VI Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Baking Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Baking Combine by 50% 2: Increase Baking Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Banestrike (4) | 1 EQ | 0 / 0 | - | 1: Unknown SPA 528 Base1=10 Base2=0 Max=0 Calc=100 Value=10 2: Limit Class: ALL 3: Limit Max Level: 250 (lose 100% per level) 4: Limit Effect: Current HP 5: Limit Effect: Current HP Non Repeating 6: Limit Effect: Current HP Repeating 7: Limit Effect: Skill Attack 8: Increase Hit Damage by 10% (v459) This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 10%.
Complete Slayer achievements to progress this ability. |
| Battle Ready (4) | 65 HoT | 7 / 22 | - | 1: Increase Bandolier Slots by 8 This passive ability increases the number of save slots in your bandolier window by 8. |
| 679 | Bind Affinity (1) | 55 CotF | 3 / 3 | 6s T46 | Cast: Bind Affinity This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Blacksmithing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Blacksmithing Combine by 50% 2: Increase Blacksmithing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 935 | Blessing of Ro (10) | 130 SoR | 30 / 164 | 6s T41 | Cast: Blessing of Ro X Blessing of Ro X, when activated, casts the highest rank of Grasp of Ro IX that you have scribed. |
| Blessing of the Devoted (1) | 1 VoA | 0 / 0 | - | 1: Reduce Lesson of the Devoted Timer by 5h 2: Reduce Infusion of the Faithful Timer by 5h 3: Reduce Chaotic Jester Timer by 5h 4: Reduce Expedient Recovery Timer by 41h 5: Reduce Steadfast Servant Timer by 5h 6: Reduce Staunch Recovery Timer by 17h 7: Reduce Intensity of the Resolute Timer by 60m 8: Reduce Throne of Heroes Timer by 18m 9: Reduce Summon Personal Tribute Master Timer by 5h 10: Reduce Summon Resupply Agent Timer by 5h 11: Reduce Summon Clockwork Banker Timer by 5h 12: Reduce Summon Permutation Peddler Timer by 5h 13: Reduce Armor of Experience Timer by 5h This passive ability reduces the reuse time of the following abilities by 25%: Lesson of the Devoted Infusion of the Faithful Chaotic Jester Expedient Recovery Steadfast Servant Staunch Recovery Intensity of the Resolute Throne of Heroes Armor of Experience I Summon Resupply Agent Summon Clockwork Banker Summon Distiller Vendor Summon Tribute Master |
| 959 | Blessing of Tunare (8) | 130 SoR | 40 / 219 | 5m T44 | Cast: Blessing of Tunare VIII Blessing of Tunare VIII, when activated, critically heals all allies within a 200 foot radius of your target for 47500 health. |
| 590 | Breath of Atathus (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Atathus XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to fire. |
| 591 | Breath of Draton'ra (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Draton'ra XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to disease. |
| 595 | Breath of Keikolin (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Keikolin XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and slightly reducing their resistance to all magic. |
| 594 | Breath of Mysaphar (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Mysaphar XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to cold. |
| 592 | Breath of Osh'vir (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Osh'vir XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to magic. |
| 593 | Breath of Venesh (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Venesh XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to poison. |
| Brewing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Brewing Combine by 50% 2: Increase Brewing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 404 | Call of the Wild (10) | 95 TBM | 15 / 50 | 2m T9 | Cast: Call of the Wild III This ability, when activated, calls a fallen comrade's spirit back to their corpse but does not restore any lost experience. Your ally can still obtain an experience resurrection after being called by this ability. Allies called back to their corpse suffer from Revival Sickness which leaves them unable to regain more than 20% of their mana and endurance for 2 minutes. Reduces the base cast time of this ability by 67%. |
| 483 | Chaotic Jester (1) | 1 DoN | 0 / 0 | 20h T25 | Cast: Chaotic Jester Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Combat Agility (99) | 125 TOB | 55 / 2162 | - | 1: Increase Chance to Avoid Melee by 120% This passive ability increases your melee avoidance by 120%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill. |
| Combat Stability (113) | 130 SoR | 55 / 2347 | - | 1: Increase AC Soft Cap by 140% This passive ability increases the armor class soft cap of your class by 140%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level. |
| 939 | Communion of the Cheetah (6) | 105 TDS | 18 / 70 | 15s T68 | 1: Increase Duration by 30s 2: Limit Spells: Communion of the Cheetah Cast: Communion of the Cheetah This ability, when activated, increases the movement speed of your target's group by 115% for 1 minute 18 seconds. |
| Companion's Discipline (1) | 70 EoK | 30 / 30 | - | 1: Enable Pet Ability: 34 2: Enable Pet Ability: 35 This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window. Swarm and Qswarm - /pet swarm and /pet qswarm Commands your temporary pets to attack (or queue attacking) your current target. |
| 519 | Convergence of Spirits (49) | 130 SoR | 50 / 986 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XLIII Convergence of Spirits XLIII, when activated, heals your target for 57000 health then 38000 health every 6 seconds, increases their armor class by 3000 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLVI which provides a 850 point damage shield for 60 seconds. |
| Covenant of Spirit (2) | 100 CotF | 15 / 30 | - | 1: Increase Chance to Trigger Divine Intervention by 16% This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 16%. |
| Critical Affliction (27) | 105 TDS | 15 / 241 | - | 1: Increase Chance to Critical DoT by 55% This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 55%. |
| Delay Death (100) | 130 SoR | 55 / 2040 | - | 1: Increase Max Negative HP by 45000 This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 45000 points. |
| Destructive Cascade (51) | 130 SoR | 65 / 1353 | - | 1: Increase Critical DoT Damage by 435% of Base Damage This passive ability increases the damage dealt by your critical damage over time spells by 435%. |
| Destructive Fury (50) | 130 SoR | 60 / 1244 | - | 1: Increase Critical DD Damage by 400% of Base Damage This passive ability increases the damage dealt by your critical direct damage spells by 400%. |
| 953 | Destructive Vortex (9) | 130 SoR | 50 / 321 | 13m T62 | Cast: Destructive Vortex IX Destructive Vortex IX, when activated, increases the chance your damage over time spells will deal critical damage by 10% and the damage dealt by your critical damage over time spells by 160% for 60 seconds. |
| 317 | Dire Charm (15) | 130 SoR | 60 / 429 | 30m T7 | 1: Decrease Chance of Charm Breaking by 35% Cast: Servant of Nature XIII Servant of Nature XIII, when activated, charms a level 128 or lower animal without the chance for them to break free for 6 minutes. If the animal is level 46 or lower they will be permanently charmed. As a passive effect, this ability makes it 35% less likely that your charm spells will break early. |
| Discordant Defiance (25) | 106 RoS | 10 / 175 | - | 1: Increase Magic Resist Cap by 125 2: Increase Cold Resist Cap by 125 3: Increase Fire Resist Cap by 125 4: Increase Poison Resist Cap by 125 5: Increase Disease Resist Cap by 125 This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points. |
| 1118 | Distant Conflagration (10) | 127 SoR | 55 / 385 | 20m T60 | Cast: Distant Conflagration X Distant Conflagration X, when activated, allows you to twincast up to 24 spells from your Remote Manaflux line of spells. This focus applies to the following spells: Remote Manaflux Remote Sunflare Remote Sunburst Remote Sunfire Remote Moonfire Remote Sunflash Remote Moonflame Remote Sunblaze Remote Moonflash Remote Sunshock Remote Moonrake Remote Sunbolt Remote Moonchill Remote Sunscorch Remote Moonshiver Remote Sunflare X Remote Moonfire VII |
| 8602 | Egress (2) | 90 HoT | 7 / 14 | 2m T64 | Cast: Egress II This ability, when activated, teleports you to a relatively safe location in your current zone with a 1 second cast time. |
| Energetic Attunement (25) | 105 EoK | 8 / 140 | - | 1: Increase HP Regen Cap by 25 This passive ability increases the maximum that your health regeneration can be increased with items by 25 points. |
| Enhanced Reformation (48) | 121 TOB | 40 / 945 | - | 1: Increase Endurance Regen Cap by 48 2: Increase Current Endurance by 48 per tick This passive ability increases your endurance regeneration by 48 and the maximum that your endurance regeneration can be raised with items by 48. |
| Enhanced Root (4) | 76 SoF | 7 / 22 | - | 1: Decrease Chance of Root Breaking by 10% This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 90%. |
| Enhanced Ruin (6) | 120 ToL | 110 / 453 | - | 1: Increase Spell Damage by 178% (v461, Before Crit) 2: Limit Effect: Current HP 3: Limit Type: Detrimental 4: Limit Min Mana Cost: 1 5: Limit Min Duration: 18s 6: Limit Max Duration: 18s 7: Increase Spell Damage by 134% (v461, Before Crit) 8: Limit Effect: Current HP 9: Limit Type: Detrimental 10: Limit Min Mana Cost: 1 11: Limit Min Duration: 24s 12: Limit Max Duration: 24s 13: Increase Spell Damage by 107% (v461, Before Crit) 14: Limit Effect: Current HP 15: Limit Type: Detrimental 16: Limit Min Mana Cost: 1 17: Limit Min Duration: 30s 18: Limit Max Duration: 30s 19: Increase Spell Damage by 89% (v461, Before Crit) 20: Limit Effect: Current HP 21: Limit Type: Detrimental 22: Limit Min Mana Cost: 1 23: Limit Min Duration: 36s 24: Limit Max Duration: 48s 25: Increase Spell Damage by 60% (v461, Before Crit) 26: Limit Effect: Current HP 27: Limit Type: Detrimental 28: Limit Min Mana Cost: 1 29: Limit Min Duration: 54s 30: Limit Max Duration: 60s 31: Increase Spell Damage by 34% (v461, Before Crit) 32: Limit Effect: Current HP 33: Limit Type: Detrimental 34: Limit Min Mana Cost: 1 35: Limit Min Duration: 96s 36: 37: This passive ability increases the base damage of your damage over time spells that have a minimum duration of 18 seconds by 32 seconds worth of damage. |
| 219 | Entrap (7) | 95 VoA | 15 / 69 | 2s T4 | Cast: Entrap IV This ability, when activated, reduces your target's movement speed by 85% with an 85 point resist modifier and 0.25 second cast time for 14 minutes. |
| Essence of the Dragon (2) | 100 EoK | 0 / 0 | - | 1: Block Next Spell 2: Limit Spell: Gust of Atrebe 3: Limit Spell: Aura of the Kar`Zok 4: Limit Spell: Aura of Kor-Sha 5: Limit Class: ALL 6: Limit Type: Include Non-Focusable The essence of the Kar`Zok is in your blood. This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.
Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability. |
| 43 | Exodus (10) | 80 TBM | 10 / 32 | 14.4m T3 | Cast: Exodus II This ability, when activated, teleports all group members within a 125 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. |
| Expansive Mind (45) | 106 RoS | 15 / 425 | - | 1: Increase Mana Regen Cap by 135 This passive ability increases the maximum that your mana regeneration can be raised with items by 45 points. |
| 484 | Expedient Recovery (1) | 1 DoN | 0 / 0 | 164h T26 | Cast: Expedient Recovery Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Extended Swarm (15) | 110 TBL | 50 / 270 | - | 1: Increase Pet Duration by 20s 2: Limit Effect: Summon Swarm Pet 3: Limit Class: ALL This passive ability extends the duration of your swarm pets by 20 seconds. |
| Extended Vinelash Cascade (3) | 105 TDS | 18 / 44 | - | 1: Increase Duration by 18s 2: Unknown SPA 529 Base1=100060550 Base2=0 Max=0 Calc=100 Value=100060550 This passive ability extends the duration of all spells in the *#2+B line by 18 seconds. |
| Extended Wild Growth (21) | 125 LS | 40 / 507 | - | 1: Increase Duration by 126s 2: Unknown SPA 529 Base1=100060350 Base2=0 Max=0 Calc=100 Value=100060350 This passive ability extends the duration all spells in the *#2+B line by 126 seconds. |
| Faycite: Adrenaline Surge (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 536 Base1=4164 Base2=0 Max=0 Calc=100 Value=4164 2: Limit Spells: Adrenaline Surge Adds 4164 healing to spells in the Adrenaline Surge XII group. |
| Faycite: Annihilate the Unnatural (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=15870 Base2=0 Max=0 Calc=100 Value=15870 2: Limit Spells: Expunge the Unnatural Adds 15870 damage to spells in the Expunge the Unnatural group. |
| Faycite: Chill of the Natureward (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2568 Base2=0 Max=0 Calc=100 Value=2568 2: Limit Spells: Chill of the Grovetender Adds 2568 damage to spells in the Chill of the Grovetender group. |
| Faycite: Cloudburst Hail (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2354 Base2=0 Max=0 Calc=100 Value=2354 2: Limit Spells: Cascade of Hail Adds 2354 damage to spells in the Cascade of Hail XVIII group. |
| Faycite: Heliacal Flare (1) | 128 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=3499 Base2=0 Max=0 Calc=100 Value=3499 2: Limit Spells: Heliacal Flare Adds 3499 damage to spells in the Heliacal Flare VIII group. |
| Faycite: Horde of Fireants (1) | 128 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2198 Base2=0 Max=0 Calc=100 Value=2198 2: Limit Spells: Horde of Spitewasps Adds 2198 damage to spells in the Horde of Spitewasps group. |
| Faycite: Lunar Chill (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=3435 Base2=0 Max=0 Calc=100 Value=3435 2: Limit Spells: Lunar Chill Adds 3435 damage to spells in the Lunar Chill VIII group. |
| Faycite: Lunarlight (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 536 Base1=2819 Base2=0 Max=0 Calc=100 Value=2819 2: Limit Spells: Lunamend Adds 2819 healing to spells in the Lunamend group. |
| Faycite: Nature's Blazing Wrath (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=4113 Base2=0 Max=0 Calc=100 Value=4113 2: Limit Spells: Nature's Blazing Wrath Adds 4113 damage to spells in the Nature's Blazing Wrath XII group. |
| Faycite: Nature's Calm (1) | 126 SoR | 0 / 0 | - | Increases the duration of spells in the *#2+G group by 6 seconds. |
| Faycite: Puravida (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 536 Base1=3007 Base2=0 Max=0 Calc=100 Value=3007 2: Limit Spells: Puravida Adds 3007 healing to spells in the Puravida XI group. |
| Faycite: Reaping Inferno (1) | 126 SoR | 0 / 0 | - | Adds #1 damage to spells in the *#2+G group. |
| Faycite: Roar of Kolos (1) | 128 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=7092 Base2=0 Max=0 Calc=100 Value=7092 2: Limit Spells: Katabatic Roar Adds 7092 damage to spells in the Katabatic Roar VIII group. |
| Faycite: Summer Solstice (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=5778 Base2=0 Max=0 Calc=100 Value=5778 2: Limit Spells: Summer Solstice Adds 5778 damage to spells in the Summer Solstice XII group. |
| Faycite: Sunscorch (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=1414 Base2=0 Max=0 Calc=100 Value=1414 2: Limit Spells: Sunscorch Adds 1414 damage to spells in the Sunscorch XII group. |
| Faycite: Survival of the Fittest (1) | 128 SoR | 0 / 0 | - | 1: Unknown SPA 536 Base1=5136 Base2=0 Max=0 Calc=100 Value=5136 2: Limit Spells: Survival of the Fittest Adds 5136 healing to spells in the Survival of the Fittest XI group. |
| First Aid (13) | 75 TSS | 3 / 33 | - | 1: Increase Bandage Amount by 200% 2: Increase Bandage HP Cap by 30% This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%. |
| Fishing Mastery (13) | 105 EoK | 65 / 455 | - | 1: Decrease Chance to Fail Fishing Combine by 50% 2: Increase Fishing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Fletching Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Fletching Combine by 50% 2: Increase Fletching Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 1211 | Focus of Arcanum (4) | 96 RoF | 15 / 48 | 10m T45 | Cast: Focus of Arcanum IV Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Focus: Adrenaline Torrent (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060230 Base2=0 Max=0 Calc=100 Value=100060230 This passive ability increases the base healing of all spells in the *#2+B line by 51%. |
| Focus: Anabatic Roar (20) | 130 SoR | 130 / 1940 | - | 1: Increase Spell Damage by 51% (v302, Before Crit) 2: Unknown SPA 529 Base1=100060500 Base2=0 Max=0 Calc=100 Value=100060500 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Argent Moonbeam (20) | 130 SoR | 130 / 1940 | - | 1: Increase Spell Damage by 51% (v302, Before Crit) 2: Unknown SPA 529 Base1=100060430 Base2=0 Max=0 Calc=100 Value=100060430 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Chill of the Copsetender (20) | 130 SoR | 130 / 1940 | - | 1: Increase Spell Damage by 51% (v302, Before Crit) 2: Unknown SPA 529 Base1=100060510 Base2=0 Max=0 Calc=100 Value=100060510 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Consuming Sunray (20) | 130 SoR | 130 / 1940 | - | 1: Increase Spell Damage by 51% (v302, Before Crit) 2: Unknown SPA 529 Base1=100060010 Base2=0 Max=0 Calc=100 Value=100060010 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Eradicate the Unnatural (20) | 130 SoR | 130 / 1940 | - | 1: Increase Spell Damage by 51% (v302, Before Crit) 2: Unknown SPA 529 Base1=100060250 Base2=0 Max=0 Calc=100 Value=100060250 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Frostweave Crystals (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060210 Base2=0 Max=0 Calc=100 Value=100060210 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Heliacal Pyre (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060460 Base2=0 Max=0 Calc=100 Value=100060460 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Horde of Aculeids (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060120 Base2=0 Max=0 Calc=100 Value=100060120 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Nature's Fiery Wrath (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060030 Base2=0 Max=0 Calc=100 Value=100060030 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Panavida (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060110 Base2=0 Max=0 Calc=100 Value=100060110 This passive ability increases the base healing of all spells in the *#2+B line by 51%. |
| Focus: Plummeting Hail (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060040 Base2=0 Max=0 Calc=100 Value=100060040 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Resurgence (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060450 Base2=0 Max=0 Calc=100 Value=100060450 This passive ability increases the base healing of all spells in the *#2+B line by 51%. |
| Focus: Summer Sunfire (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060160 Base2=0 Max=0 Calc=100 Value=100060160 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Sunflash (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060150 Base2=0 Max=0 Calc=100 Value=100060150 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Tectonic Destruction (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100020180 Base2=0 Max=0 Calc=100 Value=100020180 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Typhoon of the Stormborn (20) | 130 SoR | 130 / 1940 | - | 1: Increase Spell Damage by 51% (v302, Before Crit) 2: Unknown SPA 529 Base1=100060020 Base2=0 Max=0 Calc=100 Value=100060020 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Windborne Chill (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Unknown SPA 529 Base1=100060480 Base2=0 Max=0 Calc=100 Value=100060480 This passive ability increases the base damage of all spells in the *#2+B line by 51%. |
| Focus: Winter's Wildflame (20) | 130 SoR | 130 / 1940 | - | 1: Increase Base Spell Effectiveness by 51% 2: Limit Spells: Winter's Wildflame Frostbite 3: Limit Spells: Winter's Wildflame Burn 4: Limit Spells: Winter's Wildblaze Frostbite 5: Limit Spells: Winter's Wildblaze Burn 6: Limit Spells: Winter's Wildshock Frostbite 7: Limit Spells: Winter's Wildshock Burn 8: Limit Spells: Winter's Wildbrume Frostbite 9: Limit Spells: Winter's Wildbrume Burn 10: Limit Spells: Winter's Wildgale Frostbite 11: Limit Spells: Winter's Wildgale Burn 12: Limit Spells: Winter's Wildflame Frostbite XII Azia 13: Limit Spells: Winter's Wildflame Burn XII Azia This passive ability increases the base damage of your Winter's Wildflame line of spells by 51%. This focus applies to the following spells: The Winter's Wildflame Frostbite and Winter's Wildflame Burn components of your Winter's Wildflame spells the Winter's Wildblaze Frostbite and Winter's Wildblaze Burn components of your Winter's Wildblaze spells The Winter's Wildshock Frostbite and Winter's Wildshock Burn components of your Winter's Wildshock spells The Winter's Wildbrume Frostbite and Winter's Wildbrume Burn components of your Winter's Wildbrume spells The Winter's Wildgale Frostbite and Winter's Wildgale Burn components of your Winter's Wildgale spells The Winter's Wildflame Frostbite XII Azia and Winter's Wildflame Burn XII Azia components of your Winter's Wildflame XII spells |
| Foraging (10) | 105 EoK | 27 / 141 | - | 1: Increase Forage Skill Cap by 65 2: Decrease Forage Timer by 60s (Before Haste) This passive ability increases your Forage skill cap by 65 points and reduces the reuse time of your Forage skill by 1 minute. |
| 7003 | Forceful Rejuvenation (10) | 105 TBM | 15 / 101 | 20m T48 | Cast: Forceful Rejuvenation This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| Fury of Magic (30) | 100 CotF | 18 / 301 | - | 1: Increase Chance to Critical DD by 57% This passive ability increases your chance to land a critical hit with your direct damage spells by 57%. |
| 1217 | Gate (3) | 95 TBM | 9 / 20 | 60s T38 | Cast: Gate III This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| General Sturdiness (95) | 130 SoR | 55 / 1970 | - | 1: Increase Max HP by 80000 This passive ability increases your maximum health by 80000 points. |
| Gift of Mana (3) | 70 DoD | 9 / 18 | - | 1: Cast: Gift of Mana on Spell Use (10% Chance) 2: Limit Min Level: 65 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 10 5: Limit: No Procs or Twincast 6: Limit Effect: Current HP 7: Limit Effect: Current HP Repeating 8: Limit Effect: Current HP Non Repeating 9: Limit Effect: Current HP Percent This passive ability grants your level 65 or higher healing and damaging spells a 10% chance to trigger Gift of Mana, which reduces the mana cost of your next spell to 1 point for 18 seconds. |
| Glyph of Fireworks I (1) | 51 SoL | 25 / 25 | 1s | Cast: Greater Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Glyph of Fireworks II (1) | 51 TDS | 100 / 100 | 1s | Cast: Exceptional Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| 10397 | Group Spirit of the Great Wolf (17) | 130 SoR | 40 / 360 | 7.5m T14 | Cast: Group Spirit of the Great Wolf XVII Group Spirit of the Great Wolf XVII, when activated, blesses all group members within a 200 foot radius with Form of the Great Wolf and empowers their spells for 2 minutes. Reduces the mana cost of spells by 13 to 15%. Increases the chance that their direct damage and instant duration healing spells will land critically by 16%. Increases the damage dealt by their critical direct damage spells by 130%. Increases their mana regeneration by 85 points. Increases cold and fire resistance by 150 points. |
| 574 | Harmonic Dissonance (1) | 68 SoL | 0 / 0 | 15m T21 | Cast: Alter Plane: Theater of Blood This ability, when activated, transports you to the Theater of Blood. |
| Healing Adept (58) | 130 SoR | 60 / 1782 | - | 1: Increase Healing by 105% (v125, Before Crit) 2: Limit Effect: Exclude HP Buff This passive ability increases the effectiveness of your instant-duration healing spells by 105%. |
| Healing Gift (36) | 110 TBL | 30 / 392 | - | 1: Increase Chance to Critical Heal by 55% This passive ability grants your instant-duration healing spells a 55% chance to score an exceptional heal. An exceptional heal doubles the healing value of the spell. |
| Hero's Barracks (4) | 1 EQ | 0 / 0 | - | 1: Grant 4 Mercenary Slots This passive ability grants you the ability to conscript 4 additional mercenaries.
Complete the Veil of Alaris achievement 'Master of Alaris' or the task 'Mercenary Recruitment' to progress this ability. |
| Improved Lunar Healing (25) | 130 SoR | 75 / 1092 | - | 1: Reduce Timer by 6s 2: Unknown SPA 529 Base1=100060270 Base2=0 Max=0 Calc=100 Value=100060270 3: Increase Base Spell Effectiveness by 51% 4: Unknown SPA 529 Base1=100060270 Base2=0 Max=0 Calc=100 Value=100060270 This passive ability increases the base healing of all spells in the *#2+B line by 51% and reduces the reuse time of these spells by 6 seconds. |
| Improved Remote Fire (27) | 130 SoR | 75 / 1165 | - | 1: Reduce Timer by 8s 2: Unknown SPA 529 Base1=100060380 Base2=0 Max=0 Calc=100 Value=100060380 3: Unknown SPA 529 Base1=100060570 Base2=0 Max=0 Calc=100 Value=100060570 4: Increase Base Spell Effectiveness by 51% 5: Unknown SPA 529 Base1=100060380 Base2=0 Max=0 Calc=100 Value=100060380 6: Unknown SPA 529 Base1=100060570 Base2=0 Max=0 Calc=100 Value=100060570 This passive ability increases the base damage and healing of all spells in the *#2+B and *#3+B lines by 51% and reduces the reuse time of these spells by 8 seconds. |
| Improved Survival of the Fittest (22) | 130 SoR | 75 / 1019 | - | 1: Reduce Timer by 90s 2: Unknown SPA 529 Base1=100060320 Base2=0 Max=0 Calc=100 Value=100060320 3: Increase Spell Haste by 50% 4: Unknown SPA 529 Base1=100060320 Base2=0 Max=0 Calc=100 Value=100060320 5: Increase Base Spell Effectiveness by 51% 6: Unknown SPA 529 Base1=100060320 Base2=0 Max=0 Calc=100 Value=100060320 This passive ability increases the base healing of all spells in the *#2+B line by 51%, reduces the base cast time of these spells 50%, and the reuse time of these spells by 90 seconds. |
| 515 | Improved Twincast (17) | 120 ToL | 40 / 357 | 15m T76 | Cast: Improved Twincast IX Improved Twincast IX, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
| 482 | Infusion of the Faithful (1) | 1 DoN | 0 / 0 | 20h T24 | Cast: Infusion of the Faithful Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| 80 | Innate Camouflage (2) | 85 TBM | 10 / 15 | 7s T2 | Cast: Perfected Camouflage This ability, when activated, grants you permanent standard invisibility. |
| Innate Eminence (30) | 90 RoS | 35 / 630 | - | 1: Increase Base Stats by 60 This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points. |
| Innate Enlightenment (10) | 90 RoS | 10 / 65 | - | 1: Increase WIS Cap by 100 2: Increase INT Cap by 100 Those who have meditated on the Plane of Tranquility find themselves able to expand their capacity of both Insight and Intellect. This passive ability increases the maximum that your wisdom and intelligence can be raised to by 100 points. |
| Innate Lung Capacity (6) | 68 OoW | 5 / 13 | - | 1: Enduring Breath 2: Increase Lung Capacity by 360 This passive ability allows you to breathe underwater and in airless environments. |
| Innate Metabolism (5) | 100 TBL | 50 / 103 | - | 1: Decrease Food Consumption by 175% This passive ability reduces your food and drink consumption by 175%. |
| Innate Regeneration (65) | 130 SoR | 40 / 939 | - | 1: Increase Current HP by 755 per tick This passive ability increases your health regeneration by 755 points. |
| Innate Run Speed (7) | 100 EoK | 60 / 113 | - | 1: Increase Innate Movement Speed by 45% This passive ability increases your base run speed by 45%. This modification does not stack with movement speed spell effects. |
| Innate See Invis (1) | 70 DoD | 9 / 9 | - | 1: See Invisible This ability permanently enhances your vision allowing you to see the invisible. |
| Innate Spell Resistance (55) | 125 LS | 25 / 615 | - | 1: Increase All Resists by 30 2: Increase Corruption Resist by 80 This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 80 points. |
| 487 | Intensity of the Resolute (1) | 1 DoN | 0 / 0 | 4h T29 | Cast: Intensity of the Resolute Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Invitation of Blood (5) | 1 DoD | 0 / 0 | - | 1: You are now one with the curse. It calls to you, offering you limitless power in exchange for obedience. |
| Item: Ancient Flames (8) | 1 EQ | 0 / 0 | - | 1: Increase Melee Haste by 17% (v119) 2: Increase Current HP by 18 per tick This passive ability increases your overhaste by 17% and your health regeneration by 18 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Battle (1) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 2 per tick 2: Increase ATK by 10 This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Rage (3) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 25 This passive ability increases your attack power by 25 points.
Activate items with this effect to progress this ability. |
| Item: Breath of Venesh (5) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 110 per tick 2: Decrease Current Mana by 22 per tick 3: Decrease Current Endurance by 22 per tick This passive ability increases your hitpoint regeneration by 110 points while lowering your mana and endurance regeneration by 22 points.
Activate items with this effect to progress this ability. |
| Item: Disable Item Abilities (1) | 1 EQ | 0 / 0 | 1s | Cast: Passive Reset This ability, when activated, removes all Item Effect abilities you currently possess. |
| Item: Expanding Mind XXIX (40) | 1 EQ | 0 / 0 | - | 1: Increase Max Mana by 3600 This passive ability increases your mana pool by 3600 points.
Activate items with this effect to progress this ability. |
| Item: Form of Defense XXXV (35) | 1 EQ | 0 / 0 | - | 1: Increase AC by 197 to 261, Based on Class This passive ability increases your armor class by 2980 points.
Activate items with this effect to progress this ability. |
| Item: Form of Endurance XXXIV (34) | 1 EQ | 0 / 0 | - | 1: Increase Max HP by 3200 This passive ability increases your maximum hit points by 3200 points.
Activate items with this effect to progress this ability. |
| Item: Form of Protection VI (7) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 60 This passive ability increases your resistance to magic, cold, fire, disease and poison by 60 points.
Activate items with this effect to progress this ability. |
| Item: Form of Rejuvenation VI (6) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 24 per tick This passive ability increases your health regeneration by 24 points.
Activate items with this effect to progress this ability. |
| Item: Gnoll Reaver Fortitude (5) | 1 EQ | 0 / 0 | - | 1: Increase AC by 36 to 48, Based on Class This passive ability increases your armor class by 545 points.
Activate items with this effect to progress this ability. |
| Item: Knowledge of the Past XXXII (37) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 162 per tick 2: Increase Current HP by 147 per tick This passive ability increases your health regeneration by 147 points and your mana regeneration by 162 points.
Activate items with this effect to progress this ability. |
| Item: Might of Stone XX (23) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 560 This passive ability increases your attack power by 560 points.
Activate items with this effect to progress this ability. |
| Item: Myrmidon's Skill XX (21) | 1 EQ | 0 / 0 | - | 1: Increase Chance to Dodge by 29% This passive ability increases the chance of your dodge skill succeeding by 29%.
Activate items with this effect to progress this ability. |
| Item: Prismatic Ward XXXII (37) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 90 2: Increase AC by 191 to 253, Based on Class This passive ability increases your resistance to magic, cold, fire, disease, and poison by 90 points and your armor class by 2890 points.
Activate items with this effect to progress this ability. |
| Item: Soothing Breath XXIX (36) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 170 per tick 2: Increase Current HP by 170 per tick This passive ability increases your health regeneration by 170 points and your mana regeneration by 170 points.
Activate items with this effect to progress this ability. |
| Jewel Craft Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Jewelry Making Combine by 50% 2: Increase Jewelry Making Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Journeyman's Speed (6) | 1 EQ | 0 / 0 | - | 1: Increase Innate Movement Speed by 10% This passive ability further increases your base run speed by 10%. This modification does not stack with movement speed spell effects.
Complete explorer achievements to progress this ability. |
| 481 | Lesson of the Devoted (1) | 1 DoN | 0 / 0 | 20h T23 | Cast: Lesson of the Devoted Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| 678 | Mark of Travel (1) | 100 CotF | 3 / 3 | 6s T53 | Cast: Mark of Travel This ability, when activated, sets your second bind point to your current location. You can check your bind points using the command /charinfo. |
| 35 | Mass Group Buff (9) | 105 TBM | 13 / 98 | 20m T1 | Cast: Mass Group Buff This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 1 minute 36 seconds. |
| Mastery of the Past (60) | 130 SoR | 35 / 968 | - | 1: No Fizzle up to level 126 This passive ability makes it impossible for you to fizzle level 126 or lower spells. |
| Mental Clarity (45) | 106 RoS | 15 / 280 | - | 1: Increase Current Mana by 45 per tick This passive ability increases your mana regeneration by 45 points. |
| Mental Stamina (63) | 130 SoR | 45 / 1315 | - | 1: Increase Max Mana by 50000 This passive ability increases your maximum mana by 50000 points. |
| Might of the Nest (5) | 60 SoL | 0 / 0 | - | 1: Increase Base Stats by 10 2: Increase Base Stats Cap by 10 3: Increase Max HP by 3% 4: Increase Max Mana by 200 5: Increase Max Endurance by 200 6: Increase Buff Slots by 1 7: Increase Chance to Critical DoT by 1% 8: Increase Chance to Critical Heal by 1% 9: Increase Chance to Critical DD by 1% 10: Increase Chance to Critical Hit by 40% 11: Increase Chance to Resist Spell by 2% Your devotion to the Nest increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells. |
| 813 | Mistwalk (1) | 85 UF | 9 / 9 | 20s T42 | Cast: Mistwalk I This ability, when activated, instantly teleports you up to 234 feet forward. |
| Mnemonic Retention (6) | 125 TOB | 175 / 346 | - | 1: Increase Spell Memorization Gems by 6 This passive ability increases the capacity of your spell casting window allowing you to memorize 6 additional spell. |
| Mystical Attuning (33) | 125 TOB | 10 / 207 | - | 1: Increase Buff Slots by 33 This passive ability increases the number of mystical effects that can affect you at once by 33. |
| Mystical Shield (1) | 85 UF | 9 / 9 | - | 1: Increase Chance to Resist Spell by 5% This passive ability grants you a 5% chance to completely resist incoming detrimental spells. |
| 5200 | Mythic Glyph of Arcane Secrets I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Arcane Secrets I Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5201 | Mythic Glyph of Arcane Secrets II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Arcane Secrets II Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5202 | Mythic Glyph of Arcane Secrets III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Arcane Secrets III Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5203 | Mythic Glyph of Arcane Secrets IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Arcane Secrets IV Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5204 | Mythic Glyph of Arcane Secrets V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Arcane Secrets V Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5205 | Mythic Glyph of Arcane Secrets VI (1) | 130 SoR | 50 / 50 | 10m T31 | 1: Cast: Glyph of Arcane Secrets VI Glyph of Arcane Secrets VI, when activated, reduces the mana cost of your level 144 and lower spells by 1% to 42% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5100 | Mythic Glyph of Dragon Scales I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Dragon Scales I Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5101 | Mythic Glyph of Dragon Scales II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Dragon Scales II Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5102 | Mythic Glyph of Dragon Scales III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Dragon Scales III Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5103 | Mythic Glyph of Dragon Scales IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Dragon Scales IV Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5104 | Mythic Glyph of Dragon Scales V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Dragon Scales V Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5105 | Mythic Glyph of Dragon Scales VI (1) | 130 SoR | 50 / 50 | 15m T31 | 1: Cast: Glyph of Dragon Scales VI Glyph of Dragon Scales VI, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 10000 points per hit for 2.5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5400 | Mythic Glyph of Inspired Provocation I (1) | 65 PoP | 10 / 10 | 5m T31 | 1: Cast: Glyph of Inspired Provocation I Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5401 | Mythic Glyph of Inspired Provocation II (1) | 70 OoW | 12 / 12 | 5m T31 | 1: Cast: Glyph of Inspired Provocation II Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5402 | Mythic Glyph of Inspired Provocation III (1) | 85 SoD | 15 / 15 | 5m T31 | 1: Cast: Glyph of Inspired Provocation III Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5403 | Mythic Glyph of Inspired Provocation IV (1) | 100 RoF | 20 / 20 | 5m T31 | 1: Cast: Glyph of Inspired Provocation IV Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5404 | Mythic Glyph of Inspired Provocation V (1) | 115 ToV | 25 / 25 | 5m T31 | 1: Cast: Glyph of Inspired Provocation V Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5405 | Mythic Glyph of Inspired Provocation VI (1) | 130 SoR | 50 / 50 | 5m T31 | 1: Cast: Glyph of Inspired Provocation VI Glyph of Inspired Provocation VI, when activated, increases the hatred generated by your spells and combat abilities by 50% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5300 | Mythic Glyph of Ultimate Power I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Ultimate Power I Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5301 | Mythic Glyph of Ultimate Power II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Ultimate Power II Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5302 | Mythic Glyph of Ultimate Power III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Ultimate Power III Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5303 | Mythic Glyph of Ultimate Power IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Ultimate Power IV Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5304 | Mythic Glyph of Ultimate Power V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Ultimate Power V Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5305 | Mythic Glyph of Ultimate Power VI (1) | 130 SoR | 50 / 50 | 10m T31 | 1: Cast: Glyph of Ultimate Power VI Glyph of Ultimate Power VI, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 75% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 75%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 75%, and the critical chance of your healing spells by 20% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Natural Durability (34) | 130 SoR | 50 / 1124 | - | 1: Increase Max HP by 34% This passive ability increases your maximum base health (derived from your stamina) by 34%. |
| 393 | Nature's Blessing (14) | 105 CotF | 12 / 165 | 20m T70 | 1: Increase Duration by 18s 2: Limit Spells: Nature's Blessing Cast: Nature's Blessing VI This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 50% for 30 seconds. Reduces the reuse time of this ability by 2 minutes. |
| 3728 | Nature's Bolt (49) | 130 SoR | 40 / 913 | 15s T32 | Cast: Nature's Bolt XLII (1150 Mana) Nature's Bolt XLII, when activated, consumes mana to deal 84000 magic damage to your target with a 0.1 second cast time. |
| 257 | Nature's Boon (33) | 130 SoR | 45 / 442 | 20m T6 | Cast: Nature's Boon XXXIII Nature's Boon XXXIII, when activated, summons a stationary ward that casts *%R*#2%N on all allies within a *%R*#2%J foot radius every *%R$2 seconds for up to 300 seconds. *%R*#2%N heals *%R*#2#1 health. |
| Nature's Bounty (6) | 75 TSS | 2 / 12 | - | 1: Increase Chance to Double Forage by 100% This passive ability grants a 100% chance to forage a second time when using your forage skill. |
| 954 | Nature's Fire (49) | 130 SoR | 40 / 913 | 15s T59 | Cast: Nature's Fire XLII (1150 Mana) Nature's Fire XLII, when activated, consumes mana to deal 84000 fire damage to your target with a 0.1 second cast time. |
| 956 | Nature's Frost (49) | 130 SoR | 40 / 913 | 15s T63 | Cast: Nature's Frost XLII (1150 Mana) Nature's Frost XLII, when activated, consumes mana to deal 84000 cold damage to your target with a 0.1 second cast time. |
| 386 | Nature's Fury (21) | 130 SoR | 35 / 450 | 20m T73 | Cast: Nature's Fury XIII Nature's Fury XIII, when activated, increases the base damage of your direct damage spells by 64% while increasing mana costs of these spells by 20% for 2 minutes. |
| 520 | Nature's Guardian (49) | 130 SoR | 45 / 944 | 10m T12 | Cast: Nature's Guardian XLIII Nature's Guardian XLIII, when activated, summons a level *%R#2 spirit bear to attack your target for 120 seconds. |
| New Tanaan Crafting Mastery (6) | 51 SoL | 3 / 18 | - | 1: Increase Ability to Specialize Tradeskills by 6 Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. |
| 331 | Origin (1) | 5 EQ | 0 / 0 | 18m T20 | Cast: Origin This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Packrat (11) | 70 SoD | 3 / 33 | - | 1: Decrease Weight by 33% This passive ability reduces the weight of your inventory by 33%. |
| 403 | Paralytic Spores (9) | 105 TDS | 18 / 117 | 60s T34 | Cast: Paralytic Spores III This ability, when activated, pushes your target backwards then roots them in place for up to 4 minutes 12 seconds with a 120 point resist modifier. |
| 760 | Paralytic Spray (8) | 105 TBM | 13 / 104 | 60s T80 | Cast: Paralytic Spray III This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you with disease, which pushes them backwards then roots them in place for up to 4 minutes. Reduces the reuse time of this ability by 12 seconds. |
| 1202 | Perfected Levitation (2) | 85 UF | 12 / 19 | 12s T47 | Cast: Group Perfected Levitation This ability, when activated, grants your target's group permanent levitation. |
| Persistent Casting (15) | 105 TDS | 12 / 136 | - | 1: Increase Chance to Cast Through Stun by 66% This passive ability grants you a 66% chance to regain your concentration and complete a spell cast when stunned. |
| Persistent Illusions (1) | 75 EoK | 30 / 30 | - | 1: Permanent Illusion This passive ability allows your beneficial illusion spells to persist when zoning. |
| Planar Power (70) | 105 EoK | 35 / 1695 | - | 1: Increase Base Stats Cap by 350 This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points. |
| Pottery Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Pottery Combine by 50% 2: Increase Pottery Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 149 | Preincarnation (2) | 100 RoF | 15 / 30 | 30s T74 | 1: Increase Duration by 1800s 2: Limit Spells: Preincarnation Cast: Preincarnation I This ability, when activated, casts the highest rank of Preincarnation that you have scribed. As a passive effect, increases the duration of Preincarnation spells by 30 minutes. |
| Preserver's Synergy (15) | 130 SoR | 205 / 2005 | - | 1: Cast: Preserver's Synergy VI on Spell Use (100% Chance) 2: Unknown SPA 529 Base1=100060270 Base2=0 Max=0 Calc=100 Value=100060270 This passive ability grants all spells in the *#2+B line a 100% chance to trigger Preserver's Synergy VI on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 115 and higher instant duration healing spells that land on them by 23750 points for 12 seconds. |
| 3714 | Protection of Direwood (17) | 130 SoR | 40 / 444 | 90s T18 | Cast: Protection of Direwood XIV (20000 Mana) Protection of Direwood XIV, when activated, consumes mana to absorb 75% of incoming melee damage up to 250000 total damage and provides a chance (with a 450% bonus) to trigger Protection of Direwood Jolt V on attackers when you are struck in melee combat, which reduces their hatred for you by 10000 points then by 5% of their total hatred for you, for 5 minutes. |
| 626 | Purified Spirits (12) | 105 TBM | 15 / 186 | 2m T36 | Cast: Purified Spirits III This ability, when activated, cures you of 44 poison, disease and curse counters, 21 corruption counters and has a 95% chance to remove 1 detrimental effect. |
| Quick Buff (3) | 59 SoL | 9 / 18 | - | 1: Increase Spell Haste by 50% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Min Casting Time: 3s This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 50%. |
| Quick Damage (10) | 95 TBM | 30 / 142 | - | 1: Increase Spell Haste by 20% 2: Limit Effect: Current HP 3: Limit Type: Detrimental 4: Limit Max Duration: 0s 5: Limit Min Casting Time: 3s 6: Increase Spell Haste by 20% 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Max Duration: 0s 10: Limit Max Casting Time: 2.999s 11: Limit Max Level: 253 (lose 100% per level) 12: Increase Spell Haste by 20% 13: Unknown SPA 529 Base1=100120530 Base2=0 Max=0 Calc=100 Value=100120530 This passive ability reduces the base cast time of direct damage spells and all Wizard spells in the *#13+B line by 20%. |
| Quick Evacuation (3) | 59 SoL | 9 / 18 | - | 1: Increase Spell Haste by 50% 2: Limit Effect: Evacuate This passive ability reduces the cast time of your evacuation and succor spells and abilities by 50%. |
| 153 | Radiant Cure (22) | 95 TBM | 12 / 128 | 60s T8 | Cast: Radiant Cure X This ability, when activated, cures all group members within a 100 foot radius of 35 poison, disease, and curse counters and has a 95% chance to remove 1 detrimental effect. |
| 2051 | Rejuvenation of Spirit (1) | 100 RoF | 15 / 15 | 20s T39 | Cast: Rejuvenation of Spirit This ability, when activated, revives a slain ally, restoring 96% of their lost experience. This ability can only be used when out of combat. |
| Salvage (6) | 85 UF | 5 / 30 | - | 1: Increase Chance to Salvage Components by 40% This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine. |
| 768 | Season's Wrath (11) | 130 SoR | 55 / 315 | 60s T77 | Cast: Season's Wrath XI Season's Wrath XI, when activated, increases the damage your target takes from cold and fire spells and abilities by 800 and increases the effectiveness of these spells on your target by an additional 16 to 20% for 60 seconds. |
| Secondary Forte (1) | 55 GoD | 9 / 9 | - | 1: Increase Magic Specialization Ability by 1 This passive ability allows you to advance a second arcane specialization by 50 points. After acquiring this ability, the next specialization to go over your current cap becomes your secondary forte. |
| 405 | Secondary Recall (7) | 105 TDS | 5 / 37 | 4m T10 | Cast: Secondary Recall (70 Mana) This ability, when activated, transports you back to your second bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your second bind point can be set using a Stone of Marking item or your Mark of Travel ability. Reduces the reuse time of this ability by 1 minute. |
| 518 | Shared Camouflage (2) | 85 TBM | 12 / 24 | 7s T2 | Cast: Shared Perfected Camouflage This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility. |
| Shield Block (18) | 105 EoK | 30 / 203 | - | 1: Increase Shield Block Chance by 20% This passive ability grants you a 20% chance to block incoming melee attacks with your shield. |
| Shielding of Spirits (6) | 105 EoK | 35 / 113 | - | 1: Increase Chance to Resist Any Stun by 30% This passive ability grants a 30% chance to resist the stun component of spell or melee attacks which would otherwise stun you. |
| 494 | Silent Casting (17) | 100 RoF | 13 / 109 | 9m T15 | 1: Increase Spell Haste by 50% 2: Limit Spells: Silent Casting Cast: Silent Casting V This ability, when activated, reduces the amount of hatred your spells generate by 85% for 1 minute. Reduces the reuse time of this ability by 3 minutes. |
| Spell Casting Mastery (4) | 55 HoT | 9 / 21 | - | 1: Decrease Spell Mana Cost by 15% 2: Limit Max Level: 253 (lose 100% per level) This passive ability reduces the mana cost of all spells by 15%. |
| Spell Casting Reinforcement (7) | 105 EoK | 65 / 158 | - | 1: Increase Spell Duration by 100% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Type: Exclude Combat Skills 5: Limit Effect: Exclude Invulnerability This passive ability increases the duration of beneficial spells that you cast by 100%. Spells that grant invulnerability and combat abilities are exempt from this extension. |
| Spell Casting Subtlety: Enabled (30) | 95 VoA | 0 / 122 | 1s | 1: Decrease Hate Generated by 68% Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability reduces the amount of hate generated from your attacks and spells by 68%. |
| 1480 | Spire of Nature (27) | 105 TBM | 30 / 219 | 7.5m T40 | 1: Increase Max Mana by 90 2: Increase WIS Cap by 9 Cast: Spire of Nature XII Spire of Nature XII, when activated, increases your combat prowess for 90 seconds. As a passive effect, this ability increases your maximum mana by 90 points and your maximum wisdom by 9 points. Blesses all group members within a 0 foot radius with Apex of Nature IV. Increases the total healing of your level 75 and higher instant-duration spells and abilities by 4000 points. Increases the chance that your direct damage spells will land critically by 24%. |
| 8601 | Spirit of Eagles (3) | 100 ToV | 20 / 34 | 8s T61 | Cast: Flight of Eagles II Flight of Eagles II, when activated, casts the highest rank of Flight of Falcons that you have scribed. |
| 8603 | Spirit of Nature (16) | 130 SoR | 45 / 299 | 10m T13 | Cast: Spirit of Nature XVI Spirit of Nature XVI, when activated, summons a level *%R#2 nature spirit to attack your target for 90 seconds. |
| 384 | Spirit of the Bear (9) | 130 SoR | 40 / 204 | 10m T69 | Cast: Spirit of the Bear VI Spirit of the Bear VI, when activated, increases your target's maximum health by 55000 points, armor class by 1600 points, and chance to dodge by 60% for 2 minutes. |
| 1092 | Spirit of the Great Wolf (37) | 130 SoR | 40 / 528 | 7.5m T11 | Cast: Spirit of the Great Wolf XXVII Spirit of the Great Wolf XXVII, when activated, blesses you with Great Wolf Form and empowers your spells for 2 minutes. Reduces the mana cost of spells by 16 to 25%. Increases the chance that your direct damage and instant duration healing spells will land critically by 22%. Increases the damage dealt by your critical direct damage spells by 130%. Increases your mana regeneration by 145 points. Increases cold and fire resistance by 240 points. |
| 185 | Spirit of the Wood (54) | 130 SoR | 45 / 931 | 9m T5 | Cast: Spirit of the Wood XLVI Spirit of the Wood XLVI, when activated, imbues all group members within a 200 foot radius with the spirit of the forest, which heals 28500 health every 6 seconds, increases their armor class by 3000 points for 36 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLVI which provides a 850 point damage shield for 60 seconds. |
| Staff Block (5) | 105 TDS | 13 / 45 | - | 1: Increase Staff Block Chance by 15% This passive ability grants you a 15% chance to block incoming melee attacks with a 2-hand blunt weapon. |
| 486 | Staunch Recovery (1) | 1 DoN | 0 / 0 | 68h T28 | Cast: Staunch Recovery Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| 485 | Steadfast Servant (1) | 1 DoN | 0 / 0 | 20h T27 | Cast: Steadfast Servant Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| 8130 | Summon Clockwork Banker (1) | 1 SoD | 0 / 0 | 20h T65 | Cast: Summon Clockwork Banker Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| 453 | Summon Permutation Peddler (1) | 1 UF | 0 / 0 | 20h T51 | Cast: Summon Distiller Vendor Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| 182 | Summon Personal Tribute Master (1) | 1 HoT | 0 / 0 | 20h T50 | Cast: Summon Tribute Master Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| 8081 | Summon Resupply Agent (1) | 1 SoF | 0 / 0 | 20h T49 | Cast: Summon Resupply Agent Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| 699 | Swarm of Fireflies (11) | 105 TBM | 21 / 164 | 5m T17 | Cast: Firefly Guardian Spirit VI This ability, when activated, places your target under the protection of Firefly Guardian Spirit VI for 6 minutes. Firefly Guardian Spirit VI triggers Firefly's Glow VI if their health drops below 40% which instantly heals them for 36000 health and increases their health regeneration by 10500 points for 18 seconds and applies Fading Light which prevents another Guardian Spirit from affecting your target for 1 minute. Only one Guardian Spirit may be active on a person at any time. |
| Sympathetic Amplification (9) | 125 SoR | 45 / 225 | - | 1: Increase Base Spell Effectiveness by 9% 2: Limit Spells: Freezing Strike This passive ability increases the base effectiveness of your spell-triggered magical effects from equipped weapons and augments by 9%. |
| Tailoring Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Tailoring Combine by 50% 2: Increase Tailoring Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 7009 | Teleport Bind (1) | 74 SoD | 9 / 9 | 5m T52 | Cast: Teleport Bind I This ability, when activated, teleports all group members within a 100 foot radius to your first bind point with a 10 second cast time. You can check your bind points using the command /charinfo. |
| 839 | Teleport to Guild Hall Anchor (1) | 100 CotF | 9 / 9 | 6s T78 | Cast: Teleport Guild Hall Anchor I (750 Mana) This ability, when activated, consumes 750 mana to translocate all allies within a 150 foot radius to your Guild Hall Anchor with a 20 second cast time. |
| 426 | Tertiary Recall (7) | 105 TDS | 5 / 37 | 4m T16 | Cast: Tertiary Recall (70 Mana) This ability, when activated, transports you back to your third bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your third bind point can be set using a Guidestone item. Reduces the reuse time of this ability by 1 minute. |
| 511 | Throne of Heroes (1) | 1 PoR | 0 / 0 | 72m T19 | Cast: Throne of Heroes Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| 992 | Tranquil Blessings (1) | 85 UF | 9 / 9 | 30s T67 | Cast: Tranquil Blessings This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Trials of Mata Muram (6) | 51 OoW | 0 / 0 | - | 1: Increase Magic Resist Cap by 50 2: Increase Cold Resist Cap by 50 3: Increase Fire Resist Cap by 50 4: Increase Poison Resist Cap by 50 5: Increase Disease Resist Cap by 50 This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.
Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability. |
| Trophy Collector (4) | 1 EQ | 0 / 0 | - | 1: Increase Trophy Slots by 4 This passive ability allows you to activate 4 additional trophies.
Complete special collection achievements to progress this ability. |
| Twincast (5) | 96 CotF | 7 / 35 | - | 1: Increase Chance to Twincast by 5% 2: Limit Max Duration: 0s 3: Limit Type: Detrimental 4: Limit Max Level: 254 (lose 100% per level) 5: Limit Min Mana Cost: 10 6: Limit Effect: Current HP 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Summon Swarm Pet 9: Limit Effect: Exclude Twincast Blocker This passive ability grants a 5% chance to twincast direct damage spells and abilities that cost at least 10 mana. |
| Twinheal (10) | 110 TBL | 40 / 206 | - | 1: Increase Chance to Twincast by 10% 2: Limit Type: Beneficial 3: Limit Effect: Current HP 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Max Duration: 0s 7: Limit Max Level: 254 (lose 100% per level) 8: Limit Effect: Exclude Twincast Blocker This passive ability grants a 10% chance to twincast instant-duration healing spells. |
| Twinproc (12) | 130 SoR | 45 / 282 | - | 1: Increase Chance to Twincast by 24% 2: Limit Class: ALL 3: Limit Min Level: 255 4: Limit Max Duration: 0s 5: Limit Type: Detrimental 6: Limit Max Mana Cost: 0 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Twincast Blocker 9: Limit Effect: Exclude Root 10: Limit Effect: Exclude Summon Swarm Pet 11: Limit Effect: Exclude Trigger Spell Single 12: Limit Effect: Exclude Trigger Spell 13: Limit Effect: Exclude Trigger Spell Group Single 14: Limit Effect: Exclude Trigger Spell Group 15: Increase Chance to Twincast by 24% 16: Limit Spells: Vampiric Embrace 17: Limit Effect: Exclude Twincast Blocker 18: Limit Effect: Exclude Trigger Spell Single 19: Limit Effect: Exclude Trigger Spell 20: Limit Effect: Exclude Trigger Spell Group Single 21: Limit Effect: Exclude Trigger Spell Group This passive ability grants a 24% chance to twincast detrimental combat-activated instant spells triggered from your items, buffs, and alternate abilities. |
| 232 | Veil of the Underbrush (1) | 85 UF | 12 / 12 | 10m T79 | Cast: Veil of the Underbrush I This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 8% of your mana to activate. |
| Veteran's Enhancement (1) | 50 OoW | 0 / 0 | - | 1: Increase Max HP by 250 2: Increase ATK by 75 3: Increase Max Mana by 250 4: Increase HP Regen Cap by 8 This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points. |
| 957 | Vortex of Ro (7) | 130 SoR | 30 / 141 | 6s T35 | Cast: Vortex of Ro VII Vortex of Ro VII, when activated, casts the highest rank of Pillar of Ro VII that you have scribed. |
| 8604 | Wall of Wind (10) | 102 TBM | 14 / 99 | 60s T66 | Cast: Wall of Wind IV This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you in violent wind, which pushes them backwards and reduces their movement speed by 75% for 2 minutes 12 seconds. Reduces the reuse time of this ability by 10 seconds. |
| 15077 | Wild Magic: Destroy (1) | 1 EQ | 0 / 0 | 40m T58 | 1: Increase Current HP by 0 per tick Cast: Wild Magic: Destroy Wild Magic: Destroy, when activated, empowers you to destroy the next Wild Storm, Disturbance, or Cataclysm you enter for 18 seconds.
Wild Magic: Destroy can ONLY be activated when you are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest Shattered Tears: The Third Fragment - from Tsikut in Ruined Relic to unlock this ability. |
| 15076 | Wild Magic: Unleash (1) | 1 EQ | 0 / 0 | 10m T57 | 1: Increase Current HP by 0 per tick Cast: Wild Magic: Unleash Wild Magic: Unleash, when activated, summons a Chaotic Storm for 2 minutes. Anyone standing within the storm may be affected by either Energizing Chaotic Magic I or Revitalizing Chaotic Magic I. These spells can restore or drain 1% of your max mana and endurance while draining or restoring 1% of your max health every 6 seconds and upon landing. Both spells also grant your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. Each of these effects grows more powerful the longer you remain within the storm.
Wild Magic: Unleash can ONLY be activated when you have an enemy targeted and are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest The Silence of Druzzil Ro - from Ao, the Fourth Born in Arcstone, Shattered Isles to unlock this ability. |
| 2056 | Wildtender's Survival (18) | 130 SoR | 40 / 400 | 3m T75 | Cast: Wildtender's Survival XIII Wildtender's Survival XIII, when activated, instantly casts the highest rank of Survival of the Fittest XI that you have scribed. |
| 1165 | Wildtender's Unity (12) | 130 SoR | 60 / 430 | 2m T56 | Cast: Wildtender's Unity XII (1240 Mana) Wildtender's Unity XII, when activated, casts the highest rank of Brackenbriar Coat and Mask of the Grovetender that you have scribed. |
| Wrath of the Forest Walker (60) | 130 SoR | 80 / 3092 | - | 1: Increase Spell Damage by 12000 (v286, After Crit) 2: Limit Type: Detrimental 3: Limit Max Level: 254 (lose 100% per level) This passive ability increases the damage done by your spells and abilities by 12000 points. |
| 170 | Wrath of the Wild (47) | 130 SoR | 40 / 632 | 2m T37 | Cast: Wrath of the Wild XXXV Wrath of the Wild XXXV, when activated, increases your target's damage shield by 280000 points and grants a chance (with a 800% bonus) to trigger Diminishing Blows XI on attackers when struck in melee combat for 10 hits or up to 36 minutes. |
| Written Prayer (23) | 105 EoK | 65 / 485 | - | 1: Increase Research Skill Cap by 100 2: Decrease Chance to Fail Research Combine by 50% 3: Increase Research Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Research recipes by 50%, increases your Specialization cap by 100 points, and allows you to further increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Abundant Healing LXIX | - | - | 0s | Target: Single Duration: 30s (5 ticks) 1: Cast: Cascade of Life XXIX (25% Chance) (v374) 3: Increase Current HP by 46000 per tick Heals 46000 health every 6 seconds and has a 25% chance to trigger Cascade of Life XXIX. |
| Armor of Experience I | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 100% 5: Cast: Armor of Experience II on Fade Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Aureate's Bane VI | - | - | 0s | Target: Self Duration: 15m (150 ticks) 3: Increase Base Spell Effectiveness by 10% 4: Limit Class: ALL 5: Limit Max Level: 250 (lose 100% per level) 6: Limit Effect: Current HP 7: Limit Effect: Current HP Non Repeating 8: Limit Effect: Current HP Repeating 9: Limit Effect: Skill Attack 10: Increase Base Hit Damage by 6% 11: Increase Pet Chance to Critical Hit by 6% Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Bind Affinity | - | - | 1.5s | Target: Single 1: Bind This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Blessing of Ro X | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Highest Rank of Grasp of Ro (v470) Blessing of Ro X, when activated, casts the highest rank of Grasp of Ro IX that you have scribed. |
| Blessing of Tunare VIII | - | - | 0s | Target: Target AE Hate: 100 1: Increase Current HP by 47500 Blessing of Tunare VIII, when activated, critically heals all allies within a 200 foot radius of your target for 47500 health. |
| Breath of Atathus XV | - | - | 0s | Target: Directional AE Resist: Fire Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Fire Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to fire. |
| Breath of Draton'ra XV | - | - | 0s | Target: Directional AE Resist: Disease Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Disease Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to disease. |
| Breath of Keikolin XV | - | - | 0s | Target: Directional AE Resist: Average Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease All Resists by 5 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and slightly reducing their resistance to all magic. |
| Breath of Mysaphar XV | - | - | 0s | Target: Directional AE Resist: Cold Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Cold Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to cold. |
| Breath of Osh'vir XV | - | - | 0s | Target: Directional AE Resist: Magic Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Magic Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to magic. |
| Breath of Venesh XV | - | - | 0s | Target: Directional AE Resist: Poison Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Poison Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to poison. |
| Call of the Wild III | - | - | 0s | Target: Corpse 1: Summon to Corpse This ability, when activated, calls a fallen comrade's spirit back to their corpse but does not restore any lost experience. Your ally can still obtain an experience resurrection after being called by this ability. Allies called back to their corpse suffer from Revival Sickness which leaves them unable to regain more than 20% of their mana and endurance for 2 minutes. Reduces the base cast time of this ability by 67%. |
| Chaotic Jester | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardJester 6896, 6892, 6894 x 1 for 900s Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Communion of the Cheetah | - | - | 0s | Target: Caster Group Duration: 48s (8 ticks) 6: Increase Movement Speed by 115% This ability, when activated, increases the movement speed of your target's group by 115% for 48 seconds. |
| Convergence of Spirits XLIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 57000 2: Cast: Spiritwood Spikes XLVI (v374) 4: Increase Current HP by 38000 per tick 9: Increase AC by 199 to 262, Based on Class Heals 57000 health then 38000 health every 6 seconds, increases armor class by 3000 points, and triggers Spiritwood Spikes XLVI. |
| Convergence of Spirits I | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 1000 2: Cast: Spiritwood Spikes IV (v374) 4: Increase Current HP by 500 per tick 9: Increase AC by 12 to 16, Based on Class Convergence of Spirits I, when activated, heals your target for 1000 health then 500 health every 6 seconds, increases their armor class by 180 points for 18 seconds, and triggers Spiritwood Spikes IV which provides a 60 point damage shield for 60 seconds. |
| Convergence of Spirits II | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 1500 2: Cast: Spiritwood Spikes V (v374) 4: Increase Current HP by 750 per tick 9: Increase AC by 13 to 18, Based on Class Convergence of Spirits II, when activated, heals your target for 1500 health then 750 health every 6 seconds, increases their armor class by 200 points for 18 seconds, and triggers Spiritwood Spikes V which provides a 65 point damage shield for 60 seconds. |
| Convergence of Spirits III | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2000 2: Cast: Spiritwood Spikes VI (v374) 4: Increase Current HP by 1000 per tick 9: Increase AC by 15 to 19, Based on Class Convergence of Spirits III, when activated, heals your target for 2000 health then 1000 health every 6 seconds, increases their armor class by 220 points for 18 seconds, and triggers Spiritwood Spikes VI which provides a 70 point damage shield for 60 seconds. |
| Convergence of Spirits IV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2333 2: Cast: Spiritwood Spikes VII (v374) 4: Increase Current HP by 1166 per tick 9: Increase AC by 16 to 21, Based on Class Convergence of Spirits IV, when activated, heals your target for 2333 health then 1166 health every 6 seconds, increases their armor class by 240 points for 18 seconds, and triggers Spiritwood Spikes VII which provides a 75 point damage shield for 60 seconds. |
| Convergence of Spirits V | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2666 2: Cast: Spiritwood Spikes VIII (v374) 4: Increase Current HP by 1333 per tick 9: Increase AC by 17 to 23, Based on Class Convergence of Spirits V, when activated, heals your target for 2666 health then 1333 health every 6 seconds, increases their armor class by 260 points for 18 seconds, and triggers Spiritwood Spikes VIII which provides a 80 point damage shield for 60 seconds. |
| Convergence of Spirits VI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3000 2: Cast: Spiritwood Spikes IX (v374) 4: Increase Current HP by 1500 per tick 9: Increase AC by 19 to 24, Based on Class Convergence of Spirits VI, when activated, heals your target for 3000 health then 1500 health every 6 seconds, increases their armor class by 280 points for 18 seconds, and triggers Spiritwood Spikes IX which provides a 85 point damage shield for 60 seconds. |
| Convergence of Spirits VII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3334 2: Cast: Spiritwood Spikes X (v374) 4: Increase Current HP by 1800 per tick 9: Increase AC by 21 to 28, Based on Class Convergence of Spirits VII, when activated, heals your target for 3334 health then 1800 health every 6 seconds, increases their armor class by 320 points for 18 seconds, and triggers Spiritwood Spikes X which provides a 95 point damage shield for 60 seconds. |
| Convergence of Spirits VIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3670 2: Cast: Spiritwood Spikes XI (v374) 4: Increase Current HP by 2100 per tick 9: Increase AC by 24 to 31, Based on Class Convergence of Spirits VIII, when activated, heals your target for 3670 health then 2100 health every 6 seconds, increases their armor class by 360 points for 18 seconds, and triggers Spiritwood Spikes XI which provides a 100 point damage shield for 60 seconds. |
| Convergence of Spirits IX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3980 2: Cast: Spiritwood Spikes XII (v374) 4: Increase Current HP by 2400 per tick 9: Increase AC by 26 to 35, Based on Class Convergence of Spirits IX, when activated, heals your target for 3980 health then 2400 health every 6 seconds, increases their armor class by 400 points for 18 seconds, and triggers Spiritwood Spikes XII which provides a 105 point damage shield for 60 seconds. |
| Convergence of Spirits X | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4290 2: Cast: Spiritwood Spikes XIII (v374) 4: Increase Current HP by 2700 per tick 9: Increase AC by 29 to 38, Based on Class Convergence of Spirits X, when activated, heals your target for 4290 health then 2700 health every 6 seconds, increases their armor class by 440 points for 18 seconds, and triggers Spiritwood Spikes XIII which provides a 110 point damage shield for 60 seconds. |
| Convergence of Spirits XII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4600 2: Cast: Spiritwood Spikes XV (v374) 4: Increase Current HP by 3000 per tick 9: Increase AC by 32 to 42, Based on Class Convergence of Spirits XII, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XV which provides a 120 point damage shield for 60 seconds. |
| Convergence of Spirits XIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4910 2: Cast: Spiritwood Spikes XVII (v374) 4: Increase Current HP by 3300 per tick 9: Increase AC by 34 to 46, Based on Class Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| Convergence of Spirits XV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5010 2: Cast: Spiritwood Spikes XVIII (v374) 4: Increase Current HP by 3400 per tick 9: Increase AC by 35 to 46, Based on Class Convergence of Spirits XV, when activated, heals your target for 5010 health then 3400 health every 6 seconds, increases their armor class by 530 points for 18 seconds, and triggers Spiritwood Spikes XVIII which provides a 150 point damage shield for 60 seconds. |
| Convergence of Spirits XVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5110 2: Cast: Spiritwood Spikes XIX (v374) 4: Increase Current HP by 3500 per tick 9: Increase AC by 36 to 47, Based on Class Convergence of Spirits XVI, when activated, heals your target for 5110 health then 3500 health every 6 seconds, increases their armor class by 540 points for 18 seconds, and triggers Spiritwood Spikes XIX which provides a 160 point damage shield for 60 seconds. |
| Convergence of Spirits XVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5310 2: Cast: Spiritwood Spikes XXI (v374) 4: Increase Current HP by 3600 per tick 9: Increase AC by 36 to 48, Based on Class Convergence of Spirits XVIII, when activated, heals your target for 5310 health then 3600 health every 6 seconds, increases their armor class by 550 points for 18 seconds, and triggers Spiritwood Spikes XXI which provides a 180 point damage shield for 60 seconds. |
| Convergence of Spirits XIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5610 2: Cast: Spiritwood Spikes XXII (v374) 4: Increase Current HP by 3700 per tick 9: Increase AC by 37 to 49, Based on Class Heals 5610 health then 3700 health every 6 seconds, increases armor class by 560 points, and triggers Spiritwood Spikes XXII. |
| Convergence of Spirits XX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5910 2: Cast: Spiritwood Spikes XXIII (v374) 4: Increase Current HP by 3800 per tick 9: Increase AC by 38 to 50, Based on Class Heals 5910 health then 3800 health every 6 seconds, increases armor class by 570 points, and triggers Spiritwood Spikes XXIII. |
| Convergence of Spirits XXI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6210 2: Cast: Spiritwood Spikes XXIV (v374) 4: Increase Current HP by 3900 per tick 9: Increase AC by 38 to 51, Based on Class Heals 6210 health then 3900 health every 6 seconds, increases armor class by 580 points, and triggers Spiritwood Spikes XXIV. |
| Convergence of Spirits XI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4600 2: Cast: Spiritwood Spikes XIV (v374) 4: Increase Current HP by 3000 per tick 9: Increase AC by 32 to 42, Based on Class Convergence of Spirits XI, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XIV which provides a 115 point damage shield for 60 seconds. |
| Convergence of Spirits XIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4900 2: Cast: Spiritwood Spikes XVI (v374) 4: Increase Current HP by 3300 per tick 9: Increase AC by 34 to 46, Based on Class Convergence of Spirits XIII, when activated, heals your target for 4900 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVI which provides a 130 point damage shield for 60 seconds. |
| Convergence of Spirits XVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5200 2: Cast: Spiritwood Spikes XX (v374) 4: Increase Current HP by 3600 per tick 9: Increase AC by 37 to 49, Based on Class Convergence of Spirits XVII, when activated, heals your target for 5200 health then 3600 health every 6 seconds, increases their armor class by 560 points for 18 seconds, and triggers Spiritwood Spikes XX which provides a 170 point damage shield for 60 seconds. |
| Convergence of Spirits XXII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6510 2: Cast: Spiritwood Spikes XXV (v374) 4: Increase Current HP by 4000 per tick 9: Increase AC by 39 to 51, Based on Class Convergence of Spirits XXII, when activated, heals your target for 6510 health then 4000 health every 6 seconds, increases their armor class by 590 points for 18 seconds, and triggers Spiritwood Spikes XXV which provides a 220 point damage shield for 60 seconds. |
| Convergence of Spirits XXIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6810 2: Cast: Spiritwood Spikes XXVI (v374) 4: Increase Current HP by 4100 per tick 9: Increase AC by 40 to 52, Based on Class Convergence of Spirits XXIII, when activated, heals your target for 6810 health then 4100 health every 6 seconds, increases their armor class by 600 points for 18 seconds, and triggers Spiritwood Spikes XXVI which provides a 230 point damage shield for 60 seconds. |
| Convergence of Spirits XXIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 7110 2: Cast: Spiritwood Spikes XXVII (v374) 4: Increase Current HP by 4200 per tick 9: Increase AC by 40 to 53, Based on Class Convergence of Spirits XXIV, when activated, heals your target for 7110 health then 4200 health every 6 seconds, increases their armor class by 610 points for 18 seconds, and triggers Spiritwood Spikes XXVII which provides a 240 point damage shield for 60 seconds. |
| Convergence of Spirits XXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 9350 2: Cast: Spiritwood Spikes XXVIII (v374) 4: Increase Current HP by 6700 per tick 9: Increase AC by 41 to 54, Based on Class Convergence of Spirits XXV, when activated, heals your target for 9350 health then 6700 health every 6 seconds, increases their armor class by 620 points for 18 seconds, and triggers Spiritwood Spikes XXVIII which provides a 250 point damage shield for 60 seconds. |
| Convergence of Spirits XXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 11550 2: Cast: Spiritwood Spikes XXIX (v374) 4: Increase Current HP by 9200 per tick 9: Increase AC by 42 to 55, Based on Class Convergence of Spirits XXVI, when activated, heals your target for 11550 health then 9200 health every 6 seconds, increases their armor class by 630 points for 18 seconds, and triggers Spiritwood Spikes XXIX which provides a 260 point damage shield for 60 seconds. |
| Convergence of Spirits XXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 14050 2: Cast: Spiritwood Spikes XXX (v374) 4: Increase Current HP by 11700 per tick 9: Increase AC by 42 to 56, Based on Class Convergence of Spirits XXVII, when activated, heals your target for 14050 health then 11700 health every 6 seconds, increases their armor class by 640 points for 18 seconds, and triggers Spiritwood Spikes XXX which provides a 270 point damage shield for 60 seconds. |
| Convergence of Spirits XXVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 16500 2: Cast: Spiritwood Spikes XXXI (v374) 4: Increase Current HP by 12500 per tick 9: Increase AC by 43 to 57, Based on Class Convergence of Spirits XXVIII, when activated, heals your target for 16500 health then 12500 health every 6 seconds, increases their armor class by 650 points for 18 seconds, and triggers Spiritwood Spikes XXXI which provides a 280 point damage shield for 60 seconds. |
| Convergence of Spirits XXIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 18000 2: Cast: Spiritwood Spikes XXXII (v374) 4: Increase Current HP by 13000 per tick 9: Increase AC by 44 to 58, Based on Class Convergence of Spirits XXIX, when activated, heals your target for 18000 health then 13000 health every 6 seconds, increases their armor class by 660 points for 18 seconds, and triggers Spiritwood Spikes XXXII which provides a 290 point damage shield for 60 seconds. |
| Convergence of Spirits XXX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 20000 2: Cast: Spiritwood Spikes XXXIII (v374) 4: Increase Current HP by 13500 per tick 9: Increase AC by 44 to 58, Based on Class Convergence of Spirits XXX, when activated, heals your target for 20000 health then 13500 health every 6 seconds, increases their armor class by 670 points for 18 seconds, and triggers Spiritwood Spikes XXXIII which provides a 300 point damage shield for 60 seconds. |
| Convergence of Spirits XXXI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 22000 2: Cast: Spiritwood Spikes XXXIV (v374) 4: Increase Current HP by 14500 per tick 9: Increase AC by 45 to 59, Based on Class Convergence of Spirits XXXI, when activated, heals your target for 22000 health then 14500 health every 6 seconds, increases their armor class by 680 points for 18 seconds, and triggers Spiritwood Spikes XXXIV which provides a 310 point damage shield for 60 seconds. |
| Convergence of Spirits XXXII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 25000 2: Cast: Spiritwood Spikes XXXV (v374) 4: Increase Current HP by 16000 per tick 9: Increase AC by 53 to 70, Based on Class Convergence of Spirits XXXII, when activated, heals your target for 25000 health then 16000 health every 6 seconds, increases their armor class by 800 points for 18 seconds, and triggers Spiritwood Spikes XXXV which provides a 330 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 27000 2: Cast: Spiritwood Spikes XXXVI (v374) 4: Increase Current HP by 18000 per tick 9: Increase AC by 66 to 88, Based on Class Convergence of Spirits XXXIII, when activated, heals your target for 27000 health then 18000 health every 6 seconds, increases their armor class by 1000 points for 18 seconds, and triggers Spiritwood Spikes XXXVI which provides a 350 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 30000 2: Cast: Spiritwood Spikes XXXVII (v374) 4: Increase Current HP by 20000 per tick 9: Increase AC by 80 to 105, Based on Class Convergence of Spirits XXXIV, when activated, heals your target for 30000 health then 20000 health every 6 seconds, increases their armor class by 1200 points for 18 seconds, and triggers Spiritwood Spikes XXXVII which provides a 400 point damage shield for 60 seconds. |
| Convergence of Spirits XXXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 33000 2: Cast: Spiritwood Spikes XXXVIII (v374) 4: Increase Current HP by 22000 per tick 9: Increase AC by 93 to 122, Based on Class Convergence of Spirits XXXV, when activated, heals your target for 33000 health then 22000 health every 6 seconds, increases their armor class by 1400 points for 18 seconds, and triggers Spiritwood Spikes XXXVIII which provides a 450 point damage shield for 60 seconds. |
| Convergence of Spirits XXXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 36000 2: Cast: Spiritwood Spikes XXXIX (v374) 4: Increase Current HP by 24000 per tick 9: Increase AC by 106 to 140, Based on Class Convergence of Spirits XXXVI, when activated, heals your target for 36000 health then 24000 health every 6 seconds, increases their armor class by 1600 points for 18 seconds, and triggers Spiritwood Spikes XXXIX which provides a 500 point damage shield for 60 seconds. |
| Convergence of Spirits XXXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 39000 2: Cast: Spiritwood Spikes XL (v374) 4: Increase Current HP by 26000 per tick 9: Increase AC by 119 to 158, Based on Class Convergence of Spirits XXXVII, when activated, heals your target for 39000 health then 26000 health every 6 seconds, increases their armor class by 1800 points for 18 seconds, and triggers Spiritwood Spikes XL which provides a 550 point damage shield for 60 seconds. |
| Convergence of Spirits XXXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 42000 2: Cast: Spiritwood Spikes XLI (v374) 4: Increase Current HP by 28000 per tick 9: Increase AC by 132 to 175, Based on Class Convergence of Spirits XXXVIII, when activated, heals your target for 42000 health then 28000 health every 6 seconds, increases their armor class by 2000 points for 18 seconds, and triggers Spiritwood Spikes XLI which provides a 600 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 45000 2: Cast: Spiritwood Spikes XLII (v374) 4: Increase Current HP by 30000 per tick 9: Increase AC by 146 to 192, Based on Class Convergence of Spirits XXXIX, when activated, heals your target for 45000 health then 30000 health every 6 seconds, increases their armor class by 2200 points for 18 seconds, and triggers Spiritwood Spikes XLII which provides a 650 point damage shield for 60 seconds. |
| Convergence of Spirits XL | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 48000 2: Cast: Spiritwood Spikes XLIII (v374) 4: Increase Current HP by 32000 per tick 9: Increase AC by 159 to 210, Based on Class Convergence of Spirits XL, when activated, heals your target for 48000 health then 32000 health every 6 seconds, increases their armor class by 2400 points for 18 seconds, and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| Convergence of Spirits XLI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 51000 2: Cast: Spiritwood Spikes XLIV (v374) 4: Increase Current HP by 34000 per tick 9: Increase AC by 172 to 227, Based on Class Heals 51000 health then 34000 health every 6 seconds, increases armor class by 2600 points, and triggers Spiritwood Spikes XLIV. |
| Convergence of Spirits XLII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 54000 2: Cast: Spiritwood Spikes XLV (v374) 4: Increase Current HP by 36000 per tick 9: Increase AC by 186 to 245, Based on Class Heals 54000 health then 36000 health every 6 seconds, increases armor class by 2800 points, and triggers Spiritwood Spikes XLV. |
| Convergence of Spirits XLI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 51000 2: Cast: Spiritwood Spikes XLIV (v374) 4: Increase Current HP by 34000 per tick 9: Increase AC by 172 to 227, Based on Class Convergence of Spirits XLI, when activated, heals your target for 51000 health then 34000 health every 6 seconds, increases their armor class by 2600 points for 18 seconds, and triggers Spiritwood Spikes XLIV which provides a 750 point damage shield for 60 seconds. |
| Convergence of Spirits XLII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 54000 2: Cast: Spiritwood Spikes XLV (v374) 4: Increase Current HP by 36000 per tick 9: Increase AC by 186 to 245, Based on Class Convergence of Spirits XLII, when activated, heals your target for 54000 health then 36000 health every 6 seconds, increases their armor class by 2800 points for 18 seconds, and triggers Spiritwood Spikes XLV which provides a 800 point damage shield for 60 seconds. |
| Convergence of Spirits XLIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 57000 2: Cast: Spiritwood Spikes XLVI (v374) 4: Increase Current HP by 38000 per tick 9: Increase AC by 199 to 262, Based on Class Convergence of Spirits XLIII, when activated, heals your target for 57000 health then 38000 health every 6 seconds, increases their armor class by 3000 points for 18 seconds, and triggers Spiritwood Spikes XLVI which provides a 850 point damage shield for 60 seconds. |
| Destructive Vortex IX | - | - | 1.5s | Target: Self Duration: 60s (10 ticks) 1: Increase Critical DoT Damage by 160% of Base Damage 2: Increase Chance to Critical DoT by 10% Destructive Vortex IX, when activated, increases the chance your damage over time spells will deal critical damage by 10% and the damage dealt by your critical damage over time spells by 160% for 60 seconds. |
| Servant of Nature XIII | - | - | 0s | Target: Animal Resist: Magic -1000 Duration: 6m (60 ticks) 1: Charm up to level 128 2: Cast: Dire Charm I once if Level 46 Max Servant of Nature XIII, when activated, charms a level 128 or lower animal without the chance for them to break free for 6 minutes. If the animal is level 46 or lower they will be permanently charmed. As a passive effect, this ability makes it 35% less likely that your charm spells will break early. |
| Distant Conflagration X | - | - | 0s | Target: Self Duration: 10m (100 ticks) Max Hits: 24 Matching Spells 1: Increase Chance to Twincast by 100% 2: Limit Spells: Remote Manaflux 3: Limit Spells: Remote Sunflare 4: Limit Spells: Remote Sunburst 5: Limit Spells: Remote Sunfire 6: Limit Spells: Remote Moonfire 7: Limit Spells: Remote Sunflash 8: Limit Spells: Remote Moonflame 9: Limit Spells: Remote Sunblaze 10: Limit Spells: Remote Moonflash 11: Limit Spells: Remote Sunshock 12: Limit Spells: Remote Moonrake 13: Limit Spells: Remote Sunbolt 14: Limit Spells: Remote Moonchill 15: Limit Spells: Remote Sunscorch 16: Limit Spells: Remote Moonshiver 17: Limit Spells: Remote Sunflare 18: Limit Spells: Remote Moonfire Distant Conflagration X, when activated, allows you to twincast up to 24 spells from your Remote Manaflux line of spells. This focus applies to the following spells: Remote Manaflux Remote Sunflare Remote Sunburst Remote Sunfire Remote Moonfire Remote Sunflash Remote Moonflame Remote Sunblaze Remote Moonflash Remote Sunshock Remote Moonrake Remote Sunbolt Remote Moonchill Remote Sunscorch Remote Moonshiver Remote Sunflare X Remote Moonfire VII |
| Egress II | - | - | 10s | Target: Self 1: Evacuate to same -1, -1, -1, -1 This ability, when activated, teleports you to a relatively safe location in your current zone with a 1 second cast time. |
| Entrap IV | - | - | 0s | Target: Single Resist: Magic -85, Max Resist Chance: 7.5% Duration: 14m (140 ticks) 2: Decrease Movement Speed by 85% This ability, when activated, reduces your target's movement speed by 85% with an 85 point resist modifier and 0.25 second cast time for 14 minutes. |
| Gust of Atrebe | - | - | 0s | Target: Directional AE Resist: Corruption 1: Decrease Current Mana by 9000 (v417) 2: Decrease Current HP by 55000 3: Decrease Current Endurance by 6500
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| Aura of the Kar`Zok | - | - | 0s | Target: Target AE Resist: Corruption Duration: 48s (8 ticks) 1: Decrease Healing Taken by 60% to 80% (v393) 2: Limit Type: Beneficial 3: Decrease Current HP by 45000 per tick 4: Decrease Current Mana by 4500 per tick (v417)
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| Aura of Kor-Sha | - | - | 0s | Target: Single Resist: Corruption Duration: 120h (72000 ticks) 1: Inhibit Effect: Critical Nuke Damage 2: Inhibit Effect: Critical DoT Damage 3: Inhibit Effect: Critical Heal Chance 4: Inhibit Effect: Critical HoT Chance 5: Inhibit Effect: Critical Hit Chance 6: Inhibit Effect: Critical Hit Damage 7: Cap Mana at 80% Suppresses effects that increase the likelihood or effectiveness of your critical spells and melee attacks and caps your maximum mana at 80%. |
| Exodus II | - | - | 0s | Target: Target Group 1: Evacuate to same -1, -1, -1, -1 This ability, when activated, teleports all group members within a 125 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. |
| Expedient Recovery | - | - | 0s | Target: Self 1: Summon and Resurrect All Corpses Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Adrenaline Surge XII | 129 | - | 15s | Target: Single 1: Increase Current HP by 79316 2: Cast: Adrenaline Surge Effect XII Azia (35% Chance) (v340) Mends severe wounds, healing between 79316 and 79316 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 231000. |
| Adrenaline Surge XII Rk. II | 129 | - | 15s | Target: Single 1: Increase Current HP by 83282 2: Cast: Adrenaline Surge Effect XII Beza (35% Chance) (v340) Mends severe wounds, healing between 83282 and 83282 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 242500. |
| Adrenaline Surge XII Rk. III | 129 | - | 15s | Target: Single 1: Increase Current HP by 87446 2: Cast: Adrenaline Surge Effect XII Caza (35% Chance) (v340) Mends severe wounds, healing between 87446 and 87446 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 254750. |
| Expunge the Unnatural | 127 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 201521 2: Cast: Annihilate Resistances III (24% Chance) (v340) 3: Cast: Expunge Destruction (10% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 201521 damage. The entropy has a 24% chance to inflict Annihilate Resistances III, lowering your target's resistances, and a 10% chance to inflict Expunge Destruction, dealing 4015000 additional damage. Summoned |
| Expunge the Unnatural Rk. II | 127 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 211597 2: Cast: Annihilate Resistances III (24% Chance) (v340) 3: Cast: Expunge Destruction (11% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 211597 damage. The entropy has a 24% chance to inflict Annihilate Resistances III, lowering your target's resistances, and a 11% chance to inflict Expunge Destruction, dealing 4015000 additional damage. Summoned |
| Expunge the Unnatural Rk. III | 127 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 222177 2: Cast: Annihilate Resistances III (24% Chance) (v340) 3: Cast: Expunge Destruction (12% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 222177 damage. The entropy has a 24% chance to inflict Annihilate Resistances III, lowering your target's resistances, and a 12% chance to inflict Expunge Destruction, dealing 4015000 additional damage. Summoned |
| Chill of the Grovetender | 130 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 13198 per tick 2: Increase Curse Counter by 23 5: Cast: Frost of the Grovetender on Duration Fade Curses your target with a great chill, adding 23 curse counters and dealing 13198 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Grovetender will form on the target, which deals 29951 damage every six seconds for 24 seconds. |
| Chill of the Grovetender Rk. II | 130 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 13858 per tick 2: Increase Curse Counter by 23 5: Cast: Frost of the Grovetender II on Duration Fade Curses your target with a great chill, adding 23 curse counters and dealing 13858 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Grovetender II will form on the target, which deals 31449 damage every six seconds for 24 seconds. |
| Chill of the Grovetender Rk. III | 130 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 14551 per tick 2: Increase Curse Counter by 23 5: Cast: Frost of the Grovetender III on Duration Fade Curses your target with a great chill, adding 23 curse counters and dealing 14551 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Grovetender III will form on the target, which deals 33021 damage every six seconds for 24 seconds. |
| Frost of the Grovetender | 130 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 29951 per tick Curses your target with frost, dealing 29951 damage every six seconds for 24 seconds. |
| Frost of the Grovetender II | 130 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 31449 per tick Curses your target with frost, dealing 31449 damage every six seconds for 24 seconds. |
| Frost of the Grovetender III | 130 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 33021 per tick Curses your target with frost, dealing 33021 damage every six seconds for 24 seconds. |
| Cascade of Hail XVIII | 127 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 44832 Calls down a hailstorm over your target, causing 44832 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Cascade of Hail XVIII Rk. II | 127 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 47074 Calls down a hailstorm over your target, causing 47074 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Cascade of Hail XVIII Rk. III | 127 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 49428 Calls down a hailstorm over your target, causing 49428 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Heliacal Flare VIII | 128 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 66649 The flames of the sun will strike 30 creatures surrounding your target for up to 66649 damage. |
| Heliacal Flare VIII Rk. II | 128 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 69981 The flames of the sun will strike 30 creatures surrounding your target for up to 69981 damage. |
| Heliacal Flare VIII Rk. III | 128 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 73480 The flames of the sun will strike 30 creatures surrounding your target for up to 73480 damage. |
| Horde of Spitewasps | 128 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 26165 per tick Commands a horde of insects to relentlessly attack your target, causing between 26165 and 26165 damage every six seconds for 54 seconds. |
| Horde of Spitewasps Rk. II | 128 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 27473 per tick Commands a horde of insects to relentlessly attack your target, causing between 27473 and 27473 damage every six seconds for 54 seconds. |
| Horde of Spitewasps Rk. III | 128 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 28847 per tick Commands a horde of insects to relentlessly attack your target, causing between 28847 and 28847 damage every six seconds for 54 seconds. |
| Lunar Chill VIII | 127 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 65436 A chill strikes 30 creatures around your target, dealing up to 65436 points of damage. |
| Lunar Chill VIII Rk. II | 127 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 68708 A chill strikes 30 creatures around your target, dealing up to 68708 points of damage. |
| Lunar Chill VIII Rk. III | 127 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 72143 A chill strikes 30 creatures around your target, dealing up to 72143 points of damage. |
| Lunamend | 130 | - | 12s | Target: Caster Group 1: Increase Current HP by 53697 Bathes your group in the light of the moon, healing up to 53697 damage. |
| Lunamend Rk. II | 130 | - | 12s | Target: Caster Group 1: Increase Current HP by 56382 Bathes your group in the light of the moon, healing up to 56382 damage. |
| Lunamend Rk. III | 130 | - | 12s | Target: Caster Group 1: Increase Current HP by 59201 Bathes your group in the light of the moon, healing up to 59201 damage. |
| Nature's Blazing Wrath XII | 130 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 91703 2: Decrease Current HP by 55964 per tick Engulfs your target in a blazing wave of heat, causing 91703 damage initially and 55964 damage every six seconds for 18 seconds. |
| Nature's Blazing Wrath XII Rk. II | 130 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 96288 2: Decrease Current HP by 58762 per tick Engulfs your target in a blazing wave of heat, causing 96288 damage initially and 58762 damage every six seconds for 18 seconds. |
| Nature's Blazing Wrath XII Rk. III | 130 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 101102 2: Decrease Current HP by 61700 per tick Engulfs your target in a blazing wave of heat, causing 101102 damage initially and 61700 damage every six seconds for 18 seconds. |
| Puravida XI | 127 | - | 1.5s | Target: Single 1: Increase Current HP by 57275 Mends severe wounds, healing up to 57275 damage. |
| Puravida XI Rk. II | 127 | - | 1.5s | Target: Single 1: Increase Current HP by 60139 Mends severe wounds, healing up to 60139 damage. |
| Puravida XI Rk. III | 127 | - | 1.5s | Target: Single 1: Increase Current HP by 63146 Mends severe wounds, healing up to 63146 damage. |
| Katabatic Roar VIII | 128 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 135078 2: Stun for 2.5s up to level 130 Unleashes a roaring wind at your target, dealing up to 135078 damage and stunning creatures up to level 130 for up to 2.5 seconds. |
| Katabatic Roar VIII Rk. II | 128 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 141832 2: Stun for 2.5s up to level 130 Unleashes a roaring wind at your target, dealing up to 141832 damage and stunning creatures up to level 130 for up to 2.5 seconds. |
| Katabatic Roar VIII Rk. III | 128 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 148924 2: Stun for 2.5s up to level 130 Unleashes a roaring wind at your target, dealing up to 148924 damage and stunning creatures up to level 130 for up to 2.5 seconds. |
| Summer Solstice XII | 129 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 73370 Ignites your target's skin, doing up to 73370 damage. |
| Summer Solstice XII Rk. II | 129 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 77039 Ignites your target's skin, doing up to 77039 damage. |
| Summer Solstice XII Rk. III | 129 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 80891 Ignites your target's skin, doing up to 80891 damage. |
| Sunscorch XII | 129 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 21 2: Decrease Current HP by 26926 per tick Burns your target with the heat of the sun, inflicting 21 curse counters and causing between 26926 and 26926 damage every six seconds for 30 seconds. |
| Sunscorch XII Rk. II | 129 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 21 2: Decrease Current HP by 28272 per tick Burns your target with the heat of the sun, inflicting 21 curse counters and causing between 28272 and 28272 damage every six seconds for 30 seconds. |
| Sunscorch XII Rk. III | 129 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 21 2: Decrease Current HP by 29686 per tick Burns your target with the heat of the sun, inflicting 21 curse counters and causing between 29686 and 29686 damage every six seconds for 30 seconds. |
| Survival of the Fittest XI | 128 | - | 3m | Target: Target Group 1: Increase Current HP by 41930 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 51247 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 65224 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 79200 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 93177 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 41930 hit points for targets at 55% health to 93177 hit points for targets below 25% health. |
| Survival of the Fittest XI Rk. II | 128 | - | 3m | Target: Target Group 1: Increase Current HP by 44027 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 53809 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 68485 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 83160 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 97836 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 44027 hit points for targets at 55% health to 97836 hit points for targets below 25% health. |
| Survival of the Fittest XI Rk. III | 128 | - | 3m | Target: Target Group 1: Increase Current HP by 46228 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 56499 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 71909 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 87318 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 102728 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 46228 hit points for targets at 55% health to 102728 hit points for targets below 25% health. |
| Focus of Arcanum IV | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Decrease Spell Resist Rate by 1% to 50% 2: Limit Max Level: 253 (lose 100% per level) Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Winter's Wildflame Frostbite | 103 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 5692 2: Limit: No Twincast Deals 5692 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Frostbite II | 103 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 5977 2: Limit: No Twincast Deals 5977 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Frostbite III | 103 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 6276 2: Limit: No Twincast Deals 6276 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn | 103 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 6078 2: Limit: No Twincast Deals 6078 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn II | 103 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 6382 2: Limit: No Twincast Deals 6382 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn III | 103 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 6701 2: Limit: No Twincast Deals 6701 damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Frostbite | 108 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 6904 2: Limit: No Twincast Deals 6904 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Frostbite II | 108 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 7249 2: Limit: No Twincast Deals 7249 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Frostbite III | 108 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 7611 2: Limit: No Twincast Deals 7611 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Burn | 108 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 7371 2: Limit: No Twincast Deals 7371 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Burn II | 108 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 7740 2: Limit: No Twincast Deals 7740 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Burn III | 108 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 8127 2: Limit: No Twincast Deals 8127 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Frostbite | 113 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 8753 2: Limit: No Twincast Deals 8753 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Frostbite II | 113 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 9191 2: Limit: No Twincast Deals 9191 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Frostbite III | 113 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 9651 2: Limit: No Twincast Deals 9651 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Burn | 113 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 9346 2: Limit: No Twincast Deals 9346 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Burn II | 113 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 9813 2: Limit: No Twincast Deals 9813 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Burn III | 113 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 10304 2: Limit: No Twincast Deals 10304 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Frostbite | 118 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 13222 2: Limit: No Twincast Deals 13222 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Frostbite II | 118 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 13883 2: Limit: No Twincast Deals 13883 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Frostbite III | 118 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 14577 2: Limit: No Twincast Deals 14577 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Burn | 118 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 14116 2: Limit: No Twincast Deals 14116 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Burn II | 118 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 14822 2: Limit: No Twincast Deals 14822 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Burn III | 118 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 15563 2: Limit: No Twincast Deals 15563 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Frostbite | 123 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 16035 2: Limit: No Twincast Deals 16035 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Frostbite II | 123 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 16837 2: Limit: No Twincast Deals 16837 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Frostbite III | 123 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 17679 2: Limit: No Twincast Deals 17679 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Burn | 123 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 17119 2: Limit: No Twincast Deals 17119 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Burn II | 123 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 17975 2: Limit: No Twincast Deals 17975 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Burn III | 123 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 18874 2: Limit: No Twincast Deals 18874 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Frostbite XII Azia | 128 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 59401 2: Limit: No Twincast Deals 59401 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Frostbite XII Beza | 128 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 62371 2: Limit: No Twincast Deals 62371 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Frostbite XII Caza | 128 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 65490 2: Limit: No Twincast Deals 65490 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn XII Azia | 128 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 63417 2: Limit: No Twincast Deals 63417 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn XII Beza | 128 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 66588 2: Limit: No Twincast Deals 66588 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn XII Caza | 128 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 69917 2: Limit: No Twincast Deals 69917 fire damage to your target. This spell component can not be Twincast. |
| Forceful Rejuvenation | - | - | 0s | Target: Self 1: Reset Recast Timers 2: Limit Spells: Exclude Twincast This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| Gate III | - | - | 0s | Target: Self 1: Gate This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| Gift of Mana | - | - | 0s | Target: Self Duration: 18s (3 ticks) Max Hits: 1 Matching Spells 1: Decrease Spell Mana Cost by 100% 2: Limit Type: Exclude Combat Skills 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 1 Reduces the mana cost of your next spell with a mana cost of at least 1 to 1 point of mana. |
| Greater Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Exceptional Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| Group Spirit of the Great Wolf XVII | - | - | 0s | Target: Caster Group Duration: 2m (20 ticks) 1: Decrease Spell Mana Cost by 13% to 15% 2: Limit Max Level: 253 (lose 100% per level) 3: Cast: Form of the Great Wolf (v374) 4: Increase Fire Resist by 150 5: Increase Cold Resist by 150 7: Increase Chance to Critical Heal by 16% 8: Increase Chance to Critical DD by 16% 9: Increase Critical DD Damage by 130% of Base Damage 13: Increase Current Mana by 85 per tick Group Spirit of the Great Wolf XVII, when activated, blesses all group members within a 200 foot radius with Form of the Great Wolf and empowers their spells for 2 minutes. Reduces the mana cost of spells by 13 to 15%. Increases the chance that their direct damage and instant duration healing spells will land critically by 16%. Increases the damage dealt by their critical direct damage spells by 130%. Increases their mana regeneration by 85 points. Increases cold and fire resistance by 150 points. |
| Alter Plane: Theater of Blood | - | - | 0s | Target: Self 1: Teleport to theater 719, 2933, 376, 0 This ability, when activated, transports you to the Theater of Blood. |
| Improved Twincast IX | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) Max Hits: 21 Matching Spells 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental 7: Stacking: Block new spell if slot 1 is 'Twincast Chance' and < 150 Improved Twincast IX, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
| Infusion of the Faithful | - | - | 0s | Target: Self Duration: 15m (150 ticks) 6: Increase Base Stats by 1000 7: Increase Movement Speed by 65% 8: Increase All Resists by 1000 Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Perfected Camouflage | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility Covers your body in a mystic cloak, allowing you to permanently blend in with your surroundings. |
| Intensity of the Resolute | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Increase Chance to Critical HoT by 50% 5: Increase Chance to Critical Heal by 50% 6: Increase Hit Damage by 55% (v185) 7: Increase Chance to Critical DD by 50% 9: Increase Chance to Critical DoT by 50% Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Passive Reset | - | - | 0s | Target: Self 1: Summon Pet: SumPassiveReset x 1 for 10s This ability, when activated, removes all Item Effect abilities you currently possess. |
| Lesson of the Devoted | - | - | 0s | Target: Self Duration: 30m (300 ticks) 1: Increase Experience Gain by 100% Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| Mark of Travel | - | - | 12s | Target: Self 1: Bind This ability, when activated, sets your second bind point to your current location. You can check your bind points using the command /charinfo. |
| Mass Group Buff | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 7 minutes 12 seconds. |
| Mistwalk I | - | - | 0s | Target: Self 1: Shadowstep Forward 30' This ability, when activated, instantly teleports you up to 234 feet forward. |
| Glyph of Arcane Secrets I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 20% 2: Limit Max Level: 69 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Arcane Secrets II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 25% 2: Limit Max Level: 84 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Arcane Secrets III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 30% 2: Limit Max Level: 99 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Arcane Secrets IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 35% 2: Limit Max Level: 114 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Arcane Secrets V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 40% 2: Limit Max Level: 129 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Arcane Secrets VI | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 42% 2: Limit Max Level: 144 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets VI, when activated, reduces the mana cost of your level 144 and lower spells by 1% to 42% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Dragon Scales I | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 500 6: Absorb Melee Damage: 35% over 500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Dragon Scales II | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 800 6: Absorb Melee Damage: 35% over 800 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Dragon Scales III | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 2500 6: Absorb Melee Damage: 35% over 2500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Dragon Scales IV | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 5000 6: Absorb Melee Damage: 35% over 5000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Dragon Scales V | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 7500 6: Absorb Melee Damage: 35% over 7500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Dragon Scales VI | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 10000 6: Absorb Melee Damage: 35% over 10000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales VI, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 10000 points per hit for 2.5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Inspired Provocation I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 25% 2: Limit Class: ALL Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Inspired Provocation II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 30% 2: Limit Class: ALL Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Inspired Provocation III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 35% 2: Limit Class: ALL Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Inspired Provocation IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 40% 2: Limit Class: ALL Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Inspired Provocation V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 45% 2: Limit Class: ALL Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Inspired Provocation VI | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 50% 2: Limit Class: ALL Glyph of Inspired Provocation VI, when activated, increases the hatred generated by your spells and combat abilities by 50% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Ultimate Power I | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 20% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 20% of Base Damage 4: Increase Chance to Critical HoT by 15% 5: Increase Chance to Critical Heal by 15% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 20% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 20% of Base Damage Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Ultimate Power II | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 40% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 40% of Base Damage 4: Increase Chance to Critical HoT by 16% 5: Increase Chance to Critical Heal by 16% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 40% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 40% of Base Damage Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Ultimate Power III | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 60% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 60% of Base Damage 4: Increase Chance to Critical HoT by 17% 5: Increase Chance to Critical Heal by 17% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 60% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 60% of Base Damage Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Ultimate Power IV | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 65% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 65% of Base Damage 4: Increase Chance to Critical HoT by 18% 5: Increase Chance to Critical Heal by 18% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 65% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 65% of Base Damage Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Ultimate Power V | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 70% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 70% of Base Damage 4: Increase Chance to Critical HoT by 19% 5: Increase Chance to Critical Heal by 19% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 70% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 70% of Base Damage Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Ultimate Power VI | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 75% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 75% of Base Damage 4: Increase Chance to Critical HoT by 20% 5: Increase Chance to Critical Heal by 20% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 75% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 75% of Base Damage Glyph of Ultimate Power VI, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 75% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 75%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 75%, and the critical chance of your healing spells by 20% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Nature's Blessing VI | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 50% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 50% for 12 seconds. |
| Nature's Blessing I | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 100% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 100% for 12 seconds. |
| Nature's Blessing II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 90% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 90% for 12 seconds. |
| Nature's Blessing III | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 80% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 80% for 12 seconds. |
| Nature's Blessing IV | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 70% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 70% for 12 seconds. |
| Nature's Blessing V | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 60% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 60% for 12 seconds. |
| Nature's Bolt XLII | - | - | 0s | Target: Single Resist: Magic -25 1: Decrease Current HP by 84000 Nature's Bolt XLII, when activated, consumes mana to deal 84000 magic damage to your target with a 0.1 second cast time. |
| Nature's Boon XXXIII | - | - | 0s | Target: Self 1: Summon Pet: AAClsSoloDRU00257Lvl130Sp01Rk33 70946 x 1 for 300s Nature's Boon XXXIII, when activated, summons a stationary ward that casts *%R*#2%N on all allies within a *%R*#2%J foot radius every *%R$2 seconds for up to 300 seconds. *%R*#2%N heals *%R*#2#1 health. |
| Nature's Fire XLII | - | - | 0s | Target: Single Resist: Fire -25 1: Decrease Current HP by 84000 Nature's Fire XLII, when activated, consumes mana to deal 84000 fire damage to your target with a 0.1 second cast time. |
| Nature's Frost XLII | - | - | 0s | Target: Single Resist: Cold -25 1: Decrease Current HP by 84000 Nature's Frost XLII, when activated, consumes mana to deal 84000 cold damage to your target with a 0.1 second cast time. |
| Nature's Fury XIII | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Spell Mana Cost by 20% 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Effect: Current HP 6: Increase Spell Damage by 64% (v302, Before Crit) 7: Limit Type: Detrimental 8: Limit Max Duration: 0s 9: Limit Min Mana Cost: 10 10: Limit Effect: Current HP Nature's Fury XIII, when activated, increases the base damage of your direct damage spells by 64% while increasing mana costs of these spells by 20% for 2 minutes. |
| Nature's Guardian XLIII | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloDRU00520Lvl130Sp01Rk43 129 x 1 for 120s Nature's Guardian XLIII, when activated, summons a level *%R#2 spirit bear to attack your target for 120 seconds. |
| Origin | - | - | 0s | Target: Self 1: Gate to Home City This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Paralytic Spores III | - | - | 0s | Target: Single Resist: Disease -120 Duration: 4.2m (42 ticks) Push: 18 1: Increase Disease Counter by 32 2: Root This ability causes your target to succumb to a sudden, violent attack, after which they are frequently unable to move for a time. Each rank of this ability increases the amount of time that the victim remains immobile. |
| Paralytic Spray III | - | - | 0s | Target: Directional AE Resist: Disease -45 Duration: 4m (40 ticks) Push: 18 1: Increase Disease Counter by 16 2: Root This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you with disease, which pushes them backwards then roots them in place for up to 4 minutes. Reduces the reuse time of this ability by 12 seconds. |
| Group Perfected Levitation | - | - | 0s | Target: Caster Group Duration: 6h (3600 ticks) 3: Levitate This ability, when activated, grants your target's group permanent levitation. |
| Preincarnation I | - | - | 0s | Target: Self 1: Cast: Highest Rank of Preincarnation (v470) This ability, when activated, casts the highest rank of Preincarnation that you have scribed. |
| Preincarnation | 80 | - | 15s | Target: Self Duration: 30m (300 ticks) 1: Increase Chance to Trigger Divine Intervention by 25% 2: Cast: Preincarnation Incarnation on Death (100% Chance) Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. If you fall in battle, nearby group members will gain a chance at a second life. |
| Preincarnation Rk. II | 80 | - | 15s | Target: Self Duration: 30m (300 ticks) 1: Increase Chance to Trigger Divine Intervention by 29% 2: Cast: Preincarnation Incarnation II on Death (100% Chance) Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. If you fall in battle, nearby group members will gain a chance at a second life. |
| Preincarnation Rk. III | 80 | - | 15s | Target: Self Duration: 30m (300 ticks) 1: Increase Chance to Trigger Divine Intervention by 33% 2: Cast: Preincarnation Incarnation III on Death (100% Chance) Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. If you fall in battle, nearby group members will gain a chance at a second life. |
| Preserver's Synergy VI | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) Max Hits: 3 Matching Spells 1: Increase Healing Taken by 23750 (v394, Before Crit) 2: Limit Min Level: 115 Increases the healing provided by the next 3 level 115 and higher instant duration healing spells that land on you by 23750 points. |
| Protection of Direwood XIV | - | - | 0s | Target: Self Duration: 5m (50 ticks) 2: Add Defensive Proc: Protection of Direwood Jolt V with 450% Rate Mod 9: Absorb Melee Damage: 75%, Total: 250000 Protection of Direwood XIV, when activated, consumes mana to absorb 75% of incoming melee damage up to 250000 total damage and provides a chance (with a 450% bonus) to trigger Protection of Direwood Jolt V on attackers when you are struck in melee combat, which reduces their hatred for you by 10000 points then by 5% of their total hatred for you, for 5 minutes. |
| Purified Spirits III | - | - | 0s | Target: Self 1: Decrease Curse Counter by 42 2: Decrease Poison Counter by 42 3: Decrease Disease Counter by 42 4: Decrease Corruption Counter by 21 5: Dispel Detrimental (95% Chance) This ability, when activated, cures you of 44 poison, disease and curse counters, 21 corruption counters and has a 95% chance to remove 1 detrimental effect. |
| Radiant Cure X | - | - | 0s | Target: Target Group 1: Decrease Curse Counter by 35 2: Decrease Poison Counter by 35 3: Decrease Disease Counter by 35 4: Dispel Detrimental (95% Chance) This ability, when activated, cures all group members within a 100 foot radius of 35 poison, disease, and curse counters and has a 95% chance to remove 1 detrimental effect. |
| Rejuvenation of Spirit | - | - | 15s | Target: Corpse 1: Resurrect with 96% XP This ability, when activated, revives a slain ally, restoring 96% of their lost experience. This ability can only be used when out of combat. |
| Season's Wrath XI | - | - | 0s | Target: Single Resist: Magic Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 16% to 20% (v296, Before Crit) 2: Limit Type: Detrimental 3: Limit Resist: Fire 4: Limit Resist: Cold 5: Limit Max Level: 253 (lose 100% per level) 6: Increase Spell Damage Taken by 800 (v297, Before Crit) 7: Limit Type: Detrimental 8: Limit Resist: Fire 9: Limit Resist: Cold 10: Limit Max Level: 253 (lose 100% per level) Season's Wrath XI, when activated, increases the damage your target takes from cold and fire spells and abilities by 800 and increases the effectiveness of these spells on your target by an additional 16 to 20% for 60 seconds. |
| Secondary Recall | - | - | 0s | Target: Self 1: Gate (98% Chance) to Secondary Bind This ability, when activated, transports you back to your second bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your second bind point can be set using a Stone of Marking item or your Mark of Travel ability. Reduces the reuse time of this ability by 1 minute. |
| Shared Perfected Camouflage | - | - | 0s | Target: Target Group Duration: 120h (72000 ticks) 1: Invisibility This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility. |
| Silent Casting V | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 85% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 85% for 1 minute. Reduces the reuse time of this ability by 3 minutes. |
| Silent Casting I | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 20% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 20% for 1 minute. |
| Silent Casting II | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 40% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 40% for 1 minute. |
| Silent Casting III | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 60% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 60% for 1 minute. |
| Silent Casting IV | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 80% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 80% for 1 minute. |
| Silent Casting VI | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 90% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 90% for 1 minute. |
| Disable Ability | - | - | 0s | Target: Self This ability is ENABLED. Expend the current rank to disable its effects. This passive ability increases the amount of hate generated from your attacks and spells by 25%. |
| Spire of Nature XII | - | - | 0s | Target: Self Duration: 90s (15 ticks) 1: Increase Healing by 4000 (v392, After Crit) 2: Increase Chance to Critical DD by 24% 3: Limit Min Level: 75 4: Cast: Apex of Nature IV (v374) Blesses all group members within a 0 foot radius with Apex of Nature IV. Increases the total healing of your level 75 and higher instant-duration spells and abilities by 4000 points. Increases the chance that your direct damage spells will land critically by 24%. |
| Flight of Eagles II | - | - | 0s | Target: Single Ally or Self 1: Cast: Highest Rank of Flight of Falcons (v470) Flight of Eagles II, when activated, casts the highest rank of Flight of Falcons that you have scribed. |
| Spirit of Nature XVI | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloDRU08603Lvl130Sp01Rk16 130 x 1 for 90s Spirit of Nature XVI, when activated, summons a level *%R#2 nature spirit to attack your target for 90 seconds. |
| Spirit of the Bear VI | - | - | 0s | Target: Single Duration: 2m (20 ticks) 2: Increase Current HP by 55000 7: Increase AC by 106 to 140, Based on Class (v416) 11: Increase Chance to Dodge by 60% 16: Increase Max HP by 55000 Spirit of the Bear VI, when activated, increases your target's maximum health by 55000 points, armor class by 1600 points, and chance to dodge by 60% for 2 minutes. |
| Spirit of the Great Wolf XXVII | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Decrease Spell Mana Cost by 16% to 25% 2: Limit Max Level: 253 (lose 100% per level) 3: Cast: Great Wolf Form (v374) 4: Increase Fire Resist by 240 5: Increase Cold Resist by 240 7: Increase Chance to Critical Heal by 22% 8: Increase Chance to Critical DD by 22% 9: Increase Critical DD Damage by 130% of Base Damage 13: Increase Current Mana by 145 per tick Spirit of the Great Wolf XXVII, when activated, blesses you with Great Wolf Form and empowers your spells for 2 minutes. Reduces the mana cost of spells by 16 to 25%. Increases the chance that your direct damage and instant duration healing spells will land critically by 22%. Increases the damage dealt by your critical direct damage spells by 130%. Increases your mana regeneration by 145 points. Increases cold and fire resistance by 240 points. |
| Spirit of the Wood XLVI | - | - | 0s | Target: Target Group Duration: 36s (6 ticks) 2: Cast: Spiritwood Spikes XLVI (v374) 4: Increase Current HP by 28500 per tick 9: Increase AC by 199 to 262, Based on Class Spirit of the Wood XLVI, when activated, imbues all group members within a 200 foot radius with the spirit of the forest, which heals 28500 health every 6 seconds, increases their armor class by 3000 points for 36 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLVI which provides a 850 point damage shield for 60 seconds. |
| Staunch Recovery | - | - | 0s | Target: Self 1: Increase Current HP by 500000 2: Increase Current Mana by 500000 3: Increase Current Endurance by 500000 Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| Steadfast Servant | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardServant 38450, 38463, 38475, 38489 x 1 for 1800s Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| Summon Clockwork Banker | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonClockworkBanker (Ignore Auto Leave) Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| Summon Distiller Vendor | - | - | 0s | Target: Self 1: Summon Pet: VetReward12DistillerMerchant x 1 for 600s Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| Summon Tribute Master | - | - | 0s | Target: Self 1: Summon Pet: VetReward13TributeMaster x 1 for 600s Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| Summon Resupply Agent | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonResupplyAgent (Ignore Auto Leave) Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| Firefly Guardian Spirit VI | - | - | 0s | Target: Single Duration: 6m (60 ticks) 1: Cast: Firefly's Glow VI once if HP Below 40 Percent 4: Stacking: Delayed Heal Marker (675) This ability, when activated, places your target under the protection of Firefly Guardian Spirit VI for 6 minutes. Firefly Guardian Spirit VI triggers Firefly's Glow VI if their health drops below 40% which instantly heals them for 36000 health and increases their health regeneration by 10500 points for 18 seconds and applies Fading Light which prevents another Guardian Spirit from affecting your target for 1 minute. Only one Guardian Spirit may be active on a person at any time. |
| Freezing Strike V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 200 Strikes your opponent with a freezing attack that causes between 200 and 200 hit points in damage. |
| Freezing Strike VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Freezing Strike VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 250 Strikes your opponent with a freezing attack that causes between 250 and 250 hit points in damage. |
| Freezing Strike VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 275 Strikes your opponent with a freezing attack that causes between 275 and 275 hit points in damage. |
| Freezing Strike IX | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 300 Strikes your opponent with a freezing attack that causes between 300 and 300 hit points in damage. |
| Fiery Strike II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 125 Strikes your opponent with a fiery attack that causes between 125 and 125 hit points in damage. |
| Fiery Strike V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 200 Strikes your opponent with a fiery attack that causes between 200 and 200 hit points in damage. |
| Fiery Strike VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 225 Strikes your opponent with a fiery attack that causes between 225 and 225 hit points in damage. |
| Fiery Strike VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 250 Strikes your opponent with a fiery attack that causes between 250 and 250 hit points in damage. |
| Fiery Strike VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 275 Strikes your opponent with a fiery attack that causes between 275 and 275 hit points in damage. |
| Fiery Strike IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 300 Strikes your opponent with a fiery attack that causes between 300 and 300 hit points in damage. |
| Hand of Holy Vengeance V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 100
|
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| Elemental Minion I | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L063SpRk01 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Hand of Holy Vengeance VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 110
|
| Arcane Strike V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 200 Strikes your opponent with a freezing attack that causes between 200 and 200 hit points in damage. |
| Arcane Strike VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Arcane Strike VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 250 Strikes your opponent with a freezing attack that causes between 250 and 250 hit points in damage. |
| Arcane Strike VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 275 Strikes your opponent with a freezing attack that causes between 275 and 275 hit points in damage. |
| Arcane Strike IX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 300 Strikes your opponent with a freezing attack that causes between 300 and 300 hit points in damage. |
| Toxic Strike V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 200 Strikes your opponent with a poison attack that causes between 200 and 200 hit points in damage. |
| Toxic Strike VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 225 Strikes your opponent with a poison attack that causes between 225 and 225 hit points in damage. |
| Toxic Strike VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 250 Strikes your opponent with a poison attack that causes between 250 and 250 hit points in damage. |
| Toxic Strike VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 275 Strikes your opponent with a poison attack that causes between 275 and 275 hit points in damage. |
| Toxic Strike IX | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 300 Strikes your opponent with a poison attack that causes between 300 and 300 hit points in damage. |
| Afflicting Strike V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 200 Strikes your opponent with a disease attack that causes between 200 and 200 hit points in damage. |
| Afflicting Strike VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 225 Strikes your opponent with a disease attack that causes between 225 and 225 hit points in damage. |
| Afflicting Strike VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 250 Strikes your opponent with a disease attack that causes between 250 and 250 hit points in damage. |
| Afflicting Strike VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 275 Strikes your opponent with a disease attack that causes between 275 and 275 hit points in damage. |
| Afflicting Strike IX | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 300 Strikes your opponent with a disease attack that causes between 300 and 300 hit points in damage. |
| Strike of Soothing V | - | - | 1.5s | Target: Self 1: Increase Current HP by 200 Mends your wounds, healing 200 hit points. |
| Strike of Soothing VI | - | - | 1.5s | Target: Self 1: Increase Current HP by 225 Mends your wounds, healing 225 hit points. |
| Strike of Soothing VII | - | - | 1.5s | Target: Self 1: Increase Current HP by 250 Mends your wounds, healing 250 hit points. |
| Strike of Soothing VIII | - | - | 1.5s | Target: Self 1: Increase Current HP by 275 Mends your wounds, healing 275 hit points. |
| Strike of Soothing IX | - | - | 1.5s | Target: Self 1: Increase Current HP by 300 Mends your wounds, healing 300 hit points. |
| Strike of Calming V | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -200 1: Decrease Hate by 200 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VI | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -225 1: Decrease Hate by 225 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VII | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -250 1: Decrease Hate by 250 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VIII | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -275 1: Decrease Hate by 275 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming IX | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -300 1: Decrease Hate by 300 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Remote Soothing V | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 200 Mends the wounds of your target's target, healing 200 hit points. |
| Remote Soothing VI | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 225 Mends the wounds of your target's target, healing 225 hit points. |
| Remote Soothing VII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 250 Mends the wounds of your target's target, healing 250 hit points. |
| Remote Soothing VIII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 275 Mends the wounds of your target's target, healing 275 hit points. |
| Remote Soothing IX | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 300 Mends the wounds of your target's target, healing 300 hit points. |
| Strike of Alleviation V | - | - | 1.5s | Target: Self 1: Increase Current Mana by 200 Grants you 200 mana. |
| Strike of Alleviation VI | - | - | 1.5s | Target: Self 1: Increase Current Mana by 225 Grants you 225 mana. |
| Strike of Alleviation VII | - | - | 1.5s | Target: Self 1: Increase Current Mana by 250 Grants you 250 mana. |
| Strike of Alleviation VIII | - | - | 1.5s | Target: Self 1: Increase Current Mana by 275 Grants you 275 mana. |
| Strike of Alleviation IX | - | - | 1.5s | Target: Self 1: Increase Current Mana by 300 Grants you 300 mana. |
| Strike of Alleviation I | - | - | 1.5s | Target: Self 1: Increase Current Mana by 100 Grants you 100 mana. |
| Strike of Alleviation II | - | - | 1.5s | Target: Self 1: Increase Current Mana by 125 Grants you 125 mana. |
| Strike of Alleviation III | - | - | 1.5s | Target: Self 1: Increase Current Mana by 150 Grants you 150 mana. |
| Strike of Alleviation IV | - | - | 1.5s | Target: Self 1: Increase Current Mana by 175 Grants you 175 mana. |
| Force of Magic I | - | - | 0s | Target: Single Resist: Magic -120 1: Decrease Current HP by 240 Strikes your target with magic, doing up to 240 damage. |
| Force of Magic II | - | - | 0s | Target: Single Resist: Magic -140 1: Decrease Current HP by 280 Strikes your target with magic, doing up to 280 damage. |
| Force of Magic III | - | - | 0s | Target: Single Resist: Magic -160 1: Decrease Current HP by 320 Strikes your target with magic, doing up to 320 damage. |
| Force of Magic IV | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 360 Strikes your target with magic, doing up to 360 damage. |
| Force of Magic V | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 420 Strikes your target with magic, doing up to 420 damage. |
| Force of Magic VI | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 510 Strikes your target with magic, doing up to 510 damage. |
| Force of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 600 Strikes your target with magic, doing up to 600 damage. |
| Force of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 750 Strikes your target with magic, doing up to 750 damage. |
| Force of Magic IX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 900 Strikes your target with magic, doing up to 900 damage. |
| Force of Magic X | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1050 Strikes your target with magic, doing up to 1050 damage. |
| Strike of Flames I | - | - | 0s | Target: Single Resist: Fire -120 1: Decrease Current HP by 240 Strikes your target with flames, doing up to 240 damage. |
| Strike of Flames II | - | - | 0s | Target: Single Resist: Fire -140 1: Decrease Current HP by 280 Strikes your target with flames, doing up to 280 damage. |
| Strike of Flames III | - | - | 0s | Target: Single Resist: Fire -160 1: Decrease Current HP by 320 Strikes your target with flames, doing up to 320 damage. |
| Strike of Flames IV | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 360 Strikes your target with flames, doing up to 360 damage. |
| Strike of Flames V | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 420 Strikes your target with flames, doing up to 420 damage. |
| Strike of Flames VI | - | - | 0s | Target: Single Resist: Fire -190 1: Decrease Current HP by 510 Strikes your target with flames, doing up to 510 damage. |
| Strike of Flames VII | - | - | 0s | Target: Single Resist: Fire -190 1: Decrease Current HP by 600 Strikes your target with flames, doing up to 600 damage. |
| Strike of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 750 Strikes your target with flames, doing up to 750 damage. |
| Strike of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 900 Strikes your target with flames, doing up to 900 damage. |
| Strike of Flames X | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1050 Strikes your target with flames, doing up to 1050 damage. |
| Burst of Ice I | - | - | 0s | Target: Single Resist: Cold -120 1: Decrease Current HP by 240 Strikes your target with ice, doing up to 240 damage. |
| Burst of Ice II | - | - | 0s | Target: Single Resist: Cold -140 1: Decrease Current HP by 280 Strikes your target with ice, doing up to 280 damage. |
| Burst of Ice III | - | - | 0s | Target: Single Resist: Cold -160 1: Decrease Current HP by 320 Strikes your target with ice, doing up to 320 damage. |
| Burst of Ice IV | - | - | 0s | Target: Single Resist: Cold -180 1: Decrease Current HP by 360 Strikes your target with ice, doing up to 360 damage. |
| Burst of Ice V | - | - | 0s | Target: Single Resist: Cold -180 1: Decrease Current HP by 420 Strikes your target with ice, doing up to 420 damage. |
| Burst of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 1: Decrease Current HP by 510 Strikes your target with ice, doing up to 510 damage. |
| Burst of Ice VII | - | - | 0s | Target: Single Resist: Cold -190 1: Decrease Current HP by 600 Strikes your target with ice, doing up to 600 damage. |
| Burst of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 750 Strikes your target with ice, doing up to 750 damage. |
| Burst of Ice IX | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 900 Strikes your target with ice, doing up to 900 damage. |
| Burst of Ice X | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1050 Strikes your target with ice, doing up to 1050 damage. |
| Strike of Venom I | - | - | 0s | Target: Single Resist: Poison -120 1: Decrease Current HP by 240 Strikes your target with venom, doing up to 240 damage. |
| Strike of Venom II | - | - | 0s | Target: Single Resist: Poison -140 1: Decrease Current HP by 280 Strikes your target with venom, doing up to 280 damage. |
| Strike of Venom III | - | - | 0s | Target: Single Resist: Poison -160 1: Decrease Current HP by 320 Strikes your target with venom, doing up to 320 damage. |
| Strike of Venom IV | - | - | 0s | Target: Single Resist: Poison -180 1: Decrease Current HP by 360 Strikes your target with venom, doing up to 360 damage. |
| Strike of Venom V | - | - | 0s | Target: Single Resist: Poison -180 1: Decrease Current HP by 420 Strikes your target with venom, doing up to 420 damage. |
| Strike of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 1: Decrease Current HP by 510 Strikes your target with venom, doing up to 510 damage. |
| Strike of Venom VII | - | - | 0s | Target: Single Resist: Poison -190 1: Decrease Current HP by 600 Strikes your target with venom, doing up to 600 damage. |
| Strike of Venom VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 750 Strikes your target with venom, doing up to 750 damage. |
| Strike of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 900 Strikes your target with venom, doing up to 900 damage. |
| Strike of Venom X | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1050 Strikes your target with venom, doing up to 1050 damage. |
| Strike of Disease I | - | - | 0s | Target: Single Resist: Disease -120 1: Decrease Current HP by 240 Strikes your target with disease, doing up to 240 damage. |
| Strike of Disease II | - | - | 0s | Target: Single Resist: Disease -140 1: Decrease Current HP by 280 Strikes your target with disease, doing up to 280 damage. |
| Strike of Disease III | - | - | 0s | Target: Single Resist: Disease -160 1: Decrease Current HP by 320 Strikes your target with disease, doing up to 320 damage. |
| Strike of Disease IV | - | - | 0s | Target: Single Resist: Disease -180 1: Decrease Current HP by 360 Strikes your target with disease, doing up to 360 damage. |
| Strike of Disease V | - | - | 0s | Target: Single Resist: Disease -180 1: Decrease Current HP by 420 Strikes your target with disease, doing up to 420 damage. |
| Strike of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 510 Strikes your target with disease, doing up to 510 damage. |
| Strike of Disease VII | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 600 Strikes your target with disease, doing up to 600 damage. |
| Strike of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 750 Strikes your target with disease, doing up to 750 damage. |
| Strike of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 900 Strikes your target with disease, doing up to 900 damage. |
| Strike of Disease X | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1050 Strikes your target with disease, doing up to 1050 damage. |
| Force of Corruption I | - | - | 0s | Target: Single Resist: Corruption 1: Decrease Current HP by 215 Strikes your target with corruption, doing up to 215 damage. |
| Force of Corruption II | - | - | 0s | Target: Single Resist: Corruption 1: Decrease Current HP by 250 Strikes your target with corruption, doing up to 250 damage. |
| Force of Corruption III | - | - | 0s | Target: Single Resist: Corruption -10 1: Decrease Current HP by 290 Strikes your target with corruption, doing up to 290 damage. |
| Force of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -15 1: Decrease Current HP by 325 Strikes your target with corruption, doing up to 325 damage. |
| Force of Corruption V | - | - | 0s | Target: Single Resist: Corruption -20 1: Decrease Current HP by 380 Strikes your target with corruption, doing up to 380 damage. |
| Force of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -25 1: Decrease Current HP by 460 Strikes your target with corruption, doing up to 460 damage. |
| Force of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Force of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -40 1: Decrease Current HP by 675 Strikes your target with corruption, doing up to 675 damage. |
| Force of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 1: Decrease Current HP by 810 Strikes your target with corruption, doing up to 810 damage. |
| Force of Corruption X | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 945 Strikes your target with corruption, doing up to 945 damage. |
| Vampiric Strike I | - | - | 0s | Target: Lifetap Resist: Magic -120 1: Decrease Current HP by 144 Drains your target for up to 144 damage. |
| Vampiric Strike II | - | - | 0s | Target: Lifetap Resist: Magic -140 1: Decrease Current HP by 168 Drains your target for up to 168 damage. |
| Vampiric Strike III | - | - | 0s | Target: Lifetap Resist: Magic -160 1: Decrease Current HP by 192 Drains your target for up to 192 damage. |
| Vampiric Strike IV | - | - | 0s | Target: Lifetap Resist: Magic -180 1: Decrease Current HP by 216 Drains your target for up to 216 damage. |
| Vampiric Strike V | - | - | 0s | Target: Lifetap Resist: Magic -180 1: Decrease Current HP by 252 Drains your target for up to 252 damage. |
| Vampiric Strike VI | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 306 Drains your target for up to 306 damage. |
| Vampiric Strike VII | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 360 Drains your target for up to 360 damage. |
| Vampiric Strike VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 450 Drains your target for up to 450 damage. |
| Vampiric Strike IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 540 Drains your target for up to 540 damage. |
| Vampiric Strike X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 Drains your target for up to 630 damage. |
| Healing Burst I | - | - | 0s | Target: Self 1: Increase Current HP by 240 Has the potential to heal you for up to 240 damage when you strike your enemies. |
| Healing Burst II | - | - | 0s | Target: Self 1: Increase Current HP by 280 Has the potential to heal you for up to 280 damage when you strike your enemies. |
| Healing Burst III | - | - | 0s | Target: Self 1: Increase Current HP by 320 Has the potential to heal you for up to 320 damage when you strike your enemies. |
| Healing Burst IV | - | - | 0s | Target: Self 1: Increase Current HP by 360 Has the potential to heal you for up to 360 damage when you strike your enemies. |
| Healing Burst V | - | - | 0s | Target: Self 1: Increase Current HP by 420 Has the potential to heal you for up to 420 damage when you strike your enemies. |
| Healing Burst VI | - | - | 0s | Target: Self 1: Increase Current HP by 510 Has the potential to heal you for up to 510 damage when you strike your enemies. |
| Healing Burst VII | - | - | 0s | Target: Self 1: Increase Current HP by 600 Has the potential to heal you for up to 600 damage when you strike your enemies. |
| Healing Burst VIII | - | - | 0s | Target: Self 1: Increase Current HP by 750 Has the potential to heal you for up to 750 damage when you strike your enemies. |
| Healing Burst IX | - | - | 0s | Target: Self 1: Increase Current HP by 900 Has the potential to heal you for up to 900 damage when you strike your enemies. |
| Healing Burst X | - | - | 0s | Target: Self 1: Increase Current HP by 1050 Has the potential to heal you for up to 1050 damage when you strike your enemies. |
| Calming Strike I | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 480 Reduces your target's hatred towards you by up to 480. |
| Calming Strike II | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 560 Reduces your target's hatred towards you by up to 560. |
| Calming Strike III | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 640 Reduces your target's hatred towards you by up to 640. |
| Calming Strike IV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 720 Reduces your target's hatred towards you by up to 720. |
| Calming Strike V | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 840 Reduces your target's hatred towards you by up to 840. |
| Calming Strike VI | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1020 Reduces your target's hatred towards you by up to 1020. |
| Calming Strike VII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1200 Reduces your target's hatred towards you by up to 1200. |
| Calming Strike VIII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1500 Reduces your target's hatred towards you by up to 1500. |
| Calming Strike IX | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1800 Reduces your target's hatred towards you by up to 1800. |
| Calming Strike X | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2100 Reduces your target's hatred towards you by up to 2100. |
| Surge of Magic I | - | - | 0s | Target: Single Resist: Magic -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with magic, doing up to 120 damage over 2 ticks. |
| Surge of Magic II | - | - | 0s | Target: Single Resist: Magic -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with magic, doing up to 140 damage over 2 ticks. |
| Surge of Magic III | - | - | 0s | Target: Single Resist: Magic -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with magic, doing up to 160 damage over 2 ticks. |
| Surge of Magic IV | - | - | 0s | Target: Single Resist: Magic -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with magic, doing up to 180 damage over 2 ticks. |
| Surge of Magic V | - | - | 0s | Target: Single Resist: Magic -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with magic, doing up to 210 damage over 2 ticks. |
| Surge of Magic VI | - | - | 0s | Target: Single Resist: Magic -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with magic, doing up to 255 damage over 2 ticks. |
| Surge of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with magic, doing up to 300 damage over 2 ticks. |
| Surge of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with magic, doing up to 375 damage over 2 ticks. |
| Surge of Magic IX | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with magic, doing up to 450 damage over 2 ticks. |
| Surge of Magic X | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with magic, doing up to 525 damage over 2 ticks. |
| Pulse of Flames I | - | - | 0s | Target: Single Resist: Fire -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with flames, doing up to 120 damage over 2 ticks. |
| Pulse of Flames II | - | - | 0s | Target: Single Resist: Fire -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with flames, doing up to 140 damage over 2 ticks. |
| Pulse of Flames III | - | - | 0s | Target: Single Resist: Fire -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with flames, doing up to 160 damage over 2 ticks. |
| Pulse of Flames IV | - | - | 0s | Target: Single Resist: Fire -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with flames, doing up to 180 damage over 2 ticks. |
| Pulse of Flames V | - | - | 0s | Target: Single Resist: Fire -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with flames, doing up to 210 damage over 2 ticks. |
| Pulse of Flames VI | - | - | 0s | Target: Single Resist: Fire -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with flames, doing up to 255 damage over 2 ticks. |
| Pulse of Flames VII | - | - | 0s | Target: Single Resist: Fire -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with flames, doing up to 300 damage over 2 ticks. |
| Pulse of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with flames, doing up to 375 damage over 2 ticks. |
| Pulse of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with flames, doing up to 450 damage over 2 ticks. |
| Pulse of Flames X | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with flames, doing up to 525 damage over 2 ticks. |
| Surge of Ice I | - | - | 0s | Target: Single Resist: Cold -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with ice, doing up to 120 damage over 2 ticks. |
| Surge of Ice II | - | - | 0s | Target: Single Resist: Cold -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with ice, doing up to 140 damage over 2 ticks. |
| Surge of Ice III | - | - | 0s | Target: Single Resist: Cold -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with ice, doing up to 160 damage over 2 ticks. |
| Surge of Ice IV | - | - | 0s | Target: Single Resist: Cold -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with ice, doing up to 180 damage over 2 ticks. |
| Surge of Ice V | - | - | 0s | Target: Single Resist: Cold -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with ice, doing up to 210 damage over 2 ticks. |
| Surge of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with ice, doing up to 255 damage over 2 ticks. |
| Surge of Ice VII | - | - | 0s | Target: Single Resist: Cold -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with ice, doing up to 300 damage over 2 ticks. |
| Surge of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with ice, doing up to 375 damage over 2 ticks. |
| Surge of Ice IX | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with ice, doing up to 450 damage over 2 ticks. |
| Surge of Ice X | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with ice, doing up to 525 damage over 2 ticks. |
| Pulse of Venom I | - | - | 0s | Target: Single Resist: Poison -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with venom, doing up to 120 damage over 2 ticks. |
| Pulse of Venom II | - | - | 0s | Target: Single Resist: Poison -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with venom, doing up to 140 damage over 2 ticks. |
| Pulse of Venom III | - | - | 0s | Target: Single Resist: Poison -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with venom, doing up to 160 damage over 2 ticks. |
| Pulse of Venom IV | - | - | 0s | Target: Single Resist: Poison -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with venom, doing up to 180 damage over 2 ticks. |
| Pulse of Venom V | - | - | 0s | Target: Single Resist: Poison -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with venom, doing up to 210 damage over 2 ticks. |
| Pulse of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with venom, doing up to 255 damage over 2 ticks. |
| Pulse of Venom VII | - | - | 0s | Target: Single Resist: Poison -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with venom, doing up to 300 damage over 2 ticks. |
| Pulse of Venom VIII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with venom, doing up to 375 damage over 2 ticks. |
| Pulse of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with venom, doing up to 450 damage over 2 ticks. |
| Pulse of Venom X | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with venom, doing up to 525 damage over 2 ticks. |
| Pulse of Disease I | - | - | 0s | Target: Single Resist: Disease -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with disease, doing up to 120 damage over 2 ticks. |
| Pulse of Disease II | - | - | 0s | Target: Single Resist: Disease -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with disease, doing up to 140 damage over 2 ticks. |
| Pulse of Disease III | - | - | 0s | Target: Single Resist: Disease -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with disease, doing up to 160 damage over 2 ticks. |
| Pulse of Disease IV | - | - | 0s | Target: Single Resist: Disease -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with disease, doing up to 180 damage over 2 ticks. |
| Pulse of Disease V | - | - | 0s | Target: Single Resist: Disease -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with disease, doing up to 210 damage over 2 ticks. |
| Pulse of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with disease, doing up to 255 damage over 2 ticks. |
| Pulse of Disease VII | - | - | 0s | Target: Single Resist: Disease -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with disease, doing up to 300 damage over 2 ticks. |
| Pulse of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with disease, doing up to 375 damage over 2 ticks. |
| Pulse of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with disease, doing up to 450 damage over 2 ticks. |
| Pulse of Disease X | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with disease, doing up to 525 damage over 2 ticks. |
| Surge of Corruption I | - | - | 0s | Target: Single Resist: Corruption Duration: 6s (1 ticks) 1: Decrease Current HP by 108 per tick Strikes your target with corruption, doing up to 108 damage over 2 ticks. |
| Surge of Corruption II | - | - | 0s | Target: Single Resist: Corruption Duration: 6s (1 ticks) 1: Decrease Current HP by 125 per tick Strikes your target with corruption, doing up to 125 damage over 2 ticks. |
| Surge of Corruption III | - | - | 0s | Target: Single Resist: Corruption -10 Duration: 6s (1 ticks) 1: Decrease Current HP by 145 per tick Strikes your target with corruption, doing up to 145 damage over 2 ticks. |
| Surge of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -15 Duration: 6s (1 ticks) 1: Decrease Current HP by 163 per tick Strikes your target with corruption, doing up to 163 damage over 2 ticks. |
| Surge of Corruption V | - | - | 0s | Target: Single Resist: Corruption -20 Duration: 6s (1 ticks) 1: Decrease Current HP by 190 per tick Strikes your target with corruption, doing up to 190 damage over 2 ticks. |
| Surge of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -25 Duration: 6s (1 ticks) 1: Decrease Current HP by 230 per tick Strikes your target with corruption, doing up to 230 damage over 2 ticks. |
| Surge of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 Duration: 6s (1 ticks) 1: Decrease Current HP by 270 per tick Strikes your target with corruption, doing up to 270 damage over 2 ticks. |
| Surge of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -40 Duration: 6s (1 ticks) 1: Decrease Current HP by 338 per tick Strikes your target with corruption, doing up to 338 damage over 2 ticks. |
| Surge of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 Duration: 6s (1 ticks) 1: Decrease Current HP by 405 per tick Strikes your target with corruption, doing up to 405 damage over 2 ticks. |
| Surge of Corruption X | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 473 per tick Strikes your target with corruption, doing up to 473 damage over 2 ticks. |
| Remote Healing Surge I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 240 Has the potential to heal your target's target for up to 240 damage when you strike your enemies. |
| Remote Healing Surge II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 280 Has the potential to heal your target's target for up to 280 damage when you strike your enemies. |
| Remote Healing Surge III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 320 Has the potential to heal your target's target for up to 320 damage when you strike your enemies. |
| Remote Healing Surge IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 360 Has the potential to heal your target's target for up to 360 damage when you strike your enemies. |
| Remote Healing Surge V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 420 Has the potential to heal your target's target for up to 420 damage when you strike your enemies. |
| Remote Healing Surge VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 510 Has the potential to heal your target's target for up to 510 damage when you strike your enemies. |
| Remote Healing Surge VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 600 Has the potential to heal your target's target for up to 600 damage when you strike your enemies. |
| Remote Healing Surge VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 750 Has the potential to heal your target's target for up to 750 damage when you strike your enemies. |
| Remote Healing Surge IX | - | - | 0s | Target: Targets Target 1: Increase Current HP by 900 Has the potential to heal your target's target for up to 900 damage when you strike your enemies. |
| Remote Healing Surge X | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1050 Has the potential to heal your target's target for up to 1050 damage when you strike your enemies. |
| Alleviating Burst I | - | - | 0s | Target: Self 1: Increase Current Mana by 60 Has the potential to restore up to 60 mana when you strike your enemies. |
| Alleviating Burst II | - | - | 0s | Target: Self 1: Increase Current Mana by 70 Has the potential to restore up to 70 mana when you strike your enemies. |
| Alleviating Burst III | - | - | 0s | Target: Self 1: Increase Current Mana by 80 Has the potential to restore up to 80 mana when you strike your enemies. |
| Alleviating Burst IV | - | - | 0s | Target: Self 1: Increase Current Mana by 90 Has the potential to restore up to 90 mana when you strike your enemies. |
| Alleviating Burst V | - | - | 0s | Target: Self 1: Increase Current Mana by 105 Has the potential to restore up to 105 mana when you strike your enemies. |
| Alleviating Burst VI | - | - | 0s | Target: Self 1: Increase Current Mana by 128 Has the potential to restore up to 128 mana when you strike your enemies. |
| Alleviating Burst VII | - | - | 0s | Target: Self 1: Increase Current Mana by 150 Has the potential to restore up to 150 mana when you strike your enemies. |
| Alleviating Burst VIII | - | - | 0s | Target: Self 1: Increase Current Mana by 188 Has the potential to restore up to 188 mana when you strike your enemies. |
| Alleviating Burst IX | - | - | 0s | Target: Self 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana when you strike your enemies. |
| Alleviating Burst X | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana when you strike your enemies. |
| Force of Magic XI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1200 Strikes your target with magic, doing up to 1200 damage. |
| Force of Magic XII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1350 Strikes your target with magic, doing up to 1350 damage. |
| Force of Magic XIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1500 Strikes your target with magic, doing up to 1500 damage. |
| Force of Magic XIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1650 Strikes your target with magic, doing up to 1650 damage. |
| Force of Magic XV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1800 Strikes your target with magic, doing up to 1800 damage. |
| Strike of Flames XI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1200 Strikes your target with flames, doing up to 1200 damage. |
| Strike of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1350 Strikes your target with flames, doing up to 1350 damage. |
| Strike of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1500 Strikes your target with flames, doing up to 1500 damage. |
| Strike of Flames XIV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1650 Strikes your target with flames, doing up to 1650 damage. |
| Strike of Flames XV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1800 Strikes your target with flames, doing up to 1800 damage. |
| Burst of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1200 Strikes your target with ice, doing up to 1200 damage. |
| Burst of Ice XII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1350 Strikes your target with ice, doing up to 1350 damage. |
| Burst of Ice XIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1500 Strikes your target with ice, doing up to 1500 damage. |
| Burst of Ice XIV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1650 Strikes your target with ice, doing up to 1650 damage. |
| Burst of Ice XV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1800 Strikes your target with ice, doing up to 1800 damage. |
| Strike of Venom XI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1200 Strikes your target with venom, doing up to 1200 damage. |
| Strike of Venom XII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1350 Strikes your target with venom, doing up to 1350 damage. |
| Strike of Venom XIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1500 Strikes your target with venom, doing up to 1500 damage. |
| Strike of Venom XIV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1650 Strikes your target with venom, doing up to 1650 damage. |
| Strike of Venom XV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1800 Strikes your target with venom, doing up to 1800 damage. |
| Strike of Disease XI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1200 Strikes your target with disease, doing up to 1200 damage. |
| Strike of Disease XII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1350 Strikes your target with disease, doing up to 1350 damage. |
| Strike of Disease XIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1500 Strikes your target with disease, doing up to 1500 damage. |
| Strike of Disease XIV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1650 Strikes your target with disease, doing up to 1650 damage. |
| Strike of Disease XV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1800 Strikes your target with disease, doing up to 1800 damage. |
| Force of Corruption XI | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1080 Strikes your target with corruption, doing up to 1080 damage. |
| Force of Corruption XII | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1215 Strikes your target with corruption, doing up to 1215 damage. |
| Force of Corruption XIII | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1350 Strikes your target with corruption, doing up to 1350 damage. |
| Force of Corruption XIV | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1485 Strikes your target with corruption, doing up to 1485 damage. |
| Force of Corruption XV | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1620 Strikes your target with corruption, doing up to 1620 damage. |
| Vampiric Strike XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 720 Drains your target for up to 720 damage. |
| Vampiric Strike XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 810 Drains your target for up to 810 damage. |
| Vampiric Strike XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 Drains your target for up to 900 damage. |
| Vampiric Strike XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 990 Drains your target for up to 990 damage. |
| Vampiric Strike XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1080 Drains your target for up to 1080 damage. |
| Healing Burst XI | - | - | 0s | Target: Self 1: Increase Current HP by 1200 Has the potential to heal you for up to 1200 damage when you strike your enemies. |
| Healing Burst XII | - | - | 0s | Target: Self 1: Increase Current HP by 1350 Has the potential to heal you for up to 1350 damage when you strike your enemies. |
| Healing Burst XIII | - | - | 0s | Target: Self 1: Increase Current HP by 1500 Has the potential to heal you for up to 1500 damage when you strike your enemies. |
| Healing Burst XIV | - | - | 0s | Target: Self 1: Increase Current HP by 1650 Has the potential to heal you for up to 1650 damage when you strike your enemies. |
| Healing Burst XV | - | - | 0s | Target: Self 1: Increase Current HP by 1800 Has the potential to heal you for up to 1800 damage when you strike your enemies. |
| Calming Strike XI | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2400 Reduces your target's hatred towards you by up to 2400. |
| Calming Strike XII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2700 Reduces your target's hatred towards you by up to 2700. |
| Calming Strike XIII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3000 Reduces your target's hatred towards you by up to 3000. |
| Calming Strike XIV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3300 Reduces your target's hatred towards you by up to 3300. |
| Calming Strike XV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3600 Reduces your target's hatred towards you by up to 3600. |
| Surge of Magic XI | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with magic, doing up to 600 damage over 2 ticks. |
| Surge of Magic XII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with magic, doing up to 675 damage over 2 ticks. |
| Surge of Magic XIII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with magic, doing up to 750 damage over 2 ticks. |
| Surge of Magic XIV | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with magic, doing up to 825 damage over 2 ticks. |
| Surge of Magic XV | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with magic, doing up to 900 damage over 2 ticks. |
| Pulse of Flames XI | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with flames, doing up to 600 damage over 2 ticks. |
| Pulse of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with flames, doing up to 675 damage over 2 ticks. |
| Pulse of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with flames, doing up to 750 damage over 2 ticks. |
| Pulse of Flames XIV | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with flames, doing up to 825 damage over 2 ticks. |
| Pulse of Flames XV | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with flames, doing up to 900 damage over 2 ticks. |
| Surge of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with ice, doing up to 600 damage over 2 ticks. |
| Surge of Ice XII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with ice, doing up to 675 damage over 2 ticks. |
| Surge of Ice XIII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with ice, doing up to 750 damage over 2 ticks. |
| Surge of Ice XIV | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with ice, doing up to 825 damage over 2 ticks. |
| Surge of Ice XV | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with ice, doing up to 900 damage over 2 ticks. |
| Pulse of Venom XI | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with venom, doing up to 600 damage over 2 ticks. |
| Pulse of Venom XII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with venom, doing up to 675 damage over 2 ticks. |
| Pulse of Venom XIII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with venom, doing up to 750 damage over 2 ticks. |
| Pulse of Venom XIV | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with venom, doing up to 825 damage over 2 ticks. |
| Pulse of Venom XV | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with venom, doing up to 900 damage over 2 ticks. |
| Pulse of Disease XI | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with disease, doing up to 600 damage over 2 ticks. |
| Pulse of Disease XII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with disease, doing up to 675 damage over 2 ticks. |
| Pulse of Disease XIII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with disease, doing up to 750 damage over 2 ticks. |
| Pulse of Disease XIV | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with disease, doing up to 825 damage over 2 ticks. |
| Pulse of Disease XV | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with disease, doing up to 900 damage over 2 ticks. |
| Surge of Corruption XI | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 540 per tick Strikes your target with corruption, doing up to 540 damage over 2 ticks. |
| Surge of Corruption XII | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 608 per tick Strikes your target with corruption, doing up to 608 damage over 2 ticks. |
| Surge of Corruption XIII | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with corruption, doing up to 675 damage over 2 ticks. |
| Surge of Corruption XIV | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 743 per tick Strikes your target with corruption, doing up to 743 damage over 2 ticks. |
| Surge of Corruption XV | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 810 per tick Strikes your target with corruption, doing up to 810 damage over 2 ticks. |
| Remote Healing Surge XI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1200 Has the potential to heal your target's target for up to 1200 damage when you strike your enemies. |
| Remote Healing Surge XII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1350 Has the potential to heal your target's target for up to 1350 damage when you strike your enemies. |
| Remote Healing Surge XIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1500 Has the potential to heal your target's target for up to 1500 damage when you strike your enemies. |
| Remote Healing Surge XIV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1650 Has the potential to heal your target's target for up to 1650 damage when you strike your enemies. |
| Remote Healing Surge XV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1800 Has the potential to heal your target's target for up to 1800 damage when you strike your enemies. |
| Alleviating Burst XI | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana when you strike your enemies. |
| Alleviating Burst XII | - | - | 0s | Target: Self 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana when you strike your enemies. |
| Alleviating Burst XIII | - | - | 0s | Target: Self 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana when you strike your enemies. |
| Alleviating Burst XIV | - | - | 0s | Target: Self 1: Increase Current Mana by 370 Has the potential to restore up to 370 mana when you strike your enemies. |
| Alleviating Burst XV | - | - | 0s | Target: Self 1: Increase Current Mana by 400 Has the potential to restore up to 400 mana when you strike your enemies. |
| Elemental Minion V | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L085SpRk13 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Elemental Minion III | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L073SpRk07 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Hand of Holy Vengeance VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 130
|
| Hand of Holy Vengeance VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 150
|
| Hand of Holy Vengeance IX Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 170
|
| Hand of Holy Vengeance X Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 190
|
| Invigorating Force of Corruption | - | - | 0s | Target: Single Resist: Corruption -30 Recourse: Alleviating Burst V 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Invigorating Healing Burst | - | - | 0s | Target: Self Recourse: Alleviating Burst V 1: Increase Current HP by 600 Has the potential to heal you for up to 600 damage when you strike your enemies. |
| Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Apothic Karma 1: Increase Current HP by 9000 Heals your target's target for 9000 and casts Apothic Karma on yourself which heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Focused Apothic Karma 1: Increase Current HP by 11000 Heals your target's target for 11000 and casts Focused Apothic Karma on yourself which heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focus Recovery 1: Decrease Current HP by 9000 Deals 9000 damage and casts Focus Recovery on yourself which returns 250 mana. |
| Focused Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focused Recovery 1: Decrease Current HP by 11000 Deals 11000 damage and casts Focused Recovery on yourself which returns 280 mana. |
| Spike of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Hammer of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Burst of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Blaze of Fire VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Spike of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Strike of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Injection of Poison VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Wave of Poison VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Vector of Sickness VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Perfusion of Plague VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Spike of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 4320 Strikes your target dealing, up to, 4320 damage. |
| Wave of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 10800 Strikes your target dealing, up to, 10800 damage. |
| Vampiric Draw VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3360 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2400 Strikes your target for up to 3360 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8400 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 6000 Strikes your target for up to 8400 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4800 Has the potential to heal your target's target for up to 4800 damage when you strike your enemies. |
| Remote Healing Flood VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 12000 Has the potential to heal your target's target for up to 12000 damage when you strike your enemies. |
| Hand of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VI Recourse 1: Decrease Current HP by 4800 2: Cast: Alleviating Burst XIII (v374) Deals 4800 damage, casts Alleviating Burst XIII, which restores 340 mana, and recourses Hand of Holy Wrath VI Recourse, which heals your group for 1600. |
| Alleviating Burst XVI | - | - | 0s | Target: Self 1: Increase Current Mana by 750 Has the potential to restore up to 750 mana when you strike your enemies. |
| Arms of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VI Recourse 1: Decrease Current HP by 12000 2: Cast: Alleviating Burst XVI (v374) Deals 12000 damage, casts Alleviating Burst XVI, which restores 750 mana, and recourses Arms of Holy Wrath VI Recourse, which heals your group for 4000. |
| Hand of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1600 Heals your group for up to 1600. |
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Hammer of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Burst of Flames | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Blaze of Fire | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Strike of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Injection of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Wave of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Perfusion of Plague | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Corruption | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 11790 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Wave of Corruption | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 11790 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Vampiric Draw | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9170 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9170 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Reassuring Strike | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 104800 (Scales to Item/PC Level) 2: Decrease Current Hate by 2% Reduces your target's hatred towards you by up to 2% and an aditional 800. |
| Remote Healing Blessing | - | - | 0s | Target: Targets Target 1: Increase Current HP by 13100 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Remote Healing Flood | - | - | 0s | Target: Targets Target 1: Increase Current HP by 13100 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Alleviating Burst XVII | - | - | 0s | Target: Self 1: Increase Current Mana by 825 Has the potential to restore up to 825 mana when you strike your enemies. |
| Hand of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VII Recourse 1: Decrease Current HP by 5200 2: Cast: Alleviating Burst XIV (v374) Deals 5200 damage, casts Alleviating Burst XIV, which restores 370 mana, and recourses Hand of Holy Wrath VII Recourse, which heals your group for 1733. |
| Arms of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VII Recourse 1: Decrease Current HP by 13000 2: Cast: Alleviating Burst XVII (v374) Deals 13000 damage, casts Alleviating Burst XVII, which restores 825 mana, and recourses Arms of Holy Wrath VII Recourse, which heals your group for 4333. |
| Hand of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1733 Heals your group for up to 1733. |
| Alleviating Hand XI | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath IV Recourse 1: Increase Current Mana by 188 Has the potential to restore up to 188 mana and cast Hand of Holy Wrath IV Recourse when you strike your enemies. |
| Alleviating Hand XII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath V Recourse 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana and cast Hand of Holy Wrath V Recourse when you strike your enemies. |
| Alleviating Hand XIV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VII Recourse 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana and cast Hand of Holy Wrath VII Recourse when you strike your enemies. |
| Spike of Magic I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2000 Strikes your target with magic, doing up to 2000 damage. |
| Spike of Magic II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2400 Strikes your target with magic, doing up to 2400 damage. |
| Spike of Magic III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2800 Strikes your target with magic, doing up to 2800 damage. |
| Spike of Magic IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3200 Strikes your target with magic, doing up to 3200 damage. |
| Spike of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3600 Strikes your target with magic, doing up to 3600 damage. |
| Spike of Magic VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 Strikes your target with magic, doing up to 4000 damage. |
| Hammer of Magic I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 Strikes your target with magic, doing up to 5000 damage. |
| Hammer of Magic II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 Strikes your target with magic, doing up to 6000 damage. |
| Hammer of Magic III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 Strikes your target with magic, doing up to 7000 damage. |
| Hammer of Magic IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 Strikes your target with magic, doing up to 8000 damage. |
| Hammer of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9000 Strikes your target with magic, doing up to 9000 damage. |
| Hammer of Magic VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 10000 Strikes your target with magic, doing up to 10000 damage. |
| Burst of Flames I | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2000 Strikes your target with flames, doing up to 2000 damage. |
| Burst of Flames II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2400 Strikes your target with flames, doing up to 2400 damage. |
| Burst of Flames III | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2800 Strikes your target with flames, doing up to 2800 damage. |
| Burst of Flames IV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 3200 Strikes your target with flames, doing up to 3200 damage. |
| Burst of Flames V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 3600 Strikes your target with flames, doing up to 3600 damage. |
| Burst of Flames VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4000 Strikes your target with flames, doing up to 4000 damage. |
| Blaze of Fire I | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 5000 Strikes your target with flames, doing up to 5000 damage. |
| Blaze of Fire II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 6000 Strikes your target with flames, doing up to 6000 damage. |
| Blaze of Fire III | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 7000 Strikes your target with flames, doing up to 7000 damage. |
| Blaze of Fire IV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 8000 Strikes your target with flames, doing up to 8000 damage. |
| Blaze of Fire V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 9000 Strikes your target with flames, doing up to 9000 damage. |
| Blaze of Fire VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 10000 Strikes your target with flames, doing up to 10000 damage. |
| Spike of Ice I | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2000 Strikes your target with ice, doing up to 2000 damage. |
| Spike of Ice II | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2400 Strikes your target with ice, doing up to 2400 damage. |
| Spike of Ice III | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2800 Strikes your target with ice, doing up to 2800 damage. |
| Spike of Ice IV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 3200 Strikes your target with ice, doing up to 3200 damage. |
| Spike of Ice V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 3600 Strikes your target with ice, doing up to 3600 damage. |
| Spike of Ice VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4000 Strikes your target with ice, doing up to 4000 damage. |
| Strike of Ice I | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 5000 Strikes your target with ice, doing up to 5000 damage. |
| Strike of Ice II | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 6000 Strikes your target with ice, doing up to 6000 damage. |
| Strike of Ice III | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 7000 Strikes your target with ice, doing up to 7000 damage. |
| Strike of Ice IV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 8000 Strikes your target with ice, doing up to 8000 damage. |
| Strike of Ice V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 9000 Strikes your target with ice, doing up to 9000 damage. |
| Strike of Ice VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 10000 Strikes your target with ice, doing up to 10000 damage. |
| Injection of Poison I | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2000 Strikes your target with venom, doing up to 2000 damage. |
| Injection of Poison II | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2400 Strikes your target with venom, doing up to 2400 damage. |
| Injection of Poison III | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2800 Strikes your target with venom, doing up to 2800 damage. |
| Injection of Poison IV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 3200 Strikes your target with venom, doing up to 3200 damage. |
| Injection of Poison V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 3600 Strikes your target with venom, doing up to 3600 damage. |
| Injection of Poison VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4000 Strikes your target with venom, doing up to 4000 damage. |
| Wave of Poison I | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 5000 Strikes your target with venom, doing up to 5000 damage. |
| Wave of Poison II | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 6000 Strikes your target with venom, doing up to 6000 damage. |
| Wave of Poison III | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 7000 Strikes your target with venom, doing up to 7000 damage. |
| Wave of Poison IV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 8000 Strikes your target with venom, doing up to 8000 damage. |
| Wave of Poison V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 9000 Strikes your target with venom, doing up to 9000 damage. |
| Wave of Poison VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 10000 Strikes your target with venom, doing up to 10000 damage. |
| Vector of Sickness I | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2000 Strikes your target with disease, doing up to 2000 damage. |
| Vector of Sickness II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2400 Strikes your target with disease, doing up to 2400 damage. |
| Vector of Sickness III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2800 Strikes your target with disease, doing up to 2800 damage. |
| Vector of Sickness IV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 3200 Strikes your target with disease, doing up to 3200 damage. |
| Vector of Sickness V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 3600 Strikes your target with disease, doing up to 3600 damage. |
| Vector of Sickness VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4000 Strikes your target with disease, doing up to 4000 damage. |
| Perfusion of Plague I | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 5000 Strikes your target with disease, doing up to 5000 damage. |
| Perfusion of Plague II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 6000 Strikes your target with disease, doing up to 6000 damage. |
| Perfusion of Plague III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 7000 Strikes your target with disease, doing up to 7000 damage. |
| Perfusion of Plague IV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 8000 Strikes your target with disease, doing up to 8000 damage. |
| Perfusion of Plague V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 9000 Strikes your target with disease, doing up to 9000 damage. |
| Perfusion of Plague VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 10000 Strikes your target with disease, doing up to 10000 damage. |
| Spike of Corruption I | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 1800 Strikes your target with corruption, doing up to 1800 damage. |
| Spike of Corruption II | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 2160 Strikes your target with corruption, doing up to 2160 damage. |
| Spike of Corruption III | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 2520 Strikes your target with corruption, doing up to 2520 damage. |
| Spike of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 2880 Strikes your target with corruption, doing up to 2880 damage. |
| Spike of Corruption V | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3240 Strikes your target with corruption, doing up to 3240 damage. |
| Spike of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3600 Strikes your target with corruption, doing up to 3600 damage. |
| Wave of Corruption I | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 4500 Strikes your target with corruption, doing up to 4500 damage. |
| Wave of Corruption II | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 5400 Strikes your target with corruption, doing up to 5400 damage. |
| Wave of Corruption III | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 6300 Strikes your target with corruption, doing up to 6300 damage. |
| Wave of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 7200 Strikes your target with corruption, doing up to 7200 damage. |
| Wave of Corruption V | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 8100 Strikes your target with corruption, doing up to 8100 damage. |
| Wave of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 9000 Strikes your target with corruption, doing up to 9000 damage. |
| Vampiric Draw I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1400 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1000 Strikes your target for up to 1400 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1680 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1200 Strikes your target for up to 1680 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1960 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1400 Strikes your target for up to 1960 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2240 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1600 Strikes your target for up to 2240 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2520 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1800 Strikes your target for up to 2520 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2800 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2000 Strikes your target for up to 2800 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3500 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2500 Strikes your target for up to 3500 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4200 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 3000 Strikes your target for up to 4200 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4900 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 3500 Strikes your target for up to 4900 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 4000 Strikes your target for up to 5600 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6300 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 4500 Strikes your target for up to 6300 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 5000 Strikes your target for up to 7000 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2000 Has the potential to heal your target's target for up to 2000 damage when you strike your enemies. |
| Remote Healing Blessing II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2400 Has the potential to heal your target's target for up to 2400 damage when you strike your enemies. |
| Remote Healing Blessing III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2800 Has the potential to heal your target's target for up to 2800 damage when you strike your enemies. |
| Remote Healing Blessing IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 3200 Has the potential to heal your target's target for up to 3200 damage when you strike your enemies. |
| Remote Healing Blessing V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 3600 Has the potential to heal your target's target for up to 3600 damage when you strike your enemies. |
| Remote Healing Blessing VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4000 Has the potential to heal your target's target for up to 4000 damage when you strike your enemies. |
| Remote Healing Flood I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 5000 Has the potential to heal your target's target for up to 5000 damage when you strike your enemies. |
| Remote Healing Flood II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 6000 Has the potential to heal your target's target for up to 6000 damage when you strike your enemies. |
| Remote Healing Flood III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 7000 Has the potential to heal your target's target for up to 7000 damage when you strike your enemies. |
| Remote Healing Flood IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 8000 Has the potential to heal your target's target for up to 8000 damage when you strike your enemies. |
| Remote Healing Flood V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 9000 Has the potential to heal your target's target for up to 9000 damage when you strike your enemies. |
| Remote Healing Flood VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 10000 Has the potential to heal your target's target for up to 10000 damage when you strike your enemies. |
| Hand of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath I Recourse 1: Decrease Current HP by 2800 2: Cast: Alleviating Burst IX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 2800, giving you mana, and healing your group in return. |
| Hand of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath II Recourse 1: Decrease Current HP by 3200 2: Cast: Alleviating Burst X (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3200, giving you mana, and healing your group in return. |
| Hand of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath III Recourse 1: Decrease Current HP by 3600 2: Cast: Alleviating Burst XI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3600, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath IV Recourse 1: Decrease Current HP by 4000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIRecourse 1: Decrease Current HP by 7000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIIRecourse 1: Decrease Current HP by 8000 2: Cast: Alleviating Burst XIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 8000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath III Recourse 1: Decrease Current HP by 9000 2: Cast: Alleviating Burst XIV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 9000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath IV Recourse 1: Decrease Current HP by 10000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 10000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath I Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 933 Heals your group for up to 933. |
| Hand of Holy Wrath II Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1067 Heals your group for up to 1067. |
| Hand of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1200 Heals your group for up to 1200. |
| Hand of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1333 Heals your group for up to 1333. |
| Obulus Strike | - | - | 0s | Target: Single Resist: Lowest Recourse: Obulus Soothing 1: Decrease Current HP by 4000 2: Decrease Hate by 16000 Strikes your opponent for 4000 damage and reduces their hate by 16000. |
| Alleviating Burst XVIII | - | - | 0s | Target: Self 1: Increase Current Mana by 900 Has the potential to restore up to 900 mana when you strike your enemies. |
| Hand of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VIII Recourse 1: Decrease Current HP by 5600 2: Cast: Alleviating Burst XV (v374) Deals 5600 damage, casts Alleviating Burst XV, which restores 400 mana, and recourses Hand of Holy Wrath VIII Recourse, which heals your group for 1867. |
| Arms of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VIII Recourse 1: Decrease Current HP by 14000 2: Cast: Alleviating Burst XVIII (v374) Deals 14000 damage, casts Alleviating Burst XVIII, which restores 900 mana, and recourses Arms of Holy Wrath VIII Recourse, which heals your group for 4667. |
| Hand of Holy Wrath VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1867 Heals your group for up to 1867. |
| Alleviating Hand XIII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VI Recourse 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana and cast Hand of Holy Wrath VI Recourse when you strike your enemies. |
| Alleviating Hand XV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Spike of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 Strikes your target with magic, doing up to 4400 damage. |
| Hammer of Magic VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 11000 Strikes your target with magic, doing up to 11000 damage. |
| Burst of Flames VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4400 Strikes your target with flames, doing up to 4400 damage. |
| Blaze of Fire VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 11000 Strikes your target with flames, doing up to 11000 damage. |
| Spike of Ice VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4400 Strikes your target with ice, doing up to 4400 damage. |
| Strike of Ice VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 11000 Strikes your target with ice, doing up to 11000 damage. |
| Injection of Poison VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4400 Strikes your target with venom, doing up to 4400 damage. |
| Wave of Poison VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 11000 Strikes your target with venom, doing up to 11000 damage. |
| Vector of Sickness VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4400 Strikes your target with disease, doing up to 4400 damage. |
| Perfusion of Plague VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 11000 Strikes your target with disease, doing up to 11000 damage. |
| Spike of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3960 Strikes your target with corruption, doing up to 3960 damage. |
| Wave of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 9900 Strikes your target with corruption, doing up to 9900 damage. |
| Vampiric Draw VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3080 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2200 Strikes your target for up to 3080 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7300 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 5500 Strikes your target for up to 7300 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4400 Has the potential to heal your target's target for up to 4400 damage when you strike your enemies. |
| Remote Healing Flood VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 11000 Has the potential to heal your target's target for up to 11000 damage when you strike your enemies. |
| Hand of Holy Wrath V | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 4400 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4400, giving you mana, and healing your group in return. |
| Arms of Holy Wrath V | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 11000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 11000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1467 Heals your group for up to 1467. |
| Alleviating Burst XIX | - | - | 0s | Target: Self 1: Increase Current Mana by 975 Has the potential to restore up to 975 mana when you strike your enemies. |
| Hand of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6000 2: Cast: Alleviating Burst XVI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 15000 2: Cast: Alleviating Burst XVIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 15000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IX Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2000 Heals your group for up to 2000. |
| Alleviating Hand XVI | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XX | - | - | 0s | Target: Self 1: Increase Current Mana by 1050 Has the potential to restore up to 1050 mana when you strike your enemies. |
| Hand of Holy Wrath X | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6400 2: Cast: Alleviating Burst XVII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6400, giving you mana, and healing your group in return. |
| Arms of Holy Wrath X | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 16000 2: Cast: Alleviating Burst XIX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 16000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath X Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2133 Heals your group for up to 2133. |
| Alleviating Hand XVII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 370 Has the potential to restore up to 370 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XXI | - | - | 0s | Target: Self 1: Increase Current Mana by 1125 Has the potential to restore up to 1125 mana when you strike your enemies. |
| Hand of Holy Wrath XI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6800 2: Cast: Alleviating Burst XVIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6800, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 17000 2: Cast: Alleviating Burst XX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 17000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2267 Heals your group for up to 2267. |
| Alleviating Hand XVIII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 400 Has the potential to restore up to 400 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XXII | - | - | 0s | Target: Self 1: Increase Current Mana by 1200 Has the potential to restore up to 1200 mana when you strike your enemies. |
| Hand of Holy Wrath XII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 7200 2: Cast: Alleviating Burst XIX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7200, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 18000 2: Cast: Alleviating Burst XXI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 18000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2401 Heals your group for up to 2401. |
| Alleviating Hand XIX | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 430 Has the potential to restore up to 430 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Burst of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 5000 Strikes your target with flames, doing up to 5000 damage. |
| Burst of Flames X | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 6000 Strikes your target dealing, up to, 6000 damage. |
| Alleviating Burst XXIII | - | - | 0s | Target: Self 1: Increase Current Mana by 1275 Has the potential to restore up to 1275 mana when you strike your enemies. |
| Hand of Holy Wrath XIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 7600 2: Cast: Alleviating Burst XX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7600, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 19000 2: Cast: Alleviating Burst XXII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 19000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2535 Heals your group for up to 2535. |
| Alleviating Hand XX | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 460 Has the potential to restore up to 460 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Teleport Bind I | - | - | 0s | Target: Caster Group 1: Teleport to Caster's Bind This ability, when activated, teleports all group members within a 100 foot radius to your first bind point with a 10 second cast time. You can check your bind points using the command /charinfo. |
| Teleport Guild Hall Anchor I | - | - | 8s | Target: Caster AE Players 1: Teleport to your Guild Anchor This ability, when activated, consumes 750 mana to translocate all allies within a 150 foot radius to your Guild Hall Anchor with a 20 second cast time. |
| Tertiary Recall | - | - | 0s | Target: Self 1: Gate (98% Chance) to Secondary Bind This ability, when activated, transports you back to your third bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your third bind point can be set using a Guidestone item. Reduces the reuse time of this ability by 1 minute. |
| Throne of Heroes | - | - | 0s | Target: Self 1: Teleport to guildlobby 375, 0, 2, 256 Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| Tranquil Blessings | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Vampiric Embrace | - | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 142
|
| Shroud of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50
|
| Mental Corruption Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Corruption Recourse 1: Decrease Current HP by 50
|
| Scream of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 25
|
| Shroud of Chaos Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 65
|
| Mental Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Horror Recourse 1: Decrease Current HP by 90
|
| Black Shroud Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 90
|
| Touch of the Cursed I | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed I, a 50 point lifetap, on your target. |
| Touch of the Cursed II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 75 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed II, a 75 point lifetap, on your target. |
| Touch of the Cursed III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 100 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed III, a 100 point lifetap, on your target. |
| Shroud of Discord Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 115
|
| Shroud of the Nightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 138
|
| Shroud of the Nightborn Strike Rk. II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 144
|
| Shroud of the Nightborn Strike Rk. III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150
|
| Touch of the Cursed IV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 125 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IV, a 125 point lifetap, on your target. |
| Touch of the Cursed V | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed V, a 150 point lifetap, on your target. |
| Touch of the Cursed VI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 175 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VI, a 175 point lifetap, on your target. |
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 108
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 113
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 117
|
| Touch of the Cursed VII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 210 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VII, a 210 point lifetap, on your target. |
| Touch of the Cursed VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 245 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VIII, a 245 point lifetap, on your target. |
| Touch of the Cursed IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 280 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IX, a 280 point lifetap, on your target. |
| Touch of the Cursed X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 315 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed X, a 315 point lifetap, on your target. |
| Touch of the Cursed XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 350 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XI, a 350 point lifetap, on your target. |
| Touch of the Cursed XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 385 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XII, a 385 point lifetap, on your target. |
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 158
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 180
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 194
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 124
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 141
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 153
|
| Touch of the Cursed XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 420 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIII, a 420 point lifetap, on your target. |
| Touch of the Cursed XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 455 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIV, a 455 point lifetap, on your target. |
| Touch of the Cursed XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 490 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XV, a 490 point lifetap, on your target. |
| Touch of the Cursed XVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 525 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVI, a 525 point lifetap, on your target. |
| Touch of the Cursed XVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 560 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVII, a 560 point lifetap, on your target. |
| Touch of the Cursed XVIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 595 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVIII, a 595 point lifetap, on your target. |
| Touch of the Cursed XIX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIX, a 630 point lifetap, on your target. |
| Touch of the Cursed XX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 675 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XX, a 675 point lifetap, on your target. |
| Touch of the Cursed XXI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 710 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXI, a 710 point lifetap, on your target. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 198 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 225 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 243 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 155 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 176 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 190 Instant Duration. |
| Touch of the Cursed XXII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 750 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXII, a 750 point lifetap, on your target. |
| Touch of the Cursed XXIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 800 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIII, a 800 point lifetap, on your target. |
| Touch of the Cursed XXIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 850 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIV, a 850 point lifetap, on your target. |
| Amygdalan Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse 1: Decrease Current HP by 214 Instant Duration. |
| Amygdalan Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse II 1: Decrease Current HP by 243 Instant Duration. |
| Amygdalan Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse III 1: Decrease Current HP by 261 Instant Duration. |
| Amygdalan Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Plagueborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 285 Instant Duration. |
| Shroud of the Plagueborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 324 Instant Duration. |
| Shroud of the Plagueborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 349 Instant Duration. |
| Sholothian Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse 1: Decrease Current HP by 287 Instant Duration. |
| Sholothian Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse II 1: Decrease Current HP by 301 Instant Duration. |
| Sholothian Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse III 1: Decrease Current HP by 316 Instant Duration. |
| Sholothian Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Shadeborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 384 Instant Duration. |
| Shroud of the Shadeborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 403 Instant Duration. |
| Shroud of the Shadeborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 423 Instant Duration. |
| Touch of the Cursed XXV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXV, a 900 point lifetap, on your target. |
| Touch of the Cursed XXVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 950 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVI, a 950 point lifetap, on your target. |
| Touch of the Cursed XXVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1000 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVII, a 1000 point lifetap, on your target. |
| Grelleth's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse 1: Decrease Current HP by 348 Instant Duration. |
| Grelleth's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse II 1: Decrease Current HP by 365 Instant Duration. |
| Grelleth's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse III 1: Decrease Current HP by 383 Instant Duration. |
| Grelleth's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Darksworn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 465 Instant Duration. |
| Shroud of the Darksworn Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 488 Instant Duration. |
| Shroud of the Darksworn Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 512 Instant Duration. |
| Mental Terror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse 1: Decrease Current HP by 251 Strikes your target with mental terror, dealing up to 251 damage and returning mana to you. |
| Mental Terror Strike II | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse II 1: Decrease Current HP by 264 Strikes your target with mental terror, dealing up to 264 damage and returning mana to you. |
| Mental Terror Strike III | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse III 1: Decrease Current HP by 277 Strikes your target with mental terror, dealing up to 277 damage and returning mana to you. |
| Vizat's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse 1: Decrease Current HP by 402 Deals 402 damage to your target. |
| Vizat's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse II 1: Decrease Current HP by 422 Deals 422 damage to your target. |
| Vizat's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse III 1: Decrease Current HP by 443 Deals 443 damage to your target. |
| Vizat's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Dread Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 367 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1138 Strikes your target with mental terror, dealing up to 367 damage and returning mana to you. |
| Mental Dread Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 385 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1194 Strikes your target with mental terror, dealing up to 385 damage and returning mana to you. |
| Mental Dread Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 404 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1252 Strikes your target with mental terror, dealing up to 404 damage and returning mana to you. |
| Shroud of the Doomscale Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 640 Drains 640 life from your target. |
| Shroud of the Doomscale Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 672 Drains 672 life from your target. |
| Shroud of the Doomscale Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 706 Drains 706 life from your target. |
| Touch of the Cursed XXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 2: Return 75% of Spell Damage as HP, Max Per Hit: 53360 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVIII on your target which deals 4000 damage and heals you for 75% of that damage up to 53360 points. |
| Touch of the Cursed XXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 2: Return 75% of Spell Damage as HP, Max Per Hit: 58696 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXIX on your target which deals 4400 damage and heals you for 75% of that damage up to 58696 points. |
| Touch of the Cursed XXX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4500 2: Return 75% of Spell Damage as HP, Max Per Hit: 60000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXX on your target which deals 4500 damage and heals you for 75% of that damage up to 60000 points. |
| Touch of the Cursed XXXI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4600 2: Return 75% of Spell Damage as HP, Max Per Hit: 61300 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXI on your target which deals 4600 damage and heals you for 75% of that damage up to 61300 points. |
| Touch of the Cursed XXXII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 2: Return 75% of Spell Damage as HP, Max Per Hit: 64000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXII on your target which deals 4800 damage and heals you for 75% of that damage up to 64000 points. |
| Touch of the Cursed XXXIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 2: Return 75% of Spell Damage as HP, Max Per Hit: 66666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIII on your target which deals 5000 damage and heals you for 75% of that damage up to 66666 points. |
| Touch of the Cursed XXXIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5200 2: Return 75% of Spell Damage as HP, Max Per Hit: 70000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIV on your target which deals 5200 damage and heals you for 75% of that damage up to 70000 points. |
| Touch of the Cursed XXXV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5400 2: Return 75% of Spell Damage as HP, Max Per Hit: 73333 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXV on your target which deals 5400 damage and heals you for 75% of that damage up to 73333 points. |
| Touch of the Cursed XXXVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 75% of Spell Damage as HP, Max Per Hit: 76666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVI on your target which deals 5600 damage and heals you for 75% of that damage up to 76666 points. |
| Touch of the Cursed XXXVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5800 2: Return 75% of Spell Damage as HP, Max Per Hit: 79999 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVII on your target which deals 5800 damage and heals you for 75% of that damage up to 79999 points. |
| Touch of the Cursed XXXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 2: Return 75% of Spell Damage as HP, Max Per Hit: 83332 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVIII on your target which deals 6000 damage and heals you for 75% of that damage up to 83332 points. |
| Touch of the Cursed XXXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6200 2: Return 75% of Spell Damage as HP, Max Per Hit: 86665 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIX on your target which deals 6200 damage and heals you for 75% of that damage up to 86665 points. |
| Tylix's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse 1: Decrease Current HP by 554 Deals 554 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse II 1: Decrease Current HP by 582 Deals 582 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse III 1: Decrease Current HP by 611 Deals 611 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Tylix's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Fright Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1566 Strikes your target with mental terror, dealing up to 505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 530 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1643 Strikes your target with mental terror, dealing up to 530 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 557 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1727 Strikes your target with mental terror, dealing up to 557 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Krellnakor Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 777 Drains 777 life from your target. |
| Shroud of the Krellnakor Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 816 Drains 816 life from your target. |
| Shroud of the Krellnakor Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 857 Drains 857 life from your target. |
| Touch of the Cursed XL | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6400 2: Return 75% of Spell Damage as HP, Max Per Hit: 89998 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XL on your target which deals 6400 damage and heals you for 75% of that damage up to 89998 points. |
| Touch of the Cursed XLI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6600 2: Return 75% of Spell Damage as HP, Max Per Hit: 93331 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLI on your target which deals 6600 damage and heals you for 75% of that damage up to 93331 points. |
| Touch of the Cursed XLII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6800 2: Return 75% of Spell Damage as HP, Max Per Hit: 96664 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLII on your target which deals 6800 damage and heals you for 75% of that damage up to 96664 points. |
| Cadcane's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse 1: Decrease Current HP by 672 Deals 672 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse II 1: Decrease Current HP by 706 Deals 706 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse III 1: Decrease Current HP by 741 Deals 741 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Torment Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 613 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1900 Strikes your target with mental terror, dealing up to 613 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 644 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1996 Strikes your target with mental terror, dealing up to 644 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 676 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2096 Strikes your target with mental terror, dealing up to 676 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Restless Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1028 Drains 1028 life from your target. |
| Shroud of the Restless Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1079 Drains 1079 life from your target. |
| Shroud of the Restless Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1133 Drains 1133 life from your target. |
| Mental Anguish Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 744 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2306 Strikes your target with mental terror, dealing up to 744 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 781 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2421 Strikes your target with mental terror, dealing up to 781 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 820 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2542 Strikes your target with mental terror, dealing up to 820 magical damage and returning 77.5% of that damage as mana to you. |
| Brightfeld's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse 1: Decrease Current HP by 815 Deals 815 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse II 1: Decrease Current HP by 856 Deals 856 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse III 1: Decrease Current HP by 899 Deals 899 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Shroud of Zelinstein Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1246 Drains 1246 life from your target. |
| Shroud of Zelinstein Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1308 Drains 1308 life from your target. |
| Shroud of Zelinstein Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1373 Drains 1373 life from your target. |
| Shroud of Rimeclaw Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1510 Drains 1510 life from your target. |
| Shroud of Rimeclaw Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1586 Drains 1586 life from your target. |
| Shroud of Rimeclaw Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1665 Drains 1665 life from your target. |
| Mortimus' Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse 1: Decrease Current HP by 989 Deals 989 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse II 1: Decrease Current HP by 1038 Deals 1038 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse III 1: Decrease Current HP by 1090 Deals 1090 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Wretchedness Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 902 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2796 Strikes your target with mental terror, dealing up to 902 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 947 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2936 Strikes your target with mental terror, dealing up to 947 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 994 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 3083 Strikes your target with mental terror, dealing up to 994 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 75% of Spell Damage as HP, Max Per Hit: 99997 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIII on your target which deals 7000 damage and heals you for 75% of that damage up to 99997 points. |
| Touch of the Cursed XLIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7200 2: Return 75% of Spell Damage as HP, Max Per Hit: 103330 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIV on your target which deals 7200 damage and heals you for 75% of that damage up to 103330 points. |
| Touch of the Cursed XLV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7400 2: Return 75% of Spell Damage as HP, Max Per Hit: 106663 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLV on your target which deals 7400 damage and heals you for 75% of that damage up to 106663 points. |
| Touch of the Cursed XLVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7600 2: Return 75% of Spell Damage as HP, Max Per Hit: 109996 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVI on your target which deals 7600 damage and heals you for 75% of that damage up to 109996 points. |
| Touch of the Cursed XLVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7800 2: Return 75% of Spell Damage as HP, Max Per Hit: 113329 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVII on your target which deals 7800 damage and heals you for 75% of that damage up to 113329 points. |
| Touch of the Cursed XLVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 2: Return 75% of Spell Damage as HP, Max Per Hit: 116662 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVIII on your target which deals 8000 damage and heals you for 75% of that damage up to 116662 points. |
| Shroud of Elonik Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 4662 Drains 4662 life from your target. |
| Shroud of Elonik Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 4895 Drains 4895 life from your target. |
| Shroud of Elonik Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 5140 Drains 5140 life from your target. |
| Husk Devourer's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse 1: Decrease Current HP by 3052 Deals 3052 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Husk Devourer's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse II 1: Decrease Current HP by 3205 Deals 3205 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Husk Devourer's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse III 1: Decrease Current HP by 3365 Deals 3365 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Horror Strike VIII Azia | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2386 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 7397 Strikes your target with mental terror, dealing up to 2386 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Horror Strike VIII Beza | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 7766 Strikes your target with mental terror, dealing up to 2505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Horror Strike VIII Caza | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2630 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 8153 Strikes your target with mental terror, dealing up to 2630 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8200 2: Return 75% of Spell Damage as HP, Max Per Hit: 119995 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIX on your target which deals 8200 damage and heals you for 75% of that damage up to 119995 points. |
| Touch of the Cursed L | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8400 2: Return 75% of Spell Damage as HP, Max Per Hit: 123328 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed L on your target which deals 8400 damage and heals you for 75% of that damage up to 123328 points. |
| Touch of the Cursed LI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8600 2: Return 75% of Spell Damage as HP, Max Per Hit: 126661 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed LI on your target which deals 8600 damage and heals you for 75% of that damage up to 126661 points. |
| Veil of the Underbrush I | - | - | 0s | Target: Self Hate: -1000000 1: Cancel Aggro up to level + 5 (100% Chance) 2: Move to Bottom of Rampage List (100% Chance) 3: Cast: Evader's Invisibility (v374) This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 8% of your mana to activate. |
| Vortex of Ro VII | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Highest Rank of Pillar of Ro (v470) Vortex of Ro VII, when activated, casts the highest rank of Pillar of Ro VII that you have scribed. |
| Wall of Wind IV | - | - | 0s | Target: Directional AE Resist: Disease -35 Duration: 2.2m (22 ticks) Push: 18 1: Increase Curse Counter by 9 2: Decrease Movement Speed by 75% This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you in violent wind, which pushes them backwards and reduces their movement speed by 75% for 2 minutes 12 seconds. Reduces the reuse time of this ability by 10 seconds. |
| Wild Magic: Destroy | - | - | 0s | Target: Self Duration: 18s (3 ticks) Wild Magic: Destroy, when activated, empowers you to destroy the next Wild Storm, Disturbance, or Cataclysm you enter for 18 seconds.
Wild Magic: Destroy can ONLY be activated when you are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest Shattered Tears: The Third Fragment - from Tsikut in Ruined Relic to unlock this ability. |
| Wild Magic: Unleash | - | - | 0s | Target: Self 1: Aura Effect: Revitalizing Chaotic Magic I (Self) - Energizing Chaotic Magic I (Group) (AAAll15076Lvl001Sp01Rk01) Wild Magic: Unleash, when activated, summons a Chaotic Storm for 2 minutes. Anyone standing within the storm may be affected by either Energizing Chaotic Magic I or Revitalizing Chaotic Magic I. These spells can restore or drain 1% of your max mana and endurance while draining or restoring 1% of your max health every 6 seconds and upon landing. Both spells also grant your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. Each of these effects grows more powerful the longer you remain within the storm.
Wild Magic: Unleash can ONLY be activated when you have an enemy targeted and are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest The Silence of Druzzil Ro - from Ao, the Fourth Born in Arcstone, Shattered Isles to unlock this ability. |
| Wildtender's Survival XIII | - | - | 0s | Target: Self 1: Cast: Highest Rank of Survival of the Fittest (v470) Wildtender's Survival XIII, when activated, instantly casts the highest rank of Survival of the Fittest XI that you have scribed. |
| Wildtender's Unity XII | - | - | 0s | Target: Self 1: Cast: Highest Rank of Brackenbriar Coat (v470) 2: Cast: Highest Rank of Mask of the Grovetender (v470) Wildtender's Unity XII, when activated, casts the highest rank of Brackenbriar Coat and Mask of the Grovetender that you have scribed. |
| Wrath of the Wild XXXV | - | - | 0s | Target: Single Duration: 36m (360 ticks) Max Hits: 10 Incoming Hit Successes 5: Add Defensive Proc: Diminishing Blows XI with 800% Rate Mod 7: Increase Damage Shield by 280000 Wrath of the Wild XXXV, when activated, increases your target's damage shield by 280000 points and grants a chance (with a 800% bonus) to trigger Diminishing Blows XI on attackers when struck in melee combat for 10 hits or up to 36 minutes. |
| Cascade of Life XXIX | - | - | 0s | Target: Single 1: Increase Current HP by 25000 Instantly heals 25000 health. |
| Armor of Experience II | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 75% 5: Cast: Armor of Experience III on Fade Absorbs 75% of incoming melee damage up to 10 hits and applies Armor of Experience III after fading. |
| Grasp of Ro IX | 126 | - | 6s | Target: Single Resist: Fire -200 Duration: 10m (100 ticks) 1: Cast: Ro's Reflection IX Azia (v374) 4: Decrease ATK by 314 6: Decrease AC by 36 to 47, Based on Class 7: Decrease Fire Resist by 103 10: Decrease ATK by 509 12: Decrease AC by 25 to 34, Based on Class Surrounds your target in dancing flames, lowering their attack value by 314, fire resistance by 103, and armor class by 543 for 10 minutes. This spell will also heal your target's target for 41783 hit points. |
| Grasp of Ro IX Rk. II | 126 | - | 6s | Target: Single Resist: Fire -200 Duration: 10m (100 ticks) 1: Cast: Ro's Reflection IX Beza (v374) 4: Decrease ATK by 330 6: Decrease AC by 38 to 50, Based on Class 7: Decrease Fire Resist by 104 10: Decrease ATK by 534 12: Decrease AC by 27 to 35, Based on Class Surrounds your target in dancing flames, lowering their attack value by 330, fire resistance by 104, and armor class by 570 for 10 minutes. This spell will also heal your target's target for 43872 hit points. |
| Grasp of Ro IX Rk. III | 126 | - | 6s | Target: Single Resist: Fire -200 Duration: 10m (100 ticks) 1: Cast: Ro's Reflection IX Caza (v374) 4: Decrease ATK by 347 6: Decrease AC by 39 to 52, Based on Class 7: Decrease Fire Resist by 105 10: Decrease ATK by 561 12: Decrease AC by 28 to 37, Based on Class Surrounds your target in dancing flames, lowering their attack value by 347, fire resistance by 105, and armor class by 599 for 10 minutes. This spell will also heal your target's target for 46066 hit points. |
| Spiritwood Spikes XLVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 850 Increases your damage shield by 850 points. |
| Spiritwood Spikes IV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 60 Increases your damage shield by 60 points. |
| Spiritwood Spikes V | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 65 Increases your damage shield by 65 points. |
| Spiritwood Spikes VI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 70 Increases your damage shield by 70 points. |
| Spiritwood Spikes VII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 75 Increases your damage shield by 75 points. |
| Spiritwood Spikes VIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 80 Increases your damage shield by 80 points. |
| Spiritwood Spikes IX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 85 Increases your damage shield by 85 points. |
| Spiritwood Spikes X | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 95 Increases your damage shield by 95 points. |
| Spiritwood Spikes XI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 100 Increases your damage shield by 100 points. |
| Spiritwood Spikes XII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 105 Increases your damage shield by 105 points. |
| Spiritwood Spikes XIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 110 Increases your damage shield by 110 points. |
| Spiritwood Spikes XV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 120 Increases your damage shield by 120 points. |
| Spiritwood Spikes XVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 140 Increases your damage shield by 140 points. |
| Spiritwood Spikes XVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 150 Increases your damage shield by 150 points. |
| Spiritwood Spikes XIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 160 Increases your damage shield by 160 points. |
| Spiritwood Spikes XXI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 180 Increases your damage shield by 180 points. |
| Spiritwood Spikes XXII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 190 Increases your damage shield by 190 points. |
| Spiritwood Spikes XXIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 200 Increases your damage shield by 200 points. |
| Spiritwood Spikes XXIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 210 Increases your damage shield by 210 points. |
| Spiritwood Spikes XIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 115 Increases your damage shield by 115 points. |
| Spiritwood Spikes XVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 130 Increases your damage shield by 130 points. |
| Spiritwood Spikes XX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 170 Increases your damage shield by 170 points. |
| Spiritwood Spikes XXV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 220 Increases your damage shield by 220 points. |
| Spiritwood Spikes XXVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 230 Increases your damage shield by 230 points. |
| Spiritwood Spikes XXVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 240 Increases your damage shield by 240 points. |
| Spiritwood Spikes XXVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 250 Increases your damage shield by 250 points. |
| Spiritwood Spikes XXIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 260 Increases your damage shield by 260 points. |
| Spiritwood Spikes XXX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 270 Increases your damage shield by 270 points. |
| Spiritwood Spikes XXXI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 280 Increases your damage shield by 280 points. |
| Spiritwood Spikes XXXII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 290 Increases your damage shield by 290 points. |
| Spiritwood Spikes XXXIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 300 Increases your damage shield by 300 points. |
| Spiritwood Spikes XXXIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 310 Increases your damage shield by 310 points. |
| Spiritwood Spikes XXXV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 330 Increases your damage shield by 330 points. |
| Spiritwood Spikes XXXVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 350 Increases your damage shield by 350 points. |
| Spiritwood Spikes XXXVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 400 Increases your damage shield by 400 points. |
| Spiritwood Spikes XXXVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 450 Increases your damage shield by 450 points. |
| Spiritwood Spikes XXXIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 500 Increases your damage shield by 500 points. |
| Spiritwood Spikes XL | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 550 Increases your damage shield by 550 points. |
| Spiritwood Spikes XLI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 600 Increases your damage shield by 600 points. |
| Spiritwood Spikes XLII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 650 Increases your damage shield by 650 points. |
| Spiritwood Spikes XLIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 700 Increases your damage shield by 700 points. |
| Spiritwood Spikes XLIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 750 Increases your damage shield by 750 points. |
| Spiritwood Spikes XLV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 800 Increases your damage shield by 800 points. |
| Spiritwood Spikes XLIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 750 Increases your damage shield by 750 points. |
| Spiritwood Spikes XLV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 800 Increases your damage shield by 800 points. |
| Spiritwood Spikes XLVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 850 Increases your damage shield by 850 points. |
| Dire Charm I | - | - | 0s | Target: Animal Resist: Magic -1000 Duration: 120h (72000 ticks) 1: Charm up to level 46 Dire Charm I, when activated, allows you to permanently charm a level 46 or lower animal. |
| Remote Manaflux | 83 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 3840 2: Cast: Manaflux Enervation (v374) Burns your target for 3840 damage and heals your target's target for up to 3840. |
| Remote Manaflux Rk. II | 83 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 4270 2: Cast: Manaflux Enervation Rk. II (v374) Burns your target for 4270 damage and heals your target's target for up to 4270. |
| Remote Manaflux Rk. III | 83 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 4828 2: Cast: Manaflux Enervation Rk. III (v374) Burns your target for 4828 damage and heals your target's target for up to 4828. |
| Remote Sunflare | 88 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 5481 2: Cast: Sunflare Enervation (v374) Burns your target for 5481 damage and heals your target's target for up to 5481. |
| Remote Sunflare Rk. II | 88 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 6033 2: Cast: Sunflare Enervation Rk. II (v374) Burns your target for 6033 damage and heals your target's target for up to 6033. |
| Remote Sunflare Rk. III | 88 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 6402 2: Cast: Sunflare Enervation Rk. III (v374) Burns your target for 6402 damage and heals your target's target for up to 6402. |
| Remote Sunburst | 93 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 7682 2: Cast: Sunburst Enervation (v374) Burns your target for 7682 damage and heals your target's target for up to 7682. |
| Remote Sunburst Rk. II | 93 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 8066 2: Cast: Sunburst Enervation II (v374) Burns your target for 8066 damage and heals your target's target for up to 8066. |
| Remote Sunburst Rk. III | 93 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 8469 2: Cast: Sunburst Enervation III (v374) Burns your target for 8469 damage and heals your target's target for up to 8469. |
| Remote Sunfire | 98 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 9316 2: Cast: Sunfire Enervation (v374) Burns your target for 9316 damage and heals your target's target for up to 9316. |
| Remote Sunfire Rk. II | 98 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 9782 2: Cast: Sunfire Enervation II (v374) Burns your target for 9782 damage and heals your target's target for up to 9782. |
| Remote Sunfire Rk. III | 98 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 10271 2: Cast: Sunfire Enervation III (v374) Burns your target for 10271 damage and heals your target's target for up to 10271. |
| Remote Moonfire | 99 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 8850 2: Cast: Moonfire Enervation (v374) Freezes your target for 8850 damage and heals your target's target for 9316 hit points. |
| Remote Moonfire Rk. II | 99 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 9293 2: Cast: Moonfire Enervation II (v374) Freezes your target for 9293 damage and heals your target's target for 9782 hit points. |
| Remote Moonfire Rk. III | 99 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 9758 2: Cast: Moonfire Enervation III (v374) Freezes your target for 9758 damage and heals your target's target for 10271 hit points. |
| Remote Sunflash | 103 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 10785 2: Cast: Sunflash Enervation (v374) Burns your target for 10785 damage and heals your target's target for up to 10785. |
| Remote Sunflash Rk. II | 103 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 11324 2: Cast: Sunflash Enervation II (v374) Burns your target for 11324 damage and heals your target's target for up to 11324. |
| Remote Sunflash Rk. III | 103 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 11890 2: Cast: Sunflash Enervation III (v374) Burns your target for 11890 damage and heals your target's target for up to 11890. |
| Remote Moonflame | 104 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 10246 2: Cast: Moonflame Enervation (v374) Freezes your target for 10246 damage and heals your target's target for 10785 hit points. |
| Remote Moonflame Rk. II | 104 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 10758 2: Cast: Moonflame Enervation II (v374) Freezes your target for 10758 damage and heals your target's target for 11324 hit points. |
| Remote Moonflame Rk. III | 104 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 11296 2: Cast: Moonflame Enervation III (v374) Freezes your target for 11296 damage and heals your target's target for 11890 hit points. |
| Remote Sunblaze | 108 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 13079 2: Cast: Sunblaze Enervation (v374) Burns your target for 13079 damage and heals your target's target for up to 13079. |
| Remote Sunblaze Rk. II | 108 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 13733 2: Cast: Sunblaze Enervation II (v374) Burns your target for 13733 damage and heals your target's target for up to 13733. |
| Remote Sunblaze Rk. III | 108 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 14420 2: Cast: Sunblaze Enervation III (v374) Burns your target for 14420 damage and heals your target's target for up to 14420. |
| Remote Moonflash | 109 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 12426 2: Cast: Moonflash Enervation (v374) Freezes your target for 12426 damage and heals your target's target for 13079 hit points. |
| Remote Moonflash Rk. II | 109 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 13047 2: Cast: Moonflash Enervation II (v374) Freezes your target for 13047 damage and heals your target's target for 13733 hit points. |
| Remote Moonflash Rk. III | 109 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 13699 2: Cast: Moonflash Enervation III (v374) Freezes your target for 13699 damage and heals your target's target for 14420 hit points. |
| Remote Sunshock | 113 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 15862 2: Cast: Sunshock Enervation (v374) Burns your target for 15862 damage and heals your target's target for up to 15862. |
| Remote Sunshock Rk. II | 113 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 16655 2: Cast: Sunshock Enervation II (v374) Burns your target for 16655 damage and heals your target's target for up to 16655. |
| Remote Sunshock Rk. III | 113 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 17488 2: Cast: Sunshock Enervation III (v374) Burns your target for 17488 damage and heals your target's target for up to 17488. |
| Remote Moonrake | 114 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 15069 2: Cast: Moonrake Enervation (v374) Freezes your target for 15069 damage and heals your target's target for 15862 hit points. |
| Remote Moonrake Rk. II | 114 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 15822 2: Cast: Moonrake Enervation II (v374) Freezes your target for 15822 damage and heals your target's target for 16655 hit points. |
| Remote Moonrake Rk. III | 114 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 16613 2: Cast: Moonrake Enervation III (v374) Freezes your target for 16613 damage and heals your target's target for 17488 hit points. |
| Remote Sunbolt | 118 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 23959 2: Cast: Sunbolt Enervation (v374) Burns your target for 23959 damage and heals your target's target for up to 19237. |
| Remote Sunbolt Rk. II | 118 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 25157 2: Cast: Sunbolt Enervation II (v374) Burns your target for 25157 damage and heals your target's target for up to 20199. |
| Remote Sunbolt Rk. III | 118 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 26415 2: Cast: Sunbolt Enervation III (v374) Burns your target for 26415 damage and heals your target's target for up to 21209. |
| Remote Moonchill | 119 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 22760 2: Cast: Remote Moonchill Enervation (v374) Freezes your target for 22760 damage and heals your target's target for 19237 hit points. |
| Remote Moonchill Rk. II | 119 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 23898 2: Cast: Remote Moonchill Enervation II (v374) Freezes your target for 23898 damage and heals your target's target for 20199 hit points. |
| Remote Moonchill Rk. III | 119 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 25093 2: Cast: Remote Moonchill Enervation III (v374) Freezes your target for 25093 damage and heals your target's target for 21209 hit points. |
| Remote Sunscorch | 123 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 29057 2: Cast: Sunscorch Enervation (v374) Burns your target for 29057 damage and heals your target's target for up to 23330. |
| Remote Sunscorch Rk. II | 123 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 30510 2: Cast: Sunscorch Enervation II (v374) Burns your target for 30510 damage and heals your target's target for up to 24497. |
| Remote Sunscorch Rk. III | 123 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 32036 2: Cast: Sunscorch Enervation III (v374) Burns your target for 32036 damage and heals your target's target for up to 25722. |
| Remote Moonshiver | 124 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 27602 2: Cast: Moonshiver Enervation (v374) Freezes your target for 27602 damage and heals your target's target for 23330 hit points. |
| Remote Moonshiver Rk. II | 124 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 28982 2: Cast: Moonshiver Enervation II (v374) Freezes your target for 28982 damage and heals your target's target for 24497 hit points. |
| Remote Moonshiver Rk. III | 124 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 30431 2: Cast: Moonshiver Enervation III (v374) Freezes your target for 30431 damage and heals your target's target for 25722 hit points. |
| Remote Sunflare X | 130 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 62470 2: Cast: Sunflare Enervation X Azia (v374) Burns your target for 62470 damage and heals your target's target for up to 50158. |
| Remote Sunflare X Rk. II | 130 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 65594 2: Cast: Sunflare Enervation X Beza (v374) Burns your target for 65594 damage and heals your target's target for up to 52666. |
| Remote Sunflare X Rk. III | 130 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 68874 2: Cast: Sunflare Enervation X Caza (v374) Burns your target for 68874 damage and heals your target's target for up to 55299. |
| Remote Moonfire VII | 129 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 59340 2: Cast: Moonfire Enervation VII Azia (v374) Freezes your target for 59340 damage and heals your target's target for 50158 hit points. |
| Remote Moonfire VII Rk. II | 129 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 62307 2: Cast: Moonfire Enervation VII Beza (v374) Freezes your target for 62307 damage and heals your target's target for 52666 hit points. |
| Remote Moonfire VII Rk. III | 129 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 65422 2: Cast: Moonfire Enervation VII Caza (v374) Freezes your target for 65422 damage and heals your target's target for 55299 hit points. |
| Adrenaline Surge Effect XII Azia | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 231000 Absorbs 15% of incoming melee damage up to a maximum of 231000. |
| Adrenaline Surge Effect XII Beza | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 242500 Absorbs 15% of incoming melee damage up to a maximum of 242500. |
| Adrenaline Surge Effect XII Caza | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 254750 Absorbs 15% of incoming melee damage up to a maximum of 254750. |
| Annihilate Resistances III | - | - | 0s | Target: Single Resist: Poison -1000 Duration: 3m (30 ticks) 2: Decrease Cold Resist by 50 3: Decrease Magic Resist by 50 4: Decrease Poison Resist by 50 5: Decrease Fire Resist by 50 Lowers resistances to cold, magic, poison, and fire by 50. |
| Expunge Destruction | - | - | 0s | Target: Single Resist: Unresistable Duration: 12s (2 ticks) Hate: 1 1: Decrease Current HP by 4015000 Entropy tears at the animating force of a summoned being, inflicting 4015000 damage. |
| Twincast | 85 | - | 6m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. II | 85 | - | 5.3m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. III | 85 | - | 5m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Form of the Great Wolf | - | - | 0s | Target: Single Duration: 2m (20 ticks) 5: Illusion: Old Wolf Changes your appearance to that of the legendary great wolf. |
| Preincarnation Incarnation | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Increase Chance to Trigger Divine Intervention by 10% Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. |
| Preincarnation Incarnation II | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Increase Chance to Trigger Divine Intervention by 10% Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. |
| Preincarnation Incarnation III | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Increase Chance to Trigger Divine Intervention by 10% Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. |
| Protection of Direwood Jolt V | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 10000 2: Decrease Current Hate by 5% Reduces the target's hatred for you by 10000 points then by 5% of their total hatred for you. |
| Apex of Nature IV | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Cast: Apex of Nature Thorncoat IV (v374) 9: Increase Max HP by 6000 11: Increase Current HP by 6000 13: Increase AC by 40 to 52, Based on Class Triggers Apex of Nature Thorncoat IV, granting a 140 point damage shield. Increases current and maximum health by 6000 points. Increases armor class by 600 points. |
| Flight of Falcons | 91 | - | 1.5s | Target: Target Group Duration: 60m (600 ticks) 1: See Invisible 2: Increase Movement Speed by 90% 3: Levitate 4: Ultravision Fills your group with the spirit of the eagle for 60 minutes, allowing them increased movement, levitation and superior vision. |
| Great Wolf Form | - | - | 0s | Target: Self Duration: 2m (20 ticks) 5: Illusion: Old Wolf Changes your appearance to that of the legendary great wolf. |
| Firefly's Glow VI | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Fading Light (v374) 2: Increase Current HP by 36000 5: Increase Current HP by 10500 per tick Your firefly Guardian Spirit has healed you for 36000 and 10500 every six seconds for 18 seconds and left you unable to receive the blessing of another Spirit Guardian for 1 minute. |
| Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 4500 2: Cast: Apothic Soothing (10% Chance) (v374) Heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 5500 2: Cast: Focused Apothic Soothing (10% Chance) (v374) Heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Focus Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Returns 250 mana. |
| Focused Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Returns 280 mana. |
| Arms of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4000
|
| Arms of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4333
|
| ArmsOfHolyWrathIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333
|
| ArmsOfHolyWrathIIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2667
|
| Arms of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000
|
| Arms of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3333
|
| Obulus Soothing | - | - | 0s | Target: Self 1: Increase Current HP by 4000 2: Increase Current Mana by 400 Heals you for 4000 damage and 400 mana. |
| Arms of Holy Wrath VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4667
|
| Arms of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3667
|
| Mental Corruption Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 100
|
| Mental Horror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 150
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Terror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 156 Steals up to 156 mana from your target. |
| Mental Terror Recourse II | - | - | 0s | Target: Self 1: Increase Current Mana by 164 Steals up to 164 mana from your target. |
| Mental Terror Recourse III | - | - | 0s | Target: Self 1: Increase Current Mana by 172 Steals up to 172 mana from your target. |
| Evader's Invisibility | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility You evaded your attackers and have become invisible. |
| Pillar of Ro VII | 127 | - | 6s | Target: Target AE Resist: Fire -200 Duration: 10m (100 ticks) 4: Decrease ATK by 314 6: Decrease AC by 36 to 47, Based on Class 7: Decrease Fire Resist by 103 10: Decrease ATK by 509 12: Decrease AC by 25 to 34, Based on Class Surrounds up to 30 entities around your target in dancing flames, lowering their attack by 314, fire resistance by 103, and armor class by 543 for 10 minutes. This spell requires, but does not consume, a Fire Beetle Eye to cast. |
| Pillar of Ro VII Rk. II | 127 | - | 6s | Target: Target AE Resist: Fire -200 Duration: 10m (100 ticks) 4: Decrease ATK by 330 6: Decrease AC by 38 to 50, Based on Class 7: Decrease Fire Resist by 104 10: Decrease ATK by 534 12: Decrease AC by 27 to 35, Based on Class Surrounds up to 30 entities around your target in dancing flames, lowering their attack by 330, fire resistance by 104, and armor class by 570 for 10 minutes. This spell requires, but does not consume, a Fire Beetle Eye to cast. |
| Pillar of Ro VII Rk. III | 127 | - | 6s | Target: Target AE Resist: Fire -200 Duration: 10m (100 ticks) 4: Decrease ATK by 347 6: Decrease AC by 39 to 52, Based on Class 7: Decrease Fire Resist by 105 10: Decrease ATK by 561 12: Decrease AC by 28 to 37, Based on Class Surrounds up to 30 entities around your target in dancing flames, lowering their attack by 347, fire resistance by 105, and armor class by 599 for 10 minutes. This spell requires, but does not consume, a Fire Beetle Eye to cast. |
| Revitalizing Chaotic Magic I | - | - | 0s | Target: Single Duration: 6s (1 ticks) 28: Decrease Current Mana by 1% up to 9999999 29: Decrease Current Mana by 10% up to 9999999 per tick 30: Decrease Current Endurance by 1% up to 9999999 31: Decrease Current Endurance by 10% up to 9999999 per tick 32: Increase Current HP by 1% up to 9999999 33: Increase Current HP by 1% up to 9999999 per tick 34: Cast: Chaotic Strike I on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike I with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic II on Duration Fade Drains 1% of your max mana and endurance while restoring 1% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. |
| Energizing Chaotic Magic I | - | - | 0s | Target: Single Duration: 6s (1 ticks) 28: Increase Current Mana by 1% up to 9999999 29: Increase Current Mana by 10% up to 9999999 per tick 30: Increase Current Endurance by 1% up to 9999999 31: Increase Current Endurance by 10% up to 9999999 per tick 32: Decrease Current HP by 1% up to 9999999 33: Decrease Current HP by 1% up to 9999999 per tick 34: Cast: Chaotic Strike I on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike I with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic II on Duration Fade Restores 1% of your max mana and endurance while draining 1% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. |
| Brackenbriar Coat | 128 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase AC by 328 to 434, Based on Class 3: Increase Damage Shield by 79543 Surrounds your body in a coat of thorns that increases your armor class by 4959 and deals 79543 damage to those that strike you for 3.3 hours. |
| Brackenbriar Coat Rk. II | 128 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase AC by 345 to 455, Based on Class 3: Increase Damage Shield by 83520 Surrounds your body in a coat of thorns that increases your armor class by 5207 and deals 83520 damage to those that strike you for 3.3 hours. |
| Brackenbriar Coat Rk. III | 128 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase AC by 362 to 478, Based on Class 3: Increase Damage Shield by 87696 Surrounds your body in a coat of thorns that increases your armor class by 5467 and deals 87696 damage to those that strike you for 3.3 hours. |
| Mask of the Grovetender | 130 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase Magnification by 120% 3: Increase Current Mana by 435 per tick 4: See Invisible 5: Ultravision Covers your face in the mask of the copsetender for 3.3 hours, allowing you improved vision, increasing mana regeneration by 435, and the ability to see invisible creatures. |
| Mask of the Grovetender Rk. II | 130 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase Magnification by 120% 3: Increase Current Mana by 457 per tick 4: See Invisible 5: Ultravision Covers your face in the mask of the copsetender for 3.3 hours, allowing you improved vision, increasing mana regeneration by 457, and the ability to see invisible creatures. |
| Mask of the Grovetender Rk. III | 130 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase Magnification by 120% 3: Increase Current Mana by 480 per tick 4: See Invisible 5: Ultravision Covers your face in the mask of the copsetender for 3.3 hours, allowing you improved vision, increasing mana regeneration by 480, and the ability to see invisible creatures. |
| Diminishing Blows XI | - | - | 1.5s | Target: Single Resist: Magic, Min Resist Chance: 10%, Max Resist Chance: 30% Duration: 2m (20 ticks) 1: Decrease ATK by 650 Reduces attack power by 650 points. |
| Armor of Experience III | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 50% 5: Cast: Armor of Experience IV on Fade Absorbs 50% of incoming melee damage up to 10 hits and applies Armor of Experience IV after fading. |
| Ro's Reflection IX Azia | 126 | - | 0s | Target: Targets Target 1: Increase Current HP by 41783 Heals your target's target for up to 41783 hit points. |
| Ro's Reflection IX Beza | 126 | - | 0s | Target: Targets Target 1: Increase Current HP by 43872 Heals your target's target for up to 43872 hit points. |
| Ro's Reflection IX Caza | 126 | - | 0s | Target: Targets Target 1: Increase Current HP by 46066 Heals your target's target for up to 46066 hit points. |
| Manaflux Enervation | 83 | - | 0s | Target: Targets Target 1: Increase Current HP by 3840 Heals your target's target for up to 3840 hit points. |
| Manaflux Enervation Rk. II | 83 | - | 0s | Target: Targets Target 1: Increase Current HP by 4270 Heals your target's target for up to 4270 hit points. |
| Manaflux Enervation Rk. III | 83 | - | 0s | Target: Targets Target 1: Increase Current HP by 4828 Heals your target's target for up to 4828 hit points. |
| Sunflare Enervation | 88 | - | 0s | Target: Targets Target 1: Increase Current HP by 5481 Heals your target's target for up to 5481 hit points. |
| Sunflare Enervation Rk. II | 88 | - | 0s | Target: Targets Target 1: Increase Current HP by 6033 Heals your target's target for up to 6033 hit points. |
| Sunflare Enervation Rk. III | 88 | - | 0s | Target: Targets Target 1: Increase Current HP by 6402 Heals your target's target for up to 6402 hit points. |
| Sunburst Enervation | 93 | - | 0s | Target: Targets Target 1: Increase Current HP by 7682 Heals your target's target for up to 7682 hit points. |
| Sunburst Enervation II | 93 | - | 0s | Target: Targets Target 1: Increase Current HP by 8066 Heals your target's target for up to 8066 hit points. |
| Sunburst Enervation III | 93 | - | 0s | Target: Targets Target 1: Increase Current HP by 8469 Heals your target's target for up to 8469 hit points. |
| Sunfire Enervation | 98 | - | 0s | Target: Targets Target 1: Increase Current HP by 9316 Heals your target's target for up to 9316 hit points. |
| Sunfire Enervation II | 98 | - | 0s | Target: Targets Target 1: Increase Current HP by 9782 Heals your target's target for up to 9782 hit points. |
| Sunfire Enervation III | 98 | - | 0s | Target: Targets Target 1: Increase Current HP by 10271 Heals your target's target for up to 10271 hit points. |
| Moonfire Enervation | 99 | - | 0s | Target: Targets Target 1: Increase Current HP by 9316 Heals your target's target for up to 9316 hit points. |
| Moonfire Enervation II | 99 | - | 0s | Target: Targets Target 1: Increase Current HP by 9782 Heals your target's target for up to 9782 hit points. |
| Moonfire Enervation III | 99 | - | 0s | Target: Targets Target 1: Increase Current HP by 10271 Heals your target's target for up to 10271 hit points. |
| Sunflash Enervation | 103 | - | 0s | Target: Targets Target 1: Increase Current HP by 10785 Heals your target's target for up to 10785 hit points. |
| Sunflash Enervation II | 103 | - | 0s | Target: Targets Target 1: Increase Current HP by 11324 Heals your target's target for up to 11324 hit points. |
| Sunflash Enervation III | 103 | - | 0s | Target: Targets Target 1: Increase Current HP by 11890 Heals your target's target for up to 11890 hit points. |
| Moonflame Enervation | 104 | - | 0s | Target: Targets Target 1: Increase Current HP by 10785 Heals your target's target for up to 10785 hit points. |
| Moonflame Enervation II | 104 | - | 0s | Target: Targets Target 1: Increase Current HP by 11324 Heals your target's target for up to 11324 hit points. |
| Moonflame Enervation III | 104 | - | 0s | Target: Targets Target 1: Increase Current HP by 11890 Heals your target's target for up to 11890 hit points. |
| Sunblaze Enervation | 108 | - | 0s | Target: Targets Target 1: Increase Current HP by 13079 Heals your target's target for up to 13079 hit points. |
| Sunblaze Enervation II | 108 | - | 0s | Target: Targets Target 1: Increase Current HP by 13733 Heals your target's target for up to 13733 hit points. |
| Sunblaze Enervation III | 108 | - | 0s | Target: Targets Target 1: Increase Current HP by 14420 Heals your target's target for up to 14420 hit points. |
| Moonflash Enervation | 109 | - | 0s | Target: Targets Target 1: Increase Current HP by 13079 Heals your target's target for up to 13079 hit points. |
| Moonflash Enervation II | 109 | - | 0s | Target: Targets Target 1: Increase Current HP by 13733 Heals your target's target for up to 13733 hit points. |
| Moonflash Enervation III | 109 | - | 0s | Target: Targets Target 1: Increase Current HP by 14420 Heals your target's target for up to 14420 hit points. |
| Sunshock Enervation | 113 | - | 0s | Target: Targets Target 1: Increase Current HP by 15862 Heals your target's target for up to 15862 hit points. |
| Sunshock Enervation II | 113 | - | 0s | Target: Targets Target 1: Increase Current HP by 16655 Heals your target's target for up to 16655 hit points. |
| Sunshock Enervation III | 113 | - | 0s | Target: Targets Target 1: Increase Current HP by 17488 Heals your target's target for up to 17488 hit points. |
| Moonrake Enervation | 114 | - | 0s | Target: Targets Target 1: Increase Current HP by 15862 Heals your target's target for up to 15862 hit points. |
| Moonrake Enervation II | 114 | - | 0s | Target: Targets Target 1: Increase Current HP by 16655 Heals your target's target for up to 16655 hit points. |
| Moonrake Enervation III | 114 | - | 0s | Target: Targets Target 1: Increase Current HP by 17488 Heals your target's target for up to 17488 hit points. |
| Sunbolt Enervation | 118 | - | 0s | Target: Targets Target 1: Increase Current HP by 19237 Heals your target's target for up to 19237 hit points. |
| Sunbolt Enervation II | 118 | - | 0s | Target: Targets Target 1: Increase Current HP by 20199 Heals your target's target for up to 20199 hit points. |
| Sunbolt Enervation III | 118 | - | 0s | Target: Targets Target 1: Increase Current HP by 21209 Heals your target's target for up to 21209 hit points. |
| Remote Moonchill Enervation | 119 | - | 0s | Target: Targets Target 1: Increase Current HP by 19237 Heals your target's target for up to 19237 hit points. |
| Remote Moonchill Enervation II | 119 | - | 0s | Target: Targets Target 1: Increase Current HP by 20199 Heals your target's target for up to 20199 hit points. |
| Remote Moonchill Enervation III | 119 | - | 0s | Target: Targets Target 1: Increase Current HP by 21209 Heals your target's target for up to 21209 hit points. |
| Sunscorch Enervation | 123 | - | 0s | Target: Targets Target 1: Increase Current HP by 23330 Heals your target's target for up to 23330 hit points. |
| Sunscorch Enervation II | 123 | - | 0s | Target: Targets Target 1: Increase Current HP by 24497 Heals your target's target for up to 24497 hit points. |
| Sunscorch Enervation III | 123 | - | 0s | Target: Targets Target 1: Increase Current HP by 25722 Heals your target's target for up to 25722 hit points. |
| Moonshiver Enervation | 124 | - | 0s | Target: Targets Target 1: Increase Current HP by 23330 Heals your target's target for up to 23330 hit points. |
| Moonshiver Enervation II | 124 | - | 0s | Target: Targets Target 1: Increase Current HP by 24497 Heals your target's target for up to 24497 hit points. |
| Moonshiver Enervation III | 124 | - | 0s | Target: Targets Target 1: Increase Current HP by 25722 Heals your target's target for up to 25722 hit points. |
| Sunflare Enervation X Azia | 128 | - | 0s | Target: Targets Target 1: Increase Current HP by 50158 Heals your target's target for up to 50158 hit points. |
| Sunflare Enervation X Beza | 128 | - | 0s | Target: Targets Target 1: Increase Current HP by 52666 Heals your target's target for up to 52666 hit points. |
| Sunflare Enervation X Caza | 128 | - | 0s | Target: Targets Target 1: Increase Current HP by 55299 Heals your target's target for up to 55299 hit points. |
| Moonfire Enervation VII Azia | 129 | - | 0s | Target: Targets Target 1: Increase Current HP by 50158 Heals your target's target for up to 50158 hit points. |
| Moonfire Enervation VII Beza | 129 | - | 0s | Target: Targets Target 1: Increase Current HP by 52666 Heals your target's target for up to 52666 hit points. |
| Moonfire Enervation VII Caza | 129 | - | 0s | Target: Targets Target 1: Increase Current HP by 55299 Heals your target's target for up to 55299 hit points. |
| Apex of Nature Thorncoat IV | - | - | 0s | Target: Single Duration: 90s (15 ticks) 17: Increase Damage Shield by 140 Grants a 140 point damage shield. |
| Fading Light | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Stacking: Delayed Heal Marker (10000) The lingering glow from your firefly Guardian Spirit prevents any Spirit Guardian from assisting you for at least 60 seconds. |
| Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333 Heals your group for 2333 |
| Focused Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000 Heals your group for 3000 |
| Chaotic Strike I | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 4000 1: Decrease Current HP by 40000 Deals 40000 chromatic damage. |
| Revitalizing Chaotic Magic II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 28: Decrease Current Mana by 2% up to 9999999 29: Decrease Current Mana by 20% up to 9999999 per tick 30: Decrease Current Endurance by 2% up to 9999999 31: Decrease Current Endurance by 20% up to 9999999 per tick 32: Increase Current HP by 2% up to 9999999 33: Increase Current HP by 2% up to 9999999 per tick 34: Cast: Chaotic Strike II on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike II with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic III on Duration Fade Drains 2% of your max mana and endurance while restoring 2% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike II upon your target, dealing 60000 chromatic damage. |
| Energizing Chaotic Magic II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 28: Increase Current Mana by 2% up to 9999999 29: Increase Current Mana by 20% up to 9999999 per tick 30: Increase Current Endurance by 2% up to 9999999 31: Increase Current Endurance by 20% up to 9999999 per tick 32: Decrease Current HP by 2% up to 9999999 33: Decrease Current HP by 2% up to 9999999 per tick 34: Cast: Chaotic Strike II on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike II with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic III on Duration Fade Restores 2% of your max mana and endurance while draining 2% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike II upon your target, dealing 60000 chromatic damage. |
| Armor of Experience IV | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 25% Absorbs 25% of incoming melee damage up to 10 hits. |
| Chaotic Strike II | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 6000 1: Decrease Current HP by 60000 Deals 60000 chromatic damage. |
| Revitalizing Chaotic Magic III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 28: Decrease Current Mana by 4% up to 9999999 29: Decrease Current Mana by 40% up to 9999999 per tick 30: Decrease Current Endurance by 4% up to 9999999 31: Decrease Current Endurance by 40% up to 9999999 per tick 32: Increase Current HP by 4% up to 9999999 33: Increase Current HP by 4% up to 9999999 per tick 34: Cast: Chaotic Strike III on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike III with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic III on Duration Fade Drains 4% of your max mana and endurance while restoring 4% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike III upon your target, dealing 80000 chromatic damage. |
| Energizing Chaotic Magic III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 28: Increase Current Mana by 4% up to 9999999 29: Increase Current Mana by 40% up to 9999999 per tick 30: Increase Current Endurance by 4% up to 9999999 31: Increase Current Endurance by 40% up to 9999999 per tick 32: Decrease Current HP by 4% up to 9999999 33: Decrease Current HP by 4% up to 9999999 per tick 34: Cast: Chaotic Strike III on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike III with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic III on Duration Fade Restores 4% of your max mana and endurance while draining 4% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike III upon your target, dealing 80000 chromatic damage. |
| Chaotic Strike III | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 8000 1: Decrease Current HP by 80000 Deals 80000 chromatic damage. |
AA list updated December 2025 (thank you Szilent and Kizant).