/alt act | Name | Level | Cost | Recast | Effects |
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| Abundant Healing (63) | 125 LS | 60 / 1353 | - | 1: Cast: Abundant Healing LXIII on Spell Use (40% Chance) 2: Limit Type: Beneficial 3: Limit Max Duration: 0s 4: Limit Effect: Current HP 5: Limit Type: Exclude Combat Skills 6: Limit Min Level: 95 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Min Mana Cost: 10 This passive ability grants your level 95 or higher instant duration healing spells that cost at least 10 mana a 40% chance to bestow your target with Abundant Healing LXIII which heals 34000 health every 6 seconds for 30 seconds. Abundant Healing LXIII has a 25% chance to trigger Cascade of Life XXIII which instantly heals 19000 health. |
| Adamant Will (5) | 115 ToV | 30 / 75 | - | 1: Increase Chance to Resist Charm Effects by 5% This passive ability grants you an additional 5% chance to resist charm spells. |
2000 | Armor of Experience (1) | 1 TBS | 0 / 0 | 20h T33 | Cast: Armor of Experience I Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Armor of Wisdom (60) | 125 LS | 50 / 1536 | - | 1: Increase AC by 155 to 205, Based on Class This passive ability increases your base armor class by #2 points (calculated as 2340 effective armor class). |
| Baking Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Baking Combine by 50% 2: Increase Baking Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Banestrike (4) | 1 EQ | 0 / 0 | - | 1: Unknown SPA 528 Base1=10 Base2=0 Max=0 Calc=100 Value=10 2: Limit Class: ALL 3: Limit Max Level: 250 (lose 100% per level) 4: Limit Effect: Current HP 5: Limit Effect: Current HP Non Repeating 6: Limit Effect: Current HP Repeating 7: Limit Effect: Skill Attack 8: Increase Hit Damage by 10% (v459) This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 10%.
Complete Slayer achievements to progress this ability. |
| Battle Ready (4) | 65 HoT | 7 / 22 | - | 1: Increase Bandolier Slots by 8 This passive ability increases the number of save slots in your bandolier window by 8. |
679 | Bind Affinity (1) | 55 CotF | 3 / 3 | 6s T46 | Cast: Bind Affinity This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Blacksmithing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Blacksmithing Combine by 50% 2: Increase Blacksmithing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
935 | Blessing of Ro (9) | 125 LS | 25 / 134 | 6s T41 | Cast: Blessing of Ro IX Blessing of Ro IX, when activated, casts the highest rank of Clench of Ro that you have scribed. |
| Blessing of the Devoted (1) | 1 VoA | 0 / 0 | - | 1: Reduce Lesson of the Devoted Timer by 5h 2: Reduce Infusion of the Faithful Timer by 5h 3: Reduce Chaotic Jester Timer by 5h 4: Reduce Expedient Recovery Timer by 41h 5: Reduce Steadfast Servant Timer by 5h 6: Reduce Staunch Recovery Timer by 17h 7: Reduce Intensity of the Resolute Timer by 60m 8: Reduce Throne of Heroes Timer by 18m 9: Reduce Summon Personal Tribute Master Timer by 5h 10: Reduce Summon Resupply Agent Timer by 5h 11: Reduce Summon Clockwork Banker Timer by 5h 12: Reduce Summon Permutation Peddler Timer by 5h 13: Reduce Armor of Experience Timer by 5h This passive ability reduces the reuse time of the following abilities by 25%: Lesson of the Devoted Infusion of the Faithful Chaotic Jester Expedient Recovery Steadfast Servant Staunch Recovery Intensity of the Resolute Throne of Heroes Armor of Experience I Summon Resupply Agent Summon Clockwork Banker Summon Distiller Vendor Summon Tribute Master |
959 | Blessing of Tunare (7) | 125 LS | 35 / 179 | 5m T44 | Cast: Blessing of Tunare VII Blessing of Tunare VII, when activated, critically heals all allies within a 200 foot radius of your target for 40000 health. |
| Brewing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Brewing Combine by 50% 2: Increase Brewing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
404 | Call of the Wild (10) | 95 TBM | 15 / 50 | 2m T9 | Cast: Call of the Wild III This ability, when activated, calls a fallen comrade's spirit back to their corpse but does not restore any lost experience. Your ally can still obtain an experience resurrection after being called by this ability. Allies called back to their corpse suffer from Revival Sickness which leaves them unable to regain more than 20% of their mana and endurance for 2 minutes. Reduces the base cast time of this ability by 67%. |
483 | Chaotic Jester (1) | 1 DoN | 0 / 0 | 20h T25 | Cast: Chaotic Jester Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Combat Agility (94) | 125 LS | 50 / 1887 | - | 1: Increase Chance to Avoid Melee by 115% This passive ability increases your melee avoidance by 115%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill. |
| Combat Stability (103) | 125 LS | 45 / 1822 | - | 1: Increase AC Soft Cap by 130% This passive ability increases the armor class soft cap of your class by 130%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level. |
939 | Communion of the Cheetah (6) | 105 TDS | 18 / 70 | 15s T68 | 1: Increase Duration by 30s 2: Limit Spells: Communion of the Cheetah Cast: Communion of the Cheetah This ability, when activated, increases the movement speed of your target's group by 115% for 1 minute 18 seconds. |
| Companion's Discipline (1) | 70 EoK | 30 / 30 | - | 1: Enable Pet Ability: 34 2: Enable Pet Ability: 35 This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window. Swarm and Qswarm - /pet swarm and /pet qswarm Commands your temporary pets to attack (or queue attacking) your current target. |
519 | Convergence of Spirits (46) | 125 LS | 45 / 836 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XL Convergence of Spirits XL, when activated, heals your target for 48000 health then 32000 health every 6 seconds, increases their armor class by 2400 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| Covenant of Spirit (2) | 100 CotF | 15 / 30 | - | 1: Increase Chance to Trigger Divine Intervention by 16% This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 16%. |
| Critical Affliction (27) | 105 TDS | 15 / 241 | - | 1: Increase Chance to Critical DoT by 55%
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| Delay Death (90) | 125 LS | 45 / 1515 | - | 1: Increase Max Negative HP by 35000 This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 35000 points. |
| Destructive Cascade (48) | 125 LS | 60 / 1158 | - | 1: Increase Critical DoT Damage by 420% of Base Damage This passive ability increases the damage dealt by your critical damage over time spells by 420%. |
| Destructive Fury (47) | 125 LS | 55 / 1064 | - | 1: Increase Critical DD Damage by 385% of Base Damage This passive ability increases the damage dealt by your critical direct damage spells by 385%. |
953 | Destructive Vortex (7) | 120 ToL | 45 / 221 | 13m T62 | Cast: Destructive Vortex VII Destructive Vortex VII, when activated, increases the chance your damage over time spells will deal critical damage by 10% and the damage dealt by your critical damage over time spells by 140% for 60 seconds. |
317 | Dire Charm (14) | 125 LS | 55 / 369 | 30m T7 | 1: Decrease Chance of Charm Breaking by 35% Cast: Servant of Nature XII Servant of Nature XII, when activated, charms a level 123 or lower animal without the chance for them to break free for 6 minutes. If the animal is level 46 or lower they will be permanently charmed. As a passive effect, this ability makes it 35% less likely that your charm spells will break early. |
| Discordant Defiance (25) | 106 RoS | 10 / 175 | - | 1: Increase Magic Resist Cap by 125 2: Increase Cold Resist Cap by 125 3: Increase Fire Resist Cap by 125 4: Increase Poison Resist Cap by 125 5: Increase Disease Resist Cap by 125 This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points. |
1118 | Distant Conflagration (9) | 125 LS | 50 / 330 | 20m T60 | Cast: Distant Conflagration IX Distant Conflagration IX, when activated, allows you to twincast up to 22 spells from your Remote Manaflux line of spells. This focus applies to the following spells: Remote Manaflux Remote Sunflare Remote Sunburst Remote Sunfire Remote Moonfire Remote Sunflash Remote Moonflame Remote Sunblaze Remote Moonflash Remote Sunshock Remote Moonrake Remote Sunbolt Remote Moonchill |
8602 | Egress (2) | 90 HoT | 7 / 14 | 2m T64 | Cast: Egress II This ability, when activated, teleports you to a relatively safe location in your current zone with a 1 second cast time. |
| Energetic Attunement (25) | 105 EoK | 8 / 140 | - | 1: Increase HP Regen Cap by 25 This passive ability increases the maximum that your health regeneration can be increased with items by 25 points. |
| Enhanced Reformation (47) | 116 NoS | 35 / 905 | - | 1: Increase Endurance Regen Cap by 47 2: Increase Current Endurance by 47 per tick This passive ability increases your endurance regeneration by 47 and the maximum that your endurance regeneration can be raised with items by 47. |
| Enhanced Root (4) | 76 SoF | 7 / 22 | - | 1: Decrease Chance of Root Breaking by 10% This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 90%. |
| Enhanced Ruin (6) | 120 ToL | 110 / 453 | - | 1: Increase Spell Damage by 178% (v461, Before Crit) 2: Limit Effect: Current HP 3: Limit Type: Detrimental 4: Limit Min Mana Cost: 1 5: Limit Min Duration: 18s 6: Limit Max Duration: 18s 7: Increase Spell Damage by 134% (v461, Before Crit) 8: Limit Effect: Current HP 9: Limit Type: Detrimental 10: Limit Min Mana Cost: 1 11: Limit Min Duration: 24s 12: Limit Max Duration: 24s 13: Increase Spell Damage by 107% (v461, Before Crit) 14: Limit Effect: Current HP 15: Limit Type: Detrimental 16: Limit Min Mana Cost: 1 17: Limit Min Duration: 30s 18: Limit Max Duration: 30s 19: Increase Spell Damage by 89% (v461, Before Crit) 20: Limit Effect: Current HP 21: Limit Type: Detrimental 22: Limit Min Mana Cost: 1 23: Limit Min Duration: 36s 24: Limit Max Duration: 48s 25: Increase Spell Damage by 60% (v461, Before Crit) 26: Limit Effect: Current HP 27: Limit Type: Detrimental 28: Limit Min Mana Cost: 1 29: Limit Min Duration: 54s 30: Limit Max Duration: 60s 31: Increase Spell Damage by 34% (v461, Before Crit) 32: Limit Effect: Current HP 33: Limit Type: Detrimental 34: Limit Min Mana Cost: 1 35: Limit Min Duration: 96s 36: 37: This passive ability increases the base damage of your damage over time spells that have a minimum duration of 18 seconds by 32 seconds worth of damage. |
219 | Entrap (7) | 95 VoA | 15 / 69 | 2s T4 | Cast: Entrap IV This ability, when activated, reduces your target's movement speed by 85% with an 85 point resist modifier and 0.25 second cast time for 14 minutes. |
| Essence of the Dragon (2) | 100 EoK | 0 / 0 | - | 1: Block Next Spell 2: Limit Spell: Gust of Atrebe 3: Limit Spell: Aura of the Kar`Zok 4: Limit Spell: Aura of Kor-Sha 5: Limit Class: ALL 6: Limit Type: Include Non-Focusable The essence of the Kar`Zok is in your blood. This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.
Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability. |
43 | Exodus (10) | 80 TBM | 10 / 32 | 14.4m T3 | Cast: Exodus II This ability, when activated, teleports all group members within a 125 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. |
| Expansive Mind (45) | 106 RoS | 15 / 425 | - | 1: Increase Mana Regen Cap by 45 This passive ability increases the maximum that your mana regeneration can be raised with items by 45 points. |
484 | Expedient Recovery (1) | 1 DoN | 0 / 0 | 164h T26 | Cast: Expedient Recovery Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Extended Swarm (15) | 110 TBL | 50 / 270 | - | 1: Increase Pet Duration by 20s 2: Limit Effect: Summon Swarm Pet 3: Limit Class: ALL This passive ability extends the duration of your swarm pets by 20 seconds. |
| Extended Vinelash Cascade (3) | 105 TDS | 18 / 44 | - | 1: Increase Duration by 18s 2: Limit Spells: Vinelash Cascade 3: Limit Spells: Vinelash Assault This passive ability extends the duration of the root component of your Vinelash Cascade line of spells (Vinelash Cascade and Assault) by 18 seconds. |
| Extended Wild Growth (21) | 125 LS | 40 / 507 | - | 1: Increase Duration by 126s 2: Limit Spells: Wild Growth 3: Limit Spells: Untamed Growth 4: Limit Spells: Unfettered Growth 5: Limit Spells: Rampant Growth 6: Limit Spells: Ferocious Growth 7: Limit Spells: Savage Growth 8: Limit Spells: Frenzied Growth 9: Limit Spells: Fervent Growth 10: Limit Spells: Overwhelming Growth This passive ability extends the duration of your Wild Growth line of spells by 126 seconds. This focus applies to the following spells: Wild Growth Untamed Growth Unfettered Growth Rampant Growth Ferocious Growth Savage Growth Frenzied Growth Fervent Growth Overwhelming Growth |
| First Aid (13) | 75 TSS | 3 / 33 | - | 1: Increase Bandage Amount by 200% 2: Increase Bandage HP Cap by 30% This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%. |
| Fishing Mastery (13) | 105 EoK | 65 / 455 | - | 1: Decrease Chance to Fail Fishing Combine by 50% 2: Increase Fishing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Fletching Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Fletching Combine by 50% 2: Increase Fletching Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
1211 | Focus of Arcanum (4) | 96 RoF | 15 / 48 | 10m T45 | Cast: Focus of Arcanum IV Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Focus: Adrenaline Torrent (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Adrenaline Torrent 3: Limit Spells: Adrenaline Barrage 4: Limit Spells: Adrenaline Deluge 5: Limit Spells: Adrenaline Spate 6: Limit Spells: Adrenaline Fury This passive ability increases the base healing of your Adrenaline Torrent, Adrenaline Barrage, Adrenaline Deluge, Adrenaline Spate, and Adrenaline Fury spells by 39%. |
| Focus: Anabatic Roar (16) | 125 LS | 120 / 1430 | - | 1: Increase Spell Damage by 39% (v302, Before Crit) 2: Limit Spells: Anabatic Roar 3: Limit Spells: Cyclonic Roar 4: Limit Spells: Typhonic Roar 5: Limit Spells: Bloody Roar 6: Limit Spells: Tempest Roar This passive ability increases the base damage of your Anabatic Roar, Cyclonic Roar, Typhonic Roar, Bloody Roar, and Tempest Roar spells by 39%. |
| Focus: Argent Moonbeam (16) | 125 LS | 120 / 1430 | - | 1: Increase Spell Damage by 39% (v302, Before Crit) 2: Limit Spells: Argent Moonbeam 3: Limit Spells: Pearlescent Moonbeam 4: Limit Spells: Opaline Moonbeam 5: Limit Spells: Onyx Moonbeam 6: Limit Spells: Mythical Moonbeam This passive ability increases the base damage of your Argent Moonbeam, Pearlescent Moonbeam, Opaline Moonbeam, Onyx Moonbeam, and Mythical Moonbeam spells by 39%. |
| Focus: Chill of the Copsetender (16) | 125 LS | 120 / 1430 | - | 1: Increase Spell Damage by 39% (v302, Before Crit) 2: Limit Spells: Chill of the Copsetender 3: Limit Spells: Chill of the Wildtender 4: Limit Spells: Chill of the Arbor Tender 5: Limit Spells: Chill of the Dusksage Tender 6: Limit Spells: Chill of the Ferntender This passive ability increases the base damage of your Chill of the Copsetender, Chill of the Wildtender, Chill of the Arbor Tender, Chill of the Dusksage Tender, and Chill of the Ferntender spells by 39%. |
| Focus: Consuming Sunray (16) | 125 LS | 120 / 1430 | - | 1: Increase Spell Damage by 39% (v302, Before Crit) 2: Limit Spells: Consuming Sunray 3: Limit Spells: Overwhelming Sunray 4: Limit Spells: Erupting Sunray 5: Limit Spells: Tenebrous Sunray 6: Limit Spells: Searing Sunray This passive ability increases the base damage of your Consuming Sunray, Overwhelming Sunray, Erupting Sunray, Tenebrous Sunray, and Searing Sunray spells by 39%. |
| Focus: Eradicate the Unnatural (16) | 125 LS | 120 / 1430 | - | 1: Increase Spell Damage by 39% (v302, Before Crit) 2: Limit Spells: Eradicate the Unnatural 3: Limit Spells: Repudiate the Unnatural 4: Limit Spells: Obliterate the Unnatural 5: Limit Spells: Unmend the Unnatural 6: Limit Spells: Dismantle the Unnatural This passive ability increases the base damage of your Eradicate the Unnatural, Repudiate the Unnatural, Obliterate the Unnatural, Unmend the Unnatural, and Dismantle the Unnatural spells by 39%. |
| Focus: Frostweave Crystals (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Frostweave Crystals 3: Limit Spells: Frostreave Crystals 4: Limit Spells: Icerend Crystals 5: Limit Spells: Moonwhisper Crystals 6: Limit Spells: Coldbite Crystals This passive ability increases the base damage of your Frostweave Crystals, Frostreave Crystals, Icerend Crystals, Moonwhisper Crystals, and Coldbite Crystals spells by 39%. |
| Focus: Heliacal Pyre (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Heliacal Pyre 3: Limit Spells: Heliacal Eruption 4: Limit Spells: Heliacal Embers 5: Limit Spells: Heliacal Conflagration 6: Limit Spells: Heliacal Immolation This passive ability increases the base damage of your Heliacal Pyre, Heliacal Eruption, Heliacal Embers, Heliacal Conflagration, and Heliacal Immolation spells by 39%. |
| Focus: Horde of Aculeids (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Horde of Aculeids 3: Limit Spells: Horde of Polybiads 4: Limit Spells: Horde of Hyperboreads 5: Limit Spells: Horde of Duskwigs 6: Limit Spells: Horde of Hotaria This passive ability increases the base damage of your Horde of Aculeids, Horde of Polybiads, Horde of Hyperboreads, Horde of Duskwigs, and Horde of Hotaria spells by 39%. |
| Focus: Nature's Fiery Wrath (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Nature's Fiery Wrath 3: Limit Spells: Nature's Blistering Wrath 4: Limit Spells: Nature's Fervid Wrath 5: Limit Spells: Nature's Sweltering Wrath 6: Limit Spells: Nature's Boiling Wrath This passive ability increases the base damage of your Nature's Fiery Wrath, Nature's Blistering Wrath, Nature's Fervid Wrath, Nature's Sweltering Wrath, and Nature's Boiling Wrath spells by 39%. |
| Focus: Panavida (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Panavida 3: Limit Spells: Curavida 4: Limit Spells: Viridavida 5: Limit Spells: Clotavida 6: Limit Spells: Vivavida This passive ability increases the base healing of your Panavida, Curavida, Viridavida, Clotavida, and Vivavida spells by 39%. |
| Focus: Plummeting Hail (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Plummeting Hail 3: Limit Spells: Plunging Hail 4: Limit Spells: Tempestuous Hail 5: Limit Spells: Howling Hail 6: Limit Spells: Unrelenting Hail This passive ability increases the base damage of your Plummeting Hail, Plunging Hail, Tempestuous Hail, Howling Hail, and Unrelenting Hail spells by 39%. |
| Focus: Resurgence (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Resurgence 3: Limit Spells: Revitalization 4: Limit Spells: Rejuvenescence 5: Limit Spells: Sootheseance 6: Limit Spells: Resuscitation This passive ability increases the base healing of your Resurgence, Revitalization, Rejuvenescence, Sootheseance, and Resuscitation spells by 39%. |
| Focus: Summer Sunfire (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Summer Sunfire 3: Limit Spells: Summer Sunflame 4: Limit Spells: Summer Sunshock 5: Limit Spells: Summer Sunpyre 6: Limit Spells: Summer Sunscald This passive ability increases the base damage of your Summer Sunfire, Summer Sunflame, Summer Sunshock, Summer Sunpyre, and Summer Sunscald spells by 39%. |
| Focus: Sunflash (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Sunflash 3: Limit Spells: Sunflame 4: Limit Spells: Sunshock 5: Limit Spells: Sunpyre 6: Limit Spells: Sunscald This passive ability increases the base damage of your Sunflash, Sunflame, Sunshock, Sunpyre, and Sunscald spells by 39%. |
| Focus: Tectonic Destruction (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Tectonic Destruction 3: Limit Spells: Tectonic Eruption 4: Limit Spells: Tectonic Frostheave 5: Limit Spells: Tectonic Shadowvent 6: Limit Spells: Tectonic Bedlam This passive ability increases the base damage of your Tectonic Destruction, Tectonic Eruption, Tectonic Frostheave, Tectonic Shadowvent, and Tectonic Bedlam spells by 39%. |
| Focus: Typhoon of the Stormborn (16) | 125 LS | 120 / 1430 | - | 1: Increase Spell Damage by 39% (v302, Before Crit) 2: Limit Spells: Typhoon of the Stormborn 3: Limit Spells: Thunderbolt of the Stormborn 4: Limit Spells: Maelstrom of the Stormborn 5: Limit Spells: Bedlam of the Stormborn 6: Limit Spells: Revelry of the Stormborn This passive ability increases the base damage of your Typhoon of the Stormborn, Thunderbolt of the Stormborn, Maelstrom of the Stormborn, Bedlam of the Stormborn, and Revelry of the Stormborn spells by 39%. |
| Focus: Windborne Chill (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Windborne Chill 3: Limit Spells: Frostreave Chill 4: Limit Spells: Icerend Chill 5: Limit Spells: Twilight Chill 6: Limit Spells: Forlorn Chill This passive ability increases the base damage of your Windborne Chill, Frostreave Chill, Icerend Chill, Twilight Chill, and Forlorn Chill spells by 39%. |
| Focus: Winter's Wildflame (16) | 125 LS | 120 / 1430 | - | 1: Increase Base Spell Effectiveness by 39% 2: Limit Spells: Winter's Wildflame Frostbite 3: Limit Spells: Winter's Wildflame Burn 4: Limit Spells: Winter's Wildblaze Frostbite 5: Limit Spells: Winter's Wildblaze Burn 6: Limit Spells: Winter's Wildshock Frostbite 7: Limit Spells: Winter's Wildshock Burn 8: Limit Spells: Winter's Wildbrume Frostbite 9: Limit Spells: Winter's Wildbrume Burn 10: Limit Spells: Winter's Wildgale Frostbite 11: Limit Spells: Winter's Wildgale Burn This passive ability increases the base damage of your Winter's Wildflame line of spells by 39%. This focus applies to the following spells: The Winter's Wildflame Frostbite and Winter's Wildflame Burn components of your Winter's Wildflame spells the Winter's Wildblaze Frostbite and Winter's Wildblaze Burn components of your Winter's Wildblaze spells The Winter's Wildshock Frostbite and Winter's Wildshock Burn components of your Winter's Wildshock spells The Winter's Wildbrume Frostbite and Winter's Wildbrume Burn components of your Winter's Wildbrume spells The Winter's Wildgale Frostbite and Winter's Wildgale Burn components of your Winter's Wildgale spells |
| Foraging (10) | 105 EoK | 27 / 141 | - | 1: Increase Forage Skill Cap by 65 2: Decrease Forage Timer by 60s (Before Haste) This passive ability increases your Forage skill cap by 65 points and reduces the reuse time of your Forage skill by 1 minute. |
7003 | Forceful Rejuvenation (10) | 105 TBM | 15 / 101 | 20m T48 | Cast: Forceful Rejuvenation This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| Fury of Magic (30) | 100 CotF | 18 / 301 | - | 1: Increase Chance to Critical DD by 57% This passive ability increases your chance to land a critical hit with your direct damage spells by 57%. |
1217 | Gate (3) | 95 TBM | 9 / 20 | 60s T38 | Cast: Gate III This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| General Sturdiness (85) | 125 LS | 45 / 1445 | - | 1: Increase Max HP by 60000 This passive ability increases your maximum health by 60000 points. |
| Gift of Mana (3) | 70 DoD | 9 / 18 | - | 1: Cast: Gift of Mana on Spell Use (10% Chance) 2: Limit Min Level: 65 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 10 5: Limit: No Procs or Twincast 6: Limit Effect: Current HP 7: Limit Effect: Current HP Repeating 8: Limit Effect: Current HP Non Repeating 9: Limit Effect: Current HP Percent This passive ability grants your level 65 or higher healing and damaging spells a 10% chance to trigger Gift of Mana, which reduces the mana cost of your next spell to 1 point for 18 seconds. |
| Gift of Sylvan Spirits (55) | 125 LS | 60 / 2085 | - | 1: Increase Healing by 11000 (v392, After Crit) 2: Limit Max Level: 254 (lose 100% per level) 3: Limit Min Mana Cost: 1 4: Limit Type: Beneficial This passive ability increases the total healing of your instant duration spells and abilities that have a mana cost by 11000 points. |
| Glyph of Fireworks I (1) | 51 SoL | 25 / 25 | 1s | Cast: Greater Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Glyph of Fireworks II (1) | 51 TDS | 100 / 100 | 1s | Cast: Exceptional Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
10397 | Group Spirit of the Great Wolf (16) | 120 ToL | 35 / 320 | 7.5m T14 | Cast: Group Spirit of the Great Wolf XVI Group Spirit of the Great Wolf XVI, when activated, blesses all group members within a 200 foot radius with Form of the Great Wolf and empowers their spells for 2 minutes. Reduces the mana cost of spells by 12 to 15%. Increases the chance that their direct damage and instant duration healing spells will land critically by 14%. Increases the damage dealt by their critical direct damage spells by 120%. Increases their mana regeneration by 80 points. Increases cold and fire resistance by 145 points. |
574 | Harmonic Dissonance (1) | 68 SoL | 0 / 0 | 15m T21 | Cast: Alter Plane: Theater of Blood This ability, when activated, transports you to the Theater of Blood. |
| Healing Adept (48) | 125 LS | 50 / 1207 | - | 1: Increase Healing by 95% (v125, Before Crit) 2: Limit Effect: Exclude HP Buff This passive ability increases the effectiveness of your instant-duration healing spells by 95%. |
| Healing Gift (36) | 110 TBL | 30 / 392 | - | 1: Increase Chance to Critical Heal by 55% This passive ability grants your instant-duration healing spells a 55% chance to score an exceptional heal. An exceptional heal doubles the healing value of the spell. |
| Improved Lunar Healing (21) | 125 LS | 65 / 802 | - | 1: Reduce Timer by 6s 2: Limit Spells: Crescentbloom 3: Limit Spells: Lunulation 4: Limit Spells: Lunamelioration 5: Limit Spells: Lunalleviation 6: Limit Spells: Lunassuage 7: Limit Spells: Lunarlight 8: Limit Spells: Lunasoothe 9: Limit Spells: Lunasalve 10: Limit Spells: Lunalesce 11: Limit Spells: Lunarush 12: Limit Spells: Lunacea 13: Increase Base Spell Effectiveness by 39% 14: Limit Spells: Crescentbloom 15: Limit Spells: Lunulation 16: Limit Spells: Lunamelioration 17: Limit Spells: Lunalleviation 18: Limit Spells: Lunassuage 19: Limit Spells: Lunarlight 20: Limit Spells: Lunasoothe 21: Limit Spells: Lunasalve 22: Limit Spells: Lunalesce 23: Limit Spells: Lunarush 24: Limit Spells: Lunacea This passive ability increases the base healing of your Lunarlight line of spells by 39% and reduces the reuse time of these spells by 6 seconds. This focus applies to the following spells: Crescentbloom Lunulation Lunamelioration Lunalleviation Lunassuage Lunarlight Lunasoothe Lunasalve Lunalesce Lunarush Lunacea |
| Improved Remote Fire (23) | 125 LS | 65 / 875 | - | 1: Reduce Timer by 8s 2: Limit Spells: Remote Manaflux 3: Limit Spells: Remote Sunflare 4: Limit Spells: Remote Sunburst 5: Limit Spells: Remote Sunfire 6: Limit Spells: Remote Moonfire 7: Limit Spells: Remote Sunflash 8: Limit Spells: Remote Moonflame 9: Limit Spells: Remote Sunblaze 10: Limit Spells: Remote Moonflash 11: Limit Spells: Remote Sunshock 12: Limit Spells: Remote Moonrake 13: Limit Spells: Remote Sunbolt 14: Limit Spells: Remote Moonchill 15: Limit Spells: Remote Sunscorch 16: Limit Spells: Remote Moonshiver 17: Increase Base Spell Effectiveness by 39% 18: Limit Spells: Remote Manaflux 19: Limit Spells: Manaflux Enervation 20: Limit Spells: Remote Sunflare 21: Limit Spells: Sunflare Enervation 22: Limit Spells: Remote Sunburst 23: Limit Spells: Sunburst Enervation 24: Limit Spells: Remote Sunfire 25: Limit Spells: Sunfire Enervation 26: Limit Spells: Remote Moonfire 27: Limit Spells: Moonfire Enervation 28: Limit Spells: Remote Sunflash 29: Limit Spells: Sunflash Enervation 30: Limit Spells: Remote Moonflame 31: Limit Spells: Moonflame Enervation 32: Limit Spells: Remote Sunblaze 33: Limit Spells: Sunblaze Enervation 34: Limit Spells: Remote Moonflash 35: Limit Spells: Moonflash Enervation 36: Limit Spells: Remote Sunshock 37: Limit Spells: Sunshock Enervation 38: Limit Spells: Remote Moonrake 39: Limit Spells: Moonrake Enervation 40: Limit Spells: Remote Sunbolt 41: Limit Spells: Sunbolt Enervation 42: Limit Spells: Remote Moonchill 43: Limit Spells: Remote Moonchill Enervation 44: Limit Spells: Remote Sunscorch 45: Limit Spells: Sunscorch Enervation 46: Limit Spells: Remote Moonshiver 47: Limit Spells: Moonshiver Enervation This passive ability increases the base damage and healing of your Remote Manaflux line of spells by 39% and reduces the reuse time of these spells by 8 seconds. This focus applies to the following spells: Remote Manaflux Remote Sunflare Remote Sunburst Remote Sunfire Remote Moonfire Remote Sunflash Remote Moonflame Remote Sunblaze Remote Moonflash Remote Sunshock Remote Moonrake Remote Sunbolt Remote Moonchill Remote Sunscorch Remote Moonshiver |
| Improved Survival of the Fittest (18) | 125 LS | 65 / 729 | - | 1: Reduce Timer by 90s 2: Limit Spells: Survival of the Fittest 3: Limit Spells: Survival of the Felicitous 4: Limit Spells: Survival of the Propitious 5: Limit Spells: Survival of the Prosperous 6: Limit Spells: Survival of the Fortuitous 7: Limit Spells: Survival of the Serendipitous 8: Limit Spells: Survival of the Auspicious 9: Limit Spells: Survival of the Favored 10: Limit Spells: Survival of the Unrelenting 11: Limit Spells: Survival of the Heroic 12: Increase Spell Haste by 50% 13: Limit Spells: Survival of the Fittest 14: Limit Spells: Survival of the Felicitous 15: Limit Spells: Survival of the Propitious 16: Limit Spells: Survival of the Prosperous 17: Limit Spells: Survival of the Fortuitous 18: Limit Spells: Survival of the Serendipitous 19: Limit Spells: Survival of the Auspicious 20: Limit Spells: Survival of the Favored 21: Limit Spells: Survival of the Unrelenting 22: Limit Spells: Survival of the Heroic 23: Increase Base Spell Effectiveness by 39% 24: Limit Spells: Survival of the Fittest 25: Limit Spells: Survival of the Felicitous 26: Limit Spells: Survival of the Propitious 27: Limit Spells: Survival of the Prosperous 28: Limit Spells: Survival of the Fortuitous 29: Limit Spells: Survival of the Serendipitous 30: Limit Spells: Survival of the Auspicious 31: Limit Spells: Survival of the Favored 32: Limit Spells: Survival of the Unrelenting 33: Limit Spells: Survival of the Heroic This passive ability increases the base healing of your Survival of the Fittest line of spells by 39%, reduces the base cast time of these spells 50%, and the reuse time of these spells by 90 seconds. This focus applies to the following spells: Survival of the Fittest Survival of the Felicitous Survival of the Propitious Survival of the Prosperous Survival of the Fortuitous Survival of the Serendipitous Survival of the Auspicious Survival of the Favored Survival of the Unrelenting Survival of the Heroic |
515 | Improved Twincast (17) | 120 ToL | 40 / 357 | 15m T76 | Cast: Improved Twincast IX Improved Twincast IX, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
482 | Infusion of the Faithful (1) | 1 DoN | 0 / 0 | 20h T24 | Cast: Infusion of the Faithful Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
80 | Innate Camouflage (2) | 85 TBM | 10 / 15 | 7s T2 | Cast: Perfected Camouflage This ability, when activated, grants you permanent standard invisibility. |
| Innate Eminence (30) | 90 RoS | 35 / 630 | - | 1: Increase Base Stats by 60 This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points. |
| Innate Enlightenment (10) | 90 RoS | 10 / 65 | - | 1: Increase WIS Cap by 100 2: Increase INT Cap by 100 Those who have meditated on the Plane of Tranquility find themselves able to expand their capacity of both Insight and Intellect. This passive ability increases the maximum that your wisdom and intelligence can be raised to by 100 points. |
| Innate Lung Capacity (6) | 68 OoW | 5 / 13 | - | 1: Enduring Breath 2: Increase Lung Capacity by 360 This passive ability allows you to breathe underwater and in airless environments. |
| Innate Metabolism (5) | 100 TBL | 50 / 103 | - | 1: Decrease Food Consumption by 175% This passive ability reduces your food and drink consumption by 175%. |
| Innate Regeneration (60) | 125 LS | 35 / 739 | - | 1: Increase Current HP by 605 per tick This passive ability increases your health regeneration by 605 points. |
| Innate Run Speed (7) | 100 EoK | 60 / 113 | - | 1: Increase Innate Movement Speed by 45% This passive ability increases your base run speed by 45%. This modification does not stack with movement speed spell effects. |
| Innate See Invis (1) | 70 DoD | 9 / 9 | - | 1: See Invisible This ability permanently enhances your vision allowing you to see the invisible. |
| Innate Spell Resistance (55) | 125 LS | 25 / 615 | - | 1: Increase All Resists by 30 2: Increase Corruption Resist by 80 This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 80 points. |
487 | Intensity of the Resolute (1) | 1 DoN | 0 / 0 | 4h T29 | Cast: Intensity of the Resolute Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Invitation of Blood (5) | 1 DoD | 0 / 0 | - | 1: You are now one with the curse. It calls to you, offering you limitless power in exchange for obedience. |
| Item: Ancient Flames (8) | 1 EQ | 0 / 0 | - | 1: Increase Melee Haste by 17% (v119) 2: Increase Current HP by 18 per tick This passive ability increases your overhaste by 17% and your health regeneration by 18 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Battle (1) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 2 per tick 2: Increase ATK by 10 This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Rage (3) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 25 This passive ability increases your attack power by 25 points.
Activate items with this effect to progress this ability. |
| Item: Breath of Venesh (5) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 110 per tick 2: Decrease Current Mana by 22 per tick 3: Decrease Current Endurance by 22 per tick This passive ability increases your hitpoint regeneration by 110 points while lowering your mana and endurance regeneration by 22 points.
Activate items with this effect to progress this ability. |
| Item: Disable Item Abilities (1) | 1 EQ | 0 / 0 | 1s | Cast: Passive Reset This ability, when activated, removes all Item Effect abilities you currently possess. |
| Item: Expanding Mind XXVII (38) | 1 EQ | 0 / 0 | - | 1: Increase Max Mana by 3200 This passive ability increases your mana pool by 3200 points.
Activate items with this effect to progress this ability. |
| Item: Form of Defense XXXIII (33) | 1 EQ | 0 / 0 | - | 1: Increase AC by 184 to 243, Based on Class This passive ability increases your armor class by 2780 points.
Activate items with this effect to progress this ability. |
| Item: Form of Endurance XXXII (32) | 1 EQ | 0 / 0 | - | 1: Increase Max HP by 3000 This passive ability increases your maximum hit points by 3000 points.
Activate items with this effect to progress this ability. |
| Item: Form of Protection VI (7) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 60 This passive ability increases your resistance to magic, cold, fire, disease and poison by 60 points.
Activate items with this effect to progress this ability. |
| Item: Form of Rejuvenation VI (6) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 24 per tick This passive ability increases your health regeneration by 24 points.
Activate items with this effect to progress this ability. |
| Item: Gnoll Reaver Fortitude (5) | 1 EQ | 0 / 0 | - | 1: Increase AC by 36 to 48, Based on Class This passive ability increases your armor class by 545 points.
Activate items with this effect to progress this ability. |
| Item: Might of Stone XVIII (21) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 460 This passive ability increases your attack power by 460 points.
Activate items with this effect to progress this ability. |
| Item: Myrmidon's Skill XVIII (19) | 1 EQ | 0 / 0 | - | 1: Increase Chance to Dodge by 27% This passive ability increases the chance of your dodge skill succeeding by 27%.
Activate items with this effect to progress this ability. |
| Item: Prismatic Ward XXX (35) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 90 2: Increase AC by 175 to 232, Based on Class This passive ability increases your resistance to magic, cold, fire, disease, and poison by 90 points and your armor class by 2650 points.
Activate items with this effect to progress this ability. |
| Jewel Craft Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Jewelry Making Combine by 50% 2: Increase Jewelry Making Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Journeyman's Speed (6) | 1 EQ | 0 / 0 | - | 1: Increase Innate Movement Speed by 10% This passive ability further increases your base run speed by 10%. This modification does not stack with movement speed spell effects.
Complete explorer achievements to progress this ability. |
481 | Lesson of the Devoted (1) | 1 DoN | 0 / 0 | 20h T23 | Cast: Lesson of the Devoted Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
678 | Mark of Travel (1) | 100 CotF | 3 / 3 | 6s T53 | Cast: Mark of Travel This ability, when activated, sets your second bind point to your current location. You can check your bind points using the command /charinfo. |
35 | Mass Group Buff (9) | 105 TBM | 13 / 98 | 20m T1 | Cast: Mass Group Buff This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 1 minute 36 seconds. |
| Mastery of the Past (55) | 125 LS | 30 / 793 | - | 1: No Fizzle up to level 121 This passive ability makes it impossible for you to fizzle level 121 or lower spells. |
| Mental Clarity (45) | 106 RoS | 15 / 280 | - | 1: Increase Current Mana by 45 per tick This passive ability increases your mana regeneration by 45 points. |
| Mental Stamina (58) | 125 LS | 40 / 1090 | - | 1: Increase Max Mana by 13550 This passive ability increases your maximum mana by 13550 points. |
813 | Mistwalk (1) | 85 UF | 9 / 9 | 20s T42 | Cast: Mistwalk I This ability, when activated, instantly teleports you up to 234 feet forward. |
| Mnemonic Retention (5) | 106 RoS | 150 / 171 | - | 1: Increase Spell Memorization Gems by 5
|
| Mystical Attuning (24) | 103 TDS | 6 / 132 | - | 1: Increase Buff Slots by 24
|
| Mystical Shield (1) | 85 UF | 9 / 9 | - | 1: Increase Chance to Resist Spell by 5% This passive ability grants you a 5% chance to completely resist incoming detrimental spells. |
5200 | Mythic Glyph of Arcane Secrets I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Arcane Secrets I Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5201 | Mythic Glyph of Arcane Secrets II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Arcane Secrets II Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5202 | Mythic Glyph of Arcane Secrets III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Arcane Secrets III Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5203 | Mythic Glyph of Arcane Secrets IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Arcane Secrets IV Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5204 | Mythic Glyph of Arcane Secrets V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Arcane Secrets V Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
5100 | Mythic Glyph of Dragon Scales I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Dragon Scales I Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5101 | Mythic Glyph of Dragon Scales II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Dragon Scales II Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5102 | Mythic Glyph of Dragon Scales III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Dragon Scales III Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5103 | Mythic Glyph of Dragon Scales IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Dragon Scales IV Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5104 | Mythic Glyph of Dragon Scales V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Dragon Scales V Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
5400 | Mythic Glyph of Inspired Provocation I (1) | 65 PoP | 10 / 10 | 5m T31 | 1: Cast: Glyph of Inspired Provocation I Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5401 | Mythic Glyph of Inspired Provocation II (1) | 70 OoW | 12 / 12 | 5m T31 | 1: Cast: Glyph of Inspired Provocation II Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5402 | Mythic Glyph of Inspired Provocation III (1) | 85 SoD | 15 / 15 | 5m T31 | 1: Cast: Glyph of Inspired Provocation III Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5403 | Mythic Glyph of Inspired Provocation IV (1) | 100 RoF | 20 / 20 | 5m T31 | 1: Cast: Glyph of Inspired Provocation IV Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5404 | Mythic Glyph of Inspired Provocation V (1) | 115 ToV | 25 / 25 | 5m T31 | 1: Cast: Glyph of Inspired Provocation V Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
5300 | Mythic Glyph of Ultimate Power I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Ultimate Power I Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
5301 | Mythic Glyph of Ultimate Power II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Ultimate Power II Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
5302 | Mythic Glyph of Ultimate Power III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Ultimate Power III Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
5303 | Mythic Glyph of Ultimate Power IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Ultimate Power IV Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
5304 | Mythic Glyph of Ultimate Power V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Ultimate Power V Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Natural Durability (31) | 125 LS | 45 / 974 | - | 1: Increase Max HP by 30.5% This passive ability increases your maximum base health (derived from your stamina) by 30.5%. |
393 | Nature's Blessing (14) | 105 CotF | 12 / 165 | 20m T70 | 1: Increase Duration by 18s 2: Limit Spells: Nature's Blessing Cast: Nature's Blessing VI This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 50% for 30 seconds. Reduces the reuse time of this ability by 2 minutes. |
3728 | Nature's Bolt (46) | 125 LS | 35 / 793 | 15s T32 | Cast: Nature's Bolt XXXIX (1045 Mana) Nature's Bolt XXXIX, when activated, consumes mana to deal 72000 magic damage to your target with a 0.1 second cast time. |
257 | Nature's Boon (32) | 120 ToL | 40 / 397 | 20m T6 | Cast: Nature's Boon XXXII Nature's Boon XXXII, when activated, summons a stationary ward that casts *%R*#2%N on all allies within a *%R*#2%J foot radius every *%R$2 seconds for up to 300 seconds. *%R*#2%N heals *%R*#2#1 health. |
| Nature's Bounty (6) | 75 TSS | 2 / 12 | - | 1: Increase Chance to Double Forage by 100% This passive ability grants a 100% chance to forage a second time when using your forage skill. |
954 | Nature's Fire (46) | 125 LS | 35 / 793 | 15s T59 | Cast: Nature's Fire XXXIX (1045 Mana) Nature's Fire XXXIX, when activated, consumes mana to deal 72000 fire damage to your target with a 0.1 second cast time. |
956 | Nature's Frost (46) | 125 LS | 35 / 793 | 15s T63 | Cast: Nature's Frost XXXIX (1045 Mana) Nature's Frost XXXIX, when activated, consumes mana to deal 72000 cold damage to your target with a 0.1 second cast time. |
386 | Nature's Fury (18) | 120 ToL | 30 / 345 | 20m T73 | Cast: Nature's Fury X Nature's Fury X, when activated, increases the base damage of your direct damage spells by 52% while increasing mana costs of these spells by 20% for 2 minutes. |
520 | Nature's Guardian (46) | 125 LS | 40 / 809 | 10m T12 | Cast: Nature's Guardian XL Nature's Guardian XL, when activated, summons a level *%R#2 spirit bear to attack your target for 120 seconds. |
| New Tanaan Crafting Mastery (6) | 51 SoL | 3 / 18 | - | 1: Increase Ability to Specialize Tradeskills by 6 Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. |
331 | Origin (1) | 5 EQ | 0 / 0 | 18m T20 | Cast: Origin This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Packrat (11) | 70 SoD | 3 / 33 | - | 1: Decrease Weight by 33% This passive ability reduces the weight of your inventory by 33%. |
403 | Paralytic Spores (9) | 105 TDS | 18 / 117 | 60s T34 | Cast: Paralytic Spores III This ability, when activated, pushes your target backwards then roots them in place for up to 4 minutes 12 seconds with a 120 point resist modifier. |
760 | Paralytic Spray (8) | 105 TBM | 13 / 104 | 60s T80 | Cast: Paralytic Spray III This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you with disease, which pushes them backwards then roots them in place for up to 4 minutes. Reduces the reuse time of this ability by 12 seconds. |
1202 | Perfected Levitation (2) | 85 UF | 12 / 19 | 12s T47 | Cast: Group Perfected Levitation This ability, when activated, grants your target's group permanent levitation. |
| Persistent Casting (15) | 105 TDS | 12 / 136 | - | 1: Increase Chance to Cast Through Stun by 66% This passive ability grants you a 66% chance to regain your concentration and complete a spell cast when stunned. |
| Persistent Illusions (1) | 75 EoK | 30 / 30 | - | 1: Permanent Illusion This passive ability allows your beneficial illusion spells to persist when zoning. |
| Planar Power (70) | 105 EoK | 35 / 1695 | - | 1: Increase Base Stats Cap by 350 This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points. |
| Pottery Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Pottery Combine by 50% 2: Increase Pottery Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
149 | Preincarnation (2) | 100 RoF | 15 / 30 | 30s T74 | 1: Increase Duration by 1800s 2: Limit Spells: Preincarnation Cast: Preincarnation I This ability, when activated, casts the highest rank of Preincarnation that you have scribed. As a passive effect, increases the duration of Preincarnation spells by 30 minutes. |
| Preserver's Synergy (14) | 125 LS | 200 / 1800 | - | 1: Cast: Preserver's Synergy V on Spell Use (100% Chance) 2: Limit Spells: Lunacea This passive ability grants your Lunacea spells a 100% chance to trigger Preserver's Synergy V on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 110 and higher instant duration healing spells that land on them by 19000 points for 12 seconds. |
3714 | Protection of Direwood (14) | 120 ToL | 35 / 324 | 90s T18 | Cast: Protection of Direwood XI (14000 Mana) Protection of Direwood XI, when activated, consumes mana to absorb 75% of incoming melee damage up to 175000 total damage and provides a chance (with a 450% bonus) to trigger Protection of Direwood Jolt V on attackers when you are struck in melee combat, which reduces their hatred for you by 10000 points then by 5% of their total hatred for you, for 5 minutes. |
626 | Purified Spirits (12) | 105 TBM | 15 / 186 | 2m T36 | Cast: Purified Spirits III This ability, when activated, cures you of 44 poison, disease and curse counters, 21 corruption counters and has a 95% chance to remove 1 detrimental effect. |
| Quick Buff (3) | 59 SoL | 9 / 18 | - | 1: Increase Spell Haste by 50% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Min Casting Time: 3s This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 50%. |
| Quick Damage (11) | 121 LS | 0 / 142 | - | 1: Increase Spell Haste by 20% 2: Limit Effect: Current HP 3: Limit Type: Detrimental 4: Limit Max Duration: 0s 5: Limit Min Casting Time: 3s 6: Increase Spell Haste by 20% 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Max Duration: 0s 10: Limit Max Casting Time: 2.999s 11: Limit Max Level: 253 (lose 100% per level) 12: Increase Spell Haste by 20% 13: Limit Spells: Ethereal Weave 14: Limit Spells: Ethereal Fuse 15: Limit Spells: Ethereal Braid 16: Limit Spells: Ethereal Confluence 17: Limit Spells: Ethereal Twist 18: Limit Spells: Ethereal Plait This passive ability reduces the base cast time of direct damage spells that have an initial cast time of 3 seconds or more by 20% and direct damage spells with an initial cast time of less than 3 seconds by 20%. This focus also applies to the following Wizard spells: Ethereal Weave Ethereal Fuse Ethereal Braid Ethereal Confluence Ethereal Twist Ethereal Plait |
| Quick Evacuation (3) | 59 SoL | 9 / 18 | - | 1: Increase Spell Haste by 50% 2: Limit Effect: Evacuate This passive ability reduces the cast time of your evacuation and succor spells and abilities by 50%. |
153 | Radiant Cure (22) | 95 TBM | 12 / 128 | 60s T8 | Cast: Radiant Cure X This ability, when activated, cures all group members within a 100 foot radius of 35 poison, disease, and curse counters and has a 95% chance to remove 1 detrimental effect. |
2051 | Rejuvenation of Spirit (1) | 100 RoF | 15 / 15 | 20s T39 | Cast: Rejuvenation of Spirit This ability, when activated, revives a slain ally, restoring 96% of their lost experience. This ability can only be used when out of combat. |
| Salvage (6) | 85 UF | 5 / 30 | - | 1: Increase Chance to Salvage Components by 40% This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine. |
768 | Season's Wrath (10) | 125 LS | 50 / 260 | 60s T77 | Cast: Season's Wrath X Season's Wrath X, when activated, increases the damage your target takes from cold and fire spells and abilities by 18 to 25% for 60 seconds. |
| Secondary Forte (1) | 55 GoD | 9 / 9 | - | 1: Increase Magic Specialization Ability by 1 This passive ability allows you to advance a second arcane specialization by 50 points. After acquiring this ability, the next specialization to go over your current cap becomes your secondary forte. |
405 | Secondary Recall (7) | 105 TDS | 5 / 37 | 4m T10 | Cast: Secondary Recall (70 Mana) This ability, when activated, transports you back to your second bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your second bind point can be set using a Stone of Marking item or your Mark of Travel ability. Reduces the reuse time of this ability by 1 minute. |
518 | Shared Camouflage (2) | 85 TBM | 12 / 24 | 7s T2 | Cast: Shared Perfected Camouflage This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility. |
| Shield Block (18) | 105 EoK | 30 / 203 | - | 1: Increase Shield Block Chance by 20% This passive ability grants you a 20% chance to block incoming melee attacks with your shield. |
| Shielding of Spirits (6) | 105 EoK | 35 / 113 | - | 1: Increase Chance to Resist Any Stun by 30% This passive ability grants a 30% chance to resist the stun component of spell or melee attacks which would otherwise stun you. |
494 | Silent Casting (17) | 100 RoF | 13 / 109 | 9m T15 | 1: Increase Spell Haste by 50% 2: Limit Spells: Silent Casting Cast: Silent Casting V This ability, when activated, reduces the amount of hatred your spells generate by 85% for 1 minute. Reduces the reuse time of this ability by 3 minutes. |
| Spell Casting Mastery (4) | 55 HoT | 9 / 21 | - | 1: Decrease Spell Mana Cost by 15% 2: Limit Max Level: 253 (lose 100% per level) This passive ability reduces the mana cost of all spells by 15%. |
| Spell Casting Reinforcement (7) | 105 EoK | 65 / 158 | - | 1: Increase Spell Duration by 100% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Type: Exclude Combat Skills 5: Limit Effect: Exclude Invulnerability This passive ability increases the duration of beneficial spells that you cast by 100%. Spells that grant invulnerability and combat abilities are exempt from this extension. |
| Spell Casting Subtlety: Enabled (30) | 95 VoA | 0 / 122 | 1s | 1: Decrease Hate Generated by 68% Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability reduces the amount of hate generated from your attacks and spells by 68%. |
1480 | Spire of Nature (27) | 105 TBM | 30 / 219 | 7.5m T40 | 1: Increase Max Mana by 90 2: Increase WIS Cap by 9 Cast: Spire of Nature XII Spire of Nature XII, when activated, increases your combat prowess for 90 seconds. As a passive effect, this ability increases your maximum mana by 90 points and your maximum wisdom by 9 points. Blesses all group members within a 0 foot radius with Apex of Nature IV. Increases the total healing of your level 75 and higher instant-duration spells and abilities by 4000 points. Increases the chance that your direct damage spells will land critically by 24%. |
8601 | Spirit of Eagles (3) | 100 ToV | 20 / 34 | 8s T61 | Cast: Flight of Eagles II Flight of Eagles II, when activated, casts the highest rank of Flight of Falcons that you have scribed. |
8603 | Spirit of Nature (15) | 125 LS | 40 / 254 | 10m T13 | Cast: Spirit of Nature XV Spirit of Nature XV, when activated, summons a level *%R#2 nature spirit to attack your target for 90 seconds. |
384 | Spirit of the Bear (8) | 120 ToL | 35 / 164 | 10m T69 | Cast: Spirit of the Bear V Spirit of the Bear V, when activated, increases your target's maximum health by 45000 points, armor class by 1300 points, and chance to dodge by 60% for 2 minutes. |
1092 | Spirit of the Great Wolf (36) | 120 ToL | 35 / 488 | 7.5m T11 | Cast: Spirit of the Great Wolf XXVI Spirit of the Great Wolf XXVI, when activated, blesses you with Great Wolf Form and empowers your spells for 2 minutes. Reduces the mana cost of spells by 14 to 25%. Increases the chance that your direct damage and instant duration healing spells will land critically by 20%. Increases the damage dealt by your critical direct damage spells by 120%. Increases your mana regeneration by 140 points. Increases cold and fire resistance by 235 points. |
185 | Spirit of the Wood (51) | 125 LS | 40 / 796 | 9m T5 | Cast: Spirit of the Wood XLIII Spirit of the Wood XLIII, when activated, imbues all group members within a 200 foot radius with the spirit of the forest, which heals 24000 health every 6 seconds, increases their armor class by 2400 points for 36 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| Staff Block (5) | 105 TDS | 13 / 45 | - | 1: Increase Staff Block Chance by 15% This passive ability grants you a 15% chance to block incoming melee attacks with a 2-hand blunt weapon. |
486 | Staunch Recovery (1) | 1 DoN | 0 / 0 | 68h T28 | Cast: Staunch Recovery Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
485 | Steadfast Servant (1) | 1 DoN | 0 / 0 | 20h T27 | Cast: Steadfast Servant Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
8130 | Summon Clockwork Banker (1) | 1 SoD | 0 / 0 | 20h T65 | Cast: Summon Clockwork Banker Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
453 | Summon Permutation Peddler (1) | 1 UF | 0 / 0 | 20h T51 | Cast: Summon Distiller Vendor Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
182 | Summon Personal Tribute Master (1) | 1 HoT | 0 / 0 | 20h T50 | Cast: Summon Tribute Master Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
8081 | Summon Resupply Agent (1) | 1 SoF | 0 / 0 | 20h T49 | Cast: Summon Resupply Agent Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
699 | Swarm of Fireflies (11) | 105 TBM | 21 / 164 | 5m T17 | Cast: Firefly Guardian Spirit VI This ability, when activated, places your target under the protection of Firefly Guardian Spirit VI for 6 minutes. Firefly Guardian Spirit VI triggers Firefly's Glow VI if their health drops below 40% which instantly heals them for 36000 health and increases their health regeneration by 10500 points for 18 seconds and applies Fading Light which prevents another Guardian Spirit from affecting your target for 1 minute. Only one Guardian Spirit may be active on a person at any time. |
| Sympathetic Amplification (8) | 121 LS | 40 / 180 | - | 1: Increase Base Spell Effectiveness by 8% 2: Limit Spells: Freezing Strike This passive ability increases the base effectiveness of your spell-triggered magical effects from equipped weapons and augments by 8%. |
| Tailoring Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Tailoring Combine by 50% 2: Increase Tailoring Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
7009 | Teleport Bind (1) | 74 SoD | 9 / 9 | 5m T52 | Cast: Teleport Bind I This ability, when activated, teleports all group members within a 100 foot radius to your first bind point with a 10 second cast time. You can check your bind points using the command /charinfo. |
839 | Teleport to Guild Hall Anchor (1) | 100 CotF | 9 / 9 | 6s T78 | Cast: Teleport Guild Hall Anchor I (750 Mana) This ability, when activated, consumes 750 mana to translocate all allies within a 150 foot radius to your Guild Hall Anchor with a 20 second cast time. |
426 | Tertiary Recall (7) | 105 TDS | 5 / 37 | 4m T16 | Cast: Tertiary Recall (70 Mana) This ability, when activated, transports you back to your third bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your third bind point can be set using a Guidestone item. Reduces the reuse time of this ability by 1 minute. |
511 | Throne of Heroes (1) | 1 PoR | 0 / 0 | 72m T19 | Cast: Throne of Heroes Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
992 | Tranquil Blessings (1) | 85 UF | 9 / 9 | 30s T67 | Cast: Tranquil Blessings This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Trials of Mata Muram (6) | 51 OoW | 0 / 0 | - | 1: Increase Magic Resist Cap by 50 2: Increase Cold Resist Cap by 50 3: Increase Fire Resist Cap by 50 4: Increase Poison Resist Cap by 50 5: Increase Disease Resist Cap by 50 This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.
Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability. |
| Trophy Collector (4) | 1 EQ | 0 / 0 | - | 1: Increase Trophy Slots by 4 This passive ability allows you to activate 4 additional trophies.
Complete special collection achievements to progress this ability. |
| Twincast (5) | 96 CotF | 7 / 35 | - | 1: Increase Chance to Twincast by 5% 2: Limit Max Duration: 0s 3: Limit Type: Detrimental 4: Limit Max Level: 254 (lose 100% per level) 5: Limit Min Mana Cost: 10 6: Limit Effect: Current HP 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Summon Swarm Pet 9: Limit Effect: Exclude Twincast Blocker This passive ability grants a 5% chance to twincast direct damage spells and abilities that cost at least 10 mana. |
| Twinheal (10) | 110 TBL | 40 / 206 | - | 1: Increase Chance to Twincast by 10% 2: Limit Type: Beneficial 3: Limit Effect: Current HP 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Max Duration: 0s 7: Limit Max Level: 254 (lose 100% per level) 8: Limit Effect: Exclude Twincast Blocker This passive ability grants a 10% chance to twincast instant-duration healing spells. |
| Twinproc (11) | 125 LS | 40 / 237 | - | 1: Increase Chance to Twincast by 23% 2: Limit Class: ALL 3: Limit Min Level: 255 4: Limit Max Duration: 0s 5: Limit Type: Detrimental 6: Limit Max Mana Cost: 0 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Twincast Blocker 9: Limit Effect: Exclude Root 10: Limit Effect: Exclude Summon Swarm Pet 11: Limit Effect: Exclude Type 340 12: Limit Effect: Exclude Cast With Chance 13: Limit Effect: Exclude Type 469 14: Limit Effect: Exclude Type 470 15: Increase Chance to Twincast by 23% 16: Limit Spells: Vampiric Embrace 17: Limit Effect: Exclude Twincast Blocker 18: Limit Effect: Exclude Type 340 19: Limit Effect: Exclude Cast With Chance 20: Limit Effect: Exclude Type 469 21: Limit Effect: Exclude Type 470 This passive ability grants a 23% chance to twincast detrimental combat-activated instant spells triggered from your items, buffs, and alternate abilities. |
232 | Veil of the Underbrush (1) | 85 UF | 12 / 12 | 10m T79 | Cast: Veil of the Underbrush I This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 8% of your mana to activate. |
| Veteran's Enhancement (1) | 50 OoW | 0 / 0 | - | 1: Increase Max HP by 250 2: Increase ATK by 75 3: Increase Max Mana by 250 4: Increase HP Regen Cap by 8 This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points. |
957 | Vortex of Ro (6) | 125 LS | 25 / 111 | 6s T35 | Cast: Vortex of Ro VI Vortex of Ro VI, when activated, casts the highest rank of Visage of Ro that you have scribed. |
8604 | Wall of Wind (10) | 102 TBM | 14 / 99 | 60s T66 | Cast: Wall of Wind IV This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you in violent wind, which pushes them backwards and reduces their movement speed by 75% for 2 minutes 12 seconds. Reduces the reuse time of this ability by 10 seconds. |
2056 | Wildtender's Survival (17) | 125 LS | 35 / 360 | 3m T75 | Cast: Wildtender's Survival XII Wildtender's Survival XII, when activated, instantly casts the highest rank of Survival of the Heroic that you have scribed. |
1165 | Wildtender's Unity (11) | 125 LS | 55 / 370 | 2m T56 | Cast: Wildtender's Unity XI (1150 Mana) Wildtender's Unity XI, when activated, casts the highest rank of Bramblespike Coat and Mask of the Ferntender that you have scribed. |
| Wrath of the Forest Walker (50) | 125 LS | 70 / 2317 | - | 1: Increase Spell Damage by 10000 (v286, After Crit) 2: Limit Type: Detrimental 3: Limit Max Level: 254 (lose 100% per level) This passive ability increases the damage done by your spells and abilities by 10000 points. |
170 | Wrath of the Wild (44) | 125 LS | 35 / 512 | 2m T37 | Cast: Wrath of the Wild XXXII Wrath of the Wild XXXII, when activated, increases your target's damage shield by 220000 points and grants a chance (with a 800% bonus) to trigger Diminishing Blows VIII on attackers when struck in melee combat for 10 hits or up to 36 minutes. |
| Written Prayer (23) | 105 EoK | 65 / 485 | - | 1: Increase Research Skill Cap by 100 2: Decrease Chance to Fail Research Combine by 50% 3: Increase Research Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Research recipes by 50%, increases your Specialization cap by 100 points, and allows you to further increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Abundant Healing LXIII | - | - | 0s | Target: Single Duration: 30s (5 ticks) 1: Cast: Cascade of Life XXIII (25% Chance) (v374) 3: Increase Current HP by 34000 per tick Heals 34000 health every 6 seconds and has a 25% chance to trigger Cascade of Life XXIII. |
| Armor of Experience I | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 100% 5: Cast: Armor of Experience II on Fade Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Bind Affinity | - | - | 1.5s | Target: Single 1: Bind This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Blessing of Ro IX | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Highest Rank of Clench of Ro (v470) Blessing of Ro IX, when activated, casts the highest rank of Clench of Ro that you have scribed. |
| Blessing of Tunare VII | - | - | 0s | Target: Target AE Hate: 100 1: Increase Current HP by 40000 Blessing of Tunare VII, when activated, critically heals all allies within a 200 foot radius of your target for 40000 health. |
| Call of the Wild III | - | - | 0s | Target: Corpse 1: Summon to Corpse This ability, when activated, calls a fallen comrade's spirit back to their corpse but does not restore any lost experience. Your ally can still obtain an experience resurrection after being called by this ability. Allies called back to their corpse suffer from Revival Sickness which leaves them unable to regain more than 20% of their mana and endurance for 2 minutes. Reduces the base cast time of this ability by 67%. |
| Chaotic Jester | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardJester 6896, 6892, 6894 x 1 for 900s Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Communion of the Cheetah | - | - | 0s | Target: Caster Group Duration: 48s (8 ticks) 6: Increase Movement Speed by 115% This ability, when activated, increases the movement speed of your target's group by 115% for 48 seconds. |
| Convergence of Spirits XL | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 48000 2: Cast: Spiritwood Spikes XLIII (v374) 4: Increase Current HP by 32000 per tick 9: Increase AC by 159 to 210, Based on Class Convergence of Spirits XL, when activated, heals your target for 48000 health then 32000 health every 6 seconds, increases their armor class by 2400 points for 18 seconds, and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| Convergence of Spirits I | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 1000 2: Cast: Spiritwood Spikes IV (v374) 4: Increase Current HP by 500 per tick 9: Increase AC by 12 to 16, Based on Class Convergence of Spirits I, when activated, heals your target for 1000 health then 500 health every 6 seconds, increases their armor class by 180 points for 18 seconds, and triggers Spiritwood Spikes IV which provides a 60 point damage shield for 60 seconds. |
| Convergence of Spirits II | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 1500 2: Cast: Spiritwood Spikes V (v374) 4: Increase Current HP by 750 per tick 9: Increase AC by 13 to 18, Based on Class Convergence of Spirits II, when activated, heals your target for 1500 health then 750 health every 6 seconds, increases their armor class by 200 points for 18 seconds, and triggers Spiritwood Spikes V which provides a 65 point damage shield for 60 seconds. |
| Convergence of Spirits III | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2000 2: Cast: Spiritwood Spikes VI (v374) 4: Increase Current HP by 1000 per tick 9: Increase AC by 15 to 19, Based on Class Convergence of Spirits III, when activated, heals your target for 2000 health then 1000 health every 6 seconds, increases their armor class by 220 points for 18 seconds, and triggers Spiritwood Spikes VI which provides a 70 point damage shield for 60 seconds. |
| Convergence of Spirits IV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2333 2: Cast: Spiritwood Spikes VII (v374) 4: Increase Current HP by 1166 per tick 9: Increase AC by 16 to 21, Based on Class Convergence of Spirits IV, when activated, heals your target for 2333 health then 1166 health every 6 seconds, increases their armor class by 240 points for 18 seconds, and triggers Spiritwood Spikes VII which provides a 75 point damage shield for 60 seconds. |
| Convergence of Spirits V | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2666 2: Cast: Spiritwood Spikes VIII (v374) 4: Increase Current HP by 1333 per tick 9: Increase AC by 17 to 23, Based on Class Convergence of Spirits V, when activated, heals your target for 2666 health then 1333 health every 6 seconds, increases their armor class by 260 points for 18 seconds, and triggers Spiritwood Spikes VIII which provides a 80 point damage shield for 60 seconds. |
| Convergence of Spirits VI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3000 2: Cast: Spiritwood Spikes IX (v374) 4: Increase Current HP by 1500 per tick 9: Increase AC by 19 to 24, Based on Class Convergence of Spirits VI, when activated, heals your target for 3000 health then 1500 health every 6 seconds, increases their armor class by 280 points for 18 seconds, and triggers Spiritwood Spikes IX which provides a 85 point damage shield for 60 seconds. |
| Convergence of Spirits VII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3334 2: Cast: Spiritwood Spikes X (v374) 4: Increase Current HP by 1800 per tick 9: Increase AC by 21 to 28, Based on Class Convergence of Spirits VII, when activated, heals your target for 3334 health then 1800 health every 6 seconds, increases their armor class by 320 points for 18 seconds, and triggers Spiritwood Spikes X which provides a 95 point damage shield for 60 seconds. |
| Convergence of Spirits VIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3670 2: Cast: Spiritwood Spikes XI (v374) 4: Increase Current HP by 2100 per tick 9: Increase AC by 24 to 31, Based on Class Convergence of Spirits VIII, when activated, heals your target for 3670 health then 2100 health every 6 seconds, increases their armor class by 360 points for 18 seconds, and triggers Spiritwood Spikes XI which provides a 100 point damage shield for 60 seconds. |
| Convergence of Spirits IX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3980 2: Cast: Spiritwood Spikes XII (v374) 4: Increase Current HP by 2400 per tick 9: Increase AC by 26 to 35, Based on Class Convergence of Spirits IX, when activated, heals your target for 3980 health then 2400 health every 6 seconds, increases their armor class by 400 points for 18 seconds, and triggers Spiritwood Spikes XII which provides a 105 point damage shield for 60 seconds. |
| Convergence of Spirits X | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4290 2: Cast: Spiritwood Spikes XIII (v374) 4: Increase Current HP by 2700 per tick 9: Increase AC by 29 to 38, Based on Class Convergence of Spirits X, when activated, heals your target for 4290 health then 2700 health every 6 seconds, increases their armor class by 440 points for 18 seconds, and triggers Spiritwood Spikes XIII which provides a 110 point damage shield for 60 seconds. |
| Convergence of Spirits XII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4600 2: Cast: Spiritwood Spikes XV (v374) 4: Increase Current HP by 3000 per tick 9: Increase AC by 32 to 42, Based on Class Convergence of Spirits XII, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XV which provides a 120 point damage shield for 60 seconds. |
| Convergence of Spirits XIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4910 2: Cast: Spiritwood Spikes XVII (v374) 4: Increase Current HP by 3300 per tick 9: Increase AC by 34 to 46, Based on Class Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| Convergence of Spirits XV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5010 2: Cast: Spiritwood Spikes XVIII (v374) 4: Increase Current HP by 3400 per tick 9: Increase AC by 35 to 46, Based on Class Convergence of Spirits XV, when activated, heals your target for 5010 health then 3400 health every 6 seconds, increases their armor class by 530 points for 18 seconds, and triggers Spiritwood Spikes XVIII which provides a 150 point damage shield for 60 seconds. |
| Convergence of Spirits XVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5110 2: Cast: Spiritwood Spikes XIX (v374) 4: Increase Current HP by 3500 per tick 9: Increase AC by 36 to 47, Based on Class Convergence of Spirits XVI, when activated, heals your target for 5110 health then 3500 health every 6 seconds, increases their armor class by 540 points for 18 seconds, and triggers Spiritwood Spikes XIX which provides a 160 point damage shield for 60 seconds. |
| Convergence of Spirits XVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5310 2: Cast: Spiritwood Spikes XXI (v374) 4: Increase Current HP by 3600 per tick 9: Increase AC by 36 to 48, Based on Class Convergence of Spirits XVIII, when activated, heals your target for 5310 health then 3600 health every 6 seconds, increases their armor class by 550 points for 18 seconds, and triggers Spiritwood Spikes XXI which provides a 180 point damage shield for 60 seconds. |
| Convergence of Spirits XIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5610 2: Cast: Spiritwood Spikes XXII (v374) 4: Increase Current HP by 3700 per tick 9: Increase AC by 37 to 49, Based on Class Heals 5610 health then 3700 health every 6 seconds, increases armor class by 560 points, and triggers Spiritwood Spikes XXII. |
| Convergence of Spirits XX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5910 2: Cast: Spiritwood Spikes XXIII (v374) 4: Increase Current HP by 3800 per tick 9: Increase AC by 38 to 50, Based on Class Heals 5910 health then 3800 health every 6 seconds, increases armor class by 570 points, and triggers Spiritwood Spikes XXIII. |
| Convergence of Spirits XXI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6210 2: Cast: Spiritwood Spikes XXIV (v374) 4: Increase Current HP by 3900 per tick 9: Increase AC by 38 to 51, Based on Class Heals 6210 health then 3900 health every 6 seconds, increases armor class by 580 points, and triggers Spiritwood Spikes XXIV. |
| Convergence of Spirits XI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4600 2: Cast: Spiritwood Spikes XIV (v374) 4: Increase Current HP by 3000 per tick 9: Increase AC by 32 to 42, Based on Class Convergence of Spirits XI, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XIV which provides a 115 point damage shield for 60 seconds. |
| Convergence of Spirits XIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4900 2: Cast: Spiritwood Spikes XVI (v374) 4: Increase Current HP by 3300 per tick 9: Increase AC by 34 to 46, Based on Class Convergence of Spirits XIII, when activated, heals your target for 4900 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVI which provides a 130 point damage shield for 60 seconds. |
| Convergence of Spirits XVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5200 2: Cast: Spiritwood Spikes XX (v374) 4: Increase Current HP by 3600 per tick 9: Increase AC by 37 to 49, Based on Class Convergence of Spirits XVII, when activated, heals your target for 5200 health then 3600 health every 6 seconds, increases their armor class by 560 points for 18 seconds, and triggers Spiritwood Spikes XX which provides a 170 point damage shield for 60 seconds. |
| Convergence of Spirits XXII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6510 2: Cast: Spiritwood Spikes XXV (v374) 4: Increase Current HP by 4000 per tick 9: Increase AC by 39 to 51, Based on Class Convergence of Spirits XXII, when activated, heals your target for 6510 health then 4000 health every 6 seconds, increases their armor class by 590 points for 18 seconds, and triggers Spiritwood Spikes XXV which provides a 220 point damage shield for 60 seconds. |
| Convergence of Spirits XXIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6810 2: Cast: Spiritwood Spikes XXVI (v374) 4: Increase Current HP by 4100 per tick 9: Increase AC by 40 to 52, Based on Class Convergence of Spirits XXIII, when activated, heals your target for 6810 health then 4100 health every 6 seconds, increases their armor class by 600 points for 18 seconds, and triggers Spiritwood Spikes XXVI which provides a 230 point damage shield for 60 seconds. |
| Convergence of Spirits XXIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 7110 2: Cast: Spiritwood Spikes XXVII (v374) 4: Increase Current HP by 4200 per tick 9: Increase AC by 40 to 53, Based on Class Convergence of Spirits XXIV, when activated, heals your target for 7110 health then 4200 health every 6 seconds, increases their armor class by 610 points for 18 seconds, and triggers Spiritwood Spikes XXVII which provides a 240 point damage shield for 60 seconds. |
| Convergence of Spirits XXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 9350 2: Cast: Spiritwood Spikes XXVIII (v374) 4: Increase Current HP by 6700 per tick 9: Increase AC by 41 to 54, Based on Class Convergence of Spirits XXV, when activated, heals your target for 9350 health then 6700 health every 6 seconds, increases their armor class by 620 points for 18 seconds, and triggers Spiritwood Spikes XXVIII which provides a 250 point damage shield for 60 seconds. |
| Convergence of Spirits XXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 11550 2: Cast: Spiritwood Spikes XXIX (v374) 4: Increase Current HP by 9200 per tick 9: Increase AC by 42 to 55, Based on Class Convergence of Spirits XXVI, when activated, heals your target for 11550 health then 9200 health every 6 seconds, increases their armor class by 630 points for 18 seconds, and triggers Spiritwood Spikes XXIX which provides a 260 point damage shield for 60 seconds. |
| Convergence of Spirits XXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 14050 2: Cast: Spiritwood Spikes XXX (v374) 4: Increase Current HP by 11700 per tick 9: Increase AC by 42 to 56, Based on Class Convergence of Spirits XXVII, when activated, heals your target for 14050 health then 11700 health every 6 seconds, increases their armor class by 640 points for 18 seconds, and triggers Spiritwood Spikes XXX which provides a 270 point damage shield for 60 seconds. |
| Convergence of Spirits XXVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 16500 2: Cast: Spiritwood Spikes XXXI (v374) 4: Increase Current HP by 12500 per tick 9: Increase AC by 43 to 57, Based on Class Convergence of Spirits XXVIII, when activated, heals your target for 16500 health then 12500 health every 6 seconds, increases their armor class by 650 points for 18 seconds, and triggers Spiritwood Spikes XXXI which provides a 280 point damage shield for 60 seconds. |
| Convergence of Spirits XXIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 18000 2: Cast: Spiritwood Spikes XXXII (v374) 4: Increase Current HP by 13000 per tick 9: Increase AC by 44 to 58, Based on Class Convergence of Spirits XXIX, when activated, heals your target for 18000 health then 13000 health every 6 seconds, increases their armor class by 660 points for 18 seconds, and triggers Spiritwood Spikes XXXII which provides a 290 point damage shield for 60 seconds. |
| Convergence of Spirits XXX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 20000 2: Cast: Spiritwood Spikes XXXIII (v374) 4: Increase Current HP by 13500 per tick 9: Increase AC by 44 to 58, Based on Class Convergence of Spirits XXX, when activated, heals your target for 20000 health then 13500 health every 6 seconds, increases their armor class by 670 points for 18 seconds, and triggers Spiritwood Spikes XXXIII which provides a 300 point damage shield for 60 seconds. |
| Convergence of Spirits XXXI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 22000 2: Cast: Spiritwood Spikes XXXIV (v374) 4: Increase Current HP by 14500 per tick 9: Increase AC by 45 to 59, Based on Class Convergence of Spirits XXXI, when activated, heals your target for 22000 health then 14500 health every 6 seconds, increases their armor class by 680 points for 18 seconds, and triggers Spiritwood Spikes XXXIV which provides a 310 point damage shield for 60 seconds. |
| Convergence of Spirits XXXII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 25000 2: Cast: Spiritwood Spikes XXXV (v374) 4: Increase Current HP by 16000 per tick 9: Increase AC by 53 to 70, Based on Class Convergence of Spirits XXXII, when activated, heals your target for 25000 health then 16000 health every 6 seconds, increases their armor class by 800 points for 18 seconds, and triggers Spiritwood Spikes XXXV which provides a 330 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 27000 2: Cast: Spiritwood Spikes XXXVI (v374) 4: Increase Current HP by 18000 per tick 9: Increase AC by 66 to 88, Based on Class Convergence of Spirits XXXIII, when activated, heals your target for 27000 health then 18000 health every 6 seconds, increases their armor class by 1000 points for 18 seconds, and triggers Spiritwood Spikes XXXVI which provides a 350 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 30000 2: Cast: Spiritwood Spikes XXXVII (v374) 4: Increase Current HP by 20000 per tick 9: Increase AC by 80 to 105, Based on Class Convergence of Spirits XXXIV, when activated, heals your target for 30000 health then 20000 health every 6 seconds, increases their armor class by 1200 points for 18 seconds, and triggers Spiritwood Spikes XXXVII which provides a 400 point damage shield for 60 seconds. |
| Convergence of Spirits XXXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 33000 2: Cast: Spiritwood Spikes XXXVIII (v374) 4: Increase Current HP by 22000 per tick 9: Increase AC by 93 to 122, Based on Class Convergence of Spirits XXXV, when activated, heals your target for 33000 health then 22000 health every 6 seconds, increases their armor class by 1400 points for 18 seconds, and triggers Spiritwood Spikes XXXVIII which provides a 450 point damage shield for 60 seconds. |
| Convergence of Spirits XXXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 36000 2: Cast: Spiritwood Spikes XXXIX (v374) 4: Increase Current HP by 24000 per tick 9: Increase AC by 106 to 140, Based on Class Convergence of Spirits XXXVI, when activated, heals your target for 36000 health then 24000 health every 6 seconds, increases their armor class by 1600 points for 18 seconds, and triggers Spiritwood Spikes XXXIX which provides a 500 point damage shield for 60 seconds. |
| Convergence of Spirits XXXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 39000 2: Cast: Spiritwood Spikes XL (v374) 4: Increase Current HP by 26000 per tick 9: Increase AC by 119 to 158, Based on Class Convergence of Spirits XXXVII, when activated, heals your target for 39000 health then 26000 health every 6 seconds, increases their armor class by 1800 points for 18 seconds, and triggers Spiritwood Spikes XL which provides a 550 point damage shield for 60 seconds. |
| Convergence of Spirits XXXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 42000 2: Cast: Spiritwood Spikes XLI (v374) 4: Increase Current HP by 28000 per tick 9: Increase AC by 132 to 175, Based on Class Convergence of Spirits XXXVIII, when activated, heals your target for 42000 health then 28000 health every 6 seconds, increases their armor class by 2000 points for 18 seconds, and triggers Spiritwood Spikes XLI which provides a 600 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 45000 2: Cast: Spiritwood Spikes XLII (v374) 4: Increase Current HP by 30000 per tick 9: Increase AC by 146 to 192, Based on Class Convergence of Spirits XXXIX, when activated, heals your target for 45000 health then 30000 health every 6 seconds, increases their armor class by 2200 points for 18 seconds, and triggers Spiritwood Spikes XLII which provides a 650 point damage shield for 60 seconds. |
| Destructive Vortex VII | - | - | 1.5s | Target: Self Duration: 60s (10 ticks) 1: Increase Critical DoT Damage by 140% of Base Damage 2: Increase Chance to Critical DoT by 10% Destructive Vortex VII, when activated, increases the chance your damage over time spells will deal critical damage by 10% and the damage dealt by your critical damage over time spells by 140% for 60 seconds. |
| Servant of Nature XII | - | - | 0s | Target: Animal Resist: Magic -1000 Duration: 6m (60 ticks) 1: Charm up to level 123 2: Cast: Dire Charm I once if Level 46 Max Servant of Nature XII, when activated, charms a level 123 or lower animal without the chance for them to break free for 6 minutes. If the animal is level 46 or lower they will be permanently charmed. As a passive effect, this ability makes it 35% less likely that your charm spells will break early. |
| Distant Conflagration IX | - | - | 0s | Target: Self Duration: 10m (100 ticks) Max Hits: 22 Matching Spells 1: Increase Chance to Twincast by 100% 2: Limit Spells: Remote Manaflux 3: Limit Spells: Remote Sunflare 4: Limit Spells: Remote Sunburst 5: Limit Spells: Remote Sunfire 6: Limit Spells: Remote Moonfire 7: Limit Spells: Remote Sunflash 8: Limit Spells: Remote Moonflame 9: Limit Spells: Remote Sunblaze 10: Limit Spells: Remote Moonflash 11: Limit Spells: Remote Sunshock 12: Limit Spells: Remote Moonrake 13: Limit Spells: Remote Sunbolt 14: Limit Spells: Remote Moonchill 15: Limit Spells: Remote Sunscorch 16: Limit Spells: Remote Moonshiver Distant Conflagration IX, when activated, allows you to twincast up to 22 spells from your Remote Manaflux line of spells. This focus applies to the following spells: Remote Manaflux Remote Sunflare Remote Sunburst Remote Sunfire Remote Moonfire Remote Sunflash Remote Moonflame Remote Sunblaze Remote Moonflash Remote Sunshock Remote Moonrake Remote Sunbolt Remote Moonchill |
| Egress II | - | - | 10s | Target: Self 1: Evacuate to same -1, -1, -1, -1 This ability, when activated, teleports you to a relatively safe location in your current zone with a 1 second cast time. |
| Entrap IV | - | - | 0s | Target: Single Resist: Magic -85, Max Resist Chance: 7.5% Duration: 14m (140 ticks) 2: Decrease Movement Speed by 85% This ability, when activated, reduces your target's movement speed by 85% with an 85 point resist modifier and 0.25 second cast time for 14 minutes. |
| Gust of Atrebe | - | - | 0s | Target: Directional AE Resist: Corruption 1: Decrease Current Mana by 9000 (v417) 2: Decrease Current HP by 55000 3: Decrease Current Endurance by 6500
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| Aura of the Kar`Zok | - | - | 0s | Target: Target AE Resist: Corruption Duration: 48s (8 ticks) 1: Decrease Healing Taken by 60% to 80% (v393) 2: Limit Type: Beneficial 3: Decrease Current HP by 45000 per tick 4: Decrease Current Mana by 4500 per tick (v417)
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| Aura of Kor-Sha | - | - | 0s | Target: Single Resist: Corruption Duration: 120h (72000 ticks) 1: Inhibit Effect: Critical Nuke Damage 2: Inhibit Effect: Critical DoT Damage 3: Inhibit Effect: Critical Heal Chance 4: Inhibit Effect: Critical HoT Chance 5: Inhibit Effect: Critical Hit Chance 6: Inhibit Effect: Critical Hit Damage 7: Cap Mana at 80% Suppresses effects that increase the likelihood or effectiveness of your critical spells and melee attacks and caps your maximum mana at 80%. |
| Exodus II | - | - | 0s | Target: Target Group 1: Evacuate to same -1, -1, -1, -1 This ability, when activated, teleports all group members within a 125 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. |
| Expedient Recovery | - | - | 0s | Target: Self 1: Summon and Resurrect All Corpses Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Vinelash Cascade | 72 | - | 7.5s | Target: Frontal AE Resist: Lowest -40 Duration: 30s (5 ticks) Push: 2 2: Root 3: Cast: Vinelash Ensnare on Fade Calls forth a wave of cascading vines that extend directly in front of you. These vines can bind up to 30 of your enemies to the ground for up to 30 seconds. After the vines loosen their grip, your enemies will become snared which will reduce their movement spe |
| Vinelash Cascade Rk. II | 72 | - | 7.5s | Target: Frontal AE Resist: Lowest -50 Duration: 36s (6 ticks) Push: 2 2: Root 3: Cast: Vinelash Ensnare on Fade Calls forth a wave of cascading vines that extend directly in front of you. These vines can bind up to 30 of your enemies to the ground for up to 36 seconds. After the vines loosen their grip, your enemies will become snared which will reduce their movement spe |
| Vinelash Cascade Rk. III | 72 | - | 7.5s | Target: Frontal AE Resist: Lowest -60 Duration: 42s (7 ticks) Push: 2 2: Root 3: Cast: Vinelash Ensnare on Fade Calls forth a wave of cascading vines that extend directly in front of you. These vines can bind up to 30 of your enemies to the ground for up to 42 seconds. After the vines loosen their grip, your enemies will become snared which will reduce their movement spe |
| Vinelash Assault | 97 | - | 7.5s | Target: Frontal AE Resist: Lowest -65 Duration: 30s (5 ticks) Push: 2 2: Root 3: Cast: Vinelash Ensnare on Fade Calls forth a wave of cascading vines that extend directly in front of you. These vines can bind up to 30 of your enemies to the ground for up to 30 seconds. After the vines loosen their grip, your enemies will become snared. |
| Vinelash Assault Rk. II | 97 | - | 7.5s | Target: Frontal AE Resist: Lowest -70 Duration: 36s (6 ticks) Push: 2 2: Root 3: Cast: Vinelash Ensnare on Fade Calls forth a wave of cascading vines that extend directly in front of you. These vines can bind up to 30 of your enemies to the ground for up to 36 seconds. After the vines loosen their grip, your enemies will become snared. |
| Vinelash Assault Rk. III | 97 | - | 7.5s | Target: Frontal AE Resist: Lowest -75 Duration: 42s (7 ticks) Push: 2 2: Root 3: Cast: Vinelash Ensnare on Fade Calls forth a wave of cascading vines that extend directly in front of you. These vines can bind up to 30 of your enemies to the ground for up to 42 seconds. After the vines loosen their grip, your enemies will become snared. |
| Wild Growth | 82 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 4312 (Decaying to 2200 @ 88/tick) Increases your target's maximum hit points by 4400. This bonus will decay over time. |
| Wild Growth Rk. II | 82 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 5096 (Decaying to 2600 @ 104/tick) Increases your target's maximum hit points by 5200. This bonus will decay over time. |
| Wild Growth Rk. III | 82 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 5488 (Decaying to 2800 @ 112/tick) Increases your target's maximum hit points by 5600. This bonus will decay over time. |
| Untamed Growth | 87 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 5929 (Decaying to 3025 @ 121/tick) Increases your target's maximum hit points by 6050. This bonus will decay over time. |
| Untamed Growth Rk. II | 87 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 7007 (Decaying to 3575 @ 143/tick) Increases your target's maximum hit points by 7150. This bonus will decay over time. |
| Untamed Growth Rk. III | 87 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 7546 (Decaying to 3850 @ 154/tick) Increases your target's maximum hit points by 7700. This bonus will decay over time. |
| Unfettered Growth | 92 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 9504 (Decaying to 6600 @ 121/tick) Increases your target's maximum hit points by 9625. This bonus will decay over time. |
| Unfettered Growth Rk. II | 92 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 9963 (Decaying to 6531 @ 143/tick) Increases your target's maximum hit points by 10106. This bonus will decay over time. |
| Unfettered Growth Rk. III | 92 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 10457 (Decaying to 6761 @ 154/tick) Increases your target's maximum hit points by 10611. This bonus will decay over time. |
| Rampant Growth | 97 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 11460 (Decaying to 6372 @ 212/tick) Increases your target's maximum hit points by 11672. This bonus will decay over time. |
| Rampant Growth Rk. II | 97 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 11983 (Decaying to 5431 @ 273/tick) Increases your target's maximum hit points by 12256. This bonus will decay over time. |
| Rampant Growth Rk. III | 97 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 12532 (Decaying to 4444 @ 337/tick) Increases your target's maximum hit points by 12869. This bonus will decay over time. |
| Ferocious Growth | 102 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 13480 (Decaying to 4984 @ 354/tick) Increases your target's maximum hit points by 13834. This bonus will decay over time. |
| Ferocious Growth Rk. II | 102 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 14500 (Decaying to 5572 @ 372/tick) Increases your target's maximum hit points by 14872. This bonus will decay over time. |
| Ferocious Growth Rk. III | 102 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 15596 (Decaying to 6212 @ 391/tick) Increases your target's maximum hit points by 15987. This bonus will decay over time. |
| Savage Growth | 107 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 19484 (Decaying to 7484 @ 500/tick) Increases your target's maximum hit points by 19984. This bonus will decay over time. |
| Savage Growth Rk. II | 107 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 20946 (Decaying to 8058 @ 537/tick) Increases your target's maximum hit points by 21483. This bonus will decay over time. |
| Savage Growth Rk. III | 107 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 22517 (Decaying to 8669 @ 577/tick) Increases your target's maximum hit points by 23094. This bonus will decay over time. |
| Frenzied Growth | 112 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 25894 (Decaying to 9958 @ 664/tick) Increases your target's maximum hit points by 26558. This bonus will decay over time. |
| Frenzied Growth Rk. II | 112 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 27189 (Decaying to 10461 @ 697/tick) Increases your target's maximum hit points by 27886. This bonus will decay over time. |
| Frenzied Growth Rk. III | 112 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 28548 (Decaying to 10980 @ 732/tick) Increases your target's maximum hit points by 29280. This bonus will decay over time. |
| Fervent Growth | 117 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 32830 (Decaying to 12622 @ 842/tick) Increases your target's maximum hit points by 33672. This bonus will decay over time. |
| Fervent Growth Rk. II | 117 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 34472 (Decaying to 13256 @ 884/tick) Increases your target's maximum hit points by 35356. This bonus will decay over time. |
| Fervent Growth Rk. III | 117 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 36196 (Decaying to 13924 @ 928/tick) Increases your target's maximum hit points by 37124. This bonus will decay over time. |
| Overwhelming Growth | 122 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 39837 (Decaying to 15861 @ 999/tick) Increases your target's maximum hit points by 40836. This bonus will decay over time. |
| Overwhelming Growth Rk. II | 122 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 41879 (Decaying to 17903 @ 999/tick) Increases your target's maximum hit points by 42878. This bonus will decay over time. |
| Overwhelming Growth Rk. III | 122 | - | 75s | Target: Single Duration: 2.5m (25 ticks) 8: Increase Max HP by 44023 (Decaying to 20047 @ 999/tick) Increases your target's maximum hit points by 45022. This bonus will decay over time. |
| Focus of Arcanum IV | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Decrease Spell Resist Rate by 1% to 50% 2: Limit Max Level: 253 (lose 100% per level) Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Adrenaline Torrent | 104 | - | 15s | Target: Single 1: Increase Current HP by 16273 2: Cast: Adrenaline Torrent Effect (35% Chance) (v340) Mends severe wounds, healing between 16273 and 16273 damage of your target with a chance to provide a ward of nature that will absorb a portion of incoming damage. |
| Adrenaline Torrent Rk. II | 104 | - | 15s | Target: Single 1: Increase Current HP by 17087 2: Cast: Adrenaline Torrent Effect II (35% Chance) (v340) Mends severe wounds, healing between 17087 and 17087 damage of your target with a chance to provide a ward of nature that will absorb a portion of incoming damage. |
| Adrenaline Torrent Rk. III | 104 | - | 15s | Target: Single 1: Increase Current HP by 17941 2: Cast: Adrenaline Torrent Effect III (35% Chance) (v340) Mends severe wounds, healing between 17941 and 17941 damage of your target with a chance to provide a ward of nature that will absorb a portion of incoming damage. |
| Adrenaline Barrage | 109 | - | 15s | Target: Single 1: Increase Current HP by 20835 2: Cast: Adrenaline Barrage Effect (35% Chance) (v340) Mends severe wounds, healing between 19735 and 20835 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 15923. |
| Adrenaline Barrage Rk. II | 109 | - | 15s | Target: Single 1: Increase Current HP by 21822 2: Cast: Adrenaline Barrage Effect II (35% Chance) (v340) Mends severe wounds, healing between 20722 and 21822 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 16719. |
| Adrenaline Barrage Rk. III | 109 | - | 15s | Target: Single 1: Increase Current HP by 22858 2: Cast: Adrenaline Barrage Effect III (35% Chance) (v340) Mends severe wounds, healing between 21758 and 22858 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 17555. |
| Adrenaline Deluge | 114 | - | 15s | Target: Single 1: Increase Current HP by 25084 2: Cast: Adrenaline Deluge Effect (35% Chance) (v340) Mends severe wounds, healing between 25084 and 25084 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 20627. |
| Adrenaline Deluge Rk. II | 114 | - | 15s | Target: Single 1: Increase Current HP by 26338 2: Cast: Adrenaline Deluge Effect II (35% Chance) (v340) Mends severe wounds, healing between 26338 and 26338 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 21658. |
| Adrenaline Deluge Rk. III | 114 | - | 15s | Target: Single 1: Increase Current HP by 27655 2: Cast: Adrenaline Deluge Effect III (35% Chance) (v340) Mends severe wounds, healing between 27655 and 27655 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 22741. |
| Adrenaline Spate | 119 | - | 15s | Target: Single 1: Increase Current HP by 30421 2: Cast: Adrenaline Spate Effect (35% Chance) (v340) Mends severe wounds, healing between 30421 and 30421 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 26152. |
| Adrenaline Spate Rk. II | 119 | - | 15s | Target: Single 1: Increase Current HP by 31942 2: Cast: Adrenaline Spate Effect II (35% Chance) (v340) Mends severe wounds, healing between 31942 and 31942 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 27460. |
| Adrenaline Spate Rk. III | 119 | - | 15s | Target: Single 1: Increase Current HP by 33539 2: Cast: Adrenaline Spate Effect III (35% Chance) (v340) Mends severe wounds, healing between 33539 and 33539 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 28833. |
| Adrenaline Fury | 124 | - | 15s | Target: Single 1: Increase Current HP by 36893 2: Cast: Adrenaline Fury Effect (35% Chance) (v340) Mends severe wounds, healing between 36893 and 36893 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 31750. |
| Adrenaline Fury Rk. II | 124 | - | 15s | Target: Single 1: Increase Current HP by 38738 2: Cast: Adrenaline Fury Effect II (35% Chance) (v340) Mends severe wounds, healing between 38738 and 38738 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 33250. |
| Adrenaline Fury Rk. III | 124 | - | 15s | Target: Single 1: Increase Current HP by 40675 2: Cast: Adrenaline Fury Effect III (35% Chance) (v340) Mends severe wounds, healing between 40675 and 40675 damage of your target with a 35% chance to provide a ward of nature that will absorb 15% of incoming damage, up to a total of 35000. |
| Anabatic Roar | 103 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 17490 2: Stun for 2.5s up to level 105 Unleashes a roaring wind at your target, dealing up to 17490 damage and stunning creatures up to level 105. |
| Anabatic Roar Rk. II | 103 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 18365 2: Stun for 2.5s up to level 105 Unleashes a roaring wind at your target, dealing up to 18365 damage and stunning creatures up to level 105. |
| Anabatic Roar Rk. III | 103 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 19283 2: Stun for 2.5s up to level 105 Unleashes a roaring wind at your target, dealing up to 19283 damage and stunning creatures up to level 105. |
| Cyclonic Roar | 108 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 21211 2: Stun for 2.5s up to level 110 Unleashes a roaring wind at your target, dealing up to 21211 damage and stunning creatures up to level 110 for up to 2.5 seconds. |
| Cyclonic Roar Rk. II | 108 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 22272 2: Stun for 2.5s up to level 110 Unleashes a roaring wind at your target, dealing up to 22272 damage and stunning creatures up to level 110 for up to 2.5 seconds. |
| Cyclonic Roar Rk. III | 108 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 23386 2: Stun for 2.5s up to level 110 Unleashes a roaring wind at your target, dealing up to 23386 damage and stunning creatures up to level 110 for up to 2.5 seconds. |
| Typhonic Roar | 113 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 25725 2: Stun for 2.5s up to level 115 Unleashes a roaring wind at your target, dealing up to 25725 damage and stunning creatures up to level 115 for up to 2.5 seconds. |
| Typhonic Roar Rk. II | 113 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 27011 2: Stun for 2.5s up to level 115 Unleashes a roaring wind at your target, dealing up to 27011 damage and stunning creatures up to level 115 for up to 2.5 seconds. |
| Typhonic Roar Rk. III | 113 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 28362 2: Stun for 2.5s up to level 115 Unleashes a roaring wind at your target, dealing up to 28362 damage and stunning creatures up to level 115 for up to 2.5 seconds. |
| Bloody Roar | 118 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 38856 2: Stun for 2.5s up to level 120 Unleashes a roaring wind at your target, dealing up to 38856 damage and stunning creatures up to level 120 for up to 2.5 seconds. |
| Bloody Roar Rk. II | 118 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 40799 2: Stun for 2.5s up to level 120 Unleashes a roaring wind at your target, dealing up to 40799 damage and stunning creatures up to level 120 for up to 2.5 seconds. |
| Bloody Roar Rk. III | 118 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 42839 2: Stun for 2.5s up to level 120 Unleashes a roaring wind at your target, dealing up to 42839 damage and stunning creatures up to level 120 for up to 2.5 seconds. |
| Tempest Roar | 123 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 47123 2: Stun for 2.5s up to level 125 Unleashes a roaring wind at your target, dealing up to 47123 damage and stunning creatures up to level 125 for up to 2.5 seconds. |
| Tempest Roar Rk. II | 123 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 49479 2: Stun for 2.5s up to level 125 Unleashes a roaring wind at your target, dealing up to 49479 damage and stunning creatures up to level 125 for up to 2.5 seconds. |
| Tempest Roar Rk. III | 123 | - | 9s | Target: Single Resist: Magic 1: Decrease Current HP by 51953 2: Stun for 2.5s up to level 125 Unleashes a roaring wind at your target, dealing up to 51953 damage and stunning creatures up to level 125 for up to 2.5 seconds. |
| Argent Moonbeam | 104 | - | 1.5s | Target: Single Resist: Cold -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 378 (v297, Before Crit) 2: Decrease Current HP by 1453 per tick 3: Decrease Cold Resist by 85 5: Limit Resist: Cold 6: Limit Max Level: 105 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 30 to 40, Based on Class Freezes your target in a moonbeam, dealing between 1225 and 1453 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60 seconds. |
| Argent Moonbeam Rk. II | 104 | - | 1.5s | Target: Single Resist: Cold -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 397 (v297, Before Crit) 2: Decrease Current HP by 1514 per tick 3: Decrease Cold Resist by 86 5: Limit Resist: Cold 6: Limit Max Level: 105 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 32 to 42, Based on Class Freezes your target in a moonbeam, dealing between 1286 and 1514 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60 seconds. |
| Argent Moonbeam Rk. III | 104 | - | 1.5s | Target: Single Resist: Cold -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 417 (v297, Before Crit) 2: Decrease Current HP by 1578 per tick 3: Decrease Cold Resist by 87 5: Limit Resist: Cold 6: Limit Max Level: 105 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 34 to 44, Based on Class Freezes your target in a moonbeam, dealing between 1350 and 1578 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60 seconds. |
| Pearlescent Moonbeam | 109 | - | 1.5s | Target: Single Resist: Cold -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 521 (v297, Before Crit) 2: Decrease Current HP by 1926 per tick 3: Decrease Cold Resist by 88 5: Limit Resist: Cold 6: Limit Max Level: 110 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 37 to 49, Based on Class Freezes your target in a moonbeam, dealing between 1688 and 1926 damage every six seconds, lowering their armor class by 559 and resistance to cold by 88, while adding 521 damage to incoming cold spells up to level 110 for 60 seconds. |
| Pearlescent Moonbeam Rk. II | 109 | - | 1.5s | Target: Single Resist: Cold -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 547 (v297, Before Crit) 2: Decrease Current HP by 2010 per tick 3: Decrease Cold Resist by 89 5: Limit Resist: Cold 6: Limit Max Level: 110 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 39 to 51, Based on Class Freezes your target in a moonbeam, dealing between 1772 and 2010 damage every six seconds, lowering their armor class by 587 and resistance to cold by 89, while adding 547 damage to incoming cold spells up to level 110 for 60 seconds. |
| Pearlescent Moonbeam Rk. III | 109 | - | 1.5s | Target: Single Resist: Cold -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 574 (v297, Before Crit) 2: Decrease Current HP by 2099 per tick 3: Decrease Cold Resist by 90 5: Limit Resist: Cold 6: Limit Max Level: 110 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 41 to 54, Based on Class Freezes your target in a moonbeam, dealing between 1861 and 2099 damage every six seconds, lowering their armor class by 616 and resistance to cold by 90, while adding 574 damage to incoming cold spells up to level 110 for 60 seconds. |
| Opaline Moonbeam | 114 | - | 1.5s | Target: Single Resist: Cold -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1433 (v297, Before Crit) 2: Decrease Current HP by 2370 per tick 3: Decrease Cold Resist by 90 5: Limit Resist: Cold 6: Limit Max Level: 115 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 61 to 81, Based on Class Freezes your target in a moonbeam, dealing between 2370 and 2370 damage every six seconds, lowering their armor class by 924 and resistance to cold by 90, while adding 1433 damage to incoming cold spells up to level 115 for 60 seconds. |
| Opaline Moonbeam Rk. II | 114 | - | 1.5s | Target: Single Resist: Cold -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1505 (v297, Before Crit) 2: Decrease Current HP by 2489 per tick 3: Decrease Cold Resist by 91 5: Limit Resist: Cold 6: Limit Max Level: 115 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 64 to 85, Based on Class Freezes your target in a moonbeam, dealing between 2489 and 2489 damage every six seconds, lowering their armor class by 970 and resistance to cold by 91, while adding 1505 damage to incoming cold spells up to level 115 for 60 seconds. |
| Opaline Moonbeam Rk. III | 114 | - | 1.5s | Target: Single Resist: Cold -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1580 (v297, Before Crit) 2: Decrease Current HP by 2613 per tick 3: Decrease Cold Resist by 92 5: Limit Resist: Cold 6: Limit Max Level: 115 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 67 to 89, Based on Class Freezes your target in a moonbeam, dealing between 2613 and 2613 damage every six seconds, lowering their armor class by 1019 and resistance to cold by 92, while adding 1580 damage to incoming cold spells up to level 115 for 60 seconds. |
| Onyx Moonbeam | 119 | - | 1.5s | Target: Single Resist: Cold -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1738 (v297, Before Crit) 2: Decrease Current HP by 2874 per tick 3: Decrease Cold Resist by 92 5: Limit Resist: Cold 6: Limit Max Level: 120 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 74 to 98, Based on Class Freezes your target in a moonbeam, dealing between 2874 and 2874 damage every six seconds, lowering their armor class by 1121 and resistance to cold by 92, while adding 1738 damage to incoming cold spells up to level 120 for 60 seconds. |
| Onyx Moonbeam Rk. II | 119 | - | 1.5s | Target: Single Resist: Cold -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1825 (v297, Before Crit) 2: Decrease Current HP by 2946 per tick 3: Decrease Cold Resist by 93 5: Limit Resist: Cold 6: Limit Max Level: 120 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 78 to 103, Based on Class Freezes your target in a moonbeam, dealing between 2946 and 2946 damage every six seconds, lowering their armor class by 1177 and resistance to cold by 93, while adding 1825 damage to incoming cold spells up to level 120 for 60 seconds. |
| Onyx Moonbeam Rk. III | 119 | - | 1.5s | Target: Single Resist: Cold -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1916 (v297, Before Crit) 2: Decrease Current HP by 3020 per tick 3: Decrease Cold Resist by 94 5: Limit Resist: Cold 6: Limit Max Level: 120 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 82 to 108, Based on Class Freezes your target in a moonbeam, dealing between 3020 and 3020 damage every six seconds, lowering their armor class by 1236 and resistance to cold by 94, while adding 1916 damage to incoming cold spells up to level 120 for 60 seconds. |
| Mythical Moonbeam | 124 | - | 1.5s | Target: Single Resist: Cold -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 2108 (v297, Before Crit) 2: Decrease Current HP by 3322 per tick 3: Decrease Cold Resist by 99 5: Limit Resist: Cold 6: Limit Max Level: 125 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 90 to 119, Based on Class Freezes your target in a moonbeam, dealing between 3322 and 3322 damage every six seconds, lowering their armor class by 1360 and resistance to cold by 99, while adding 2108 damage to incoming cold spells up to level 125 for 60 seconds. |
| Mythical Moonbeam Rk. II | 124 | - | 1.5s | Target: Single Resist: Cold -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 2213 (v297, Before Crit) 2: Decrease Current HP by 3488 per tick 3: Decrease Cold Resist by 100 5: Limit Resist: Cold 6: Limit Max Level: 125 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 95 to 125, Based on Class Freezes your target in a moonbeam, dealing between 3488 and 3488 damage every six seconds, lowering their armor class by 1428 and resistance to cold by 100, while adding 2213 damage to incoming cold spells up to level 125 for 60 seconds. |
| Mythical Moonbeam Rk. III | 124 | - | 1.5s | Target: Single Resist: Cold -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 2324 (v297, Before Crit) 2: Decrease Current HP by 3662 per tick 3: Decrease Cold Resist by 101 5: Limit Resist: Cold 6: Limit Max Level: 125 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 99 to 131, Based on Class Freezes your target in a moonbeam, dealing between 3662 and 3662 damage every six seconds, lowering their armor class by 1499 and resistance to cold by 101, while adding 2324 damage to incoming cold spells up to level 125 for 60 seconds. |
| Chill of the Copsetender | 105 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 3903 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Copsetender on Duration Fade Curses your target with a great chill, dealing 3903 damage every six seconds for 96 seconds. If this effect lasts its full duration, a more damaging frost will form on the target. |
| Chill of the Copsetender Rk. II | 105 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 4098 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Copsetender II on Duration Fade Curses your target with a great chill, dealing 4098 damage every six seconds for 96 seconds. If this effect lasts its full duration, a more damaging frost will form on the target. |
| Chill of the Copsetender Rk. III | 105 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 4303 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Copsetender III on Duration Fade Curses your target with a great chill, dealing 4303 damage every six seconds for 96 seconds. If this effect lasts its full duration, a more damaging frost will form on the target. |
| Frost of the Copsetender | 105 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 9863 per tick Curses your target with frost, dealing 9863 damage every six seconds for 24 seconds. |
| Frost of the Copsetender II | 105 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 10356 per tick Curses your target with frost, dealing 10356 damage every six seconds for 24 seconds. |
| Frost of the Copsetender III | 105 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 10874 per tick Curses your target with frost, dealing 10874 damage every six seconds for 24 seconds. |
| Chill of the Wildtender | 110 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 6239 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Wildtender on Duration Fade Curses your target with a great chill, adding 18 curse counters and dealing 6239 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Wildtender will form on the target, which deals 14136 damage every six seconds for 24 seconds. |
| Chill of the Wildtender Rk. II | 110 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 6551 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Wildtender II on Duration Fade Curses your target with a great chill, adding 18 curse counters and dealing 6551 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Wildtender II will form on the target, which deals 14843 damage every six seconds for 24 seconds. |
| Chill of the Wildtender Rk. III | 110 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 6879 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Wildtender III on Duration Fade Curses your target with a great chill, adding 18 curse counters and dealing 6879 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Wildtender III will form on the target, which deals 15585 damage every six seconds for 24 seconds. |
| Frost of the Wildtender | 110 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 14136 per tick Curses your target with frost, dealing 14136 damage every six seconds for 24 seconds. |
| Frost of the Wildtender II | 110 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 14843 per tick Curses your target with frost, dealing 14843 damage every six seconds for 24 seconds. |
| Frost of the Wildtender III | 110 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 15585 per tick Curses your target with frost, dealing 15585 damage every six seconds for 24 seconds. |
| Chill of the Arbor Tender | 115 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 7223 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Arbor Tender on Duration Fade Curses your target with a great chill, adding 18 curse counters and dealing 7223 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Arbor Tender will form on the target, which deals 16364 damage every six seconds for 24 seconds. |
| Chill of the Arbor Tender Rk. II | 115 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 7584 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Arbor Tender II on Duration Fade Curses your target with a great chill, adding 18 curse counters and dealing 7584 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Arbor Tender II will form on the target, which deals 17182 damage every six seconds for 24 seconds. |
| Chill of the Arbor Tender Rk. III | 115 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 7963 per tick 2: Increase Curse Counter by 18 5: Cast: Frost of the Arbor Tender III on Duration Fade Curses your target with a great chill, adding 18 curse counters and dealing 7963 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Arbor Tender III will form on the target, which deals 18041 damage every six seconds for 24 seconds. |
| Frost of the Arbor Tender | 115 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 16364 per tick Curses your target with frost, dealing 16364 damage every six seconds for 24 seconds. |
| Frost of the Arbor Tender II | 115 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 17182 per tick Curses your target with frost, dealing 17182 damage every six seconds for 24 seconds. |
| Frost of the Arbor Tender III | 115 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 18041 per tick Curses your target with frost, dealing 18041 damage every six seconds for 24 seconds. |
| Chill of the Dusksage Tender | 120 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 8361 per tick 2: Increase Curse Counter by 20 5: Cast: Frost of the Dusksage Tender on Duration Fade Curses your target with a great chill, adding 20 curse counters and dealing 8361 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Dusksage Tender will form on the target, which deals 18943 damage every six seconds for 24 seconds. |
| Chill of the Dusksage Tender Rk. II | 120 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 8570 per tick 2: Increase Curse Counter by 20 5: Cast: Frost of the Dusksage Tender II on Duration Fade Curses your target with a great chill, adding 20 curse counters and dealing 8570 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Dusksage Tender II will form on the target, which deals 19417 damage every six seconds for 24 seconds. |
| Chill of the Dusksage Tender Rk. III | 120 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 8784 per tick 2: Increase Curse Counter by 20 5: Cast: Frost of the Dusksage Tender III on Duration Fade Curses your target with a great chill, adding 20 curse counters and dealing 8784 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Dusksage Tender III will form on the target, which deals 19902 damage every six seconds for 24 seconds. |
| Frost of the Dusksage Tender | 120 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 18943 per tick Curses your target with frost, dealing 18943 damage every six seconds for 24 seconds. |
| Frost of the Dusksage Tender II | 120 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 19417 per tick Curses your target with frost, dealing 19417 damage every six seconds for 24 seconds. |
| Frost of the Dusksage Tender III | 120 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 19902 per tick Curses your target with frost, dealing 19902 damage every six seconds for 24 seconds. |
| Chill of the Ferntender | 125 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 9662 per tick 2: Increase Curse Counter by 22 5: Cast: Frost of the Ferntender on Duration Fade Curses your target with a great chill, adding 22 curse counters and dealing 9662 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Ferntender will form on the target, which deals 20897 damage every six seconds for 24 seconds. |
| Chill of the Ferntender Rk. II | 125 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 9904 per tick 2: Increase Curse Counter by 22 5: Cast: Frost of the Ferntender II on Duration Fade Curses your target with a great chill, adding 22 curse counters and dealing 9904 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Ferntender II will form on the target, which deals 21942 damage every six seconds for 24 seconds. |
| Chill of the Ferntender Rk. III | 125 | - | 1.5s | Target: Single Resist: Cold -20 Duration: 96s (16 ticks) 1: Decrease Current HP by 10152 per tick 2: Increase Curse Counter by 22 5: Cast: Frost of the Ferntender III on Duration Fade Curses your target with a great chill, adding 22 curse counters and dealing 10152 damage every six seconds for 96 seconds. If this effect lasts its full duration, Frost of the Ferntender III will form on the target, which deals 23039 damage every six seconds for 24 seconds. |
| Frost of the Ferntender | 125 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 20897 per tick Curses your target with frost, dealing 20897 damage every six seconds for 24 seconds. |
| Frost of the Ferntender II | 125 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 21942 per tick Curses your target with frost, dealing 21942 damage every six seconds for 24 seconds. |
| Frost of the Ferntender III | 125 | - | 4.5s | Target: Single Resist: Cold -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 23039 per tick Curses your target with frost, dealing 23039 damage every six seconds for 24 seconds. |
| Consuming Sunray | 101 | - | 1.5s | Target: Single Resist: Fire -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 378 (v297, Before Crit) 2: Decrease Current HP by 1447 per tick 3: Decrease Fire Resist by 85 5: Limit Resist: Fire 6: Limit Max Level: 105 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 30 to 40, Based on Class Fires a sunray at your target for 60 seconds, causing between 1225 and 1447 damage every six seconds as well as lowering their fire resistance and armor class. |
| Consuming Sunray Rk. II | 101 | - | 1.5s | Target: Single Resist: Fire -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 397 (v297, Before Crit) 2: Decrease Current HP by 1508 per tick 3: Decrease Fire Resist by 86 5: Limit Resist: Fire 6: Limit Max Level: 105 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 32 to 42, Based on Class Fires a sunray at your target for 60 seconds, causing between 1286 and 1508 damage every six seconds as well as lowering their fire resistance and armor class. |
| Consuming Sunray Rk. III | 101 | - | 1.5s | Target: Single Resist: Fire -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 417 (v297, Before Crit) 2: Decrease Current HP by 1572 per tick 3: Decrease Fire Resist by 87 5: Limit Resist: Fire 6: Limit Max Level: 105 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 34 to 44, Based on Class Fires a sunray at your target for 60 seconds, causing between 1350 and 1572 damage every six seconds as well as lowering their fire resistance and armor class. |
| Overwhelming Sunray | 106 | - | 1.5s | Target: Single Resist: Fire -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 521 (v297, Before Crit) 2: Decrease Current HP by 1920 per tick 3: Decrease Fire Resist by 88 5: Limit Resist: Fire 6: Limit Max Level: 110 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 37 to 49, Based on Class Fires a sunray at your target for 60 seconds, causing between 1688 and 1920 damage every six seconds as well as lowering their fire resistance by 88 and armor class by 559. It will increase the damage your target takes from fire spells up to level 110 by 521. |
| Overwhelming Sunray Rk. II | 106 | - | 1.5s | Target: Single Resist: Fire -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 547 (v297, Before Crit) 2: Decrease Current HP by 2004 per tick 3: Decrease Fire Resist by 89 5: Limit Resist: Fire 6: Limit Max Level: 110 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 39 to 51, Based on Class Fires a sunray at your target for 60 seconds, causing between 1772 and 2004 damage every six seconds as well as lowering their fire resistance by 89 and armor class by 587. It will increase the damage your target takes from fire spells up to level 110 by 547. |
| Overwhelming Sunray Rk. III | 106 | - | 1.5s | Target: Single Resist: Fire -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 574 (v297, Before Crit) 2: Decrease Current HP by 2093 per tick 3: Decrease Fire Resist by 90 5: Limit Resist: Fire 6: Limit Max Level: 110 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 41 to 54, Based on Class Fires a sunray at your target for 60 seconds, causing between 1861 and 2093 damage every six seconds as well as lowering their fire resistance by 90 and armor class by 616. It will increase the damage your target takes from fire spells up to level 110 by 574. |
| Erupting Sunray | 111 | - | 1.5s | Target: Single Resist: Fire -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1433 (v297, Before Crit) 2: Decrease Current HP by 2370 per tick 3: Decrease Fire Resist by 90 5: Limit Resist: Fire 6: Limit Max Level: 115 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 61 to 81, Based on Class Fires a sunray at your target for 60 seconds, causing between 2370 and 2370 damage every six seconds as well as lowering their fire resistance by 90 and armor class by 924. It will increase the damage your target takes from fire spells up to level 115 by 1433. |
| Erupting Sunray Rk. II | 111 | - | 1.5s | Target: Single Resist: Fire -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1505 (v297, Before Crit) 2: Decrease Current HP by 2489 per tick 3: Decrease Fire Resist by 91 5: Limit Resist: Fire 6: Limit Max Level: 115 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 64 to 85, Based on Class Fires a sunray at your target for 60 seconds, causing between 2489 and 2489 damage every six seconds as well as lowering their fire resistance by 91 and armor class by 970. It will increase the damage your target takes from fire spells up to level 115 by 1505. |
| Erupting Sunray Rk. III | 111 | - | 1.5s | Target: Single Resist: Fire -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1580 (v297, Before Crit) 2: Decrease Current HP by 2613 per tick 3: Decrease Fire Resist by 92 5: Limit Resist: Fire 6: Limit Max Level: 115 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 67 to 89, Based on Class Fires a sunray at your target for 60 seconds, causing between 2613 and 2613 damage every six seconds as well as lowering their fire resistance by 92 and armor class by 1019. It will increase the damage your target takes from fire spells up to level 115 by 1580. |
| Tenebrous Sunray | 116 | - | 1.5s | Target: Single Resist: Fire -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1738 (v297, Before Crit) 2: Decrease Current HP by 2874 per tick 3: Decrease Fire Resist by 92 5: Limit Resist: Fire 6: Limit Max Level: 120 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 84 to 111, Based on Class Fires a sunray at your target for 60 seconds, causing between 2874 and 2874 damage every six seconds as well as lowering their fire resistance by 92 and armor class by 1274. It will increase the damage your target takes from fire spells up to level 120 by 1738. |
| Tenebrous Sunray Rk. II | 116 | - | 1.5s | Target: Single Resist: Fire -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1825 (v297, Before Crit) 2: Decrease Current HP by 2946 per tick 3: Decrease Fire Resist by 93 5: Limit Resist: Fire 6: Limit Max Level: 120 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 89 to 117, Based on Class Fires a sunray at your target for 60 seconds, causing between 2946 and 2946 damage every six seconds as well as lowering their fire resistance by 93 and armor class by 1338. It will increase the damage your target takes from fire spells up to level 120 by 1825. |
| Tenebrous Sunray Rk. III | 116 | - | 1.5s | Target: Single Resist: Fire -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1916 (v297, Before Crit) 2: Decrease Current HP by 3020 per tick 3: Decrease Fire Resist by 94 5: Limit Resist: Fire 6: Limit Max Level: 120 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 93 to 123, Based on Class Fires a sunray at your target for 60 seconds, causing between 3020 and 3020 damage every six seconds as well as lowering their fire resistance by 94 and armor class by 1405. It will increase the damage your target takes from fire spells up to level 120 by 1916. |
| Searing Sunray | 121 | - | 1.5s | Target: Single Resist: Fire -55 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 2108 (v297, Before Crit) 2: Decrease Current HP by 3322 per tick 3: Decrease Fire Resist by 99 5: Limit Resist: Fire 6: Limit Max Level: 125 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 102 to 135, Based on Class Fires a sunray at your target for 60 seconds, causing between 3322 and 3322 damage every six seconds as well as lowering their fire resistance by 99 and armor class by 1546. It will increase the damage your target takes from fire spells up to level 125 by 2108. |
| Searing Sunray Rk. II | 121 | - | 1.5s | Target: Single Resist: Fire -58 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 2213 (v297, Before Crit) 2: Decrease Current HP by 3488 per tick 3: Decrease Fire Resist by 100 5: Limit Resist: Fire 6: Limit Max Level: 125 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 107 to 142, Based on Class Fires a sunray at your target for 60 seconds, causing between 3488 and 3488 damage every six seconds as well as lowering their fire resistance by 100 and armor class by 1623. It will increase the damage your target takes from fire spells up to level 125 by 2213. |
| Searing Sunray Rk. III | 121 | - | 1.5s | Target: Single Resist: Fire -61 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 2324 (v297, Before Crit) 2: Decrease Current HP by 3662 per tick 3: Decrease Fire Resist by 101 5: Limit Resist: Fire 6: Limit Max Level: 125 (lose 100% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Type: Exclude Combat Skills 10: Decrease AC by 113 to 149, Based on Class Fires a sunray at your target for 60 seconds, causing between 3662 and 3662 damage every six seconds as well as lowering their fire resistance by 101 and armor class by 1704. It will increase the damage your target takes from fire spells up to level 125 by 2324. |
| Eradicate the Unnatural | 103 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 14460 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Eradicate Destruction (10% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 14460 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 10% chance to inflict Eradicate Destruction, dealing 92000 additional damage. Summoned |
| Eradicate the Unnatural Rk. II | 103 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 15183 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Eradicate Destruction (11% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 15183 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 11% chance to inflict Eradicate Destruction, dealing 92000 additional damage. Summoned |
| Eradicate the Unnatural Rk. III | 103 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 15942 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Eradicate Destruction (12% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 15942 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 12% chance to inflict Eradicate Destruction, dealing 92000 additional damage. Summoned |
| Repudiate the Unnatural | 108 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 17536 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Repudiate Destruction (10% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 17536 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 10% chance to inflict Repudiate Destruction, dealing 120000 additional damage. Summoned |
| Repudiate the Unnatural Rk. II | 108 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 18413 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Repudiate Destruction (11% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 18413 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 11% chance to inflict Repudiate Destruction, dealing 120000 additional damage. Summoned |
| Repudiate the Unnatural Rk. III | 108 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 19334 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Repudiate Destruction (12% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 19334 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 12% chance to inflict Repudiate Destruction, dealing 120000 additional damage. Summoned |
| Obliterate the Unnatural | 113 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 24168 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Obliterate Destruction (10% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 24168 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 10% chance to inflict Obliterate Destruction, dealing 400000 additional damage. Summoned |
| Obliterate the Unnatural Rk. II | 113 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 25376 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Obliterate Destruction (11% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 25376 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 11% chance to inflict Obliterate Destruction, dealing 400000 additional damage. Summoned |
| Obliterate the Unnatural Rk. III | 113 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 26645 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Obliterate Destruction (12% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 26645 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 12% chance to inflict Obliterate Destruction, dealing 400000 additional damage. Summoned |
| Unmend the Unnatural | 118 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 36504 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Unmend Destruction (10% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 36504 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 10% chance to inflict Unmend Destruction, dealing 600000 additional damage. Summoned |
| Unmend the Unnatural Rk. II | 118 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 38329 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Unmend Destruction (11% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 38329 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 11% chance to inflict Unmend Destruction, dealing 600000 additional damage. Summoned |
| Unmend the Unnatural Rk. III | 118 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 40245 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Unmend Destruction (12% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 40245 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 12% chance to inflict Unmend Destruction, dealing 600000 additional damage. Summoned |
| Dismantle the Unnatural | 122 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 44270 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Dismantle Destruction (10% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 44270 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 10% chance to inflict Dismantle Destruction, dealing 800000 additional damage. Summoned |
| Dismantle the Unnatural Rk. II | 122 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 46484 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Dismantle Destruction (11% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 46484 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 11% chance to inflict Dismantle Destruction, dealing 800000 additional damage. Summoned |
| Dismantle the Unnatural Rk. III | 122 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 48808 2: Cast: Annihilate Resistances (24% Chance) (v340) 3: Cast: Dismantle Destruction (12% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 48808 damage. The entropy has a 24% chance to inflict Annihilate Resistances, lowering your target's resistances, and a 12% chance to inflict Dismantle Destruction, dealing 800000 additional damage. Summoned |
| Frostweave Crystals | 105 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 8635 Summons gelid crystals, causing 8635 damage to your target. |
| Frostweave Crystals Rk. II | 105 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 9067 Summons gelid crystals, causing 9067 damage to your target. |
| Frostweave Crystals Rk. III | 105 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 9520 Summons gelid crystals, causing 9520 damage to your target. |
| Frostreave Crystals | 110 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 10472 Summons gelid crystals, causing 10472 cold damage to your target. |
| Frostreave Crystals Rk. II | 110 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 10996 Summons gelid crystals, causing 10996 cold damage to your target. |
| Frostreave Crystals Rk. III | 110 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 11546 Summons gelid crystals, causing 11546 cold damage to your target. |
| Icerend Crystals | 115 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 12701 Summons gelid crystals, causing 12701 cold damage to your target. |
| Icerend Crystals Rk. II | 115 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 13336 Summons gelid crystals, causing 13336 cold damage to your target. |
| Icerend Crystals Rk. III | 115 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 14003 Summons gelid crystals, causing 14003 cold damage to your target. |
| Moonwhisper Crystals | 120 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 19184 Summons gelid crystals, causing 19184 cold damage to your target. |
| Moonwhisper Crystals Rk. II | 120 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 20143 Summons gelid crystals, causing 20143 cold damage to your target. |
| Moonwhisper Crystals Rk. III | 120 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 21150 Summons gelid crystals, causing 21150 cold damage to your target. |
| Coldbite Crystals | 125 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 23265 Summons gelid crystals, causing 23265 cold damage to your target. |
| Coldbite Crystals Rk. II | 125 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 24428 Summons gelid crystals, causing 24428 cold damage to your target. |
| Coldbite Crystals Rk. III | 125 | - | 5.35s | Target: Single Resist: Cold 1: Decrease Current HP by 25649 Summons gelid crystals, causing 25649 cold damage to your target. |
| Heliacal Pyre | 101 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 11506 The flames of the sun will strike 5 creatures surrounding your target for up to 11506 damage. |
| Heliacal Pyre Rk. II | 101 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 12081 The flames of the sun will strike 5 creatures surrounding your target for up to 12081 damage. |
| Heliacal Pyre Rk. III | 101 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 12685 The flames of the sun will strike 5 creatures surrounding your target for up to 12685 damage. |
| Heliacal Eruption | 106 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 13954 The flames of the sun will strike 5 creatures surrounding your target for up to 13954 damage. |
| Heliacal Eruption Rk. II | 106 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 14652 The flames of the sun will strike 5 creatures surrounding your target for up to 14652 damage. |
| Heliacal Eruption Rk. III | 106 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 15385 The flames of the sun will strike 5 creatures surrounding your target for up to 15385 damage. |
| Heliacal Embers | 111 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 16924 The flames of the sun will strike 30 creatures surrounding your target for up to 16924 damage. |
| Heliacal Embers Rk. II | 111 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 17770 The flames of the sun will strike 30 creatures surrounding your target for up to 17770 damage. |
| Heliacal Embers Rk. III | 111 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 18659 The flames of the sun will strike 30 creatures surrounding your target for up to 18659 damage. |
| Heliacal Conflagration | 116 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 25563 The flames of the sun will strike 30 creatures surrounding your target for up to 25563 damage. |
| Heliacal Conflagration Rk. II | 116 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 26841 The flames of the sun will strike 30 creatures surrounding your target for up to 26841 damage. |
| Heliacal Conflagration Rk. III | 116 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 28183 The flames of the sun will strike 30 creatures surrounding your target for up to 28183 damage. |
| Heliacal Immolation | 122 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 31001 The flames of the sun will strike 30 creatures surrounding your target for up to 31001 damage. |
| Heliacal Immolation Rk. II | 122 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 32551 The flames of the sun will strike 30 creatures surrounding your target for up to 32551 damage. |
| Heliacal Immolation Rk. III | 122 | - | 12s | Target: Target AE Resist: Fire -15 1: Decrease Current HP by 34179 The flames of the sun will strike 30 creatures surrounding your target for up to 34179 damage. |
| Horde of Aculeids | 103 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 7625 per tick Commands a horde of insects to relentlessly attack your target, causing between 7286 and 7625 damage every six seconds for 54 seconds. |
| Horde of Aculeids Rk. II | 103 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 7989 per tick Commands a horde of insects to relentlessly attack your target, causing between 7650 and 7989 damage every six seconds for 54 seconds. |
| Horde of Aculeids Rk. III | 103 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 8372 per tick Commands a horde of insects to relentlessly attack your target, causing between 8033 and 8372 damage every six seconds for 54 seconds. |
| Horde of Polybiads | 108 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 12404 per tick Commands a horde of insects to relentlessly attack your target, causing between 12050 and 12404 damage every six seconds for 54 seconds. |
| Horde of Polybiads Rk. II | 108 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 13007 per tick Commands a horde of insects to relentlessly attack your target, causing between 12653 and 13007 damage every six seconds for 54 seconds. |
| Horde of Polybiads Rk. III | 108 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 13640 per tick Commands a horde of insects to relentlessly attack your target, causing between 13286 and 13640 damage every six seconds for 54 seconds. |
| Horde of Hyperboreads | 113 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 14295 per tick Commands a horde of insects to relentlessly attack your target, causing between 14295 and 14640 damage every six seconds for 54 seconds. |
| Horde of Hyperboreads Rk. II | 113 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 15010 per tick Commands a horde of insects to relentlessly attack your target, causing between 15010 and 15355 damage every six seconds for 54 seconds. |
| Horde of Hyperboreads Rk. III | 113 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 15761 per tick Commands a horde of insects to relentlessly attack your target, causing between 15761 and 16106 damage every six seconds for 54 seconds. |
| Horde of Duskwigs | 118 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 16549 per tick Commands a horde of insects to relentlessly attack your target, causing between 16549 and 16549 damage every six seconds for 54 seconds. |
| Horde of Duskwigs Rk. II | 118 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 16963 per tick Commands a horde of insects to relentlessly attack your target, causing between 16963 and 16963 damage every six seconds for 54 seconds. |
| Horde of Duskwigs Rk. III | 118 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 17387 per tick Commands a horde of insects to relentlessly attack your target, causing between 17387 and 17387 damage every six seconds for 54 seconds. |
| Horde of Hotaria | 123 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 18256 per tick Commands a horde of insects to relentlessly attack your target, causing between 18256 and 18256 damage every six seconds for 54 seconds. |
| Horde of Hotaria Rk. II | 123 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 19169 per tick Commands a horde of insects to relentlessly attack your target, causing between 19169 and 19169 damage every six seconds for 54 seconds. |
| Horde of Hotaria Rk. III | 123 | - | 6s | Target: Single Resist: Magic -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 20127 per tick Commands a horde of insects to relentlessly attack your target, causing between 20127 and 20127 damage every six seconds for 54 seconds. |
| Nature's Fiery Wrath | 105 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 15173 2: Decrease Current HP by 17112 per tick Engulfs your target in a blazing wave of heat, causing 15173 damage initially and 17112 damage every six seconds for 18 seconds. |
| Nature's Fiery Wrath Rk. II | 105 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 15932 2: Decrease Current HP by 17968 per tick Engulfs your target in a blazing wave of heat, causing 15932 damage initially and 17968 damage every six seconds for 18 seconds. |
| Nature's Fiery Wrath Rk. III | 105 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 16729 2: Decrease Current HP by 18866 per tick Engulfs your target in a blazing wave of heat, causing 16729 damage initially and 18866 damage every six seconds for 18 seconds. |
| Nature's Blistering Wrath | 110 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 25094 2: Decrease Current HP by 26412 per tick Engulfs your target in a blazing wave of heat, causing 25094 damage initially and 26412 damage every six seconds for 18 seconds. |
| Nature's Blistering Wrath Rk. II | 110 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 26349 2: Decrease Current HP by 27733 per tick Engulfs your target in a blazing wave of heat, causing 26349 damage initially and 27733 damage every six seconds for 18 seconds. |
| Nature's Blistering Wrath Rk. III | 110 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 27666 2: Decrease Current HP by 29120 per tick Engulfs your target in a blazing wave of heat, causing 27666 damage initially and 29120 damage every six seconds for 18 seconds. |
| Nature's Fervid Wrath | 115 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 30433 2: Decrease Current HP by 30576 per tick Engulfs your target in a blazing wave of heat, causing 30433 damage initially and 30576 damage every six seconds for 18 seconds. |
| Nature's Fervid Wrath Rk. II | 115 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 31955 2: Decrease Current HP by 32105 per tick Engulfs your target in a blazing wave of heat, causing 31955 damage initially and 32105 damage every six seconds for 18 seconds. |
| Nature's Fervid Wrath Rk. III | 115 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 33553 2: Decrease Current HP by 33710 per tick Engulfs your target in a blazing wave of heat, causing 33553 damage initially and 33710 damage every six seconds for 18 seconds. |
| Nature's Sweltering Wrath | 120 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 36908 2: Decrease Current HP by 35396 per tick Engulfs your target in a blazing wave of heat, causing 36908 damage initially and 35396 damage every six seconds for 18 seconds. |
| Nature's Sweltering Wrath Rk. II | 120 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 37831 2: Decrease Current HP by 36281 per tick Engulfs your target in a blazing wave of heat, causing 37831 damage initially and 36281 damage every six seconds for 18 seconds. |
| Nature's Sweltering Wrath Rk. III | 120 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 38777 2: Decrease Current HP by 37188 per tick Engulfs your target in a blazing wave of heat, causing 38777 damage initially and 37188 damage every six seconds for 18 seconds. |
| Nature's Boiling Wrath | 125 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 42655 2: Decrease Current HP by 39047 per tick Engulfs your target in a blazing wave of heat, causing 42655 damage initially and 39047 damage every six seconds for 18 seconds. |
| Nature's Boiling Wrath Rk. II | 125 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 44788 2: Decrease Current HP by 40999 per tick Engulfs your target in a blazing wave of heat, causing 44788 damage initially and 40999 damage every six seconds for 18 seconds. |
| Nature's Boiling Wrath Rk. III | 125 | - | 18s | Target: Single Resist: Fire -10 Duration: 18s (3 ticks) 1: Decrease Current HP by 47027 2: Decrease Current HP by 43049 per tick Engulfs your target in a blazing wave of heat, causing 47027 damage initially and 43049 damage every six seconds for 18 seconds. |
| Panavida | 102 | - | 1.5s | Target: Single 1: Increase Current HP by 11534 Mends severe wounds, healing up to 11534 damage. |
| Panavida Rk. II | 102 | - | 1.5s | Target: Single 1: Increase Current HP by 12111 Mends severe wounds, healing up to 12111 damage. |
| Panavida Rk. III | 102 | - | 1.5s | Target: Single 1: Increase Current HP by 12717 Mends severe wounds, healing up to 12717 damage. |
| Curavida | 107 | - | 1.5s | Target: Single 1: Increase Current HP by 15089 Mends severe wounds, healing up to 15089 damage. |
| Curavida Rk. II | 107 | - | 1.5s | Target: Single 1: Increase Current HP by 15788 Mends severe wounds, healing up to 15788 damage. |
| Curavida Rk. III | 107 | - | 1.5s | Target: Single 1: Increase Current HP by 16522 Mends severe wounds, healing up to 16522 damage. |
| Viridavida | 112 | - | 1.5s | Target: Single 1: Increase Current HP by 18114 Mends severe wounds, healing up to 18114 damage. |
| Viridavida Rk. II | 112 | - | 1.5s | Target: Single 1: Increase Current HP by 19020 Mends severe wounds, healing up to 19020 damage. |
| Viridavida Rk. III | 112 | - | 1.5s | Target: Single 1: Increase Current HP by 19971 Mends severe wounds, healing up to 19971 damage. |
| Clotavida | 117 | - | 1.5s | Target: Single 1: Increase Current HP by 21968 Mends severe wounds, healing up to 21968 damage. |
| Clotavida Rk. II | 117 | - | 1.5s | Target: Single 1: Increase Current HP by 23066 Mends severe wounds, healing up to 23066 damage. |
| Clotavida Rk. III | 117 | - | 1.5s | Target: Single 1: Increase Current HP by 24219 Mends severe wounds, healing up to 24219 damage. |
| Vivavida | 122 | - | 1.5s | Target: Single 1: Increase Current HP by 26641 Mends severe wounds, healing up to 26641 damage. |
| Vivavida Rk. II | 122 | - | 1.5s | Target: Single 1: Increase Current HP by 27973 Mends severe wounds, healing up to 27973 damage. |
| Vivavida Rk. III | 122 | - | 1.5s | Target: Single 1: Increase Current HP by 29372 Mends severe wounds, healing up to 29372 damage. |
| Plummeting Hail | 101 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 7740 Calls down a hailstorm over your target, causing 7740 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Plummeting Hail Rk. II | 101 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 8127 Calls down a hailstorm over your target, causing 8127 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Plummeting Hail Rk. III | 101 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 8533 Calls down a hailstorm over your target, causing 8533 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Plunging Hail | 106 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 9386 Calls down a hailstorm over your target, causing 9386 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Plunging Hail Rk. II | 106 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 9855 Calls down a hailstorm over your target, causing 9855 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Plunging Hail Rk. III | 106 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 10348 Calls down a hailstorm over your target, causing 10348 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Tempestuous Hail | 111 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 11383 Calls down a hailstorm over your target, causing 11383 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Tempestuous Hail Rk. II | 111 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 11952 Calls down a hailstorm over your target, causing 11952 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Tempestuous Hail Rk. III | 111 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 12550 Calls down a hailstorm over your target, causing 12550 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Howling Hail | 116 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 17194 Calls down a hailstorm over your target, causing 17194 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Howling Hail Rk. II | 116 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 18054 Calls down a hailstorm over your target, causing 18054 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Howling Hail Rk. III | 116 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 18957 Calls down a hailstorm over your target, causing 18957 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Unrelenting Hail | 121 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 20853 Calls down a hailstorm over your target, causing 20853 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Unrelenting Hail Rk. II | 121 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 21896 Calls down a hailstorm over your target, causing 21896 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Unrelenting Hail Rk. III | 121 | - | 12s | Target: Target AE Resist: Cold -50 1: Decrease Current HP by 22991 Calls down a hailstorm over your target, causing 22991 damage every 3 seconds to creatures in the area. The storm will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Resurgence | 105 | - | 12s | Target: Single 1: Increase Current HP by 11744 Vivifies your target, healing up to 11744 damage. |
| Resurgence Rk. II | 105 | - | 12s | Target: Single 1: Increase Current HP by 12331 Vivifies your target, healing up to 12331 damage. |
| Resurgence Rk. III | 105 | - | 12s | Target: Single 1: Increase Current HP by 12948 Vivifies your target, healing up to 12948 damage. |
| Revitalization | 110 | - | 12s | Target: Single 1: Increase Current HP by 14243 Vivifies your target, healing up to 14243 damage. |
| Revitalization Rk. II | 110 | - | 12s | Target: Single 1: Increase Current HP by 14955 Vivifies your target, healing up to 14955 damage. |
| Revitalization Rk. III | 110 | - | 12s | Target: Single 1: Increase Current HP by 15703 Vivifies your target, healing up to 15703 damage. |
| Rejuvenescence | 115 | - | 12s | Target: Single 1: Increase Current HP by 17273 Vivifies your target, healing up to 17273 damage. |
| Rejuvenescence Rk. II | 115 | - | 12s | Target: Single 1: Increase Current HP by 18137 Vivifies your target, healing up to 18137 damage. |
| Rejuvenescence Rk. III | 115 | - | 12s | Target: Single 1: Increase Current HP by 19044 Vivifies your target, healing up to 19044 damage. |
| Sootheseance | 120 | - | 12s | Target: Single 1: Increase Current HP by 20948 Vivifies your target, healing up to 20948 damage. |
| Sootheseance Rk. II | 120 | - | 12s | Target: Single 1: Increase Current HP by 21995 Vivifies your target, healing up to 21995 damage. |
| Sootheseance Rk. III | 120 | - | 12s | Target: Single 1: Increase Current HP by 23095 Vivifies your target, healing up to 23095 damage. |
| Resuscitation | 125 | - | 12s | Target: Single 1: Increase Current HP by 25405 Vivifies your target, healing up to 25405 damage. |
| Resuscitation Rk. II | 125 | - | 12s | Target: Single 1: Increase Current HP by 26675 Vivifies your target, healing up to 26675 damage. |
| Resuscitation Rk. III | 125 | - | 12s | Target: Single 1: Increase Current HP by 28009 Vivifies your target, healing up to 28009 damage. |
| Summer Sunfire | 104 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 10293 Ignites your target's skin, doing up to 10293 damage. |
| Summer Sunfire Rk. II | 104 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 10808 Ignites your target's skin, doing up to 10808 damage. |
| Summer Sunfire Rk. III | 104 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 11348 Ignites your target's skin, doing up to 11348 damage. |
| Summer Sunflame | 109 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 12483 Ignites your target's skin, doing up to 12483 damage. |
| Summer Sunflame Rk. II | 109 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 13107 Ignites your target's skin, doing up to 13107 damage. |
| Summer Sunflame Rk. III | 109 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 13762 Ignites your target's skin, doing up to 13762 damage. |
| Summer Sunshock | 114 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 15138 Ignites your target's skin, doing up to 15138 damage. |
| Summer Sunshock Rk. II | 114 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 15895 Ignites your target's skin, doing up to 15895 damage. |
| Summer Sunshock Rk. III | 114 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 16690 Ignites your target's skin, doing up to 16690 damage. |
| Summer Sunpyre | 119 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 22865 Ignites your target's skin, doing up to 22865 damage. |
| Summer Sunpyre Rk. II | 119 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 24008 Ignites your target's skin, doing up to 24008 damage. |
| Summer Sunpyre Rk. III | 119 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 25208 Ignites your target's skin, doing up to 25208 damage. |
| Summer Sunscald | 124 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 27729 Ignites your target's skin, doing up to 27729 damage. |
| Summer Sunscald Rk. II | 124 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 29115 Ignites your target's skin, doing up to 29115 damage. |
| Summer Sunscald Rk. III | 124 | - | 5.25s | Target: Single Resist: Fire 1: Decrease Current HP by 30571 Ignites your target's skin, doing up to 30571 damage. |
| Sunflash | 104 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 7712 per tick Burns your target with the heat of the sun, causing between 7256 and 7712 damage every six seconds for 30 seconds. |
| Sunflash Rk. II | 104 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 8075 per tick Burns your target with the heat of the sun, causing between 7619 and 8075 damage every six seconds for 30 seconds. |
| Sunflash Rk. III | 104 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 8456 per tick Burns your target with the heat of the sun, causing between 8000 and 8456 damage every six seconds for 30 seconds. |
| Sunflame | 109 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 11676 per tick Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 11200 and 11676 damage every six seconds for 30 seconds. |
| Sunflame Rk. II | 109 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 12236 per tick Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 11760 and 12236 damage every six seconds for 30 seconds. |
| Sunflame Rk. III | 109 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 12824 per tick Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 12348 and 12824 damage every six seconds for 30 seconds. |
| Sunshock | 114 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 14043 per tick Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 14043 and 14043 damage every six seconds for 30 seconds. |
| Sunshock Rk. II | 114 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 14745 per tick Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 14745 and 14745 damage every six seconds for 30 seconds. |
| Sunshock Rk. III | 114 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 16 2: Decrease Current HP by 15482 per tick Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 15482 and 15482 damage every six seconds for 30 seconds. |
| Sunpyre | 119 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 18 2: Decrease Current HP by 17030 per tick Burns your target with the heat of the sun, inflicting 18 curse counters and causing between 17030 and 17030 damage every six seconds for 30 seconds. |
| Sunpyre Rk. II | 119 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 18 2: Decrease Current HP by 17456 per tick Burns your target with the heat of the sun, inflicting 18 curse counters and causing between 17456 and 17456 damage every six seconds for 30 seconds. |
| Sunpyre Rk. III | 119 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 18 2: Decrease Current HP by 17892 per tick Burns your target with the heat of the sun, inflicting 18 curse counters and causing between 17892 and 17892 damage every six seconds for 30 seconds. |
| Sunscald | 124 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 20 2: Decrease Current HP by 18787 per tick Burns your target with the heat of the sun, inflicting 20 curse counters and causing between 18787 and 18787 damage every six seconds for 30 seconds. |
| Sunscald Rk. II | 124 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 20 2: Decrease Current HP by 19726 per tick Burns your target with the heat of the sun, inflicting 20 curse counters and causing between 19726 and 19726 damage every six seconds for 30 seconds. |
| Sunscald Rk. III | 124 | - | 6s | Target: Single Resist: Fire -35 Duration: 30s (5 ticks) 1: Increase Curse Counter by 20 2: Decrease Current HP by 20712 per tick Burns your target with the heat of the sun, inflicting 20 curse counters and causing between 20712 and 20712 damage every six seconds for 30 seconds. |
| Tectonic Destruction | 105 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 6024 (If Not Undead Or Summoned) 2: Decrease Current HP by 8132 (If Undead) 3: Decrease Current HP by 7229 (If Summoned) Causes the earth to shift around you, causing between 6024 and 6024 damage to up to 30 nearby enemies. This spell will do up to 8132 damage to undead or 7229 damage to summoned creatures. |
| Tectonic Destruction Rk. II | 105 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 6325 (If Not Undead Or Summoned) 2: Decrease Current HP by 8539 (If Undead) 3: Decrease Current HP by 7590 (If Summoned) Causes the earth to shift around you, causing between 6325 and 6325 damage to up to 30 nearby enemies. This spell will do up to 8539 damage to undead or 7590 damage to summoned creatures. |
| Tectonic Destruction Rk. III | 105 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 6641 (If Not Undead Or Summoned) 2: Decrease Current HP by 8965 (If Undead) 3: Decrease Current HP by 7969 (If Summoned) Causes the earth to shift around you, causing between 6641 and 6641 damage to up to 30 nearby enemies. This spell will do up to 8965 damage to undead or 7969 damage to summoned creatures. |
| Tectonic Eruption | 110 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 7305 (If Not Undead Or Summoned) 2: Decrease Current HP by 9862 (If Undead) 3: Decrease Current HP by 8766 (If Summoned) Causes the earth to shift around you, causing between 7305 and 7305 damage to up to 30 nearby enemies. This spell will do up to 9862 damage to undead or 8766 damage to summoned creatures. |
| Tectonic Eruption Rk. II | 110 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 7670 (If Not Undead Or Summoned) 2: Decrease Current HP by 10355 (If Undead) 3: Decrease Current HP by 9204 (If Summoned) Causes the earth to shift around you, causing between 7670 and 7670 damage to up to 30 nearby enemies. This spell will do up to 10355 damage to undead or 9204 damage to summoned creatures. |
| Tectonic Eruption Rk. III | 110 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 8054 (If Not Undead Or Summoned) 2: Decrease Current HP by 10873 (If Undead) 3: Decrease Current HP by 9664 (If Summoned) Causes the earth to shift around you, causing between 8054 and 8054 damage to up to 30 nearby enemies. This spell will do up to 10873 damage to undead or 9664 damage to summoned creatures. |
| Tectonic Frostheave | 115 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 10068 (If Not Undead Or Summoned) 2: Decrease Current HP by 13591 (If Undead) 3: Decrease Current HP by 12080 (If Summoned) Causes the earth to shift around you, causing between 10068 and 10068 damage to up to 30 nearby enemies. This spell will do up to 13591 damage to undead or 12080 damage to summoned creatures. |
| Tectonic Frostheave Rk. II | 115 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 10571 (If Not Undead Or Summoned) 2: Decrease Current HP by 14271 (If Undead) 3: Decrease Current HP by 12684 (If Summoned) Causes the earth to shift around you, causing between 10571 and 10571 damage to up to 30 nearby enemies. This spell will do up to 14271 damage to undead or 12684 damage to summoned creatures. |
| Tectonic Frostheave Rk. III | 115 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 11100 (If Not Undead Or Summoned) 2: Decrease Current HP by 14985 (If Undead) 3: Decrease Current HP by 13318 (If Summoned) Causes the earth to shift around you, causing between 11100 and 11100 damage to up to 30 nearby enemies. This spell will do up to 14985 damage to undead or 13318 damage to summoned creatures. |
| Tectonic Shadowvent | 120 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 15207 (If Not Undead Or Summoned) 2: Decrease Current HP by 20529 (If Undead) 3: Decrease Current HP by 18246 (If Summoned) Causes the earth to shift around you, causing between 15207 and 15207 damage to up to 30 nearby enemies. This spell will do up to 20529 damage to undead or 18246 damage to summoned creatures. |
| Tectonic Shadowvent Rk. II | 120 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 15967 (If Not Undead Or Summoned) 2: Decrease Current HP by 21555 (If Undead) 3: Decrease Current HP by 19158 (If Summoned) Causes the earth to shift around you, causing between 15967 and 15967 damage to up to 30 nearby enemies. This spell will do up to 21555 damage to undead or 19158 damage to summoned creatures. |
| Tectonic Shadowvent Rk. III | 120 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 16765 (If Not Undead Or Summoned) 2: Decrease Current HP by 22633 (If Undead) 3: Decrease Current HP by 20116 (If Summoned) Causes the earth to shift around you, causing between 16765 and 16765 damage to up to 30 nearby enemies. This spell will do up to 22633 damage to undead or 20116 damage to summoned creatures. |
| Tectonic Bedlam | 125 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 18442 (If Not Undead Or Summoned) 2: Decrease Current HP by 24896 (If Undead) 3: Decrease Current HP by 22128 (If Summoned) Causes the earth to shift around you, causing between 18442 and 18442 damage to up to 30 nearby enemies. This spell will do up to 24896 damage to undead or 22128 damage to summoned creatures. |
| Tectonic Bedlam Rk. II | 125 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 19364 (If Not Undead Or Summoned) 2: Decrease Current HP by 26141 (If Undead) 3: Decrease Current HP by 23234 (If Summoned) Causes the earth to shift around you, causing between 19364 and 19364 damage to up to 30 nearby enemies. This spell will do up to 26141 damage to undead or 23234 damage to summoned creatures. |
| Tectonic Bedlam Rk. III | 125 | - | 25s | Target: Caster PB Resist: Magic Push: 1 1: Decrease Current HP by 20332 (If Not Undead Or Summoned) 2: Decrease Current HP by 27448 (If Undead) 3: Decrease Current HP by 24396 (If Summoned) Causes the earth to shift around you, causing between 20332 and 20332 damage to up to 30 nearby enemies. This spell will do up to 27448 damage to undead or 24396 damage to summoned creatures. |
| Typhoon of the Stormborn | 101 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 2398 2: Stun for 2.5s up to level 105 Summons a stormborn whirlwind, stunning your target and causing up to 2398 damage. |
| Typhoon of the Stormborn Rk. II | 101 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 2518 2: Stun for 2.5s up to level 105 Summons a stormborn whirlwind, stunning your target and causing up to 2518 damage. |
| Typhoon of the Stormborn Rk. III | 101 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 2644 2: Stun for 2.5s up to level 105 Summons a stormborn whirlwind, stunning your target and causing up to 2644 damage. |
| Thunderbolt of the Stormborn | 106 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 2908 2: Stun for 2.5s up to level 110 Summons a stormborn whirlwind, stunning your target (up to level 110) for up to 2.5 seconds and causing up to 2908 damage. |
| Thunderbolt of the Stormborn Rk. II | 106 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 3053 2: Stun for 2.5s up to level 110 Summons a stormborn whirlwind, stunning your target (up to level 110) for up to 2.5 seconds and causing up to 3053 damage. |
| Thunderbolt of the Stormborn Rk. III | 106 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 3206 2: Stun for 2.5s up to level 110 Summons a stormborn whirlwind, stunning your target (up to level 110) for up to 2.5 seconds and causing up to 3206 damage. |
| Maelstrom of the Stormborn | 111 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 4809 2: Stun for 2.5s up to level 115 Summons a stormborn whirlwind, stunning your target (up to level 115) for up to 2.5 seconds and causing up to 4809 damage. |
| Maelstrom of the Stormborn Rk. II | 111 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 5049 2: Stun for 2.5s up to level 115 Summons a stormborn whirlwind, stunning your target (up to level 115) for up to 2.5 seconds and causing up to 5049 damage. |
| Maelstrom of the Stormborn Rk. III | 111 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 5301 2: Stun for 2.5s up to level 115 Summons a stormborn whirlwind, stunning your target (up to level 115) for up to 2.5 seconds and causing up to 5301 damage. |
| Bedlam of the Stormborn | 116 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 7262 2: Stun for 2.5s up to level 120 Summons a stormborn whirlwind, stunning your target (up to level 120) for up to 2.5 seconds and causing up to 7262 damage. |
| Bedlam of the Stormborn Rk. II | 116 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 7625 2: Stun for 2.5s up to level 120 Summons a stormborn whirlwind, stunning your target (up to level 120) for up to 2.5 seconds and causing up to 7625 damage. |
| Bedlam of the Stormborn Rk. III | 116 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 8006 2: Stun for 2.5s up to level 120 Summons a stormborn whirlwind, stunning your target (up to level 120) for up to 2.5 seconds and causing up to 8006 damage. |
| Revelry of the Stormborn | 121 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 8807 2: Stun for 2.5s up to level 125 Summons a stormborn whirlwind, stunning your target (up to level 125) for up to 2.5 seconds and causing up to 8807 damage. |
| Revelry of the Stormborn Rk. II | 121 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 9247 2: Stun for 2.5s up to level 125 Summons a stormborn whirlwind, stunning your target (up to level 125) for up to 2.5 seconds and causing up to 9247 damage. |
| Revelry of the Stormborn Rk. III | 121 | - | 12s | Target: Single Resist: Magic 1: Decrease Current HP by 9709 2: Stun for 2.5s up to level 125 Summons a stormborn whirlwind, stunning your target (up to level 125) for up to 2.5 seconds and causing up to 9709 damage. |
| Windborne Chill | 102 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 11297 A chill strikes 5 creatures around your target, dealing up to 11297 points of damage. |
| Windborne Chill Rk. II | 102 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 11862 A chill strikes 5 creatures around your target, dealing up to 11862 points of damage. |
| Windborne Chill Rk. III | 102 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 12455 A chill strikes 5 creatures around your target, dealing up to 12455 points of damage. |
| Frostreave Chill | 107 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 13701 A chill strikes 5 creatures around your target, dealing up to 13701 points of damage. |
| Frostreave Chill Rk. II | 107 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 14386 A chill strikes 5 creatures around your target, dealing up to 14386 points of damage. |
| Frostreave Chill Rk. III | 107 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 15105 A chill strikes 5 creatures around your target, dealing up to 15105 points of damage. |
| Icerend Chill | 112 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 16616 A chill strikes 30 creatures around your target, dealing up to 16616 points of damage. |
| Icerend Chill Rk. II | 112 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 17447 A chill strikes 30 creatures around your target, dealing up to 17447 points of damage. |
| Icerend Chill Rk. III | 112 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 18319 A chill strikes 30 creatures around your target, dealing up to 18319 points of damage. |
| Twilight Chill | 117 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 25097 A chill strikes 30 creatures around your target, dealing up to 25097 points of damage. |
| Twilight Chill Rk. II | 117 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 26352 A chill strikes 30 creatures around your target, dealing up to 26352 points of damage. |
| Twilight Chill Rk. III | 117 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 27670 A chill strikes 30 creatures around your target, dealing up to 27670 points of damage. |
| Forlorn Chill | 122 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 30437 A chill strikes 30 creatures around your target, dealing up to 30437 points of damage. |
| Forlorn Chill Rk. II | 122 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 31959 A chill strikes 30 creatures around your target, dealing up to 31959 points of damage. |
| Forlorn Chill Rk. III | 122 | - | 12s | Target: Target AE Resist: Cold -20 1: Decrease Current HP by 33557 A chill strikes 30 creatures around your target, dealing up to 33557 points of damage. |
| Winter's Wildflame Frostbite | 103 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 5692 2: Stacking: Twincast Blocker Deals 5692 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Frostbite II | 103 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 5977 2: Stacking: Twincast Blocker Deals 5977 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Frostbite III | 103 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 6276 2: Stacking: Twincast Blocker Deals 6276 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn | 103 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 6078 2: Stacking: Twincast Blocker Deals 6078 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn II | 103 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 6382 2: Stacking: Twincast Blocker Deals 6382 damage to your target. This spell component can not be Twincast. |
| Winter's Wildflame Burn III | 103 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 6701 2: Stacking: Twincast Blocker Deals 6701 damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Frostbite | 108 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 6904 2: Stacking: Twincast Blocker Deals 6904 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Frostbite II | 108 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 7249 2: Stacking: Twincast Blocker Deals 7249 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Frostbite III | 108 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 7611 2: Stacking: Twincast Blocker Deals 7611 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Burn | 108 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 7371 2: Stacking: Twincast Blocker Deals 7371 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Burn II | 108 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 7740 2: Stacking: Twincast Blocker Deals 7740 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildblaze Burn III | 108 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 8127 2: Stacking: Twincast Blocker Deals 8127 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Frostbite | 113 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 8753 2: Stacking: Twincast Blocker Deals 8753 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Frostbite II | 113 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 9191 2: Stacking: Twincast Blocker Deals 9191 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Frostbite III | 113 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 9651 2: Stacking: Twincast Blocker Deals 9651 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Burn | 113 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 9346 2: Stacking: Twincast Blocker Deals 9346 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Burn II | 113 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 9813 2: Stacking: Twincast Blocker Deals 9813 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildshock Burn III | 113 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 10304 2: Stacking: Twincast Blocker Deals 10304 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Frostbite | 118 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 13222 2: Stacking: Twincast Blocker Deals 13222 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Frostbite II | 118 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 13883 2: Stacking: Twincast Blocker Deals 13883 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Frostbite III | 118 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 14577 2: Stacking: Twincast Blocker Deals 14577 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Burn | 118 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 14116 2: Stacking: Twincast Blocker Deals 14116 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Burn II | 118 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 14822 2: Stacking: Twincast Blocker Deals 14822 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildbrume Burn III | 118 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 15563 2: Stacking: Twincast Blocker Deals 15563 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Frostbite | 123 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 16035 2: Stacking: Twincast Blocker Deals 16035 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Frostbite II | 123 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 16837 2: Stacking: Twincast Blocker Deals 16837 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Frostbite III | 123 | - | 4.28s | Target: Single Resist: Cold -10 1: Decrease Current HP by 17679 2: Stacking: Twincast Blocker Deals 17679 cold damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Burn | 123 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 17119 2: Stacking: Twincast Blocker Deals 17119 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Burn II | 123 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 17975 2: Stacking: Twincast Blocker Deals 17975 fire damage to your target. This spell component can not be Twincast. |
| Winter's Wildgale Burn III | 123 | - | 4.28s | Target: Single Resist: Fire 1: Decrease Current HP by 18874 2: Stacking: Twincast Blocker Deals 18874 fire damage to your target. This spell component can not be Twincast. |
| Forceful Rejuvenation | - | - | 0s | Target: Self 1: Reset Recast Timers 2: Limit Spells: Exclude Twincast This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| Gate III | - | - | 0s | Target: Self 1: Gate (98% Chance) This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| Gift of Mana | - | - | 0s | Target: Self Duration: 18s (3 ticks) Max Hits: 1 Matching Spells 1: Decrease Spell Mana Cost by 100% 2: Limit Type: Exclude Combat Skills 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 1 Reduces the mana cost of your next spell with a mana cost of at least 1 to 1 point of mana. |
| Greater Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Exceptional Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| Group Spirit of the Great Wolf XVI | - | - | 0s | Target: Caster Group Duration: 2m (20 ticks) 1: Decrease Spell Mana Cost by 12% to 15% 2: Limit Max Level: 253 (lose 100% per level) 3: Cast: Form of the Great Wolf (v374) 4: Increase Fire Resist by 145 5: Increase Cold Resist by 145 7: Increase Chance to Critical Heal by 14% 8: Increase Chance to Critical DD by 14% 9: Increase Critical DD Damage by 120% of Base Damage 13: Increase Current Mana by 80 per tick Group Spirit of the Great Wolf XVI, when activated, blesses all group members within a 200 foot radius with Form of the Great Wolf and empowers their spells for 2 minutes. Reduces the mana cost of spells by 12 to 15%. Increases the chance that their direct damage and instant duration healing spells will land critically by 14%. Increases the damage dealt by their critical direct damage spells by 120%. Increases their mana regeneration by 80 points. Increases cold and fire resistance by 145 points. |
| Alter Plane: Theater of Blood | - | - | 0s | Target: Self 1: Teleport to theater 719, 2933, 376, 0 This ability, when activated, transports you to the Theater of Blood. |
| Crescentbloom | 80 | - | 12s | Target: Caster Group 1: Increase Current HP by 3825 Bathes your group in the light of the moon, healing up to 3825 damage. |
| Crescentbloom Rk. II | 80 | - | 12s | Target: Caster Group 1: Increase Current HP by 4149 Bathes your group in the light of the moon, healing up to 4149 damage. |
| Crescentbloom Rk. III | 80 | - | 12s | Target: Caster Group 1: Increase Current HP by 4366 Bathes your group in the light of the moon, healing up to 4366 damage. |
| Lunulation | 85 | - | 12s | Target: Caster Group 1: Increase Current HP by 4398 Bathes your group in the light of the moon, healing up to 4398 damage. |
| Lunulation Rk. II | 85 | - | 12s | Target: Caster Group 1: Increase Current HP by 4772 Bathes your group in the light of the moon, healing up to 4772 damage. |
| Lunulation Rk. III | 85 | - | 12s | Target: Caster Group 1: Increase Current HP by 5020 Bathes your group in the light of the moon, healing up to 5020 damage. |
| Lunamelioration | 90 | - | 12s | Target: Caster Group 1: Increase Current HP by 6003 Bathes your group in the light of the moon, healing up to 6003 damage. |
| Lunamelioration Rk. II | 90 | - | 12s | Target: Caster Group 1: Increase Current HP by 6514 Bathes your group in the light of the moon, healing up to 6514 damage. |
| Lunamelioration Rk. III | 90 | - | 12s | Target: Caster Group 1: Increase Current HP by 6853 Bathes your group in the light of the moon, healing up to 6853 damage. |
| Lunalleviation | 95 | - | 12s | Target: Caster Group 1: Increase Current HP by 8224 Bathes your group in the light of the moon, healing up to 8224 damage. |
| Lunalleviation Rk. II | 95 | - | 12s | Target: Caster Group 1: Increase Current HP by 8635 Bathes your group in the light of the moon, healing up to 8635 damage. |
| Lunalleviation Rk. III | 95 | - | 12s | Target: Caster Group 1: Increase Current HP by 9067 Bathes your group in the light of the moon, healing up to 9067 damage. |
| Lunassuage | 100 | - | 12s | Target: Caster Group 1: Increase Current HP by 9974 Bathes your group in the light of the moon, healing up to 9974 damage. |
| Lunassuage Rk. II | 100 | - | 12s | Target: Caster Group 1: Increase Current HP by 10473 Bathes your group in the light of the moon, healing up to 10473 damage. |
| Lunassuage Rk. III | 100 | - | 12s | Target: Caster Group 1: Increase Current HP by 10997 Bathes your group in the light of the moon, healing up to 10997 damage. |
| Lunarlight | 75 | - | 18s | Target: Caster Group 1: Increase Current HP by 1695 Bathes your group in the light of the moon, healing up to 1695 damage. |
| Lunarlight Rk. II | 75 | - | 18s | Target: Caster Group 1: Increase Current HP by 1754 Bathes your group in the light of the moon, healing up to 1754 damage. |
| Lunarlight Rk. III | 75 | - | 18s | Target: Caster Group 1: Increase Current HP by 1814 Bathes your group in the light of the moon, healing up to 1814 damage. |
| Lunasoothe | 105 | - | 12s | Target: Caster Group 1: Increase Current HP by 11547 Bathes your group in the light of the moon, healing up to 11547 damage. |
| Lunasoothe Rk. II | 105 | - | 12s | Target: Caster Group 1: Increase Current HP by 12124 Bathes your group in the light of the moon, healing up to 12124 damage. |
| Lunasoothe Rk. III | 105 | - | 12s | Target: Caster Group 1: Increase Current HP by 12730 Bathes your group in the light of the moon, healing up to 12730 damage. |
| Lunasalve | 110 | - | 12s | Target: Caster Group 1: Increase Current HP by 14003 Bathes your group in the light of the moon, healing up to 14003 damage. |
| Lunasalve Rk. II | 110 | - | 12s | Target: Caster Group 1: Increase Current HP by 14703 Bathes your group in the light of the moon, healing up to 14703 damage. |
| Lunasalve Rk. III | 110 | - | 12s | Target: Caster Group 1: Increase Current HP by 15438 Bathes your group in the light of the moon, healing up to 15438 damage. |
| Lunalesce | 115 | - | 12s | Target: Caster Group 1: Increase Current HP by 16982 Bathes your group in the light of the moon, healing up to 16982 damage. |
| Lunalesce Rk. II | 115 | - | 12s | Target: Caster Group 1: Increase Current HP by 17831 Bathes your group in the light of the moon, healing up to 17831 damage. |
| Lunalesce Rk. III | 115 | - | 12s | Target: Caster Group 1: Increase Current HP by 18723 Bathes your group in the light of the moon, healing up to 18723 damage. |
| Lunarush | 120 | - | 12s | Target: Caster Group 1: Increase Current HP by 20595 Bathes your group in the light of the moon, healing up to 20595 damage. |
| Lunarush Rk. II | 120 | - | 12s | Target: Caster Group 1: Increase Current HP by 21625 Bathes your group in the light of the moon, healing up to 21625 damage. |
| Lunarush Rk. III | 120 | - | 12s | Target: Caster Group 1: Increase Current HP by 22706 Bathes your group in the light of the moon, healing up to 22706 damage. |
| Lunacea | 125 | - | 12s | Target: Caster Group 1: Increase Current HP by 24977 Bathes your group in the light of the moon, healing up to 24977 damage. |
| Lunacea Rk. II | 125 | - | 12s | Target: Caster Group 1: Increase Current HP by 26226 Bathes your group in the light of the moon, healing up to 26226 damage. |
| Lunacea Rk. III | 125 | - | 12s | Target: Caster Group 1: Increase Current HP by 27537 Bathes your group in the light of the moon, healing up to 27537 damage. |
| Remote Manaflux | 83 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 3840 2: Cast: Manaflux Enervation (v374) Burns your target for 3840 damage and heals your target's target for up to 3840. |
| Remote Manaflux Rk. II | 83 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 4270 2: Cast: Manaflux Enervation Rk. II (v374) Burns your target for 4270 damage and heals your target's target for up to 4270. |
| Remote Manaflux Rk. III | 83 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 4828 2: Cast: Manaflux Enervation Rk. III (v374) Burns your target for 4828 damage and heals your target's target for up to 4828. |
| Remote Sunflare | 88 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 5481 2: Cast: Sunflare Enervation (v374) Burns your target for 5481 damage and heals your target's target for up to 5481. |
| Remote Sunflare Rk. II | 88 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 6033 2: Cast: Sunflare Enervation Rk. II (v374) Burns your target for 6033 damage and heals your target's target for up to 6033. |
| Remote Sunflare Rk. III | 88 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 6402 2: Cast: Sunflare Enervation Rk. III (v374) Burns your target for 6402 damage and heals your target's target for up to 6402. |
| Remote Sunburst | 93 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 7682 2: Cast: Sunburst Enervation (v374) Burns your target for 7682 damage and heals your target's target for up to 7682. |
| Remote Sunburst Rk. II | 93 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 8066 2: Cast: Sunburst Enervation II (v374) Burns your target for 8066 damage and heals your target's target for up to 8066. |
| Remote Sunburst Rk. III | 93 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 8469 2: Cast: Sunburst Enervation III (v374) Burns your target for 8469 damage and heals your target's target for up to 8469. |
| Remote Sunfire | 98 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 9316 2: Cast: Sunfire Enervation (v374) Burns your target for 9316 damage and heals your target's target for up to 9316. |
| Remote Sunfire Rk. II | 98 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 9782 2: Cast: Sunfire Enervation II (v374) Burns your target for 9782 damage and heals your target's target for up to 9782. |
| Remote Sunfire Rk. III | 98 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 10271 2: Cast: Sunfire Enervation III (v374) Burns your target for 10271 damage and heals your target's target for up to 10271. |
| Remote Moonfire | 99 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 8850 2: Cast: Moonfire Enervation (v374) Freezes your target for 8850 damage and heals your target's target for 9316 hit points. |
| Remote Moonfire Rk. II | 99 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 9293 2: Cast: Moonfire Enervation II (v374) Freezes your target for 9293 damage and heals your target's target for 9782 hit points. |
| Remote Moonfire Rk. III | 99 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 9758 2: Cast: Moonfire Enervation III (v374) Freezes your target for 9758 damage and heals your target's target for 10271 hit points. |
| Remote Sunflash | 103 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 10785 2: Cast: Sunflash Enervation (v374) Burns your target for 10785 damage and heals your target's target for up to 10785. |
| Remote Sunflash Rk. II | 103 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 11324 2: Cast: Sunflash Enervation II (v374) Burns your target for 11324 damage and heals your target's target for up to 11324. |
| Remote Sunflash Rk. III | 103 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 11890 2: Cast: Sunflash Enervation III (v374) Burns your target for 11890 damage and heals your target's target for up to 11890. |
| Remote Moonflame | 104 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 10246 2: Cast: Moonflame Enervation (v374) Freezes your target for 10246 damage and heals your target's target for 10785 hit points. |
| Remote Moonflame Rk. II | 104 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 10758 2: Cast: Moonflame Enervation II (v374) Freezes your target for 10758 damage and heals your target's target for 11324 hit points. |
| Remote Moonflame Rk. III | 104 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 11296 2: Cast: Moonflame Enervation III (v374) Freezes your target for 11296 damage and heals your target's target for 11890 hit points. |
| Remote Sunblaze | 108 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 13079 2: Cast: Sunblaze Enervation (v374) Burns your target for 13079 damage and heals your target's target for up to 13079. |
| Remote Sunblaze Rk. II | 108 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 13733 2: Cast: Sunblaze Enervation II (v374) Burns your target for 13733 damage and heals your target's target for up to 13733. |
| Remote Sunblaze Rk. III | 108 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 14420 2: Cast: Sunblaze Enervation III (v374) Burns your target for 14420 damage and heals your target's target for up to 14420. |
| Remote Moonflash | 109 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 12426 2: Cast: Moonflash Enervation (v374) Freezes your target for 12426 damage and heals your target's target for 13079 hit points. |
| Remote Moonflash Rk. II | 109 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 13047 2: Cast: Moonflash Enervation II (v374) Freezes your target for 13047 damage and heals your target's target for 13733 hit points. |
| Remote Moonflash Rk. III | 109 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 13699 2: Cast: Moonflash Enervation III (v374) Freezes your target for 13699 damage and heals your target's target for 14420 hit points. |
| Remote Sunshock | 113 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 15862 2: Cast: Sunshock Enervation (v374) Burns your target for 15862 damage and heals your target's target for up to 15862. |
| Remote Sunshock Rk. II | 113 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 16655 2: Cast: Sunshock Enervation II (v374) Burns your target for 16655 damage and heals your target's target for up to 16655. |
| Remote Sunshock Rk. III | 113 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 17488 2: Cast: Sunshock Enervation III (v374) Burns your target for 17488 damage and heals your target's target for up to 17488. |
| Remote Moonrake | 114 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 15069 2: Cast: Moonrake Enervation (v374) Freezes your target for 15069 damage and heals your target's target for 15862 hit points. |
| Remote Moonrake Rk. II | 114 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 15822 2: Cast: Moonrake Enervation II (v374) Freezes your target for 15822 damage and heals your target's target for 16655 hit points. |
| Remote Moonrake Rk. III | 114 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 16613 2: Cast: Moonrake Enervation III (v374) Freezes your target for 16613 damage and heals your target's target for 17488 hit points. |
| Remote Sunbolt | 118 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 23959 2: Cast: Sunbolt Enervation (v374) Burns your target for 23959 damage and heals your target's target for up to 19237. |
| Remote Sunbolt Rk. II | 118 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 25157 2: Cast: Sunbolt Enervation II (v374) Burns your target for 25157 damage and heals your target's target for up to 20199. |
| Remote Sunbolt Rk. III | 118 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 26415 2: Cast: Sunbolt Enervation III (v374) Burns your target for 26415 damage and heals your target's target for up to 21209. |
| Remote Moonchill | 119 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 22760 2: Cast: Remote Moonchill Enervation (v374) Freezes your target for 22760 damage and heals your target's target for 19237 hit points. |
| Remote Moonchill Rk. II | 119 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 23898 2: Cast: Remote Moonchill Enervation II (v374) Freezes your target for 23898 damage and heals your target's target for 20199 hit points. |
| Remote Moonchill Rk. III | 119 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 25093 2: Cast: Remote Moonchill Enervation III (v374) Freezes your target for 25093 damage and heals your target's target for 21209 hit points. |
| Remote Sunscorch | 123 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 29057 2: Cast: Sunscorch Enervation (v374) Burns your target for 29057 damage and heals your target's target for up to 23330. |
| Remote Sunscorch Rk. II | 123 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 30510 2: Cast: Sunscorch Enervation II (v374) Burns your target for 30510 damage and heals your target's target for up to 24497. |
| Remote Sunscorch Rk. III | 123 | - | 24s | Target: Single Resist: Fire -600 1: Decrease Current HP by 32036 2: Cast: Sunscorch Enervation III (v374) Burns your target for 32036 damage and heals your target's target for up to 25722. |
| Remote Moonshiver | 124 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 27602 2: Cast: Moonshiver Enervation (v374) Freezes your target for 27602 damage and heals your target's target for 23330 hit points. |
| Remote Moonshiver Rk. II | 124 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 28982 2: Cast: Moonshiver Enervation II (v374) Freezes your target for 28982 damage and heals your target's target for 24497 hit points. |
| Remote Moonshiver Rk. III | 124 | - | 24s | Target: Single Resist: Cold -120 1: Decrease Current HP by 30431 2: Cast: Moonshiver Enervation III (v374) Freezes your target for 30431 damage and heals your target's target for 25722 hit points. |
| Manaflux Enervation | 83 | - | 0s | Target: Targets Target 1: Increase Current HP by 3840 Heals your target's target for up to 3840 hit points. |
| Manaflux Enervation Rk. II | 83 | - | 0s | Target: Targets Target 1: Increase Current HP by 4270 Heals your target's target for up to 4270 hit points. |
| Manaflux Enervation Rk. III | 83 | - | 0s | Target: Targets Target 1: Increase Current HP by 4828 Heals your target's target for up to 4828 hit points. |
| Sunflare Enervation | 88 | - | 0s | Target: Targets Target 1: Increase Current HP by 5481 Heals your target's target for up to 5481 hit points. |
| Sunflare Enervation Rk. II | 88 | - | 0s | Target: Targets Target 1: Increase Current HP by 6033 Heals your target's target for up to 6033 hit points. |
| Sunflare Enervation Rk. III | 88 | - | 0s | Target: Targets Target 1: Increase Current HP by 6402 Heals your target's target for up to 6402 hit points. |
| Sunburst Enervation | 93 | - | 0s | Target: Targets Target 1: Increase Current HP by 7682 Heals your target's target for up to 7682 hit points. |
| Sunburst Enervation II | 93 | - | 0s | Target: Targets Target 1: Increase Current HP by 8066 Heals your target's target for up to 8066 hit points. |
| Sunburst Enervation III | 93 | - | 0s | Target: Targets Target 1: Increase Current HP by 8469 Heals your target's target for up to 8469 hit points. |
| Sunfire Enervation | 98 | - | 0s | Target: Targets Target 1: Increase Current HP by 9316 Heals your target's target for up to 9316 hit points. |
| Sunfire Enervation II | 98 | - | 0s | Target: Targets Target 1: Increase Current HP by 9782 Heals your target's target for up to 9782 hit points. |
| Sunfire Enervation III | 98 | - | 0s | Target: Targets Target 1: Increase Current HP by 10271 Heals your target's target for up to 10271 hit points. |
| Moonfire Enervation | 99 | - | 0s | Target: Targets Target 1: Increase Current HP by 9316 Heals your target's target for up to 9316 hit points. |
| Moonfire Enervation II | 99 | - | 0s | Target: Targets Target 1: Increase Current HP by 9782 Heals your target's target for up to 9782 hit points. |
| Moonfire Enervation III | 99 | - | 0s | Target: Targets Target 1: Increase Current HP by 10271 Heals your target's target for up to 10271 hit points. |
| Sunflash Enervation | 103 | - | 0s | Target: Targets Target 1: Increase Current HP by 10785 Heals your target's target for up to 10785 hit points. |
| Sunflash Enervation II | 103 | - | 0s | Target: Targets Target 1: Increase Current HP by 11324 Heals your target's target for up to 11324 hit points. |
| Sunflash Enervation III | 103 | - | 0s | Target: Targets Target 1: Increase Current HP by 11890 Heals your target's target for up to 11890 hit points. |
| Moonflame Enervation | 104 | - | 0s | Target: Targets Target 1: Increase Current HP by 10785 Heals your target's target for up to 10785 hit points. |
| Moonflame Enervation II | 104 | - | 0s | Target: Targets Target 1: Increase Current HP by 11324 Heals your target's target for up to 11324 hit points. |
| Moonflame Enervation III | 104 | - | 0s | Target: Targets Target 1: Increase Current HP by 11890 Heals your target's target for up to 11890 hit points. |
| Sunblaze Enervation | 108 | - | 0s | Target: Targets Target 1: Increase Current HP by 13079 Heals your target's target for up to 13079 hit points. |
| Sunblaze Enervation II | 108 | - | 0s | Target: Targets Target 1: Increase Current HP by 13733 Heals your target's target for up to 13733 hit points. |
| Sunblaze Enervation III | 108 | - | 0s | Target: Targets Target 1: Increase Current HP by 14420 Heals your target's target for up to 14420 hit points. |
| Moonflash Enervation | 109 | - | 0s | Target: Targets Target 1: Increase Current HP by 13079 Heals your target's target for up to 13079 hit points. |
| Moonflash Enervation II | 109 | - | 0s | Target: Targets Target 1: Increase Current HP by 13733 Heals your target's target for up to 13733 hit points. |
| Moonflash Enervation III | 109 | - | 0s | Target: Targets Target 1: Increase Current HP by 14420 Heals your target's target for up to 14420 hit points. |
| Sunshock Enervation | 113 | - | 0s | Target: Targets Target 1: Increase Current HP by 15862 Heals your target's target for up to 15862 hit points. |
| Sunshock Enervation II | 113 | - | 0s | Target: Targets Target 1: Increase Current HP by 16655 Heals your target's target for up to 16655 hit points. |
| Sunshock Enervation III | 113 | - | 0s | Target: Targets Target 1: Increase Current HP by 17488 Heals your target's target for up to 17488 hit points. |
| Moonrake Enervation | 114 | - | 0s | Target: Targets Target 1: Increase Current HP by 15862 Heals your target's target for up to 15862 hit points. |
| Moonrake Enervation II | 114 | - | 0s | Target: Targets Target 1: Increase Current HP by 16655 Heals your target's target for up to 16655 hit points. |
| Moonrake Enervation III | 114 | - | 0s | Target: Targets Target 1: Increase Current HP by 17488 Heals your target's target for up to 17488 hit points. |
| Sunbolt Enervation | 118 | - | 0s | Target: Targets Target 1: Increase Current HP by 19237 Heals your target's target for up to 19237 hit points. |
| Sunbolt Enervation II | 118 | - | 0s | Target: Targets Target 1: Increase Current HP by 20199 Heals your target's target for up to 20199 hit points. |
| Sunbolt Enervation III | 118 | - | 0s | Target: Targets Target 1: Increase Current HP by 21209 Heals your target's target for up to 21209 hit points. |
| Remote Moonchill Enervation | 119 | - | 0s | Target: Targets Target 1: Increase Current HP by 19237 Heals your target's target for up to 19237 hit points. |
| Remote Moonchill Enervation II | 119 | - | 0s | Target: Targets Target 1: Increase Current HP by 20199 Heals your target's target for up to 20199 hit points. |
| Remote Moonchill Enervation III | 119 | - | 0s | Target: Targets Target 1: Increase Current HP by 21209 Heals your target's target for up to 21209 hit points. |
| Sunscorch Enervation | 123 | - | 0s | Target: Targets Target 1: Increase Current HP by 23330 Heals your target's target for up to 23330 hit points. |
| Sunscorch Enervation II | 123 | - | 0s | Target: Targets Target 1: Increase Current HP by 24497 Heals your target's target for up to 24497 hit points. |
| Sunscorch Enervation III | 123 | - | 0s | Target: Targets Target 1: Increase Current HP by 25722 Heals your target's target for up to 25722 hit points. |
| Moonshiver Enervation | 124 | - | 0s | Target: Targets Target 1: Increase Current HP by 23330 Heals your target's target for up to 23330 hit points. |
| Moonshiver Enervation II | 124 | - | 0s | Target: Targets Target 1: Increase Current HP by 24497 Heals your target's target for up to 24497 hit points. |
| Moonshiver Enervation III | 124 | - | 0s | Target: Targets Target 1: Increase Current HP by 25722 Heals your target's target for up to 25722 hit points. |
| Survival of the Fittest | 78 | - | 3m | Target: Target Group 1: Increase Current HP by 1285 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 2570 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 3854 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 5139 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 6424 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Fittest Rk. II | 78 | - | 3m | Target: Target Group 1: Increase Current HP by 1394 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 2787 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 4181 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 5574 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 6968 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Fittest Rk. III | 78 | - | 3m | Target: Target Group 1: Increase Current HP by 1467 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 2933 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 4400 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 5866 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 7333 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Felicitous | 83 | - | 3m | Target: Target Group 1: Increase Current HP by 1477 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 2954 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 4432 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 5909 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 7386 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Felicitous Rk. II | 83 | - | 3m | Target: Target Group 1: Increase Current HP by 1603 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 3206 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 4808 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 6411 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 8014 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Felicitous Rk. III | 83 | - | 3m | Target: Target Group 1: Increase Current HP by 1686 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 3373 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 5059 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 6746 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 8432 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Propitious | 88 | - | 3m | Target: Target Group 1: Increase Current HP by 2001 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 4002 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 6003 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 8004 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 10005 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Propitious Rk. II | 88 | - | 3m | Target: Target Group 1: Increase Current HP by 2171 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 4343 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 6514 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 8685 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 10857 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Propitious Rk. III | 88 | - | 3m | Target: Target Group 1: Increase Current HP by 2284 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 4569 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 6853 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 9137 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 11422 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Prosperous | 93 | - | 3m | Target: Target Group 1: Increase Current HP by 2852 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 5714 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 8566 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 11418 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 14280 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Prosperous Rk. II | 93 | - | 3m | Target: Target Group 1: Increase Current HP by 2995 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 6000 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 8994 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 11989 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 14994 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Prosperous Rk. III | 93 | - | 3m | Target: Target Group 1: Increase Current HP by 3145 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 6300 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 9444 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 12588 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 15744 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Fortuitous | 98 | - | 3m | Target: Target Group 1: Increase Current HP by 3459 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 6929 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 10388 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 13847 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 17317 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Fortuitous Rk. II | 98 | - | 3m | Target: Target Group 1: Increase Current HP by 3632 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 7275 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 10907 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 14539 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 18182 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Fortuitous Rk. III | 98 | - | 3m | Target: Target Group 1: Increase Current HP by 3814 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 7638 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 11452 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 15266 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 19090 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Serendipitous | 103 | - | 3m | Target: Target Group 1: Increase Current HP by 4009 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 8018 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 12027 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 16032 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 20040 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Serendipitous Rk. II | 103 | - | 3m | Target: Target Group 1: Increase Current HP by 4209 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 8418 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 12627 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 16832 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 21040 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Serendipitous Rk. III | 103 | - | 3m | Target: Target Group 1: Increase Current HP by 4419 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 8838 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 13257 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 17672 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 22090 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal. |
| Survival of the Auspicious | 108 | - | 3m | Target: Target Group 1: Increase Current HP by 4861 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 9722 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 14583 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 19439 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 24299 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 4861 hit points for targets at 55% health to 24299 hit points for targets below 25% health. |
| Survival of the Auspicious Rk. II | 108 | - | 3m | Target: Target Group 1: Increase Current HP by 5104 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 10208 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 15312 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 20411 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 25514 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 5104 hit points for targets at 55% health to 25514 hit points for targets below 25% health. |
| Survival of the Auspicious Rk. III | 108 | - | 3m | Target: Target Group 1: Increase Current HP by 5359 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 10718 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 16078 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 21432 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 26790 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 5359 hit points for targets at 55% health to 26790 hit points for targets below 25% health. |
| Survival of the Favored | 113 | - | 3m | Target: Target Group 1: Increase Current HP by 5895 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 11790 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 17686 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 23575 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 29469 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 5895 hit points for targets at 55% health to 29469 hit points for targets below 25% health. |
| Survival of the Favored Rk. II | 113 | - | 3m | Target: Target Group 1: Increase Current HP by 6190 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 12380 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 18570 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 24754 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 30942 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 6190 hit points for targets at 55% health to 30942 hit points for targets below 25% health. |
| Survival of the Favored Rk. III | 113 | - | 3m | Target: Target Group 1: Increase Current HP by 6500 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 12999 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 19499 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 25992 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 32489 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 6500 hit points for targets at 55% health to 32489 hit points for targets below 25% health. |
| Survival of the Unrelenting | 118 | - | 3m | Target: Target Group 1: Increase Current HP by 7150 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 14299 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 21449 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 28591 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 35738 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 7150 hit points for targets at 55% health to 35738 hit points for targets below 25% health. |
| Survival of the Unrelenting Rk. II | 118 | - | 3m | Target: Target Group 1: Increase Current HP by 7508 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 15014 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 22521 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 30021 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 37525 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 7508 hit points for targets at 55% health to 37525 hit points for targets below 25% health. |
| Survival of the Unrelenting Rk. III | 118 | - | 3m | Target: Target Group 1: Increase Current HP by 7883 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 15765 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 23647 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 31522 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 39401 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 7883 hit points for targets at 55% health to 39401 hit points for targets below 25% health. |
| Survival of the Heroic | 123 | - | 3m | Target: Target Group 1: Increase Current HP by 8671 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 17342 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 26012 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 34674 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 43341 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 8671 hit points for targets at 55% health to 43341 hit points for targets below 25% health. |
| Survival of the Heroic Rk. II | 123 | - | 3m | Target: Target Group 1: Increase Current HP by 9105 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 18209 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 27313 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 36408 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 45508 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 9105 hit points for targets at 55% health to 45508 hit points for targets below 25% health. |
| Survival of the Heroic Rk. III | 123 | - | 3m | Target: Target Group 1: Increase Current HP by 9560 (If HP Between 55 and 65 Percent) 2: Increase Current HP by 19119 (If HP Between 45 and 55 Percent) 3: Increase Current HP by 28679 (If HP Between 35 and 45 Percent) 4: Increase Current HP by 38228 (If HP Between 25 and 35 Percent) 5: Increase Current HP by 47783 (If HP Between 1 and 25 Percent) Gives your companions the will to survive despite overwhelming odds, rescuing group members that are in danger of death with a large heal. The lower the health of your companions, the more they will benefit from the heal, from 9560 hit points for targets at 55% health to 47783 hit points for targets below 25% health. |
| Improved Twincast IX | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) Max Hits: 21 Matching Spells 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental 7: Stacking: Block new spell if slot 1 is 'Twincast Chance' and < 150 Improved Twincast IX, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
| Infusion of the Faithful | - | - | 0s | Target: Self Duration: 15m (150 ticks) 6: Increase Base Stats by 1000 7: Increase Movement Speed by 65% 8: Increase All Resists by 1000 Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Perfected Camouflage | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility Covers your body in a mystic cloak, allowing you to permanently blend in with your surroundings. |
| Intensity of the Resolute | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Increase Chance to Critical HoT by 50% 5: Increase Chance to Critical Heal by 50% 6: Increase Hit Damage by 55% (v185) 7: Increase Chance to Critical DD by 50% 9: Increase Chance to Critical DoT by 50% Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Passive Reset | - | - | 0s | Target: Self 1: Summon Pet: SumPassiveReset x 1 for 10s This ability, when activated, removes all Item Effect abilities you currently possess. |
| Lesson of the Devoted | - | - | 0s | Target: Self Duration: 30m (300 ticks) 1: Increase Experience Gain by 100% Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| Mark of Travel | - | - | 12s | Target: Self 1: Bind This ability, when activated, sets your second bind point to your current location. You can check your bind points using the command /charinfo. |
| Mass Group Buff | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 7 minutes 12 seconds. |
| Mistwalk I | - | - | 0s | Target: Self 1: Shadowstep Forward 30' This ability, when activated, instantly teleports you up to 234 feet forward. |
| Glyph of Arcane Secrets I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 20% 2: Limit Max Level: 69 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Arcane Secrets II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 25% 2: Limit Max Level: 84 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Arcane Secrets III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 30% 2: Limit Max Level: 99 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Arcane Secrets IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 35% 2: Limit Max Level: 114 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Arcane Secrets V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 40% 2: Limit Max Level: 129 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Dragon Scales I | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 500 6: Absorb Melee Damage: 35% over 500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Dragon Scales II | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 800 6: Absorb Melee Damage: 35% over 800 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Dragon Scales III | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 2500 6: Absorb Melee Damage: 35% over 2500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Dragon Scales IV | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 5000 6: Absorb Melee Damage: 35% over 5000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Dragon Scales V | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 7500 6: Absorb Melee Damage: 35% over 7500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Inspired Provocation I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 25% 2: Limit Class: ALL Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Inspired Provocation II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 30% 2: Limit Class: ALL Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Inspired Provocation III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 35% 2: Limit Class: ALL Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Inspired Provocation IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 40% 2: Limit Class: ALL Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Inspired Provocation V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 45% 2: Limit Class: ALL Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Ultimate Power I | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 20% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 20% of Base Damage 4: Increase Chance to Critical HoT by 15% 5: Increase Chance to Critical Heal by 15% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 20% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 20% of Base Damage Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Ultimate Power II | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 40% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 40% of Base Damage 4: Increase Chance to Critical HoT by 16% 5: Increase Chance to Critical Heal by 16% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 40% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 40% of Base Damage Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Ultimate Power III | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 60% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 60% of Base Damage 4: Increase Chance to Critical HoT by 17% 5: Increase Chance to Critical Heal by 17% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 60% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 60% of Base Damage Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Ultimate Power IV | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 65% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 65% of Base Damage 4: Increase Chance to Critical HoT by 18% 5: Increase Chance to Critical Heal by 18% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 65% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 65% of Base Damage Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Ultimate Power V | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 70% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 70% of Base Damage 4: Increase Chance to Critical HoT by 19% 5: Increase Chance to Critical Heal by 19% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 70% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 70% of Base Damage Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Nature's Blessing VI | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 50% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 50% for 12 seconds. |
| Nature's Blessing I | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 100% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 100% for 12 seconds. |
| Nature's Blessing II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 90% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 90% for 12 seconds. |
| Nature's Blessing III | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 80% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 80% for 12 seconds. |
| Nature's Blessing IV | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 70% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 70% for 12 seconds. |
| Nature's Blessing V | - | - | 0s | Target: Self Duration: 12s (2 ticks) 1: Increase Spell Mana Cost by 60% 2: Increase Chance to Critical Heal by 100% This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 60% for 12 seconds. |
| Nature's Bolt XXXIX | - | - | 0s | Target: Single Resist: Magic -25 1: Decrease Current HP by 72000 Nature's Bolt XXXIX, when activated, consumes mana to deal 72000 magic damage to your target with a 0.1 second cast time. |
| Nature's Boon XXXII | - | - | 0s | Target: Self 1: Summon Pet: WARDDruidPet32 54205 x 1 for 300s Nature's Boon XXXII, when activated, summons a stationary ward that casts *%R*#2%N on all allies within a *%R*#2%J foot radius every *%R$2 seconds for up to 300 seconds. *%R*#2%N heals *%R*#2#1 health. |
| Nature's Fire XXXIX | - | - | 0s | Target: Single Resist: Fire -25 1: Decrease Current HP by 72000 Nature's Fire XXXIX, when activated, consumes mana to deal 72000 fire damage to your target with a 0.1 second cast time. |
| Nature's Frost XXXIX | - | - | 0s | Target: Single Resist: Cold -25 1: Decrease Current HP by 72000 Nature's Frost XXXIX, when activated, consumes mana to deal 72000 cold damage to your target with a 0.1 second cast time. |
| Nature's Fury X | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Spell Mana Cost by 20% 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Effect: Current HP 6: Increase Spell Damage by 52% (v302, Before Crit) 7: Limit Type: Detrimental 8: Limit Max Duration: 0s 9: Limit Min Mana Cost: 10 10: Limit Effect: Current HP Nature's Fury X, when activated, increases the base damage of your direct damage spells by 52% while increasing mana costs of these spells by 20% for 2 minutes. |
| Nature's Guardian XL | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloDRU00520Lvl125Sp01Rk40 125 x 1 for 120s Nature's Guardian XL, when activated, summons a level *%R#2 spirit bear to attack your target for 120 seconds. |
| Origin | - | - | 0s | Target: Self 1: Gate to Home City This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Paralytic Spores III | - | - | 0s | Target: Single Resist: Disease -120 Duration: 4.2m (42 ticks) Push: 18 1: Increase Disease Counter by 32 2: Root This ability causes your target to succumb to a sudden, violent attack, after which they are frequently unable to move for a time. Each rank of this ability increases the amount of time that the victim remains immobile. |
| Paralytic Spray III | - | - | 0s | Target: Directional AE Resist: Disease -45 Duration: 4m (40 ticks) Push: 18 1: Increase Disease Counter by 16 2: Root This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you with disease, which pushes them backwards then roots them in place for up to 4 minutes. Reduces the reuse time of this ability by 12 seconds. |
| Group Perfected Levitation | - | - | 0s | Target: Caster Group Duration: 6h (3600 ticks) 3: Levitate This ability, when activated, grants your target's group permanent levitation. |
| Preincarnation I | - | - | 0s | Target: Self 1: Cast: Highest Rank of Preincarnation (v470) This ability, when activated, casts the highest rank of Preincarnation that you have scribed. |
| Preincarnation | 80 | - | 15s | Target: Self Duration: 30m (300 ticks) 1: Increase Chance to Trigger Divine Intervention by 25% 2: Cast: Preincarnation Incarnation on Death (100% Chance) Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. If you fall in battle, nearby group members will gain a chance at a second life. |
| Preincarnation Rk. II | 80 | - | 15s | Target: Self Duration: 30m (300 ticks) 1: Increase Chance to Trigger Divine Intervention by 29% 2: Cast: Preincarnation Incarnation II on Death (100% Chance) Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. If you fall in battle, nearby group members will gain a chance at a second life. |
| Preincarnation Rk. III | 80 | - | 15s | Target: Self Duration: 30m (300 ticks) 1: Increase Chance to Trigger Divine Intervention by 33% 2: Cast: Preincarnation Incarnation III on Death (100% Chance) Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. If you fall in battle, nearby group members will gain a chance at a second life. |
| Preserver's Synergy V | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) Max Hits: 3 Matching Spells 1: Increase Healing Taken by 19000 (v394, Before Crit) 2: Limit Min Level: 110 Increases the healing provided by the next 3 level 110 and higher instant duration healing spells that land on you by 19000 points. |
| Protection of Direwood XI | - | - | 0s | Target: Self Duration: 5m (50 ticks) 2: Add Defensive Proc: Protection of Direwood Jolt V with 450% Rate Mod 9: Absorb Melee Damage: 75%, Total: 175000 Protection of Direwood XI, when activated, consumes mana to absorb 75% of incoming melee damage up to 175000 total damage and provides a chance (with a 450% bonus) to trigger Protection of Direwood Jolt V on attackers when you are struck in melee combat, which reduces their hatred for you by 10000 points then by 5% of their total hatred for you, for 5 minutes. |
| Purified Spirits III | - | - | 0s | Target: Self 1: Decrease Curse Counter by 42 2: Decrease Poison Counter by 42 3: Decrease Disease Counter by 42 4: Decrease Corruption Counter by 21 5: Dispel Detrimental (95% Chance) This ability, when activated, cures you of 44 poison, disease and curse counters, 21 corruption counters and has a 95% chance to remove 1 detrimental effect. |
| Ethereal Weave | - | - | 36s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Ethereal Incandescence (v374) 2: Cast: Ethereal Weave Chance (35% Chance) (v374) Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be |
| Ethereal Weave Rk. II | - | - | 36s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Ethereal Incandescence Rk. II (v374) 2: Cast: Ethereal Weave Chance II (35% Chance) (v374) Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be |
| Ethereal Weave Rk. III | - | - | 36s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Ethereal Incandescence Rk. III (v374) 2: Cast: Ethereal Weave Chance III (35% Chance) (v374) Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be |
| Ethereal Fuse | - | - | 36s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Ethereal Skyblaze (v374) 2: Cast: Ethereal Fuse Chance (35% Chance) (v374) Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage. |
| Ethereal Fuse Rk. II | - | - | 36s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Ethereal Skyblaze Rk. II (v374) 2: Cast: Ethereal Fuse Chance II (35% Chance) (v374) Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage. |
| Ethereal Fuse Rk. III | - | - | 36s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Ethereal Skyblaze Rk. III (v374) 2: Cast: Ethereal Fuse Chance III (35% Chance) (v374) Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage. |
| Ethereal Braid | - | - | 36s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Highest Rank of Ethereal Skyfire (v470) 2: Cast: Ethereal Braid Chance (35% Chance) (v374) Casts the highest rank you know of Ethereal Skyfire on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell, with a 4% risk that the mana cost will be taken without dealing any damage. |
| Ethereal Confluence | - | - | 36s | Target: Single Resist: Unresistable Hate: -1 1: Cast: Highest Rank of Ethereal Brand (v470) 2: Cast: Ethereal Confluence Chance (35% Chance) (v374) Casts the highest rank you know of Ethereal Brand on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell, with a 4% risk that the mana cost will be taken without dealing any damage. |
| Ethereal Twist | - | - | 36s | Target: Single Resist: Unresistable Hate: -1 1: Cast: Highest Rank of Ethereal Ignition (v470) 2: Cast: Ethereal Twist Chance (35% Chance) (v374) Casts the highest rank you know of Ethereal Ignition on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell, with a 4% risk that the mana cost will be taken without dealing any damage. |
| Ethereal Plait | - | - | 36s | Target: Single Resist: Unresistable Hate: -1 1: Cast: Highest Rank of Ethereal Immolation (v470) 2: Cast: Ethereal Plait Chance (35% Chance) (v374) Casts the highest rank you know of Ethereal Immolation on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell, with a 4% risk that the mana cost will be taken without dealing any damage. |
| Radiant Cure X | - | - | 0s | Target: Target Group 1: Decrease Curse Counter by 35 2: Decrease Poison Counter by 35 3: Decrease Disease Counter by 35 4: Dispel Detrimental (95% Chance) This ability, when activated, cures all group members within a 100 foot radius of 35 poison, disease, and curse counters and has a 95% chance to remove 1 detrimental effect. |
| Rejuvenation of Spirit | - | - | 15s | Target: Corpse 1: Resurrect with 96% XP This ability, when activated, revives a slain ally, restoring 96% of their lost experience. This ability can only be used when out of combat. |
| Season's Wrath X | - | - | 0s | Target: Single Resist: Magic Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 18% to 25% (v296, Before Crit) 2: Limit Type: Detrimental 3: Limit Resist: Fire 4: Limit Resist: Cold Season's Wrath X, when activated, increases the damage your target takes from cold and fire spells and abilities by 18 to 25% for 60 seconds. |
| Secondary Recall | - | - | 0s | Target: Self 1: Gate (98% Chance) to Secondary Bind This ability, when activated, transports you back to your second bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your second bind point can be set using a Stone of Marking item or your Mark of Travel ability. Reduces the reuse time of this ability by 1 minute. |
| Shared Perfected Camouflage | - | - | 0s | Target: Target Group Duration: 120h (72000 ticks) 1: Invisibility This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility. |
| Silent Casting V | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 85% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 85% for 1 minute. Reduces the reuse time of this ability by 3 minutes. |
| Silent Casting I | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 20% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 20% for 1 minute. |
| Silent Casting II | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 40% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 40% for 1 minute. |
| Silent Casting III | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 60% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 60% for 1 minute. |
| Silent Casting IV | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 80% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 80% for 1 minute. |
| Silent Casting VI | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 90% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 90% for 1 minute. |
| Disable Ability | - | - | 0s | Target: Self This ability is ENABLED. Expend the current rank to disable its effects. This passive ability increases the amount of hate generated from your attacks and spells by 25%. |
| Spire of Nature XII | - | - | 0s | Target: Self Duration: 90s (15 ticks) 1: Increase Healing by 4000 (v392, After Crit) 2: Increase Chance to Critical DD by 24% 3: Limit Min Level: 75 4: Cast: Apex of Nature IV (v374) Blesses all group members within a 0 foot radius with Apex of Nature IV. Increases the total healing of your level 75 and higher instant-duration spells and abilities by 4000 points. Increases the chance that your direct damage spells will land critically by 24%. |
| Flight of Eagles II | - | - | 0s | Target: Single Ally or Self 1: Cast: Highest Rank of Flight of Falcons (v470) Flight of Eagles II, when activated, casts the highest rank of Flight of Falcons that you have scribed. |
| Spirit of Nature XV | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloDRU08603Lvl125Sp01Rk15 125 x 1 for 90s Spirit of Nature XV, when activated, summons a level *%R#2 nature spirit to attack your target for 90 seconds. |
| Spirit of the Bear V | - | - | 0s | Target: Single Duration: 2m (20 ticks) 2: Increase Current HP by 45000 7: Increase AC by 86 to 114, Based on Class (v416) 11: Increase Chance to Dodge by 60% 16: Increase Max HP by 45000 Spirit of the Bear V, when activated, increases your target's maximum health by 45000 points, armor class by 1300 points, and chance to dodge by 60% for 2 minutes. |
| Spirit of the Great Wolf XXVI | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Decrease Spell Mana Cost by 14% to 25% 2: Limit Max Level: 253 (lose 100% per level) 3: Cast: Great Wolf Form (v374) 4: Increase Fire Resist by 235 5: Increase Cold Resist by 235 7: Increase Chance to Critical Heal by 20% 8: Increase Chance to Critical DD by 20% 9: Increase Critical DD Damage by 120% of Base Damage 13: Increase Current Mana by 140 per tick Spirit of the Great Wolf XXVI, when activated, blesses you with Great Wolf Form and empowers your spells for 2 minutes. Reduces the mana cost of spells by 14 to 25%. Increases the chance that your direct damage and instant duration healing spells will land critically by 20%. Increases the damage dealt by your critical direct damage spells by 120%. Increases your mana regeneration by 140 points. Increases cold and fire resistance by 235 points. |
| Spirit of the Wood XLIII | - | - | 0s | Target: Target Group Duration: 36s (6 ticks) 2: Cast: Spiritwood Spikes XLIII (v374) 4: Increase Current HP by 24000 per tick 9: Increase AC by 159 to 210, Based on Class Spirit of the Wood XLIII, when activated, imbues all group members within a 200 foot radius with the spirit of the forest, which heals 24000 health every 6 seconds, increases their armor class by 2400 points for 36 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| Staunch Recovery | - | - | 0s | Target: Self 1: Increase Current HP by 500000 2: Increase Current Mana by 500000 3: Increase Current Endurance by 500000 Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| Steadfast Servant | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardServant 38450, 38463, 38475, 38489 x 1 for 1800s Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| Summon Clockwork Banker | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonClockworkBanker (Ignore Auto Leave) Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| Summon Distiller Vendor | - | - | 0s | Target: Self 1: Summon Pet: VetReward12DistillerMerchant x 1 for 600s Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| Summon Tribute Master | - | - | 0s | Target: Self 1: Summon Pet: VetReward13TributeMaster x 1 for 600s Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| Summon Resupply Agent | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonResupplyAgent (Ignore Auto Leave) Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| Firefly Guardian Spirit VI | - | - | 0s | Target: Single Duration: 6m (60 ticks) 1: Cast: Firefly's Glow VI once if HP Below 40 Percent 4: Stacking: Delayed Heal Marker (675) This ability, when activated, places your target under the protection of Firefly Guardian Spirit VI for 6 minutes. Firefly Guardian Spirit VI triggers Firefly's Glow VI if their health drops below 40% which instantly heals them for 36000 health and increases their health regeneration by 10500 points for 18 seconds and applies Fading Light which prevents another Guardian Spirit from affecting your target for 1 minute. Only one Guardian Spirit may be active on a person at any time. |
| Freezing Strike V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 200 Strikes your opponent with a freezing attack that causes between 200 and 200 hit points in damage. |
| Freezing Strike VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Freezing Strike VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 250 Strikes your opponent with a freezing attack that causes between 250 and 250 hit points in damage. |
| Fiery Strike VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 225 Strikes your opponent with a fiery attack that causes between 225 and 225 hit points in damage. |
| Fiery Strike VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 250 Strikes your opponent with a fiery attack that causes between 250 and 250 hit points in damage. |
| HandOfHolyVengeanceVRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 100
|
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| HandOfHolyVengeanceVIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 110
|
| Arcane Strike VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Toxic Strike VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 225 Strikes your opponent with a poison attack that causes between 225 and 225 hit points in damage. |
| Afflicting Strike V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 200 Strikes your opponent with a disease attack that causes between 200 and 200 hit points in damage. |
| Afflicting Strike VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 225 Strikes your opponent with a disease attack that causes between 225 and 225 hit points in damage. |
| Afflicting Strike VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 250 Strikes your opponent with a disease attack that causes between 250 and 250 hit points in damage. |
| Strike of Soothing V | - | - | 1.5s | Target: Self 1: Increase Current HP by 200 Mends your wounds, healing 200 hit points. |
| Strike of Soothing VI | - | - | 1.5s | Target: Self 1: Increase Current HP by 225 Mends your wounds, healing 225 hit points. |
| Strike of Soothing VII | - | - | 1.5s | Target: Self 1: Increase Current HP by 250 Mends your wounds, healing 250 hit points. |
| Strike of Soothing VIII | - | - | 1.5s | Target: Self 1: Increase Current HP by 275 Mends your wounds, healing 275 hit points. |
| Strike of Calming V | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -200 1: Decrease Hate by 200 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VI | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -225 1: Decrease Hate by 225 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VII | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -250 1: Decrease Hate by 250 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Remote Soothing V | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 200 Mends the wounds of your target's target, healing 200 hit points. |
| Remote Soothing VI | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 225 Mends the wounds of your target's target, healing 225 hit points. |
| Remote Soothing VII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 250 Mends the wounds of your target's target, healing 250 hit points. |
| Remote Soothing VIII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 275 Mends the wounds of your target's target, healing 275 hit points. |
| Strike of Alleviation V | - | - | 1.5s | Target: Self 1: Increase Current Mana by 200 Grants you 200 mana. |
| Strike of Alleviation VI | - | - | 1.5s | Target: Self 1: Increase Current Mana by 225 Grants you 225 mana. |
| Strike of Alleviation VII | - | - | 1.5s | Target: Self 1: Increase Current Mana by 250 Grants you 250 mana. |
| Strike of Alleviation I | - | - | 1.5s | Target: Self 1: Increase Current Mana by 100 Grants you 100 mana. |
| Strike of Alleviation II | - | - | 1.5s | Target: Self 1: Increase Current Mana by 125 Grants you 125 mana. |
| Force of Magic III | - | - | 0s | Target: Single Resist: Magic -160 1: Decrease Current HP by 320 Strikes your target with magic, doing up to 320 damage. |
| Force of Magic IV | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 360 Strikes your target with magic, doing up to 360 damage. |
| Force of Magic V | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 420 Strikes your target with magic, doing up to 420 damage. |
| Force of Magic VI | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 510 Strikes your target with magic, doing up to 510 damage. |
| Force of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 600 Strikes your target with magic, doing up to 600 damage. |
| Force of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 750 Strikes your target with magic, doing up to 750 damage. |
| Force of Magic IX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 900 Strikes your target with magic, doing up to 900 damage. |
| Force of Magic X | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1050 Strikes your target with magic, doing up to 1050 damage. |
| Strike of Flames III | - | - | 0s | Target: Single Resist: Fire -160 1: Decrease Current HP by 320 Strikes your target with flames, doing up to 320 damage. |
| Strike of Flames IV | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 360 Strikes your target with flames, doing up to 360 damage. |
| Strike of Flames V | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 420 Strikes your target with flames, doing up to 420 damage. |
| Strike of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 750 Strikes your target with flames, doing up to 750 damage. |
| Strike of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 900 Strikes your target with flames, doing up to 900 damage. |
| Strike of Flames X | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1050 Strikes your target with flames, doing up to 1050 damage. |
| Burst of Ice III | - | - | 0s | Target: Single Resist: Cold -160 1: Decrease Current HP by 320 Strikes your target with ice, doing up to 320 damage. |
| Burst of Ice V | - | - | 0s | Target: Single Resist: Cold -180 1: Decrease Current HP by 420 Strikes your target with ice, doing up to 420 damage. |
| Burst of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 1: Decrease Current HP by 510 Strikes your target with ice, doing up to 510 damage. |
| Burst of Ice X | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1050 Strikes your target with ice, doing up to 1050 damage. |
| Strike of Venom V | - | - | 0s | Target: Single Resist: Poison -180 1: Decrease Current HP by 420 Strikes your target with venom, doing up to 420 damage. |
| Strike of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 1: Decrease Current HP by 510 Strikes your target with venom, doing up to 510 damage. |
| Strike of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 900 Strikes your target with venom, doing up to 900 damage. |
| Strike of Venom X | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1050 Strikes your target with venom, doing up to 1050 damage. |
| Strike of Disease III | - | - | 0s | Target: Single Resist: Disease -160 1: Decrease Current HP by 320 Strikes your target with disease, doing up to 320 damage. |
| Strike of Disease IV | - | - | 0s | Target: Single Resist: Disease -180 1: Decrease Current HP by 360 Strikes your target with disease, doing up to 360 damage. |
| Strike of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 510 Strikes your target with disease, doing up to 510 damage. |
| Strike of Disease VII | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 600 Strikes your target with disease, doing up to 600 damage. |
| Strike of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 750 Strikes your target with disease, doing up to 750 damage. |
| Strike of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 900 Strikes your target with disease, doing up to 900 damage. |
| Strike of Disease X | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1050 Strikes your target with disease, doing up to 1050 damage. |
| Force of Corruption V | - | - | 0s | Target: Single Resist: Corruption -20 1: Decrease Current HP by 380 Strikes your target with corruption, doing up to 380 damage. |
| Force of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Force of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -40 1: Decrease Current HP by 675 Strikes your target with corruption, doing up to 675 damage. |
| Force of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 1: Decrease Current HP by 810 Strikes your target with corruption, doing up to 810 damage. |
| Force of Corruption X | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 945 Strikes your target with corruption, doing up to 945 damage. |
| Vampiric Strike IV | - | - | 0s | Target: Lifetap Resist: Magic -180 1: Decrease Current HP by 216 Drains your target for up to 216 damage. |
| Vampiric Strike VI | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 306 Drains your target for up to 306 damage. |
| Vampiric Strike VII | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 360 Drains your target for up to 360 damage. |
| Vampiric Strike VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 450 Drains your target for up to 450 damage. |
| Vampiric Strike IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 540 Drains your target for up to 540 damage. |
| Vampiric Strike X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 Drains your target for up to 630 damage. |
| Healing Burst V | - | - | 0s | Target: Self 1: Increase Current HP by 420 Has the potential to heal you for up to 420 damage when you strike your enemies. |
| Healing Burst VIII | - | - | 0s | Target: Self 1: Increase Current HP by 750 Has the potential to heal you for up to 750 damage when you strike your enemies. |
| Healing Burst IX | - | - | 0s | Target: Self 1: Increase Current HP by 900 Has the potential to heal you for up to 900 damage when you strike your enemies. |
| Calming Strike V | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 840 Reduces your target's hatred towards you by up to 840. |
| Calming Strike VI | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1020 Reduces your target's hatred towards you by up to 1020. |
| Calming Strike X | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2100 Reduces your target's hatred towards you by up to 2100. |
| Surge of Magic V | - | - | 0s | Target: Single Resist: Magic -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with magic, doing up to 210 damage over 2 ticks. |
| Surge of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with magic, doing up to 300 damage over 2 ticks. |
| Surge of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with magic, doing up to 375 damage over 2 ticks. |
| Pulse of Flames V | - | - | 0s | Target: Single Resist: Fire -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with flames, doing up to 210 damage over 2 ticks. |
| Pulse of Flames VII | - | - | 0s | Target: Single Resist: Fire -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with flames, doing up to 300 damage over 2 ticks. |
| Pulse of Flames X | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with flames, doing up to 525 damage over 2 ticks. |
| Surge of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with ice, doing up to 255 damage over 2 ticks. |
| Pulse of Venom V | - | - | 0s | Target: Single Resist: Poison -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with venom, doing up to 210 damage over 2 ticks. |
| Pulse of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with venom, doing up to 255 damage over 2 ticks. |
| Pulse of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with venom, doing up to 450 damage over 2 ticks. |
| Pulse of Disease V | - | - | 0s | Target: Single Resist: Disease -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with disease, doing up to 210 damage over 2 ticks. |
| Pulse of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with disease, doing up to 255 damage over 2 ticks. |
| Pulse of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with disease, doing up to 375 damage over 2 ticks. |
| Pulse of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with disease, doing up to 450 damage over 2 ticks. |
| Surge of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 Duration: 6s (1 ticks) 1: Decrease Current HP by 270 per tick Strikes your target with corruption, doing up to 270 damage over 2 ticks. |
| Surge of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 Duration: 6s (1 ticks) 1: Decrease Current HP by 405 per tick Strikes your target with corruption, doing up to 405 damage over 2 ticks. |
| Remote Healing Surge VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 600 Has the potential to heal your target's target for up to 600 damage when you strike your enemies. |
| Remote Healing Surge VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 750 Has the potential to heal your target's target for up to 750 damage when you strike your enemies. |
| Remote Healing Surge IX | - | - | 0s | Target: Targets Target 1: Increase Current HP by 900 Has the potential to heal your target's target for up to 900 damage when you strike your enemies. |
| Alleviating Burst II | - | - | 0s | Target: Self 1: Increase Current Mana by 70 Has the potential to restore up to 70 mana when you strike your enemies. |
| Alleviating Burst III | - | - | 0s | Target: Self 1: Increase Current Mana by 80 Has the potential to restore up to 80 mana when you strike your enemies. |
| Alleviating Burst IV | - | - | 0s | Target: Self 1: Increase Current Mana by 90 Has the potential to restore up to 90 mana when you strike your enemies. |
| Alleviating Burst V | - | - | 0s | Target: Self 1: Increase Current Mana by 105 Has the potential to restore up to 105 mana when you strike your enemies. |
| Alleviating Burst VI | - | - | 0s | Target: Self 1: Increase Current Mana by 128 Has the potential to restore up to 128 mana when you strike your enemies. |
| Alleviating Burst VII | - | - | 0s | Target: Self 1: Increase Current Mana by 150 Has the potential to restore up to 150 mana when you strike your enemies. |
| Alleviating Burst VIII | - | - | 0s | Target: Self 1: Increase Current Mana by 188 Has the potential to restore up to 188 mana when you strike your enemies. |
| Alleviating Burst IX | - | - | 0s | Target: Self 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana when you strike your enemies. |
| Alleviating Burst X | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana when you strike your enemies. |
| Force of Magic XI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1200 Strikes your target with magic, doing up to 1200 damage. |
| Force of Magic XII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1350 Strikes your target with magic, doing up to 1350 damage. |
| Force of Magic XIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1500 Strikes your target with magic, doing up to 1500 damage. |
| Force of Magic XV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1800 Strikes your target with magic, doing up to 1800 damage. |
| Strike of Flames XI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1200 Strikes your target with flames, doing up to 1200 damage. |
| Strike of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1350 Strikes your target with flames, doing up to 1350 damage. |
| Strike of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1500 Strikes your target with flames, doing up to 1500 damage. |
| Strike of Flames XIV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1650 Strikes your target with flames, doing up to 1650 damage. |
| Burst of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1200 Strikes your target with ice, doing up to 1200 damage. |
| Burst of Ice XII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1350 Strikes your target with ice, doing up to 1350 damage. |
| Burst of Ice XIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1500 Strikes your target with ice, doing up to 1500 damage. |
| Burst of Ice XIV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1650 Strikes your target with ice, doing up to 1650 damage. |
| Strike of Venom XII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1350 Strikes your target with venom, doing up to 1350 damage. |
| Strike of Venom XIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1500 Strikes your target with venom, doing up to 1500 damage. |
| Strike of Venom XIV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1650 Strikes your target with venom, doing up to 1650 damage. |
| Strike of Disease XI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1200 Strikes your target with disease, doing up to 1200 damage. |
| Strike of Disease XII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1350 Strikes your target with disease, doing up to 1350 damage. |
| Strike of Disease XIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1500 Strikes your target with disease, doing up to 1500 damage. |
| Force of Corruption XI | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1080 Strikes your target with corruption, doing up to 1080 damage. |
| Force of Corruption XIV | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1485 Strikes your target with corruption, doing up to 1485 damage. |
| Vampiric Strike XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 720 Drains your target for up to 720 damage. |
| Healing Burst XII | - | - | 0s | Target: Self 1: Increase Current HP by 1350 Has the potential to heal you for up to 1350 damage when you strike your enemies. |
| Pulse of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with flames, doing up to 675 damage over 2 ticks. |
| Pulse of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with flames, doing up to 750 damage over 2 ticks. |
| Surge of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with ice, doing up to 600 damage over 2 ticks. |
| Remote Healing Surge XI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1200 Has the potential to heal your target's target for up to 1200 damage when you strike your enemies. |
| Remote Healing Surge XIV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1650 Has the potential to heal your target's target for up to 1650 damage when you strike your enemies. |
| Remote Healing Surge XV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1800 Has the potential to heal your target's target for up to 1800 damage when you strike your enemies. |
| Alleviating Burst XI | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana when you strike your enemies. |
| Alleviating Burst XII | - | - | 0s | Target: Self 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana when you strike your enemies. |
| Alleviating Burst XIII | - | - | 0s | Target: Self 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana when you strike your enemies. |
| Alleviating Burst XIV | - | - | 0s | Target: Self 1: Increase Current Mana by 370 Has the potential to restore up to 370 mana when you strike your enemies. |
| Alleviating Burst XV | - | - | 0s | Target: Self 1: Increase Current Mana by 400 Has the potential to restore up to 400 mana when you strike your enemies. |
| HandOfHolyVengeanceIXRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 170
|
| Force of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 Recourse: Alleviating Burst V 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Healing Burst VII | - | - | 0s | Target: Self Recourse: Alleviating Burst V 1: Increase Current HP by 600 Has the potential to heal you for up to 600 damage when you strike your enemies. |
| Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Apothic Karma 1: Increase Current HP by 9000 Heals your target's target for 9000 and casts Apothic Karma on yourself which heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Focused Apothic Karma 1: Increase Current HP by 11000 Heals your target's target for 11000 and casts Focused Apothic Karma on yourself which heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focus Recovery 1: Decrease Current HP by 9000 Deals 9000 damage and casts Focus Recovery on yourself which returns 250 mana. |
| Focused Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focused Recovery 1: Decrease Current HP by 11000 Deals 11000 damage and casts Focused Recovery on yourself which returns 280 mana. |
| Spike of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Hammer of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Burst of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Hand of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VI Recourse 1: Decrease Current HP by 4800 2: Cast: Alleviating Burst XIII (v374) Deals 4800 damage, casts Alleviating Burst XIII, which restores 340 mana, and recourses Hand of Holy Wrath VI Recourse, which heals your group for 1600. |
| Alleviating Burst XVI | - | - | 0s | Target: Self 1: Increase Current Mana by 750 Has the potential to restore up to 750 mana when you strike your enemies. |
| Arms of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VI Recourse 1: Decrease Current HP by 12000 2: Cast: Alleviating Burst XVI (v374) Deals 12000 damage, casts Alleviating Burst XVI, which restores 750 mana, and recourses Arms of Holy Wrath VI Recourse, which heals your group for 4000. |
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Hammer of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Burst of Flames | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Blaze of Fire | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Surge of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Injection of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Wave of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Perfusion of Plague | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 12600 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Corruption | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 11340 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Wave of Corruption | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 11340 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Vampiric Draw | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8820 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8820 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Reassuring Strike | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 100800 (Scales to Item/PC Level) 2: Decrease Current Hate by 2% Reduces your target's hatred towards you by up to 2% and an aditional 800. |
| Remote Healing Blessing | - | - | 0s | Target: Targets Target 1: Increase Current HP by 12600 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Remote Healing Flood | - | - | 0s | Target: Targets Target 1: Increase Current HP by 12600 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Alleviating Burst XVII | - | - | 0s | Target: Self 1: Increase Current Mana by 825 Has the potential to restore up to 825 mana when you strike your enemies. |
| Hand of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VII Recourse 1: Decrease Current HP by 5200 2: Cast: Alleviating Burst XIV (v374) Deals 5200 damage, casts Alleviating Burst XIV, which restores 370 mana, and recourses Hand of Holy Wrath VII Recourse, which heals your group for 1733. |
| Arms of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VII Recourse 1: Decrease Current HP by 13000 2: Cast: Alleviating Burst XVII (v374) Deals 13000 damage, casts Alleviating Burst XVII, which restores 825 mana, and recourses Arms of Holy Wrath VII Recourse, which heals your group for 4333. |
| Hand of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1733 Heals your group for up to 1733. |
| Alleviating Hand XII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath V Recourse 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana and cast Hand of Holy Wrath V Recourse when you strike your enemies. |
| Alleviating Hand XIV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VII Recourse 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana and cast Hand of Holy Wrath VII Recourse when you strike your enemies. |
| Spike of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3600 Strikes your target with magic, doing up to 3600 damage. |
| Hammer of Magic I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 Strikes your target with magic, doing up to 5000 damage. |
| Hammer of Magic II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 Strikes your target with magic, doing up to 6000 damage. |
| Hammer of Magic III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 Strikes your target with magic, doing up to 7000 damage. |
| Hammer of Magic IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 Strikes your target with magic, doing up to 8000 damage. |
| Hammer of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9000 Strikes your target with magic, doing up to 9000 damage. |
| Hammer of Magic VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 10000 Strikes your target with magic, doing up to 10000 damage. |
| Burst of Flames V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 3600 Strikes your target with flames, doing up to 3600 damage. |
| Surge of Ice I | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 5000 Strikes your target with ice, doing up to 5000 damage. |
| Surge of Ice II | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 6000 Strikes your target with ice, doing up to 6000 damage. |
| Hand of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand Of Holy Wrath I Recourse 1: Decrease Current HP by 2800 2: Cast: Alleviating Burst IX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 2800, giving you mana, and healing your group in return. |
| Hand of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand Of Holy Wrath II Recourse 1: Decrease Current HP by 3200 2: Cast: Alleviating Burst X (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3200, giving you mana, and healing your group in return. |
| Hand of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath III Recourse 1: Decrease Current HP by 3600 2: Cast: Alleviating Burst XI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3600, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath IV Recourse 1: Decrease Current HP by 4000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIRecourse 1: Decrease Current HP by 7000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIIRecourse 1: Decrease Current HP by 8000 2: Cast: Alleviating Burst XIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 8000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath III Recourse 1: Decrease Current HP by 9000 2: Cast: Alleviating Burst XIV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 9000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath IV Recourse 1: Decrease Current HP by 10000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 10000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1333 Heals your group for up to 1333. |
| Obulus Strike | - | - | 0s | Target: Single Resist: Lowest Recourse: Obulus Soothing 1: Decrease Current HP by 4000 2: Decrease Hate by 16000 Strikes your opponent for 4000 damage and reduces their hate by 16000. |
| Hand of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VII Recourse 1: Decrease Current HP by 5600 2: Cast: Alleviating Burst XVI (v374) Deals 5600 damage, casts Alleviating Burst XVI, which restores 750 mana, and recourses Hand of Holy Wrath VII Recourse, which heals your group for 1733. |
| Arms of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VII Recourse 1: Decrease Current HP by 14000 2: Cast: Alleviating Burst XVIII (v374) Deals 14000 damage, casts Alleviating Burst XVIII, which restores 900 mana, and recourses Arms of Holy Wrath VII Recourse, which heals your group for 4333. |
| Alleviating Hand XIII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VI Recourse 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana and cast Hand of Holy Wrath VI Recourse when you strike your enemies. |
| Alleviating Hand XV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Hammer of Magic VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 11000 Strikes your target with magic, doing up to 11000 damage. |
| Hand of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 4400 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4400, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 11000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 11000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6000 2: Cast: Alleviating Burst XVI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 15000 2: Cast: Alleviating Burst XVIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 15000, giving you mana, and healing your group in return. |
| Alleviating Hand XVI | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Teleport Bind I | - | - | 0s | Target: Caster Group 1: Teleport to Caster's Bind This ability, when activated, teleports all group members within a 100 foot radius to your first bind point with a 10 second cast time. You can check your bind points using the command /charinfo. |
| Teleport Guild Hall Anchor I | - | - | 8s | Target: Caster AE Players 1: Teleport to your Guild Anchor This ability, when activated, consumes 750 mana to translocate all allies within a 150 foot radius to your Guild Hall Anchor with a 20 second cast time. |
| Tertiary Recall | - | - | 0s | Target: Self 1: Gate (98% Chance) to Secondary Bind This ability, when activated, transports you back to your third bind point with a 5 second cast time. You can check your bind points using the command /charinfo. Your third bind point can be set using a Guidestone item. Reduces the reuse time of this ability by 1 minute. |
| Throne of Heroes | - | - | 0s | Target: Self 1: Teleport to guildlobby 375, 0, 2, 256 Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| Tranquil Blessings | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Vampiric Embrace | - | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 137
|
| Shroud of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50
|
| Mental Corruption Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Corruption Recourse 1: Decrease Current HP by 50
|
| Scream of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 25
|
| Shroud of Chaos Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 65
|
| Mental Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Horror Recourse 1: Decrease Current HP by 90
|
| Black Shroud Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 90
|
| Touch of the Cursed I | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed I, a 50 point lifetap, on your target. |
| Touch of the Cursed II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 75 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed II, a 75 point lifetap, on your target. |
| Touch of the Cursed III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 100 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed III, a 100 point lifetap, on your target. |
| Shroud of Discord Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 115
|
| Shroud of the Nightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 138
|
| Shroud of the Nightborn Strike Rk. II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 144
|
| Shroud of the Nightborn Strike Rk. III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150
|
| Touch of the Cursed IV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 125 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IV, a 125 point lifetap, on your target. |
| Touch of the Cursed V | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed V, a 150 point lifetap, on your target. |
| Touch of the Cursed VI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 175 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VI, a 175 point lifetap, on your target. |
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 108
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 113
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 117
|
| Touch of the Cursed VII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 210 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VII, a 210 point lifetap, on your target. |
| Touch of the Cursed VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 245 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VIII, a 245 point lifetap, on your target. |
| Touch of the Cursed IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 280 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IX, a 280 point lifetap, on your target. |
| Touch of the Cursed X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 315 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed X, a 315 point lifetap, on your target. |
| Touch of the Cursed XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 350 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XI, a 350 point lifetap, on your target. |
| Touch of the Cursed XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 385 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XII, a 385 point lifetap, on your target. |
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 158
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 180
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 194
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 124
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 141
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 153
|
| Touch of the Cursed XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 420 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIII, a 420 point lifetap, on your target. |
| Touch of the Cursed XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 455 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIV, a 455 point lifetap, on your target. |
| Touch of the Cursed XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 490 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XV, a 490 point lifetap, on your target. |
| Touch of the Cursed XVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 525 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVI, a 525 point lifetap, on your target. |
| Touch of the Cursed XVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 560 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVII, a 560 point lifetap, on your target. |
| Touch of the Cursed XVIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 595 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVIII, a 595 point lifetap, on your target. |
| Touch of the Cursed XIX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIX, a 630 point lifetap, on your target. |
| Touch of the Cursed XX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 675 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XX, a 675 point lifetap, on your target. |
| Touch of the Cursed XXI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 710 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXI, a 710 point lifetap, on your target. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 198 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 225 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 243 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 155 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 176 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 190 Instant Duration. |
| Touch of the Cursed XXII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 750 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXII, a 750 point lifetap, on your target. |
| Touch of the Cursed XXIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 800 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIII, a 800 point lifetap, on your target. |
| Touch of the Cursed XXIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 850 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIV, a 850 point lifetap, on your target. |
| Amygdalan Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse 1: Decrease Current HP by 214 Instant Duration. |
| Amygdalan Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse II 1: Decrease Current HP by 243 Instant Duration. |
| Amygdalan Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse III 1: Decrease Current HP by 261 Instant Duration. |
| Amygdalan Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Plagueborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 285 Instant Duration. |
| Shroud of the Plagueborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 324 Instant Duration. |
| Shroud of the Plagueborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 349 Instant Duration. |
| Sholothian Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse 1: Decrease Current HP by 287 Instant Duration. |
| Sholothian Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse II 1: Decrease Current HP by 301 Instant Duration. |
| Sholothian Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse III 1: Decrease Current HP by 316 Instant Duration. |
| Sholothian Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Shadeborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 384 Instant Duration. |
| Shroud of the Shadeborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 403 Instant Duration. |
| Shroud of the Shadeborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 423 Instant Duration. |
| Touch of the Cursed XXV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXV, a 900 point lifetap, on your target. |
| Touch of the Cursed XXVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 950 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVI, a 950 point lifetap, on your target. |
| Touch of the Cursed XXVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1000 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVII, a 1000 point lifetap, on your target. |
| Grelleth's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse 1: Decrease Current HP by 348 Instant Duration. |
| Grelleth's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse II 1: Decrease Current HP by 365 Instant Duration. |
| Grelleth's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse III 1: Decrease Current HP by 383 Instant Duration. |
| Grelleth's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Darksworn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 465 Instant Duration. |
| Shroud of the Darksworn Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 488 Instant Duration. |
| Shroud of the Darksworn Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 512 Instant Duration. |
| Mental Terror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse 1: Decrease Current HP by 251 Strikes your target with mental terror, dealing up to 251 damage and returning mana to you. |
| Mental Terror Strike II | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse II 1: Decrease Current HP by 264 Strikes your target with mental terror, dealing up to 264 damage and returning mana to you. |
| Mental Terror Strike III | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse III 1: Decrease Current HP by 277 Strikes your target with mental terror, dealing up to 277 damage and returning mana to you. |
| Vizat's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse 1: Decrease Current HP by 402 Deals 402 damage to your target. |
| Vizat's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse II 1: Decrease Current HP by 422 Deals 422 damage to your target. |
| Vizat's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse III 1: Decrease Current HP by 443 Deals 443 damage to your target. |
| Vizat's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Dread Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 367 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1138 Strikes your target with mental terror, dealing up to 367 damage and returning mana to you. |
| Mental Dread Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 385 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1194 Strikes your target with mental terror, dealing up to 385 damage and returning mana to you. |
| Mental Dread Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 404 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1252 Strikes your target with mental terror, dealing up to 404 damage and returning mana to you. |
| Shroud of the Doomscale Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 640 Drains 640 life from your target. |
| Shroud of the Doomscale Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 672 Drains 672 life from your target. |
| Shroud of the Doomscale Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 706 Drains 706 life from your target. |
| Touch of the Cursed XXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 2: Return 75% of Spell Damage as HP, Max Per Hit: 53360 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVIII on your target which deals 4000 damage and heals you for 75% of that damage up to 53360 points. |
| Touch of the Cursed XXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 2: Return 75% of Spell Damage as HP, Max Per Hit: 58696 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXIX on your target which deals 4400 damage and heals you for 75% of that damage up to 58696 points. |
| Touch of the Cursed XXX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4500 2: Return 75% of Spell Damage as HP, Max Per Hit: 60000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXX on your target which deals 4500 damage and heals you for 75% of that damage up to 60000 points. |
| Touch of the Cursed XXXI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4600 2: Return 75% of Spell Damage as HP, Max Per Hit: 61300 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXI on your target which deals 4600 damage and heals you for 75% of that damage up to 61300 points. |
| Touch of the Cursed XXXII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 2: Return 75% of Spell Damage as HP, Max Per Hit: 64000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXII on your target which deals 4800 damage and heals you for 75% of that damage up to 64000 points. |
| Touch of the Cursed XXXIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 2: Return 75% of Spell Damage as HP, Max Per Hit: 66666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIII on your target which deals 5000 damage and heals you for 75% of that damage up to 66666 points. |
| Touch of the Cursed XXXIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5200 2: Return 75% of Spell Damage as HP, Max Per Hit: 70000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIV on your target which deals 5200 damage and heals you for 75% of that damage up to 70000 points. |
| Touch of the Cursed XXXV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5400 2: Return 75% of Spell Damage as HP, Max Per Hit: 73333 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXV on your target which deals 5400 damage and heals you for 75% of that damage up to 73333 points. |
| Touch of the Cursed XXXVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 75% of Spell Damage as HP, Max Per Hit: 76666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVI on your target which deals 5600 damage and heals you for 75% of that damage up to 76666 points. |
| Touch of the Cursed XXXVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5800 2: Return 75% of Spell Damage as HP, Max Per Hit: 79999 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVII on your target which deals 5800 damage and heals you for 75% of that damage up to 79999 points. |
| Touch of the Cursed XXXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 2: Return 75% of Spell Damage as HP, Max Per Hit: 83332 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVIII on your target which deals 6000 damage and heals you for 75% of that damage up to 83332 points. |
| Touch of the Cursed XXXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6200 2: Return 75% of Spell Damage as HP, Max Per Hit: 86665 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIX on your target which deals 6200 damage and heals you for 75% of that damage up to 86665 points. |
| Tylix's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse 1: Decrease Current HP by 554 Deals 554 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse II 1: Decrease Current HP by 582 Deals 582 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse III 1: Decrease Current HP by 611 Deals 611 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Tylix's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Fright Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1566 Strikes your target with mental terror, dealing up to 505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 530 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1643 Strikes your target with mental terror, dealing up to 530 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 557 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1727 Strikes your target with mental terror, dealing up to 557 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Krellnakor Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 777 Drains 777 life from your target. |
| Shroud of the Krellnakor Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 816 Drains 816 life from your target. |
| Shroud of the Krellnakor Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 857 Drains 857 life from your target. |
| Touch of the Cursed XL | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6400 2: Return 75% of Spell Damage as HP, Max Per Hit: 89998 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XL on your target which deals 6400 damage and heals you for 75% of that damage up to 89998 points. |
| Touch of the Cursed XLI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6600 2: Return 75% of Spell Damage as HP, Max Per Hit: 93331 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLI on your target which deals 6600 damage and heals you for 75% of that damage up to 93331 points. |
| Touch of the Cursed XLII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6800 2: Return 75% of Spell Damage as HP, Max Per Hit: 96664 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLII on your target which deals 6800 damage and heals you for 75% of that damage up to 96664 points. |
| Cadcane's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse 1: Decrease Current HP by 672 Deals 672 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse II 1: Decrease Current HP by 706 Deals 706 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse III 1: Decrease Current HP by 741 Deals 741 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Torment Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 613 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1900 Strikes your target with mental terror, dealing up to 613 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 644 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1996 Strikes your target with mental terror, dealing up to 644 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 676 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2096 Strikes your target with mental terror, dealing up to 676 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Restless Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1028 Drains 1028 life from your target. |
| Shroud of the Restless Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1079 Drains 1079 life from your target. |
| Shroud of the Restless Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1133 Drains 1133 life from your target. |
| Mental Anguish Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 744 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2306 Strikes your target with mental terror, dealing up to 744 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 781 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2421 Strikes your target with mental terror, dealing up to 781 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 820 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2542 Strikes your target with mental terror, dealing up to 820 magical damage and returning 77.5% of that damage as mana to you. |
| Brightfeld's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse 1: Decrease Current HP by 815 Deals 815 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse II 1: Decrease Current HP by 856 Deals 856 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse III 1: Decrease Current HP by 899 Deals 899 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Shroud of Zelinstein Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1246 Drains 1246 life from your target. |
| Shroud of Zelinstein Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1308 Drains 1308 life from your target. |
| Shroud of Zelinstein Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1373 Drains 1373 life from your target. |
| Shroud of Rimeclaw Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1510 Drains 1510 life from your target. |
| Shroud of Rimeclaw Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1586 Drains 1586 life from your target. |
| Shroud of Rimeclaw Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1665 Drains 1665 life from your target. |
| Mortimus' Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse 1: Decrease Current HP by 989 Deals 989 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse II 1: Decrease Current HP by 1038 Deals 1038 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse III 1: Decrease Current HP by 1090 Deals 1090 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Wretchedness Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 902 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2796 Strikes your target with mental terror, dealing up to 902 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 947 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2936 Strikes your target with mental terror, dealing up to 947 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 994 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 3083 Strikes your target with mental terror, dealing up to 994 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 75% of Spell Damage as HP, Max Per Hit: 99997 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIII on your target which deals 7000 damage and heals you for 75% of that damage up to 99997 points. |
| Touch of the Cursed XLIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7200 2: Return 75% of Spell Damage as HP, Max Per Hit: 103330 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIV on your target which deals 7200 damage and heals you for 75% of that damage up to 103330 points. |
| Touch of the Cursed XLV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7400 2: Return 75% of Spell Damage as HP, Max Per Hit: 106663 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLV on your target which deals 7400 damage and heals you for 75% of that damage up to 106663 points. |
| Veil of the Underbrush I | - | - | 0s | Target: Self Hate: -1000000 1: Cancel Aggro up to level + 5 (100% Chance) 2: Move to Bottom of Rampage List (100% Chance) 3: Cast: Evader's Invisibility (v374) This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 8% of your mana to activate. |
| Vortex of Ro VI | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Highest Rank of Visage of Ro (v470) Vortex of Ro VI, when activated, casts the highest rank of Visage of Ro that you have scribed. |
| Wall of Wind IV | - | - | 0s | Target: Directional AE Resist: Disease -35 Duration: 2.2m (22 ticks) Push: 18 1: Increase Curse Counter by 9 2: Decrease Movement Speed by 75% This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you in violent wind, which pushes them backwards and reduces their movement speed by 75% for 2 minutes 12 seconds. Reduces the reuse time of this ability by 10 seconds. |
| Wildtender's Survival XII | - | - | 0s | Target: Self 1: Cast: Highest Rank of Survival of the Heroic (v470) Wildtender's Survival XII, when activated, instantly casts the highest rank of Survival of the Heroic that you have scribed. |
| Wildtender's Unity XI | - | - | 0s | Target: Self 1: Cast: Highest Rank of Bramblespike Coat (v470) 2: Cast: Highest Rank of Mask of the Ferntender (v470) Wildtender's Unity XI, when activated, casts the highest rank of Bramblespike Coat and Mask of the Ferntender that you have scribed. |
| Wrath of the Wild XXXII | - | - | 0s | Target: Single Duration: 36m (360 ticks) Max Hits: 10 Incoming Hit Successes 5: Add Defensive Proc: Diminishing Blows VIII with 800% Rate Mod 7: Increase Damage Shield by 220000 Wrath of the Wild XXXII, when activated, increases your target's damage shield by 220000 points and grants a chance (with a 800% bonus) to trigger Diminishing Blows VIII on attackers when struck in melee combat for 10 hits or up to 36 minutes. |
| Cascade of Life XXIII | - | - | 0s | Target: Single 1: Increase Current HP by 19000 Instantly heals 19000 health. |
| Armor of Experience II | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 75% 5: Cast: Armor of Experience III on Fade Absorbs 75% of incoming melee damage up to 10 hits and applies Armor of Experience III after fading. |
| Clench of Ro | 121 | - | 6s | Target: Single Resist: Fire -200 Duration: 10m (100 ticks) 1: Cast: Ro's Reflection VIII Azia (v374) 4: Decrease ATK by 146 6: Decrease AC by 15 to 20, Based on Class 7: Decrease Fire Resist by 92 10: Decrease ATK by 237 12: Decrease AC by 11 to 14, Based on Class Surrounds your target in dancing flames, lowering their attack value by 146, fire resistance by 92, and armor class by 224 for 10 minutes. This spell will also heal your target's target for 19435 hit points. |
| Clench of Ro Rk. II | 121 | - | 6s | Target: Single Resist: Fire -200 Duration: 10m (100 ticks) 1: Cast: Ro's Reflection VIII Beza (v374) 4: Decrease ATK by 153 6: Decrease AC by 15 to 20, Based on Class 7: Decrease Fire Resist by 93 10: Decrease ATK by 249 12: Decrease AC by 11 to 15, Based on Class Surrounds your target in dancing flames, lowering their attack value by 153, fire resistance by 93, and armor class by 235 for 10 minutes. This spell will also heal your target's target for 20407 hit points. |
| Clench of Ro Rk. III | 121 | - | 6s | Target: Single Resist: Fire -200 Duration: 10m (100 ticks) 1: Cast: Ro's Reflection VIII Caza (v374) 4: Decrease ATK by 161 6: Decrease AC by 16 to 21, Based on Class 7: Decrease Fire Resist by 94 10: Decrease ATK by 261 12: Decrease AC by 12 to 15, Based on Class Surrounds your target in dancing flames, lowering their attack value by 161, fire resistance by 94, and armor class by 247 for 10 minutes. This spell will also heal your target's target for 21427 hit points. |
| Spiritwood Spikes XLIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 700 Increases your damage shield by 700 points. |
| Spiritwood Spikes IV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 60 Increases your damage shield by 60 points. |
| Spiritwood Spikes V | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 65 Increases your damage shield by 65 points. |
| Spiritwood Spikes VI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 70 Increases your damage shield by 70 points. |
| Spiritwood Spikes VII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 75 Increases your damage shield by 75 points. |
| Spiritwood Spikes VIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 80 Increases your damage shield by 80 points. |
| Spiritwood Spikes IX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 85 Increases your damage shield by 85 points. |
| Spiritwood Spikes X | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 95 Increases your damage shield by 95 points. |
| Spiritwood Spikes XI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 100 Increases your damage shield by 100 points. |
| Spiritwood Spikes XII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 105 Increases your damage shield by 105 points. |
| Spiritwood Spikes XIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 110 Increases your damage shield by 110 points. |
| Spiritwood Spikes XV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 120 Increases your damage shield by 120 points. |
| Spiritwood Spikes XVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 140 Increases your damage shield by 140 points. |
| Spiritwood Spikes XVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 150 Increases your damage shield by 150 points. |
| Spiritwood Spikes XIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 160 Increases your damage shield by 160 points. |
| Spiritwood Spikes XXI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 180 Increases your damage shield by 180 points. |
| Spiritwood Spikes XXII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 190 Increases your damage shield by 190 points. |
| Spiritwood Spikes XXIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 200 Increases your damage shield by 200 points. |
| Spiritwood Spikes XXIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 210 Increases your damage shield by 210 points. |
| Spiritwood Spikes XIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 115 Increases your damage shield by 115 points. |
| Spiritwood Spikes XVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 130 Increases your damage shield by 130 points. |
| Spiritwood Spikes XX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 170 Increases your damage shield by 170 points. |
| Spiritwood Spikes XXV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 220 Increases your damage shield by 220 points. |
| Spiritwood Spikes XXVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 230 Increases your damage shield by 230 points. |
| Spiritwood Spikes XXVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 240 Increases your damage shield by 240 points. |
| Spiritwood Spikes XXVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 250 Increases your damage shield by 250 points. |
| Spiritwood Spikes XXIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 260 Increases your damage shield by 260 points. |
| Spiritwood Spikes XXX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 270 Increases your damage shield by 270 points. |
| Spiritwood Spikes XXXI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 280 Increases your damage shield by 280 points. |
| Spiritwood Spikes XXXII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 290 Increases your damage shield by 290 points. |
| Spiritwood Spikes XXXIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 300 Increases your damage shield by 300 points. |
| Spiritwood Spikes XXXIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 310 Increases your damage shield by 310 points. |
| Spiritwood Spikes XXXV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 330 Increases your damage shield by 330 points. |
| Spiritwood Spikes XXXVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 350 Increases your damage shield by 350 points. |
| Spiritwood Spikes XXXVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 400 Increases your damage shield by 400 points. |
| Spiritwood Spikes XXXVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 450 Increases your damage shield by 450 points. |
| Spiritwood Spikes XXXIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 500 Increases your damage shield by 500 points. |
| Spiritwood Spikes XL | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 550 Increases your damage shield by 550 points. |
| Spiritwood Spikes XLI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 600 Increases your damage shield by 600 points. |
| Spiritwood Spikes XLII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 650 Increases your damage shield by 650 points. |
| Dire Charm I | - | - | 0s | Target: Animal Resist: Magic -1000 Duration: 120h (72000 ticks) 1: Charm up to level 46 Dire Charm I, when activated, allows you to permanently charm a level 46 or lower animal. |
| Vinelash Ensnare | - | - | 0s | Target: Self Resist: Magic -1000 Duration: 30s (5 ticks) 2: Decrease Movement Speed by 64%
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| Vinelash Ensnare | - | - | 0s | Target: Self Resist: Magic -1000 Duration: 36s (6 ticks) 2: Decrease Movement Speed by 64% Slows your run speed for 36 seconds. |
| Adrenaline Torrent Effect | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 11022 Absorbs 15% of incoming melee damage up to a maximum of 11022. |
| Adrenaline Torrent Effect II | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 11849 Absorbs 15% of incoming melee damage up to a maximum of 11849. |
| Adrenaline Torrent Effect III | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 12738 Absorbs 15% of incoming melee damage up to a maximum of 12738. |
| Adrenaline Barrage Effect | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 15923 Absorbs 15% of incoming melee damage up to a maximum of 15923. |
| Adrenaline Barrage Effect II | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 16719 Absorbs 15% of incoming melee damage up to a maximum of 16719. |
| Adrenaline Barrage Effect III | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 17555 Absorbs 15% of incoming melee damage up to a maximum of 17555. |
| Adrenaline Deluge Effect | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 20627 Absorbs 15% of incoming melee damage up to a maximum of 20627. |
| Adrenaline Deluge Effect II | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 21658 Absorbs 15% of incoming melee damage up to a maximum of 21658. |
| Adrenaline Deluge Effect III | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 22741 Absorbs 15% of incoming melee damage up to a maximum of 22741. |
| Adrenaline Spate Effect | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 26152 Absorbs 15% of incoming melee damage up to a maximum of 26152. |
| Adrenaline Spate Effect II | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 27460 Absorbs 15% of incoming melee damage up to a maximum of 27460. |
| Adrenaline Spate Effect III | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 28833 Absorbs 15% of incoming melee damage up to a maximum of 28833. |
| Adrenaline Fury Effect | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 31750 Absorbs 15% of incoming melee damage up to a maximum of 31750. |
| Adrenaline Fury Effect II | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 33250 Absorbs 15% of incoming melee damage up to a maximum of 33250. |
| Adrenaline Fury Effect III | - | - | 0s | Target: Single Duration: 2m (20 ticks) 11: Absorb Melee Damage: 15%, Total: 35000 Absorbs 15% of incoming melee damage up to a maximum of 35000. |
| Annihilate Resistances | - | - | 0s | Target: Single Resist: Poison -1000 Duration: 3m (30 ticks) 2: Decrease Cold Resist by 50 3: Decrease Magic Resist by 50 4: Decrease Poison Resist by 50 5: Decrease Fire Resist by 50
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| Eradicate Destruction | - | - | 0s | Target: Single Resist: Unresistable Duration: 12s (2 ticks) Hate: 1 1: Decrease Current HP by 92000 Strikes at the fundamental power that animates an entity, dealing 92000 damage. |
| Repudiate Destruction | - | - | 0s | Target: Single Resist: Unresistable Duration: 12s (2 ticks) Hate: 1 1: Decrease Current HP by 120000 Strikes at the fundamental power that animates an entity, dealing 120000 damage. |
| Obliterate Destruction | - | - | 0s | Target: Single Resist: Unresistable Duration: 12s (2 ticks) Hate: 1 1: Decrease Current HP by 400000 Strikes at the fundamental power that animates an entity, dealing 400000 damage. |
| Unmend Destruction | - | - | 0s | Target: Single Resist: Unresistable Duration: 12s (2 ticks) Hate: 1 1: Decrease Current HP by 600000 Strikes at the fundamental power that animates an entity, dealing 600000 damage. |
| Dismantle Destruction | - | - | 0s | Target: Single Resist: Unresistable Duration: 12s (2 ticks) Hate: 1 1: Decrease Current HP by 800000 Strikes at the fundamental power that animates an entity, dealing 800000 damage. |
| Twincast | 85 | - | 6m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. II | 85 | - | 5.3m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. III | 85 | - | 5m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Form of the Great Wolf | - | - | 0s | Target: Single Duration: 2m (20 ticks) 5: Illusion: Old Wolf Changes your appearance to that of the legendary great wolf. |
| Preincarnation Incarnation | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Increase Chance to Trigger Divine Intervention by 10% Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. |
| Preincarnation Incarnation II | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Increase Chance to Trigger Divine Intervention by 10% Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. |
| Preincarnation Incarnation III | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Increase Chance to Trigger Divine Intervention by 10% Grants you a chance at a second life. If a second life is fulfilled, you will be invulnerable with little health for a short time. |
| Protection of Direwood Jolt V | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 10000 2: Decrease Current Hate by 5% Reduces the target's hatred for you by 10000 points then by 5% of their total hatred for you. |
| Ethereal Incandescence | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 25747 Summons the pure energy of ethereal fire to strike your target, causing 25747 damage. |
| Ethereal Weave Chance | - | - | 0s | Target: Single Resist: Unresistable Hate Mod: -1 Recourse: Ethereal Weave Acquittal 1: Cast: Ethereal Hoarfrost (32% Chance) (v340) 2: Cast: Ethereal Salvo (32% Chance) (v340) 3: Cast: Ethereal Incandescence (32% Chance) (v340) Has a 32% chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster. |
| Ethereal Incandescence Rk. II | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 27034 Summons the pure energy of ethereal fire to strike your target, causing 27034 damage. |
| Ethereal Weave Chance II | - | - | 0s | Target: Single Resist: Unresistable Hate Mod: -1 Recourse: Ethereal Weave Acquittal II 1: Cast: Ethereal Hoarfrost Rk. II (32% Chance) (v340) 2: Cast: Ethereal Salvo Rk. II (32% Chance) (v340) 3: Cast: Ethereal Incandescence Rk. II (32% Chance) (v340) Has a 32% chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster. |
| Ethereal Incandescence Rk. III | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 28791 Summons the pure energy of ethereal fire to strike your target, causing 28791 damage. |
| Ethereal Weave Chance III | - | - | 0s | Target: Single Resist: Unresistable Hate Mod: -1 Recourse: Ethereal Weave Acquittal III 1: Cast: Ethereal Hoarfrost Rk. III (32% Chance) (v340) 2: Cast: Ethereal Salvo Rk. III (32% Chance) (v340) 3: Cast: Ethereal Incandescence Rk. III (32% Chance) (v340) Has a 32% chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster. |
| Ethereal Skyblaze | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 30231 Summons the pure energy of ethereal fire to strike your target, causing 30231 damage. |
| Ethereal Fuse Chance | - | - | 0s | Target: Single Resist: Unresistable Hate Mod: -1 Recourse: Ethereal Fuse Acquittal 1: Cast: Ethereal Rimeblast (32% Chance) (v340) 2: Cast: Ethereal Flash (32% Chance) (v340) 3: Cast: Ethereal Skyblaze (32% Chance) (v340) Has a 32% chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster. |
| Ethereal Skyblaze Rk. II | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 31743 Summons the pure energy of ethereal fire to strike your target, causing 31743 damage. |
| Ethereal Fuse Chance II | - | - | 0s | Target: Single Resist: Unresistable Hate Mod: -1 Recourse: Ethereal Fuse Acquittal II 1: Cast: Ethereal Rimeblast Rk. II (32% Chance) (v340) 2: Cast: Ethereal Flash Rk. II (32% Chance) (v340) 3: Cast: Ethereal Skyblaze Rk. II (32% Chance) (v340) Has a 32% chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster. |
| Ethereal Skyblaze Rk. III | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 33330 Summons the pure energy of ethereal fire to strike your target, causing 33330 damage. |
| Ethereal Fuse Chance III | - | - | 0s | Target: Single Resist: Unresistable Hate Mod: -1 Recourse: Ethereal Fuse Acquittal III 1: Cast: Ethereal Rimeblast Rk. III (32% Chance) (v340) 2: Cast: Ethereal Flash Rk. III (32% Chance) (v340) 3: Cast: Ethereal Skyblaze Rk. III (32% Chance) (v340) Has a 32% chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster. |
| Ethereal Skyfire | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 36663 Summons the pure energy of ethereal fire to strike your target, causing 36663 fire damage. |
| Ethereal Skyfire Rk. II | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 38496 Summons the pure energy of ethereal fire to strike your target, causing 38496 fire damage. |
| Ethereal Skyfire Rk. III | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 40421 Summons the pure energy of ethereal fire to strike your target, causing 40421 fire damage. |
| Ethereal Braid Chance | - | - | 0s | Target: Single Resist: Unresistable Hate Mod: -1 1: Cast: Highest Rank of Ethereal Icefloe (32% Chance) (v469) 2: Cast: Highest Rank of Ethereal Volley (32% Chance) (v469) 3: Cast: Highest Rank of Ethereal Skyfire (32% Chance) (v469) 4: Cast: Ethereal Braid Acquittal (4% Chance) (v340) Has a 32% chance to cast the highest rank you know of Ethereal Icefloe, Ethereal Volley, or Ethereal Skyfire. Has a 4% chance to cast Ethereal Braid Acquittal, which will extract mana without dealing any damage. |
| Ethereal Brand | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 50526 Summons the pure energy of ethereal fire to strike your target, causing 50526 fire damage. |
| Ethereal Brand Rk. II | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 53052 Summons the pure energy of ethereal fire to strike your target, causing 53052 fire damage. |
| Ethereal Brand Rk. III | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 55705 Summons the pure energy of ethereal fire to strike your target, causing 55705 fire damage. |
| Ethereal Confluence Chance | - | - | 0s | Target: Single Resist: Unresistable Hate: -1 1: Cast: Highest Rank of Restless Ice Comet (32% Chance) (v469) 2: Cast: Highest Rank of Ethereal Blast (32% Chance) (v469) 3: Cast: Highest Rank of Ethereal Brand (32% Chance) (v469) 4: Cast: Ethereal Confluence Acquittal (4% Chance) (v340) Has a 32% chance to cast the highest rank you know of Restless Ice Comet, Ethereal Blast, or Ethereal Brand. Has a 4% chance to cast Ethereal Confluence Acquittal, which will extract mana without dealing any damage. |
| Ethereal Ignition | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 83558 Summons the pure energy of ethereal fire to strike your target, causing 83558 fire damage. |
| Ethereal Ignition Rk. II | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 87736 Summons the pure energy of ethereal fire to strike your target, causing 87736 fire damage. |
| Ethereal Ignition Rk. III | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 92123 Summons the pure energy of ethereal fire to strike your target, causing 92123 fire damage. |
| Ethereal Twist Chance | - | - | 0s | Target: Single Resist: Unresistable Hate: -1 1: Cast: Highest Rank of Lunar Ice Comet (32% Chance) (v469) 2: Cast: Highest Rank of Ethereal Mortar (32% Chance) (v469) 3: Cast: Highest Rank of Ethereal Ignition (32% Chance) (v469) 4: Cast: Ethereal Twist Acquittal (4% Chance) (v340) Has a 32% chance to cast the highest rank you know of Lunar Ice Comet, Ethereal Mortar, or Ethereal Ignition. Has a 4% chance to cast Ethereal Twist Acquittal, which will extract mana without dealing any damage. |
| Ethereal Immolation | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 126209 Summons the pure energy of ethereal fire to strike your target, causing 126209 fire damage. |
| Ethereal Immolation Rk. II | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 132519 Summons the pure energy of ethereal fire to strike your target, causing 132519 fire damage. |
| Ethereal Immolation Rk. III | - | - | 5.5s | Target: Single Resist: Fire -50 1: Decrease Current HP by 139145 Summons the pure energy of ethereal fire to strike your target, causing 139145 fire damage. |
| Ethereal Plait Chance | - | - | 0s | Target: Single Resist: Unresistable Hate: -1 1: Cast: Highest Rank of Ethereal Freeze (32% Chance) (v469) 2: Cast: Highest Rank of Ethereal Blitz (32% Chance) (v469) 3: Cast: Highest Rank of Ethereal Immolation (32% Chance) (v469) 4: Cast: Ethereal Plait Acquittal (4% Chance) (v340) Has a 32% chance to cast the highest rank you know of Ethereal Freeze, Ethereal Blitz, or Ethereal Immolation. Has a 4% chance to cast Ethereal Plait Acquittal, which will extract mana without dealing any damage. |
| Apex of Nature IV | - | - | 0s | Target: Caster Group Duration: 90s (15 ticks) 1: Cast: Apex of Nature Thorncoat IV (v374) 9: Increase Max HP by 6000 11: Increase Current HP by 6000 13: Increase AC by 40 to 52, Based on Class Triggers Apex of Nature Thorncoat IV, granting a 140 point damage shield. Increases current and maximum health by 6000 points. Increases armor class by 600 points. |
| Flight of Falcons | 91 | - | 1.5s | Target: Target Group Duration: 60m (600 ticks) 1: See Invisible 2: Increase Movement Speed by 90% 3: Levitate 4: Ultravision Fills your group with the spirit of the eagle for 60 minutes, allowing them increased movement, levitation and superior vision. |
| Great Wolf Form | - | - | 0s | Target: Self Duration: 2m (20 ticks) 5: Illusion: Old Wolf Changes your appearance to that of the legendary great wolf. |
| Firefly's Glow VI | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Fading Light (v374) 2: Increase Current HP by 36000 5: Increase Current HP by 10500 per tick Your firefly Guardian Spirit has healed you for 36000 and 10500 every six seconds for 18 seconds and left you unable to receive the blessing of another Spirit Guardian for 1 minute. |
| Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 4500 2: Cast: Apothic Soothing (10% Chance) (v374) Heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 5500 2: Cast: Focused Apothic Soothing (10% Chance) (v374) Heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Focus Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Returns 250 mana. |
| Focused Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Returns 280 mana. |
| Hand of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1600 Heals your group for up to 1600. |
| Arms of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4000
|
| Arms of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4333
|
| Hand of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1467 Heals your group for up to 1467. |
| Hand Of Holy Wrath I Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 933
|
| Hand Of Holy Wrath II Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1067
|
| Hand of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1200 Heals your group for up to 1200. |
| ArmsOfHolyWrathIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333
|
| ArmsOfHolyWrathIIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2667
|
| Arms of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000
|
| Arms of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3333
|
| Obulus Soothing | - | - | 0s | Target: Self 1: Increase Current HP by 4000 2: Increase Current Mana by 400 Heals you for 4000 damage and 400 mana. |
| Alleviating Burst XVIII | - | - | 0s | Target: Self 1: Increase Current Mana by 900 Has the potential to restore up to 900 mana when you strike your enemies. |
| Hand of Holy Wrath VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1867 Heals your group for up to 1867. |
| Arms of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3667
|
| Mental Corruption Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 100
|
| Mental Horror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 150
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Terror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 156 Steals up to 156 mana from your target. |
| Mental Terror Recourse II | - | - | 0s | Target: Self 1: Increase Current Mana by 164 Steals up to 164 mana from your target. |
| Mental Terror Recourse III | - | - | 0s | Target: Self 1: Increase Current Mana by 172 Steals up to 172 mana from your target. |
| Evader's Invisibility | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility You evaded your attackers and have become invisible. |
| Visage of Ro | 122 | - | 6s | Target: Target AE Resist: Fire -200 Duration: 10m (100 ticks) 4: Decrease ATK by 146 6: Decrease AC by 15 to 20, Based on Class 7: Decrease Fire Resist by 92 10: Decrease ATK by 237 12: Decrease AC by 11 to 14, Based on Class Surrounds up to 30 entities around your target in dancing flames, lowering their attack by 146, fire resistance by 92, and armor class by 224 for 10 minutes. This spell requires, but does not consume, a Fire Beetle Eye to cast. |
| Visage of Ro Rk. II | 122 | - | 6s | Target: Target AE Resist: Fire -200 Duration: 10m (100 ticks) 4: Decrease ATK by 153 6: Decrease AC by 15 to 20, Based on Class 7: Decrease Fire Resist by 93 10: Decrease ATK by 249 12: Decrease AC by 11 to 15, Based on Class Surrounds up to 30 entities around your target in dancing flames, lowering their attack by 153, fire resistance by 93, and armor class by 235 for 10 minutes. This spell requires, but does not consume, a Fire Beetle Eye to cast. |
| Visage of Ro Rk. III | 122 | - | 6s | Target: Target AE Resist: Fire -200 Duration: 10m (100 ticks) 4: Decrease ATK by 161 6: Decrease AC by 16 to 21, Based on Class 7: Decrease Fire Resist by 94 10: Decrease ATK by 261 12: Decrease AC by 12 to 15, Based on Class Surrounds up to 30 entities around your target in dancing flames, lowering their attack by 161, fire resistance by 94, and armor class by 247 for 10 minutes. This spell requires, but does not consume, a Fire Beetle Eye to cast. |
| Bramblespike Coat | 123 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase AC by 135 to 179, Based on Class 3: Increase Damage Shield by 1758 Surrounds your body in a coat of thorns that increases your armor class by 2045 and deals 1758 damage to those that strike you for 3.3 hours. |
| Bramblespike Coat Rk. II | 123 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase AC by 142 to 188, Based on Class 3: Increase Damage Shield by 1846 Surrounds your body in a coat of thorns that increases your armor class by 2147 and deals 1846 damage to those that strike you for 3.3 hours. |
| Bramblespike Coat Rk. III | 123 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase AC by 149 to 197, Based on Class 3: Increase Damage Shield by 1938 Surrounds your body in a coat of thorns that increases your armor class by 2254 and deals 1938 damage to those that strike you for 3.3 hours. |
| Mask of the Ferntender | 125 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase Magnification by 120% 3: Increase Current Mana by 95 per tick 4: See Invisible 5: Ultravision Covers your face in the mask of the copsetender for 3.3 hours, allowing you improved vision, increasing mana regeneration by 95, and the ability to see invisible creatures. |
| Mask of the Ferntender Rk. II | 125 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase Magnification by 120% 3: Increase Current Mana by 100 per tick 4: See Invisible 5: Ultravision Covers your face in the mask of the copsetender for 3.3 hours, allowing you improved vision, increasing mana regeneration by 100, and the ability to see invisible creatures. |
| Mask of the Ferntender Rk. III | 125 | - | 1.5s | Target: Self Duration: 3.3h (1950 ticks) 2: Increase Magnification by 120% 3: Increase Current Mana by 105 per tick 4: See Invisible 5: Ultravision Covers your face in the mask of the copsetender for 3.3 hours, allowing you improved vision, increasing mana regeneration by 105, and the ability to see invisible creatures. |
| Diminishing Blows VIII | - | - | 1.5s | Target: Single Resist: Magic, Min Resist Chance: 10%, Max Resist Chance: 30% Duration: 2m (20 ticks) 1: Decrease ATK by 500 Reduces attack power by 500 points. |
| Armor of Experience III | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 50% 5: Cast: Armor of Experience IV on Fade Absorbs 50% of incoming melee damage up to 10 hits and applies Armor of Experience IV after fading. |
| Ro's Reflection VIII Azia | 121 | - | 0s | Target: Targets Target 1: Increase Current HP by 19435 Heals your target's target for up to 19435 hit points. |
| Ro's Reflection VIII Beza | 121 | - | 0s | Target: Targets Target 1: Increase Current HP by 20407 Heals your target's target for up to 20407 hit points. |
| Ro's Reflection VIII Caza | 121 | - | 0s | Target: Targets Target 1: Increase Current HP by 21427 Heals your target's target for up to 21427 hit points. |
| Ethereal Weave Acquittal | - | - | 0s | Target: Self Hate Mod: -1 1: Decrease Current Mana by 5147 Extracts 5147 mana from you. |
| Ethereal Hoarfrost | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 23156 Summons the pure energy of ethereal ice to strike your target, causing 23156 damage. |
| Ethereal Salvo | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 22874 2: Stun for 2s (4s in PvP) up to level 100 Evokes a potent magical barrage to strike your target, inflicting up to 22874 damage and stunning creatures up to level 100. |
| Ethereal Weave Acquittal II | - | - | 0s | Target: Self Hate Mod: -1 1: Decrease Current Mana by 5353 Extracts 5353 mana from you. |
| Ethereal Hoarfrost Rk. II | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 24314 Summons the pure energy of ethereal ice to strike your target, causing 24314 damage. |
| Ethereal Salvo Rk. II | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 24018 2: Stun for 2s (4s in PvP) up to level 100 Evokes a potent magical barrage to strike your target, inflicting up to 24018 damage and stunning creatures up to level 100. |
| Ethereal Weave Acquittal III | - | - | 0s | Target: Self Hate Mod: -1 1: Decrease Current Mana by 5567 Extracts 5567 mana from you. |
| Ethereal Hoarfrost Rk. III | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 25894 Summons the pure energy of ethereal ice to strike your target, causing 25894 damage. |
| Ethereal Salvo Rk. III | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 25579 2: Stun for 2s (4s in PvP) up to level 100 Evokes a potent magical barrage to strike your target, inflicting up to 25579 damage and stunning creatures up to level 100. |
| Ethereal Fuse Acquittal | - | - | 0s | Target: Self Hate Mod: -1 1: Decrease Current Mana by 5638 Extracts 5638 mana from you. |
| Ethereal Rimeblast | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 27189 Summons the pure energy of ethereal ice to strike your target, causing 27189 damage. |
| Ethereal Flash | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 25579 2: Stun for 2s (4s in PvP) up to level 105 Evokes a potent magical barrage to strike your target, inflicting up to 25579 damage and stunning creatures up to level 105. |
| Ethereal Fuse Acquittal II | - | - | 0s | Target: Self Hate Mod: -1 1: Decrease Current Mana by 5892 Extracts 5892 mana from you. |
| Ethereal Rimeblast Rk. II | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 28548 Summons the pure energy of ethereal ice to strike your target, causing 28548 damage. |
| Ethereal Flash Rk. II | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 26858 2: Stun for 2s (4s in PvP) up to level 105 Evokes a potent magical barrage to strike your target, inflicting up to 26858 damage and stunning creatures up to level 105. |
| Ethereal Fuse Acquittal III | - | - | 0s | Target: Self Hate Mod: -1 1: Decrease Current Mana by 6157 Extracts 6157 mana from you. |
| Ethereal Rimeblast Rk. III | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 29975 Summons the pure energy of ethereal ice to strike your target, causing 29975 damage. |
| Ethereal Flash Rk. III | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 28201 2: Stun for 2s (4s in PvP) up to level 105 Evokes a potent magical barrage to strike your target, inflicting up to 28201 damage and stunning creatures up to level 105. |
| Ethereal Icefloe | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 32973 Summons the pure energy of ethereal ice to strike your target, causing 32973 cold damage. |
| Ethereal Icefloe Rk. II | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 34622 Summons the pure energy of ethereal ice to strike your target, causing 34622 cold damage. |
| Ethereal Icefloe Rk. III | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 36353 Summons the pure energy of ethereal ice to strike your target, causing 36353 cold damage. |
| Ethereal Volley | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 31021 2: Stun for 2s (4s in PvP) up to level 110 Evokes a potent magical barrage to strike your target, inflicting up to 31021 damage and stunning creatures up to level 110 for up to 2 seconds. |
| Ethereal Volley Rk. II | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 32572 2: Stun for 2s (4s in PvP) up to level 110 Evokes a potent magical barrage to strike your target, inflicting up to 32572 damage and stunning creatures up to level 110 for up to 2 seconds. |
| Ethereal Volley Rk. III | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 34201 2: Stun for 2s (4s in PvP) up to level 110 Evokes a potent magical barrage to strike your target, inflicting up to 34201 damage and stunning creatures up to level 110 for up to 2 seconds. |
| Ethereal Braid Acquittal | - | - | 0s | Target: Self Hate Mod: -1 1: Decrease Current Mana by 6773 Extracts 6773 mana from you. |
| Restless Ice Comet | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 45441 Summons the pure energy of ethereal ice to strike your target, causing 45441 cold damage. |
| Restless Ice Comet Rk. II | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 47713 Summons the pure energy of ethereal ice to strike your target, causing 47713 cold damage. |
| Restless Ice Comet Rk. III | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 50099 Summons the pure energy of ethereal ice to strike your target, causing 50099 cold damage. |
| Ethereal Blast | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 42751 2: Stun for 2s (4s in PvP) up to level 115 Evokes a potent magical barrage to strike your target, inflicting up to 42751 damage and stunning creatures up to level 115 for up to 2 seconds. |
| Ethereal Blast Rk. II | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 44889 2: Stun for 2s (4s in PvP) up to level 115 Evokes a potent magical barrage to strike your target, inflicting up to 44889 damage and stunning creatures up to level 115 for up to 2 seconds. |
| Ethereal Blast Rk. III | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 47133 2: Stun for 2s (4s in PvP) up to level 115 Evokes a potent magical barrage to strike your target, inflicting up to 47133 damage and stunning creatures up to level 115 for up to 2 seconds. |
| Ethereal Confluence Acquittal | - | - | 0s | Target: Self Hate: -1 1: Decrease Current Mana by 1.5% up to 13341 Extracts 1.5% of your maximum mana, or 133.41, whichever is lower. |
| Lunar Ice Comet | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 75149 Summons the pure energy of ethereal ice to strike your target, causing 75149 cold damage. |
| Lunar Ice Comet Rk. II | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 78906 Summons the pure energy of ethereal ice to strike your target, causing 78906 cold damage. |
| Lunar Ice Comet Rk. III | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 82851 Summons the pure energy of ethereal ice to strike your target, causing 82851 cold damage. |
| Ethereal Mortar | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 70700 2: Stun for 2s (4s in PvP) up to level 120 Evokes a potent magical barrage to strike your target, inflicting up to 70700 damage and stunning creatures up to level 120 for up to 2 seconds. |
| Ethereal Mortar Rk. II | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 74235 2: Stun for 2s (4s in PvP) up to level 120 Evokes a potent magical barrage to strike your target, inflicting up to 74235 damage and stunning creatures up to level 120 for up to 2 seconds. |
| Ethereal Mortar Rk. III | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 77947 2: Stun for 2s (4s in PvP) up to level 120 Evokes a potent magical barrage to strike your target, inflicting up to 77947 damage and stunning creatures up to level 120 for up to 2 seconds. |
| Ethereal Twist Acquittal | - | - | 0s | Target: Self Hate: -1 1: Decrease Current Mana by 1.5% up to 16143 Extracts 1.5% of your maximum mana, or 161.43, whichever is lower. |
| Ethereal Freeze | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 113506 Summons the pure energy of ethereal ice to strike your target, causing 113506 cold damage. |
| Ethereal Freeze Rk. II | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 119181 Summons the pure energy of ethereal ice to strike your target, causing 119181 cold damage. |
| Ethereal Freeze Rk. III | - | - | 5.25s | Target: Single Resist: Cold -50 1: Decrease Current HP by 125140 Summons the pure energy of ethereal ice to strike your target, causing 125140 cold damage. |
| Ethereal Blitz | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 106787 2: Stun for 2s (4s in PvP) up to level 125 Evokes a potent magical barrage to strike your target, inflicting up to 106787 damage and stunning creatures up to level 125 for up to 2 seconds. |
| Ethereal Blitz Rk. II | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 112126 2: Stun for 2s (4s in PvP) up to level 125 Evokes a potent magical barrage to strike your target, inflicting up to 112126 damage and stunning creatures up to level 125 for up to 2 seconds. |
| Ethereal Blitz Rk. III | - | - | 5.5s | Target: Single Resist: Magic -50 1: Decrease Current HP by 117732 2: Stun for 2s (4s in PvP) up to level 125 Evokes a potent magical barrage to strike your target, inflicting up to 117732 damage and stunning creatures up to level 125 for up to 2 seconds. |
| Ethereal Plait Acquittal | - | - | 0s | Target: Self Hate: -1 1: Decrease Current Mana by 1.5% up to 22116 Extracts 1.5% of your maximum mana, or 221.16, whichever is lower. |
| Apex of Nature Thorncoat IV | - | - | 0s | Target: Single Duration: 90s (15 ticks) 17: Increase Damage Shield by 140 Grants a 140 point damage shield. |
| Fading Light | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Stacking: Delayed Heal Marker (10000) The lingering glow from your firefly Guardian Spirit prevents any Spirit Guardian from assisting you for at least 60 seconds. |
| Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333 Heals your group for 2333 |
| Focused Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000 Heals your group for 3000 |
| Armor of Experience IV | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 25% Absorbs 25% of incoming melee damage up to 10 hits. |
AA list updated December 2023 (thank you Szilent).