| /alt act | Name | Level | Cost | Recast | Effects |
|---|
| Adamant Will (5) | 115 ToV | 30 / 75 | - | 1: Increase Chance to Resist Charm Effects by 5% This passive ability grants you an additional 5% chance to resist charm spells. |
| Arcane Tongues (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Research Combine by 50% 2: Increase Research Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 636 | Arcane Whisper (24) | 130 SoR | 40 / 552 | 10m T35 | Cast: Arcane Whisper XIX Arcane Whisper XIX, when activated, reduces your target's hatred for you by 540000 points then by 10% of their total hatred for you. |
| 2000 | Armor of Experience (1) | 1 TBS | 0 / 0 | 20h T33 | Cast: Armor of Experience I Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Armor of Wisdom (70) | 130 SoR | 60 / 2111 | - | 1: Increase AC by 182 to 240, Based on Class 2: This passive ability increases your base armor class by 2740 points (calculated as 2740 effective armor class). |
| 8801 | Aspect of Zomm (3) | 105 TBM | 9 / 18 | 6s T62 | Cast: Aspect of Zomm III (300 Mana) This ability, when activated, consumes 300 mana to grant you standard invisibility, the ability to see creatures with enhanced invisibility, and summon a very fast mobile eye for you to see through for up to 1 minute. |
| Aureate's Bane (6) | 1 EQ | 0 / 0 | 1s | 1: Increase Current HP by 0 per tick Cast: Aureate's Bane VI Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Baking Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Baking Combine by 50% 2: Increase Baking Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Banestrike (4) | 1 EQ | 0 / 0 | - | 1: Unknown SPA 528 Base1=10 Base2=0 Max=0 Calc=100 Value=10 2: Limit Class: ALL 3: Limit Max Level: 250 (lose 100% per level) 4: Limit Effect: Current HP 5: Limit Effect: Current HP Non Repeating 6: Limit Effect: Current HP Repeating 7: Limit Effect: Skill Attack 8: Increase Hit Damage by 10% (v459) This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 10%.
Complete Slayer achievements to progress this ability. |
| Battle Ready (4) | 65 HoT | 7 / 22 | - | 1: Increase Bandolier Slots by 8 This passive ability increases the number of save slots in your bandolier window by 8. |
| 679 | Bind Affinity (1) | 55 CotF | 3 / 3 | 6s T46 | Cast: Bind Affinity This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Blacksmithing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Blacksmithing Combine by 50% 2: Increase Blacksmithing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Blessing of the Devoted (1) | 1 VoA | 0 / 0 | - | 1: Reduce Lesson of the Devoted Timer by 5h 2: Reduce Infusion of the Faithful Timer by 5h 3: Reduce Chaotic Jester Timer by 5h 4: Reduce Expedient Recovery Timer by 41h 5: Reduce Steadfast Servant Timer by 5h 6: Reduce Staunch Recovery Timer by 17h 7: Reduce Intensity of the Resolute Timer by 60m 8: Reduce Throne of Heroes Timer by 18m 9: Reduce Summon Personal Tribute Master Timer by 5h 10: Reduce Summon Resupply Agent Timer by 5h 11: Reduce Summon Clockwork Banker Timer by 5h 12: Reduce Summon Permutation Peddler Timer by 5h 13: Reduce Armor of Experience Timer by 5h This passive ability reduces the reuse time of the following abilities by 25%: Lesson of the Devoted Infusion of the Faithful Chaotic Jester Expedient Recovery Steadfast Servant Staunch Recovery Intensity of the Resolute Throne of Heroes Armor of Experience I Summon Resupply Agent Summon Clockwork Banker Summon Distiller Vendor Summon Tribute Master |
| 590 | Breath of Atathus (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Atathus XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to fire. |
| 591 | Breath of Draton'ra (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Draton'ra XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to disease. |
| 595 | Breath of Keikolin (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Keikolin XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and slightly reducing their resistance to all magic. |
| 594 | Breath of Mysaphar (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Mysaphar XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to cold. |
| 592 | Breath of Osh'vir (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Osh'vir XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to magic. |
| 593 | Breath of Venesh (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Venesh XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to poison. |
| Brewing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Brewing Combine by 50% 2: Increase Brewing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 7050 | Call of the Hero (4) | 105 TBM | 14 / 45 | 15s T75 | Cast: Call of the Hero IV (500 Mana) This ability, when activated, summons your targeted group member to your side with a 7 second cast time. |
| 483 | Chaotic Jester (1) | 1 DoN | 0 / 0 | 20h T25 | Cast: Chaotic Jester Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Combat Agility (99) | 125 TOB | 55 / 2162 | - | 1: Increase Chance to Avoid Melee by 120% This passive ability increases your melee avoidance by 120%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill. |
| Combat Stability (113) | 130 SoR | 55 / 2347 | - | 1: Increase AC Soft Cap by 140% This passive ability increases the armor class soft cap of your class by 140%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level. |
| 3516 | Companion of Necessity (6) | 110 RoS | 20 / 88 | 10m T3 | Cast: Companion of Necessity VI This ability, when activated, summons a level 110 elemental to distract your target for 15 seconds, after which time any creature the elemental has attracted the attention of will forget all attackers when the elemental departs. This elemental has a 100% chance each time it attacks to trigger Companion's Improved Area Taunt III on its target and will cast Companion's Improved Area Taunt III on all creatures within a 25 foot radius every 5 seconds. Companion's Improved Area Taunt III taunts a target with 100% effectiveness, putting the elemental 1000 points of hatred above their previously most hated target, stuns a level 110 or lower creature for 6 seconds, and causes the target to attack the elemental exclusively for 6 seconds. |
| 441 | Companion's Aegis (13) | 130 SoR | 55 / 440 | 30s T59 | Cast: Companion's Aegis X (11000 Mana) Companion's Aegis X, when activated, consumes mana and blesses your pet with a shield that absorbs 12 hits up to 110000 damage per hit for 36 minutes. |
| 3816 | Companion's Discipline (9) | 70 TBL | 20 / 89 | 2s T37 | 1: Enable Pet Ability: 15 2: Enable Pet Ability: 16 3: Enable Pet Ability: 17 4: Enable Pet Ability: 18 5: Enable Pet Ability: 19 6: Enable Pet Ability: 20 7: Enable Pet Ability: 21 8: Enable Pet Ability: 22 9: Enable Pet Ability: 23 10: Enable Pet Ability: 24 11: Enable Pet Ability: 25 12: Enable Pet Ability: 26 13: Enable Pet Ability: 31 14: Enable Pet Ability: 32 15: Enable Pet Ability: 33 16: Enable Pet Ability: 34 17: Enable Pet Ability: 35 18: Enable Pet Ability: 36 19: Enable Pet Ability: 37 20: Enable Pet Ability: 38 Cast: Companion Relocation This ability, when activated, moves your companion forward in the direction you are facing. As a passive effect this ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window. Hold and Greater Hold - /pet hold -or- /pet ghold When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.
The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.
Focus - /pet focus While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.
Spell Hold - /pet spellhold This command prevents your pet from casting spells.
Swarm and QSwarm - /pet swarm and /pet qswarm Commands your temporary pets to attack (or queue attacking) your current target.
Resume - /pet resume When enabled, your pet will resume attacking creatures that are mesmerized during combat after they awake if they were not instructed to back off. |
| 3707 | Companion's Fortification (179) | 130 SoR | 70 / 3759 | 15m T18 | 1: Increase Pet Max HP by 99% 2: Increase Pet Chance to Avoid Melee by 60% 3: Increase Pet AC by 4850 Cast: Fortify Companion LXX Fortify Companion LXX, when activated, blesses your pet with Companion's Fortification XXXIX and Companion's Blessing XLIV. As a passive effect, this ability increases your summoned pet's base health by 99%, avoidance by 60%, and armor class by 4850 points.
Companion's Fortification XXXIX reduces the potency of damage shields against your pet's offhand attacks by 100%, increases avoidance by 60%, armor class by 822 points, absorbs 26% of incoming melee damage up to 667500 total damage, and 26% of incoming spell damage up to 667500 total damage for 10 minutes.
Companion's Blessing XLIV triggers Companion's Blessing (Azia) XLIV if your pet's health drops below 40% for up to 10 minutes. |
| 60 | Companion's Fury (208) | 130 SoR | 60 / 4355 | 10m T14 | 1: Increase Duration by 108s 2: Limit Spells: Frenzied Burnout 3: Increase Pet Chance to Critical Hit by 50% 4: Increase Pet Chance to Flurry by 79% 5: Increase Pet Critical Hit Damage by 422% of Base Damage 6: Increase Pet ATK by 1288 Cast: Frenzied Burnout XXVI Frenzied Burnout XXVI, when activated, increases your pet's combat prowess for 42 seconds (with a 108 second extension). As a passive effect this ability increases your summoned pet's attack power by 1288 points, its chance to score a critical melee hit by 50%, the damage of its critical hits by 422%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 79%.
Frenzied Burnout XXVI triggers Virulent Talon XV, increases your pet's armor class by 1318 points, overhaste by 25%, strength by 40 points, attack power by 885 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 32%, base melee damage by 294%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage.
Virulent Talon XV grants your pet a chance (with a 600% bonus) to trigger Virulent Talon Strike XV during melee combat, which deals 157000 damage, up to 70 times for 10 minutes. |
| 1580 | Companion's Intervening Divine Aura (18) | 130 SoR | 45 / 380 | 15m T72 | Cast: Companion's Intervening Divine Aura XIII Companion's Intervening Divine Aura XIII, when activated, blesses your pet with a shield that will apply Companion's Divine Aura XIII if its health drops below 20% for 10 minutes. Companion's Divine Aura XIII renders your pet invulnerable to most attacks but also unable to attack and increases its health regeneration by 56000 points for 18 seconds. |
| 265 | Companion's Shielding (19) | 130 SoR | 45 / 313 | 15m T8 | 1: Increase Duration by 120s 2: Limit Spells: Companion's Tether 3: Limit Type: Include Non-Focusable Cast: Companion's Shielding XIX Companion's Shielding XIX, when activated, heals your pet for 125000 health, causes it to shield you from 50% of incoming melee damage for 132 seconds, and triggers Companion's Tether which gravitates your pet to within 25 feet of you for 12 seconds (with a 120 second extension). |
| Companion's Suspension (8) | 75 EoK | 30 / 63 | 1s | 1: Enable Pet Ability: Receive Group Buffs 2: Suspend Minion Cast: Suspended Minion VI This ability, when activated, allows you to suspend and recall your summoned pet at will, and allows you to swap your current pet with your suspended pet. You may summon a second pet while your first pet is suspended. As a passive effect, this ability makes your summoned pet a valid target for beneficial group spells. |
| Conjurer's Efficiency (24) | 105 EoK | 40 / 329 | - | 1: Decrease Chance of Using Reagent by 100% 2: Limit Effect: Summon Pet 3: Decrease Chance of Using Reagent by 70% 4: Limit Min Mana Cost: 10 5: Limit Effect: Exclude Summon Item 6: Increase Spell Haste by 50% 7: Limit Effect: Summon Item 8: Limit Effect: Summon Pet 9: Limit Effect: Summon Player 10: Increase Spell Haste by 25% 11: Limit Effect: Summon Swarm Pet 12: Limit Max Level: 254 (lose 100% per level) 13: Reclaim Pet Mana (Return 75% to 300%) This passive ability prevents components used in the summoning of pets from being expended, provides a 70% chance to not consume reagents for any spell, allows Reclaim Energy to return 300% of the base mana cost of your current pet, reduces the cast time of your summon item, summon pet and summon target spells by 50% and of your summon swarm pet spells and abilities by 25%. |
| Conjurer's Synergy (15) | 130 SoR | 205 / 2005 | - | 1: Cast: Conjurer's Synergy VI on Spell Use (100% Chance) 2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240 3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250 This passive ability grants all spells in the *#2+B and *#3+B lines a 100% chance to trigger Conjurer's Synergy VI on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 120%. |
| Delay Death (100) | 130 SoR | 55 / 2040 | - | 1: Increase Max Negative HP by 45000 This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 45000 points. |
| Destructive Fury (50) | 130 SoR | 60 / 1244 | - | 1: Increase Critical DD Damage by 400% of Base Damage This passive ability increases the damage dealt by your critical direct damage spells by 400%. |
| 639 | Dimensional Shield (17) | 130 SoR | 50 / 409 | 20m T17 | Cast: Dimensional Shield XII Dimensional Shield XII, when activated, blesses you with Dimensional Instability III and absorbs 50% of incoming melee damage up to 270000 total damage for 2 minutes. |
| Diminutive Companion (1) | 85 HoT | 5 / 5 | 1s | Cast: Diminutive Companion I This ability, when activated, shrinks your pet's height by 67%, allowing them greater mobility in tight quarters. |
| Discordant Defiance (25) | 106 RoS | 10 / 175 | - | 1: Increase Magic Resist Cap by 125 2: Increase Cold Resist Cap by 125 3: Increase Fire Resist Cap by 125 4: Increase Poison Resist Cap by 125 5: Increase Disease Resist Cap by 125 This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points. |
| 8341 | Drape of Shadows (1) | 85 UF | 13 / 13 | 10m T53 | Cast: Drape of Shadows I This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, allows your pet to escape combat from all NPCs, causes you and your pet to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 8% of your mana to activate. |
| 2065 | Elemental Conversion (8) | 130 SoR | 45 / 218 | 15m T42 | Cast: Elemental Conversion VII Elemental Conversion VII, when activated, consumes 204000 health from your summoned companion to restore 48000 mana. |
| Elemental Form (36) | 130 SoR | 45 / 546 | 1s | Cast: Elemental Form XXXVI Elemental Form XXXVI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 115 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air VII on your target, a 15% chance to trigger Elemental Flames VII, and a 15% chance to trigger Elemental Earth VII on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 110 points. Increases your maximum health by 15000 points. |
| Energetic Attunement (25) | 105 EoK | 8 / 140 | - | 1: Increase HP Regen Cap by 25 This passive ability increases the maximum that your health regeneration can be increased with items by 25 points. |
| Enhanced Reformation (48) | 121 TOB | 40 / 945 | - | 1: Increase Endurance Regen Cap by 48 2: Increase Current Endurance by 48 per tick This passive ability increases your endurance regeneration by 48 and the maximum that your endurance regeneration can be raised with items by 48. |
| 547 | Eradicate Magic (1) | 100 CotF | 15 / 15 | 6s T55 | Cast: Eradicate Magic I This ability, when activated, has a 95% chance to remove up to 4 beneficial effects from your NPC target. |
| Essence of the Dragon (2) | 100 EoK | 0 / 0 | - | 1: Block Next Spell 2: Limit Spell: Gust of Atrebe 3: Limit Spell: Aura of the Kar`Zok 4: Limit Spell: Aura of Kor-Sha 5: Limit Class: ALL 6: Limit Type: Include Non-Focusable The essence of the Kar`Zok is in your blood. This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.
Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability. |
| Expansive Mind (45) | 106 RoS | 15 / 425 | - | 1: Increase Mana Regen Cap by 135 This passive ability increases the maximum that your mana regeneration can be raised with items by 45 points. |
| 484 | Expedient Recovery (1) | 1 DoN | 0 / 0 | 164h T26 | Cast: Expedient Recovery Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Extended Swarm (15) | 110 TBL | 50 / 270 | - | 1: Increase Pet Duration by 20s 2: Limit Effect: Summon Swarm Pet 3: Limit Class: ALL This passive ability extends the duration of your swarm pets by 20 seconds. |
| Faycite: Annihilate the Unnatural (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=15870 Base2=0 Max=0 Calc=100 Value=15870 2: Limit Spells: Expunge the Unnatural Adds 15870 damage to spells in the Expunge the Unnatural group. |
| Faycite: Beam of Molten Slag (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=5269 Base2=0 Max=0 Calc=100 Value=5269 2: Limit Spells: Beam of Molten Slag Adds 5269 damage to spells in the Beam of Molten Slag XII group. |
| Faycite: Bolt of Flame (1) | 126 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=10035 Base2=0 Max=0 Calc=100 Value=10035 2: Limit Spells: Bolt of Flame Adds 10035 damage to spells in the Bolt of Flame XVIII group. |
| Faycite: Burning Sand (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=4176 Base2=0 Max=0 Calc=100 Value=4176 2: Limit Spells: Burning Sands Adds 4176 damage to spells in the Burning Sands XIV group. |
| Faycite: Chaotic Fire (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=11064 Base2=0 Max=0 Calc=100 Value=11064 2: Limit Spells: Chaotic Fire Adds 11064 damage to spells in the Chaotic Fire VI group. |
| Faycite: Fickle Fire (1) | 126 SoR | 0 / 0 | - | Adds #1 damage to spells in the *#2+G group. |
| Faycite: Gather Potential (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 533 Base1=21000 Base2=0 Max=0 Calc=100 Value=21000 2: Limit Spells: Gather Potential 3: Limit Type: Include Non-Focusable Reduces the reuse timer of spells in the Gather Potential VIII group by 21000. |
| Faycite: Raging Servant (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 533 Base1=1200 Base2=0 Max=0 Calc=100 Value=1200 2: Limit Spells: Raging Servant 3: Limit Spells: Remote Raging Servant Reduces the reuse timer of spells in the Raging Servant XIII and Remote Raging Servant XIII groups by 1200. |
| Faycite: Rain of Blades (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=7568 Base2=0 Max=0 Calc=100 Value=7568 2: Limit Spells: Rain of Blades Adds 7568 damage to spells in the Rain of Blades XVII group. |
| Faycite: Rain of Fire (1) | 126 SoR | 0 / 0 | - | Adds #1 damage to spells in the *#2+G group. |
| Faycite: Renewal of Jerikor (1) | 126 SoR | 0 / 0 | - | Adds #1 healing to spells in the *#2+G group. |
| Faycite: Shock of Blades (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=6651 Base2=0 Max=0 Calc=100 Value=6651 2: Limit Spells: Shock of Blades Adds 6651 damage to spells in the Shock of Blades XIX group. |
| Faycite: Shock of Many (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=7898 Base2=0 Max=0 Calc=100 Value=7898 2: Limit Spells: Shock of Many Adds 7898 damage to spells in the Shock of Many XI group. |
| Faycite: Spear of Magma (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=14607 Base2=0 Max=0 Calc=100 Value=14607 2: Limit Spells: Spear of Ro Adds 14607 damage to spells in the Spear of Ro X group. |
| Faycite: Strike of Sand (1) | 126 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=0 Base2=0 Max=0 Calc=100 Value=0 2: Limit Spells: [Group 126130340] Adds 0 damage to spells in the *#2+G group. |
| First Aid (13) | 75 TSS | 3 / 33 | - | 1: Increase Bandage Amount by 200% 2: Increase Bandage HP Cap by 30% This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%. |
| Fishing Mastery (13) | 105 EoK | 65 / 455 | - | 1: Decrease Chance to Fail Fishing Combine by 50% 2: Increase Fishing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Flames of Power (12) | 130 SoR | 130 / 981 | - | 1: Cast: Flames of Power Azia X on Spell Use (100% Chance) 2: Limit: No Procs or Twincast 3: Limit Spells: Fickle Fire 4: Cast: Flames of Power Beza X on Spell Use (100% Chance) 5: Limit: No Procs or Twincast 6: Limit Spells: Fickle Inferno 7: Limit Spells: Fickle Pyroclasm 8: Limit Spells: Fickle Blaze 9: Limit Spells: Fickle Flare 10: Limit Spells: Fickle Flames 11: Cast: Flames of Power Caza X on Spell Use (100% Chance) 12: Limit: No Procs or Twincast 13: Limit Spells: Fickle Magma 14: Cast: Flames of Power Dena X on Spell Use (100% Chance) 15: Limit: No Procs or Twincast 16: Limit Spells: Fickle Conflagration 17: Unknown SPA 529 Base1=100130530 Base2=0 Max=0 Calc=100 Value=100130530 18: Increase Max Hits Counter by 7 19: Limit Spells: Flames of Power This passive ability grants your Fickle Fire and Chaotic Inferno spell lines an additional 41% chance to imbue you with that spell's Recourse Effect and increases the number of spells that all ranks of Flames of Power I can focus by 7. Fickle Fire triggers Flames of Power Azia X. Fickle Inferno, Fickle Pyroclasm, Fickle Blaze, Fickle Flare, and Fickle Flames trigger Flames of Power Beza X. Fickle Magma triggers Flames of Power Caza X. Fickle Conflagration and all spells in the *#17+B line trigger Flames of Power Dena X. |
| Fletching Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Fletching Combine by 50% 2: Increase Fletching Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 1211 | Focus of Arcanum (4) | 96 RoF | 15 / 48 | 10m T45 | Cast: Focus of Arcanum IV Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Focus: Beam of Molten Shieldstone (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130220 Base2=0 Max=0 Calc=100 Value=100130220 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Beam of Scythes (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130400 Base2=0 Max=0 Calc=100 Value=100130400 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Blast of Sand (23) | 125 TOB | 125 / 1830 | - | 1: Increase Base Spell Effectiveness by 55% 2: Unknown SPA 529 Base1=100130340 Base2=0 Max=0 Calc=100 Value=100130340 This passive ability increases the base damage of all spells in the *#2+B line by 55%. |
| Focus: Bolt of Molten Shieldstone (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130050 Base2=0 Max=0 Calc=100 Value=100130050 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Capricious Fire (24) | 130 SoR | 130 / 1870 | - | 1: Increase Base Spell Effectiveness by 61% 2: Limit Spells: Fickle Conflagration 3: Unknown SPA 529 Base1=100130530 Base2=0 Max=0 Calc=100 Value=100130530 This passive ability increases the base damage of your Fickle Conflagration spells and all spells in the *#3+B line by 61%. |
| Focus: Coronal Rain (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130070 Base2=0 Max=0 Calc=100 Value=100130070 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Eradicate the Unnatural (25) | 130 SoR | 130 / 2090 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100060250 Base2=0 Max=0 Calc=100 Value=100060250 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Meteoric Bolt (24) | 130 SoR | 75 / 1100 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130460 Base2=0 Max=0 Calc=100 Value=100130460 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Rain of Cutlasses (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130170 Base2=0 Max=0 Calc=100 Value=100130170 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Renewal of Calix (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130140 Base2=0 Max=0 Calc=100 Value=100130140 This passive ability increases the base healing of all spells in the *#2+B line by 61%. |
| Focus: Searing Blast (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130360 Base2=0 Max=0 Calc=100 Value=100130360 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Searing Sands (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130130 Base2=0 Max=0 Calc=100 Value=100130130 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Shock of Darksteel (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130090 Base2=0 Max=0 Calc=100 Value=100130090 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Spear of Molten Shieldstone (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100130380 Base2=0 Max=0 Calc=100 Value=100130380 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Storm of Many (25) | 130 SoR | 130 / 2090 | - | 1: Increase Base Spell Effectiveness by 120% 2: Unknown SPA 529 Base1=100130260 Base2=0 Max=0 Calc=100 Value=100130260 This passive ability increases the base damage of all spells in the *#2+B line by 120%. |
| Foraging (11) | 105 EoK | 32 / 188 | - | 1: Increase Forage Skill Cap by 100 2: Decrease Forage Timer by 50s (Before Haste) This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds. |
| 8800 | Force of Elements (30) | 130 SoR | 45 / 735 | 20s T73 | Cast: Force of Elements XXX (930 Mana) Force of Elements XXX, when activated, consumes mana to deal 58000 magic damage to your target with a 0.1 second cast time. |
| 7003 | Forceful Rejuvenation (10) | 105 TBM | 15 / 101 | 20m T48 | Cast: Forceful Rejuvenation This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| Fury of Magic (30) | 100 CotF | 18 / 301 | - | 1: Increase Chance to Critical DD by 57% This passive ability increases your chance to land a critical hit with your direct damage spells by 57%. |
| 1217 | Gate (3) | 95 TBM | 9 / 20 | 60s T38 | Cast: Gate III This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| General Sturdiness (95) | 130 SoR | 55 / 1970 | - | 1: Increase Max HP by 80000 This passive ability increases your maximum health by 80000 points. |
| Gift of Mana (3) | 70 DoD | 9 / 18 | - | 1: Cast: Gift of Mana on Spell Use (10% Chance) 2: Limit Min Level: 65 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 10 5: Limit: No Procs or Twincast 6: Limit Effect: Current HP 7: Limit Effect: Current HP Repeating 8: Limit Effect: Current HP Non Repeating 9: Limit Effect: Current HP Percent This passive ability grants your level 65 or higher healing and damaging spells a 10% chance to trigger Gift of Mana, which reduces the mana cost of your next spell to 1 point for 18 seconds. |
| Glyph of Fireworks I (1) | 51 SoL | 25 / 25 | 1s | Cast: Greater Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Glyph of Fireworks II (1) | 51 TDS | 100 / 100 | 1s | Cast: Exceptional Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| 1210 | Group Perfected Invisibility (1) | 76 SoD | 5 / 5 | 10s T39 | Cast: Group Perfected Invisibility I This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility. |
| 280 | Group Perfected Invisibility to Undead (1) | 95 VoA | 12 / 12 | 10s T39 | Cast: Group Perfected Invisibility to Undead I This ability, when activated, renders all group members within a 100 foot radius permanently invisible to most undead creatures. |
| 574 | Harmonic Dissonance (1) | 68 SoL | 0 / 0 | 15m T21 | Cast: Alter Plane: Theater of Blood This ability, when activated, transports you to the Theater of Blood. |
| Hastened Raging Servant (4) | 120 ToL | 55 / 70 | - | 1: Reduce Timer by 8s 2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240 3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250 This passive ability reduces the reuse time of all spells in the *#2+B and *#3+B lines by 8 seconds. |
| Healing Gift (32) | 110 TBL | 40 / 646 | - | 1: Increase Chance to Critical Heal by 50% This passive ability grants your instant-duration healing spells a 50% chance to score an exceptional heal, doubling the healing value of the spell. |
| 786 | Heart of Froststone (53) | 130 SoR | 45 / 689 | 15m T16 | Cast: Heart of Froststone XXVII Heart of Froststone XXVII, when activated, absorbs 80% of incoming spell and melee damage up to 260000 total spell or melee damage for 3 minutes. |
| 785 | Heart of Skyfire (58) | 130 SoR | 85 / 901 | 15m T9 | Cast: Heart of Skyfire XXXII Heart of Skyfire XXXII, when activated, increases the base damage of your spells by 16 to 24%, reduces the hatred generated by your spells by 60%, and increases the damage dealt by critical direct damage spells by 64% for 3 minutes. Reduces the reuse time of this ability by 10 seconds. |
| Hero's Barracks (4) | 1 EQ | 0 / 0 | - | 1: Grant 4 Mercenary Slots This passive ability grants you the ability to conscript 4 additional mercenaries.
Complete the Veil of Alaris achievement 'Master of Alaris' or the task 'Mercenary Recruitment' to progress this ability. |
| 8342 | Host in the Shell (8) | 130 SoR | 45 / 220 | 4m T10 | Cast: Host in the Shell VIII Host in the Shell VIII, when activated, shields your pet in runes that absorb 25% of incoming melee damage up to 25000 damage per hit up to 450000 total damage for 5 minutes. |
| 207 | Host of the Elements (45) | 130 SoR | 45 / 826 | 10m T7 | Cast: Host of the Elements XXXV Host of the Elements XXXV, when activated, summons a swarm of 3 level *%R#2 elementals to attack your target for up to 135 seconds. |
| 515 | Improved Twincast (17) | 120 ToL | 40 / 357 | 15m T76 | Cast: Improved Twincast IX Improved Twincast IX, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
| 482 | Infusion of the Faithful (1) | 1 DoN | 0 / 0 | 20h T24 | Cast: Infusion of the Faithful Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Innate Eminence (30) | 90 RoS | 35 / 630 | - | 1: Increase Base Stats by 60 This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points. |
| Innate Enlightenment (10) | 90 RoS | 10 / 65 | - | 1: Increase INT Cap by 100 2: Increase WIS Cap by 100 Those who have meditated on the Plane of Tranquility find themselves able to expand their capacity of both Insight and Intellect. This passive ability increases the maximum that your wisdom and intelligence can be raised to by 100 points. |
| Innate Lung Capacity (6) | 68 OoW | 5 / 13 | - | 1: Enduring Breath 2: Increase Lung Capacity by 360 This passive ability allows you to breathe underwater and in airless environments. |
| Innate Metabolism (5) | 100 TBL | 50 / 103 | - | 1: Decrease Food Consumption by 175% This passive ability reduces your food and drink consumption by 175%. |
| Innate Regeneration (65) | 130 SoR | 40 / 939 | - | 1: Increase Current HP by 755 per tick This passive ability increases your health regeneration by 755 points. |
| Innate Run Speed (7) | 100 EoK | 60 / 113 | - | 1: Increase Innate Movement Speed by 45% This passive ability increases your base run speed by 45%. This modification does not stack with movement speed spell effects. |
| Innate See Invis (1) | 70 DoD | 9 / 9 | - | 1: See Invisible This ability permanently enhances your vision allowing you to see the invisible. |
| Innate Spell Resistance (55) | 125 LS | 25 / 615 | - | 1: Increase All Resists by 30 2: Increase Corruption Resist by 80 This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 80 points. |
| 487 | Intensity of the Resolute (1) | 1 DoN | 0 / 0 | 4h T29 | Cast: Intensity of the Resolute Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Invitation of Blood (5) | 1 DoD | 0 / 0 | - | 1: You are now one with the curse. It calls to you, offering you limitless power in exchange for obedience. |
| Item: Ancient Flames (8) | 1 EQ | 0 / 0 | - | 1: Increase Melee Haste by 17% (v119) 2: Increase Current HP by 18 per tick This passive ability increases your overhaste by 17% and your health regeneration by 18 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Battle (1) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 2 per tick 2: Increase ATK by 10 This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Rage (3) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 25 This passive ability increases your attack power by 25 points.
Activate items with this effect to progress this ability. |
| Item: Breath of Venesh (5) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 110 per tick 2: Decrease Current Mana by 22 per tick 3: Decrease Current Endurance by 22 per tick This passive ability increases your hitpoint regeneration by 110 points while lowering your mana and endurance regeneration by 22 points.
Activate items with this effect to progress this ability. |
| Item: Disable Item Abilities (1) | 1 EQ | 0 / 0 | 1s | Cast: Passive Reset This ability, when activated, removes all Item Effect abilities you currently possess. |
| Item: Expanding Mind XXIX (40) | 1 EQ | 0 / 0 | - | 1: Increase Max Mana by 3600 This passive ability increases your mana pool by 3600 points.
Activate items with this effect to progress this ability. |
| Item: Form of Defense XXXV (35) | 1 EQ | 0 / 0 | - | 1: Increase AC by 197 to 261, Based on Class This passive ability increases your armor class by 2980 points.
Activate items with this effect to progress this ability. |
| Item: Form of Endurance XXXIV (34) | 1 EQ | 0 / 0 | - | 1: Increase Max HP by 3200 This passive ability increases your maximum hit points by 3200 points.
Activate items with this effect to progress this ability. |
| Item: Form of Protection VI (7) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 60 This passive ability increases your resistance to magic, cold, fire, disease and poison by 60 points.
Activate items with this effect to progress this ability. |
| Item: Form of Rejuvenation VI (6) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 24 per tick This passive ability increases your health regeneration by 24 points.
Activate items with this effect to progress this ability. |
| Item: Gnoll Reaver Fortitude (5) | 1 EQ | 0 / 0 | - | 1: Increase AC by 36 to 48, Based on Class This passive ability increases your armor class by 545 points.
Activate items with this effect to progress this ability. |
| Item: Knowledge of the Past XXXII (37) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 162 per tick 2: Increase Current HP by 147 per tick This passive ability increases your health regeneration by 147 points and your mana regeneration by 162 points.
Activate items with this effect to progress this ability. |
| Item: Might of Stone XX (23) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 560 This passive ability increases your attack power by 560 points.
Activate items with this effect to progress this ability. |
| Item: Myrmidon's Skill XX (21) | 1 EQ | 0 / 0 | - | 1: Increase Chance to Dodge by 29% This passive ability increases the chance of your dodge skill succeeding by 29%.
Activate items with this effect to progress this ability. |
| Item: Prismatic Ward XXXII (37) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 90 2: Increase AC by 191 to 253, Based on Class This passive ability increases your resistance to magic, cold, fire, disease, and poison by 90 points and your armor class by 2890 points.
Activate items with this effect to progress this ability. |
| Item: Soothing Breath XXIX (36) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 170 per tick 2: Increase Current HP by 170 per tick This passive ability increases your health regeneration by 170 points and your mana regeneration by 170 points.
Activate items with this effect to progress this ability. |
| Jewel Craft Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Jewelry Making Combine by 50% 2: Increase Jewelry Making Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Journeyman's Speed (6) | 1 EQ | 0 / 0 | - | 1: Increase Innate Movement Speed by 10% This passive ability further increases your base run speed by 10%. This modification does not stack with movement speed spell effects.
Complete explorer achievements to progress this ability. |
| 481 | Lesson of the Devoted (1) | 1 DoN | 0 / 0 | 20h T23 | Cast: Lesson of the Devoted Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| 1041 | Malaise (34) | 126 SoR | 40 / 428 | 5s T60 | Cast: Malaise XII Malaise XII, when activated, casts the highest rank of Malaise XVI that you have scribed. |
| 35 | Mass Group Buff (9) | 105 TBM | 13 / 98 | 20m T1 | Cast: Mass Group Buff This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 1 minute 36 seconds. |
| Mastery of the Past (63) | 130 SoR | 35 / 980 | - | 1: No Fizzle up to level 126 This passive ability makes it impossible for you to fizzle level 126 or lower spells. |
| 58 | Mend Companion (43) | 130 SoR | 45 / 860 | 9m T2 | Cast: Mend Companion XL Mend Companion XL, when activated, instantly heals your pet for 148000 health and has a 95% chance to cure 1 detrimental effect. |
| Mental Clarity (45) | 106 RoS | 15 / 280 | - | 1: Increase Current Mana by 45 per tick This passive ability increases your mana regeneration by 45 points. |
| Mental Stamina (63) | 130 SoR | 45 / 1315 | - | 1: Increase Max Mana by 50000 This passive ability increases your maximum mana by 50000 points. |
| Might of the Nest (5) | 60 SoL | 0 / 0 | - | 1: Increase Base Stats by 10 2: Increase Base Stats Cap by 10 3: Increase Max HP by 3% 4: Increase Max Mana by 200 5: Increase Max Endurance by 200 6: Increase Buff Slots by 1 7: Increase Chance to Critical DoT by 1% 8: Increase Chance to Critical Heal by 1% 9: Increase Chance to Critical DD by 1% 10: Increase Chance to Critical Hit by 40% 11: Increase Chance to Resist Spell by 2% Your devotion to the Nest increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells. |
| Mnemonic Retention (6) | 125 TOB | 175 / 346 | - | 1: Increase Spell Memorization Gems by 6 This passive ability increases the capacity of your spell casting window allowing you to memorize 6 additional spell. |
| Mystical Attuning (33) | 125 TOB | 10 / 207 | - | 1: Increase Buff Slots by 33 This passive ability increases the number of mystical effects that can affect you at once by 33. |
| Mystical Shield (1) | 85 UF | 9 / 9 | - | 1: Increase Chance to Resist Spell by 5% This passive ability grants you a 5% chance to completely resist incoming detrimental spells. |
| 5200 | Mythic Glyph of Arcane Secrets I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Arcane Secrets I Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5201 | Mythic Glyph of Arcane Secrets II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Arcane Secrets II Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5202 | Mythic Glyph of Arcane Secrets III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Arcane Secrets III Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5203 | Mythic Glyph of Arcane Secrets IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Arcane Secrets IV Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5204 | Mythic Glyph of Arcane Secrets V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Arcane Secrets V Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5205 | Mythic Glyph of Arcane Secrets VI (1) | 130 SoR | 50 / 50 | 10m T31 | 1: Cast: Glyph of Arcane Secrets VI Glyph of Arcane Secrets VI, when activated, reduces the mana cost of your level 144 and lower spells by 1% to 42% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5100 | Mythic Glyph of Dragon Scales I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Dragon Scales I Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5101 | Mythic Glyph of Dragon Scales II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Dragon Scales II Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5102 | Mythic Glyph of Dragon Scales III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Dragon Scales III Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5103 | Mythic Glyph of Dragon Scales IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Dragon Scales IV Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5104 | Mythic Glyph of Dragon Scales V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Dragon Scales V Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5105 | Mythic Glyph of Dragon Scales VI (1) | 130 SoR | 50 / 50 | 15m T31 | 1: Cast: Glyph of Dragon Scales VI Glyph of Dragon Scales VI, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 10000 points per hit for 2.5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5400 | Mythic Glyph of Inspired Provocation I (1) | 65 PoP | 10 / 10 | 5m T31 | 1: Cast: Glyph of Inspired Provocation I Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5401 | Mythic Glyph of Inspired Provocation II (1) | 70 OoW | 12 / 12 | 5m T31 | 1: Cast: Glyph of Inspired Provocation II Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5402 | Mythic Glyph of Inspired Provocation III (1) | 85 SoD | 15 / 15 | 5m T31 | 1: Cast: Glyph of Inspired Provocation III Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5403 | Mythic Glyph of Inspired Provocation IV (1) | 100 RoF | 20 / 20 | 5m T31 | 1: Cast: Glyph of Inspired Provocation IV Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5404 | Mythic Glyph of Inspired Provocation V (1) | 115 ToV | 25 / 25 | 5m T31 | 1: Cast: Glyph of Inspired Provocation V Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5405 | Mythic Glyph of Inspired Provocation VI (1) | 130 SoR | 50 / 50 | 5m T31 | 1: Cast: Glyph of Inspired Provocation VI Glyph of Inspired Provocation VI, when activated, increases the hatred generated by your spells and combat abilities by 50% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5300 | Mythic Glyph of Ultimate Power I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Ultimate Power I Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5301 | Mythic Glyph of Ultimate Power II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Ultimate Power II Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5302 | Mythic Glyph of Ultimate Power III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Ultimate Power III Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5303 | Mythic Glyph of Ultimate Power IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Ultimate Power IV Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5304 | Mythic Glyph of Ultimate Power V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Ultimate Power V Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5305 | Mythic Glyph of Ultimate Power VI (1) | 130 SoR | 50 / 50 | 10m T31 | 1: Cast: Glyph of Ultimate Power VI Glyph of Ultimate Power VI, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 75% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 75%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 75%, and the critical chance of your healing spells by 20% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Natural Durability (34) | 130 SoR | 50 / 1124 | - | 1: Increase Max HP by 34% This passive ability increases your maximum base health (derived from your stamina) by 34%. |
| New Tanaan Crafting Mastery (6) | 51 SoL | 3 / 18 | - | 1: Increase Ability to Specialize Tradeskills by 6 Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. |
| 331 | Origin (1) | 5 EQ | 0 / 0 | 18m T20 | Cast: Origin This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Packrat (11) | 70 SoD | 3 / 33 | - | 1: Decrease Weight by 33% This passive ability reduces the weight of your inventory by 33%. |
| 3812 | Perfected Invisibility (1) | 71 SoF | 3 / 3 | 10s T39 | Cast: Perfected Invisibility This ability, when activated, grants you permanent standard invisibility. |
| 291 | Perfected Invisibility to Undead (1) | 91 VoA | 9 / 9 | 10s T39 | Cast: Perfected Invisibility to Undead This ability, when activated, renders you permanently invisible to most undead creatures. |
| 1202 | Perfected Levitation (2) | 85 UF | 12 / 19 | 12s T47 | Cast: Group Perfected Levitation This ability, when activated, grants your target's group permanent levitation. |
| Persistent Casting (15) | 105 TDS | 12 / 136 | - | 1: Increase Chance to Cast Through Stun by 66% This passive ability grants you a 66% chance to regain your concentration and complete a spell cast when stunned. |
| Persistent Illusions (1) | 75 EoK | 30 / 30 | - | 1: Permanent Illusion This passive ability allows your beneficial illusion spells to persist when zoning. |
| Planar Power (70) | 105 EoK | 35 / 1695 | - | 1: Increase Base Stats Cap by 350 This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points. |
| Pottery Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Pottery Combine by 50% 2: Increase Pottery Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Quick Damage (10) | 95 TBM | 30 / 142 | - | 1: Increase Spell Haste by 20% 2: Limit Effect: Current HP 3: Limit Type: Detrimental 4: Limit Max Duration: 0s 5: Limit Min Casting Time: 3s 6: Increase Spell Haste by 20% 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Max Duration: 0s 10: Limit Max Casting Time: 2.999s 11: Limit Max Level: 253 (lose 100% per level) 12: Increase Spell Haste by 20% 13: Unknown SPA 529 Base1=100120530 Base2=0 Max=0 Calc=100 Value=100120530 This passive ability reduces the base cast time of direct damage spells and all Wizard spells in the *#13+B line by 20%. |
| Salvage (6) | 85 UF | 5 / 30 | - | 1: Increase Chance to Salvage Components by 40% This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine. |
| 2066 | Second Wind Ward (14) | 130 SoR | 45 / 304 | 20m T43 | Cast: Second Wind Ward IX Second Wind Ward IX, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind IX should your pet drop below 20% health, which instantly heals 130000 health then 22000 health every 6 seconds, increases armor class by 1200 points, and absorbs 25 hits for up to 7000 damage per hit for up to 18 seconds. |
| Secondary Forte (1) | 55 GoD | 9 / 9 | - | 1: Increase Magic Specialization Ability by 1 This passive ability allows you to advance a second arcane specialization by 50 points. After acquiring this ability, the next specialization to go over your current cap becomes your secondary forte. |
| 174 | Servant of Ro (26) | 130 SoR | 55 / 455 | 9m T6 | Cast: Servant of Ro XXVI Servant of Ro XXVI, when activated, summons a level *%R$2 Servant of Ro that casts *%R*@2%N on its target every *%R#2 seconds for 60 seconds. *%R*@2%N deals *%R*@2#1 damage. |
| Shield Block (18) | 105 EoK | 30 / 193 | - | 1: Increase Shield Block Chance by 20% This passive ability grants you a 20% chance to block incoming melee attacks with your shield. |
| 603 | Shield of the Elements (17) | 130 SoR | 40 / 288 | 15m T11 | Cast: Shield of the Elements XIII Shield of the Elements XIII, when activated, heals you for 50000 health, then 11000 health every 6 seconds, absorbs 100% of incoming spell and melee damage up to 150000 total spell or melee damage, and reduces incoming cold and fire direct spell damage by 50% for 60 seconds. |
| 500 | Silent Casting (22) | 104 TDS | 19 / 170 | 12m T15 | 1: Increase Duration by 30s 2: Limit Spells: Silent Casting 3: Increase Spell Haste by 50% 4: Limit Spells: Silent Casting Cast: Silent Casting VI This ability, when activated, reduces the amount of hatred your spells generate by 90% for 1 minute 30 seconds. |
| Spell Casting Deftness (3) | 55 SoL | 6 / 12 | - | 1: Increase Spell Haste by 50% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Min Casting Time: 3s This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 50%. |
| Spell Casting Mastery (4) | 55 HoT | 9 / 21 | - | 1: Decrease Spell Mana Cost by 15% 2: Limit Max Level: 253 (lose 100% per level) This passive ability reduces the mana cost of all spells by 15%. |
| Spell Casting Reinforcement (7) | 105 EoK | 65 / 158 | - | 1: Increase Spell Duration by 100% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Effect: Exclude Invulnerability This passive ability increases the duration of beneficial spells that you cast by 100%. Spells that grant invulnerability are exempt from this extension. |
| Spell Casting Subtlety: Enabled (36) | 95 VoA | 0 / 152 | 1s | 1: Decrease Hate Generated by 68% Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability reduces the amount of hate generated from your attacks and spells by 68%. |
| 1370 | Spire of Elements (27) | 105 TBM | 30 / 219 | 7.5m T40 | 1: Increase Max Mana by 90 2: Increase INT Cap by 9 Cast: Spire of the Elements XII Spire of the Elements XII, when activated, increases the chance that your direct damage spells will land critically by 24%, blesses your summoned companion with Companion's Elements IV, and all group members within a 0 foot radius with Apex of the Elements IV for 90 seconds. As a passive effect, this ability increases your maximum mana by 90 points and your maximum Intelligence by 9 points. |
| Staff Block (10) | 105 EoK | 30 / 141 | - | 1: Increase Staff Block Chance by 10% This passive ability grants you a 10% chance to block incoming melee attacks with a 2-hand blunt weapon. |
| 486 | Staunch Recovery (1) | 1 DoN | 0 / 0 | 68h T28 | Cast: Staunch Recovery Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| 485 | Steadfast Servant (1) | 1 DoN | 0 / 0 | 20h T27 | Cast: Steadfast Servant Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| Steel Vengeance (27) | 130 SoR | 90 / 1436 | - | 1: Cast: Steel Vengeance XXVII on Spell Use (35% Chance) 2: Unknown SPA 529 Base1=100130090 Base2=0 Max=0 Calc=100 Value=100130090 This passive ability grants all spells in the *#2+B line a 35% chance to trigger Steel Vengeance XXVII which deals 118000 damage to your target. |
| 8130 | Summon Clockwork Banker (1) | 1 SoD | 0 / 0 | 20h T65 | Cast: Summon Clockwork Banker Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| 1215 | Summon Companion (2) | 85 UF | 5 / 8 | 10s T71 | Cast: Summon Companion II This ability, when activated, consumes 1% of your mana to cause all NPCs to forget about your pet and causes your pet to be the last possible target of rampage attacks from any current attacker. Your pet will be instantly summoned to your side if it is out of combat. |
| 596 | Summon Modulation Shard (9) | 130 SoR | 45 / 203 | 5s T13 | Cast: Modulating Shard IX Modulating Shard IX, when activated, summons a Modulation Shard for all allies within a 200 foot radius which can be used to cast Modulation Effect IX, which consumes 135000 health to restore 45000 mana, up to 3 times. |
| 453 | Summon Permutation Peddler (1) | 1 UF | 0 / 0 | 20h T51 | Cast: Summon Distiller Vendor Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| 182 | Summon Personal Tribute Master (1) | 1 HoT | 0 / 0 | 20h T50 | Cast: Summon Tribute Master Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| 8081 | Summon Resupply Agent (1) | 1 SoF | 0 / 0 | 20h T49 | Cast: Summon Resupply Agent Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| 3841 | Summoner's Step (5) | 85 UF | 9 / 22 | 20s T36 | Cast: Summoner's Step III This ability, when activated, instantly teleports you up to 160 feet forward. Reduces the reuse time of this ability by 5 seconds. |
| Sympathetic Amplification (9) | 125 SoR | 45 / 225 | - | 1: Increase Base Spell Effectiveness by 38% 2: Limit Spells: Freezing Strike This passive ability increases the base effectiveness of your spell-triggered magical effects from equipped weapons and augments by 38%. |
| Tailoring Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Tailoring Combine by 50% 2: Increase Tailoring Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 390 | Thaumaturge's Focus (32) | 130 SoR | 45 / 837 | 15m T78 | Cast: Thaumaturge's Focus XXV Thaumaturge's Focus XXV, when activated, increases the base damage of your magic direct damage spells by 96 to 106% and the chance these spells will deal critical damage by 10% while also increasing the mana cost of these spells by 75% for 90 seconds. |
| 1169 | Thaumaturge's Unity (12) | 130 SoR | 60 / 430 | 2m T56 | Cast: Thaumaturge's Unity XII (3595 Mana) Thaumaturge's Unity XII, when activated, casts the highest rank of Chaotic Boon X, Hulking Bodyguard X, Shielding XXIII, and Eidolic Guardian XVII that you have scribed. |
| Theft of Essence (17) | 130 SoR | 105 / 864 | - | 1: Cast: Theft of Essence XVII on Spell Use (100% Chance) 2: Limit Max Level: 254 (lose 100% per level) 3: Limit Spell Class: Offensive Damage 4: Limit Spell Subclass: 6 5: Limit Spell Subclass: 26 6: Limit: No Procs or Twincast This passive ability grants your Annihilate the Unnatural and Shock of Many spell lines a 100% chance to trigger Theft of Essence XVII which empowers all standard pets within a *$1$2 foot radius of your pet with Theft of Essence Effect XVII for *$1#2 seconds and all swarm pets with Enhanced Theft of Essence Effect XVII for 4 minutes, which increases avoidance by 28%, current and maximum health by 50000 points, attack power by 2200 (4200 for swarm pets) points, and attack speed by 25%. |
| 511 | Throne of Heroes (1) | 1 PoR | 0 / 0 | 72m T19 | Cast: Throne of Heroes Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| Tinkering Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Tinkering Combine by 50% 2: Increase Tinkering Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Tinkering recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 992 | Tranquil Blessings (1) | 85 UF | 9 / 9 | 30s T67 | Cast: Tranquil Blessings This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Trials of Mata Muram (6) | 51 OoW | 0 / 0 | - | 1: Increase Magic Resist Cap by 50 2: Increase Cold Resist Cap by 50 3: Increase Fire Resist Cap by 50 4: Increase Poison Resist Cap by 50 5: Increase Disease Resist Cap by 50 This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.
Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability. |
| Trophy Collector (4) | 1 EQ | 0 / 0 | - | 1: Increase Trophy Slots by 4 This passive ability allows you to activate 4 additional trophies.
Complete special collection achievements to progress this ability. |
| 559 | Turn Summoned (32) | 130 SoR | 45 / 807 | 5m T5 | Cast: Turn Summoned XXXI Turn Summoned XXXI, when activated, deals 1050000 damage to your elemental target and has a 30% chance to trigger Infusion of Elemental Light XIV which critically deals 700000 damage. |
| Twincast (5) | 96 CotF | 7 / 35 | - | 1: Increase Chance to Twincast by 5% 2: Limit Max Duration: 0s 3: Limit Type: Detrimental 4: Limit Max Level: 254 (lose 100% per level) 5: Limit Min Mana Cost: 10 6: Limit Effect: Current HP 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Summon Swarm Pet 9: Limit Effect: Exclude Twincast Blocker This passive ability grants a 5% chance to twincast direct damage spells and abilities that cost at least 10 mana. |
| Twinproc (12) | 130 SoR | 45 / 282 | - | 1: Increase Chance to Twincast by 24% 2: Limit Class: ALL 3: Limit Min Level: 255 4: Limit Max Duration: 0s 5: Limit Type: Detrimental 6: Limit Max Mana Cost: 0 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Twincast Blocker 9: Limit Effect: Exclude Root 10: Limit Effect: Exclude Summon Swarm Pet 11: Limit Effect: Exclude Trigger Spell Single 12: Limit Effect: Exclude Trigger Spell 13: Limit Effect: Exclude Trigger Spell Group Single 14: Limit Effect: Exclude Trigger Spell Group 15: Increase Chance to Twincast by 24% 16: Limit Spells: Vampiric Embrace 17: Limit Effect: Exclude Twincast Blocker 18: Limit Effect: Exclude Trigger Spell Single 19: Limit Effect: Exclude Trigger Spell 20: Limit Effect: Exclude Trigger Spell Group Single 21: Limit Effect: Exclude Trigger Spell Group This passive ability grants a 24% chance to twincast detrimental combat-activated instant spells triggered from your items, buffs, and alternate abilities. |
| 852 | Velocity (2) | 105 TBM | 10 / 15 | 12s T80 | Cast: Velocity II This ability, when activated, increases your pet's movement speed by 80% for 1 hour with a 3 second cast time. |
| Veteran's Enhancement (1) | 50 OoW | 0 / 0 | - | 1: Increase Max HP by 250 2: Increase ATK by 75 3: Increase Max Mana by 250 4: Increase HP Regen Cap by 8 This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points. |
| 15077 | Wild Magic: Destroy (1) | 1 EQ | 0 / 0 | 40m T58 | 1: Increase Current HP by 0 per tick Cast: Wild Magic: Destroy Wild Magic: Destroy, when activated, empowers you to destroy the next Wild Storm, Disturbance, or Cataclysm you enter for 18 seconds.
Wild Magic: Destroy can ONLY be activated when you are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest Shattered Tears: The Third Fragment - from Tsikut in Ruined Relic to unlock this ability. |
| 15076 | Wild Magic: Unleash (1) | 1 EQ | 0 / 0 | 10m T57 | 1: Increase Current HP by 0 per tick Cast: Wild Magic: Unleash Wild Magic: Unleash, when activated, summons a Chaotic Storm for 2 minutes. Anyone standing within the storm may be affected by either Energizing Chaotic Magic I or Revitalizing Chaotic Magic I. These spells can restore or drain 1% of your max mana and endurance while draining or restoring 1% of your max health every 6 seconds and upon landing. Both spells also grant your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. Each of these effects grows more powerful the longer you remain within the storm.
Wild Magic: Unleash can ONLY be activated when you have an enemy targeted and are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest The Silence of Druzzil Ro - from Ao, the Fourth Born in Arcstone, Shattered Isles to unlock this ability. |
| 2064 | Wind of Malaise (15) | 126 SoR | 50 / 313 | 60s T12 | Cast: Wind of Malaise IX Wind of Malaise IX, when activated, casts the highest rank of Malaise XVI that you have scribed on up to 8 creatures within a 200 foot radius of your target. |
| Arcane Whisper XIX | - | - | 0s | Target: Single Resist: Magic -1000 1: Decrease Hate by 540000 2: Decrease Current Hate by 10% Arcane Whisper XIX, when activated, reduces your target's hatred for you by 540000 points then by 10% of their total hatred for you. |
| Armor of Experience I | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 100% 5: Cast: Armor of Experience II on Fade Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Aspect of Zomm III | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Eye of Zomm 2: Invisibility 3: Increase Magnification by 120% 4: See Invisible (Enhanced 2) This ability, when activated, consumes 300 mana to grant you standard invisibility, the ability to see creatures with enhanced invisibility, and summon a very fast mobile eye for you to see through for up to 1 minute. |
| Aureate's Bane VI | - | - | 0s | Target: Self Duration: 15m (150 ticks) 3: Increase Base Spell Effectiveness by 10% 4: Limit Class: ALL 5: Limit Max Level: 250 (lose 100% per level) 6: Limit Effect: Current HP 7: Limit Effect: Current HP Non Repeating 8: Limit Effect: Current HP Repeating 9: Limit Effect: Skill Attack 10: Increase Base Hit Damage by 6% 11: Increase Pet Chance to Critical Hit by 6% Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Bind Affinity | - | - | 1.5s | Target: Single 1: Bind This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Breath of Atathus XV | - | - | 0s | Target: Directional AE Resist: Fire Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Fire Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to fire. |
| Breath of Draton'ra XV | - | - | 0s | Target: Directional AE Resist: Disease Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Disease Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to disease. |
| Breath of Keikolin XV | - | - | 0s | Target: Directional AE Resist: Average Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease All Resists by 5 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and slightly reducing their resistance to all magic. |
| Breath of Mysaphar XV | - | - | 0s | Target: Directional AE Resist: Cold Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Cold Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to cold. |
| Breath of Osh'vir XV | - | - | 0s | Target: Directional AE Resist: Magic Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Magic Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to magic. |
| Breath of Venesh XV | - | - | 0s | Target: Directional AE Resist: Poison Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Poison Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to poison. |
| Call of the Hero IV | - | - | 0s | Target: Single In Group 1: Summon Player Conjures a mystical portal that summons one of your allies to your side. The target must be in your group to be summoned. Consumes a pearl when cast. |
| Chaotic Jester | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardJester 6896, 6892, 6894 x 1 for 900s Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Companion of Necessity VI | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: CompanionOfNecessity6 x 1 for 90s This ability, when activated, summons a level 110 elemental to distract your target for 15 seconds, after which time any creature the elemental has attracted the attention of will forget all attackers when the elemental departs. This elemental has a 100% chance each time it attacks to trigger Companion's Improved Area Taunt III on its target and will cast Companion's Improved Area Taunt III on all creatures within a 25 foot radius every 5 seconds. Companion's Improved Area Taunt III taunts a target with 100% effectiveness, putting the elemental 1000 points of hatred above their previously most hated target, stuns a level 110 or lower creature for 6 seconds, and causes the target to attack the elemental exclusively for 6 seconds. |
| Companion's Aegis X | - | - | 0s | Target: Pet2 Duration: 36m (360 ticks) 1: Absorb 12 Hits or Spells, Max Per Hit: 110000 Companion's Aegis X, when activated, consumes mana and blesses your pet with a shield that absorbs 12 hits up to 110000 damage per hit for 36 minutes. |
| Companion Relocation | - | - | 0s | Target: Pet Push: 14
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| Fortify Companion LXX | - | - | 0s | Target: Pet 1: Cast: Companion's Fortification XXXIX (v374) 2: Cast: Companion's Blessing XLIV (v374) Blesses your pet with Companion's Fortification XXXIX and Companion's Blessing XLIV. |
| Frenzied Burnout XXVI | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon XV (v374) 2: Increase AC by 87 to 115, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 885 10: Increase Chance to Hit by 32% 11: Increase Hit Damage by 294% (v185) Triggers Virulent Talon XV. Increases armor class by 1318 points, overhaste by 25%, strength by 40 points, attack power by 885 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 32%, base melee damage by 294%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout I | - | - | 0s | Target: Pet Duration: 36s (6 ticks) 2: Increase AC by 20 to 26, Based on Class 4: Increase Melee Haste by 15% (v119) 6: Increase Pet Chance to Rampage by 10% with 50% Damage 7: Increase STR by 20 8: Increase Pet Chance to Flurry on Double Attack by 5% 9: Increase ATK by 200 10: Increase Chance to Hit by 10% 11: Increase Hit Damage by 110% (v185) Frenzied Burnout I, when activated, increases your pet's combat prowess for 36 seconds. As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by 5%.
Frenzied Burnout I increases your pet's armor class by 300 points, overhaste by 15%, strength by 20 points, attack power by 200 points, chance to perform a flurry of attacks on a successful double attack by 5%, accuracy by 10%, base melee damage by 110%, and grants a 10% chance to perform a rampage during a combat round that deals 50% of standard damage. |
| Frenzied Burnout II | - | - | 0s | Target: Pet Duration: 36s (6 ticks) 2: Increase AC by 23 to 30, Based on Class 4: Increase Melee Haste by 20% (v119) 6: Increase Pet Chance to Rampage by 10% with 50% Damage 7: Increase STR by 25 8: Increase Pet Chance to Flurry on Double Attack by 5% 9: Increase ATK by 350 10: Increase Chance to Hit by 10% 11: Increase Hit Damage by 110% (v185) Increases armor class by 350 points, overhaste by 20%, strength by 25 points, attack power by 350 points, chance to perform a flurry of attacks on a successful double attack by 5%, accuracy by 10%, base melee damage by 110%, and grants a 10% chance to perform a rampage during a combat round that deals 50% of standard damage. |
| Frenzied Burnout III | - | - | 0s | Target: Pet Duration: 36s (6 ticks) 2: Increase AC by 25 to 34, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 10% with 50% Damage 7: Increase STR by 28 8: Increase Pet Chance to Flurry on Double Attack by 5% 9: Increase ATK by 385 10: Increase Chance to Hit by 11% 11: Increase Hit Damage by 121% (v185) Increases armor class by 385 points, overhaste by 25%, strength by 28 points, attack power by 385 points, chance to perform a flurry of attacks on a successful double attack by 5%, accuracy by 11%, base melee damage by 121%, and grants a 10% chance to perform a rampage during a combat round that deals 50% of standard damage. |
| Frenzied Burnout IV | - | - | 0s | Target: Pet Duration: 36s (6 ticks) 2: Increase AC by 28 to 37, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 20% with 75% Damage 7: Increase STR by 31 8: Increase Pet Chance to Flurry on Double Attack by 5% 9: Increase ATK by 420 10: Increase Chance to Hit by 12% 11: Increase Hit Damage by 132% (v185) Increases armor class by 420 points, overhaste by 25%, strength by 31 points, attack power by 420 points, chance to perform a flurry of attacks on a successful double attack by 5%, accuracy by 12%, base melee damage by 132%, and grants a 20% chance to perform a rampage during a combat round that deals 75% of standard damage. |
| Frenzied Burnout V | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 2: Increase AC by 30 to 40, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 20% with 75% Damage 7: Increase STR by 35 8: Increase Pet Chance to Flurry on Double Attack by 5% 9: Increase ATK by 460 10: Increase Chance to Hit by 13% 11: Increase Hit Damage by 143% (v185) Increases armor class by 460 points, overhaste by 25%, strength by 35 points, attack power by 460 points, chance to perform a flurry of attacks on a successful double attack by 5%, accuracy by 13%, base melee damage by 143%, and grants a 20% chance to perform a rampage during a combat round that deals 75% of standard damage. |
| Frenzied Burnout VI | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 2: Increase AC by 33 to 44, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 20% with 75% Damage 7: Increase STR by 35 8: Increase Pet Chance to Flurry on Double Attack by 5% 9: Increase ATK by 500 10: Increase Chance to Hit by 14% 11: Increase Hit Damage by 154% (v185) Increases armor class by 500 points, overhaste by 25%, strength by 35 points, attack power by 500 points, chance to perform a flurry of attacks on a successful double attack by 5%, accuracy by 14%, base melee damage by 154%, and grants a 20% chance to perform a rampage during a combat round that deals 75% of standard damage. |
| Frenzied Burnout VII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 2: Increase AC by 36 to 47, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 35 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 540 10: Increase Chance to Hit by 15% 11: Increase Hit Damage by 165% (v185) Increases armor class by 540 points, overhaste by 25%, strength by 35 points, attack power by 540 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 15%, base melee damage by 165%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout VIII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon I (v374) 2: Increase AC by 36 to 47, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 35 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 540 10: Increase Chance to Hit by 15% 11: Increase Hit Damage by 165% (v185) Triggers Virulent Talon I. Increases armor class by 540 points, overhaste by 25%, strength by 35 points, attack power by 540 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 15%, base melee damage by 165%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout IX | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon I (v374) 2: Increase AC by 40 to 52, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 35 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 580 10: Increase Chance to Hit by 16% 11: Increase Hit Damage by 176% (v185) Triggers Virulent Talon I. Increases armor class by 600 points, overhaste by 25%, strength by 35 points, attack power by 580 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 16%, base melee damage by 176%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout X | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon II (v374) 2: Increase AC by 40 to 52, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 35 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 580 10: Increase Chance to Hit by 16% 11: Increase Hit Damage by 176% (v185) Triggers Virulent Talon II. Increases armor class by 600 points, overhaste by 25%, strength by 35 points, attack power by 580 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 16%, base melee damage by 176%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XI | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon III (v374) 2: Increase AC by 40 to 52, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 35 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 580 10: Increase Chance to Hit by 16% 11: Increase Hit Damage by 176% (v185) Triggers Virulent Talon III. Increases armor class by 600 points, overhaste by 25%, strength by 35 points, attack power by 580 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 16%, base melee damage by 176%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon III (v374) 2: Increase AC by 44 to 58, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 580 10: Increase Chance to Hit by 17% 11: Increase Hit Damage by 187% (v185) Triggers Virulent Talon III. Increases armor class by 660 points, overhaste by 25%, strength by 40 points, attack power by 580 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 17%, base melee damage by 187%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XIII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon III (v374) 2: Increase AC by 44 to 58, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 580 10: Increase Chance to Hit by 17% 11: Increase Hit Damage by 200% (v185) Triggers Virulent Talon III. Increases armor class by 660 points, overhaste by 25%, strength by 40 points, attack power by 580 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 17%, base melee damage by 200%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XIV | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon III (v374) 2: Increase AC by 44 to 58, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 650 10: Increase Chance to Hit by 17% 11: Increase Hit Damage by 200% (v185) Triggers Virulent Talon III. Increases armor class by 660 points, overhaste by 25%, strength by 40 points, attack power by 650 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 17%, base melee damage by 200%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XV | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon IV (v374) 2: Increase AC by 44 to 58, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 650 10: Increase Chance to Hit by 17% 11: Increase Hit Damage by 200% (v185) Triggers Virulent Talon IV. Increases armor class by 660 points, overhaste by 25%, strength by 40 points, attack power by 650 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 17%, base melee damage by 200%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XVI | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon V (v374) 2: Increase AC by 53 to 70, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 700 10: Increase Chance to Hit by 20% 11: Increase Hit Damage by 220% (v185) Triggers Virulent Talon V. Increases armor class by 800 points, overhaste by 25%, strength by 40 points, attack power by 700 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 20%, base melee damage by 220%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XVII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon VI (v374) 2: Increase AC by 62 to 82, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 750 10: Increase Chance to Hit by 23% 11: Increase Hit Damage by 240% (v185) Triggers Virulent Talon VI. Increases armor class by 940 points, overhaste by 25%, strength by 40 points, attack power by 750 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 23%, base melee damage by 240%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XVIII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon VII (v374) 2: Increase AC by 65 to 86, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 765 10: Increase Chance to Hit by 24% 11: Increase Hit Damage by 246% (v185) Triggers Virulent Talon VII. Increases armor class by 982 points, overhaste by 25%, strength by 40 points, attack power by 765 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 24%, base melee damage by 246%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XIX | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon VIII (v374) 2: Increase AC by 68 to 90, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 780 10: Increase Chance to Hit by 25% 11: Increase Hit Damage by 252% (v185) Triggers Virulent Talon VIII. Increases armor class by 1024 points, overhaste by 25%, strength by 40 points, attack power by 780 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 25%, base melee damage by 252%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XX | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon IX (v374) 2: Increase AC by 70 to 93, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 795 10: Increase Chance to Hit by 26% 11: Increase Hit Damage by 258% (v185) Triggers Virulent Talon IX. Increases armor class by 1066 points, overhaste by 25%, strength by 40 points, attack power by 795 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 26%, base melee damage by 258%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XXI | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon X (v374) 2: Increase AC by 73 to 97, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 810 10: Increase Chance to Hit by 27% 11: Increase Hit Damage by 264% (v185) Triggers Virulent Talon X. Increases armor class by 1108 points, overhaste by 25%, strength by 40 points, attack power by 810 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 27%, base melee damage by 264%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XXII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon XI (v374) 2: Increase AC by 76 to 100, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 825 10: Increase Chance to Hit by 28% 11: Increase Hit Damage by 270% (v185) Triggers Virulent Talon XI. Increases armor class by 1150 points, overhaste by 25%, strength by 40 points, attack power by 825 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 28%, base melee damage by 270%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XXIII | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon XII (v374) 2: Increase AC by 79 to 104, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 840 10: Increase Chance to Hit by 29% 11: Increase Hit Damage by 276% (v185) Triggers Virulent Talon XII. Increases armor class by 1192 points, overhaste by 25%, strength by 40 points, attack power by 840 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 29%, base melee damage by 276%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XXIV | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon XIII (v374) 2: Increase AC by 82 to 108, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 855 10: Increase Chance to Hit by 30% 11: Increase Hit Damage by 282% (v185) Triggers Virulent Talon XIII. Increases armor class by 1234 points, overhaste by 25%, strength by 40 points, attack power by 855 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 30%, base melee damage by 282%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Frenzied Burnout XXV | - | - | 0s | Target: Pet Duration: 42s (7 ticks) 1: Cast: Virulent Talon XIV (v374) 2: Increase AC by 85 to 112, Based on Class 4: Increase Melee Haste by 25% (v119) 6: Increase Pet Chance to Rampage by 25% with 80% Damage 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 6% 9: Increase ATK by 870 10: Increase Chance to Hit by 31% 11: Increase Hit Damage by 288% (v185) Triggers Virulent Talon XIV. Increases armor class by 1276 points, overhaste by 25%, strength by 40 points, attack power by 870 points, chance to perform a flurry of attacks on a successful double attack by 6%, accuracy by 31%, base melee damage by 288%, and grants a 25% chance to perform a rampage during a combat round that deals 80% of standard damage. |
| Companion's Intervening Divine Aura XIII | - | - | 0s | Target: Pet Duration: 10m (100 ticks) 1: Cast: Companion's Divine Aura XIII once if HP Below 20 Percent Companion's Intervening Divine Aura XIII, when activated, blesses your pet with a shield that will apply Companion's Divine Aura XIII if its health drops below 20% for 10 minutes. Companion's Divine Aura XIII renders your pet invulnerable to most attacks but also unable to attack and increases its health regeneration by 56000 points for 18 seconds. |
| Companion's Shielding XIX | - | - | 0s | Target: Pet2 1: Pet Shielding for 132s 2: Increase Current HP by 125000 3: Cast: Companion's Tether (v374) Heals your pet for 125000 health, causes your pet to shield you from 50% of incoming melee damage for 132 seconds, and triggers Companion's Tether which gravitates your pet to within 25 feet of you. |
| Companion's Tether | - | - | 0s | Target: Pet2 Duration: 12s (2 ticks) 1: Gradual Pull to 1000' away (Force=100) Gravitates a pet to within 25 feet of its owner. |
| Suspended Minion VI | - | - | 0s | Target: Self 1: Suspend Pet
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| Conjurer's Synergy VI | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 120% (v302, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Lowest 4: Limit Max Level: 250 (lose 100% per level) 5: Limit Effect: Current HP less than -100 6: Limit Effect: Current HP Non Repeating less than -100 Increases the base damage of 1 level 250 or lower fire or chromatic spell that deals at least 100 damage by 120%. |
| Dimensional Shield XII | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Cast: Dimensional Instability III (v374) 9: Absorb Melee Damage: 50%, Total: 270000 Dimensional Shield XII, when activated, blesses you with Dimensional Instability III and absorbs 50% of incoming melee damage up to 270000 total damage for 2 minutes. |
| Diminutive Companion I | - | - | 0s | Target: Pet 1: Decrease Pet Size by 67% This ability, when activated, shrinks your pet's height by 67%, allowing them greater mobility in tight quarters. |
| Drape of Shadows I | - | - | 0s | Target: Self Hate: -1000000 1: Cast: Drape of Shadows Pet Fade (v374) 2: Cancel Aggro up to level + 5 (100% Chance) 3: Move to Bottom of Rampage List (100% Chance) 4: Cast: Evader's Invisibility (v374) This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, allows your pet to escape combat from all NPCs, causes you and your pet to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 8% of your mana to activate. |
| Elemental Conversion VII | - | - | 0s | Target: Pet2 1: Decrease Current HP by 204000 (v527, Ignore Mitigation) 2: Return 23.2% of Spell Damage as Mana, Max Per Hit: 48000 Elemental Conversion VII, when activated, consumes 204000 health from your summoned companion to restore 48000 mana. |
| Elemental Form XXXVI | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air VII on Spell Use (15% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 115 4: Limit Min Mana Cost: 10 5: Increase Max HP by 15000 6: Cast: Elemental Earth VII on Spell Use (15% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 115 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 110 per tick 13: Cast: Elemental Flames VII on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 115 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXXVI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 115 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air VII on your target, a 15% chance to trigger Elemental Flames VII, and a 15% chance to trigger Elemental Earth VII on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 110 points. Increases your maximum health by 15000 points. |
| Eradicate Magic I | - | - | 1.5s | Target: Single Resist: Magic -120 1: Dispel Beneficial (95% Chance) 2: Dispel Beneficial (95% Chance) 3: Dispel Beneficial (95% Chance) 4: Dispel Beneficial (95% Chance) This ability, when activated, has a 95% chance to remove up to 4 beneficial effects from your NPC target. |
| Gust of Atrebe | - | - | 0s | Target: Directional AE Resist: Corruption 1: Decrease Current Mana by 9000 (v417) 2: Decrease Current HP by 55000 3: Decrease Current Endurance by 6500
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| Aura of the Kar`Zok | - | - | 0s | Target: Target AE Resist: Corruption Duration: 48s (8 ticks) 1: Decrease Healing Taken by 60% to 80% (v393) 2: Limit Type: Beneficial 3: Decrease Current HP by 45000 per tick 4: Decrease Current Mana by 4500 per tick (v417)
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| Aura of Kor-Sha | - | - | 0s | Target: Single Resist: Corruption Duration: 120h (72000 ticks) 1: Inhibit Effect: Critical Nuke Damage 2: Inhibit Effect: Critical DoT Damage 3: Inhibit Effect: Critical Heal Chance 4: Inhibit Effect: Critical HoT Chance 5: Inhibit Effect: Critical Hit Chance 6: Inhibit Effect: Critical Hit Damage 7: Cap Mana at 80% Suppresses effects that increase the likelihood or effectiveness of your critical spells and melee attacks and caps your maximum mana at 80%. |
| Expedient Recovery | - | - | 0s | Target: Self 1: Summon and Resurrect All Corpses Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Expunge the Unnatural | 129 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 201521 2: Cast: Annihilate Resistances III (24% Chance) (v340) 3: Cast: Expunge Destruction (10% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 201521 damage. The entropy has a 24% chance to inflict Annihilate Resistances III, lowering your target's resistances, and a 10% chance to inflict Expunge Destruction, dealing 4015000 additional damage. Summoned |
| Expunge the Unnatural Rk. II | 129 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 211597 2: Cast: Annihilate Resistances III (24% Chance) (v340) 3: Cast: Expunge Destruction (11% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 211597 damage. The entropy has a 24% chance to inflict Annihilate Resistances III, lowering your target's resistances, and a 11% chance to inflict Expunge Destruction, dealing 4015000 additional damage. Summoned |
| Expunge the Unnatural Rk. III | 129 | - | 5.75s | Target: Single (If Summoned) Resist: Magic -100 1: Decrease Current HP by 222177 2: Cast: Annihilate Resistances III (24% Chance) (v340) 3: Cast: Expunge Destruction (12% Chance) (v340) Strikes an unnatural target with a burst of entropy, inflicting 222177 damage. The entropy has a 24% chance to inflict Annihilate Resistances III, lowering your target's resistances, and a 12% chance to inflict Expunge Destruction, dealing 4015000 additional damage. Summoned |
| Beam of Molten Slag XII | 127 | - | 1.5s | Target: Frontal AE Resist: Fire -10 1: Decrease Current HP by 66905 Calls forth a beam of molten magma that extends in front of the caster, inflicting 66905 damage to up to 12 enemies within its area of effect. |
| Beam of Molten Slag XII Rk. II | 127 | - | 1.5s | Target: Frontal AE Resist: Fire -10 1: Decrease Current HP by 70250 Calls forth a beam of molten magma that extends in front of the caster, inflicting 70250 damage to up to 12 enemies within its area of effect. |
| Beam of Molten Slag XII Rk. III | 127 | - | 1.5s | Target: Frontal AE Resist: Fire -10 1: Decrease Current HP by 73763 Calls forth a beam of molten magma that extends in front of the caster, inflicting 73763 damage to up to 12 enemies within its area of effect. |
| Bolt of Flame XVIII | 126 | - | 6s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 127430 Burns your target with a bolt of molten magma, causing up to 127430 fire damage. |
| Bolt of Flame XVIII Rk. II | 126 | - | 6s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 133802 Burns your target with a bolt of molten magma, causing up to 133802 fire damage. |
| Bolt of Flame XVIII Rk. III | 126 | - | 6s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 140492 Burns your target with a bolt of molten magma, causing up to 140492 fire damage. |
| Burning Sands XIV | 129 | - | 4.5s | Target: Single Resist: Fire 1: Decrease Current HP by 53028 Strikes your target with scalding hot sand, causing 53028 fire damage. |
| Burning Sands XIV Rk. II | 129 | - | 4.5s | Target: Single Resist: Fire 1: Decrease Current HP by 55679 Strikes your target with scalding hot sand, causing 55679 fire damage. |
| Burning Sands XIV Rk. III | 129 | - | 4.5s | Target: Single Resist: Fire 1: Decrease Current HP by 58463 Strikes your target with scalding hot sand, causing 58463 fire damage. |
| Chaotic Fire VI | 130 | - | 5.25s | Target: Single Resist: Fire -10 1: Decrease Current HP by 140501 2: Cast: Chaotic Fire Chance VI (v374) Strikes your target with chaotic elemental fire, causing 140501 damage. Also triggers Chaotic Fire Chance VI, which has a chance to provide many beneficial effects. |
| Chaotic Fire VI Rk. II | 130 | - | 5.25s | Target: Single Resist: Fire -15 1: Decrease Current HP by 147526 2: Cast: Chaotic Fire Chance VI Rk. II (v374) Strikes your target with chaotic elemental fire, causing 147526 damage. Also triggers Chaotic Fire Chance VI Rk. II, which has a chance to provide many beneficial effects. |
| Chaotic Fire VI Rk. III | 130 | - | 5.25s | Target: Single Resist: Fire -20 1: Decrease Current HP by 154902 2: Cast: Chaotic Fire Chance VI Rk. III (v374) Strikes your target with chaotic elemental fire, causing 154902 damage. Also triggers Chaotic Fire Chance VI Rk. III, which has a chance to provide many beneficial effects. |
| Gather Potential VIII | 130 | - | 7m | Target: Self 1: Increase Current Mana by 62474 Conjures energy from the planar connections surrounding you, converting it into mental energy that restores 62474 mana to you. |
| Gather Potential VIII Rk. II | 130 | - | 7m | Target: Self 1: Increase Current Mana by 65598 Conjures energy from the planar connections surrounding you, converting it into mental energy that restores 65598 mana to you. |
| Gather Potential VIII Rk. III | 130 | - | 7m | Target: Self 1: Increase Current Mana by 68878 Conjures energy from the planar connections surrounding you, converting it into mental energy that restores 68878 mana to you. |
| Raging Servant XIII | 130 | - | 19s | Target: Single Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130Garg2Red x 1 for 18s 2: Decrease Current HP by 1 3: Limit: No Twincast Summons an elemental servant that will relentlessly attack your target for 18 seconds. |
| Raging Servant XIII Rk. II | 130 | - | 19s | Target: Single Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130Garg2Red x 1 for 20s 2: Decrease Current HP by 1 3: Limit: No Twincast Summons an elemental servant that will relentlessly attack your target for 20 seconds. |
| Raging Servant XIII Rk. III | 130 | - | 19s | Target: Single Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130Garg2Red x 1 for 22s 2: Decrease Current HP by 1 3: Limit: No Twincast Summons an elemental servant that will relentlessly attack your target for 22 seconds. |
| Remote Raging Servant XIII | 130 | - | 19.5s | Target: Target Ring AE Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130Garg2Red x 1 for 18s 2: Decrease Current HP by 1 3: Limit: No Twincast Summons a relentless elemental servant at a point you choose that will relentlessly attack your target for 18 seconds. |
| Remote Raging Servant XIII Rk. II | 130 | - | 19.5s | Target: Target Ring AE Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130Garg2Red x 1 for 20s 2: Decrease Current HP by 1 3: Limit: No Twincast Summons a relentless elemental servant at a point you choose that will relentlessly attack your target for 20 seconds. |
| Remote Raging Servant XIII Rk. III | 130 | - | 19.5s | Target: Target Ring AE Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130Garg2Red x 1 for 22s 2: Decrease Current HP by 1 3: Limit: No Twincast Summons a relentless elemental servant at a point you choose that will relentlessly attack your target for 22 seconds. |
| Rain of Blades XVII | 129 | - | 12s | Target: Target AE Resist: Magic 1: Decrease Current HP by 96104 Conjures a rain of blades over your target, causing 96104 damage every 3 seconds to creatures in the area. The rain will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Rain of Blades XVII Rk. II | 129 | - | 12s | Target: Target AE Resist: Magic 1: Decrease Current HP by 100909 Conjures a rain of blades over your target, causing 100909 damage every 3 seconds to creatures in the area. The rain will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Rain of Blades XVII Rk. III | 129 | - | 12s | Target: Target AE Resist: Magic 1: Decrease Current HP by 105954 Conjures a rain of blades over your target, causing 105954 damage every 3 seconds to creatures in the area. The rain will dissipate after damaging 4 creatures or after 3 seconds. This spell is 40% as likely to deal critical damage. |
| Shock of Blades XIX | 127 | - | 5.25s | Target: Single Resist: Magic Push: 0.5 1: Decrease Current HP by 84463 Conjures a shock of burning steel that assaults your target, causing up to 84463 magical damage. |
| Shock of Blades XIX Rk. II | 127 | - | 5.25s | Target: Single Resist: Magic Push: 0.5 1: Decrease Current HP by 88686 Conjures a shock of burning steel that assaults your target, causing up to 88686 magical damage. |
| Shock of Blades XIX Rk. III | 127 | - | 5.25s | Target: Single Resist: Magic Push: 0.5 1: Decrease Current HP by 93120 Conjures a shock of burning steel that assaults your target, causing up to 93120 magical damage. |
| Shock of Many XI | 127 | - | 9s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 23591 (If Between 1 To 2 Pets On Hatelist) 2: Decrease Current HP by 100298 (If Between 3 To 6 Pets On Hatelist) 3: Decrease Current HP by 177009 (If More Than 6 Pets On Hatelist) Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 23591 damage with Between 1 To 2 Pets On Hatelist, 100298 damage with Between 3 To 6 Pets On Hatelist, and 177009 damage with More Than 6 Pets On Hatelist actively fighting the target. |
| Shock of Many XI Rk. II | 127 | - | 9s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 24771 (If Between 1 To 2 Pets On Hatelist) 2: Decrease Current HP by 105313 (If Between 3 To 6 Pets On Hatelist) 3: Decrease Current HP by 185859 (If More Than 6 Pets On Hatelist) Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 24771 damage with Between 1 To 2 Pets On Hatelist, 105313 damage with Between 3 To 6 Pets On Hatelist, and 185859 damage with More Than 6 Pets On Hatelist actively fighting the target. |
| Shock of Many XI Rk. III | 127 | - | 9s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 26010 (If Between 1 To 2 Pets On Hatelist) 2: Decrease Current HP by 110579 (If Between 3 To 6 Pets On Hatelist) 3: Decrease Current HP by 195152 (If More Than 6 Pets On Hatelist) Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 26010 damage with Between 1 To 2 Pets On Hatelist, 110579 damage with Between 3 To 6 Pets On Hatelist, and 195152 damage with More Than 6 Pets On Hatelist actively fighting the target. |
| Spear of Ro X | 130 | - | 9s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 185486 Strikes your target with a spear of molten magma, dealing 185486 points of fire damage. |
| Spear of Ro X Rk. II | 130 | - | 9s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 194760 Strikes your target with a spear of molten magma, dealing 194760 points of fire damage. |
| Spear of Ro X Rk. III | 130 | - | 9s | Target: Line of Sight Resist: Fire 1: Decrease Current HP by 204498 Strikes your target with a spear of molten magma, dealing 204498 points of fire damage. |
| Flames of Power Azia X | - | - | 0s | Target: Self 1: Cast: Fickle Fire Recourse (41% Chance) (v340) Has a 41% chance to trigger Fickle Fire Recourse. |
| Fickle Fire | 69 | - | 1.5s | Target: Single Resist: Fire Recourse: Fickle Fire Recourse 1: Decrease Current HP by 2475 Strikes your target with a bolt of focused elemental fire, causing 2475 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Flames of Power Beza X | - | - | 0s | Target: Self 1: Cast: Fickle Inferno Recourse (41% Chance) (v340) Has a 41% chance to trigger Fickle Inferno Recourse. |
| Fickle Inferno | 75 | - | 1.5s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 2866 Strikes your target with a bolt of focused elemental fire, causing 2866 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Inferno Rk. II | 75 | - | 1.5s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 2979 Strikes your target with a bolt of focused elemental fire, causing 2979 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Inferno Rk. III | 75 | - | 1.5s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 3094 Strikes your target with a bolt of focused elemental fire, causing 3094 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Pyroclasm | 80 | - | 5.35s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 3277 Strikes your target with a bolt of focused elemental fire, causing 3277 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Pyroclasm Rk. II | 80 | - | 5.35s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 3724 Strikes your target with a bolt of focused elemental fire, causing 3724 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Pyroclasm Rk. III | 80 | - | 5.35s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 4023 Strikes your target with a bolt of focused elemental fire, causing 4023 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Blaze | 85 | - | 5.35s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 4098 Strikes your target with a bolt of focused elemental fire, causing 4098 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Blaze Rk. II | 85 | - | 5.35s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 4655 Strikes your target with a bolt of focused elemental fire, causing 4655 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Blaze Rk. III | 85 | - | 5.35s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 5028 Strikes your target with a bolt of focused elemental fire, causing 5028 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the fire can sometimes backfire and cause your direct damage spells to do much less damage for a short time. |
| Fickle Flare | 90 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 5410 Strikes your target with focused elemental fire, causing 5410 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the flare can sometimes backfire and cause your direct damage spells to be less powerful. |
| Fickle Flare Rk. II | 90 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 6145 Strikes your target with focused elemental fire, causing 6145 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the flare can sometimes backfire and cause your direct damage spells to be less powerful. |
| Fickle Flare Rk. III | 90 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 6637 Strikes your target with focused elemental fire, causing 6637 damage. The force of this fire can sometimes be harnessed to greatly increase the damage of your next direct damage spell. However, the flare can sometimes backfire and cause your direct damage spells to be less powerful. |
| Fickle Flames | 95 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 7301 Strikes your target with focused elemental fire, causing 7301 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Fickle Flames Rk. II | 95 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 7666 Strikes your target with focused elemental fire, causing 7666 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Fickle Flames Rk. III | 95 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Inferno Recourse 1: Decrease Current HP by 8049 Strikes your target with focused elemental fire, causing 8049 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Flames of Power Caza X | - | - | 0s | Target: Self 1: Cast: Fickle Magma Recourse (41% Chance) (v340) Has a 41% chance to trigger Fickle Magma Recourse. |
| Fickle Magma | 100 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Magma Recourse 1: Decrease Current HP by 13949 Strikes your target with focused elemental fire, causing 13949 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Fickle Magma Rk. II | 100 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Magma Recourse 1: Decrease Current HP by 14646 Strikes your target with focused elemental fire, causing 14646 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Fickle Magma Rk. III | 100 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Magma Recourse 1: Decrease Current HP by 15378 Strikes your target with focused elemental fire, causing 15378 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Flames of Power Dena X | - | - | 0s | Target: Self 1: Cast: Fickle Conflagration Recourse (41% Chance) (v340) Has a 41% chance to trigger Fickle Conflagration Recourse. |
| Fickle Conflagration | 105 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Conflagration Recourse 1: Decrease Current HP by 15378 Strikes your target with focused elemental fire, causing 15378 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Fickle Conflagration Rk. II | 105 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Conflagration Recourse 1: Decrease Current HP by 16147 Strikes your target with focused elemental fire, causing 16147 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Fickle Conflagration Rk. III | 105 | - | 5.25s | Target: Single Resist: Fire Recourse: Fickle Conflagration Recourse 1: Decrease Current HP by 16954 Strikes your target with focused elemental fire, causing 16954 damage. This fire has the chance to greatly increase the damage of your next direct damage spell, or a lower chance to cause your direct damage spells to be weaker for a brief period. |
| Flames of Power I | - | - | 0s | Target: Self Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 1% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP less than -100 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the damage of 1 spells that deal at least 100 damage and cost at least 10 mana by 1 to 100% for 30 seconds. |
| Flames of Power II | - | - | 0s | Target: Self Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 1% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP less than -100 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the damage of 1 spells that deal at least 100 damage and cost at least 10 mana by 1 to 100% for 30 seconds. |
| Flames of Power III | - | - | 0s | Target: Self Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 50% to 150% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP less than -100 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the damage of 1 spells that deal at least 100 damage and cost at least 10 mana by 50 to 150% for 30 seconds. |
| Flames of Power IV | - | - | 0s | Target: Self Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 60% to 150% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP less than -100 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the damage of 1 spells that deal at least 100 damage and cost at least 10 mana by 60 to 150% for 30 seconds. |
| Focus of Arcanum IV | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Decrease Spell Resist Rate by 1% to 50% 2: Limit Max Level: 253 (lose 100% per level) Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Force of Elements XXX | - | - | 0s | Target: Single Resist: Magic -65 1: Decrease Current HP by 58000 Force of Elements XXX, when activated, consumes mana to deal 58000 magic damage to your target with a 0.1 second cast time. |
| Forceful Rejuvenation | - | - | 0s | Target: Self 1: Reset Recast Timers 2: Limit Spells: Exclude Twincast This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| Gate III | - | - | 0s | Target: Self 1: Gate This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| Gift of Mana | - | - | 0s | Target: Self Duration: 18s (3 ticks) Max Hits: 1 Matching Spells 1: Decrease Spell Mana Cost by 100% 2: Limit Type: Exclude Combat Skills 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 1 Reduces the mana cost of your next spell with a mana cost of at least 1 to 1 point of mana. |
| Greater Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Exceptional Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| Group Perfected Invisibility I | - | - | 0s | Target: Caster Group Duration: 120h (72000 ticks) 1: Invisibility This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility. |
| Group Perfected Invisibility to Undead I | - | - | 0s | Target: Caster Group Duration: 120h (72000 ticks) 1: Invisibility to Undead This ability, when activated, renders all group members within a 100 foot radius permanently invisible to most undead creatures. |
| Alter Plane: Theater of Blood | - | - | 0s | Target: Self 1: Teleport to theater 719, 2933, 376, 0 This ability, when activated, transports you to the Theater of Blood. |
| Heart of Froststone XXVII | - | - | 0s | Target: Self Duration: 3m (30 ticks) 3: Absorb Spell Damage: 80%, Total: 260000 5: Absorb Melee Damage: 80%, Total: 260000 Heart of Froststone XXVII, when activated, absorbs 80% of incoming spell and melee damage up to 260000 total spell or melee damage for 3 minutes. |
| Heart of Skyfire XXXII | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Decrease Spell and Bash Hate by 0% to 60% 2: Limit Max Level: 253 (lose 100% per level) 3: Increase Spell Damage by 16% to 24% (v302, Before Crit) 4: Limit Max Level: 253 (lose 100% per level) 5: Increase Critical DD Damage by 64% of Base Damage Heart of Skyfire XXXII, when activated, increases the base damage of your spells by 16 to 24%, reduces the hatred generated by your spells by 60%, and increases the damage dealt by critical direct damage spells by 64% for 3 minutes. Reduces the reuse time of this ability by 10 seconds. |
| Host in the Shell VIII | - | - | 1.5s | Target: Pet Duration: 5m (50 ticks) Max Hits: 30 Incoming Hit Successes 1: Absorb Melee Damage: 25%, Max Per Hit: 25000, Total: 450000 Host in the Shell VIII, when activated, shields your pet in runes that absorb 25% of incoming melee damage up to 25000 damage per hit up to 450000 total damage for 5 minutes. |
| Host of the Elements XXXV | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloMAG00207Lvl130Sp01Rk35 132 x 3 for 135s Host of the Elements XXXV, when activated, summons a swarm of 3 level *%R#2 elementals to attack your target for up to 135 seconds. |
| Improved Twincast IX | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) Max Hits: 21 Matching Spells 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental 7: Stacking: Block new spell if slot 1 is 'Twincast Chance' and < 150 Improved Twincast IX, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
| Infusion of the Faithful | - | - | 0s | Target: Self Duration: 15m (150 ticks) 6: Increase Base Stats by 1000 7: Increase Movement Speed by 65% 8: Increase All Resists by 1000 Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Intensity of the Resolute | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Increase Chance to Critical HoT by 50% 5: Increase Chance to Critical Heal by 50% 6: Increase Hit Damage by 55% (v185) 7: Increase Chance to Critical DD by 50% 9: Increase Chance to Critical DoT by 50% Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Passive Reset | - | - | 0s | Target: Self 1: Summon Pet: SumPassiveReset x 1 for 10s This ability, when activated, removes all Item Effect abilities you currently possess. |
| Lesson of the Devoted | - | - | 0s | Target: Self Duration: 30m (300 ticks) 1: Increase Experience Gain by 100% Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| Malaise XII | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Highest Rank of Malaise (v470) Malaise XII, when activated, casts the highest rank of Malaise XVI that you have scribed. |
| Mass Group Buff | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 7 minutes 12 seconds. |
| Mend Companion XL | - | - | 0s | Target: Pet 1: Increase Current HP by 148000 2: Dispel Detrimental (95% Chance) Mend Companion XL, when activated, instantly heals your pet for 148000 health and has a 95% chance to cure 1 detrimental effect. |
| Glyph of Arcane Secrets I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 20% 2: Limit Max Level: 69 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Arcane Secrets II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 25% 2: Limit Max Level: 84 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Arcane Secrets III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 30% 2: Limit Max Level: 99 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Arcane Secrets IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 35% 2: Limit Max Level: 114 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Arcane Secrets V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 40% 2: Limit Max Level: 129 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Arcane Secrets VI | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 42% 2: Limit Max Level: 144 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets VI, when activated, reduces the mana cost of your level 144 and lower spells by 1% to 42% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Dragon Scales I | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 500 6: Absorb Melee Damage: 35% over 500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Dragon Scales II | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 800 6: Absorb Melee Damage: 35% over 800 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Dragon Scales III | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 2500 6: Absorb Melee Damage: 35% over 2500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Dragon Scales IV | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 5000 6: Absorb Melee Damage: 35% over 5000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Dragon Scales V | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 7500 6: Absorb Melee Damage: 35% over 7500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Dragon Scales VI | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 10000 6: Absorb Melee Damage: 35% over 10000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales VI, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 10000 points per hit for 2.5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Inspired Provocation I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 25% 2: Limit Class: ALL Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Inspired Provocation II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 30% 2: Limit Class: ALL Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Inspired Provocation III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 35% 2: Limit Class: ALL Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Inspired Provocation IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 40% 2: Limit Class: ALL Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Inspired Provocation V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 45% 2: Limit Class: ALL Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Inspired Provocation VI | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 50% 2: Limit Class: ALL Glyph of Inspired Provocation VI, when activated, increases the hatred generated by your spells and combat abilities by 50% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Ultimate Power I | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 20% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 20% of Base Damage 4: Increase Chance to Critical HoT by 15% 5: Increase Chance to Critical Heal by 15% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 20% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 20% of Base Damage Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Ultimate Power II | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 40% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 40% of Base Damage 4: Increase Chance to Critical HoT by 16% 5: Increase Chance to Critical Heal by 16% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 40% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 40% of Base Damage Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Ultimate Power III | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 60% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 60% of Base Damage 4: Increase Chance to Critical HoT by 17% 5: Increase Chance to Critical Heal by 17% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 60% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 60% of Base Damage Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Ultimate Power IV | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 65% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 65% of Base Damage 4: Increase Chance to Critical HoT by 18% 5: Increase Chance to Critical Heal by 18% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 65% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 65% of Base Damage Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Ultimate Power V | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 70% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 70% of Base Damage 4: Increase Chance to Critical HoT by 19% 5: Increase Chance to Critical Heal by 19% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 70% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 70% of Base Damage Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Ultimate Power VI | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 75% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 75% of Base Damage 4: Increase Chance to Critical HoT by 20% 5: Increase Chance to Critical Heal by 20% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 75% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 75% of Base Damage Glyph of Ultimate Power VI, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 75% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 75%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 75%, and the critical chance of your healing spells by 20% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Origin | - | - | 0s | Target: Self 1: Gate to Home City This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Perfected Invisibility | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility This ability, when activated, grants you permanent standard invisibility. |
| Perfected Invisibility to Undead | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility to Undead This ability, when activated, renders you permanently invisible to most undead creatures. |
| Group Perfected Levitation | - | - | 0s | Target: Caster Group Duration: 6h (3600 ticks) 3: Levitate This ability, when activated, grants your target's group permanent levitation. |
| Second Wind Ward IX | - | - | 0s | Target: Pet Duration: 30m (300 ticks) 1: Cast: Second Wind IX once if HP Below 20 Percent Second Wind Ward IX, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind IX should your pet drop below 20% health, which instantly heals 130000 health then 22000 health every 6 seconds, increases armor class by 1200 points, and absorbs 25 hits for up to 7000 damage per hit for up to 18 seconds. |
| Servant of Ro XXVI | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloMAG00174Lvl130Sp01Rk26 3 x 1 for 60s Servant of Ro XXVI, when activated, summons a level *%R$2 Servant of Ro that casts *%R*@2%N on its target every *%R#2 seconds for 60 seconds. *%R*@2%N deals *%R*@2#1 damage. |
| Shield of the Elements XIII | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell Damage Taken by 0% to 50% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold 4: Increase Current HP by 11000 per tick 5: Increase Current HP by 50000 6: Absorb Melee Damage: 100%, Max Per Hit: 150000, Total: 150000 8: Absorb Spell Damage: 100%, Max Per Hit: 150000, Total: 150000 Shield of the Elements XIII, when activated, heals you for 50000 health, then 11000 health every 6 seconds, absorbs 100% of incoming spell and melee damage up to 150000 total spell or melee damage, and reduces incoming cold and fire direct spell damage by 50% for 60 seconds. |
| Silent Casting VI | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 90% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 90% for 1 minute. |
| Silent Casting I | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 20% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 20% for 1 minute. |
| Silent Casting II | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 40% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 40% for 1 minute. |
| Silent Casting III | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 60% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 60% for 1 minute. |
| Silent Casting IV | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 80% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 80% for 1 minute. |
| Silent Casting V | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 85% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 85% for 1 minute. Reduces the reuse time of this ability by 3 minutes. |
| Disable Ability | - | - | 0s | Target: Self This ability is ENABLED. Expend the current rank to disable its effects. This passive ability increases the amount of hate generated from your attacks and spells by 25%. |
| Spire of the Elements XII | - | - | 0s | Target: Self Duration: 90s (15 ticks) 1: Cast: Companion's Elements IV (v374) 2: Increase Chance to Critical DD by 24% 3: Cast: Apex of the Elements IV (v374) Increases the chance that your direct damage spells will land critically by 24%. Blesses your summoned companion with Companion's Elements IV. Blesses all group members within a 0 foot radius with Apex of the Elements IV. |
| Staunch Recovery | - | - | 0s | Target: Self 1: Increase Current HP by 500000 2: Increase Current Mana by 500000 3: Increase Current Endurance by 500000 Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| Steadfast Servant | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardServant 38450, 38463, 38475, 38489 x 1 for 1800s Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| Steel Vengeance XXVII | - | - | 0s | Target: Single Resist: Magic 1: Decrease Current HP by 118000 Deals 118000 damage. |
| Summon Clockwork Banker | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonClockworkBanker (Ignore Auto Leave) Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| Summon Companion II | - | - | 0s | Target: Pet Recourse: Summon Companion I 1: Cancel Aggro (100% Chance) 2: Move to Bottom of Rampage List (100% Chance) This ability, when activated, consumes 1% of your mana to cause all NPCs to forget about your pet and causes your pet to be the last possible target of rampage attacks from any current attacker. Your pet will be instantly summoned to your side if it is out of combat. |
| Modulating Shard IX | - | - | 0s | Target: Caster AE 1: Summon: Summoned: Modulation Shard IX x 1 Modulating Shard IX, when activated, summons a Modulation Shard for all allies within a 200 foot radius which can be used to cast Modulation Effect IX, which consumes 135000 health to restore 45000 mana, up to 3 times. |
| Summon Distiller Vendor | - | - | 0s | Target: Self 1: Summon Pet: VetReward12DistillerMerchant x 1 for 600s Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| Summon Tribute Master | - | - | 0s | Target: Self 1: Summon Pet: VetReward13TributeMaster x 1 for 600s Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| Summon Resupply Agent | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonResupplyAgent (Ignore Auto Leave) Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| Summoner's Step III | - | - | 0s | Target: Self 1: Shadowstep Forward 25' This ability, when activated, instantly teleports you up to 160 feet forward. Reduces the reuse time of this ability by 5 seconds. |
| Freezing Strike V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 200 Strikes your opponent with a freezing attack that causes between 200 and 200 hit points in damage. |
| Freezing Strike VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Freezing Strike VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 250 Strikes your opponent with a freezing attack that causes between 250 and 250 hit points in damage. |
| Freezing Strike VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 275 Strikes your opponent with a freezing attack that causes between 275 and 275 hit points in damage. |
| Freezing Strike IX | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 300 Strikes your opponent with a freezing attack that causes between 300 and 300 hit points in damage. |
| Fiery Strike II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 125 Strikes your opponent with a fiery attack that causes between 125 and 125 hit points in damage. |
| Fiery Strike V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 200 Strikes your opponent with a fiery attack that causes between 200 and 200 hit points in damage. |
| Fiery Strike VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 225 Strikes your opponent with a fiery attack that causes between 225 and 225 hit points in damage. |
| Fiery Strike VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 250 Strikes your opponent with a fiery attack that causes between 250 and 250 hit points in damage. |
| Fiery Strike VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 275 Strikes your opponent with a fiery attack that causes between 275 and 275 hit points in damage. |
| Fiery Strike IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 300 Strikes your opponent with a fiery attack that causes between 300 and 300 hit points in damage. |
| Hand of Holy Vengeance V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 100
|
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| Elemental Minion I | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L063SpRk01 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Hand of Holy Vengeance VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 110
|
| Arcane Strike V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 200 Strikes your opponent with a freezing attack that causes between 200 and 200 hit points in damage. |
| Arcane Strike VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Arcane Strike VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 250 Strikes your opponent with a freezing attack that causes between 250 and 250 hit points in damage. |
| Arcane Strike VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 275 Strikes your opponent with a freezing attack that causes between 275 and 275 hit points in damage. |
| Arcane Strike IX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 300 Strikes your opponent with a freezing attack that causes between 300 and 300 hit points in damage. |
| Toxic Strike V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 200 Strikes your opponent with a poison attack that causes between 200 and 200 hit points in damage. |
| Toxic Strike VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 225 Strikes your opponent with a poison attack that causes between 225 and 225 hit points in damage. |
| Toxic Strike VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 250 Strikes your opponent with a poison attack that causes between 250 and 250 hit points in damage. |
| Toxic Strike VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 275 Strikes your opponent with a poison attack that causes between 275 and 275 hit points in damage. |
| Toxic Strike IX | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 300 Strikes your opponent with a poison attack that causes between 300 and 300 hit points in damage. |
| Afflicting Strike V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 200 Strikes your opponent with a disease attack that causes between 200 and 200 hit points in damage. |
| Afflicting Strike VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 225 Strikes your opponent with a disease attack that causes between 225 and 225 hit points in damage. |
| Afflicting Strike VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 250 Strikes your opponent with a disease attack that causes between 250 and 250 hit points in damage. |
| Afflicting Strike VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 275 Strikes your opponent with a disease attack that causes between 275 and 275 hit points in damage. |
| Afflicting Strike IX | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 300 Strikes your opponent with a disease attack that causes between 300 and 300 hit points in damage. |
| Strike of Soothing V | - | - | 1.5s | Target: Self 1: Increase Current HP by 200 Mends your wounds, healing 200 hit points. |
| Strike of Soothing VI | - | - | 1.5s | Target: Self 1: Increase Current HP by 225 Mends your wounds, healing 225 hit points. |
| Strike of Soothing VII | - | - | 1.5s | Target: Self 1: Increase Current HP by 250 Mends your wounds, healing 250 hit points. |
| Strike of Soothing VIII | - | - | 1.5s | Target: Self 1: Increase Current HP by 275 Mends your wounds, healing 275 hit points. |
| Strike of Soothing IX | - | - | 1.5s | Target: Self 1: Increase Current HP by 300 Mends your wounds, healing 300 hit points. |
| Strike of Calming V | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -200 1: Decrease Hate by 200 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VI | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -225 1: Decrease Hate by 225 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VII | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -250 1: Decrease Hate by 250 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VIII | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -275 1: Decrease Hate by 275 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming IX | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -300 1: Decrease Hate by 300 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Remote Soothing V | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 200 Mends the wounds of your target's target, healing 200 hit points. |
| Remote Soothing VI | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 225 Mends the wounds of your target's target, healing 225 hit points. |
| Remote Soothing VII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 250 Mends the wounds of your target's target, healing 250 hit points. |
| Remote Soothing VIII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 275 Mends the wounds of your target's target, healing 275 hit points. |
| Remote Soothing IX | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 300 Mends the wounds of your target's target, healing 300 hit points. |
| Strike of Alleviation V | - | - | 1.5s | Target: Self 1: Increase Current Mana by 200 Grants you 200 mana. |
| Strike of Alleviation VI | - | - | 1.5s | Target: Self 1: Increase Current Mana by 225 Grants you 225 mana. |
| Strike of Alleviation VII | - | - | 1.5s | Target: Self 1: Increase Current Mana by 250 Grants you 250 mana. |
| Strike of Alleviation VIII | - | - | 1.5s | Target: Self 1: Increase Current Mana by 275 Grants you 275 mana. |
| Strike of Alleviation IX | - | - | 1.5s | Target: Self 1: Increase Current Mana by 300 Grants you 300 mana. |
| Strike of Alleviation I | - | - | 1.5s | Target: Self 1: Increase Current Mana by 100 Grants you 100 mana. |
| Strike of Alleviation II | - | - | 1.5s | Target: Self 1: Increase Current Mana by 125 Grants you 125 mana. |
| Strike of Alleviation III | - | - | 1.5s | Target: Self 1: Increase Current Mana by 150 Grants you 150 mana. |
| Strike of Alleviation IV | - | - | 1.5s | Target: Self 1: Increase Current Mana by 175 Grants you 175 mana. |
| Force of Magic I | - | - | 0s | Target: Single Resist: Magic -120 1: Decrease Current HP by 240 Strikes your target with magic, doing up to 240 damage. |
| Force of Magic II | - | - | 0s | Target: Single Resist: Magic -140 1: Decrease Current HP by 280 Strikes your target with magic, doing up to 280 damage. |
| Force of Magic III | - | - | 0s | Target: Single Resist: Magic -160 1: Decrease Current HP by 320 Strikes your target with magic, doing up to 320 damage. |
| Force of Magic IV | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 360 Strikes your target with magic, doing up to 360 damage. |
| Force of Magic V | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 420 Strikes your target with magic, doing up to 420 damage. |
| Force of Magic VI | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 510 Strikes your target with magic, doing up to 510 damage. |
| Force of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 600 Strikes your target with magic, doing up to 600 damage. |
| Force of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 750 Strikes your target with magic, doing up to 750 damage. |
| Force of Magic IX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 900 Strikes your target with magic, doing up to 900 damage. |
| Force of Magic X | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1050 Strikes your target with magic, doing up to 1050 damage. |
| Strike of Flames I | - | - | 0s | Target: Single Resist: Fire -120 1: Decrease Current HP by 240 Strikes your target with flames, doing up to 240 damage. |
| Strike of Flames II | - | - | 0s | Target: Single Resist: Fire -140 1: Decrease Current HP by 280 Strikes your target with flames, doing up to 280 damage. |
| Strike of Flames III | - | - | 0s | Target: Single Resist: Fire -160 1: Decrease Current HP by 320 Strikes your target with flames, doing up to 320 damage. |
| Strike of Flames IV | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 360 Strikes your target with flames, doing up to 360 damage. |
| Strike of Flames V | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 420 Strikes your target with flames, doing up to 420 damage. |
| Strike of Flames VI | - | - | 0s | Target: Single Resist: Fire -190 1: Decrease Current HP by 510 Strikes your target with flames, doing up to 510 damage. |
| Strike of Flames VII | - | - | 0s | Target: Single Resist: Fire -190 1: Decrease Current HP by 600 Strikes your target with flames, doing up to 600 damage. |
| Strike of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 750 Strikes your target with flames, doing up to 750 damage. |
| Strike of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 900 Strikes your target with flames, doing up to 900 damage. |
| Strike of Flames X | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1050 Strikes your target with flames, doing up to 1050 damage. |
| Burst of Ice I | - | - | 0s | Target: Single Resist: Cold -120 1: Decrease Current HP by 240 Strikes your target with ice, doing up to 240 damage. |
| Burst of Ice II | - | - | 0s | Target: Single Resist: Cold -140 1: Decrease Current HP by 280 Strikes your target with ice, doing up to 280 damage. |
| Burst of Ice III | - | - | 0s | Target: Single Resist: Cold -160 1: Decrease Current HP by 320 Strikes your target with ice, doing up to 320 damage. |
| Burst of Ice IV | - | - | 0s | Target: Single Resist: Cold -180 1: Decrease Current HP by 360 Strikes your target with ice, doing up to 360 damage. |
| Burst of Ice V | - | - | 0s | Target: Single Resist: Cold -180 1: Decrease Current HP by 420 Strikes your target with ice, doing up to 420 damage. |
| Burst of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 1: Decrease Current HP by 510 Strikes your target with ice, doing up to 510 damage. |
| Burst of Ice VII | - | - | 0s | Target: Single Resist: Cold -190 1: Decrease Current HP by 600 Strikes your target with ice, doing up to 600 damage. |
| Burst of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 750 Strikes your target with ice, doing up to 750 damage. |
| Burst of Ice IX | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 900 Strikes your target with ice, doing up to 900 damage. |
| Burst of Ice X | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1050 Strikes your target with ice, doing up to 1050 damage. |
| Strike of Venom I | - | - | 0s | Target: Single Resist: Poison -120 1: Decrease Current HP by 240 Strikes your target with venom, doing up to 240 damage. |
| Strike of Venom II | - | - | 0s | Target: Single Resist: Poison -140 1: Decrease Current HP by 280 Strikes your target with venom, doing up to 280 damage. |
| Strike of Venom III | - | - | 0s | Target: Single Resist: Poison -160 1: Decrease Current HP by 320 Strikes your target with venom, doing up to 320 damage. |
| Strike of Venom IV | - | - | 0s | Target: Single Resist: Poison -180 1: Decrease Current HP by 360 Strikes your target with venom, doing up to 360 damage. |
| Strike of Venom V | - | - | 0s | Target: Single Resist: Poison -180 1: Decrease Current HP by 420 Strikes your target with venom, doing up to 420 damage. |
| Strike of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 1: Decrease Current HP by 510 Strikes your target with venom, doing up to 510 damage. |
| Strike of Venom VII | - | - | 0s | Target: Single Resist: Poison -190 1: Decrease Current HP by 600 Strikes your target with venom, doing up to 600 damage. |
| Strike of Venom VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 750 Strikes your target with venom, doing up to 750 damage. |
| Strike of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 900 Strikes your target with venom, doing up to 900 damage. |
| Strike of Venom X | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1050 Strikes your target with venom, doing up to 1050 damage. |
| Strike of Disease I | - | - | 0s | Target: Single Resist: Disease -120 1: Decrease Current HP by 240 Strikes your target with disease, doing up to 240 damage. |
| Strike of Disease II | - | - | 0s | Target: Single Resist: Disease -140 1: Decrease Current HP by 280 Strikes your target with disease, doing up to 280 damage. |
| Strike of Disease III | - | - | 0s | Target: Single Resist: Disease -160 1: Decrease Current HP by 320 Strikes your target with disease, doing up to 320 damage. |
| Strike of Disease IV | - | - | 0s | Target: Single Resist: Disease -180 1: Decrease Current HP by 360 Strikes your target with disease, doing up to 360 damage. |
| Strike of Disease V | - | - | 0s | Target: Single Resist: Disease -180 1: Decrease Current HP by 420 Strikes your target with disease, doing up to 420 damage. |
| Strike of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 510 Strikes your target with disease, doing up to 510 damage. |
| Strike of Disease VII | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 600 Strikes your target with disease, doing up to 600 damage. |
| Strike of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 750 Strikes your target with disease, doing up to 750 damage. |
| Strike of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 900 Strikes your target with disease, doing up to 900 damage. |
| Strike of Disease X | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1050 Strikes your target with disease, doing up to 1050 damage. |
| Force of Corruption I | - | - | 0s | Target: Single Resist: Corruption 1: Decrease Current HP by 215 Strikes your target with corruption, doing up to 215 damage. |
| Force of Corruption II | - | - | 0s | Target: Single Resist: Corruption 1: Decrease Current HP by 250 Strikes your target with corruption, doing up to 250 damage. |
| Force of Corruption III | - | - | 0s | Target: Single Resist: Corruption -10 1: Decrease Current HP by 290 Strikes your target with corruption, doing up to 290 damage. |
| Force of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -15 1: Decrease Current HP by 325 Strikes your target with corruption, doing up to 325 damage. |
| Force of Corruption V | - | - | 0s | Target: Single Resist: Corruption -20 1: Decrease Current HP by 380 Strikes your target with corruption, doing up to 380 damage. |
| Force of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -25 1: Decrease Current HP by 460 Strikes your target with corruption, doing up to 460 damage. |
| Force of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Force of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -40 1: Decrease Current HP by 675 Strikes your target with corruption, doing up to 675 damage. |
| Force of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 1: Decrease Current HP by 810 Strikes your target with corruption, doing up to 810 damage. |
| Force of Corruption X | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 945 Strikes your target with corruption, doing up to 945 damage. |
| Vampiric Strike I | - | - | 0s | Target: Lifetap Resist: Magic -120 1: Decrease Current HP by 144 Drains your target for up to 144 damage. |
| Vampiric Strike II | - | - | 0s | Target: Lifetap Resist: Magic -140 1: Decrease Current HP by 168 Drains your target for up to 168 damage. |
| Vampiric Strike III | - | - | 0s | Target: Lifetap Resist: Magic -160 1: Decrease Current HP by 192 Drains your target for up to 192 damage. |
| Vampiric Strike IV | - | - | 0s | Target: Lifetap Resist: Magic -180 1: Decrease Current HP by 216 Drains your target for up to 216 damage. |
| Vampiric Strike V | - | - | 0s | Target: Lifetap Resist: Magic -180 1: Decrease Current HP by 252 Drains your target for up to 252 damage. |
| Vampiric Strike VI | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 306 Drains your target for up to 306 damage. |
| Vampiric Strike VII | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 360 Drains your target for up to 360 damage. |
| Vampiric Strike VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 450 Drains your target for up to 450 damage. |
| Vampiric Strike IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 540 Drains your target for up to 540 damage. |
| Vampiric Strike X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 Drains your target for up to 630 damage. |
| Healing Burst I | - | - | 0s | Target: Self 1: Increase Current HP by 240 Has the potential to heal you for up to 240 damage when you strike your enemies. |
| Healing Burst II | - | - | 0s | Target: Self 1: Increase Current HP by 280 Has the potential to heal you for up to 280 damage when you strike your enemies. |
| Healing Burst III | - | - | 0s | Target: Self 1: Increase Current HP by 320 Has the potential to heal you for up to 320 damage when you strike your enemies. |
| Healing Burst IV | - | - | 0s | Target: Self 1: Increase Current HP by 360 Has the potential to heal you for up to 360 damage when you strike your enemies. |
| Healing Burst V | - | - | 0s | Target: Self 1: Increase Current HP by 420 Has the potential to heal you for up to 420 damage when you strike your enemies. |
| Healing Burst VI | - | - | 0s | Target: Self 1: Increase Current HP by 510 Has the potential to heal you for up to 510 damage when you strike your enemies. |
| Healing Burst VII | - | - | 0s | Target: Self 1: Increase Current HP by 600 Has the potential to heal you for up to 600 damage when you strike your enemies. |
| Healing Burst VIII | - | - | 0s | Target: Self 1: Increase Current HP by 750 Has the potential to heal you for up to 750 damage when you strike your enemies. |
| Healing Burst IX | - | - | 0s | Target: Self 1: Increase Current HP by 900 Has the potential to heal you for up to 900 damage when you strike your enemies. |
| Healing Burst X | - | - | 0s | Target: Self 1: Increase Current HP by 1050 Has the potential to heal you for up to 1050 damage when you strike your enemies. |
| Calming Strike I | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 480 Reduces your target's hatred towards you by up to 480. |
| Calming Strike II | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 560 Reduces your target's hatred towards you by up to 560. |
| Calming Strike III | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 640 Reduces your target's hatred towards you by up to 640. |
| Calming Strike IV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 720 Reduces your target's hatred towards you by up to 720. |
| Calming Strike V | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 840 Reduces your target's hatred towards you by up to 840. |
| Calming Strike VI | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1020 Reduces your target's hatred towards you by up to 1020. |
| Calming Strike VII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1200 Reduces your target's hatred towards you by up to 1200. |
| Calming Strike VIII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1500 Reduces your target's hatred towards you by up to 1500. |
| Calming Strike IX | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1800 Reduces your target's hatred towards you by up to 1800. |
| Calming Strike X | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2100 Reduces your target's hatred towards you by up to 2100. |
| Surge of Magic I | - | - | 0s | Target: Single Resist: Magic -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with magic, doing up to 120 damage over 2 ticks. |
| Surge of Magic II | - | - | 0s | Target: Single Resist: Magic -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with magic, doing up to 140 damage over 2 ticks. |
| Surge of Magic III | - | - | 0s | Target: Single Resist: Magic -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with magic, doing up to 160 damage over 2 ticks. |
| Surge of Magic IV | - | - | 0s | Target: Single Resist: Magic -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with magic, doing up to 180 damage over 2 ticks. |
| Surge of Magic V | - | - | 0s | Target: Single Resist: Magic -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with magic, doing up to 210 damage over 2 ticks. |
| Surge of Magic VI | - | - | 0s | Target: Single Resist: Magic -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with magic, doing up to 255 damage over 2 ticks. |
| Surge of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with magic, doing up to 300 damage over 2 ticks. |
| Surge of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with magic, doing up to 375 damage over 2 ticks. |
| Surge of Magic IX | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with magic, doing up to 450 damage over 2 ticks. |
| Surge of Magic X | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with magic, doing up to 525 damage over 2 ticks. |
| Pulse of Flames I | - | - | 0s | Target: Single Resist: Fire -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with flames, doing up to 120 damage over 2 ticks. |
| Pulse of Flames II | - | - | 0s | Target: Single Resist: Fire -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with flames, doing up to 140 damage over 2 ticks. |
| Pulse of Flames III | - | - | 0s | Target: Single Resist: Fire -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with flames, doing up to 160 damage over 2 ticks. |
| Pulse of Flames IV | - | - | 0s | Target: Single Resist: Fire -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with flames, doing up to 180 damage over 2 ticks. |
| Pulse of Flames V | - | - | 0s | Target: Single Resist: Fire -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with flames, doing up to 210 damage over 2 ticks. |
| Pulse of Flames VI | - | - | 0s | Target: Single Resist: Fire -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with flames, doing up to 255 damage over 2 ticks. |
| Pulse of Flames VII | - | - | 0s | Target: Single Resist: Fire -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with flames, doing up to 300 damage over 2 ticks. |
| Pulse of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with flames, doing up to 375 damage over 2 ticks. |
| Pulse of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with flames, doing up to 450 damage over 2 ticks. |
| Pulse of Flames X | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with flames, doing up to 525 damage over 2 ticks. |
| Surge of Ice I | - | - | 0s | Target: Single Resist: Cold -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with ice, doing up to 120 damage over 2 ticks. |
| Surge of Ice II | - | - | 0s | Target: Single Resist: Cold -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with ice, doing up to 140 damage over 2 ticks. |
| Surge of Ice III | - | - | 0s | Target: Single Resist: Cold -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with ice, doing up to 160 damage over 2 ticks. |
| Surge of Ice IV | - | - | 0s | Target: Single Resist: Cold -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with ice, doing up to 180 damage over 2 ticks. |
| Surge of Ice V | - | - | 0s | Target: Single Resist: Cold -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with ice, doing up to 210 damage over 2 ticks. |
| Surge of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with ice, doing up to 255 damage over 2 ticks. |
| Surge of Ice VII | - | - | 0s | Target: Single Resist: Cold -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with ice, doing up to 300 damage over 2 ticks. |
| Surge of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with ice, doing up to 375 damage over 2 ticks. |
| Surge of Ice IX | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with ice, doing up to 450 damage over 2 ticks. |
| Surge of Ice X | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with ice, doing up to 525 damage over 2 ticks. |
| Pulse of Venom I | - | - | 0s | Target: Single Resist: Poison -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with venom, doing up to 120 damage over 2 ticks. |
| Pulse of Venom II | - | - | 0s | Target: Single Resist: Poison -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with venom, doing up to 140 damage over 2 ticks. |
| Pulse of Venom III | - | - | 0s | Target: Single Resist: Poison -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with venom, doing up to 160 damage over 2 ticks. |
| Pulse of Venom IV | - | - | 0s | Target: Single Resist: Poison -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with venom, doing up to 180 damage over 2 ticks. |
| Pulse of Venom V | - | - | 0s | Target: Single Resist: Poison -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with venom, doing up to 210 damage over 2 ticks. |
| Pulse of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with venom, doing up to 255 damage over 2 ticks. |
| Pulse of Venom VII | - | - | 0s | Target: Single Resist: Poison -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with venom, doing up to 300 damage over 2 ticks. |
| Pulse of Venom VIII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with venom, doing up to 375 damage over 2 ticks. |
| Pulse of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with venom, doing up to 450 damage over 2 ticks. |
| Pulse of Venom X | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with venom, doing up to 525 damage over 2 ticks. |
| Pulse of Disease I | - | - | 0s | Target: Single Resist: Disease -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with disease, doing up to 120 damage over 2 ticks. |
| Pulse of Disease II | - | - | 0s | Target: Single Resist: Disease -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with disease, doing up to 140 damage over 2 ticks. |
| Pulse of Disease III | - | - | 0s | Target: Single Resist: Disease -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with disease, doing up to 160 damage over 2 ticks. |
| Pulse of Disease IV | - | - | 0s | Target: Single Resist: Disease -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with disease, doing up to 180 damage over 2 ticks. |
| Pulse of Disease V | - | - | 0s | Target: Single Resist: Disease -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with disease, doing up to 210 damage over 2 ticks. |
| Pulse of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with disease, doing up to 255 damage over 2 ticks. |
| Pulse of Disease VII | - | - | 0s | Target: Single Resist: Disease -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with disease, doing up to 300 damage over 2 ticks. |
| Pulse of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with disease, doing up to 375 damage over 2 ticks. |
| Pulse of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with disease, doing up to 450 damage over 2 ticks. |
| Pulse of Disease X | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with disease, doing up to 525 damage over 2 ticks. |
| Surge of Corruption I | - | - | 0s | Target: Single Resist: Corruption Duration: 6s (1 ticks) 1: Decrease Current HP by 108 per tick Strikes your target with corruption, doing up to 108 damage over 2 ticks. |
| Surge of Corruption II | - | - | 0s | Target: Single Resist: Corruption Duration: 6s (1 ticks) 1: Decrease Current HP by 125 per tick Strikes your target with corruption, doing up to 125 damage over 2 ticks. |
| Surge of Corruption III | - | - | 0s | Target: Single Resist: Corruption -10 Duration: 6s (1 ticks) 1: Decrease Current HP by 145 per tick Strikes your target with corruption, doing up to 145 damage over 2 ticks. |
| Surge of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -15 Duration: 6s (1 ticks) 1: Decrease Current HP by 163 per tick Strikes your target with corruption, doing up to 163 damage over 2 ticks. |
| Surge of Corruption V | - | - | 0s | Target: Single Resist: Corruption -20 Duration: 6s (1 ticks) 1: Decrease Current HP by 190 per tick Strikes your target with corruption, doing up to 190 damage over 2 ticks. |
| Surge of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -25 Duration: 6s (1 ticks) 1: Decrease Current HP by 230 per tick Strikes your target with corruption, doing up to 230 damage over 2 ticks. |
| Surge of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 Duration: 6s (1 ticks) 1: Decrease Current HP by 270 per tick Strikes your target with corruption, doing up to 270 damage over 2 ticks. |
| Surge of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -40 Duration: 6s (1 ticks) 1: Decrease Current HP by 338 per tick Strikes your target with corruption, doing up to 338 damage over 2 ticks. |
| Surge of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 Duration: 6s (1 ticks) 1: Decrease Current HP by 405 per tick Strikes your target with corruption, doing up to 405 damage over 2 ticks. |
| Surge of Corruption X | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 473 per tick Strikes your target with corruption, doing up to 473 damage over 2 ticks. |
| Remote Healing Surge I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 240 Has the potential to heal your target's target for up to 240 damage when you strike your enemies. |
| Remote Healing Surge II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 280 Has the potential to heal your target's target for up to 280 damage when you strike your enemies. |
| Remote Healing Surge III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 320 Has the potential to heal your target's target for up to 320 damage when you strike your enemies. |
| Remote Healing Surge IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 360 Has the potential to heal your target's target for up to 360 damage when you strike your enemies. |
| Remote Healing Surge V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 420 Has the potential to heal your target's target for up to 420 damage when you strike your enemies. |
| Remote Healing Surge VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 510 Has the potential to heal your target's target for up to 510 damage when you strike your enemies. |
| Remote Healing Surge VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 600 Has the potential to heal your target's target for up to 600 damage when you strike your enemies. |
| Remote Healing Surge VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 750 Has the potential to heal your target's target for up to 750 damage when you strike your enemies. |
| Remote Healing Surge IX | - | - | 0s | Target: Targets Target 1: Increase Current HP by 900 Has the potential to heal your target's target for up to 900 damage when you strike your enemies. |
| Remote Healing Surge X | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1050 Has the potential to heal your target's target for up to 1050 damage when you strike your enemies. |
| Alleviating Burst I | - | - | 0s | Target: Self 1: Increase Current Mana by 60 Has the potential to restore up to 60 mana when you strike your enemies. |
| Alleviating Burst II | - | - | 0s | Target: Self 1: Increase Current Mana by 70 Has the potential to restore up to 70 mana when you strike your enemies. |
| Alleviating Burst III | - | - | 0s | Target: Self 1: Increase Current Mana by 80 Has the potential to restore up to 80 mana when you strike your enemies. |
| Alleviating Burst IV | - | - | 0s | Target: Self 1: Increase Current Mana by 90 Has the potential to restore up to 90 mana when you strike your enemies. |
| Alleviating Burst V | - | - | 0s | Target: Self 1: Increase Current Mana by 105 Has the potential to restore up to 105 mana when you strike your enemies. |
| Alleviating Burst VI | - | - | 0s | Target: Self 1: Increase Current Mana by 128 Has the potential to restore up to 128 mana when you strike your enemies. |
| Alleviating Burst VII | - | - | 0s | Target: Self 1: Increase Current Mana by 150 Has the potential to restore up to 150 mana when you strike your enemies. |
| Alleviating Burst VIII | - | - | 0s | Target: Self 1: Increase Current Mana by 188 Has the potential to restore up to 188 mana when you strike your enemies. |
| Alleviating Burst IX | - | - | 0s | Target: Self 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana when you strike your enemies. |
| Alleviating Burst X | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana when you strike your enemies. |
| Force of Magic XI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1200 Strikes your target with magic, doing up to 1200 damage. |
| Force of Magic XII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1350 Strikes your target with magic, doing up to 1350 damage. |
| Force of Magic XIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1500 Strikes your target with magic, doing up to 1500 damage. |
| Force of Magic XIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1650 Strikes your target with magic, doing up to 1650 damage. |
| Force of Magic XV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1800 Strikes your target with magic, doing up to 1800 damage. |
| Strike of Flames XI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1200 Strikes your target with flames, doing up to 1200 damage. |
| Strike of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1350 Strikes your target with flames, doing up to 1350 damage. |
| Strike of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1500 Strikes your target with flames, doing up to 1500 damage. |
| Strike of Flames XIV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1650 Strikes your target with flames, doing up to 1650 damage. |
| Strike of Flames XV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1800 Strikes your target with flames, doing up to 1800 damage. |
| Burst of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1200 Strikes your target with ice, doing up to 1200 damage. |
| Burst of Ice XII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1350 Strikes your target with ice, doing up to 1350 damage. |
| Burst of Ice XIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1500 Strikes your target with ice, doing up to 1500 damage. |
| Burst of Ice XIV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1650 Strikes your target with ice, doing up to 1650 damage. |
| Burst of Ice XV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1800 Strikes your target with ice, doing up to 1800 damage. |
| Strike of Venom XI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1200 Strikes your target with venom, doing up to 1200 damage. |
| Strike of Venom XII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1350 Strikes your target with venom, doing up to 1350 damage. |
| Strike of Venom XIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1500 Strikes your target with venom, doing up to 1500 damage. |
| Strike of Venom XIV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1650 Strikes your target with venom, doing up to 1650 damage. |
| Strike of Venom XV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1800 Strikes your target with venom, doing up to 1800 damage. |
| Strike of Disease XI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1200 Strikes your target with disease, doing up to 1200 damage. |
| Strike of Disease XII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1350 Strikes your target with disease, doing up to 1350 damage. |
| Strike of Disease XIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1500 Strikes your target with disease, doing up to 1500 damage. |
| Strike of Disease XIV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1650 Strikes your target with disease, doing up to 1650 damage. |
| Strike of Disease XV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1800 Strikes your target with disease, doing up to 1800 damage. |
| Force of Corruption XI | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1080 Strikes your target with corruption, doing up to 1080 damage. |
| Force of Corruption XII | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1215 Strikes your target with corruption, doing up to 1215 damage. |
| Force of Corruption XIII | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1350 Strikes your target with corruption, doing up to 1350 damage. |
| Force of Corruption XIV | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1485 Strikes your target with corruption, doing up to 1485 damage. |
| Force of Corruption XV | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1620 Strikes your target with corruption, doing up to 1620 damage. |
| Vampiric Strike XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 720 Drains your target for up to 720 damage. |
| Vampiric Strike XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 810 Drains your target for up to 810 damage. |
| Vampiric Strike XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 Drains your target for up to 900 damage. |
| Vampiric Strike XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 990 Drains your target for up to 990 damage. |
| Vampiric Strike XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1080 Drains your target for up to 1080 damage. |
| Healing Burst XI | - | - | 0s | Target: Self 1: Increase Current HP by 1200 Has the potential to heal you for up to 1200 damage when you strike your enemies. |
| Healing Burst XII | - | - | 0s | Target: Self 1: Increase Current HP by 1350 Has the potential to heal you for up to 1350 damage when you strike your enemies. |
| Healing Burst XIII | - | - | 0s | Target: Self 1: Increase Current HP by 1500 Has the potential to heal you for up to 1500 damage when you strike your enemies. |
| Healing Burst XIV | - | - | 0s | Target: Self 1: Increase Current HP by 1650 Has the potential to heal you for up to 1650 damage when you strike your enemies. |
| Healing Burst XV | - | - | 0s | Target: Self 1: Increase Current HP by 1800 Has the potential to heal you for up to 1800 damage when you strike your enemies. |
| Calming Strike XI | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2400 Reduces your target's hatred towards you by up to 2400. |
| Calming Strike XII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2700 Reduces your target's hatred towards you by up to 2700. |
| Calming Strike XIII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3000 Reduces your target's hatred towards you by up to 3000. |
| Calming Strike XIV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3300 Reduces your target's hatred towards you by up to 3300. |
| Calming Strike XV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3600 Reduces your target's hatred towards you by up to 3600. |
| Surge of Magic XI | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with magic, doing up to 600 damage over 2 ticks. |
| Surge of Magic XII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with magic, doing up to 675 damage over 2 ticks. |
| Surge of Magic XIII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with magic, doing up to 750 damage over 2 ticks. |
| Surge of Magic XIV | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with magic, doing up to 825 damage over 2 ticks. |
| Surge of Magic XV | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with magic, doing up to 900 damage over 2 ticks. |
| Pulse of Flames XI | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with flames, doing up to 600 damage over 2 ticks. |
| Pulse of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with flames, doing up to 675 damage over 2 ticks. |
| Pulse of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with flames, doing up to 750 damage over 2 ticks. |
| Pulse of Flames XIV | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with flames, doing up to 825 damage over 2 ticks. |
| Pulse of Flames XV | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with flames, doing up to 900 damage over 2 ticks. |
| Surge of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with ice, doing up to 600 damage over 2 ticks. |
| Surge of Ice XII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with ice, doing up to 675 damage over 2 ticks. |
| Surge of Ice XIII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with ice, doing up to 750 damage over 2 ticks. |
| Surge of Ice XIV | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with ice, doing up to 825 damage over 2 ticks. |
| Surge of Ice XV | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with ice, doing up to 900 damage over 2 ticks. |
| Pulse of Venom XI | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with venom, doing up to 600 damage over 2 ticks. |
| Pulse of Venom XII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with venom, doing up to 675 damage over 2 ticks. |
| Pulse of Venom XIII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with venom, doing up to 750 damage over 2 ticks. |
| Pulse of Venom XIV | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with venom, doing up to 825 damage over 2 ticks. |
| Pulse of Venom XV | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with venom, doing up to 900 damage over 2 ticks. |
| Pulse of Disease XI | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with disease, doing up to 600 damage over 2 ticks. |
| Pulse of Disease XII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with disease, doing up to 675 damage over 2 ticks. |
| Pulse of Disease XIII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with disease, doing up to 750 damage over 2 ticks. |
| Pulse of Disease XIV | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with disease, doing up to 825 damage over 2 ticks. |
| Pulse of Disease XV | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with disease, doing up to 900 damage over 2 ticks. |
| Surge of Corruption XI | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 540 per tick Strikes your target with corruption, doing up to 540 damage over 2 ticks. |
| Surge of Corruption XII | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 608 per tick Strikes your target with corruption, doing up to 608 damage over 2 ticks. |
| Surge of Corruption XIII | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with corruption, doing up to 675 damage over 2 ticks. |
| Surge of Corruption XIV | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 743 per tick Strikes your target with corruption, doing up to 743 damage over 2 ticks. |
| Surge of Corruption XV | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 810 per tick Strikes your target with corruption, doing up to 810 damage over 2 ticks. |
| Remote Healing Surge XI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1200 Has the potential to heal your target's target for up to 1200 damage when you strike your enemies. |
| Remote Healing Surge XII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1350 Has the potential to heal your target's target for up to 1350 damage when you strike your enemies. |
| Remote Healing Surge XIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1500 Has the potential to heal your target's target for up to 1500 damage when you strike your enemies. |
| Remote Healing Surge XIV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1650 Has the potential to heal your target's target for up to 1650 damage when you strike your enemies. |
| Remote Healing Surge XV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1800 Has the potential to heal your target's target for up to 1800 damage when you strike your enemies. |
| Alleviating Burst XI | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana when you strike your enemies. |
| Alleviating Burst XII | - | - | 0s | Target: Self 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana when you strike your enemies. |
| Alleviating Burst XIII | - | - | 0s | Target: Self 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana when you strike your enemies. |
| Alleviating Burst XIV | - | - | 0s | Target: Self 1: Increase Current Mana by 370 Has the potential to restore up to 370 mana when you strike your enemies. |
| Alleviating Burst XV | - | - | 0s | Target: Self 1: Increase Current Mana by 400 Has the potential to restore up to 400 mana when you strike your enemies. |
| Elemental Minion V | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L085SpRk13 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Elemental Minion III | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L073SpRk07 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Hand of Holy Vengeance VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 130
|
| Hand of Holy Vengeance VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 150
|
| Hand of Holy Vengeance IX Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 170
|
| Hand of Holy Vengeance X Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 190
|
| Invigorating Force of Corruption | - | - | 0s | Target: Single Resist: Corruption -30 Recourse: Alleviating Burst V 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Invigorating Healing Burst | - | - | 0s | Target: Self Recourse: Alleviating Burst V 1: Increase Current HP by 600 Has the potential to heal you for up to 600 damage when you strike your enemies. |
| Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Apothic Karma 1: Increase Current HP by 9000 Heals your target's target for 9000 and casts Apothic Karma on yourself which heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Focused Apothic Karma 1: Increase Current HP by 11000 Heals your target's target for 11000 and casts Focused Apothic Karma on yourself which heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focus Recovery 1: Decrease Current HP by 9000 Deals 9000 damage and casts Focus Recovery on yourself which returns 250 mana. |
| Focused Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focused Recovery 1: Decrease Current HP by 11000 Deals 11000 damage and casts Focused Recovery on yourself which returns 280 mana. |
| Spike of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Hammer of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Burst of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Blaze of Fire VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Spike of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Strike of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Injection of Poison VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Wave of Poison VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Vector of Sickness VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Perfusion of Plague VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Spike of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 4320 Strikes your target dealing, up to, 4320 damage. |
| Wave of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 10800 Strikes your target dealing, up to, 10800 damage. |
| Vampiric Draw VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3360 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2400 Strikes your target for up to 3360 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8400 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 6000 Strikes your target for up to 8400 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4800 Has the potential to heal your target's target for up to 4800 damage when you strike your enemies. |
| Remote Healing Flood VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 12000 Has the potential to heal your target's target for up to 12000 damage when you strike your enemies. |
| Hand of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VI Recourse 1: Decrease Current HP by 4800 2: Cast: Alleviating Burst XIII (v374) Deals 4800 damage, casts Alleviating Burst XIII, which restores 340 mana, and recourses Hand of Holy Wrath VI Recourse, which heals your group for 1600. |
| Alleviating Burst XVI | - | - | 0s | Target: Self 1: Increase Current Mana by 750 Has the potential to restore up to 750 mana when you strike your enemies. |
| Arms of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VI Recourse 1: Decrease Current HP by 12000 2: Cast: Alleviating Burst XVI (v374) Deals 12000 damage, casts Alleviating Burst XVI, which restores 750 mana, and recourses Arms of Holy Wrath VI Recourse, which heals your group for 4000. |
| Hand of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1600 Heals your group for up to 1600. |
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Hammer of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Burst of Flames | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Blaze of Fire | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Strike of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Injection of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Wave of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Perfusion of Plague | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Corruption | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 11790 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Wave of Corruption | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 11790 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Vampiric Draw | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9170 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9170 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Reassuring Strike | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 104800 (Scales to Item/PC Level) 2: Decrease Current Hate by 2% Reduces your target's hatred towards you by up to 2% and an aditional 800. |
| Remote Healing Blessing | - | - | 0s | Target: Targets Target 1: Increase Current HP by 13100 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Remote Healing Flood | - | - | 0s | Target: Targets Target 1: Increase Current HP by 13100 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Alleviating Burst XVII | - | - | 0s | Target: Self 1: Increase Current Mana by 825 Has the potential to restore up to 825 mana when you strike your enemies. |
| Hand of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VII Recourse 1: Decrease Current HP by 5200 2: Cast: Alleviating Burst XIV (v374) Deals 5200 damage, casts Alleviating Burst XIV, which restores 370 mana, and recourses Hand of Holy Wrath VII Recourse, which heals your group for 1733. |
| Arms of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VII Recourse 1: Decrease Current HP by 13000 2: Cast: Alleviating Burst XVII (v374) Deals 13000 damage, casts Alleviating Burst XVII, which restores 825 mana, and recourses Arms of Holy Wrath VII Recourse, which heals your group for 4333. |
| Hand of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1733 Heals your group for up to 1733. |
| Alleviating Hand XI | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath IV Recourse 1: Increase Current Mana by 188 Has the potential to restore up to 188 mana and cast Hand of Holy Wrath IV Recourse when you strike your enemies. |
| Alleviating Hand XII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath V Recourse 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana and cast Hand of Holy Wrath V Recourse when you strike your enemies. |
| Alleviating Hand XIV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VII Recourse 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana and cast Hand of Holy Wrath VII Recourse when you strike your enemies. |
| Spike of Magic I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2000 Strikes your target with magic, doing up to 2000 damage. |
| Spike of Magic II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2400 Strikes your target with magic, doing up to 2400 damage. |
| Spike of Magic III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2800 Strikes your target with magic, doing up to 2800 damage. |
| Spike of Magic IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3200 Strikes your target with magic, doing up to 3200 damage. |
| Spike of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3600 Strikes your target with magic, doing up to 3600 damage. |
| Spike of Magic VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 Strikes your target with magic, doing up to 4000 damage. |
| Hammer of Magic I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 Strikes your target with magic, doing up to 5000 damage. |
| Hammer of Magic II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 Strikes your target with magic, doing up to 6000 damage. |
| Hammer of Magic III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 Strikes your target with magic, doing up to 7000 damage. |
| Hammer of Magic IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 Strikes your target with magic, doing up to 8000 damage. |
| Hammer of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9000 Strikes your target with magic, doing up to 9000 damage. |
| Hammer of Magic VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 10000 Strikes your target with magic, doing up to 10000 damage. |
| Burst of Flames I | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2000 Strikes your target with flames, doing up to 2000 damage. |
| Burst of Flames II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2400 Strikes your target with flames, doing up to 2400 damage. |
| Burst of Flames III | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2800 Strikes your target with flames, doing up to 2800 damage. |
| Burst of Flames IV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 3200 Strikes your target with flames, doing up to 3200 damage. |
| Burst of Flames V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 3600 Strikes your target with flames, doing up to 3600 damage. |
| Burst of Flames VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4000 Strikes your target with flames, doing up to 4000 damage. |
| Blaze of Fire I | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 5000 Strikes your target with flames, doing up to 5000 damage. |
| Blaze of Fire II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 6000 Strikes your target with flames, doing up to 6000 damage. |
| Blaze of Fire III | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 7000 Strikes your target with flames, doing up to 7000 damage. |
| Blaze of Fire IV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 8000 Strikes your target with flames, doing up to 8000 damage. |
| Blaze of Fire V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 9000 Strikes your target with flames, doing up to 9000 damage. |
| Blaze of Fire VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 10000 Strikes your target with flames, doing up to 10000 damage. |
| Spike of Ice I | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2000 Strikes your target with ice, doing up to 2000 damage. |
| Spike of Ice II | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2400 Strikes your target with ice, doing up to 2400 damage. |
| Spike of Ice III | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2800 Strikes your target with ice, doing up to 2800 damage. |
| Spike of Ice IV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 3200 Strikes your target with ice, doing up to 3200 damage. |
| Spike of Ice V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 3600 Strikes your target with ice, doing up to 3600 damage. |
| Spike of Ice VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4000 Strikes your target with ice, doing up to 4000 damage. |
| Strike of Ice I | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 5000 Strikes your target with ice, doing up to 5000 damage. |
| Strike of Ice II | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 6000 Strikes your target with ice, doing up to 6000 damage. |
| Strike of Ice III | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 7000 Strikes your target with ice, doing up to 7000 damage. |
| Strike of Ice IV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 8000 Strikes your target with ice, doing up to 8000 damage. |
| Strike of Ice V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 9000 Strikes your target with ice, doing up to 9000 damage. |
| Strike of Ice VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 10000 Strikes your target with ice, doing up to 10000 damage. |
| Injection of Poison I | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2000 Strikes your target with venom, doing up to 2000 damage. |
| Injection of Poison II | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2400 Strikes your target with venom, doing up to 2400 damage. |
| Injection of Poison III | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2800 Strikes your target with venom, doing up to 2800 damage. |
| Injection of Poison IV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 3200 Strikes your target with venom, doing up to 3200 damage. |
| Injection of Poison V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 3600 Strikes your target with venom, doing up to 3600 damage. |
| Injection of Poison VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4000 Strikes your target with venom, doing up to 4000 damage. |
| Wave of Poison I | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 5000 Strikes your target with venom, doing up to 5000 damage. |
| Wave of Poison II | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 6000 Strikes your target with venom, doing up to 6000 damage. |
| Wave of Poison III | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 7000 Strikes your target with venom, doing up to 7000 damage. |
| Wave of Poison IV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 8000 Strikes your target with venom, doing up to 8000 damage. |
| Wave of Poison V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 9000 Strikes your target with venom, doing up to 9000 damage. |
| Wave of Poison VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 10000 Strikes your target with venom, doing up to 10000 damage. |
| Vector of Sickness I | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2000 Strikes your target with disease, doing up to 2000 damage. |
| Vector of Sickness II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2400 Strikes your target with disease, doing up to 2400 damage. |
| Vector of Sickness III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2800 Strikes your target with disease, doing up to 2800 damage. |
| Vector of Sickness IV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 3200 Strikes your target with disease, doing up to 3200 damage. |
| Vector of Sickness V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 3600 Strikes your target with disease, doing up to 3600 damage. |
| Vector of Sickness VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4000 Strikes your target with disease, doing up to 4000 damage. |
| Perfusion of Plague I | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 5000 Strikes your target with disease, doing up to 5000 damage. |
| Perfusion of Plague II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 6000 Strikes your target with disease, doing up to 6000 damage. |
| Perfusion of Plague III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 7000 Strikes your target with disease, doing up to 7000 damage. |
| Perfusion of Plague IV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 8000 Strikes your target with disease, doing up to 8000 damage. |
| Perfusion of Plague V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 9000 Strikes your target with disease, doing up to 9000 damage. |
| Perfusion of Plague VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 10000 Strikes your target with disease, doing up to 10000 damage. |
| Spike of Corruption I | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 1800 Strikes your target with corruption, doing up to 1800 damage. |
| Spike of Corruption II | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 2160 Strikes your target with corruption, doing up to 2160 damage. |
| Spike of Corruption III | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 2520 Strikes your target with corruption, doing up to 2520 damage. |
| Spike of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 2880 Strikes your target with corruption, doing up to 2880 damage. |
| Spike of Corruption V | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3240 Strikes your target with corruption, doing up to 3240 damage. |
| Spike of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3600 Strikes your target with corruption, doing up to 3600 damage. |
| Wave of Corruption I | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 4500 Strikes your target with corruption, doing up to 4500 damage. |
| Wave of Corruption II | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 5400 Strikes your target with corruption, doing up to 5400 damage. |
| Wave of Corruption III | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 6300 Strikes your target with corruption, doing up to 6300 damage. |
| Wave of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 7200 Strikes your target with corruption, doing up to 7200 damage. |
| Wave of Corruption V | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 8100 Strikes your target with corruption, doing up to 8100 damage. |
| Wave of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 9000 Strikes your target with corruption, doing up to 9000 damage. |
| Vampiric Draw I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1400 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1000 Strikes your target for up to 1400 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1680 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1200 Strikes your target for up to 1680 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1960 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1400 Strikes your target for up to 1960 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2240 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1600 Strikes your target for up to 2240 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2520 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1800 Strikes your target for up to 2520 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2800 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2000 Strikes your target for up to 2800 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3500 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2500 Strikes your target for up to 3500 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4200 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 3000 Strikes your target for up to 4200 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4900 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 3500 Strikes your target for up to 4900 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 4000 Strikes your target for up to 5600 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6300 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 4500 Strikes your target for up to 6300 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 5000 Strikes your target for up to 7000 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2000 Has the potential to heal your target's target for up to 2000 damage when you strike your enemies. |
| Remote Healing Blessing II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2400 Has the potential to heal your target's target for up to 2400 damage when you strike your enemies. |
| Remote Healing Blessing III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2800 Has the potential to heal your target's target for up to 2800 damage when you strike your enemies. |
| Remote Healing Blessing IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 3200 Has the potential to heal your target's target for up to 3200 damage when you strike your enemies. |
| Remote Healing Blessing V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 3600 Has the potential to heal your target's target for up to 3600 damage when you strike your enemies. |
| Remote Healing Blessing VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4000 Has the potential to heal your target's target for up to 4000 damage when you strike your enemies. |
| Remote Healing Flood I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 5000 Has the potential to heal your target's target for up to 5000 damage when you strike your enemies. |
| Remote Healing Flood II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 6000 Has the potential to heal your target's target for up to 6000 damage when you strike your enemies. |
| Remote Healing Flood III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 7000 Has the potential to heal your target's target for up to 7000 damage when you strike your enemies. |
| Remote Healing Flood IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 8000 Has the potential to heal your target's target for up to 8000 damage when you strike your enemies. |
| Remote Healing Flood V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 9000 Has the potential to heal your target's target for up to 9000 damage when you strike your enemies. |
| Remote Healing Flood VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 10000 Has the potential to heal your target's target for up to 10000 damage when you strike your enemies. |
| Hand of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath I Recourse 1: Decrease Current HP by 2800 2: Cast: Alleviating Burst IX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 2800, giving you mana, and healing your group in return. |
| Hand of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath II Recourse 1: Decrease Current HP by 3200 2: Cast: Alleviating Burst X (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3200, giving you mana, and healing your group in return. |
| Hand of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath III Recourse 1: Decrease Current HP by 3600 2: Cast: Alleviating Burst XI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3600, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath IV Recourse 1: Decrease Current HP by 4000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIRecourse 1: Decrease Current HP by 7000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIIRecourse 1: Decrease Current HP by 8000 2: Cast: Alleviating Burst XIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 8000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath III Recourse 1: Decrease Current HP by 9000 2: Cast: Alleviating Burst XIV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 9000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath IV Recourse 1: Decrease Current HP by 10000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 10000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath I Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 933 Heals your group for up to 933. |
| Hand of Holy Wrath II Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1067 Heals your group for up to 1067. |
| Hand of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1200 Heals your group for up to 1200. |
| Hand of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1333 Heals your group for up to 1333. |
| Obulus Strike | - | - | 0s | Target: Single Resist: Lowest Recourse: Obulus Soothing 1: Decrease Current HP by 4000 2: Decrease Hate by 16000 Strikes your opponent for 4000 damage and reduces their hate by 16000. |
| Alleviating Burst XVIII | - | - | 0s | Target: Self 1: Increase Current Mana by 900 Has the potential to restore up to 900 mana when you strike your enemies. |
| Hand of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VIII Recourse 1: Decrease Current HP by 5600 2: Cast: Alleviating Burst XV (v374) Deals 5600 damage, casts Alleviating Burst XV, which restores 400 mana, and recourses Hand of Holy Wrath VIII Recourse, which heals your group for 1867. |
| Arms of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VIII Recourse 1: Decrease Current HP by 14000 2: Cast: Alleviating Burst XVIII (v374) Deals 14000 damage, casts Alleviating Burst XVIII, which restores 900 mana, and recourses Arms of Holy Wrath VIII Recourse, which heals your group for 4667. |
| Hand of Holy Wrath VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1867 Heals your group for up to 1867. |
| Alleviating Hand XIII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VI Recourse 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana and cast Hand of Holy Wrath VI Recourse when you strike your enemies. |
| Alleviating Hand XV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Spike of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 Strikes your target with magic, doing up to 4400 damage. |
| Hammer of Magic VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 11000 Strikes your target with magic, doing up to 11000 damage. |
| Burst of Flames VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4400 Strikes your target with flames, doing up to 4400 damage. |
| Blaze of Fire VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 11000 Strikes your target with flames, doing up to 11000 damage. |
| Spike of Ice VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4400 Strikes your target with ice, doing up to 4400 damage. |
| Strike of Ice VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 11000 Strikes your target with ice, doing up to 11000 damage. |
| Injection of Poison VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4400 Strikes your target with venom, doing up to 4400 damage. |
| Wave of Poison VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 11000 Strikes your target with venom, doing up to 11000 damage. |
| Vector of Sickness VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4400 Strikes your target with disease, doing up to 4400 damage. |
| Perfusion of Plague VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 11000 Strikes your target with disease, doing up to 11000 damage. |
| Spike of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3960 Strikes your target with corruption, doing up to 3960 damage. |
| Wave of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 9900 Strikes your target with corruption, doing up to 9900 damage. |
| Vampiric Draw VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3080 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2200 Strikes your target for up to 3080 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7300 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 5500 Strikes your target for up to 7300 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4400 Has the potential to heal your target's target for up to 4400 damage when you strike your enemies. |
| Remote Healing Flood VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 11000 Has the potential to heal your target's target for up to 11000 damage when you strike your enemies. |
| Hand of Holy Wrath V | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 4400 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4400, giving you mana, and healing your group in return. |
| Arms of Holy Wrath V | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 11000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 11000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1467 Heals your group for up to 1467. |
| Alleviating Burst XIX | - | - | 0s | Target: Self 1: Increase Current Mana by 975 Has the potential to restore up to 975 mana when you strike your enemies. |
| Hand of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6000 2: Cast: Alleviating Burst XVI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 15000 2: Cast: Alleviating Burst XVIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 15000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IX Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2000 Heals your group for up to 2000. |
| Alleviating Hand XVI | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XX | - | - | 0s | Target: Self 1: Increase Current Mana by 1050 Has the potential to restore up to 1050 mana when you strike your enemies. |
| Hand of Holy Wrath X | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6400 2: Cast: Alleviating Burst XVII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6400, giving you mana, and healing your group in return. |
| Arms of Holy Wrath X | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 16000 2: Cast: Alleviating Burst XIX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 16000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath X Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2133 Heals your group for up to 2133. |
| Alleviating Hand XVII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 370 Has the potential to restore up to 370 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XXI | - | - | 0s | Target: Self 1: Increase Current Mana by 1125 Has the potential to restore up to 1125 mana when you strike your enemies. |
| Hand of Holy Wrath XI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6800 2: Cast: Alleviating Burst XVIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6800, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 17000 2: Cast: Alleviating Burst XX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 17000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2267 Heals your group for up to 2267. |
| Alleviating Hand XVIII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 400 Has the potential to restore up to 400 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XXII | - | - | 0s | Target: Self 1: Increase Current Mana by 1200 Has the potential to restore up to 1200 mana when you strike your enemies. |
| Hand of Holy Wrath XII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 7200 2: Cast: Alleviating Burst XIX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7200, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 18000 2: Cast: Alleviating Burst XXI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 18000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2401 Heals your group for up to 2401. |
| Alleviating Hand XIX | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 430 Has the potential to restore up to 430 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Burst of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 5000 Strikes your target with flames, doing up to 5000 damage. |
| Burst of Flames X | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 6000 Strikes your target dealing, up to, 6000 damage. |
| Alleviating Burst XXIII | - | - | 0s | Target: Self 1: Increase Current Mana by 1275 Has the potential to restore up to 1275 mana when you strike your enemies. |
| Hand of Holy Wrath XIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 7600 2: Cast: Alleviating Burst XX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7600, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 19000 2: Cast: Alleviating Burst XXII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 19000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2535 Heals your group for up to 2535. |
| Alleviating Hand XX | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 460 Has the potential to restore up to 460 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Thaumaturge's Focus XXV | - | - | 0s | Target: Self Duration: 90s (15 ticks) 1: Increase Chance to Critical DD by 10% and Increase Spell Mana Cost by 75% 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Min Mana Cost: 10 4: Limit Type: Detrimental 5: Limit Max Duration: 0s 6: Limit Resist: Magic 7: Limit Effect: Current HP less than -100 8: Increase Spell Damage by 96% to 106% (v461, Before Crit) 9: Limit Max Level: 253 (lose 100% per level) 10: Limit Min Mana Cost: 10 11: Limit Type: Detrimental 12: Limit Max Duration: 0s 13: Limit Resist: Magic 14: Limit Effect: Current HP less than -100 Thaumaturge's Focus XXV, when activated, increases the base damage of your magic direct damage spells by 96 to 106% and the chance these spells will deal critical damage by 10% while also increasing the mana cost of these spells by 75% for 90 seconds. |
| Thaumaturge's Unity XII | - | - | 0s | Target: Self 1: Cast: Highest Rank of Chaotic Boon (v470) 2: Cast: Highest Rank of Hulking Bodyguard (v470) 3: Cast: Highest Rank of Shielding (v470) 4: Cast: Highest Rank of Eidolic Guardian (v470) Thaumaturge's Unity XII, when activated, casts the highest rank of Chaotic Boon X, Hulking Bodyguard X, Shielding XXIII, and Eidolic Guardian XVII that you have scribed. |
| Theft of Essence XVII | - | - | 0s | Target: Pet 1: Aura Effect: Theft of Essence Effect XVII (Pet) - Enhanced Theft of Essence Effect XVII (Swarm Pet) (AAClsSoloMAG01040Lvl130Sp02Rk17 240) Empowers all standard pets within a $2 foot radius of your pet with Theft of Essence Effect XVII for #2 seconds and all swarm pets with Enhanced Theft of Essence Effect XVII for 4 minutes. This empowerment increases avoidance by 28%, current and maximum health by 50000 points, attack power by 2200 (4200 for swarm pets) points, and attack speed by 25%. |
| Throne of Heroes | - | - | 0s | Target: Self 1: Teleport to guildlobby 375, 0, 2, 256 Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| Tranquil Blessings | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Turn Summoned XXXI | - | - | 0s | Target: Summoned Resist: Magic -500 Hate: 1500000 1: Decrease Current HP by 1050000 2: Cast: Infusion of Elemental Light XIV (30% Chance) (v340) Turn Summoned XXXI, when activated, deals 1050000 damage to your elemental target and has a 30% chance to trigger Infusion of Elemental Light XIV which critically deals 700000 damage. |
| Vampiric Embrace | - | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 142
|
| Shroud of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50
|
| Mental Corruption Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Corruption Recourse 1: Decrease Current HP by 50
|
| Scream of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 25
|
| Shroud of Chaos Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 65
|
| Mental Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Horror Recourse 1: Decrease Current HP by 90
|
| Black Shroud Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 90
|
| Touch of the Cursed I | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed I, a 50 point lifetap, on your target. |
| Touch of the Cursed II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 75 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed II, a 75 point lifetap, on your target. |
| Touch of the Cursed III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 100 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed III, a 100 point lifetap, on your target. |
| Shroud of Discord Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 115
|
| Shroud of the Nightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 138
|
| Shroud of the Nightborn Strike Rk. II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 144
|
| Shroud of the Nightborn Strike Rk. III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150
|
| Touch of the Cursed IV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 125 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IV, a 125 point lifetap, on your target. |
| Touch of the Cursed V | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed V, a 150 point lifetap, on your target. |
| Touch of the Cursed VI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 175 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VI, a 175 point lifetap, on your target. |
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 108
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 113
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 117
|
| Touch of the Cursed VII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 210 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VII, a 210 point lifetap, on your target. |
| Touch of the Cursed VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 245 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VIII, a 245 point lifetap, on your target. |
| Touch of the Cursed IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 280 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IX, a 280 point lifetap, on your target. |
| Touch of the Cursed X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 315 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed X, a 315 point lifetap, on your target. |
| Touch of the Cursed XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 350 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XI, a 350 point lifetap, on your target. |
| Touch of the Cursed XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 385 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XII, a 385 point lifetap, on your target. |
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 158
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 180
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 194
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 124
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 141
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 153
|
| Touch of the Cursed XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 420 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIII, a 420 point lifetap, on your target. |
| Touch of the Cursed XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 455 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIV, a 455 point lifetap, on your target. |
| Touch of the Cursed XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 490 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XV, a 490 point lifetap, on your target. |
| Touch of the Cursed XVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 525 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVI, a 525 point lifetap, on your target. |
| Touch of the Cursed XVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 560 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVII, a 560 point lifetap, on your target. |
| Touch of the Cursed XVIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 595 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVIII, a 595 point lifetap, on your target. |
| Touch of the Cursed XIX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIX, a 630 point lifetap, on your target. |
| Touch of the Cursed XX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 675 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XX, a 675 point lifetap, on your target. |
| Touch of the Cursed XXI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 710 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXI, a 710 point lifetap, on your target. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 198 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 225 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 243 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 155 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 176 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 190 Instant Duration. |
| Touch of the Cursed XXII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 750 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXII, a 750 point lifetap, on your target. |
| Touch of the Cursed XXIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 800 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIII, a 800 point lifetap, on your target. |
| Touch of the Cursed XXIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 850 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIV, a 850 point lifetap, on your target. |
| Amygdalan Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse 1: Decrease Current HP by 214 Instant Duration. |
| Amygdalan Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse II 1: Decrease Current HP by 243 Instant Duration. |
| Amygdalan Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse III 1: Decrease Current HP by 261 Instant Duration. |
| Amygdalan Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Plagueborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 285 Instant Duration. |
| Shroud of the Plagueborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 324 Instant Duration. |
| Shroud of the Plagueborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 349 Instant Duration. |
| Sholothian Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse 1: Decrease Current HP by 287 Instant Duration. |
| Sholothian Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse II 1: Decrease Current HP by 301 Instant Duration. |
| Sholothian Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse III 1: Decrease Current HP by 316 Instant Duration. |
| Sholothian Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Shadeborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 384 Instant Duration. |
| Shroud of the Shadeborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 403 Instant Duration. |
| Shroud of the Shadeborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 423 Instant Duration. |
| Touch of the Cursed XXV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXV, a 900 point lifetap, on your target. |
| Touch of the Cursed XXVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 950 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVI, a 950 point lifetap, on your target. |
| Touch of the Cursed XXVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1000 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVII, a 1000 point lifetap, on your target. |
| Grelleth's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse 1: Decrease Current HP by 348 Instant Duration. |
| Grelleth's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse II 1: Decrease Current HP by 365 Instant Duration. |
| Grelleth's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse III 1: Decrease Current HP by 383 Instant Duration. |
| Grelleth's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Darksworn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 465 Instant Duration. |
| Shroud of the Darksworn Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 488 Instant Duration. |
| Shroud of the Darksworn Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 512 Instant Duration. |
| Mental Terror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse 1: Decrease Current HP by 251 Strikes your target with mental terror, dealing up to 251 damage and returning mana to you. |
| Mental Terror Strike II | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse II 1: Decrease Current HP by 264 Strikes your target with mental terror, dealing up to 264 damage and returning mana to you. |
| Mental Terror Strike III | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse III 1: Decrease Current HP by 277 Strikes your target with mental terror, dealing up to 277 damage and returning mana to you. |
| Vizat's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse 1: Decrease Current HP by 402 Deals 402 damage to your target. |
| Vizat's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse II 1: Decrease Current HP by 422 Deals 422 damage to your target. |
| Vizat's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse III 1: Decrease Current HP by 443 Deals 443 damage to your target. |
| Vizat's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Dread Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 367 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1138 Strikes your target with mental terror, dealing up to 367 damage and returning mana to you. |
| Mental Dread Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 385 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1194 Strikes your target with mental terror, dealing up to 385 damage and returning mana to you. |
| Mental Dread Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 404 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1252 Strikes your target with mental terror, dealing up to 404 damage and returning mana to you. |
| Shroud of the Doomscale Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 640 Drains 640 life from your target. |
| Shroud of the Doomscale Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 672 Drains 672 life from your target. |
| Shroud of the Doomscale Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 706 Drains 706 life from your target. |
| Touch of the Cursed XXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 2: Return 75% of Spell Damage as HP, Max Per Hit: 53360 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVIII on your target which deals 4000 damage and heals you for 75% of that damage up to 53360 points. |
| Touch of the Cursed XXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 2: Return 75% of Spell Damage as HP, Max Per Hit: 58696 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXIX on your target which deals 4400 damage and heals you for 75% of that damage up to 58696 points. |
| Touch of the Cursed XXX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4500 2: Return 75% of Spell Damage as HP, Max Per Hit: 60000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXX on your target which deals 4500 damage and heals you for 75% of that damage up to 60000 points. |
| Touch of the Cursed XXXI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4600 2: Return 75% of Spell Damage as HP, Max Per Hit: 61300 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXI on your target which deals 4600 damage and heals you for 75% of that damage up to 61300 points. |
| Touch of the Cursed XXXII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 2: Return 75% of Spell Damage as HP, Max Per Hit: 64000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXII on your target which deals 4800 damage and heals you for 75% of that damage up to 64000 points. |
| Touch of the Cursed XXXIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 2: Return 75% of Spell Damage as HP, Max Per Hit: 66666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIII on your target which deals 5000 damage and heals you for 75% of that damage up to 66666 points. |
| Touch of the Cursed XXXIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5200 2: Return 75% of Spell Damage as HP, Max Per Hit: 70000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIV on your target which deals 5200 damage and heals you for 75% of that damage up to 70000 points. |
| Touch of the Cursed XXXV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5400 2: Return 75% of Spell Damage as HP, Max Per Hit: 73333 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXV on your target which deals 5400 damage and heals you for 75% of that damage up to 73333 points. |
| Touch of the Cursed XXXVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 75% of Spell Damage as HP, Max Per Hit: 76666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVI on your target which deals 5600 damage and heals you for 75% of that damage up to 76666 points. |
| Touch of the Cursed XXXVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5800 2: Return 75% of Spell Damage as HP, Max Per Hit: 79999 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVII on your target which deals 5800 damage and heals you for 75% of that damage up to 79999 points. |
| Touch of the Cursed XXXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 2: Return 75% of Spell Damage as HP, Max Per Hit: 83332 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVIII on your target which deals 6000 damage and heals you for 75% of that damage up to 83332 points. |
| Touch of the Cursed XXXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6200 2: Return 75% of Spell Damage as HP, Max Per Hit: 86665 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIX on your target which deals 6200 damage and heals you for 75% of that damage up to 86665 points. |
| Tylix's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse 1: Decrease Current HP by 554 Deals 554 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse II 1: Decrease Current HP by 582 Deals 582 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse III 1: Decrease Current HP by 611 Deals 611 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Tylix's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Fright Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1566 Strikes your target with mental terror, dealing up to 505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 530 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1643 Strikes your target with mental terror, dealing up to 530 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 557 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1727 Strikes your target with mental terror, dealing up to 557 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Krellnakor Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 777 Drains 777 life from your target. |
| Shroud of the Krellnakor Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 816 Drains 816 life from your target. |
| Shroud of the Krellnakor Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 857 Drains 857 life from your target. |
| Touch of the Cursed XL | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6400 2: Return 75% of Spell Damage as HP, Max Per Hit: 89998 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XL on your target which deals 6400 damage and heals you for 75% of that damage up to 89998 points. |
| Touch of the Cursed XLI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6600 2: Return 75% of Spell Damage as HP, Max Per Hit: 93331 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLI on your target which deals 6600 damage and heals you for 75% of that damage up to 93331 points. |
| Touch of the Cursed XLII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6800 2: Return 75% of Spell Damage as HP, Max Per Hit: 96664 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLII on your target which deals 6800 damage and heals you for 75% of that damage up to 96664 points. |
| Cadcane's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse 1: Decrease Current HP by 672 Deals 672 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse II 1: Decrease Current HP by 706 Deals 706 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse III 1: Decrease Current HP by 741 Deals 741 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Torment Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 613 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1900 Strikes your target with mental terror, dealing up to 613 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 644 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1996 Strikes your target with mental terror, dealing up to 644 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 676 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2096 Strikes your target with mental terror, dealing up to 676 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Restless Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1028 Drains 1028 life from your target. |
| Shroud of the Restless Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1079 Drains 1079 life from your target. |
| Shroud of the Restless Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1133 Drains 1133 life from your target. |
| Mental Anguish Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 744 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2306 Strikes your target with mental terror, dealing up to 744 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 781 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2421 Strikes your target with mental terror, dealing up to 781 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 820 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2542 Strikes your target with mental terror, dealing up to 820 magical damage and returning 77.5% of that damage as mana to you. |
| Brightfeld's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse 1: Decrease Current HP by 815 Deals 815 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse II 1: Decrease Current HP by 856 Deals 856 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse III 1: Decrease Current HP by 899 Deals 899 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Shroud of Zelinstein Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1246 Drains 1246 life from your target. |
| Shroud of Zelinstein Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1308 Drains 1308 life from your target. |
| Shroud of Zelinstein Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1373 Drains 1373 life from your target. |
| Shroud of Rimeclaw Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1510 Drains 1510 life from your target. |
| Shroud of Rimeclaw Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1586 Drains 1586 life from your target. |
| Shroud of Rimeclaw Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1665 Drains 1665 life from your target. |
| Mortimus' Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse 1: Decrease Current HP by 989 Deals 989 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse II 1: Decrease Current HP by 1038 Deals 1038 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse III 1: Decrease Current HP by 1090 Deals 1090 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Wretchedness Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 902 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2796 Strikes your target with mental terror, dealing up to 902 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 947 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2936 Strikes your target with mental terror, dealing up to 947 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 994 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 3083 Strikes your target with mental terror, dealing up to 994 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 75% of Spell Damage as HP, Max Per Hit: 99997 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIII on your target which deals 7000 damage and heals you for 75% of that damage up to 99997 points. |
| Touch of the Cursed XLIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7200 2: Return 75% of Spell Damage as HP, Max Per Hit: 103330 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIV on your target which deals 7200 damage and heals you for 75% of that damage up to 103330 points. |
| Touch of the Cursed XLV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7400 2: Return 75% of Spell Damage as HP, Max Per Hit: 106663 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLV on your target which deals 7400 damage and heals you for 75% of that damage up to 106663 points. |
| Touch of the Cursed XLVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7600 2: Return 75% of Spell Damage as HP, Max Per Hit: 109996 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVI on your target which deals 7600 damage and heals you for 75% of that damage up to 109996 points. |
| Touch of the Cursed XLVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7800 2: Return 75% of Spell Damage as HP, Max Per Hit: 113329 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVII on your target which deals 7800 damage and heals you for 75% of that damage up to 113329 points. |
| Touch of the Cursed XLVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 2: Return 75% of Spell Damage as HP, Max Per Hit: 116662 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVIII on your target which deals 8000 damage and heals you for 75% of that damage up to 116662 points. |
| Shroud of Elonik Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 4662 Drains 4662 life from your target. |
| Shroud of Elonik Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 4895 Drains 4895 life from your target. |
| Shroud of Elonik Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 5140 Drains 5140 life from your target. |
| Husk Devourer's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse 1: Decrease Current HP by 3052 Deals 3052 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Husk Devourer's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse II 1: Decrease Current HP by 3205 Deals 3205 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Husk Devourer's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse III 1: Decrease Current HP by 3365 Deals 3365 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Horror Strike VIII Azia | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2386 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 7397 Strikes your target with mental terror, dealing up to 2386 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Horror Strike VIII Beza | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 7766 Strikes your target with mental terror, dealing up to 2505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Horror Strike VIII Caza | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2630 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 8153 Strikes your target with mental terror, dealing up to 2630 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8200 2: Return 75% of Spell Damage as HP, Max Per Hit: 119995 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIX on your target which deals 8200 damage and heals you for 75% of that damage up to 119995 points. |
| Touch of the Cursed L | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8400 2: Return 75% of Spell Damage as HP, Max Per Hit: 123328 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed L on your target which deals 8400 damage and heals you for 75% of that damage up to 123328 points. |
| Touch of the Cursed LI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8600 2: Return 75% of Spell Damage as HP, Max Per Hit: 126661 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed LI on your target which deals 8600 damage and heals you for 75% of that damage up to 126661 points. |
| Velocity II | - | - | 0s | Target: Pet Duration: 60m (600 ticks) 2: Increase Movement Speed by 80% This ability, when activated, increases your pet's movement speed by 80% for 1 hour with a 3 second cast time. |
| Wild Magic: Destroy | - | - | 0s | Target: Self Duration: 18s (3 ticks) Wild Magic: Destroy, when activated, empowers you to destroy the next Wild Storm, Disturbance, or Cataclysm you enter for 18 seconds.
Wild Magic: Destroy can ONLY be activated when you are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest Shattered Tears: The Third Fragment - from Tsikut in Ruined Relic to unlock this ability. |
| Wild Magic: Unleash | - | - | 0s | Target: Self 1: Aura Effect: Revitalizing Chaotic Magic I (Self) - Energizing Chaotic Magic I (Group) (AAAll15076Lvl001Sp01Rk01) Wild Magic: Unleash, when activated, summons a Chaotic Storm for 2 minutes. Anyone standing within the storm may be affected by either Energizing Chaotic Magic I or Revitalizing Chaotic Magic I. These spells can restore or drain 1% of your max mana and endurance while draining or restoring 1% of your max health every 6 seconds and upon landing. Both spells also grant your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. Each of these effects grows more powerful the longer you remain within the storm.
Wild Magic: Unleash can ONLY be activated when you have an enemy targeted and are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest The Silence of Druzzil Ro - from Ao, the Fourth Born in Arcstone, Shattered Isles to unlock this ability. |
| Wind of Malaise IX | - | - | 0s | Target: Target AE Resist: Unresistable 1: Cast: Highest Rank of Malaise (v470) Wind of Malaise IX, when activated, casts the highest rank of Malaise XVI that you have scribed on up to 8 creatures within a 200 foot radius of your target. |
| Armor of Experience II | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 75% 5: Cast: Armor of Experience III on Fade Absorbs 75% of incoming melee damage up to 10 hits and applies Armor of Experience III after fading. |
| Companion's Fortification XXXIX | - | - | 0s | Target: Pet Duration: 10m (100 ticks) 1: Decrease Offhand Damage Shield Taken by 100% 2: Increase Chance to Avoid Melee by 60% 4: Absorb Spell Damage: 26%, Total: 667500 5: Absorb Melee Damage: 26%, Total: 667500 7: Increase AC by 54 to 72, Based on Class Reduces the potency of damage shields against the bearer's offhand attacks by 100%, increases avoidance by 60%, armor class by 822 points, absorbs 26% of incoming melee damage up to 667500 total damage, and 26% of incoming spell damage up to 667500 total damage. |
| Companion's Blessing XLIV | - | - | 0s | Target: Pet Duration: 10m (100 ticks) 1: Cast: Companion's Blessing (Azia) XLIV once if HP Below 40 Percent Triggers Companion's Blessing (Azia) XLIV if the bearer's health drops below 40%. Companion's Blessing (Azia) XLIV renders the bearer invulnerable to most attacks but also unable to attack for 18 seconds. |
| Virulent Talon XV | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 70 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike XV with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike XV during melee combat, which deals 157000 damage, up to 70 times. |
| Virulent Talon I | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 7 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike I with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike I during melee combat, which deals 48250 damage, up to 7 times. |
| Virulent Talon II | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 7 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike II with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike II during melee combat, which deals 80350 damage, up to 7 times. |
| Virulent Talon III | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 15 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike III with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike III during melee combat, which deals 92000 damage, up to 15 times. |
| Virulent Talon IV | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 15 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike IV with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike IV during melee combat, which deals 110000 damage, up to 15 times. |
| Virulent Talon V | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 20 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike V with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike V during melee combat, which deals 120000 damage, up to 20 times. |
| Virulent Talon VI | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 25 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike VI with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike VI during melee combat, which deals 130000 damage, up to 25 times. |
| Virulent Talon VII | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 30 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike VII with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike VII during melee combat, which deals 133000 damage, up to 30 times. |
| Virulent Talon VIII | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 35 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike VIII with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike VIII during melee combat, which deals 136000 damage, up to 35 times. |
| Virulent Talon IX | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 40 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike IX with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike IX during melee combat, which deals 139000 damage, up to 40 times. |
| Virulent Talon X | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 45 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike X with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike X during melee combat, which deals 142000 damage, up to 45 times. |
| Virulent Talon XI | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 50 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike XI with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike XI during melee combat, which deals 145000 damage, up to 50 times. |
| Virulent Talon XII | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 55 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike XII with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike XII during melee combat, which deals 148000 damage, up to 55 times. |
| Virulent Talon XIII | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 60 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike XIII with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike XIII during melee combat, which deals 151000 damage, up to 60 times. |
| Virulent Talon XIV | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 65 Offensive Proc Casts 7: Add Melee Proc: Virulent Talon Strike XIV with 600% Rate Mod Grants the bearer a chance (with a 600% bonus) to trigger Virulent Talon Strike XIV during melee combat, which deals 154000 damage, up to 65 times. |
| Companion's Divine Aura XIII | - | - | 0s | Target: Pet Duration: 18s (3 ticks) 1: Invulnerability 2: Increase Current HP by 56000 per tick Renders the bearer invulnerable to most attacks but also unable to attack. Increases health regeneration by 56000 points. |
| Dimensional Instability III | - | - | 0s | Target: Self Duration: 2m (20 ticks) Max Hits: 6 Defensive Proc Casts 2: Decrease Hate Generated by 15% 8: Add Defensive Proc: Dimensional Jolt III with 10000% Rate Mod Triggers Dimensional Jolt III on attackers when you are struck in melee combat up to 6 times. Reduces the amount of hate generated from your attacks and spells by 15%. |
| Drape of Shadows Pet Fade | - | - | 0s | Target: Pet 1: Cancel Aggro (100% Chance) 2: Move to Bottom of Rampage List (100% Chance) Provides a 100% chance for all NPCs to forget about this pet and causes it to be the last possible target of any rampage attack from any current attacker. |
| Evader's Invisibility | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility You evaded your attackers and have become invisible. |
| Elemental Air VII | - | - | 0s | Target: Single Resist: Unresistable 1: Stun for 3s up to level 130 Stuns targets up to level 130 for 3 seconds. |
| Elemental Earth VII | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) 1: Absorb 6 Hits or Spells, Max Per Hit: 13500 Absorbs 6 hits for up to 13500 damage per hit. |
| Elemental Flames VII | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 55% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Type: Detrimental 4: Limit Effect: Current HP less than -100 5: Limit Target: Exclude Caster AE 6: Limit Target: Exclude Caster PB 7: Limit Target: Exclude Target AE 8: Limit Target: Exclude Old Giants 9: Limit Target: Exclude Old Dragons 10: Limit Type: Exclude Combat Skills 11: Limit Min Mana Cost: 10 12: Limit Max Duration: 0s Increases the damage of 1 direct-damage spells that cost at least 10 mana by 55 to 100%. |
| Fire Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Fire Elemental You take on the form of a fire elemental. |
| Water Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Water Elemental You take on the form of a water elemental. |
| Earth Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Elemental You take on the form of an earth elemental. |
| Air Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Air Elemental You take on the form of an air elemental. |
| Annihilate Resistances III | - | - | 0s | Target: Single Resist: Poison -1000 Duration: 3m (30 ticks) 2: Decrease Cold Resist by 50 3: Decrease Magic Resist by 50 4: Decrease Poison Resist by 50 5: Decrease Fire Resist by 50 Lowers resistances to cold, magic, poison, and fire by 50. |
| Expunge Destruction | - | - | 0s | Target: Single Resist: Unresistable Duration: 12s (2 ticks) Hate: 1 1: Decrease Current HP by 4015000 Entropy tears at the animating force of a summoned being, inflicting 4015000 damage. |
| Chaotic Fire Chance VI | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Flames of Power IV (25% Chance) (v340) 2: Cast: Chaotic Fire Refreshment VI (35% Chance) (v340) 3: Cast: Twincast (10% Chance) (v340) 4: Cast: Chaotic Fire Jolt VI (25% Chance) (v340) 5: Cast: Syllable of Refreshment (4% Chance) (v340) 6: Cast: Flames of Weakness IV (1% Chance) (v340) Has a 25% chance to cast Flames of Power IV, a 35% chance to cast Chaotic Fire Refreshment VI, a 10% chance to cast Twincast, a 25% chance to cast Chaotic Fire Jolt VI, a 4% chance to cast Syllable of Refreshment, and a 1% chance to cast Flames of Weakness IV. |
| Chaotic Fire Chance VI Rk. II | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Flames of Power IV (26% Chance) (v340) 2: Cast: Chaotic Fire Refreshment VI (35% Chance) (v340) 3: Cast: Twincast Rk. II (10% Chance) (v340) 4: Cast: Chaotic Fire Jolt VI (23% Chance) (v340) 5: Cast: Syllable of Refreshment (5% Chance) (v340) 6: Cast: Flames of Weakness IV (1% Chance) (v340) Has a 26% chance to cast Flames of Power IV, a 35% chance to cast Chaotic Fire Refreshment VI, a 10% chance to cast Twincast Rk. II, a 23% chance to cast Chaotic Fire Jolt VI, a 5% chance to cast Syllable of Refreshment, and a 1% chance to cast Flames of Weakness IV. |
| Chaotic Fire Chance VI Rk. III | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Flames of Power IV (28% Chance) (v340) 2: Cast: Chaotic Fire Refreshment VI (35% Chance) (v340) 3: Cast: Twincast Rk. III (10% Chance) (v340) 4: Cast: Chaotic Fire Jolt VI (20% Chance) (v340) 5: Cast: Syllable of Refreshment (6% Chance) (v340) 6: Cast: Flames of Weakness IV (1% Chance) (v340) Has a 28% chance to cast Flames of Power IV, a 35% chance to cast Chaotic Fire Refreshment VI, a 10% chance to cast Twincast Rk. III, a 20% chance to cast Chaotic Fire Jolt VI, a 6% chance to cast Syllable of Refreshment, and a 1% chance to cast Flames of Weakness IV. |
| Fickle Fire Recourse | - | - | 0s | Target: Single 1: Cast: Flames of Power I (25% Chance) (v340) 2: Cast: Flames of Weakness I (1% Chance) (v340) Has a 25% chance to trigger Flames of Power I and a 1% chance to trigger Flames of Weakness I. |
| Fickle Inferno Recourse | - | - | 0s | Target: Single 1: Cast: Flames of Power II (25% Chance) (v340) 2: Cast: Flames of Weakness II (1% Chance) (v340) Has a 25% chance to trigger Flames of Power II and a 1% chance to trigger Flames of Weakness II. |
| Fickle Magma Recourse | - | - | 0s | Target: Single 1: Cast: Flames of Power III (25% Chance) (v340) 2: Cast: Flames of Weakness III (1% Chance) (v340) Has a 25% chance to trigger Flames of Power III and a 1% chance to trigger Flames of Weakness III. |
| Fickle Conflagration Recourse | - | - | 0s | Target: Single 1: Cast: Flames of Power IV (25% Chance) (v340) 2: Cast: Flames of Weakness IV (1% Chance) (v340) Has a 25% chance to trigger Flames of Power IV and a 1% chance to trigger Flames of Weakness IV. |
| Twincast | 85 | - | 6m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. II | 85 | - | 5.3m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. III | 85 | - | 5m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Malaise XVI | 126 | - | 1.5s | Target: Single Resist: Magic -120 Duration: 20.5m (205 ticks) 1: Increase Spell Damage Taken by 2% to 10% (v296, Before Crit) 2: Decrease Cold Resist by 206 3: Decrease Magic Resist by 206 4: Decrease Poison Resist by 206 5: Decrease Fire Resist by 206 6: Limit Max Level: 130 (lose 10% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Resist: Magic 10: Limit Type: Exclude Combat Skills Decreases your target's resistance to cold by 206, fire by 206, magic by 206, and poison by 206, while also increasing the damage they will take from magic-based spells up to level 130 by between 2% and 10% for 20.5 minutes. |
| Malaise XVI Rk. II | 126 | - | 1.5s | Target: Single Resist: Magic -120 Duration: 20.5m (205 ticks) 1: Increase Spell Damage Taken by 2% to 10% (v296, Before Crit) 2: Decrease Cold Resist by 208 3: Decrease Magic Resist by 208 4: Decrease Poison Resist by 208 5: Decrease Fire Resist by 208 6: Limit Max Level: 130 (lose 10% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Resist: Magic 10: Limit Type: Exclude Combat Skills Decreases your target's resistance to cold by 208, fire by 208, magic by 208, and poison by 208, while also increasing the damage they will take from magic-based spells up to level 130 by between 2% and 10% for 20.5 minutes. |
| Malaise XVI Rk. III | 126 | - | 1.5s | Target: Single Resist: Magic -125 Duration: 20.5m (205 ticks) 1: Increase Spell Damage Taken by 2% to 10% (v296, Before Crit) 2: Decrease Cold Resist by 210 3: Decrease Magic Resist by 210 4: Decrease Poison Resist by 210 5: Decrease Fire Resist by 210 6: Limit Max Level: 130 (lose 10% per level) 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Resist: Magic 10: Limit Type: Exclude Combat Skills Decreases your target's resistance to cold by 210, fire by 210, magic by 210, and poison by 210, while also increasing the damage they will take from magic-based spells up to level 130 by between 2% and 10% for 20.5 minutes. |
| Second Wind IX | - | - | 0s | Target: Pet Duration: 18s (3 ticks) 2: Increase Current HP by 130000 3: Increase Current HP by 22000 per tick 4: Absorb 25 Hits or Spells, Max Per Hit: 7000 7: Increase AC by 80 to 105, Based on Class (v416) Instantly heals 130000 health then 22000 health every 6 seconds, increases armor class by 1200 points, and absorbs 25 hits for up to 7000 damage per hit. |
| Companion's Elements IV | - | - | 0s | Target: Pet Duration: 90s (15 ticks) 9: Add Melee Proc: Companion's Elemental Strike IV Grants your summoned companion's melee attacks a chance to trigger Companion's Elemental Strike IV which deals 37500 damage. |
| Apex of the Elements IV | - | - | 0s | Target: Target Group Duration: 90s (15 ticks) 3: Increase Fire Resist by 75 10: Add Melee Proc: Allied Elemental Strike IV 11: Increase Damage Shield by 280 Grants your melee attacks a chance to trigger Allied Elemental Strike IV which deals 1850 damage, increases your damage shield by 280 points, and increases your fire reistance by 75 points. |
| Summon Companion I | - | - | 0s | Target: Self 1: Summon Pet This ability, when activated, consumes 1% of your mana to instantly summon your pet to your side if it is out of combat. |
| Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 4500 2: Cast: Apothic Soothing (10% Chance) (v374) Heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 5500 2: Cast: Focused Apothic Soothing (10% Chance) (v374) Heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Focus Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Returns 250 mana. |
| Focused Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Returns 280 mana. |
| Arms of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4000
|
| Arms of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4333
|
| ArmsOfHolyWrathIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333
|
| ArmsOfHolyWrathIIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2667
|
| Arms of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000
|
| Arms of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3333
|
| Obulus Soothing | - | - | 0s | Target: Self 1: Increase Current HP by 4000 2: Increase Current Mana by 400 Heals you for 4000 damage and 400 mana. |
| Arms of Holy Wrath VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4667
|
| Arms of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3667
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| Chaotic Boon X | 129 | - | 1.5s | Target: Self Duration: 6m (60 ticks) 1: Cast: Chaotic Boon Effect X Azia on Spell Use (10% Chance) 2: Limit Type: Detrimental 3: Limit Type: Exclude Combat Skills 4: Limit Effect: Current HP 5: Limit Min Mana Cost: 10 6: Limit Max Level: 130 (lose 100% per level) Allows the chance to heal up to 0 pets in your area for between 34608 and 58834 hit points when you cast direct damage spells up to level 130. |
| Chaotic Boon X Rk. II | 129 | - | 1.5s | Target: Self Duration: 6m (60 ticks) 1: Cast: Chaotic Boon Effect X Beza on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Type: Exclude Combat Skills 4: Limit Effect: Current HP 5: Limit Min Mana Cost: 10 6: Limit Max Level: 130 (lose 100% per level) Allows the chance to heal up to 0 pets in your area for between 36338 and 61775 hit points when you cast direct damage spells up to level 130. |
| Chaotic Boon X Rk. III | 129 | - | 1.5s | Target: Self Duration: 6m (60 ticks) 1: Cast: Chaotic Boon Effect X Caza on Spell Use (14% Chance) 2: Limit Type: Detrimental 3: Limit Type: Exclude Combat Skills 4: Limit Effect: Current HP 5: Limit Min Mana Cost: 10 6: Limit Max Level: 130 (lose 100% per level) Allows the chance to heal up to 0 pets in your area for between 38155 and 64864 hit points when you cast direct damage spells up to level 130. |
| Hulking Bodyguard X | 126 | - | 1.5s | Target: Self Duration: 36m (360 ticks) Max Hits: 48 Incoming Hit Successes 1: Add Defensive Proc: Tellurian Bodyguard IX with 400% Rate Mod Places a barrier upon you that can cast Tellurian Bodyguard IX when you are struck in melee combat. |
| Hulking Bodyguard X Rk. II | 126 | - | 1.5s | Target: Self Duration: 36m (360 ticks) Max Hits: 48 Incoming Hit Successes 1: Add Defensive Proc: Tellurian Bodyguard IX Rk. II with 400% Rate Mod Places a barrier upon you that can cast Tellurian Bodyguard IX Rk. II when you are struck in melee combat. |
| Hulking Bodyguard X Rk. III | 126 | - | 1.5s | Target: Self Duration: 36m (360 ticks) Max Hits: 48 Incoming Hit Successes 1: Add Defensive Proc: Tellurian Bodyguard IX Rk. III with 400% Rate Mod Places a barrier upon you that can cast Tellurian Bodyguard IX Rk. III when you are struck in melee combat. |
| Shielding XXIII | 126 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 1: Increase Max HP by 34500 2: Increase AC by 425 to 561, Based on Class 3: Stacking: Block new spell if slot 1 is 'HP Buff' and < 35500 6: Increase Magic Resist by 170 Surrounds you with a shield of arcane power, increasing your hit points by 34500, armor class by 6417, and magic resistance by 170 for 2.5 hours. |
| Shielding XXIII Rk. II | 126 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 1: Increase Max HP by 36225 2: Increase AC by 446 to 589, Based on Class 3: Stacking: Block new spell if slot 1 is 'HP Buff' and < 37225 6: Increase Magic Resist by 170 Surrounds you with a shield of arcane power, increasing your hit points by 36225, armor class by 6738, and magic resistance by 170 for 2.5 hours. |
| Shielding XXIII Rk. III | 126 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 1: Increase Max HP by 38036 2: Increase AC by 469 to 619, Based on Class 3: Stacking: Block new spell if slot 1 is 'HP Buff' and < 39036 6: Increase Magic Resist by 170 Surrounds you with a shield of arcane power, increasing your hit points by 38036, armor class by 7075, and magic resistance by 170 for 2.5 hours. |
| Eidolic Guardian XVII | 127 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 2: Increase Current HP by 800 per tick 4: Increase Current Mana by 205 per tick 8: Increase AC by 320 to 423, Based on Class Covers you in a magical shield, increasing your hit point regeneration by 800, mana regeneration by 205, and armor class by 4838. |
| Eidolic Guardian XVII Rk. II | 127 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 2: Increase Current HP by 840 per tick 4: Increase Current Mana by 215 per tick 8: Increase AC by 337 to 444, Based on Class Covers you in a magical shield, increasing your hit point regeneration by 840, mana regeneration by 215, and armor class by 5080. |
| Eidolic Guardian XVII Rk. III | 127 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 2: Increase Current HP by 882 per tick 4: Increase Current Mana by 226 per tick 8: Increase AC by 353 to 467, Based on Class Covers you in a magical shield, increasing your hit point regeneration by 882, mana regeneration by 226, and armor class by 5334. |
| Theft of Essence Effect XVII | - | - | 0s | Target: Single 5: Increase Chance to Avoid Melee by 28% 6: Increase Max HP by 50000 8: Increase Current HP by 50000 10: Increase ATK by 2200 11: Increase Melee Haste by 25% Increases avoidance by 28%, current and maximum health by 50000 points, attack power by 2200 points, and attack speed by 25%. |
| Enhanced Theft of Essence Effect XVII | - | - | 0s | Target: Single Duration: 4m (40 ticks) 5: Increase Chance to Avoid Melee by 28% 6: Increase Max HP by 50000 8: Increase Current HP by 50000 10: Increase ATK by 4200 11: Increase Melee Haste by 25% Increases avoidance by 28%, current and maximum health by 50000 points, attack power by 4200 points, and attack speed by 25%. |
| Infusion of Elemental Light XIV | - | - | 0s | Target: Single Resist: Unresistable Hate: 10 1: Decrease Current HP by 700000 Strikes at the fundamental power that animates an entity, dealing 700000 damage. |
| Mental Corruption Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 100
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| Mental Horror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 150
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| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
|
| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
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| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
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| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Terror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 156 Steals up to 156 mana from your target. |
| Mental Terror Recourse II | - | - | 0s | Target: Self 1: Increase Current Mana by 164 Steals up to 164 mana from your target. |
| Mental Terror Recourse III | - | - | 0s | Target: Self 1: Increase Current Mana by 172 Steals up to 172 mana from your target. |
| Revitalizing Chaotic Magic I | - | - | 0s | Target: Single Duration: 6s (1 ticks) 28: Decrease Current Mana by 1% up to 9999999 29: Decrease Current Mana by 10% up to 9999999 per tick 30: Decrease Current Endurance by 1% up to 9999999 31: Decrease Current Endurance by 10% up to 9999999 per tick 32: Increase Current HP by 1% up to 9999999 33: Increase Current HP by 1% up to 9999999 per tick 34: Cast: Chaotic Strike I on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike I with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic II on Duration Fade Drains 1% of your max mana and endurance while restoring 1% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. |
| Energizing Chaotic Magic I | - | - | 0s | Target: Single Duration: 6s (1 ticks) 28: Increase Current Mana by 1% up to 9999999 29: Increase Current Mana by 10% up to 9999999 per tick 30: Increase Current Endurance by 1% up to 9999999 31: Increase Current Endurance by 10% up to 9999999 per tick 32: Decrease Current HP by 1% up to 9999999 33: Decrease Current HP by 1% up to 9999999 per tick 34: Cast: Chaotic Strike I on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike I with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic II on Duration Fade Restores 1% of your max mana and endurance while draining 1% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. |
| Armor of Experience III | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 50% 5: Cast: Armor of Experience IV on Fade Absorbs 50% of incoming melee damage up to 10 hits and applies Armor of Experience IV after fading. |
| Companion's Blessing (Azia) XLIV | - | - | 0s | Target: Pet Duration: 18s (3 ticks) 5: Increase Current HP by 24700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 7: Cast: Companion's Blessing (Beza) XLIV on Fade Heals 24700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. Triggers Companion's Blessing (Beza) XLIV after fading to either duration or damage absorption. |
| Virulent Talon Strike XV | - | - | 0s | Target: Single Resist: Poison -900 Hate: 56000 1: Decrease Current HP by 157000 Deals 157000 damage. |
| Virulent Talon Strike I | - | - | 0s | Target: Single Resist: Poison -900 Hate: 6800 1: Decrease Current HP by 48250 Deals 48250 damage. |
| Virulent Talon Strike II | - | - | 0s | Target: Single Resist: Poison -900 Hate: 9000 1: Decrease Current HP by 80350 Deals 80350 damage. |
| Virulent Talon Strike III | - | - | 0s | Target: Single Resist: Poison -900 Hate: 11200 1: Decrease Current HP by 92000 Deals 92000 damage. |
| Virulent Talon Strike IV | - | - | 0s | Target: Single Resist: Poison -900 Hate: 11200 1: Decrease Current HP by 110000 Deals 110000 damage. |
| Virulent Talon Strike V | - | - | 0s | Target: Single Resist: Poison -900 Hate: 20000 1: Decrease Current HP by 120000 Deals 120000 damage. |
| Virulent Talon Strike VI | - | - | 0s | Target: Single Resist: Poison -900 Hate: 28800 1: Decrease Current HP by 130000 Deals 130000 damage. |
| Virulent Talon Strike VII | - | - | 0s | Target: Single Resist: Poison -900 Hate: 32000 1: Decrease Current HP by 133000 Deals 133000 damage. |
| Virulent Talon Strike VIII | - | - | 0s | Target: Single Resist: Poison -900 Hate: 35000 1: Decrease Current HP by 136000 Deals 136000 damage. |
| Virulent Talon Strike IX | - | - | 0s | Target: Single Resist: Poison -900 Hate: 38000 1: Decrease Current HP by 139000 Deals 139000 damage. |
| Virulent Talon Strike X | - | - | 0s | Target: Single Resist: Poison -900 Hate: 41000 1: Decrease Current HP by 142000 Deals 142000 damage. |
| Virulent Talon Strike XI | - | - | 0s | Target: Single Resist: Poison -900 Hate: 44000 1: Decrease Current HP by 145000 Deals 145000 damage. |
| Virulent Talon Strike XII | - | - | 0s | Target: Single Resist: Poison -900 Hate: 47000 1: Decrease Current HP by 148000 Deals 148000 damage. |
| Virulent Talon Strike XIII | - | - | 0s | Target: Single Resist: Poison -900 Hate: 50000 1: Decrease Current HP by 151000 Deals 151000 damage. |
| Virulent Talon Strike XIV | - | - | 0s | Target: Single Resist: Poison -900 Hate: 53000 1: Decrease Current HP by 154000 Deals 154000 damage. |
| Dimensional Jolt III | - | - | 0s | Target: Single Resist: Unresistable Recourse: Dimensional Shift I 1: Decrease Current Hate by 30% Reduces your target's total hatred for you by 30% and triggers Dimensional Shift I. |
| Chaotic Fire Refreshment VI | - | - | 0s | Target: Self 1: Increase Current Mana by 10186 Restores 10186 mana to you. |
| Chaotic Fire Jolt VI | - | - | 0s | Target: Single Resist: Magic -1000 Hate: -1 1: Decrease Hate by 117507 2: Decrease Current Hate by 10% Reduces your target's hatred for you by 117507, and by an additional 10%. |
| Syllable of Refreshment | - | - | 0s | Target: Self 1: Reset Recast Timers 2: Limit Spells: Exclude Twincast Refreshes the caster's spells, except for Twincast. |
| Flames of Weakness IV | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 5% to 15% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of direct damage spells by 5% to 15%. |
| Flames of Weakness I | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 5% to 15% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of direct damage spells by 5% to 15%. |
| Flames of Weakness II | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 5% to 15% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of direct damage spells by 5% to 15%. |
| Flames of Weakness III | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 5% to 15% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of direct damage spells by 5% to 15%. |
| Companion's Elemental Strike IV | - | - | 0s | Target: Single Resist: Lowest -75 1: Decrease Current HP by 37500 Deals 37500 damage. |
| Allied Elemental Strike IV | - | - | 0s | Target: Single Resist: Lowest -75 1: Decrease Current HP by 1850 Deals 1850 damage. |
| Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333 Heals your group for 2333 |
| Focused Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000 Heals your group for 3000 |
| Chaotic Boon Effect X Azia | - | - | 0s | Target: Caster PB NPC 1: Increase Current HP by 46721 (Random: 34608 to 58834) Restores health to up to 6 pets in the area, healing between 34608 and 58834 damage. |
| Chaotic Boon Effect X Beza | - | - | 0s | Target: Caster PB NPC 1: Increase Current HP by 49056 (Random: 36338 to 61775) Restores health to up to 6 pets in the area, healing between 36338 and 61775 damage. |
| Chaotic Boon Effect X Caza | - | - | 0s | Target: Caster PB NPC 1: Increase Current HP by 51509 (Random: 38155 to 64864) Restores health to up to 6 pets in the area, healing between 38155 and 64864 damage. |
| Tellurian Bodyguard IX | 130 | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130ElemErfRk1 x 1 for 6s Summons an elemental bodyguard to protect you for 6 seconds. This bodyguard has a high amount of hit points and will attempt to root your attackers. |
| Tellurian Bodyguard IX Rk. II | 130 | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130ElemErfRk2 x 1 for 6s Summons an elemental bodyguard to protect you for 6 seconds. This bodyguard has a high amount of hit points and will attempt to root your attackers. |
| Tellurian Bodyguard IX Rk. III | 130 | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: PCSwmMagS26L130ElemErfRk3 x 1 for 6s Summons an elemental bodyguard to protect you for 6 seconds. This bodyguard has a high amount of hit points and will attempt to root your attackers. |
| Chaotic Strike I | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 4000 1: Decrease Current HP by 40000 Deals 40000 chromatic damage. |
| Revitalizing Chaotic Magic II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 28: Decrease Current Mana by 2% up to 9999999 29: Decrease Current Mana by 20% up to 9999999 per tick 30: Decrease Current Endurance by 2% up to 9999999 31: Decrease Current Endurance by 20% up to 9999999 per tick 32: Increase Current HP by 2% up to 9999999 33: Increase Current HP by 2% up to 9999999 per tick 34: Cast: Chaotic Strike II on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike II with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic III on Duration Fade Drains 2% of your max mana and endurance while restoring 2% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike II upon your target, dealing 60000 chromatic damage. |
| Energizing Chaotic Magic II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 28: Increase Current Mana by 2% up to 9999999 29: Increase Current Mana by 20% up to 9999999 per tick 30: Increase Current Endurance by 2% up to 9999999 31: Increase Current Endurance by 20% up to 9999999 per tick 32: Decrease Current HP by 2% up to 9999999 33: Decrease Current HP by 2% up to 9999999 per tick 34: Cast: Chaotic Strike II on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike II with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic III on Duration Fade Restores 2% of your max mana and endurance while draining 2% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike II upon your target, dealing 60000 chromatic damage. |
| Armor of Experience IV | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 25% Absorbs 25% of incoming melee damage up to 10 hits. |
| Companion's Blessing (Beza) XLIV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 5: Increase Current HP by 27700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 7: Cast: Companion's Blessing (Caza) XLIV on Fade Heals 27700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. Triggers Companion's Blessing (Caza) XLIV after fading to either duration or damage absorption. |
| Dimensional Shift I | - | - | 0s | Target: Self Hate: -10000 1: Shadowstep Back 10' Teleports you up to 24 feet backwards. |
| Chaotic Strike II | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 6000 1: Decrease Current HP by 60000 Deals 60000 chromatic damage. |
| Revitalizing Chaotic Magic III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 28: Decrease Current Mana by 4% up to 9999999 29: Decrease Current Mana by 40% up to 9999999 per tick 30: Decrease Current Endurance by 4% up to 9999999 31: Decrease Current Endurance by 40% up to 9999999 per tick 32: Increase Current HP by 4% up to 9999999 33: Increase Current HP by 4% up to 9999999 per tick 34: Cast: Chaotic Strike III on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike III with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic III on Duration Fade Drains 4% of your max mana and endurance while restoring 4% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike III upon your target, dealing 80000 chromatic damage. |
| Energizing Chaotic Magic III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 28: Increase Current Mana by 4% up to 9999999 29: Increase Current Mana by 40% up to 9999999 per tick 30: Increase Current Endurance by 4% up to 9999999 31: Increase Current Endurance by 40% up to 9999999 per tick 32: Decrease Current HP by 4% up to 9999999 33: Decrease Current HP by 4% up to 9999999 per tick 34: Cast: Chaotic Strike III on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike III with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic III on Duration Fade Restores 4% of your max mana and endurance while draining 4% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike III upon your target, dealing 80000 chromatic damage. |
| Companion's Blessing (Caza) XLIV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 5: Increase Current HP by 28700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 7: Cast: Companion's Blessing (Dena) XLIV on Fade Heals 28700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. Triggers Companion's Blessing (Dena) XLIV after fading to either duration or damage absorption. |
| Chaotic Strike III | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 8000 1: Decrease Current HP by 80000 Deals 80000 chromatic damage. |
| Companion's Blessing (Dena) XLIV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 5: Increase Current HP by 29700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 Heals 29700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. |
AA list updated December 2025 (thank you Szilent and Kizant).