Monk AA List

168 results (costing 41747 AA points).

/alt actNameLevelCostRecastEffects
Acrobatics (3)59 SoL9 / 18-1: Decrease Falling Damage by 30%
This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 30%.
Adamant Will (13)115 ToV30 / 166-1: Increase Chance to Resist Charm Effects by 5%
2: Increase Chance to Resist Movement Speed Effects by 10%
This passive ability grants you an additional 5% chance to resist charm spells and an additional 10% chance to resist snare spells.
Ambidexterity (24)115 ToV40 / 471-1: Dual Wield Amount (32)
2: Increase Offhand Weapon Damage Bonus by 80%
3: Increase Chance to Avoid Offhand Riposte by 100%
4: Decrease Offhand Damage Shield Taken by 100%
This passive ability increases your chance to successfully dual wield by 32%, allows your offhand weapon to utilize 80% of its minimum damage bonus, and makes your offhand attacks immune to damage shields and riposte.
2000Armor of Experience (1)1 EQ0 / 020h T33Cast: Armor of Experience I
Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds.
Armor of Experience I absorbs 100% of incoming melee damage.
Armor of Experience II absorbs 75% of incoming melee damage.
Armor of Experience III absorbs 50% of incoming melee damage.
Armor of Experience IV absorbs 25% of incoming melee damage.
Armor of Wisdom (40)115 ToV30 / 686-1: Increase AC by 199 (Raw=2655)
This passive ability increases your armor class by 2655 points.
Baking Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Baking Combine by 50%
2: Increase Baking Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Battle Ready (4)65 HoT7 / 22-1: Increase Bandolier Slots by 8
This passive ability increases the number of save slots in your bandolier window by 8.
Battlefield Vengeance (5)100 TBL25 / 68-1: Increase Chance of Additional Riposte with Flying Kick by 60%
2: Increase Chance to Riposte by 3%
Blacksmithing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Blacksmithing Combine by 50%
2: Increase Blacksmithing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Blessing of the Devoted (1)1 EQ0 / 0-1: Reduce Lesson of the Devoted Timer by 5h
2: Reduce Infusion of the Faithful Timer by 5h
3: Reduce Chaotic Jester Timer by 5h
4: Reduce Expedient Recovery Timer by 41h
5: Reduce Steadfast Servant Timer by 5h
6: Reduce Staunch Recovery Timer by 17h
7: Reduce Intensity of the Resolute Timer by 60m
8: Reduce Throne of Heroes Timer by 18m
9: Reduce Summon Personal Tribute Master Timer by 5h
10: Reduce Summon Resupply Agent Timer by 5h
11: Reduce Summon Clockwork Banker Timer by 5h
12: Reduce Summon Permutation Peddler Timer by 5h
13: Reduce Armor of Experience Timer by 5h
This passive ability reduces the reuse time of the following abilities by 25%:
Lesson of the Devoted
Infusion of the Faithful
Chaotic Jester
Expedient Recovery
Steadfast Servant
Staunch Recovery
Intensity of the Resolute
Throne of Heroes
Armor of Experience I
Summon Resupply Agent
Summon Clockwork Banker
Summon Distiller Vendor
Summon Tribute Master
Brewing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Brewing Combine by 50%
2: Increase Brewing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Burst of Power (101)115 ToV40 / 1651-1: Increase Chance to Double Attack by 24%
2: Increase Chance of 1 Additional 2H Attacks by 65%
3: Increase Chance to Flurry by 47%
4: Increase Triple Attack Skill Cap by 215
5: Increase Chance of Additional Primary 1H Attack by 20% (1)
6: Increase Chance of Additional Secondary 1H Attack by 20% (1)
This passive ability increases your double attack chance by 24%, gives your double attacks a 65% chance to perform an extra attack with 2-handed weapons or a 20% chance with 1-handed weapons in both hands, increases your triple attack skill cap by 215 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 47%.
483Chaotic Jester (1)1 EQ0 / 020h T25Cast: Chaotic Jester
Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone.
The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet:
*%R*#2%N - Instantly restores *%R*#2#1 health.

*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.

Bristlebane's Diminution - Shrinks the target down to 3 feet tall.

Bristlebane's Expansion - Grows the target up to 9 feet tall.

Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.

Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned!
Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N.
Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.

Bristlebane's Celebration - Performs a dazzling display of fireworks.

Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy.
Combat Agility (74)115 ToV30 / 1037-1: Increase Chance to Avoid Melee by 95%
This passive ability increases your melee avoidance by 95%.
Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill.
Combat Fury (8)110 RoS40 / 101-1: Increase Chance to Critical Hit by 230%
This passive ability increases your chance of performing a critical melee hit with all skills by 230%.
Combat Stability (83)115 ToV25 / 1072-1: Increase AC Soft Cap by 110%
This passive ability increases the armor class soft cap of your class by 110%.
The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
Combatant's Research (13)105 EoK65 / 455-1: Decrease Chance to Fail Research Combine by 50%
2: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Companion's Discipline (1)70 EoK30 / 30-1: Enable Pet Ability: 34
2: Enable Pet Ability: 35
This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window.
Swarm and Qswarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.
Concentration (4)100 RoS9 / 27-1: Increase Chance to Channel Item Procs by 167%
This passive ability reduces the chance that taking melee damage will interrupt your spell casting when activating items by 40%.
Delay Death (70)115 ToV25 / 765-1: Increase Max Negative HP by 15000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 15000 points.
276Destructive Force (13)96 CotF9 / 11215m T2Cast: Destructive Force IV
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 42 seconds.
Opponents other than your primary target will be hit for 25% of your standard melee damage.
Discordant Defiance (25)106 RoS10 / 175-1: Increase Magic Resist Cap by 125
2: Increase Cold Resist Cap by 125
3: Increase Fire Resist Cap by 125
4: Increase Poison Resist Cap by 125
5: Increase Disease Resist Cap by 125
This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points.
376Distant Strike (5)105 TBM7 / 242s T47Cast: Distant Strike I
This ability, when activated, strikes a target up to 300 feet away with a phantom shuriken that deals 1 damage.
Reduces the reuse time of this ability by 1 second.
Divine Surge of Battle (13)115 ToV50 / 416-1: Cast: Divine Surge of Battle VIII on Skill Use (25)
2: Limit Skill: Eagle Strike
This passive ability grants your Eagle Strike skill a chance (with a 25% bonus) to trigger Divine Surge of Battle VIII which instantly restores 500 endurance and increases endurance regeneration by 500 points for 12 seconds.
Double Riposte (6)64 PoP3 / 27-1: Increase Chance to Double Riposte by 30%
This passive ability grants you a 30% chance to perform a double riposte.
116Dragon Force (1)59 SoL5 / 56s T7Cast: Dragon Force I
This ability, when activated, pushes your target backwards and deals 10 damage.
Empowered Ingenuity (13)114 ToV60 / 480-1: Increase Critical Nuke Damage by 115% of Base Damage
2: Increase Critical DoT Damage by 115% of Base Damage
This passive ability increases the damage dealt by your critical direct damage and damage over time spells by 115%.
Energetic Attunement (25)105 EoK8 / 140-1: Increase HP Regen Cap by 25
This passive ability increases the maximum that your health regeneration can be increased with items by 25 points.
Enhanced Aggression (60)110 RoS12 / 661-1: Increase ATK Cap by 600
This passive ability increases the maximum amount of attack you can gain from items by 600 points.
Enhanced Reformation (45)106 TBL25 / 840-1: Increase Endurance Regen Cap by 45
2: Increase Current Endurance by 45 per tick
This passive ability increases your endurance regeneration and the maximum that your endurance regeneration can be raised with items by 45 points.
Essence of the Dragon (2)100 EoK0 / 0-1: Block Next Spell
2: Limit Spell: Gust of Atrebe
3: Limit Spell: Aura of the Kar`Zok
4: Limit Spell: Aura of Kor-Sha
5: Limit Class: ALL
6: Limit Type: Include Non-Focusable
The essence of the Kar`Zok is in your blood.
This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.

Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability.
484Expedient Recovery (1)1 EQ0 / 0164h T26Cast: Expedient Recovery
Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected.
Extended Crystalpalm Discipline (3)105 EoK40 / 61-1: Increase Duration by 18s
2: Limit Spells: Crystalpalm Discipline
3: Limit Spells: Diamondpalm Discipline
4: Limit Spells: Terrorpalm Discipline
This passive ability extends the duration of your Crystalpalm line of disciplines (Crystalpalm, Diamondpalm, and Terrorpalm Discipline) by 18 seconds.
Extended Heel of Kanji Discipline (3)105 EoK40 / 92-1: Increase Duration by 18s
2: Limit Spells: Heel of Kanji
3: Limit Spells: Heel of Kai
4: Limit Spells: Heel of Kojai
5: Limit Spells: Heel of Zagali
This passive ability increases the duration of your Heel of Kanji line of disciplines (Heel of Kanji, Kai, Kojai, and Zagali) by 18 seconds.
Extended Impenetrable Discipline (2)90 HoT12 / 19-1: Increase Duration by 12s
2: Limit Spells: Impenetrable Discipline
3: Limit Spells: Impenetrable Effect
4: Limit Spells: Earthwalk Discipline
5: Limit Spells: Earthforce Discipline
6: Limit Class: MNK
This passive ability extends the duration of your Impenetrable line of disciplines by 12 seconds.
Extended Ingenuity (8)105 EoK65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, MNK, BRD, ROG, BER
6: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Eyes Wide Open (8)1 UF0 / 0-1: Increase Extended Target Window Slots by 8
This passive ability increases the capacity of your extended target window by 8 slots.
Fear Resistance (3)55 SoL6 / 12-1: Increase Chance to Resist Fear Spell by 25%
This passive ability grants you an additional 25% chance to resist most fear spells and increases the chance of breaking fear earlier.
Finishing Blow (38)115 ToV15 / 359-1: Add Finishing Blow Proc with up to 235000 Damage (90% Chance)
2: Limit Finishing Blow Level: 107
This passive ability grants your critical melee attacks a 90% chance to deal 235000 damage to level 107 and lower NPC targets with 10.5% or less health.
First Aid (13)75 TSS3 / 33-1: Increase Bandage Amount by 200%
2: Increase Bandage HP Cap by 30%
This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%.
Fishing Mastery (13)105 EoK65 / 455-1: Decrease Chance to Fail Fishing Combine by 50%
2: Increase Fishing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Fists of Steel (17)115 ToV40 / 272-1: Cast: Fists of Fury III on Skill Use (30)
2: Limit Skill: Hand to Hand
3: Limit Skill: 1H Blunt
This passive ability grants your Hand to Hand and 1-Hand Blunt melee attacks a chance (with a 30% bonus) to bless you with Fists of Fury III which reduces your base weapon delay by 35% for 12 seconds.
1012Five Point Palm (29)115 ToV40 / 5735m T42Cast: Five Point Palm XXIV (2000 End)
Five Point Palm XXIV, when activated, triggers Five Point Palm Focusing, consuming 2% of your health, to deal 200000 damage to your target and then strikes them with a 650 point base damage Dragon Punch skill attack.
Fletching Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Fletching Combine by 50%
2: Increase Fletching Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Focus: Dragon's Balance (8)115 ToV100 / 600-1: Increase Base Spell Effectiveness by 50%
2: Limit Spells: Dragon's Strike
3: Limit Spells: Tiger's Poised Strike
4: Limit Spells: Eagle's Poised Strike
5: Limit Class: MNK
This passive ability increases the base damage of the strikes triggered by your Dragon's Balance line of combat abilities by 50%.
This focus applies to the following combat abilities:
Dragon's Strike triggered by Dragon's Balance
Tiger's Poised Strike triggered by Tiger's Poise
Eagle's Poised Strike triggered by Eagle's Poise
Focus: Eight Breaths (7)115 ToV100 / 500-1: Increase Base Spell Effectiveness by 30%
2: Limit Spells: Eight Breaths
3: Limit Spells: Nine Breaths
4: Limit Spells: Breath of Tranquility
This passive ability increases the base endurance restoration of your Eight Breaths, Nine Breaths, and Breath of Tranquility combat abilities by 30%.
Focus: Technique of the Crimson Fist (8)115 ToV100 / 600-1: Increase Spell Damage by 50% (v302, Before Crit)
2: Limit Spells: Technique of the Crimson Fist Strike
3: Limit Spells: Technique of the Celestial Fist Strike
4: Limit Class: MNK
This passive ability increases the base damage of Technique of the Crimson Fist Strike and Technique of the Celestial Fist Strike, the strikes triggered by your Technique of the Crimson Fist and Technique of the Celestial Fist combat abilities, by 50%.
Focus: Torrent of Fists (7)115 ToV100 / 500-1: Increase Base Spell Effectiveness by 110%
2: Limit Spells: Torrent of Fists
3: Limit Spells: Firestorm of Fists
4: Limit Spells: Barrage of Fists
This passive ability increases the base damage of your Torrent of Fists, Firestorm of Fists, and Barrage of Fists combat abilities by 110%.
377Focused Destructive Force (13)96 CotF9 / 3615m T2Cast: Focused Destructive Force IV
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 42 seconds.
Focusing of Brithrax (16)115 ToV75 / 412-1: Increase Tiger Claw Damage by 35% (v185)
2: Increase Eagle Strike Damage by 35% (v185)
3: Increase Dragon Punch Damage by 35% (v185)
4: Increase Kick Damage by 35% (v185)
5: Increase Round Kick Damage by 35% (v185)
6: Increase Flying Kick Damage by 35% (v185)
This passive ability allows you to channel the tranquility of Grandmaster Brithrax which increases the base damage of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 35%.
Foraging (11)105 EoK32 / 188-1: Increase Forage Skill Cap by 100
2: Decrease Forage Timer by 50s (Before Haste)
This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds.
General Sturdiness (65)115 ToV25 / 695-1: Increase Max HP by 20000
This passive ability increases your maximum health by 20000 points.
5403Glyph of Angry Thoughts (100-114) (1)100 RoF20 / 205m T31Cast: Glyph of Angry Thoughts IV
Glyph of Angry Thoughts IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5404Glyph of Angry Thoughts (115+) (1)115 ToV25 / 255m T31Cast: Glyph of Angry Thoughts V
Glyph of Angry Thoughts V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes and persists through death.
5400Glyph of Angry Thoughts (65-69) (1)65 PoP10 / 105m T31Cast: Glyph of Angry Thoughts I
Glyph of Angry Thoughts I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5401Glyph of Angry Thoughts (70-84) (1)70 OoW12 / 125m T31Cast: Glyph of Angry Thoughts II
Glyph of Angry Thoughts II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5402Glyph of Angry Thoughts (85-99) (1)85 SoD15 / 155m T31Cast: Glyph of Angry Thoughts III
Glyph of Angry Thoughts III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5203Glyph of Arcane Secrets (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Arcane Secrets IV
Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 110 and lower spells by 1 to 35% for 10 minutes and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5204Glyph of Arcane Secrets (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Arcane Secrets V
Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 115 and lower spells by 1 to 35% for 10 minutes and persists through death.
5200Glyph of Arcane Secrets (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Arcane Secrets I
Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1 to 20% for 10 minutes and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5201Glyph of Arcane Secrets (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Arcane Secrets II
Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1 to 25% for 10 minutes and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5202Glyph of Arcane Secrets (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Arcane Secrets III
Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1 to 30% for 10 minutes and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5303Glyph of Destruction (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Destruction IV
Glyph of Destruction IV, when activated, grants a 60% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 60%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 60%, and the chance your pets will score a critical melee hit by 15% for 2 minutes and persists through death.
This buff does not stack with Intensity of the Resolute.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5304Glyph of Destruction (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Destruction V
Glyph of Destruction V, when activated, grants a 60% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 60%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 60%, and the chance your pets will score a critical melee hit by 15% for 2 minutes and persists through death.
This buff does not stack with Intensity of the Resolute.
5300Glyph of Destruction (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Destruction I
Glyph of Destruction I, when activated, grants a 20% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 20%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 20%, and the chance your pets will score a critical melee hit by 15% for 2 minutes and persists through death.
This buff does not stack with Intensity of the Resolute.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5301Glyph of Destruction (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Destruction II
Glyph of Destruction II, when activated, grants a 40% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 40%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 40%, and the chance your pets will score a critical melee hit by 15% for 2 minutes and persists through death.
This buff does not stack with Intensity of the Resolute.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5302Glyph of Destruction (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Destruction III
Glyph of Destruction III, when activated, grants a 60% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 60%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 60%, and the chance your pets will score a critical melee hit by 15% for 2 minutes and persists through death.
This buff does not stack with Intensity of the Resolute.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5103Glyph of Dragon Scales (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Dragon Scales IV
Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5104Glyph of Dragon Scales (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Dragon Scales V
Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes and persists through death.
5100Glyph of Dragon Scales (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Dragon Scales I
Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5101Glyph of Dragon Scales (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Dragon Scales II
Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5102Glyph of Dragon Scales (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Dragon Scales III
Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
Glyph of Fireworks I (1)51 SoL25 / 251sCast: Greater Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool!
Glyph of Fireworks II (1)51 TDS100 / 1001sCast: Exceptional Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best!
Gouging Claws of the Jade Tiger (34)115 ToV25 / 433-1: Add Tiger Claw Proc (100% Chance)
Cast: Eye Gouge XXXIV
This passive ability causes your Tiger Claw skill to trigger Eye Gouge XXXIV which reduces your target's attack power by 550 points for 18 seconds.
601Grappling Strike (9)105 TDS11 / 5714s T5Cast: Grappling Strike I
This ability, when activated, pulls your target toward you and deals 1 point of damage.
Reduces the reuse time of this ability by 2 seconds.
Hardy Endurance (41)115 ToV25 / 625-1: Increase Max Endurance by 7500
This passive ability increases your maximum endurance by 7500 points.
574Harmonic Dissonance (1)68 SoL0 / 015m T21Cast: Alter Plane: Theater of Blood
This ability, when activated, transports you to the Theater of Blood.
Harmony of Battle (9)105 TDS21 / 123-1: Increase Chance to Hit by 30%
This passive ability increases the accuracy of your melee and skill attacks by 30%.
Hastened Defensive Poses (5)105 EoK40 / 73-1: Reduce Timer by 10m
2: Limit Spell: Voiddance Discipline
3: Limit Spell: Whirlwind Discipline
This passive ability reduces the reuse time of your Whirlwind and Voiddance disciplines by 10 minutes.
Heightened Awareness (5)65 GoD5 / 25-1: Increase Chance to Block from Back by 100%
This passive ability grants a 100% chance for your block skill to function when not facing your opponent.
Heightened Endurance (40)110 TBL15 / 338-1: Increase Current Endurance by 55 per tick
420Imitate Death (9)80 UF5 / 4990s T4Cast: Imitate Death I
This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.
Improved Crane Stance (12)115 ToV100 / 496-1: Reduce Timer by 5m
2: Limit Spells: Crane Stance
3: Limit Spells: Heron Stance
4: Increase Base Spell Effectiveness by 15%
5: Limit Spells: Crane Stance
6: Limit Spells: Heron Stance
This passive ability increases the base damage of your Crane Stance and Heron Stance combat abilities by 15% and reduces the reuse time of these combat abilities 300 seconds.
Improved Mend (19)100 CotF9 / 111-1: Increase Chance to Critical Mend by 100%
2: Decrease Mend Timer by 5.5m (Before Haste)
This passive ability gives you a 100% chance to perform a superior mend, doubling the healing of your mend skill and reduces the reuse time of your Mend skill by 5.5 minutes.
Improved Recovery (8)115 ToV35 / 146-1: Increase Healing Taken by 15% (v393)
2: Limit Max Duration: 0s
3: Limit Class: ALL
This passive ability increases the effectiveness of incoming instant duration healing spells by 15%.
Improved Scaledfist Discipline (7)105 EoK40 / 127-1: Increase Duration by 12s
2: Limit Spells: Scaledfist Discipline
3: Limit Spells: Ironfist Discipline
4: Reduce Timer by 15m
5: Limit Spells: Ironfist Discipline
6: Limit Spells: Scaledfist Discipline
This passive ability extends the duration of your Scaledfist line of disciplines by 12 seconds and reduces their reuse time by 15 minutes.
Improved Speed Focus Discipline (9)105 EoK40 / 133-1: Increase Duration by 18s
2: Limit Spell: Speed Focus Discipline
3: Reduce Timer by 9m
4: Limit Spell: Speed Focus Discipline
This passive ability extends the duration of your Speed Focus discipline by 18 seconds and reduces its reuse time by 9 minutes.
Improved Sting of the Wasp (11)115 ToV45 / 310-1: Reduce Timer by 15s
2: Limit Spells: Sting of the Wasp
3: Limit Spells: Sting of the Scorpikis
4: Increase Base Spell Effectiveness by 110%
5: Limit Spells: Sting of the Wasp
6: Limit Spells: Sting of the Scorpikis
This passive ability increases the base damage of your Sting of the Wasp and Sting of the Scorpikis combat abilities by 110% and reduces the reuse time of these combat abilities by 15 seconds.
Improved Synergy (12)115 ToV45 / 335-1: Reduce Timer by 15s
2: Limit Spells: Calanin's Synergy
3: Limit Spells: Dreamwalker's Synergy
4: Limit Spells: Veilwalker's Synergy
5: Limit Spells: Shadewalker's Synergy
6: Limit Spells: Doomwalker's Synergy
7: Limit Spells: Firewalker's Synergy
8: Limit Spells: Icewalker's Synergy
9: Limit Spells: Six-Step Pattern
10: Limit Spells: Seven-Step Pattern
11: Limit Spells: Eight-Step Pattern
12: Increase Base Spell Effectiveness by 15%
13: Limit Spells: Calanin's Synergy
14: Limit Spells: Dreamwalker's Synergy
15: Limit Spells: Veilwalker's Synergy
16: Limit Spells: Shadewalker's Synergy
17: Limit Spells: Doomwalker's Synergy
18: Limit Spells: Firewalker's Synergy
19: Limit Spells: Icewalker's Synergy
20: Increase Base Spell Effectiveness by 50%
21: Limit Spells: Six-Step Pattern
22: Limit Spells: Seven-Step Pattern
23: Limit Spells: Eight-Step Pattern
This passive ability increases the base damage of your Synergy combat abilities by 15%, your Step Pattern combat abilities by 50%, and reduces the reuse time of both lines by 15 seconds.
This focus applies to the following combat abilities:
Calanin's Synergy
Dreamwalker's Synergy
Veilwalker's Synergy
Shadewalker's Synergy
Doomwalker's Synergy
Firewalker's Synergy
Icewalker's Synergy
Six-Step Pattern
Seven-Step Pattern
Eight-Step Pattern
482Infusion of the Faithful (1)1 EQ0 / 020h T24Cast: Infusion of the Faithful
Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes.
945Infusion of Thunder (10)115 ToV60 / 2217m T46Cast: Infusion of Thunder VII
Infusion of Thunder VII, when activated, increases your base melee damage by 110%, raises the minimum damage of your melee attacks to be 150, and grants your melee attacks a chance (with a 30% bonus) to trigger Infusion of Thunder Shock VII for 42 seconds.
Infusion of Thunder Shock VII deals between 4000 and 7000 damage.
Ingenuity (20)110 RoS20 / 229-1: Increase Chance to Critical Nuke by 35%
2: Increase Chance to Critical DoT by 35%
This passive ability increases the chance your direct damage and damage-over-time spells will deal critical damage by 35%.
Innate Eminence (30)90 RoS35 / 630-1: Increase Base Stats by 60
This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points.
Innate Innerflame (19)115 ToV0 / 0-1: Increase Hit Damage by 95% (v185)
This passive ability increases the damage you deal with all forms of melee combat by 95%.
Innate Lung Capacity (6)68 OoW5 / 13-1: Enduring Breath
2: Increase Lung Capacity by 360
This passive ability allows you to breathe underwater and in airless environments.
Innate Metabolism (5)100 TBL50 / 103-1: Decrease Food Consumption by 175%
This passive ability reduces your food and drink consumption by 175%.
Innate Regeneration (53)115 ToV25 / 426-1: Increase Current HP by 308 per tick
This passive ability increases your health regeneration by 308 points.
Innate Run Speed (10)100 EoK60 / 131-1: Increase Innate Movement Speed by 60%
This passive ability increases your base run speed by 60%.
This modification does not stack with movement speed spell effects.
Innate See Invis (1)70 DoD9 / 9-1: See Invisible
This ability permanently enhances your vision allowing you to see the invisible.
Innate Spell Resistance (45)115 ToV15 / 390-1: Increase All Resists by 30
2: Increase Corruption Resist by 60
This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 60 points.
487Intensity of the Resolute (1)1 EQ0 / 04h T29Cast: Intensity of the Resolute
Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds.
This ability does not stack with Glyph of Destruction.
Intimidation (11)115 ToV45 / 270-1: Add Skill Proc: Ascendant's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger Ascendant's Intimidation X which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 50% for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10000 seconds.
Item: Ancient Flames (8)1 EQ0 / 0-1: Increase Melee Haste by 17% (v119)
2: Increase Current HP by 18 per tick
This passive ability increases your overhaste by 17% and your health regeneration by 18 points.

Activate items with this effect to progress this ability.
Item: Aura of Battle (1)1 EQ0 / 0-1: Increase Current HP by 2 per tick
2: Increase ATK by 10
This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.

Activate items with this effect to progress this ability.
Item: Disable Item Abilities (1)1 EQ0 / 01sCast: Passive Reset
This ability, when activated, removes all Item Effect abilities you currently possess.
Item: Form of Defense XXIX (29)1 EQ0 / 0-1: Increase AC by 176 (Raw=2340)
This passive ability increases your armor class by 2340 points.

Activate items with this effect to progress this ability.
Item: Knowledge of the Past XXVI (31)1 EQ0 / 0-1: Increase Current Mana by 132 per tick
2: Increase Current HP by 128 per tick
This passive ability increases your health regeneration by 128 points and your mana regeneration by 132 points.

Activate items with this effect to progress this ability.
Item: Might of Stone XIV (17)1 EQ0 / 0-1: Increase ATK by 250
This passive ability increases your attack power by 250 points.

Activate items with this effect to progress this ability.
Item: Myrmidon's Skill XIV (15)1 EQ0 / 0-1: Increase Chance to Dodge by 23%
This passive ability increases the chance of your dodge skill succeeding by 23%.

Activate items with this effect to progress this ability.
Item: Prismatic Ward XXVI (31)1 EQ0 / 0-1: Increase All Resists by 90
2: Increase AC by 163 (Raw=2170)
This passive ability increases your resistance to magic, cold, fire, disease, and poison by 90 points and your armor class by 2170 points.

Activate items with this effect to progress this ability.
Jewel Craft Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Jewelry Making Combine by 50%
2: Increase Jewelry Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Kick Mastery (70)115 ToV45 / 1342-1: Increase Flying Kick Damage Bonus by 5500
2: Increase Kick Damage Bonus by 5500
3: Increase Round Kick Damage Bonus by 5500
This passive ability increases the minimum damage of your Flying Kick, Round Kick and Kick attacks by 5500 points.
Killing Spree (16)115 ToV45 / 369-1: Add Killshot Proc: Killing Spree VIII (90% Chance)
This passive ability grants your killing blows against non-trivial enemies a 90% chance to trigger Killing Spree VIII which instantly restores 500 endurance, increases your base melee damage by 45%, and your endurance regeneration by 500 points for 42 seconds.
481Lesson of the Devoted (1)1 EQ0 / 020h T23Cast: Lesson of the Devoted
Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes.
1020Magnanimous Force (1)95 RoS30 / 3030s T48Cast: Magnanimous Force I
This ability, when activated, pushes your target backwards, deals 1 point of damage, and has a 90% chance to cause them to forget their attackers.
Master's Synergy (12)115 ToV200 / 1400-1: Cast: Master's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Barrage of Fists
This passive ability grants your Barrage of Fists combat abilities a 100% chance to trigger Master's Synergy III on all group members within a 0 foot radius for 18 seconds, which increases their base weapon damage by 30% for 75 melee attacks.
797Moving Mountains (1)95 VoA15 / 1530s T48Cast: Moving Mountains I
This ability, when activated, flings a creature that is 3 or fewer levels higher than you toward you.
Mystical Attuning (24)103 TDS6 / 132-1: Increase Buff Slots by 24
This passive ability increases the number of mystical effects that can affect you at once by 24.
Mystical Shield (1)85 UF9 / 9-1: Increase Chance to Resist Spell by 5%
This passive ability grants you a 5% chance to completely resist incoming detrimental spells.
Natural Durability (26)115 ToV35 / 565-1: Increase Max HP by 30.6%
This passive ability increases your maximum base health (derived from your stamina) by 30.6%.
1011Neshika's Blink (5)95 VoA10 / 3615s T60Cast: Neshika's Blink III
This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 5 seconds.
New Tanaan Crafting Mastery (6)51 SoL3 / 18-1: Increase Ability to Specialize Tradeskills by 6
Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills.
This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 250.
331Origin (1)5 EQ0 / 018m T20Cast: Origin
This ability, when activated, transports you back to your starting city.
You can check your origin location using the command /charinfo.
Packrat (11)70 SoD3 / 33-1: Decrease Weight by 33%
This passive ability reduces the weight of your inventory by 33%.
Persistent Illusions (1)75 EoK30 / 30-1: Permanent Illusion
This passive ability allows your beneficial illusion spells to persist when zoning.
Physical Enhancement (12)110 RoS50 / 513-1: Increase AC Soft Cap by 25%
2: Increase Chance to Avoid Melee by 15%
This passive ability increases your melee avoidance by 15% and your armor class soft cap by 25%.
Planar Power (70)105 EoK35 / 1695-1: Increase Base Stats Cap by 350
This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points.
Pottery Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Pottery Combine by 50%
2: Increase Pottery Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Pressure Points (8)110 RoS25 / 126-1: Increase Tiger Claw Accuracy by 1000
2: Increase Eagle Strike Accuracy by 1000
3: Increase Dragon Punch Accuracy by 1000
4: Increase Kick Accuracy by 1000
5: Increase Round Kick Accuracy by 1000
6: Increase Flying Kick Accuracy by 1000
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 1000 points.
Punch Mastery (70)115 ToV45 / 1342-1: Increase Tiger Claw Damage Bonus by 5500
2: Increase Eagle Strike Damage Bonus by 5500
3: Increase Dragon Punch Damage Bonus by 5500
This passive ability increases the minimum damage of your Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 5500 points.
98Purify Body (12)95 TBM20 / 884m T1Cast: Purification II
Purification II, when activated, instantly cures you of up to 20 detrimental effects (excluding charm, fear, resurrection, and revival sickness) and triggers Purified Protection I, which protects you from 1 detrimental magic, fire, cold, poison, disease or corruption spell that can be cured via disease, poison, curse or corruption counters for 60 seconds.
Rapid Feign (3)59 SoL9 / 18-1: Decrease Feign Death Timer by 5s (Before Haste)
This passive ability reduces the reuse time of your Feign Death skill by 5 seconds.
Resonant Kicks (39)115 ToV30 / 507-1: Add Kick Proc (100% Chance)
2: Add Round Kick Proc (100% Chance)
3: Add Flying Kick Proc (100% Chance)
Cast: Resonant Kick XXXIX
This passive ability causes your Flying Kick, Round Kick, and Kick skills to trigger Resonant Kick XXXIX, an additional Flying Kick skill attack with a base damage of 500.
Resonant Strikes (39)115 ToV30 / 531-1: Add Eagle Strike Proc (100% Chance)
2: Add Tiger Claw Proc (100% Chance)
3: Add Dragon Punch Proc (100% Chance)
Cast: Resonant Strike XXXIX
This passive ability causes your Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks to trigger Resonant Strike XXXIX, an additional Tiger Claw skill attack with a base damage of 925.
Salvage (6)85 UF5 / 30-1: Increase Chance to Salvage Components by 40%
This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine.
Sanctity of the Keepers (5)68 SoL0 / 0-1: Increase Base Stats by 10
2: Increase Base Stats Cap by 10
3: Increase Max HP by 3%
4: Increase Max Mana by 200
5: Increase Max Endurance by 200
6: Increase Buff Slots by 1
7: Increase Chance to Critical DoT by 1%
8: Increase Chance to Critical Heal by 1%
9: Increase Chance to Critical Nuke by 1%
10: Increase Chance to Critical Hit by 40%
11: Increase Chance to Resist Spell by 2%
Your devotion to Norrath's Keepers increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells.
1109Silent Strikes (5)105 TBM30 / 869m T15Cast: Silent Strikes V
Silent Strikes V, when activated, reduces the amount of hate generated by your attacks and spells by 60% for 60 seconds.
Reduces the reuse time of this ability by 6 minutes.
1360Spire of the Sensei (27)105 TBM30 / 2197.5m T401: Increase Max Endurance by 90
2: Increase STR Cap by 9
Cast: Spire of the Sensei XII
Spire of the Sensei XII, when activated, increases your combat prowess for 90 seconds. As a passive effect, this ability increases your maximum endurance by 90 points and your maximum strength by 9 points.
Grants you a chance (with a 100% bonus) to trigger Sensei's Guard IV on yourself when struck in melee combat.
Increases the chance that your weapon's magical effects will trigger during melee combat by 35%.
Raises the minimum base damage of your melee hits to be 110.
Increases the minimum damage of your melee attacks by 55 points.
Increases your melee accuracy by 40%.
Increases your attack power by 80 points.
Increases the chance your direct damage spells will deal critical damage by 25%.
Increases the damage dealt by your critical direct damage spells by 50%.
Increases your melee avoidance by 80%.
Staff Block (20)110 TBL30 / 225-1: Increase Staff Block Chance by 20%
This passive ability grants you an 20% chance to block incoming melee attacks with a 2-hand blunt weapon.
486Staunch Recovery (1)1 EQ0 / 068h T28Cast: Staunch Recovery
Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance.
485Steadfast Servant (1)1 EQ0 / 020h T27Cast: Steadfast Servant
Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone.
The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet:
Servant's Elixir - Heals *%R*#2#1 to *%R$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.

Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.

Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.

Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z.
Stonewall (15)105 EoK25 / 110-1: Increase Chance to Feign Death Through Spell Hit by 70%
This passive ability reduces the chance that your feigned deaths will be broken by detrimental spells that successfully land on you by 70% and prevents resisted spells from breaking your feigned deaths.
Strikethrough (21)103 TDS17 / 134-1: Increase Chance of Strikethrough by 100%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 100%.
Stunning Round Kick (30)115 ToV30 / 435-1: Add Round Kick Proc (100% Chance)
Cast: Stunning Kick XXX
This passive ability causes your Round Kick skill to trigger Stunning Kick XXX which stuns a level 118 or lower target for 1.5 seconds.
8130Summon Clockwork Banker (1)1 EQ0 / 020h T65Cast: Summon Clockwork Banker
Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes.
453Summon Permutation Peddler (1)0 EQ0 / 020h T51Cast: Summon Distiller Vendor
Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone.
182Summon Personal Tribute Master (1)0 EQ0 / 020h T50Cast: Summon Tribute Master
Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone.
8081Summon Resupply Agent (1)1 EQ0 / 020h T49Cast: Summon Resupply Agent
Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes.
Sweeping Kick (26)115 ToV25 / 275-1: Add Kick Proc (100% Chance)
Cast: Sweeping Kick XXVI
This passive ability causes your Kick skill to trigger Sweeping Kick XXVI which reduces your target's movement speed by 65% for 6 seconds.
1014Swift Tails' Chant (7)115 ToV70 / 34010m T8Cast: Swift Tails' Chant VII
Swift Tails' Chant VII, when activated, empowers all group members within a 0 foot radius, restoring 8000 endurance then allowing them to absorb 0.3% of their melee damage as endurance for 60 seconds.
Tailoring Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Tailoring Combine by 50%
2: Increase Tailoring Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Technique of Master Wu (33)115 ToV60 / 802-1: Increase Chance to Gain Special Attack by 1440%
2:
3:
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second and third, 90% a fourth, 22% a fifth, 5% a sixth, and 1% a seventh time.
511Throne of Heroes (1)1 EQ0 / 072m T19Cast: Throne of Heroes
Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby.
Thunderfoot (18)115 ToV60 / 851-1: Cast: Thunderfoot XIV on Spell Use (30% Chance)
2: Limit Casting Skill: Flying Kick
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: MNK
6: Add Flying Kick Proc (30% Chance)
7: Increase Chance to Twincast by 25%
8: Limit Spells: Thunderfoot
9: Limit Class: MNK
Cast: Thunderfoot XIV
This passive ability grants your Flying Kick skill and Flying Kick skill attacks a 30% chance to trigger Thunderfoot XIV, an additional Flying Kick skill attack with a base damage of 3450 with a 25% chance to trigger twice.
1016Ton Po's Stance (20)109 RoS115 / 13505m T9Cast: Ton Po's Stance X
Ton Po's Stance X, when activated, allows 20% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 50% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 13% at the cost of 600 endurance per second for 60 seconds.
Trials of Mata Muram (6)51 OoW0 / 0-1: Increase Magic Resist Cap by 50
2: Increase Cold Resist Cap by 50
3: Increase Fire Resist Cap by 50
4: Increase Poison Resist Cap by 50
5: Increase Disease Resist Cap by 50
This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.

Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability.
Trophy Collector (4)1 EQ0 / 0-1: Increase Trophy Slots by 4
This passive ability allows you to activate 4 additional trophies.

Complete special collection achievements to progress this ability.
Twinproc (9)115 ToV30 / 162-1: Increase Chance to Twincast by 21%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Min Level: 255
5: Limit Max Mana Cost: 0
6: Limit Type: Exclude Combat Skills
7: Limit Effect: Exclude Summon Swarm Pet
8: Limit Effect: Exclude Root
9: Limit Class: ALL
10: Limit Effect: Exclude Twincast Blocker
11: Increase Chance to Twincast by 21%
12: Limit Spells: Vampiric Embrace
13: Limit Effect: Exclude Twincast Blocker
This passive ability grants a 21% chance to twincast your weapon's detrimental combat-activated spells.
Twinstrike (5)105 EoK50 / 200-1: Increase Chance to Twincast by 5%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Max Level: 254 (lose 100% per level)
5: Limit Min Endurance Cost: 10
6: Limit Effect: Skill Attack
7: Limit Type: Include Combat Skills
8: Limit Effect: Exclude Twincast Blocker
9: Limit Class: ALL
This passive ability grants a 5% chance to twincast skill attack combat abilities that cost at least 10 endurance.
1235Two-Finger Wasp Touch (11)115 ToV30 / 2483m T6Cast: Two-Finger Wasp Touch XI
Two-Finger Wasp Touch XI, when activated, increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 135% for 60 seconds.
Unflinching Resolve (3)70 DoD9 / 18-1: Increase Chance to Resist Melee Stun by 75%
This passive ability grants you a 75% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
800Vehement Rage (11)105 TBM16 / 1185m T61Cast: Vehement Rage VI
This ability, when activated, increases your base melee damage by 15% and raises the minimum base damage of your melee hits to be 45 but reduces the effectiveness of incoming instant-duration healing spells by 10% for 36 seconds.
Reduces the reuse time of this ability by 1 minute.
Veteran's Enhancement (1)50 OoW0 / 0-1: Increase Max HP by 250
2: Increase ATK by 75
3: Increase Max Mana by 250
4: Increase HP Regen Cap by 8
This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points.
Veteran's Wrath (32)115 ToV65 / 662-1: Increase Critical 1H Blunt Damage by 245% of Base Damage
2: Increase Critical 1H Slash Damage by 245% of Base Damage
3: Increase Critical 2H Blunt Damage by 245% of Base Damage
4: Increase Critical 2H Slash Damage by 245% of Base Damage
5: Increase Critical Hand to Hand Damage by 245% of Base Damage
6: Increase Critical 1H Pierce Damage by 245% of Base Damage
7: Increase Critical 2H Pierce Damage by 245% of Base Damage
This passive ability increases the damage of your critical melee attacks by 245%.
This bonus applies to the 7 standard weapon skills.
Weapon Affinity (15)110 RoS15 / 155-1: Increase Worn Proc Rate by 90%
This passive ability increases the chance that your weapon's magical effects will trigger during melee combat by 90%.
Weapon Mastery of the Katori (65)115 ToV70 / 1371-1: Increase 1H Blunt Damage Bonus by 3500 (v433, Delay Mod)
2: Increase Hand to Hand Damage Bonus by 3500 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 4600 (v433, Delay Mod)
This passive ability allows you to channel the teachings of Tenshin Katori to improve your melee combat effectiveness.
Increases the minimum damage of your 1-handed melee attacks by 3500 points (scaled to the delay of your weapon).
Increases the minimum damage of your 2-Hand Blunt attacks by 4600 points (scaled to the delay of your weapon).
7001Zan Fi's Whistle (31)115 ToV45 / 5527m T411: Increase Duration by 30s
2: Limit Spells: Zan Fi's Whistle
3: Limit Class: MNK
Cast: Zan Fi's Whistle XXIII (1250 End)
Zan Fi's Whistle XXIII, when activated, blesses you with Zan Fi's Echoes V, increases base melee damage by 20%, the damage you deal with hand to hand and 1-handed blunt attacks by 330 points, 2-handed blunt attacks by 675 points, and Flying Kick attacks by 1400 points for 3 minutes.
Zan Fi's Echoes V grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 25% bonus) to trigger Zan Fi's Echoes Strike II up to 30 times for 3 minutes.
Zan Fi's Echoes Strike II deals 50000 damage.

AA list updated Dec 16, 2019 -- sorry, no Claws of Veeshan AA. The AA data on this site is collected with help from mackal and kauffman12.