| /alt act | Name | Level | Cost | Recast | Effects |
|---|
| Adamant Will (5) | 115 ToV | 30 / 75 | - | 1: Increase Chance to Resist Charm Effects by 5% This passive ability grants you an additional 5% chance to resist charm spells. |
| Arcane Tongues (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Research Combine by 50% 2: Increase Research Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 2000 | Armor of Experience (1) | 1 TBS | 0 / 0 | 20h T33 | Cast: Armor of Experience I Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Armor of Wisdom (70) | 130 SoR | 60 / 2111 | - | 1: Increase AC by 182 to 240, Based on Class 2: This passive ability increases your base armor class by 2740 points (calculated as 2740 effective armor class). |
| Aureate's Bane (6) | 1 EQ | 0 / 0 | 1s | 1: Increase Current HP by 0 per tick Cast: Aureate's Bane VI Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Baking Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Baking Combine by 50% 2: Increase Baking Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Banestrike (4) | 1 EQ | 0 / 0 | - | 1: Unknown SPA 528 Base1=10 Base2=0 Max=0 Calc=100 Value=10 2: Limit Class: ALL 3: Limit Max Level: 250 (lose 100% per level) 4: Limit Effect: Current HP 5: Limit Effect: Current HP Non Repeating 6: Limit Effect: Current HP Repeating 7: Limit Effect: Skill Attack 8: Increase Hit Damage by 10% (v459) This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 10%.
Complete Slayer achievements to progress this ability. |
| Battle Ready (4) | 65 HoT | 7 / 22 | - | 1: Increase Bandolier Slots by 8 This passive ability increases the number of save slots in your bandolier window by 8. |
| 679 | Bind Affinity (1) | 55 CotF | 3 / 3 | 6s T46 | Cast: Bind Affinity This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Blacksmithing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Blacksmithing Combine by 50% 2: Increase Blacksmithing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Blessing of the Devoted (1) | 1 VoA | 0 / 0 | - | 1: Reduce Lesson of the Devoted Timer by 5h 2: Reduce Infusion of the Faithful Timer by 5h 3: Reduce Chaotic Jester Timer by 5h 4: Reduce Expedient Recovery Timer by 41h 5: Reduce Steadfast Servant Timer by 5h 6: Reduce Staunch Recovery Timer by 17h 7: Reduce Intensity of the Resolute Timer by 60m 8: Reduce Throne of Heroes Timer by 18m 9: Reduce Summon Personal Tribute Master Timer by 5h 10: Reduce Summon Resupply Agent Timer by 5h 11: Reduce Summon Clockwork Banker Timer by 5h 12: Reduce Summon Permutation Peddler Timer by 5h 13: Reduce Armor of Experience Timer by 5h This passive ability reduces the reuse time of the following abilities by 25%: Lesson of the Devoted Infusion of the Faithful Chaotic Jester Expedient Recovery Steadfast Servant Staunch Recovery Intensity of the Resolute Throne of Heroes Armor of Experience I Summon Resupply Agent Summon Clockwork Banker Summon Distiller Vendor Summon Tribute Master |
| 524 | Blood Magic (17) | 130 SoR | 50 / 352 | 18m T13 | Cast: Blood Magic XI (Azia) Blood Magic XI (Azia), when activated, causes you to consume your spells' mana cost from your health rather than your mana and increases your health regeneration in 5 phases that cannot be removed early. Blood Magic XI (Azia) consumes 200% of your spells' mana cost from your health and increases your health regeneration by 2600 points for 36 seconds. Blood Magic XI (Beza) consumes 250% of your spells' mana cost from your health and increases your health regeneration by 3500 points for 30 seconds. Blood Magic XI (Caza) consumes 350% of your spells' mana cost from your health and increases your health regeneration by 4400 points for 30 seconds. Blood Magic XI (Dena) consumes 400% of your spells' mana cost from your health and increases your health regeneration by 5300 points for 30 seconds. Blood Magic XI (Ena) consumes 500% of your spells' mana cost from your health and increases your health regeneration by 6200 points for 30 seconds. |
| 590 | Breath of Atathus (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Atathus XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to fire. |
| 591 | Breath of Draton'ra (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Draton'ra XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to disease. |
| 595 | Breath of Keikolin (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Keikolin XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and slightly reducing their resistance to all magic. |
| 594 | Breath of Mysaphar (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Mysaphar XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to cold. |
| 592 | Breath of Osh'vir (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Osh'vir XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to magic. |
| 593 | Breath of Venesh (15) | 75 SoL | 0 / 0 | 5m T22 | Cast: Breath of Venesh XV Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to poison. |
| Brewing Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Brewing Combine by 50% 2: Increase Brewing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Cascade of Decay: Enabled (44) | 130 SoR | 0 / 912 | 1s | 1: Cast: Cascade of Decay Rot XXII on Spell Use (Base1=200) e.g. Cast Time 2s=50% 3s=67% 4s=100% 5s=100% 2: Limit Type: Detrimental 3: Limit Min Duration: 12s 4: Limit Min Mana Cost: 10 5: Limit Effect: Current HP Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability grants your damage over time spells a chance (with a 200% bonus) to trigger Cascade of Decay Rot XXII which deals 38000 damage every 6 seconds for 36 seconds. |
| 483 | Chaotic Jester (1) | 1 DoN | 0 / 0 | 20h T25 | Cast: Chaotic Jester Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| 531 | Cloak of Shadows (2) | 85 TBM | 12 / 24 | 7s T53 | Cast: Cloak of Shadows II This ability, when activated, grants you permanent standard invisibility. |
| Combat Agility (99) | 125 TOB | 55 / 2162 | - | 1: Increase Chance to Avoid Melee by 120% This passive ability increases your melee avoidance by 120%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill. |
| Combat Stability (113) | 130 SoR | 55 / 2347 | - | 1: Increase AC Soft Cap by 140% This passive ability increases the armor class soft cap of your class by 140%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level. |
| 441 | Companion's Aegis (13) | 130 SoR | 55 / 440 | 30s T59 | Cast: Companion's Aegis X (11000 Mana) Companion's Aegis X, when activated, consumes mana and blesses your pet with a shield that absorbs 12 hits up to 110000 damage per hit for 36 minutes. |
| 193 | Companion's Discipline (13) | 70 TBL | 20 / 101 | 2s T37 | 1: Enable Pet Ability: 15 2: Enable Pet Ability: 16 3: Enable Pet Ability: 17 4: Enable Pet Ability: 18 5: Enable Pet Ability: 19 6: Enable Pet Ability: 20 7: Enable Pet Ability: 21 8: Enable Pet Ability: 22 9: Enable Pet Ability: 23 10: Enable Pet Ability: 24 11: Enable Pet Ability: 25 12: Enable Pet Ability: 26 13: Enable Pet Ability: 31 14: Enable Pet Ability: 32 15: Enable Pet Ability: 33 16: Enable Pet Ability: 34 17: Enable Pet Ability: 35 18: Enable Pet Ability: 36 19: Enable Pet Ability: 37 20: Enable Pet Ability: 38 21: Increase Pet Chance to Feign Death by 90% Cast: Companion Relocation This ability, when activated, moves your companion forward in the direction you are facing. As a passive effect, this ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window. Hold and Greater Hold - /pet hold -or- /pet ghold When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.
The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.
Feign Death - /pet feign Allows your pet to feign death with 90% chance of success once every 9 seconds.
Focus - /pet focus While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.
Spell Hold - /pet spellhold This command prevents your pet from casting spells.
Swarm and QSwarm - /pet swarm and /pet qswarm Commands your temporary pets to attack (or queue attacking) your current target.
Resume - /pet resume When enabled, your pet will resume attacking creatures that are mesmerized during combat after they awake if they were not instructed to back off. |
| 3707 | Companion's Fortification (179) | 130 SoR | 70 / 3759 | 15m T18 | 1: Increase Pet Max HP by 99% 2: Increase Pet Chance to Avoid Melee by 60% 3: Increase Pet AC by 4850 Cast: Fortify Companion LXX Fortify Companion LXX, when activated, blesses your pet with Companion's Fortification XXXIX and Companion's Blessing XLIV. As a passive effect, this ability increases your summoned pet's base health by 99%, avoidance by 60%, and armor class by 4850 points.
Companion's Fortification XXXIX reduces the potency of damage shields against your pet's offhand attacks by 100%, increases avoidance by 60%, armor class by 822 points, absorbs 26% of incoming melee damage up to 667500 total damage, and 26% of incoming spell damage up to 667500 total damage for 10 minutes.
Companion's Blessing XLIV triggers Companion's Blessing (Azia) XLIV if your pet's health drops below 40% for up to 10 minutes. |
| 766 | Companion's Fury (162) | 130 SoR | 60 / 3899 | 10m T76 | 1: Increase Pet Chance to Critical Hit by 50% 2: Increase Pet Chance to Flurry by 73% 3: Increase Pet Critical Hit Damage by 422% of Base Damage 4: Increase Pet ATK by 1288 Cast: Frenzy of the Dead XXI Frenzy of the Dead XXI, when activated, increases your pet's combat prowess for 60 seconds. As a passive effect this ability increases your summoned pet's attack power by 1288 points, its chance to score a critical melee hit by 50%, the damage of its critical hits by 422%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.
Frenzy of the Dead XXI triggers Lingering Nightmares XV, increases your pet's armor class 1240 points, overhaste by 25%, strength by 40 points, attack power by 970 points, chance to perform a flurry of attacks by 5%, accuracy by 62%, and base melee damage by 272%.
Lingering Nightmares XV grants your pet a chance (with a 10% bonus) to trigger Nightmare Draw XIV, a 37000 point lifetap, during melee combat up to 60 times for 10 minutes. |
| 1580 | Companion's Intervening Divine Aura (18) | 130 SoR | 45 / 380 | 15m T72 | Cast: Companion's Intervening Divine Aura XIII Companion's Intervening Divine Aura XIII, when activated, blesses your pet with a shield that will apply Companion's Divine Aura XIII if its health drops below 20% for 10 minutes. Companion's Divine Aura XIII renders your pet invulnerable to most attacks but also unable to attack and increases its health regeneration by 56000 points for 18 seconds. |
| Companion's Suspension (8) | 75 EoK | 30 / 63 | 1s | 1: Enable Pet Ability: Receive Group Buffs 2: Suspend Minion Cast: Suspended Minion VI This ability, when activated, allows you to suspend and recall your summoned pet at will, and allows you to swap your current pet with your suspended pet. You may summon a second pet while your first pet is suspended. As a passive effect, this ability makes your summoned pet a valid target for beneficial group spells. |
| 676 | Convergence (6) | 105 TBM | 20 / 75 | 40s T80 | Cast: Convergence II This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 96% of their lost experience with a 2 second cast time. Reduces the reuse time of this ability by 20 seconds. |
| Critical Affliction (33) | 105 TDS | 15 / 287 | - | 1: Increase Chance to Critical DoT by 61% This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 61%. |
| 7698 | Dead Man Floating (3) | 100 CotF | 12 / 24 | 12s T17 | Cast: Perfected Dead Men Floating Perfected Dead Men Floating, when activated, blesses you with Form of Death and grants your target's group permanent enduring breath, levitation, the ability to see invisible creatures, and increases their poison resistance by 70 points. |
| 903 | Dead Mesmerization (38) | 130 SoR | 40 / 783 | 2m T5 | Cast: Dead Mesmerization XXXVI Dead Mesmerization XXXVI, when activated, mesmerizes up to 12 level 131 or lower undead creatures within a 200 foot radius of your target for 60 seconds. |
| 7703 | Death Bloom (13) | 130 SoR | 60 / 384 | 5m T16 | Cast: Death Bloom VIII Death Bloom VIII, when activated, consumes 30000 health to restore 7400 mana every 6 seconds for 60 seconds. |
| 428 | Death Peace (18) | 100 RoF | 5 / 98 | 5s T3 | 1: Increase Chance to Feign Death Through Spell Hit by 70% Cast: Death Peace III This ability, when activated, allows you to instantly Feign Death. As a passive effect, this ability reduces the chance that your feigned deaths will be broken by detrimental spells that successfully land on you by 70% and prevents resisted spells from breaking your feigned deaths. |
| 773 | Death's Effigy (4) | 85 UF | 7 / 33 | 90s T64 | Cast: Death's Necromantic Effigy I This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 2% of your mana to activate. Reduces the reuse time of this ability by 10 seconds. |
| Defiler's Synergy (15) | 130 SoR | 205 / 2005 | - | 1: Cast: Defiler's Synergy VI on Spell Use (100% Chance) 2: Unknown SPA 529 Base1=100110030 Base2=0 Max=0 Calc=100 Value=100110030 This passive ability grants all spells in the *#2+B line a 100% chance to trigger Defiler's Synergy VI on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 60% for 12 seconds. |
| Delay Death (100) | 130 SoR | 55 / 2040 | - | 1: Increase Max Negative HP by 45000 This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 45000 points. |
| Destructive Cascade (51) | 130 SoR | 65 / 1353 | - | 1: Increase Critical DoT Damage by 435% of Base Damage This passive ability increases the damage dealt by your critical damage over time spells by 435%. |
| Destructive Fury (50) | 130 SoR | 60 / 1244 | - | 1: Increase Critical DD Damage by 400% of Base Damage This passive ability increases the damage dealt by your critical direct damage spells by 400%. |
| 318 | Dire Charm (14) | 130 SoR | 60 / 423 | 30m T11 | Cast: Servant of Death XIII Servant of Death XIII, when activated, charms a level 128 or lower undead creature without the chance for them to break free for 6 minutes. If the creature is level 46 or lower they will be permanently charmed. |
| Discordant Defiance (25) | 106 RoS | 10 / 175 | - | 1: Increase Magic Resist Cap by 125 2: Increase Cold Resist Cap by 125 3: Increase Fire Resist Cap by 125 4: Increase Poison Resist Cap by 125 5: Increase Disease Resist Cap by 125 This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points. |
| 351 | Dying Grasp (14) | 130 SoR | 50 / 316 | 20m T68 | Cast: Dying Grasp VIII Dying Grasp VIII, when activated, drains 162000 health from your target. |
| 433 | Embalmer's Carapace (10) | 130 SoR | 55 / 281 | 15m T74 | Cast: Embalmer's Carapace X Embalmer's Carapace X, when activated, consumes 1% of your maximum health every 6 seconds and absorbs up to 600000 total damage for 60 seconds. |
| Embalmer's Efficiency (7) | 100 CotF | 5 / 35 | - | 1: Decrease Chance of Using Reagent by 100% 2: Limit Effect: Summon Pet 3: Decrease Chance of Using Reagent by 70% 4: Limit Min Mana Cost: 10 5: Limit Effect: Exclude Summon Item This passive ability prevents components used in the summoning of pets from being expended and provides a 70% chance to not consume spell reagents. This excludes spells that summon items. |
| 764 | Embrace the Decay (8) | 105 TBM | 25 / 129 | 3m T75 | Cast: Embrace The Decay IV This ability, when activated, cures you of 40 poison, disease and curse counters, 20 corruption counters and has a 95% chance to remove 1 detrimental effect. |
| 826 | Encroaching Darkness (18) | 105 TBM | 12 / 170 | 3s T36 | Cast: Encroaching Darkness Ena This ability, when activated, instantly triggers Encroaching Darkness VI on a living or Entombing Darkness II on an undead target up to 260 feet away. Encroaching Darkness VI reduces the movement speed of a living target by 65% with an 80 point resist modifier for 2 minutes 36 seconds. Entombing Darkness II is nearly unresistable and reduces the movement speed of an undead target by 65% for 2 minutes 36 seconds. |
| Energetic Attunement (25) | 105 EoK | 8 / 140 | - | 1: Increase HP Regen Cap by 25 This passive ability increases the maximum that your health regeneration can be increased with items by 25 points. |
| Enhanced Reformation (48) | 121 TOB | 40 / 945 | - | 1: Increase Endurance Regen Cap by 48 2: Increase Current Endurance by 48 per tick This passive ability increases your endurance regeneration by 48 and the maximum that your endurance regeneration can be raised with items by 48. |
| Enhanced Ruin (14) | 120 ToL | 210 / 1721 | - | 1: Increase Spell Damage by 212% (v461, Before Crit) 2: Limit Effect: Current HP 3: Limit Type: Detrimental 4: Limit Min Mana Cost: 1 5: Limit Min Duration: 18s 6: Limit Max Duration: 24s 7: Increase Spell Damage by 127% (v461, Before Crit) 8: Limit Effect: Current HP 9: Limit Type: Detrimental 10: Limit Min Mana Cost: 1 11: Limit Min Duration: 30s 12: Limit Max Duration: 30s 13: Increase Spell Damage by 106% (v461, Before Crit) 14: Limit Effect: Current HP 15: Limit Type: Detrimental 16: Limit Min Mana Cost: 1 17: Limit Min Duration: 36s 18: Limit Max Duration: 48s 19: Increase Spell Damage by 71% (v461, Before Crit) 20: Limit Effect: Current HP 21: Limit Type: Detrimental 22: Limit Min Mana Cost: 1 23: Limit Min Duration: 54s 24: Limit Max Duration: 78s 25: Increase Spell Damage by 46% (v461, Before Crit) 26: Limit Effect: Current HP 27: Limit Type: Detrimental 28: Limit Min Mana Cost: 1 29: Limit Min Duration: 84s 30: Limit Max Duration: 96s 31: Increase Spell Damage by 38% (v461, Before Crit) 32: Limit Effect: Current HP 33: Limit Type: Detrimental 34: Limit Min Mana Cost: 1 35: Limit Min Duration: 102s 36: 37: This passive ability increases the base damage of your damage over time spells that have a minimum duration of 18 seconds by 38 seconds worth of damage. |
| 547 | Eradicate Magic (1) | 100 CotF | 15 / 15 | 6s T55 | Cast: Eradicate Magic I This ability, when activated, has a 95% chance to remove up to 4 beneficial effects from your NPC target. |
| Essence of the Dragon (2) | 100 EoK | 0 / 0 | - | 1: Block Next Spell 2: Limit Spell: Gust of Atrebe 3: Limit Spell: Aura of the Kar`Zok 4: Limit Spell: Aura of Kor-Sha 5: Limit Class: ALL 6: Limit Type: Include Non-Focusable The essence of the Kar`Zok is in your blood. This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.
Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability. |
| Expansive Mind (45) | 106 RoS | 15 / 425 | - | 1: Increase Mana Regen Cap by 135 This passive ability increases the maximum that your mana regeneration can be raised with items by 45 points. |
| 484 | Expedient Recovery (1) | 1 DoN | 0 / 0 | 164h T26 | Cast: Expedient Recovery Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Extended Swarm (15) | 110 TBL | 50 / 270 | - | 1: Increase Pet Duration by 20s 2: Limit Effect: Summon Swarm Pet 3: Limit Class: ALL This passive ability extends the duration of your swarm pets by 20 seconds. |
| Faycite: Call for Blood (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=6126 Base2=0 Max=0 Calc=100 Value=6126 2: Limit Spells: Call for Blood Adds 6126 damage to spells in the Call for Blood XIII group. |
| Faycite: Cascading Deathshield (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 533 Base1=900 Base2=0 Max=0 Calc=100 Value=900 2: Limit Spells: Cascading Deathshield Reduces the reuse timer of spells in the Cascading Deathshield IX group by 900. |
| Faycite: Clinging Darkness (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 532 Base1=1 Base2=0 Max=0 Calc=100 Value=1 2: Limit Spells: Clinging Darkness Increases the duration of spells in the Clinging Darkness XIX group by 6 seconds. |
| Faycite: Corath Venom (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=4411 Base2=0 Max=0 Calc=100 Value=4411 2: Limit Spells: Silkwhisper Venom Adds 4411 damage to spells in the Silkwhisper Venom group. |
| Faycite: Drain Essence (1) | 126 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2972 Base2=0 Max=0 Calc=100 Value=2972 2: Limit Spells: Drain Essence Adds 2972 damage to spells in the Drain Essence XXIII group. |
| Faycite: Dread Pyre (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=3898 Base2=0 Max=0 Calc=100 Value=3898 2: Limit Spells: Dread Pyre Adds 3898 damage to spells in the Dread Pyre XIII group. |
| Faycite: Eranon's Decay (1) | 126 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=4109 Base2=0 Max=0 Calc=100 Value=4109 2: Limit Spells: Pustim's Decay Adds 4109 damage to spells in the Pustim's Decay group. |
| Faycite: Grip of Mori (1) | 126 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2903 Base2=0 Max=0 Calc=100 Value=2903 2: Limit Spells: Grip of Pustim Adds 2903 damage to spells in the Grip of Pustim group. |
| Faycite: Horror (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2316 Base2=0 Max=0 Calc=100 Value=2316 2: Limit Spells: Horror Adds 2316 damage to spells in the Horror XV group. |
| Faycite: Ignite Bones (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=7566 Base2=0 Max=0 Calc=100 Value=7566 2: Limit Spells: Ignite Bones Adds 7566 damage to spells in the Ignite Bones XIII group. |
| Faycite: Ignite Energy (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2796 Base2=0 Max=0 Calc=100 Value=2796 2: Limit Spells: Ignite Energy Adds 2796 damage to spells in the Ignite Energy X group. |
| Faycite: Necrotizing Wounds (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=5317 Base2=0 Max=0 Calc=100 Value=5317 2: Limit Spells: Necrotizing Wounds Adds 5317 damage to spells in the Necrotizing Wounds VIII group. |
| Faycite: Putrefaction (1) | 127 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=2699 Base2=0 Max=0 Calc=100 Value=2699 2: Limit Spells: Putrefaction Adds 2699 damage to spells in the Putrefaction XI group. |
| Faycite: Pyre of Mori (1) | 128 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=3337 Base2=0 Max=0 Calc=100 Value=3337 2: Limit Spells: Pyre of Mori Adds 3337 damage to spells in the Pyre of Mori XIX group. |
| Faycite: Searing Shadow (1) | 130 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=5448 Base2=0 Max=0 Calc=100 Value=5448 2: Limit Spells: Searing Shadow Adds 5448 damage to spells in the Searing Shadow XI group. |
| Faycite: Shadow Orb (1) | 126 SoR | 0 / 0 | - | Adds #1 damage to spells in the *#2+G group. |
| Faycite: Splurt (1) | 126 SoR | 0 / 0 | - | Adds #1 damage to spells in the *#2+G group. |
| Faycite: Venin (1) | 126 SoR | 0 / 0 | - | Adds #1 damage to spells in the *#2+G group. |
| Faycite: Viszaj's Pallid Haze (1) | 129 SoR | 0 / 0 | - | 1: Unknown SPA 535 Base1=3168 Base2=0 Max=0 Calc=100 Value=3168 2: Limit Spells: Khrosik's Pallid Haze Adds 3168 damage to spells in the Khrosik's Pallid Haze group. |
| Fear Resistance (4) | 85 UF | 12 / 24 | - | 1: Increase Chance to Resist Fear Spell by 100% This passive ability grants you immunity to most fear spells. |
| 70 | Fear Storm (6) | 69 RoS | 10 / 53 | 20m T6 | Cast: Fear Storm II Fear Storm II, when activated, seizes up to 4 creatures 0 level below your current level within a 200 foot radius around your target, leaving them unable to react for 36000 seconds. Reduces the reuse time of this ability by 13 minutes. |
| First Aid (13) | 75 TSS | 3 / 33 | - | 1: Increase Bandage Amount by 200% 2: Increase Bandage HP Cap by 30% This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%. |
| Fishing Mastery (13) | 105 EoK | 65 / 455 | - | 1: Decrease Chance to Fail Fishing Combine by 50% 2: Increase Fishing Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 71 | Flesh to Bone (1) | 59 SoL | 3 / 3 | 7s T7 | Cast: Flesh to Bone This ability, when activated, converts a meat or body part item you are holding into bone chips. |
| Fletching Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Fletching Combine by 50% 2: Increase Fletching Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 1211 | Focus of Arcanum (4) | 96 RoF | 15 / 48 | 10m T45 | Cast: Focus of Arcanum IV Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Focus: Annihilation (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110060 Base2=0 Max=0 Calc=100 Value=100110060 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Glistenwing Venom (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110200 Base2=0 Max=0 Calc=100 Value=100110200 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Grasping Darkness (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110090 Base2=0 Max=0 Calc=100 Value=100110090 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Grip of Jabaum (25) | 130 SoR | 80 / 1290 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100110420 Base2=0 Max=0 Calc=100 Value=100110420 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Hemorrhage Essence (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110040 Base2=0 Max=0 Calc=100 Value=100110040 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Ignite Synapses (25) | 130 SoR | 80 / 1290 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100110280 Base2=0 Max=0 Calc=100 Value=100110280 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Ilsaria's Swift Sickness (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110380 Base2=0 Max=0 Calc=100 Value=100110380 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Impose for Blood (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110210 Base2=0 Max=0 Calc=100 Value=100110210 3: Unknown SPA 529 Base1=100110030 Base2=0 Max=0 Calc=100 Value=100110030 This passive ability increases the base damage of all spells in the *#2+B and *#3+B lines by 61%. |
| Focus: Liquefaction (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110260 Base2=0 Max=0 Calc=100 Value=100110260 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Liquefying Venin (25) | 130 SoR | 80 / 1290 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100110010 Base2=0 Max=0 Calc=100 Value=100110010 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Livianus' Decay (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110020 Base2=0 Max=0 Calc=100 Value=100110020 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Marmat's Swift Deconstruction (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110360 Base2=0 Max=0 Calc=100 Value=100110360 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Marmat's Swift Lifedraw (25) | 130 SoR | 80 / 1290 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100110400 Base2=0 Max=0 Calc=100 Value=100110400 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Mazub's Flashblaze (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110370 Base2=0 Max=0 Calc=100 Value=100110370 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Mortiferous Wounds (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110450 Base2=0 Max=0 Calc=100 Value=100110450 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Plexipharia's Grasp (25) | 130 SoR | 80 / 1290 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100110070 Base2=0 Max=0 Calc=100 Value=100110070 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Plexipharia's Pallid Haze (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110160 Base2=0 Max=0 Calc=100 Value=100110160 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Pyre of the Lost (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110150 Base2=0 Max=0 Calc=100 Value=100110150 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Scourge of Fates (24) | 130 SoR | 80 / 1180 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110520 Base2=0 Max=0 Calc=100 Value=100110520 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Serisaria's Swift Venom (25) | 130 SoR | 80 / 1290 | - | 1: Increase Base Spell Effectiveness by 61% 2: Unknown SPA 529 Base1=100110340 Base2=0 Max=0 Calc=100 Value=100110340 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Smouldering Shadow (25) | 130 SoR | 80 / 1290 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100110270 Base2=0 Max=0 Calc=100 Value=100110270 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Focus: Soulrend (25) | 130 SoR | 80 / 1290 | - | 1: Increase Spell Damage by 61% (v302, Before Crit) 2: Unknown SPA 529 Base1=100110500 Base2=0 Max=0 Calc=100 Value=100110500 This passive ability increases the base damage of all spells in the *#2+B line by 61%. |
| Foraging (11) | 105 EoK | 32 / 188 | - | 1: Increase Forage Skill Cap by 100 2: Decrease Forage Timer by 50s (Before Haste) This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds. |
| 7003 | Forceful Rejuvenation (10) | 105 TBM | 15 / 101 | 20m T48 | Cast: Forceful Rejuvenation This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| 710 | Funeral Pyre (7) | 126 SoR | 25 / 120 | 20m T79 | Cast: Funeral Pyre IV Funeral Pyre IV, when activated, expediates your damage-over-time spells that have a duration of at least 12 seconds by increasing the damage by 42%, reducing the duration by 50%, and increasing the mana cost by 35% for 2 minutes. |
| Fury of Magic (30) | 100 CotF | 18 / 301 | - | 1: Increase Chance to Critical DD by 57% This passive ability increases your chance to land a critical hit with your direct damage spells by 57%. |
| 1217 | Gate (3) | 95 TBM | 9 / 20 | 60s T38 | Cast: Gate III This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| 629 | Gathering Dusk (12) | 130 SoR | 45 / 273 | 10m T14 | Cast: Gathering Dusk XII Gathering Dusk XII, when activated, blesses you with Duskfall Empowerment VII and consumes your target in shadow that deals 45000 damage every 6 seconds and increases your target's hatred for you by 20% of their total hatred for you every 6 seconds for 24 seconds. Duskfall Empowerment VII increases the base damage of your damage over time spells by 13% and negates the benefits of Spell Casting Subtlety for 24 seconds and cannot be removed early. |
| General Sturdiness (95) | 130 SoR | 55 / 1970 | - | 1: Increase Max HP by 80000 This passive ability increases your maximum health by 80000 points. |
| Gift of Mana (3) | 70 DoD | 9 / 18 | - | 1: Cast: Gift of Mana on Spell Use (10% Chance) 2: Limit Min Level: 65 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 10 5: Limit: No Procs or Twincast 6: Limit Effect: Current HP 7: Limit Effect: Current HP Repeating 8: Limit Effect: Current HP Non Repeating 9: Limit Effect: Current HP Percent This passive ability grants your level 65 or higher healing and damaging spells a 10% chance to trigger Gift of Mana, which reduces the mana cost of your next spell to 1 point for 18 seconds. |
| Gift of the Grave: Enabled (16) | 127 SoR | 0 / 259 | 1s | 1: Weapon Stance: Gift of the Grave VIII (0) 2: Weapon Stance: Gift of the Grave VIII (1) 3: Weapon Stance: Gift of the Grave VIII (2) Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability allows your weapon configuration to trigger a buff.
*$1%N: Absorbs 10% of incoming direct spell damage up to 52500 damage per hit. |
| Glyph of Fireworks I (1) | 51 SoL | 25 / 25 | 1s | Cast: Greater Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Glyph of Fireworks II (1) | 51 TDS | 100 / 100 | 1s | Cast: Exceptional Countenance This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| 1212 | Group Perfected Invisibility to Undead (1) | 75 SoD | 7 / 7 | 10s T70 | Cast: Group Perfected Invisibility to Undead This ability, when activated, renders all group members within a 100 foot radius permanently invisible to most undead creatures. |
| 1257 | Hand of Death (14) | 130 SoR | 55 / 288 | 8.5m T34 | Cast: Hand of Death VIII Hand of Death VIII, when activated, increases the base damage of your damage over time spells by 60 to 150% for 60 seconds. |
| 574 | Harmonic Dissonance (1) | 68 SoL | 0 / 0 | 15m T21 | Cast: Alter Plane: Theater of Blood This ability, when activated, transports you to the Theater of Blood. |
| 821 | Harmshield (13) | 130 SoR | 55 / 301 | 7m T41 | Cast: Harmshield XIII Harmshield XIII, when activated, instantly renders you invulnerable to most attacks but also unable to attack and heals 32500 health every 6 seconds for 18 seconds. |
| Hastened Decay (6) | 105 EoK | 50 / 225 | - | 1: Reduce Timer by 6s 2: Limit Effect: Current HP 3: Limit Min Mana Cost: 100 4: Limit Min Duration: 6s 5: Limit Max Duration: 12s 6: Limit Min Recast 24s 7: Limit Max Recast 24s This passive ability reduces the reuse time of your damage-over-time spells that have a duration of 6 to 12 seconds by 6 seconds. |
| 677 | Heretic's Twincast (11) | 120 ToL | 55 / 435 | 15m T66 | Cast: Heretic's Twincast VI Heretic's Twincast VI, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
| Hero's Barracks (4) | 1 EQ | 0 / 0 | - | 1: Grant 4 Mercenary Slots This passive ability grants you the ability to conscript 4 additional mercenaries.
Complete the Veil of Alaris achievement 'Master of Alaris' or the task 'Mercenary Recruitment' to progress this ability. |
| Improved Combust Bones (25) | 130 SoR | 75 / 1170 | - | 1: Increase Duration by 6s 2: Limit Spells: Smoldering Bones 3: Limit Type: Include Non-Focusable 4: Increase Spell Damage by 61% (v302, Before Crit) 5: Unknown SPA 529 Base1=100110410 Base2=0 Max=0 Calc=100 Value=100110410 This passive ability increases the base damage of all spells in the *#5+B line by 61% and extends the duration of your Smoldering Bones spell by 6 seconds. |
| 482 | Infusion of the Faithful (1) | 1 DoN | 0 / 0 | 20h T24 | Cast: Infusion of the Faithful Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Innate Eminence (30) | 90 RoS | 35 / 630 | - | 1: Increase Base Stats by 60 This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points. |
| Innate Enlightenment (10) | 90 RoS | 10 / 65 | - | 1: Increase INT Cap by 100 2: Increase WIS Cap by 100 Those who have meditated on the Plane of Tranquility find themselves able to expand their capacity of both Insight and Intellect. This passive ability increases the maximum that your wisdom and intelligence can be raised to by 100 points. |
| 37 | Innate Invis to Undead (2) | 75 TBM | 10 / 13 | 7s T53 | Cast: Perfected Invisibility versus Undead This ability, when activated, renders you permanently invisible to most undead creatures. |
| Innate Lung Capacity (6) | 68 OoW | 5 / 13 | - | 1: Enduring Breath 2: Increase Lung Capacity by 360 This passive ability allows you to breathe underwater and in airless environments. |
| Innate Metabolism (5) | 100 TBL | 50 / 103 | - | 1: Decrease Food Consumption by 175% This passive ability reduces your food and drink consumption by 175%. |
| Innate Regeneration (65) | 130 SoR | 40 / 939 | - | 1: Increase Current HP by 755 per tick This passive ability increases your health regeneration by 755 points. |
| Innate Run Speed (7) | 100 EoK | 60 / 113 | - | 1: Increase Innate Movement Speed by 45% This passive ability increases your base run speed by 45%. This modification does not stack with movement speed spell effects. |
| Innate See Invis (1) | 70 DoD | 9 / 9 | - | 1: See Invisible This ability permanently enhances your vision allowing you to see the invisible. |
| Innate Spell Resistance (55) | 125 LS | 25 / 615 | - | 1: Increase All Resists by 30 2: Increase Corruption Resist by 80 This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 80 points. |
| 487 | Intensity of the Resolute (1) | 1 DoN | 0 / 0 | 4h T29 | Cast: Intensity of the Resolute Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Invitation of Blood (5) | 1 DoD | 0 / 0 | - | 1: You are now one with the curse. It calls to you, offering you limitless power in exchange for obedience. |
| Item: Ancient Flames (8) | 1 EQ | 0 / 0 | - | 1: Increase Melee Haste by 17% (v119) 2: Increase Current HP by 18 per tick This passive ability increases your overhaste by 17% and your health regeneration by 18 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Battle (1) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 2 per tick 2: Increase ATK by 10 This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.
Activate items with this effect to progress this ability. |
| Item: Aura of Rage (3) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 25 This passive ability increases your attack power by 25 points.
Activate items with this effect to progress this ability. |
| Item: Breath of Venesh (5) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 110 per tick 2: Decrease Current Mana by 22 per tick 3: Decrease Current Endurance by 22 per tick This passive ability increases your hitpoint regeneration by 110 points while lowering your mana and endurance regeneration by 22 points.
Activate items with this effect to progress this ability. |
| Item: Disable Item Abilities (1) | 1 EQ | 0 / 0 | 1s | Cast: Passive Reset This ability, when activated, removes all Item Effect abilities you currently possess. |
| Item: Expanding Mind XXIX (40) | 1 EQ | 0 / 0 | - | 1: Increase Max Mana by 3600 This passive ability increases your mana pool by 3600 points.
Activate items with this effect to progress this ability. |
| Item: Form of Defense XXXV (35) | 1 EQ | 0 / 0 | - | 1: Increase AC by 197 to 261, Based on Class This passive ability increases your armor class by 2980 points.
Activate items with this effect to progress this ability. |
| Item: Form of Endurance XXXIV (34) | 1 EQ | 0 / 0 | - | 1: Increase Max HP by 3200 This passive ability increases your maximum hit points by 3200 points.
Activate items with this effect to progress this ability. |
| Item: Form of Protection VI (7) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 60 This passive ability increases your resistance to magic, cold, fire, disease and poison by 60 points.
Activate items with this effect to progress this ability. |
| Item: Form of Rejuvenation VI (6) | 1 EQ | 0 / 0 | - | 1: Increase Current HP by 24 per tick This passive ability increases your health regeneration by 24 points.
Activate items with this effect to progress this ability. |
| Item: Gnoll Reaver Fortitude (5) | 1 EQ | 0 / 0 | - | 1: Increase AC by 36 to 48, Based on Class This passive ability increases your armor class by 545 points.
Activate items with this effect to progress this ability. |
| Item: Knowledge of the Past XXXII (37) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 162 per tick 2: Increase Current HP by 147 per tick This passive ability increases your health regeneration by 147 points and your mana regeneration by 162 points.
Activate items with this effect to progress this ability. |
| Item: Might of Stone XX (23) | 1 EQ | 0 / 0 | - | 1: Increase ATK by 560 This passive ability increases your attack power by 560 points.
Activate items with this effect to progress this ability. |
| Item: Myrmidon's Skill XX (21) | 1 EQ | 0 / 0 | - | 1: Increase Chance to Dodge by 29% This passive ability increases the chance of your dodge skill succeeding by 29%.
Activate items with this effect to progress this ability. |
| Item: Prismatic Ward XXXII (37) | 1 EQ | 0 / 0 | - | 1: Increase All Resists by 90 2: Increase AC by 191 to 253, Based on Class This passive ability increases your resistance to magic, cold, fire, disease, and poison by 90 points and your armor class by 2890 points.
Activate items with this effect to progress this ability. |
| Item: Soothing Breath XXIX (36) | 1 EQ | 0 / 0 | - | 1: Increase Current Mana by 170 per tick 2: Increase Current HP by 170 per tick This passive ability increases your health regeneration by 170 points and your mana regeneration by 170 points.
Activate items with this effect to progress this ability. |
| Jewel Craft Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Jewelry Making Combine by 50% 2: Increase Jewelry Making Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Journeyman's Speed (6) | 1 EQ | 0 / 0 | - | 1: Increase Innate Movement Speed by 10% This passive ability further increases your base run speed by 10%. This modification does not stack with movement speed spell effects.
Complete explorer achievements to progress this ability. |
| 481 | Lesson of the Devoted (1) | 1 DoN | 0 / 0 | 20h T23 | Cast: Lesson of the Devoted Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| 2899 | Levant (6) | 105 TBM | 15 / 47 | 10s T61 | 1: Increase Spell Haste by 50% 2: Limit Spell: Levant I Cast: Levant I This ability, when activated, teleports you to a relatively safe location in your current zone with a 2.5 second cast time. |
| 68 | Life Burn (23) | 130 SoR | 55 / 433 | 20m T4 | Cast: Life Burn X Life Burn X, when activated, consumes 750% of your current health and deals 3000% of that health as direct damage then deals 350000 damage every 6 seconds for 36 seconds and blesses you with Lifeburn Recourse X which heals 15000 health every 6 seconds for 36 seconds. |
| 35 | Mass Group Buff (9) | 105 TBM | 13 / 98 | 20m T1 | Cast: Mass Group Buff This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 1 minute 36 seconds. |
| Mastery of the Past (63) | 130 SoR | 35 / 980 | - | 1: No Fizzle up to level 126 This passive ability makes it impossible for you to fizzle level 126 or lower spells. |
| 58 | Mend Companion (43) | 130 SoR | 45 / 860 | 9m T2 | Cast: Mend Companion XL Mend Companion XL, when activated, instantly heals your pet for 148000 health and has a 95% chance to cure 1 detrimental effect. |
| Mental Clarity (45) | 106 RoS | 15 / 280 | - | 1: Increase Current Mana by 45 per tick This passive ability increases your mana regeneration by 45 points. |
| Mental Stamina (63) | 130 SoR | 45 / 1315 | - | 1: Increase Max Mana by 50000 This passive ability increases your maximum mana by 50000 points. |
| 430 | Mercurial Torment (8) | 100 CotF | 18 / 114 | 24m T69 | Cast: Mercurial Torment II This ability, when activated, reduces the cast time of your detrimental spells by 25% for 5 minutes. This ability does not exceed the standard 50% cap on spell haste. Reduces the reuse time of this ability by 6 minutes. |
| Might of the Nest (5) | 60 SoL | 0 / 0 | - | 1: Increase Base Stats by 10 2: Increase Base Stats Cap by 10 3: Increase Max HP by 3% 4: Increase Max Mana by 200 5: Increase Max Endurance by 200 6: Increase Buff Slots by 1 7: Increase Chance to Critical DoT by 1% 8: Increase Chance to Critical Heal by 1% 9: Increase Chance to Critical DD by 1% 10: Increase Chance to Critical Hit by 40% 11: Increase Chance to Resist Spell by 2% Your devotion to the Nest increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells. |
| Mirrored Pestilence (6) | 105 TDS | 21 / 93 | - | 1: Increase Chance to Twincast by 7% 2: Limit Min Duration: 12s 3: Limit Min Mana Cost: 10 4: Limit Type: Detrimental 5: Limit Effect: Exclude Summon Swarm Pet 6: Limit Effect: Exclude Twincast Blocker This passive ability grants a 7% chance to twincast damage-over-time spells that cost at least 10 mana, doubling their base damage. |
| Mnemonic Retention (6) | 125 TOB | 175 / 346 | - | 1: Increase Spell Memorization Gems by 6 This passive ability increases the capacity of your spell casting window allowing you to memorize 6 additional spell. |
| 1167 | Mortifier's Unity (13) | 130 SoR | 65 / 495 | 2m T56 | Cast: Mortifier's Unity XIII (1645 Mana) Mortifier's Unity XIII, when activated, casts the highest rank of Flesh to Toxin, Shielding XXIII, and Otherside XX that you have scribed. |
| Mystical Attuning (33) | 125 TOB | 10 / 207 | - | 1: Increase Buff Slots by 33 This passive ability increases the number of mystical effects that can affect you at once by 33. |
| Mystical Shield (1) | 85 UF | 9 / 9 | - | 1: Increase Chance to Resist Spell by 5% This passive ability grants you a 5% chance to completely resist incoming detrimental spells. |
| 5200 | Mythic Glyph of Arcane Secrets I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Arcane Secrets I Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5201 | Mythic Glyph of Arcane Secrets II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Arcane Secrets II Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5202 | Mythic Glyph of Arcane Secrets III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Arcane Secrets III Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5203 | Mythic Glyph of Arcane Secrets IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Arcane Secrets IV Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5204 | Mythic Glyph of Arcane Secrets V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Arcane Secrets V Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5205 | Mythic Glyph of Arcane Secrets VI (1) | 130 SoR | 50 / 50 | 10m T31 | 1: Cast: Glyph of Arcane Secrets VI Glyph of Arcane Secrets VI, when activated, reduces the mana cost of your level 144 and lower spells by 1% to 42% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5100 | Mythic Glyph of Dragon Scales I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Dragon Scales I Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5101 | Mythic Glyph of Dragon Scales II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Dragon Scales II Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5102 | Mythic Glyph of Dragon Scales III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Dragon Scales III Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5103 | Mythic Glyph of Dragon Scales IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Dragon Scales IV Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5104 | Mythic Glyph of Dragon Scales V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Dragon Scales V Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5105 | Mythic Glyph of Dragon Scales VI (1) | 130 SoR | 50 / 50 | 15m T31 | 1: Cast: Glyph of Dragon Scales VI Glyph of Dragon Scales VI, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 10000 points per hit for 2.5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5400 | Mythic Glyph of Inspired Provocation I (1) | 65 PoP | 10 / 10 | 5m T31 | 1: Cast: Glyph of Inspired Provocation I Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5401 | Mythic Glyph of Inspired Provocation II (1) | 70 OoW | 12 / 12 | 5m T31 | 1: Cast: Glyph of Inspired Provocation II Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5402 | Mythic Glyph of Inspired Provocation III (1) | 85 SoD | 15 / 15 | 5m T31 | 1: Cast: Glyph of Inspired Provocation III Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5403 | Mythic Glyph of Inspired Provocation IV (1) | 100 RoF | 20 / 20 | 5m T31 | 1: Cast: Glyph of Inspired Provocation IV Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5404 | Mythic Glyph of Inspired Provocation V (1) | 115 ToV | 25 / 25 | 5m T31 | 1: Cast: Glyph of Inspired Provocation V Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5405 | Mythic Glyph of Inspired Provocation VI (1) | 130 SoR | 50 / 50 | 5m T31 | 1: Cast: Glyph of Inspired Provocation VI Glyph of Inspired Provocation VI, when activated, increases the hatred generated by your spells and combat abilities by 50% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| 5300 | Mythic Glyph of Ultimate Power I (1) | 65 PoP | 20 / 20 | 10m T31 | 1: Cast: Glyph of Ultimate Power I Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| 5301 | Mythic Glyph of Ultimate Power II (1) | 70 OoW | 25 / 25 | 10m T31 | 1: Cast: Glyph of Ultimate Power II Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| 5302 | Mythic Glyph of Ultimate Power III (1) | 85 SoD | 30 / 30 | 10m T31 | 1: Cast: Glyph of Ultimate Power III Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| 5303 | Mythic Glyph of Ultimate Power IV (1) | 100 RoF | 40 / 40 | 10m T31 | 1: Cast: Glyph of Ultimate Power IV Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| 5304 | Mythic Glyph of Ultimate Power V (1) | 115 ToV | 45 / 45 | 10m T31 | 1: Cast: Glyph of Ultimate Power V Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| 5305 | Mythic Glyph of Ultimate Power VI (1) | 130 SoR | 50 / 50 | 10m T31 | 1: Cast: Glyph of Ultimate Power VI Glyph of Ultimate Power VI, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 75% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 75%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 75%, and the critical chance of your healing spells by 20% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Natural Durability (34) | 130 SoR | 50 / 1124 | - | 1: Increase Max HP by 34% This passive ability increases your maximum base health (derived from your stamina) by 34%. |
| New Tanaan Crafting Mastery (6) | 51 SoL | 3 / 18 | - | 1: Increase Ability to Specialize Tradeskills by 6 Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. |
| 331 | Origin (1) | 5 EQ | 0 / 0 | 18m T20 | Cast: Origin This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Packrat (11) | 70 SoD | 3 / 33 | - | 1: Decrease Weight by 33% This passive ability reduces the weight of your inventory by 33%. |
| Persistent Casting (15) | 105 TDS | 12 / 136 | - | 1: Increase Chance to Cast Through Stun by 66% This passive ability grants you a 66% chance to regain your concentration and complete a spell cast when stunned. |
| Persistent Illusions (1) | 75 EoK | 30 / 30 | - | 1: Permanent Illusion This passive ability allows your beneficial illusion spells to persist when zoning. |
| 431 | Pestilent Paralysis (10) | 105 TBM | 21 / 147 | 30s T52 | Cast: Pestilent Paralysis V This ability, when activated, pushes your target backwards then roots them in place for up to 3 minutes with a 145 point resist modifier and a 0.5 second cast time. Reduces the reuse time of this ability by 10 seconds. |
| Planar Power (70) | 105 EoK | 35 / 1695 | - | 1: Increase Base Stats Cap by 350 This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points. |
| Pottery Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Pottery Combine by 50% 2: Increase Pottery Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Quick Damage (9) | 95 TBM | 30 / 128 | - | 1: Increase Spell Haste by 20% 2: Limit Effect: Current HP 3: Limit Type: Detrimental 4: Limit Max Duration: 0s 5: Limit Min Casting Time: 3s 6: Increase Spell Haste by 20% 7: Limit Effect: Current HP 8: Limit Type: Detrimental 9: Limit Max Duration: 0s 10: Limit Max Casting Time: 2.999s 11: Limit Max Level: 253 (lose 100% per level) This passive ability reduces the cast time of direct damage spells with an initial cast time of 3 seconds or more by 20% and direct damage spells with an initial cast time of less than 3 seconds by 20%. |
| Reluctant Benevolence: Enabled (60) | 130 SoR | 0 / 1214 | 1s | 1: Cast: Reluctant Lifeshare XXX on Spell Use (30% Chance) 2: Limit Min Mana Cost: 100 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Level: 95 5: Limit Type: Detrimental 6: Limit Effect: Spell Resource Tap 7: Limit: No Procs or Twincast 8: Cast: Reluctant Lifeshare XXX on Spell Use (15% Chance) 9: Limit Max Level: 253 (lose 100% per level) 10: Limit Min Level: 95 11: Limit Type: Detrimental 12: Limit Min Mana Cost: 100 13: Limit Min Duration: 6s 14: Limit Effect: Current HP 15: Limit: No Procs or Twincast Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability grants your level 95 and higher lifetap spells that cost at least 100 mana a 30% chance and your damage over time spells a 15% chance to bless all group members within a 0 foot radius with Reluctant Lifeshare XXX which heals 90000 health. |
| 1255 | Rest the Dead (11) | 130 SoR | 35 / 187 | 4s T73 | Cast: Rest the Dead XI Rest the Dead XI, when activated, reduces the radius that a level 130 or lower undead target will react or attempt to assist its allies down to 1 foot for 3 minutes. |
| 900 | Rise of Bones (33) | 130 SoR | 40 / 660 | 10m T60 | Cast: Rise of Bones XXXIII Rise of Bones XXXIII, when activated, summons 1 level *%R#2 skeletal warriors to attack your target for up to 80 seconds. |
| Salvage (6) | 85 UF | 5 / 30 | - | 1: Increase Chance to Salvage Components by 40% This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine. |
| 751 | Scent of Thule (18) | 130 SoR | 45 / 329 | 4s T63 | 1: Decrease Spell Resist Rate by 130% 2: Limit Spells: Scent of Terris 3: Decrease Spell Resist Rate by 90% 4: Limit Resist: Magic 5: Limit Resist: Fire 6: Limit Resist: Corruption Cast: Scent of Thule XVIII Scent of Thule XVIII, when activated, casts the highest rank of Scent of Terris and Scent of Dusk XIII that you have scribed and triggers Death's Malaise VII on undead targets with a 0.5 second cast time. As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 90 points and the resist modifier of Scent of Terris by 130 points. Death's Malaise VII reduces attack speed by 51%, strength, dexterity, and agility by 400 points, armor class by 150 points, and the ability to dual wield by 20% for 6.5 minutes. |
| Secondary Forte (1) | 55 GoD | 9 / 9 | - | 1: Increase Magic Specialization Ability by 1 This passive ability allows you to advance a second arcane specialization by 50 points. After acquiring this ability, the next specialization to go over your current cap becomes your secondary forte. |
| Shield Block (18) | 105 EoK | 30 / 193 | - | 1: Increase Shield Block Chance by 20% This passive ability grants you a 20% chance to block incoming melee attacks with your shield. |
| 500 | Silent Casting (22) | 104 TDS | 19 / 170 | 12m T15 | 1: Increase Duration by 30s 2: Limit Spells: Silent Casting 3: Increase Spell Haste by 50% 4: Limit Spells: Silent Casting Cast: Silent Casting VI This ability, when activated, reduces the amount of hatred your spells generate by 90% for 1 minute 30 seconds. |
| Spell Casting Deftness (3) | 55 SoL | 6 / 12 | - | 1: Increase Spell Haste by 50% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Min Casting Time: 3s This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 50%. |
| Spell Casting Mastery (4) | 55 HoT | 9 / 21 | - | 1: Decrease Spell Mana Cost by 15% 2: Limit Max Level: 253 (lose 100% per level) This passive ability reduces the mana cost of all spells by 15%. |
| Spell Casting Reinforcement (7) | 105 EoK | 65 / 158 | - | 1: Increase Spell Duration by 100% 2: Limit Type: Beneficial 3: Limit Min Duration: 6s 4: Limit Effect: Exclude Invulnerability This passive ability increases the duration of beneficial spells that you cast by 100%. Spells that grant invulnerability are exempt from this extension. |
| Spell Casting Subtlety: Enabled (36) | 95 VoA | 0 / 152 | 1s | 1: Decrease Hate Generated by 68% Cast: Disable Ability This ability is ENABLED. Expend the current rank to disable its effects. This passive ability reduces the amount of hate generated from your attacks and spells by 68%. |
| 1390 | Spire of Necromancy (27) | 105 TBM | 30 / 219 | 7.5m T40 | 1: Increase Max HP by 90 2: Increase STA Cap by 9 Cast: Spire of Necromancy XII Spire of Necromancy XII, when activated, increases the chance that your damage over time spells will deal critical damage by 25%, the damage dealt by your critical damage over time spells by 230%, and blesses your summoned companion with Companion's Necromancy IV for 90 seconds. As a passive effect, this ability increases your maximum health by 90 points and your maximum stamina by 9 points. |
| Staff Block (10) | 105 EoK | 30 / 141 | - | 1: Increase Staff Block Chance by 10% This passive ability grants you a 10% chance to block incoming melee attacks with a 2-hand blunt weapon. |
| 486 | Staunch Recovery (1) | 1 DoN | 0 / 0 | 68h T28 | Cast: Staunch Recovery Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| 485 | Steadfast Servant (1) | 1 DoN | 0 / 0 | 20h T27 | Cast: Steadfast Servant Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| 8130 | Summon Clockwork Banker (1) | 1 SoD | 0 / 0 | 20h T65 | Cast: Summon Clockwork Banker Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| 1215 | Summon Companion (2) | 85 UF | 5 / 8 | 10s T71 | Cast: Summon Companion II This ability, when activated, consumes 1% of your mana to cause all NPCs to forget about your pet and causes your pet to be the last possible target of rampage attacks from any current attacker. Your pet will be instantly summoned to your side if it is out of combat. |
| 72 | Summon Corpse (13) | 126 SoR | 40 / 273 | 10s T8 | Cast: Summon Corpse XIII Summon Corpse XIII, when activated, casts the highest rank of Tormentor's Proclamation that you have scribed. |
| 453 | Summon Permutation Peddler (1) | 1 UF | 0 / 0 | 20h T51 | Cast: Summon Distiller Vendor Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| 182 | Summon Personal Tribute Master (1) | 1 HoT | 0 / 0 | 20h T50 | Cast: Summon Tribute Master Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| 7002 | Summon Remains (1) | 76 SoD | 3 / 3 | 60s T47 | Cast: Summon Remains I This ability, when activated, summons all of the corpses of your targeted group member to that target's location. Consumes 4 Tiny Jade Inlaid Coffins when cast. |
| 8081 | Summon Resupply Agent (1) | 1 SoF | 0 / 0 | 20h T49 | Cast: Summon Resupply Agent Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| 320 | Swarm of Decay (40) | 130 SoR | 40 / 604 | 9m T10 | Cast: Swarm of Decay XXXIII Swarm of Decay XXXIII, when activated, summons 1 level *%R#2 stationary skeletal archers that will cast *%R*@2%N on their target every *%R$2 seconds for up to 75 seconds. |
| Sympathetic Amplification (9) | 125 SoR | 45 / 225 | - | 1: Increase Base Spell Effectiveness by 38% 2: Limit Spells: Freezing Strike This passive ability increases the base effectiveness of your spell-triggered magical effects from equipped weapons and augments by 38%. |
| Tailoring Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Tailoring Combine by 50% 2: Increase Tailoring Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| Theft of Life (29) | 109 TBL | 30 / 350 | - | 1: Increase Chance to Critical Heal by 55% This passive ability grants your instant-duration healing and lifetap spells a 55% chance to score an exceptional heal. An exceptional heal doubles the healing value of the spell. |
| 511 | Throne of Heroes (1) | 1 PoR | 0 / 0 | 72m T19 | Cast: Throne of Heroes Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| Tinkering Mastery (13) | 105 EoK | 65 / 443 | - | 1: Decrease Chance to Fail Tinkering Combine by 50% 2: Increase Tinkering Skill Cap with Recipes by 50 This passive ability reduces the chance of failing Tinkering recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes. |
| 992 | Tranquil Blessings (1) | 85 UF | 9 / 9 | 30s T67 | Cast: Tranquil Blessings This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Trials of Mata Muram (6) | 51 OoW | 0 / 0 | - | 1: Increase Magic Resist Cap by 50 2: Increase Cold Resist Cap by 50 3: Increase Fire Resist Cap by 50 4: Increase Poison Resist Cap by 50 5: Increase Disease Resist Cap by 50 This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.
Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability. |
| Trophy Collector (4) | 1 EQ | 0 / 0 | - | 1: Increase Trophy Slots by 4 This passive ability allows you to activate 4 additional trophies.
Complete special collection achievements to progress this ability. |
| Twincast (5) | 96 CotF | 7 / 35 | - | 1: Increase Chance to Twincast by 5% 2: Limit Max Duration: 0s 3: Limit Type: Detrimental 4: Limit Max Level: 254 (lose 100% per level) 5: Limit Min Mana Cost: 10 6: Limit Effect: Current HP 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Summon Swarm Pet 9: Limit Effect: Exclude Twincast Blocker This passive ability grants a 5% chance to twincast direct damage spells and abilities that cost at least 10 mana. |
| Twinproc (12) | 130 SoR | 45 / 282 | - | 1: Increase Chance to Twincast by 24% 2: Limit Class: ALL 3: Limit Min Level: 255 4: Limit Max Duration: 0s 5: Limit Type: Detrimental 6: Limit Max Mana Cost: 0 7: Limit Type: Exclude Combat Skills 8: Limit Effect: Exclude Twincast Blocker 9: Limit Effect: Exclude Root 10: Limit Effect: Exclude Summon Swarm Pet 11: Limit Effect: Exclude Trigger Spell Single 12: Limit Effect: Exclude Trigger Spell 13: Limit Effect: Exclude Trigger Spell Group Single 14: Limit Effect: Exclude Trigger Spell Group 15: Increase Chance to Twincast by 24% 16: Limit Spells: Vampiric Embrace 17: Limit Effect: Exclude Twincast Blocker 18: Limit Effect: Exclude Trigger Spell Single 19: Limit Effect: Exclude Trigger Spell 20: Limit Effect: Exclude Trigger Spell Group Single 21: Limit Effect: Exclude Trigger Spell Group This passive ability grants a 24% chance to twincast detrimental combat-activated instant spells triggered from your items, buffs, and alternate abilities. |
| Twintap (6) | 110 TBL | 40 / 165 | - | 1: Increase Chance to Twincast by 10% 2: Limit Effect: Spell Resource Tap 3: Limit Effect: Exclude Twincast Blocker 4: Increase Chance to Twincast by 10% 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Min Level: 100 7: Limit Type: Detrimental 8: Limit Target: Lifetap 9: Limit Effect: Exclude Twincast Blocker This passive ability grants a 10% chance to twincast level 100 and higher lifetap spells. |
| Veteran's Enhancement (1) | 50 OoW | 0 / 0 | - | 1: Increase Max HP by 250 2: Increase ATK by 75 3: Increase Max Mana by 250 4: Increase HP Regen Cap by 8 This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points. |
| 175 | Wake the Dead (54) | 130 SoR | 45 / 966 | 3m T9 | Cast: Wake the Dead XLV Wake the Dead XLV, when activated, conjures the shades of 5 nearby corpses as level *%R#2 minions to attack your target for up to 90 seconds. The shades' melee attacks have a *%R$2% chance per hit to trigger *%R*@2%N on their target. |
| 901 | Whisperwind (6) | 95 VoA | 9 / 37 | 10s T44 | Cast: Whisperwind I This ability, when activated, instantly teleports you up to 315 feet forward. Reduces the reuse time of this ability by 2 seconds. |
| 15077 | Wild Magic: Destroy (1) | 1 EQ | 0 / 0 | 40m T58 | 1: Increase Current HP by 0 per tick Cast: Wild Magic: Destroy Wild Magic: Destroy, when activated, empowers you to destroy the next Wild Storm, Disturbance, or Cataclysm you enter for 18 seconds.
Wild Magic: Destroy can ONLY be activated when you are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest Shattered Tears: The Third Fragment - from Tsikut in Ruined Relic to unlock this ability. |
| 15076 | Wild Magic: Unleash (1) | 1 EQ | 0 / 0 | 10m T57 | 1: Increase Current HP by 0 per tick Cast: Wild Magic: Unleash Wild Magic: Unleash, when activated, summons a Chaotic Storm for 2 minutes. Anyone standing within the storm may be affected by either Energizing Chaotic Magic I or Revitalizing Chaotic Magic I. These spells can restore or drain 1% of your max mana and endurance while draining or restoring 1% of your max health every 6 seconds and upon landing. Both spells also grant your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. Each of these effects grows more powerful the longer you remain within the storm.
Wild Magic: Unleash can ONLY be activated when you have an enemy targeted and are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest The Silence of Druzzil Ro - from Ao, the Fourth Born in Arcstone, Shattered Isles to unlock this ability. |
| Armor of Experience I | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 100% 5: Cast: Armor of Experience II on Fade Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds. Armor of Experience I absorbs 100% of incoming melee damage. Armor of Experience II absorbs 75% of incoming melee damage. Armor of Experience III absorbs 50% of incoming melee damage. Armor of Experience IV absorbs 25% of incoming melee damage. |
| Aureate's Bane VI | - | - | 0s | Target: Self Duration: 15m (150 ticks) 3: Increase Base Spell Effectiveness by 10% 4: Limit Class: ALL 5: Limit Max Level: 250 (lose 100% per level) 6: Limit Effect: Current HP 7: Limit Effect: Current HP Non Repeating 8: Limit Effect: Current HP Repeating 9: Limit Effect: Skill Attack 10: Increase Base Hit Damage by 6% 11: Increase Pet Chance to Critical Hit by 6% Aureate's Bane VI, when activated, siphons power from and removes any Curse of Subjugation spell currently applied to you, improving the base damage of your melee hits by 6%, the power of your damaging and healing abilities by 10%, and the critical chance of your pet's melee hits by 6% for 15 minutes.
Aureate's Bane VI can ONLY be activated when a Curse of Subjugation spell is currently applied to you. Curse of Subjugation spells are commonly cast by most Aureate Invaders.
Complete any The Outer Brood "Mercenary of ..." or "Hunter of ..." achievements to gain the first rank of this ability and any additional The Outer Brood "Hunter of ..." achievements to progress it further. |
| Bind Affinity | - | - | 1.5s | Target: Single 1: Bind This ability, when activated, sets your target's first bind point to their current location. You can check your bind points using the command /charinfo. |
| Blood Magic XI (Azia) | - | - | 0s | Target: Self Duration: 36s (6 ticks) 1: Cast: Blood Magic XI (Beza) on Fade 3: Cast from HP with 200% Penalty 6: Increase Current HP by 2600 per tick Blood Magic XI (Azia), when activated, causes you to consume your spells' mana cost from your health rather than your mana and increases your health regeneration in 5 phases that cannot be removed early. Blood Magic XI (Azia) consumes 200% of your spells' mana cost from your health and increases your health regeneration by 2600 points for 36 seconds. Blood Magic XI (Beza) consumes 250% of your spells' mana cost from your health and increases your health regeneration by 3500 points for 30 seconds. Blood Magic XI (Caza) consumes 350% of your spells' mana cost from your health and increases your health regeneration by 4400 points for 30 seconds. Blood Magic XI (Dena) consumes 400% of your spells' mana cost from your health and increases your health regeneration by 5300 points for 30 seconds. Blood Magic XI (Ena) consumes 500% of your spells' mana cost from your health and increases your health regeneration by 6200 points for 30 seconds. |
| Breath of Atathus XV | - | - | 0s | Target: Directional AE Resist: Fire Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Fire Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to fire. |
| Breath of Draton'ra XV | - | - | 0s | Target: Directional AE Resist: Disease Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Disease Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to disease. |
| Breath of Keikolin XV | - | - | 0s | Target: Directional AE Resist: Average Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease All Resists by 5 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and slightly reducing their resistance to all magic. |
| Breath of Mysaphar XV | - | - | 0s | Target: Directional AE Resist: Cold Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Cold Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to cold. |
| Breath of Osh'vir XV | - | - | 0s | Target: Directional AE Resist: Magic Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Magic Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to magic. |
| Breath of Venesh XV | - | - | 0s | Target: Directional AE Resist: Poison Duration: 18s (3 ticks) Hate: 1 1: Decrease Current HP by 614 2: Decrease Current HP by 308 per tick 3: Decrease Poison Resist by 25 Grants you the ability to call upon your dragon bloodline to unleash a breath attack upon your foes, damaging them and reducing their resistance to poison. |
| Disable Ability | - | - | 0s | Target: Self This ability is ENABLED. Expend the current rank to disable its effects. This passive ability increases the amount of hate generated from your attacks and spells by 25%. |
| Cascade of Decay Rot XXII | - | - | 0s | Target: Single Resist: Lowest -50 Duration: 36s (6 ticks) 1: Decrease Current HP by 38000 per tick Deals 38000 damage every 6 seconds. |
| Chaotic Jester | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardJester 6896, 6892, 6894 x 1 for 900s Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone. The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet: *%R*#2%N - Instantly restores *%R*#2#1 health.
*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.
Bristlebane's Diminution - Shrinks the target down to 3 feet tall.
Bristlebane's Expansion - Grows the target up to 9 feet tall.
Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.
Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned! Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N. Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.
Bristlebane's Celebration - Performs a dazzling display of fireworks.
Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy. |
| Cloak of Shadows II | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility Calls shadows to conceal your body, allowing you to move undetected by many creatures. |
| Companion's Aegis X | - | - | 0s | Target: Pet2 Duration: 36m (360 ticks) 1: Absorb 12 Hits or Spells, Max Per Hit: 110000 Companion's Aegis X, when activated, consumes mana and blesses your pet with a shield that absorbs 12 hits up to 110000 damage per hit for 36 minutes. |
| Companion Relocation | - | - | 0s | Target: Pet Push: 14
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| Fortify Companion LXX | - | - | 0s | Target: Pet 1: Cast: Companion's Fortification XXXIX (v374) 2: Cast: Companion's Blessing XLIV (v374) Blesses your pet with Companion's Fortification XXXIX and Companion's Blessing XLIV. |
| Frenzy of the Dead XXI | - | - | 0s | Target: Pet Duration: 60s (10 ticks) 1: Cast: Lingering Nightmares XV (v374) 2: Increase AC by 82 to 108, Based on Class 4: Increase Melee Haste by 25% (v119) 7: Increase STR by 40 8: Increase Pet Chance to Flurry on Double Attack by 5% 9: Increase ATK by 970 10: Increase Chance to Hit by 62% 11: Increase Hit Damage by 272% (v185) Triggers Lingering Nightmares XV. Increases armor class 1240 points, overhaste by 25%, strength by 40 points, attack power by 970 points, chance to perform a flurry of attacks on a successful double attack by 5%, accuracy by 62%, and base melee damage by 272%. |
| Companion's Intervening Divine Aura XIII | - | - | 0s | Target: Pet Duration: 10m (100 ticks) 1: Cast: Companion's Divine Aura XIII once if HP Below 20 Percent Companion's Intervening Divine Aura XIII, when activated, blesses your pet with a shield that will apply Companion's Divine Aura XIII if its health drops below 20% for 10 minutes. Companion's Divine Aura XIII renders your pet invulnerable to most attacks but also unable to attack and increases its health regeneration by 56000 points for 18 seconds. |
| Suspended Minion VI | - | - | 0s | Target: Self 1: Suspend Pet
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| Convergence II | - | - | 0s | Target: Corpse Consumes: Essence Emerald x 1 1: Resurrect with 96% XP This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 96% of their lost experience with a 2 second cast time. Reduces the reuse time of this ability by 20 seconds. |
| Perfected Dead Men Floating | - | - | 0s | Target: Target Group Duration: 120h (72000 ticks) Recourse: Form of Death 1: Enduring Breath 2: See Invisible 3: Levitate 7: Increase Poison Resist by 70 Perfected Dead Men Floating, when activated, blesses you with Form of Death and grants your target's group permanent enduring breath, levitation, the ability to see invisible creatures, and increases their poison resistance by 70 points. |
| Dead Mesmerization XXXVI | - | - | 0s | Target: Target AE Undead Resist: Magic -40 Duration: 60s (10 ticks) 1: Mesmerize up to level 131 2: Memory Blur (45% Chance) Dead Mesmerization XXXVI, when activated, mesmerizes up to 12 level 131 or lower undead creatures within a 200 foot radius of your target for 60 seconds. |
| Death Bloom VIII | - | - | 0s | Target: Self Duration: 60s (10 ticks) 3: Increase Current Mana by 7400 per tick 5: Decrease Current HP by 30000 per tick Death Bloom VIII, when activated, consumes 30000 health to restore 7400 mana every 6 seconds for 60 seconds. |
| Death Peace III | - | - | 0s | Target: Self 1: Feign Death (98% Chance) This ability, when activated, allows you to instantly Feign Death. As a passive effect, this ability reduces the chance that your feigned deaths will be broken by detrimental spells that successfully land on you by 70% and prevents resisted spells from breaking your feigned deaths. |
| Death's Necromantic Effigy I | - | - | 0s | Target: Self Hate: -1000000 1: Cancel Aggro up to level + 5 (100% Chance) 2: Feign Death 3: Move to Bottom of Rampage List (100% Chance) 4: Cast: Evader's Invisibility (v374) This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility. This ability consumes 2% of your mana to activate. Reduces the reuse time of this ability by 10 seconds. |
| Defiler's Synergy VI | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Critical DD Damage by 60% of Base Damage 2: Increase Critical DoT Damage by 60% of Base Damage Increases the damage dealt by your critical direct damage and damage over time spells by 60%. |
| Servant of Death XIII | - | - | 0s | Target: Undead Resist: Magic -1000 Duration: 6m (60 ticks) 1: Charm up to level 128 2: Cast: Dire Charm I once if Level 46 Max Servant of Death XIII, when activated, charms a level 128 or lower undead creature without the chance for them to break free for 6 minutes. If the creature is level 46 or lower they will be permanently charmed. |
| Dying Grasp VIII | - | - | 0s | Target: Lifetap Resist: Unresistable 1: Decrease Current HP by 162000 Dying Grasp VIII, when activated, drains 162000 health from your target. |
| Embalmer's Carapace X | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Current HP by 1% up to 1000000 per tick 2: Absorb Damage: 100%, Total: 600000 Embalmer's Carapace X, when activated, consumes 1% of your maximum health every 6 seconds and absorbs up to 600000 total damage for 60 seconds. |
| Embrace The Decay IV | - | - | 0s | Target: Self 1: Decrease Disease Counter by 40 2: Decrease Poison Counter by 40 3: Decrease Curse Counter by 40 4: Decrease Corruption Counter by 20 5: Dispel Detrimental (95% Chance) This ability, when activated, cures you of 40 poison, disease and curse counters, 20 corruption counters and has a 95% chance to remove 1 detrimental effect. |
| Encroaching Darkness Ena | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Encroaching Darkness VI (v374) 2: Cast: Entombing Darkness II (v374) This ability, when activated, instantly triggers Encroaching Darkness VI on a living or Entombing Darkness II on an undead target up to 260 feet away. Encroaching Darkness VI reduces the movement speed of a living target by 65% with an 80 point resist modifier for 2 minutes 36 seconds. Entombing Darkness II is nearly unresistable and reduces the movement speed of an undead target by 65% for 2 minutes 36 seconds. |
| Eradicate Magic I | - | - | 1.5s | Target: Single Resist: Magic -120 1: Dispel Beneficial (95% Chance) 2: Dispel Beneficial (95% Chance) 3: Dispel Beneficial (95% Chance) 4: Dispel Beneficial (95% Chance) This ability, when activated, has a 95% chance to remove up to 4 beneficial effects from your NPC target. |
| Gust of Atrebe | - | - | 0s | Target: Directional AE Resist: Corruption 1: Decrease Current Mana by 9000 (v417) 2: Decrease Current HP by 55000 3: Decrease Current Endurance by 6500
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| Aura of the Kar`Zok | - | - | 0s | Target: Target AE Resist: Corruption Duration: 48s (8 ticks) 1: Decrease Healing Taken by 60% to 80% (v393) 2: Limit Type: Beneficial 3: Decrease Current HP by 45000 per tick 4: Decrease Current Mana by 4500 per tick (v417)
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| Aura of Kor-Sha | - | - | 0s | Target: Single Resist: Corruption Duration: 120h (72000 ticks) 1: Inhibit Effect: Critical Nuke Damage 2: Inhibit Effect: Critical DoT Damage 3: Inhibit Effect: Critical Heal Chance 4: Inhibit Effect: Critical HoT Chance 5: Inhibit Effect: Critical Hit Chance 6: Inhibit Effect: Critical Hit Damage 7: Cap Mana at 80% Suppresses effects that increase the likelihood or effectiveness of your critical spells and melee attacks and caps your maximum mana at 80%. |
| Expedient Recovery | - | - | 0s | Target: Self 1: Summon and Resurrect All Corpses Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected. |
| Call for Blood XIII | 130 | - | 5.25s | Target: Single Resist: Poison Recourse: Call for Blood Recourse XIII 1: Decrease Current HP by 77786 Afflicts your target with a hungry toxin, causing 77786 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Call for Blood XIII Rk. II | 130 | - | 5.25s | Target: Single Resist: Poison Recourse: Call for Blood Recourse XIII 1: Decrease Current HP by 81675 Afflicts your target with a hungry toxin, causing 81675 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Call for Blood XIII Rk. III | 130 | - | 5.25s | Target: Single Resist: Poison Recourse: Call for Blood Recourse XIII 1: Decrease Current HP by 85759 Afflicts your target with a hungry toxin, causing 85759 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Cascading Deathshield IX | 127 | - | 18s | Target: Pet Duration: 18s (3 ticks) 2: Absorb Damage: 100%, Total: 302894 4: Cast: First Cascading Bulwark IX Azia on Fade Prevents up to 302894 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Azia for 75915 points and trigger First Cascading Bulwark IX Azia which absorbs 245589 points of damage. |
| Cascading Deathshield IX Rk. II | 127 | - | 18s | Target: Pet Duration: 18s (3 ticks) 2: Absorb Damage: 100%, Total: 318039 4: Cast: First Cascading Bulwark IX Beza on Fade Prevents up to 318039 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Beza for 79711 points and trigger First Cascading Bulwark IX Beza which absorbs 257868 points of damage. |
| Cascading Deathshield IX Rk. III | 127 | - | 18s | Target: Pet Duration: 18s (3 ticks) 2: Absorb Damage: 100%, Total: 333941 4: Cast: First Cascading Bulwark IX Caza on Fade Prevents up to 333941 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Caza for 83697 points and trigger First Cascading Bulwark IX Caza which absorbs 270761 points of damage. |
| Clinging Darkness XIX | 129 | - | 1.5s | Target: Single Resist: Magic -30 Duration: 2m (20 ticks) 1: Decrease Current HP by 3652 per tick 2: Decrease Movement Speed by 75% Summons darkness to bind your target's feet, decreasing their movement rate and doing up to 3652 damage every six seconds for 2 minutes. |
| Clinging Darkness XIX Rk. II | 129 | - | 1.5s | Target: Single Resist: Magic -40 Duration: 2m (20 ticks) 1: Decrease Current HP by 3835 per tick 2: Decrease Movement Speed by 75% Summons darkness to bind your target's feet, decreasing their movement rate and doing up to 3835 damage every six seconds for 2 minutes. |
| Clinging Darkness XIX Rk. III | 129 | - | 1.5s | Target: Single Resist: Magic -50 Duration: 2m (20 ticks) 1: Decrease Current HP by 4027 per tick 2: Decrease Movement Speed by 75% Summons darkness to bind your target's feet, decreasing their movement rate and doing up to 4027 damage every six seconds for 2 minutes. |
| Silkwhisper Venom | 130 | - | 1.5s | Target: Single Resist: Poison -50 Duration: 42s (7 ticks) 1: Increase Poison Counter by 28 2: Decrease Current HP by 17655 per tick Fills your target's veins with venom, adding 28 poison counters and inflicting up to 17655 damage every six seconds for 42 seconds. |
| Silkwhisper Venom Rk. II | 130 | - | 1.5s | Target: Single Resist: Poison -50 Duration: 42s (7 ticks) 1: Increase Poison Counter by 28 2: Decrease Current HP by 18538 per tick Fills your target's veins with venom, adding 28 poison counters and inflicting up to 18538 damage every six seconds for 42 seconds. |
| Silkwhisper Venom Rk. III | 130 | - | 1.5s | Target: Single Resist: Poison -50 Duration: 42s (7 ticks) 1: Increase Poison Counter by 28 2: Decrease Current HP by 19465 per tick Fills your target's veins with venom, adding 28 poison counters and inflicting up to 19465 damage every six seconds for 42 seconds. |
| Drain Essence XXIII | 126 | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 35377 Drains your target of life energy, siphoning up to 35377 hit points. |
| Drain Essence XXIII Rk. II | 126 | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 37146 Drains your target of life energy, siphoning up to 37146 hit points. |
| Drain Essence XXIII Rk. III | 126 | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 39003 Drains your target of life energy, siphoning up to 39003 hit points. |
| Dread Pyre XIII | 129 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 30s (5 ticks) 1: Decrease Current HP by 27005 per tick Fills your target's blood with fire, causing 27005 damage every six seconds for 30 seconds. |
| Dread Pyre XIII Rk. II | 129 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 30s (5 ticks) 1: Decrease Current HP by 28355 per tick Fills your target's blood with fire, causing 28355 damage every six seconds for 30 seconds. |
| Dread Pyre XIII Rk. III | 129 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 30s (5 ticks) 1: Decrease Current HP by 29773 per tick Fills your target's blood with fire, causing 29773 damage every six seconds for 30 seconds. |
| Pustim's Decay | 126 | - | 1.5s | Target: Single Resist: Disease -50 Duration: 72s (12 ticks) 1: Increase Disease Counter by 28 2: Decrease Current HP by 14910 per tick Sickens your target with a dark plague, adding 28 disease counters and causing 14910 disease damage every six seconds for 72 seconds. |
| Pustim's Decay Rk. II | 126 | - | 1.5s | Target: Single Resist: Disease -50 Duration: 72s (12 ticks) 1: Increase Disease Counter by 28 2: Decrease Current HP by 15656 per tick Sickens your target with a dark plague, adding 28 disease counters and causing 15656 disease damage every six seconds for 72 seconds. |
| Pustim's Decay Rk. III | 126 | - | 1.5s | Target: Single Resist: Disease -50 Duration: 72s (12 ticks) 1: Increase Disease Counter by 28 2: Decrease Current HP by 16439 per tick Sickens your target with a dark plague, adding 28 disease counters and causing 16439 disease damage every six seconds for 72 seconds. |
| Grip of Pustim | 126 | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 28 2: Decrease STR by 344 3: Decrease AC by 118 to 156, Based on Class 4: Decrease Current HP by 12578 per tick Causes your target's heartbeat to become irregular, adding 28 disease counters, lowering their strength by 344, armor class by 1782, and doing 12578 disease damage every 6 seconds for 60 seconds. |
| Grip of Pustim Rk. II | 126 | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 28 2: Decrease STR by 353 3: Decrease AC by 124 to 163, Based on Class 4: Decrease Current HP by 13207 per tick Causes your target's heartbeat to become irregular, adding 28 disease counters, lowering their strength by 353, armor class by 1871, and doing 13207 disease damage every 6 seconds for 60 seconds. |
| Grip of Pustim Rk. III | 126 | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 28 2: Decrease STR by 362 3: Decrease AC by 130 to 172, Based on Class 4: Decrease Current HP by 13867 per tick Causes your target's heartbeat to become irregular, adding 28 disease counters, lowering their strength by 362, armor class by 1965, and doing 13867 disease damage every 6 seconds for 60 seconds. |
| Horror XV | 127 | - | 3s | Target: Single Resist: Magic -30 Duration: 30s (5 ticks) 1: Increase Curse Counter by 41 2: Decrease Current HP by 15769 per tick Inflicts a dark curse upon your target, adding 41 curse counters and causing 15769 magical damage every six seconds for 30 seconds. |
| Horror XV Rk. II | 127 | - | 3s | Target: Single Resist: Magic -30 Duration: 30s (5 ticks) 1: Increase Curse Counter by 41 2: Decrease Current HP by 16557 per tick Inflicts a dark curse upon your target, adding 41 curse counters and causing 16557 magical damage every six seconds for 30 seconds. |
| Horror XV Rk. III | 127 | - | 3s | Target: Single Resist: Magic -30 Duration: 30s (5 ticks) 1: Increase Curse Counter by 41 2: Decrease Current HP by 17385 per tick Inflicts a dark curse upon your target, adding 41 curse counters and causing 17385 magical damage every six seconds for 30 seconds. |
| Ignite Bones XIII | 130 | - | 18s | Target: Single Resist: Fire 1: Decrease Current HP by 96073 2: Cast: Smoldering Bones (v340) 3: Stun for 1s (0.5s in PvP) up to level 130 Burns the flesh from your target's bones, causing up to 96073 damage, stunning them for up to 1 seconds, and causing them to become undead for 6 seconds. This spell will stun creatures of up to level 130. |
| Ignite Bones XIII Rk. II | 130 | - | 18s | Target: Single Resist: Fire 1: Decrease Current HP by 100877 2: Cast: Smoldering Bones (v340) 3: Stun for 1s (0.5s in PvP) up to level 130 Burns the flesh from your target's bones, causing up to 100877 damage, stunning them for up to 1 seconds, and causing them to become undead for 6 seconds. This spell will stun creatures of up to level 130. |
| Ignite Bones XIII Rk. III | 130 | - | 18s | Target: Single Resist: Fire 1: Decrease Current HP by 105921 2: Cast: Smoldering Bones (v340) 3: Stun for 1s (0.5s in PvP) up to level 130 Burns the flesh from your target's bones, causing up to 105921 damage, stunning them for up to 1 seconds, and causing them to become undead for 6 seconds. This spell will stun creatures of up to level 130. |
| Ignite Energy X | 129 | - | 1.5s | Target: Single Resist: Magic -30 Duration: 30s (5 ticks) 1: Decrease Current HP by up to 7834 (7.2 HP per 1 Target Mana) 2: Decrease Current HP by 15411 per tick Inflicts 15411 damage and drains up to 1088 mana from your target every six seconds for 30 seconds. For each point of mana drained, the target will take damage. |
| Ignite Energy X Rk. II | 129 | - | 1.5s | Target: Single Resist: Magic -30 Duration: 30s (5 ticks) 1: Decrease Current HP by up to 8251 (7.4 HP per 1 Target Mana) 2: Decrease Current HP by 16182 per tick Inflicts 16182 damage and drains up to 1115 mana from your target every six seconds for 30 seconds. For each point of mana drained, the target will take damage. |
| Ignite Energy X Rk. III | 129 | - | 1.5s | Target: Single Resist: Magic -30 Duration: 30s (5 ticks) 1: Decrease Current HP by up to 8687 (7.6 HP per 1 Target Mana) 2: Decrease Current HP by 16991 per tick Inflicts 16991 damage and drains up to 1143 mana from your target every six seconds for 30 seconds. For each point of mana drained, the target will take damage. |
| Necrotizing Wounds VIII | 130 | - | 1.5s | Target: Single Resist: Magic -100 Duration: 96s (16 ticks) 1: Decrease Current HP by 9694 per tick 4: Increase Curse Counter by 28 7: Cast: Necrotizing Proliferation VIII Azia on Duration Fade Inflicts necrotizing wounds on your target, causing up to 9694 damage every six seconds for 96 seconds. If the wounds are not cured, they will multiply and deal more damage. |
| Necrotizing Wounds VIII Rk. II | 130 | - | 1.5s | Target: Single Resist: Magic -100 Duration: 96s (16 ticks) 1: Decrease Current HP by 10179 per tick 4: Increase Curse Counter by 28 7: Cast: Necrotizing Proliferation VIII Beza on Duration Fade Inflicts necrotizing wounds on your target, causing up to 10179 damage every six seconds for 96 seconds. If the wounds are not cured, they will multiply and deal more damage. |
| Necrotizing Wounds VIII Rk. III | 130 | - | 1.5s | Target: Single Resist: Magic -100 Duration: 96s (16 ticks) 1: Decrease Current HP by 10688 per tick 4: Increase Curse Counter by 28 7: Cast: Necrotizing Proliferation VIII Caza on Duration Fade Inflicts necrotizing wounds on your target, causing up to 10688 damage every six seconds for 96 seconds. If the wounds are not cured, they will multiply and deal more damage. |
| Necrotizing Proliferation VIII Azia | 130 | - | 6s | Target: Single Resist: Magic -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 32960 per tick Inflicts violent necrosis on your target, causing up to 32960 damage every six seconds for 24 seconds. |
| Necrotizing Proliferation VIII Beza | 130 | - | 6s | Target: Single Resist: Magic -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 34609 per tick Inflicts violent necrosis on your target, causing up to 34609 damage every six seconds for 24 seconds. |
| Necrotizing Proliferation VIII Caza | 130 | - | 6s | Target: Single Resist: Magic -100 Duration: 24s (4 ticks) 1: Decrease Current HP by 36339 per tick Inflicts violent necrosis on your target, causing up to 36339 damage every six seconds for 24 seconds. |
| Putrefaction XI | 127 | - | 1.5s | Target: Single Resist: Corruption -10 Duration: 54s (9 ticks) 1: Decrease Current HP by 11928 per tick (If Not Plant) 2: Decrease Current HP by 17892 per tick (If Plant) 3: Increase Poison Counter by 37 Fills your target with corruption for 54 seconds, adding 37 corruption counters and causing 17892 magical damage every six seconds to plants or 11928 damage to anything else. |
| Putrefaction XI Rk. II | 127 | - | 1.5s | Target: Single Resist: Corruption -10 Duration: 54s (9 ticks) 1: Decrease Current HP by 12524 per tick (If Not Plant) 2: Decrease Current HP by 18787 per tick (If Plant) 3: Increase Poison Counter by 37 Fills your target with corruption for 54 seconds, adding 37 corruption counters and causing 18787 magical damage every six seconds to plants or 12524 damage to anything else. |
| Putrefaction XI Rk. III | 127 | - | 1.5s | Target: Single Resist: Corruption -10 Duration: 54s (9 ticks) 1: Decrease Current HP by 13150 per tick (If Not Plant) 2: Decrease Current HP by 19726 per tick (If Plant) 3: Increase Poison Counter by 37 Fills your target with corruption for 54 seconds, adding 37 corruption counters and causing 19726 magical damage every six seconds to plants or 13150 damage to anything else. |
| Pyre of Mori XIX | 128 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 11705 per tick Immolates your target in a blazing pyre which causes 11705 damage every six seconds for 54 seconds. |
| Pyre of Mori XIX Rk. II | 128 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 12290 per tick Immolates your target in a blazing pyre which causes 12290 damage every six seconds for 54 seconds. |
| Pyre of Mori XIX Rk. III | 128 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 54s (9 ticks) 1: Decrease Current HP by 12905 per tick Immolates your target in a blazing pyre which causes 12905 damage every six seconds for 54 seconds. |
| Searing Shadow XI | 130 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 84s (14 ticks) 1: Increase Spell Damage Taken by 10250 (v297, Before Crit) 2: Decrease Current HP by 12253 per tick 3: Limit Effect: Current HP 4: Limit Type: Detrimental 5: Limit Min Mana Cost: 10 6: Limit Type: Exclude Combat Skills 7: Limit Target: Lifetap Immolates your target, causing 12253 damage every six seconds while also adding 10250 damage to incoming drain effects for 84 seconds. |
| Searing Shadow XI Rk. II | 130 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 84s (14 ticks) 1: Increase Spell Damage Taken by 11019 (v297, Before Crit) 2: Decrease Current HP by 12866 per tick 3: Limit Effect: Current HP 4: Limit Type: Detrimental 5: Limit Min Mana Cost: 10 6: Limit Type: Exclude Combat Skills 7: Limit Target: Lifetap Immolates your target, causing 12866 damage every six seconds while also adding 11019 damage to incoming drain effects for 84 seconds. |
| Searing Shadow XI Rk. III | 130 | - | 1.5s | Target: Single Resist: Fire -100 Duration: 84s (14 ticks) 1: Increase Spell Damage Taken by 11845 (v297, Before Crit) 2: Decrease Current HP by 13509 per tick 3: Limit Effect: Current HP 4: Limit Type: Detrimental 5: Limit Min Mana Cost: 10 6: Limit Type: Exclude Combat Skills 7: Limit Target: Lifetap Immolates your target, causing 13509 damage every six seconds while also adding 11845 damage to incoming drain effects for 84 seconds. |
| Khrosik's Pallid Haze | 129 | - | 1.5s | Target: Single Resist: Poison -75 Duration: 42s (7 ticks) 1: Increase Poison Counter by 28 2: Decrease Current HP by 13140 per tick Fills your target's blood with poison, adding 28 poison counters and causing 13140 damage every six seconds for 42 seconds. |
| Khrosik's Pallid Haze Rk. II | 129 | - | 1.5s | Target: Single Resist: Poison -75 Duration: 42s (7 ticks) 1: Increase Poison Counter by 28 2: Decrease Current HP by 13797 per tick Fills your target's blood with poison, adding 28 poison counters and causing 13797 damage every six seconds for 42 seconds. |
| Khrosik's Pallid Haze Rk. III | 129 | - | 1.5s | Target: Single Resist: Poison -75 Duration: 42s (7 ticks) 1: Increase Poison Counter by 28 2: Decrease Current HP by 14487 per tick Fills your target's blood with poison, adding 28 poison counters and causing 14487 damage every six seconds for 42 seconds. |
| Fear Storm II | - | - | 0s | Target: Target AE Resist: Magic -30 1: Stun and Fear for 36s (6s in PvP) Fear Storm II, when activated, seizes up to 4 creatures 0 level below your current level within a 200 foot radius around your target, leaving them unable to react for 36000 seconds. Reduces the reuse time of this ability by 13 minutes. |
| Flesh to Bone | - | - | 0s | Target: Self 1: Flesh to Bone Chips This ability, when activated, converts a meat or body part item you are holding into bone chips. |
| Focus of Arcanum IV | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Decrease Spell Resist Rate by 1% to 50% 2: Limit Max Level: 253 (lose 100% per level) Focus of Arcanum IV, when activated, improves the resist modifier of your spells by 1 to 50 points for 3 minutes. |
| Forceful Rejuvenation | - | - | 0s | Target: Self 1: Reset Recast Timers 2: Limit Spells: Exclude Twincast This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells. This ability will not refresh Twincast. Reduces the reuse time of this ability by 3 minutes. |
| Funeral Pyre IV | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Decrease Spell Duration by 50% 2: Limit Effect: Current HP 3: Limit Min Duration: 12s 4: Limit Type: Detrimental 5: Limit Min Mana Cost: 10 6: Limit Max Level: 253 (lose 100% per level) 7: Increase Spell Damage by 42% (v124, Before DoT Crit, After DD Crit) 8: Limit Effect: Current HP 9: Limit Min Duration: 12s 10: Limit Type: Detrimental 11: Limit Min Mana Cost: 10 12: Limit Max Level: 253 (lose 100% per level) 13: Increase Spell Mana Cost by 35% 14: Limit Effect: Current HP 15: Limit Min Duration: 12s 16: Limit Type: Detrimental 17: Limit Min Mana Cost: 10 18: Limit Max Level: 253 (lose 100% per level) Funeral Pyre IV, when activated, expediates your damage-over-time spells that have a duration of at least 12 seconds by increasing the damage by 42%, reducing the duration by 50%, and increasing the mana cost by 35% for 2 minutes. |
| Gate III | - | - | 0s | Target: Self 1: Gate This ability, when activated, transports you back to your first bind point with a 1.5 second cast time. You can check your bind points using the command /charinfo. |
| Gathering Dusk XII | - | - | 0s | Target: Single Resist: Disease -300 Duration: 24s (4 ticks) Recourse: Duskfall Empowerment VII 1: Decrease Current HP by 45000 per tick 2: Increase Current Hate by 20% per tick Gathering Dusk XII, when activated, blesses you with Duskfall Empowerment VII and consumes your target in shadow that deals 45000 damage every 6 seconds and increases your target's hatred for you by 20% of their total hatred for you every 6 seconds for 24 seconds. Duskfall Empowerment VII increases the base damage of your damage over time spells by 13% and negates the benefits of Spell Casting Subtlety for 24 seconds and cannot be removed early. |
| Gift of Mana | - | - | 0s | Target: Self Duration: 18s (3 ticks) Max Hits: 1 Matching Spells 1: Decrease Spell Mana Cost by 100% 2: Limit Type: Exclude Combat Skills 3: Limit Max Level: 253 (lose 100% per level) 4: Limit Min Mana Cost: 1 Reduces the mana cost of your next spell with a mana cost of at least 1 to 1 point of mana. |
| Gift of the Grave VIII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 3: Absorb Spell Damage: 10%, Max Per Hit: 52500 Absorbs 10% of incoming direct spell damage up to 52500 damage per spell. |
| Greater Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool! |
| Exceptional Countenance | - | - | 1.5s | Target: Self This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best! |
| Group Perfected Invisibility to Undead | - | - | 0s | Target: Caster Group Duration: 120h (72000 ticks) 1: Invisibility to Undead This ability, when activated, renders all group members within a 100 foot radius permanently invisible to most undead creatures. |
| Hand of Death VIII | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Increase Spell Damage by 60% to 150% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Effect: Current HP 4: Limit Min Duration: 12s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Hand of Death VIII, when activated, increases the base damage of your damage over time spells by 60 to 150% for 60 seconds. |
| Alter Plane: Theater of Blood | - | - | 0s | Target: Self 1: Teleport to theater 719, 2933, 376, 0 This ability, when activated, transports you to the Theater of Blood. |
| Harmshield XIII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Invulnerability 2: Increase Current HP by 32500 per tick Harmshield XIII, when activated, instantly renders you invulnerable to most attacks but also unable to attack and heals 32500 health every 6 seconds for 18 seconds. |
| Heretic's Twincast VI | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) Max Hits: 21 Matching Spells 1: Increase Chance to Twincast by 100% 2: Limit Type: Detrimental 3: Limit Min Mana Cost: 10 4: Limit Effect: Current HP 5: Limit Effect: Exclude Twincast Blocker 6: Stacking: Block new spell if slot 1 is 'Twincast Chance' and < 150 Heretic's Twincast VI, when activated, allows you to twincast up to 21 damage spells for 2.5 minutes. |
| Smoldering Bones | 95 | - | 0s | Target: Single Resist: Fire Duration: 6s (1 ticks) 2: Transform Body Type to Undead Causes the affected creature to appear undead for 6 seconds. |
| Infusion of the Faithful | - | - | 0s | Target: Self Duration: 15m (150 ticks) 6: Increase Base Stats by 1000 7: Increase Movement Speed by 65% 8: Increase All Resists by 1000 Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes. |
| Perfected Invisibility versus Undead | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility to Undead This ability, when activated, renders you permanently invisible to most undead creatures. |
| Intensity of the Resolute | - | - | 0s | Target: Self Duration: 60s (10 ticks) 4: Increase Chance to Critical HoT by 50% 5: Increase Chance to Critical Heal by 50% 6: Increase Hit Damage by 55% (v185) 7: Increase Chance to Critical DD by 50% 9: Increase Chance to Critical DoT by 50% Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds. This ability does not stack with Glyph of Destruction. |
| Passive Reset | - | - | 0s | Target: Self 1: Summon Pet: SumPassiveReset x 1 for 10s This ability, when activated, removes all Item Effect abilities you currently possess. |
| Lesson of the Devoted | - | - | 0s | Target: Self Duration: 30m (300 ticks) 1: Increase Experience Gain by 100% Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes. |
| Levant I | - | - | 0s | Target: Self 1: Evacuate to same -1, -1, -1, -1 This ability, when activated, teleports you to a relatively safe location in your current zone with a 5 second cast time. |
| Life Burn X | - | - | 0s | Target: Single Resist: Unresistable Duration: 36s (6 ticks) Recourse: Lifeburn Recourse X 1: Decrease Current HP by 300% of Caster Current HP (75% Life Burn) 2: Decrease Current HP by 454000 per tick (If Not Player) Life Burn X, when activated, consumes 750% of your current health and deals 3000% of that health as direct damage then deals 350000 damage every 6 seconds for 36 seconds and blesses you with Lifeburn Recourse X which heals 15000 health every 6 seconds for 36 seconds. |
| Mass Group Buff | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Reduces the reuse time of this ability by 7 minutes 12 seconds. |
| Mend Companion XL | - | - | 0s | Target: Pet 1: Increase Current HP by 148000 2: Dispel Detrimental (95% Chance) Mend Companion XL, when activated, instantly heals your pet for 148000 health and has a 95% chance to cure 1 detrimental effect. |
| Mercurial Torment II | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Spell Haste by 25% 2: Limit Type: Detrimental 3: Limit Min Mana Cost: 10 This ability, when activated, reduces the cast time of your detrimental spells by 25% for 5 minutes. This ability does not exceed the standard 50% cap on spell haste. Reduces the reuse time of this ability by 6 minutes. |
| Mortifier's Unity XIII | - | - | 0s | Target: Self 1: Cast: Highest Rank of Flesh to Toxin (v470) 2: Cast: Highest Rank of Shielding (v470) 3: Cast: Highest Rank of Otherside (v470) Mortifier's Unity XIII, when activated, casts the highest rank of Flesh to Toxin, Shielding XXIII, and Otherside XX that you have scribed. |
| Glyph of Arcane Secrets I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 20% 2: Limit Max Level: 69 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Arcane Secrets II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 25% 2: Limit Max Level: 84 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Arcane Secrets III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 30% 2: Limit Max Level: 99 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Arcane Secrets IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 35% 2: Limit Max Level: 114 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Arcane Secrets V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 40% 2: Limit Max Level: 129 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Arcane Secrets VI | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Decrease Spell Mana Cost by 1% to 42% 2: Limit Max Level: 144 (lose 100% per level) 3: Limit Class: ALL Glyph of Arcane Secrets VI, when activated, reduces the mana cost of your level 144 and lower spells by 1% to 42% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Dragon Scales I | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 500 6: Absorb Melee Damage: 35% over 500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Dragon Scales II | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 800 6: Absorb Melee Damage: 35% over 800 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Dragon Scales III | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 2500 6: Absorb Melee Damage: 35% over 2500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Dragon Scales IV | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 5000 6: Absorb Melee Damage: 35% over 5000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Dragon Scales V | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 7500 6: Absorb Melee Damage: 35% over 7500 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Dragon Scales VI | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) 1: Increase Base Mitigation AC by 50% 2: Increase Base Avoidance AC by 50% 3: Absorb DoT Damage: 35% 4: Increase Max Mana by 20% 5: Absorb Spell Damage: 35% over 10000 6: Absorb Melee Damage: 35% over 10000 7: Increase Max HP by 20% 8: Increase Max Endurance by 20% Glyph of Dragon Scales VI, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 10000 points per hit for 2.5 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Inspired Provocation I | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 25% 2: Limit Class: ALL Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Inspired Provocation II | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 30% 2: Limit Class: ALL Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Inspired Provocation III | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 35% 2: Limit Class: ALL Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Inspired Provocation IV | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 40% 2: Limit Class: ALL Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Inspired Provocation V | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 45% 2: Limit Class: ALL Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Inspired Provocation VI | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Increase Spell and Bash Hate by 50% 2: Limit Class: ALL Glyph of Inspired Provocation VI, when activated, increases the hatred generated by your spells and combat abilities by 50% for 10 minutes. This buff persists through death. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Glyph of Ultimate Power I | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 20% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 20% of Base Damage 4: Increase Chance to Critical HoT by 15% 5: Increase Chance to Critical Heal by 15% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 20% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 20% of Base Damage Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available. |
| Glyph of Ultimate Power II | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 40% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 40% of Base Damage 4: Increase Chance to Critical HoT by 16% 5: Increase Chance to Critical Heal by 16% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 40% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 40% of Base Damage Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available. |
| Glyph of Ultimate Power III | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 60% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 60% of Base Damage 4: Increase Chance to Critical HoT by 17% 5: Increase Chance to Critical Heal by 17% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 60% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 60% of Base Damage Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available. |
| Glyph of Ultimate Power IV | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 65% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 65% of Base Damage 4: Increase Chance to Critical HoT by 18% 5: Increase Chance to Critical Heal by 18% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 65% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 65% of Base Damage Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available. |
| Glyph of Ultimate Power V | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 70% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 70% of Base Damage 4: Increase Chance to Critical HoT by 19% 5: Increase Chance to Critical Heal by 19% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 70% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 70% of Base Damage Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available. |
| Glyph of Ultimate Power VI | - | - | 0s | Target: Self Duration: 2m (20 ticks) 1: Increase Critical Hit Damage by 75% of Base Damage (Non Stacking) 2: Increase Pet Chance to Critical Hit by 15% 3: Increase Pet Critical Hit Damage by 75% of Base Damage 4: Increase Chance to Critical HoT by 20% 5: Increase Chance to Critical Heal by 20% 6: Increase Hit Damage by 15% (v185) 7: Increase Chance to Critical DD by 15% 8: Increase Critical DoT Damage by 75% of Base Damage 9: Increase Chance to Critical DoT by 15% 10: Increase Critical DD Damage by 75% of Base Damage Glyph of Ultimate Power VI, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 75% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 75%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 75%, and the critical chance of your healing spells by 20% for 2 minutes. This buff persists through death. This buff does not stack with Intensity of the Resolute. This ability must be repurchased after use and is effective between levels 130 and 144 after which aditional tiers become available. |
| Origin | - | - | 0s | Target: Self 1: Gate to Home City This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. |
| Pestilent Paralysis V | - | - | 0s | Target: Single Resist: Disease -145 Duration: 3m (30 ticks) Push: 18 1: Increase Disease Counter by 20 2: Root This ability, when activated, pushes your target backwards then roots them in place for up to 3 minutes with a 145 point resist modifier and a 0.5 second cast time. Reduces the reuse time of this ability by 10 seconds. |
| Reluctant Lifeshare XXX | - | - | 0s | Target: Caster Group 1: Increase Current HP by 90000 Heals 90000 health. |
| Rest the Dead XI | - | - | 0s | Target: Undead Duration: 3m (30 ticks) 1: Decrease Aggro Radius to 1 up to level 130 2: Decrease Social Radius to 1 up to level 130 3: Pacify 4: Memory Blur (41% Chance) Rest the Dead XI, when activated, reduces the radius that a level 130 or lower undead target will react or attempt to assist its allies down to 1 foot for 3 minutes. |
| Rise of Bones XXXIII | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloNEC00900Lvl130Sp01Rk33 130 x 1 for 80s Rise of Bones XXXIII, when activated, summons 1 level *%R#2 skeletal warriors to attack your target for up to 80 seconds. |
| Scent of Thule XVIII | - | - | 0s | Target: Single Resist: Unresistable 1: Cast: Highest Rank of Scent of Terris (v470) 2: Cast: Highest Rank of Scent of Dusk (v470) 3: Cast: Death's Malaise VII (v374) Casts the highest rank you know of Scent of Terris and Scent of Dusk XIII and triggers Death's Malaise VII. |
| Scent of Terris | 52 | - | 6s | Target: Single Resist: Poison Duration: 14m (140 ticks) 1: Increase Poison Counter by 9 2: Decrease Fire Resist by 36 3: Decrease Poison Resist by 36 4: Decrease Disease Resist by 36 Reduces fire, poison, and disease resistance by 7 for 14 minutes. |
| Silent Casting VI | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 90% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 90% for 1 minute. |
| Silent Casting I | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 20% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 20% for 1 minute. |
| Silent Casting II | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 40% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 40% for 1 minute. |
| Silent Casting III | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 60% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 60% for 1 minute. |
| Silent Casting IV | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 80% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 80% for 1 minute. |
| Silent Casting V | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Decrease Spell and Bash Hate by 85% 2: Limit Type: Exclude Combat Skills This ability, when activated, reduces the amount of hatred your spells generate by 85% for 1 minute. Reduces the reuse time of this ability by 3 minutes. |
| Spire of Necromancy XII | - | - | 0s | Target: Self Duration: 90s (15 ticks) 1: Increase Critical DoT Damage by 230% of Base Damage 2: Cast: Companion's Necromancy IV (v374) 3: Increase Chance to Critical DoT by 25% Increases the chance that your damage over time spells will deal critical damage by 25% and the damage dealt by your critical damage over time spells by 230%. Blesses your summoned companion with Companion's Necromancy IV. |
| Staunch Recovery | - | - | 0s | Target: Self 1: Increase Current HP by 500000 2: Increase Current Mana by 500000 3: Increase Current Endurance by 500000 Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance. |
| Steadfast Servant | - | - | 0s | Target: Self 1: Summon Pet: PETVeteranRewardServant 38450, 38463, 38475, 38489 x 1 for 1800s Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone. The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet: Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.
Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.
Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.
Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z. |
| Summon Clockwork Banker | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonClockworkBanker (Ignore Auto Leave) Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes. |
| Summon Companion II | - | - | 0s | Target: Pet Recourse: Summon Companion I 1: Cancel Aggro (100% Chance) 2: Move to Bottom of Rampage List (100% Chance) This ability, when activated, consumes 1% of your mana to cause all NPCs to forget about your pet and causes your pet to be the last possible target of rampage attacks from any current attacker. Your pet will be instantly summoned to your side if it is out of combat. |
| Summon Corpse XIII | - | - | 0s | Target: Self 1: Cast: Highest Rank of Tormentor's Proclamation (v470) Summon Corpse XIII, when activated, casts the highest rank of Tormentor's Proclamation that you have scribed. |
| Summon Distiller Vendor | - | - | 0s | Target: Self 1: Summon Pet: VetReward12DistillerMerchant x 1 for 600s Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone. |
| Summon Tribute Master | - | - | 0s | Target: Self 1: Summon Pet: VetReward13TributeMaster x 1 for 600s Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone. |
| Summon Remains I | - | - | 0s | Target: Single Consumes: Tiny Jade Inlaid Coffin x 4 1: Summon All Corpses (From Any Zone) This ability, when activated, summons all of the corpses of your targeted group member to that target's location. Consumes 4 Tiny Jade Inlaid Coffins when cast. Reduces the reuse time of this ability by 1 minute. |
| Summon Resupply Agent | - | - | 0s | Target: Self Duration: 10m (100 ticks) 1: Summon Familiar: SummonResupplyAgent (Ignore Auto Leave) Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes. |
| Swarm of Decay XXXIII | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AAClsSoloNEC00320Lvl130Sp01Rk33 129 x 1 for 75s Swarm of Decay XXXIII, when activated, summons 1 level *%R#2 stationary skeletal archers that will cast *%R*@2%N on their target every *%R$2 seconds for up to 75 seconds. |
| Freezing Strike V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 200 Strikes your opponent with a freezing attack that causes between 200 and 200 hit points in damage. |
| Freezing Strike VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Freezing Strike VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 250 Strikes your opponent with a freezing attack that causes between 250 and 250 hit points in damage. |
| Freezing Strike VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 275 Strikes your opponent with a freezing attack that causes between 275 and 275 hit points in damage. |
| Freezing Strike IX | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 300 Strikes your opponent with a freezing attack that causes between 300 and 300 hit points in damage. |
| Fiery Strike II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 125 Strikes your opponent with a fiery attack that causes between 125 and 125 hit points in damage. |
| Fiery Strike V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 200 Strikes your opponent with a fiery attack that causes between 200 and 200 hit points in damage. |
| Fiery Strike VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 225 Strikes your opponent with a fiery attack that causes between 225 and 225 hit points in damage. |
| Fiery Strike VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 250 Strikes your opponent with a fiery attack that causes between 250 and 250 hit points in damage. |
| Fiery Strike VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 275 Strikes your opponent with a fiery attack that causes between 275 and 275 hit points in damage. |
| Fiery Strike IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 300 Strikes your opponent with a fiery attack that causes between 300 and 300 hit points in damage. |
| Hand of Holy Vengeance V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 100
|
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Increase Base 1H Blunt Damage by 200% Strikes your target dealing, up to, 200 damage. |
| Elemental Minion I | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L063SpRk01 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Hand of Holy Vengeance VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 110
|
| Arcane Strike V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 200 Strikes your opponent with a freezing attack that causes between 200 and 200 hit points in damage. |
| Arcane Strike VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 225 Strikes your opponent with a freezing attack that causes between 225 and 225 hit points in damage. |
| Arcane Strike VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 250 Strikes your opponent with a freezing attack that causes between 250 and 250 hit points in damage. |
| Arcane Strike VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 275 Strikes your opponent with a freezing attack that causes between 275 and 275 hit points in damage. |
| Arcane Strike IX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 300 Strikes your opponent with a freezing attack that causes between 300 and 300 hit points in damage. |
| Toxic Strike V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 200 Strikes your opponent with a poison attack that causes between 200 and 200 hit points in damage. |
| Toxic Strike VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 225 Strikes your opponent with a poison attack that causes between 225 and 225 hit points in damage. |
| Toxic Strike VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 250 Strikes your opponent with a poison attack that causes between 250 and 250 hit points in damage. |
| Toxic Strike VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 275 Strikes your opponent with a poison attack that causes between 275 and 275 hit points in damage. |
| Toxic Strike IX | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 300 Strikes your opponent with a poison attack that causes between 300 and 300 hit points in damage. |
| Afflicting Strike V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 200 Strikes your opponent with a disease attack that causes between 200 and 200 hit points in damage. |
| Afflicting Strike VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 225 Strikes your opponent with a disease attack that causes between 225 and 225 hit points in damage. |
| Afflicting Strike VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 250 Strikes your opponent with a disease attack that causes between 250 and 250 hit points in damage. |
| Afflicting Strike VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 275 Strikes your opponent with a disease attack that causes between 275 and 275 hit points in damage. |
| Afflicting Strike IX | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 300 Strikes your opponent with a disease attack that causes between 300 and 300 hit points in damage. |
| Strike of Soothing V | - | - | 1.5s | Target: Self 1: Increase Current HP by 200 Mends your wounds, healing 200 hit points. |
| Strike of Soothing VI | - | - | 1.5s | Target: Self 1: Increase Current HP by 225 Mends your wounds, healing 225 hit points. |
| Strike of Soothing VII | - | - | 1.5s | Target: Self 1: Increase Current HP by 250 Mends your wounds, healing 250 hit points. |
| Strike of Soothing VIII | - | - | 1.5s | Target: Self 1: Increase Current HP by 275 Mends your wounds, healing 275 hit points. |
| Strike of Soothing IX | - | - | 1.5s | Target: Self 1: Increase Current HP by 300 Mends your wounds, healing 300 hit points. |
| Strike of Calming V | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -200 1: Decrease Hate by 200 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VI | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -225 1: Decrease Hate by 225 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VII | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -250 1: Decrease Hate by 250 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming VIII | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -275 1: Decrease Hate by 275 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Strike of Calming IX | - | - | 1.5s | Target: Single Resist: Unresistable Hate: -300 1: Decrease Hate by 300 Strikes your opponent with a calming attack that reduces its hate towards you. |
| Remote Soothing V | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 200 Mends the wounds of your target's target, healing 200 hit points. |
| Remote Soothing VI | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 225 Mends the wounds of your target's target, healing 225 hit points. |
| Remote Soothing VII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 250 Mends the wounds of your target's target, healing 250 hit points. |
| Remote Soothing VIII | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 275 Mends the wounds of your target's target, healing 275 hit points. |
| Remote Soothing IX | - | - | 1.5s | Target: Targets Target 1: Increase Current HP by 300 Mends the wounds of your target's target, healing 300 hit points. |
| Strike of Alleviation V | - | - | 1.5s | Target: Self 1: Increase Current Mana by 200 Grants you 200 mana. |
| Strike of Alleviation VI | - | - | 1.5s | Target: Self 1: Increase Current Mana by 225 Grants you 225 mana. |
| Strike of Alleviation VII | - | - | 1.5s | Target: Self 1: Increase Current Mana by 250 Grants you 250 mana. |
| Strike of Alleviation VIII | - | - | 1.5s | Target: Self 1: Increase Current Mana by 275 Grants you 275 mana. |
| Strike of Alleviation IX | - | - | 1.5s | Target: Self 1: Increase Current Mana by 300 Grants you 300 mana. |
| Strike of Alleviation I | - | - | 1.5s | Target: Self 1: Increase Current Mana by 100 Grants you 100 mana. |
| Strike of Alleviation II | - | - | 1.5s | Target: Self 1: Increase Current Mana by 125 Grants you 125 mana. |
| Strike of Alleviation III | - | - | 1.5s | Target: Self 1: Increase Current Mana by 150 Grants you 150 mana. |
| Strike of Alleviation IV | - | - | 1.5s | Target: Self 1: Increase Current Mana by 175 Grants you 175 mana. |
| Force of Magic I | - | - | 0s | Target: Single Resist: Magic -120 1: Decrease Current HP by 240 Strikes your target with magic, doing up to 240 damage. |
| Force of Magic II | - | - | 0s | Target: Single Resist: Magic -140 1: Decrease Current HP by 280 Strikes your target with magic, doing up to 280 damage. |
| Force of Magic III | - | - | 0s | Target: Single Resist: Magic -160 1: Decrease Current HP by 320 Strikes your target with magic, doing up to 320 damage. |
| Force of Magic IV | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 360 Strikes your target with magic, doing up to 360 damage. |
| Force of Magic V | - | - | 0s | Target: Single Resist: Magic -180 1: Decrease Current HP by 420 Strikes your target with magic, doing up to 420 damage. |
| Force of Magic VI | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 510 Strikes your target with magic, doing up to 510 damage. |
| Force of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 1: Decrease Current HP by 600 Strikes your target with magic, doing up to 600 damage. |
| Force of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 750 Strikes your target with magic, doing up to 750 damage. |
| Force of Magic IX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 900 Strikes your target with magic, doing up to 900 damage. |
| Force of Magic X | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1050 Strikes your target with magic, doing up to 1050 damage. |
| Strike of Flames I | - | - | 0s | Target: Single Resist: Fire -120 1: Decrease Current HP by 240 Strikes your target with flames, doing up to 240 damage. |
| Strike of Flames II | - | - | 0s | Target: Single Resist: Fire -140 1: Decrease Current HP by 280 Strikes your target with flames, doing up to 280 damage. |
| Strike of Flames III | - | - | 0s | Target: Single Resist: Fire -160 1: Decrease Current HP by 320 Strikes your target with flames, doing up to 320 damage. |
| Strike of Flames IV | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 360 Strikes your target with flames, doing up to 360 damage. |
| Strike of Flames V | - | - | 0s | Target: Single Resist: Fire -180 1: Decrease Current HP by 420 Strikes your target with flames, doing up to 420 damage. |
| Strike of Flames VI | - | - | 0s | Target: Single Resist: Fire -190 1: Decrease Current HP by 510 Strikes your target with flames, doing up to 510 damage. |
| Strike of Flames VII | - | - | 0s | Target: Single Resist: Fire -190 1: Decrease Current HP by 600 Strikes your target with flames, doing up to 600 damage. |
| Strike of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 750 Strikes your target with flames, doing up to 750 damage. |
| Strike of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 900 Strikes your target with flames, doing up to 900 damage. |
| Strike of Flames X | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1050 Strikes your target with flames, doing up to 1050 damage. |
| Burst of Ice I | - | - | 0s | Target: Single Resist: Cold -120 1: Decrease Current HP by 240 Strikes your target with ice, doing up to 240 damage. |
| Burst of Ice II | - | - | 0s | Target: Single Resist: Cold -140 1: Decrease Current HP by 280 Strikes your target with ice, doing up to 280 damage. |
| Burst of Ice III | - | - | 0s | Target: Single Resist: Cold -160 1: Decrease Current HP by 320 Strikes your target with ice, doing up to 320 damage. |
| Burst of Ice IV | - | - | 0s | Target: Single Resist: Cold -180 1: Decrease Current HP by 360 Strikes your target with ice, doing up to 360 damage. |
| Burst of Ice V | - | - | 0s | Target: Single Resist: Cold -180 1: Decrease Current HP by 420 Strikes your target with ice, doing up to 420 damage. |
| Burst of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 1: Decrease Current HP by 510 Strikes your target with ice, doing up to 510 damage. |
| Burst of Ice VII | - | - | 0s | Target: Single Resist: Cold -190 1: Decrease Current HP by 600 Strikes your target with ice, doing up to 600 damage. |
| Burst of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 750 Strikes your target with ice, doing up to 750 damage. |
| Burst of Ice IX | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 900 Strikes your target with ice, doing up to 900 damage. |
| Burst of Ice X | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1050 Strikes your target with ice, doing up to 1050 damage. |
| Strike of Venom I | - | - | 0s | Target: Single Resist: Poison -120 1: Decrease Current HP by 240 Strikes your target with venom, doing up to 240 damage. |
| Strike of Venom II | - | - | 0s | Target: Single Resist: Poison -140 1: Decrease Current HP by 280 Strikes your target with venom, doing up to 280 damage. |
| Strike of Venom III | - | - | 0s | Target: Single Resist: Poison -160 1: Decrease Current HP by 320 Strikes your target with venom, doing up to 320 damage. |
| Strike of Venom IV | - | - | 0s | Target: Single Resist: Poison -180 1: Decrease Current HP by 360 Strikes your target with venom, doing up to 360 damage. |
| Strike of Venom V | - | - | 0s | Target: Single Resist: Poison -180 1: Decrease Current HP by 420 Strikes your target with venom, doing up to 420 damage. |
| Strike of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 1: Decrease Current HP by 510 Strikes your target with venom, doing up to 510 damage. |
| Strike of Venom VII | - | - | 0s | Target: Single Resist: Poison -190 1: Decrease Current HP by 600 Strikes your target with venom, doing up to 600 damage. |
| Strike of Venom VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 750 Strikes your target with venom, doing up to 750 damage. |
| Strike of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 900 Strikes your target with venom, doing up to 900 damage. |
| Strike of Venom X | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1050 Strikes your target with venom, doing up to 1050 damage. |
| Strike of Disease I | - | - | 0s | Target: Single Resist: Disease -120 1: Decrease Current HP by 240 Strikes your target with disease, doing up to 240 damage. |
| Strike of Disease II | - | - | 0s | Target: Single Resist: Disease -140 1: Decrease Current HP by 280 Strikes your target with disease, doing up to 280 damage. |
| Strike of Disease III | - | - | 0s | Target: Single Resist: Disease -160 1: Decrease Current HP by 320 Strikes your target with disease, doing up to 320 damage. |
| Strike of Disease IV | - | - | 0s | Target: Single Resist: Disease -180 1: Decrease Current HP by 360 Strikes your target with disease, doing up to 360 damage. |
| Strike of Disease V | - | - | 0s | Target: Single Resist: Disease -180 1: Decrease Current HP by 420 Strikes your target with disease, doing up to 420 damage. |
| Strike of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 510 Strikes your target with disease, doing up to 510 damage. |
| Strike of Disease VII | - | - | 0s | Target: Single Resist: Disease -190 1: Decrease Current HP by 600 Strikes your target with disease, doing up to 600 damage. |
| Strike of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 750 Strikes your target with disease, doing up to 750 damage. |
| Strike of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 900 Strikes your target with disease, doing up to 900 damage. |
| Strike of Disease X | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1050 Strikes your target with disease, doing up to 1050 damage. |
| Force of Corruption I | - | - | 0s | Target: Single Resist: Corruption 1: Decrease Current HP by 215 Strikes your target with corruption, doing up to 215 damage. |
| Force of Corruption II | - | - | 0s | Target: Single Resist: Corruption 1: Decrease Current HP by 250 Strikes your target with corruption, doing up to 250 damage. |
| Force of Corruption III | - | - | 0s | Target: Single Resist: Corruption -10 1: Decrease Current HP by 290 Strikes your target with corruption, doing up to 290 damage. |
| Force of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -15 1: Decrease Current HP by 325 Strikes your target with corruption, doing up to 325 damage. |
| Force of Corruption V | - | - | 0s | Target: Single Resist: Corruption -20 1: Decrease Current HP by 380 Strikes your target with corruption, doing up to 380 damage. |
| Force of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -25 1: Decrease Current HP by 460 Strikes your target with corruption, doing up to 460 damage. |
| Force of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Force of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -40 1: Decrease Current HP by 675 Strikes your target with corruption, doing up to 675 damage. |
| Force of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 1: Decrease Current HP by 810 Strikes your target with corruption, doing up to 810 damage. |
| Force of Corruption X | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 945 Strikes your target with corruption, doing up to 945 damage. |
| Vampiric Strike I | - | - | 0s | Target: Lifetap Resist: Magic -120 1: Decrease Current HP by 144 Drains your target for up to 144 damage. |
| Vampiric Strike II | - | - | 0s | Target: Lifetap Resist: Magic -140 1: Decrease Current HP by 168 Drains your target for up to 168 damage. |
| Vampiric Strike III | - | - | 0s | Target: Lifetap Resist: Magic -160 1: Decrease Current HP by 192 Drains your target for up to 192 damage. |
| Vampiric Strike IV | - | - | 0s | Target: Lifetap Resist: Magic -180 1: Decrease Current HP by 216 Drains your target for up to 216 damage. |
| Vampiric Strike V | - | - | 0s | Target: Lifetap Resist: Magic -180 1: Decrease Current HP by 252 Drains your target for up to 252 damage. |
| Vampiric Strike VI | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 306 Drains your target for up to 306 damage. |
| Vampiric Strike VII | - | - | 0s | Target: Lifetap Resist: Magic -190 1: Decrease Current HP by 360 Drains your target for up to 360 damage. |
| Vampiric Strike VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 450 Drains your target for up to 450 damage. |
| Vampiric Strike IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 540 Drains your target for up to 540 damage. |
| Vampiric Strike X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 Drains your target for up to 630 damage. |
| Healing Burst I | - | - | 0s | Target: Self 1: Increase Current HP by 240 Has the potential to heal you for up to 240 damage when you strike your enemies. |
| Healing Burst II | - | - | 0s | Target: Self 1: Increase Current HP by 280 Has the potential to heal you for up to 280 damage when you strike your enemies. |
| Healing Burst III | - | - | 0s | Target: Self 1: Increase Current HP by 320 Has the potential to heal you for up to 320 damage when you strike your enemies. |
| Healing Burst IV | - | - | 0s | Target: Self 1: Increase Current HP by 360 Has the potential to heal you for up to 360 damage when you strike your enemies. |
| Healing Burst V | - | - | 0s | Target: Self 1: Increase Current HP by 420 Has the potential to heal you for up to 420 damage when you strike your enemies. |
| Healing Burst VI | - | - | 0s | Target: Self 1: Increase Current HP by 510 Has the potential to heal you for up to 510 damage when you strike your enemies. |
| Healing Burst VII | - | - | 0s | Target: Self 1: Increase Current HP by 600 Has the potential to heal you for up to 600 damage when you strike your enemies. |
| Healing Burst VIII | - | - | 0s | Target: Self 1: Increase Current HP by 750 Has the potential to heal you for up to 750 damage when you strike your enemies. |
| Healing Burst IX | - | - | 0s | Target: Self 1: Increase Current HP by 900 Has the potential to heal you for up to 900 damage when you strike your enemies. |
| Healing Burst X | - | - | 0s | Target: Self 1: Increase Current HP by 1050 Has the potential to heal you for up to 1050 damage when you strike your enemies. |
| Calming Strike I | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 480 Reduces your target's hatred towards you by up to 480. |
| Calming Strike II | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 560 Reduces your target's hatred towards you by up to 560. |
| Calming Strike III | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 640 Reduces your target's hatred towards you by up to 640. |
| Calming Strike IV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 720 Reduces your target's hatred towards you by up to 720. |
| Calming Strike V | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 840 Reduces your target's hatred towards you by up to 840. |
| Calming Strike VI | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1020 Reduces your target's hatred towards you by up to 1020. |
| Calming Strike VII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1200 Reduces your target's hatred towards you by up to 1200. |
| Calming Strike VIII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1500 Reduces your target's hatred towards you by up to 1500. |
| Calming Strike IX | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 1800 Reduces your target's hatred towards you by up to 1800. |
| Calming Strike X | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2100 Reduces your target's hatred towards you by up to 2100. |
| Surge of Magic I | - | - | 0s | Target: Single Resist: Magic -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with magic, doing up to 120 damage over 2 ticks. |
| Surge of Magic II | - | - | 0s | Target: Single Resist: Magic -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with magic, doing up to 140 damage over 2 ticks. |
| Surge of Magic III | - | - | 0s | Target: Single Resist: Magic -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with magic, doing up to 160 damage over 2 ticks. |
| Surge of Magic IV | - | - | 0s | Target: Single Resist: Magic -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with magic, doing up to 180 damage over 2 ticks. |
| Surge of Magic V | - | - | 0s | Target: Single Resist: Magic -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with magic, doing up to 210 damage over 2 ticks. |
| Surge of Magic VI | - | - | 0s | Target: Single Resist: Magic -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with magic, doing up to 255 damage over 2 ticks. |
| Surge of Magic VII | - | - | 0s | Target: Single Resist: Magic -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with magic, doing up to 300 damage over 2 ticks. |
| Surge of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with magic, doing up to 375 damage over 2 ticks. |
| Surge of Magic IX | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with magic, doing up to 450 damage over 2 ticks. |
| Surge of Magic X | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with magic, doing up to 525 damage over 2 ticks. |
| Pulse of Flames I | - | - | 0s | Target: Single Resist: Fire -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with flames, doing up to 120 damage over 2 ticks. |
| Pulse of Flames II | - | - | 0s | Target: Single Resist: Fire -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with flames, doing up to 140 damage over 2 ticks. |
| Pulse of Flames III | - | - | 0s | Target: Single Resist: Fire -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with flames, doing up to 160 damage over 2 ticks. |
| Pulse of Flames IV | - | - | 0s | Target: Single Resist: Fire -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with flames, doing up to 180 damage over 2 ticks. |
| Pulse of Flames V | - | - | 0s | Target: Single Resist: Fire -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with flames, doing up to 210 damage over 2 ticks. |
| Pulse of Flames VI | - | - | 0s | Target: Single Resist: Fire -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with flames, doing up to 255 damage over 2 ticks. |
| Pulse of Flames VII | - | - | 0s | Target: Single Resist: Fire -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with flames, doing up to 300 damage over 2 ticks. |
| Pulse of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with flames, doing up to 375 damage over 2 ticks. |
| Pulse of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with flames, doing up to 450 damage over 2 ticks. |
| Pulse of Flames X | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with flames, doing up to 525 damage over 2 ticks. |
| Surge of Ice I | - | - | 0s | Target: Single Resist: Cold -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with ice, doing up to 120 damage over 2 ticks. |
| Surge of Ice II | - | - | 0s | Target: Single Resist: Cold -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with ice, doing up to 140 damage over 2 ticks. |
| Surge of Ice III | - | - | 0s | Target: Single Resist: Cold -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with ice, doing up to 160 damage over 2 ticks. |
| Surge of Ice IV | - | - | 0s | Target: Single Resist: Cold -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with ice, doing up to 180 damage over 2 ticks. |
| Surge of Ice V | - | - | 0s | Target: Single Resist: Cold -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with ice, doing up to 210 damage over 2 ticks. |
| Surge of Ice VI | - | - | 0s | Target: Single Resist: Cold -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with ice, doing up to 255 damage over 2 ticks. |
| Surge of Ice VII | - | - | 0s | Target: Single Resist: Cold -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with ice, doing up to 300 damage over 2 ticks. |
| Surge of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with ice, doing up to 375 damage over 2 ticks. |
| Surge of Ice IX | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with ice, doing up to 450 damage over 2 ticks. |
| Surge of Ice X | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with ice, doing up to 525 damage over 2 ticks. |
| Pulse of Venom I | - | - | 0s | Target: Single Resist: Poison -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with venom, doing up to 120 damage over 2 ticks. |
| Pulse of Venom II | - | - | 0s | Target: Single Resist: Poison -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with venom, doing up to 140 damage over 2 ticks. |
| Pulse of Venom III | - | - | 0s | Target: Single Resist: Poison -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with venom, doing up to 160 damage over 2 ticks. |
| Pulse of Venom IV | - | - | 0s | Target: Single Resist: Poison -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with venom, doing up to 180 damage over 2 ticks. |
| Pulse of Venom V | - | - | 0s | Target: Single Resist: Poison -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with venom, doing up to 210 damage over 2 ticks. |
| Pulse of Venom VI | - | - | 0s | Target: Single Resist: Poison -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with venom, doing up to 255 damage over 2 ticks. |
| Pulse of Venom VII | - | - | 0s | Target: Single Resist: Poison -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with venom, doing up to 300 damage over 2 ticks. |
| Pulse of Venom VIII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with venom, doing up to 375 damage over 2 ticks. |
| Pulse of Venom IX | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with venom, doing up to 450 damage over 2 ticks. |
| Pulse of Venom X | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with venom, doing up to 525 damage over 2 ticks. |
| Pulse of Disease I | - | - | 0s | Target: Single Resist: Disease -120 Duration: 6s (1 ticks) 1: Decrease Current HP by 120 per tick Strikes your target with disease, doing up to 120 damage over 2 ticks. |
| Pulse of Disease II | - | - | 0s | Target: Single Resist: Disease -140 Duration: 6s (1 ticks) 1: Decrease Current HP by 140 per tick Strikes your target with disease, doing up to 140 damage over 2 ticks. |
| Pulse of Disease III | - | - | 0s | Target: Single Resist: Disease -160 Duration: 6s (1 ticks) 1: Decrease Current HP by 160 per tick Strikes your target with disease, doing up to 160 damage over 2 ticks. |
| Pulse of Disease IV | - | - | 0s | Target: Single Resist: Disease -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 180 per tick Strikes your target with disease, doing up to 180 damage over 2 ticks. |
| Pulse of Disease V | - | - | 0s | Target: Single Resist: Disease -180 Duration: 6s (1 ticks) 1: Decrease Current HP by 210 per tick Strikes your target with disease, doing up to 210 damage over 2 ticks. |
| Pulse of Disease VI | - | - | 0s | Target: Single Resist: Disease -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 255 per tick Strikes your target with disease, doing up to 255 damage over 2 ticks. |
| Pulse of Disease VII | - | - | 0s | Target: Single Resist: Disease -190 Duration: 6s (1 ticks) 1: Decrease Current HP by 300 per tick Strikes your target with disease, doing up to 300 damage over 2 ticks. |
| Pulse of Disease VIII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 375 per tick Strikes your target with disease, doing up to 375 damage over 2 ticks. |
| Pulse of Disease IX | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 450 per tick Strikes your target with disease, doing up to 450 damage over 2 ticks. |
| Pulse of Disease X | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 525 per tick Strikes your target with disease, doing up to 525 damage over 2 ticks. |
| Surge of Corruption I | - | - | 0s | Target: Single Resist: Corruption Duration: 6s (1 ticks) 1: Decrease Current HP by 108 per tick Strikes your target with corruption, doing up to 108 damage over 2 ticks. |
| Surge of Corruption II | - | - | 0s | Target: Single Resist: Corruption Duration: 6s (1 ticks) 1: Decrease Current HP by 125 per tick Strikes your target with corruption, doing up to 125 damage over 2 ticks. |
| Surge of Corruption III | - | - | 0s | Target: Single Resist: Corruption -10 Duration: 6s (1 ticks) 1: Decrease Current HP by 145 per tick Strikes your target with corruption, doing up to 145 damage over 2 ticks. |
| Surge of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -15 Duration: 6s (1 ticks) 1: Decrease Current HP by 163 per tick Strikes your target with corruption, doing up to 163 damage over 2 ticks. |
| Surge of Corruption V | - | - | 0s | Target: Single Resist: Corruption -20 Duration: 6s (1 ticks) 1: Decrease Current HP by 190 per tick Strikes your target with corruption, doing up to 190 damage over 2 ticks. |
| Surge of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -25 Duration: 6s (1 ticks) 1: Decrease Current HP by 230 per tick Strikes your target with corruption, doing up to 230 damage over 2 ticks. |
| Surge of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -30 Duration: 6s (1 ticks) 1: Decrease Current HP by 270 per tick Strikes your target with corruption, doing up to 270 damage over 2 ticks. |
| Surge of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -40 Duration: 6s (1 ticks) 1: Decrease Current HP by 338 per tick Strikes your target with corruption, doing up to 338 damage over 2 ticks. |
| Surge of Corruption IX | - | - | 0s | Target: Single Resist: Corruption -50 Duration: 6s (1 ticks) 1: Decrease Current HP by 405 per tick Strikes your target with corruption, doing up to 405 damage over 2 ticks. |
| Surge of Corruption X | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 473 per tick Strikes your target with corruption, doing up to 473 damage over 2 ticks. |
| Remote Healing Surge I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 240 Has the potential to heal your target's target for up to 240 damage when you strike your enemies. |
| Remote Healing Surge II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 280 Has the potential to heal your target's target for up to 280 damage when you strike your enemies. |
| Remote Healing Surge III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 320 Has the potential to heal your target's target for up to 320 damage when you strike your enemies. |
| Remote Healing Surge IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 360 Has the potential to heal your target's target for up to 360 damage when you strike your enemies. |
| Remote Healing Surge V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 420 Has the potential to heal your target's target for up to 420 damage when you strike your enemies. |
| Remote Healing Surge VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 510 Has the potential to heal your target's target for up to 510 damage when you strike your enemies. |
| Remote Healing Surge VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 600 Has the potential to heal your target's target for up to 600 damage when you strike your enemies. |
| Remote Healing Surge VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 750 Has the potential to heal your target's target for up to 750 damage when you strike your enemies. |
| Remote Healing Surge IX | - | - | 0s | Target: Targets Target 1: Increase Current HP by 900 Has the potential to heal your target's target for up to 900 damage when you strike your enemies. |
| Remote Healing Surge X | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1050 Has the potential to heal your target's target for up to 1050 damage when you strike your enemies. |
| Alleviating Burst I | - | - | 0s | Target: Self 1: Increase Current Mana by 60 Has the potential to restore up to 60 mana when you strike your enemies. |
| Alleviating Burst II | - | - | 0s | Target: Self 1: Increase Current Mana by 70 Has the potential to restore up to 70 mana when you strike your enemies. |
| Alleviating Burst III | - | - | 0s | Target: Self 1: Increase Current Mana by 80 Has the potential to restore up to 80 mana when you strike your enemies. |
| Alleviating Burst IV | - | - | 0s | Target: Self 1: Increase Current Mana by 90 Has the potential to restore up to 90 mana when you strike your enemies. |
| Alleviating Burst V | - | - | 0s | Target: Self 1: Increase Current Mana by 105 Has the potential to restore up to 105 mana when you strike your enemies. |
| Alleviating Burst VI | - | - | 0s | Target: Self 1: Increase Current Mana by 128 Has the potential to restore up to 128 mana when you strike your enemies. |
| Alleviating Burst VII | - | - | 0s | Target: Self 1: Increase Current Mana by 150 Has the potential to restore up to 150 mana when you strike your enemies. |
| Alleviating Burst VIII | - | - | 0s | Target: Self 1: Increase Current Mana by 188 Has the potential to restore up to 188 mana when you strike your enemies. |
| Alleviating Burst IX | - | - | 0s | Target: Self 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana when you strike your enemies. |
| Alleviating Burst X | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana when you strike your enemies. |
| Force of Magic XI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1200 Strikes your target with magic, doing up to 1200 damage. |
| Force of Magic XII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1350 Strikes your target with magic, doing up to 1350 damage. |
| Force of Magic XIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1500 Strikes your target with magic, doing up to 1500 damage. |
| Force of Magic XIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1650 Strikes your target with magic, doing up to 1650 damage. |
| Force of Magic XV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1800 Strikes your target with magic, doing up to 1800 damage. |
| Strike of Flames XI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1200 Strikes your target with flames, doing up to 1200 damage. |
| Strike of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1350 Strikes your target with flames, doing up to 1350 damage. |
| Strike of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1500 Strikes your target with flames, doing up to 1500 damage. |
| Strike of Flames XIV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1650 Strikes your target with flames, doing up to 1650 damage. |
| Strike of Flames XV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 1800 Strikes your target with flames, doing up to 1800 damage. |
| Burst of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1200 Strikes your target with ice, doing up to 1200 damage. |
| Burst of Ice XII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1350 Strikes your target with ice, doing up to 1350 damage. |
| Burst of Ice XIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1500 Strikes your target with ice, doing up to 1500 damage. |
| Burst of Ice XIV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1650 Strikes your target with ice, doing up to 1650 damage. |
| Burst of Ice XV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 1800 Strikes your target with ice, doing up to 1800 damage. |
| Strike of Venom XI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1200 Strikes your target with venom, doing up to 1200 damage. |
| Strike of Venom XII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1350 Strikes your target with venom, doing up to 1350 damage. |
| Strike of Venom XIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1500 Strikes your target with venom, doing up to 1500 damage. |
| Strike of Venom XIV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1650 Strikes your target with venom, doing up to 1650 damage. |
| Strike of Venom XV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 1800 Strikes your target with venom, doing up to 1800 damage. |
| Strike of Disease XI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1200 Strikes your target with disease, doing up to 1200 damage. |
| Strike of Disease XII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1350 Strikes your target with disease, doing up to 1350 damage. |
| Strike of Disease XIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1500 Strikes your target with disease, doing up to 1500 damage. |
| Strike of Disease XIV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1650 Strikes your target with disease, doing up to 1650 damage. |
| Strike of Disease XV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 1800 Strikes your target with disease, doing up to 1800 damage. |
| Force of Corruption XI | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1080 Strikes your target with corruption, doing up to 1080 damage. |
| Force of Corruption XII | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1215 Strikes your target with corruption, doing up to 1215 damage. |
| Force of Corruption XIII | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1350 Strikes your target with corruption, doing up to 1350 damage. |
| Force of Corruption XIV | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1485 Strikes your target with corruption, doing up to 1485 damage. |
| Force of Corruption XV | - | - | 0s | Target: Single Resist: Corruption -60 1: Decrease Current HP by 1620 Strikes your target with corruption, doing up to 1620 damage. |
| Vampiric Strike XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 720 Drains your target for up to 720 damage. |
| Vampiric Strike XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 810 Drains your target for up to 810 damage. |
| Vampiric Strike XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 Drains your target for up to 900 damage. |
| Vampiric Strike XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 990 Drains your target for up to 990 damage. |
| Vampiric Strike XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1080 Drains your target for up to 1080 damage. |
| Healing Burst XI | - | - | 0s | Target: Self 1: Increase Current HP by 1200 Has the potential to heal you for up to 1200 damage when you strike your enemies. |
| Healing Burst XII | - | - | 0s | Target: Self 1: Increase Current HP by 1350 Has the potential to heal you for up to 1350 damage when you strike your enemies. |
| Healing Burst XIII | - | - | 0s | Target: Self 1: Increase Current HP by 1500 Has the potential to heal you for up to 1500 damage when you strike your enemies. |
| Healing Burst XIV | - | - | 0s | Target: Self 1: Increase Current HP by 1650 Has the potential to heal you for up to 1650 damage when you strike your enemies. |
| Healing Burst XV | - | - | 0s | Target: Self 1: Increase Current HP by 1800 Has the potential to heal you for up to 1800 damage when you strike your enemies. |
| Calming Strike XI | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2400 Reduces your target's hatred towards you by up to 2400. |
| Calming Strike XII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 2700 Reduces your target's hatred towards you by up to 2700. |
| Calming Strike XIII | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3000 Reduces your target's hatred towards you by up to 3000. |
| Calming Strike XIV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3300 Reduces your target's hatred towards you by up to 3300. |
| Calming Strike XV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 3600 Reduces your target's hatred towards you by up to 3600. |
| Surge of Magic XI | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with magic, doing up to 600 damage over 2 ticks. |
| Surge of Magic XII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with magic, doing up to 675 damage over 2 ticks. |
| Surge of Magic XIII | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with magic, doing up to 750 damage over 2 ticks. |
| Surge of Magic XIV | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with magic, doing up to 825 damage over 2 ticks. |
| Surge of Magic XV | - | - | 0s | Target: Single Resist: Magic -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with magic, doing up to 900 damage over 2 ticks. |
| Pulse of Flames XI | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with flames, doing up to 600 damage over 2 ticks. |
| Pulse of Flames XII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with flames, doing up to 675 damage over 2 ticks. |
| Pulse of Flames XIII | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with flames, doing up to 750 damage over 2 ticks. |
| Pulse of Flames XIV | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with flames, doing up to 825 damage over 2 ticks. |
| Pulse of Flames XV | - | - | 0s | Target: Single Resist: Fire -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with flames, doing up to 900 damage over 2 ticks. |
| Surge of Ice XI | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with ice, doing up to 600 damage over 2 ticks. |
| Surge of Ice XII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with ice, doing up to 675 damage over 2 ticks. |
| Surge of Ice XIII | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with ice, doing up to 750 damage over 2 ticks. |
| Surge of Ice XIV | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with ice, doing up to 825 damage over 2 ticks. |
| Surge of Ice XV | - | - | 0s | Target: Single Resist: Cold -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with ice, doing up to 900 damage over 2 ticks. |
| Pulse of Venom XI | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with venom, doing up to 600 damage over 2 ticks. |
| Pulse of Venom XII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with venom, doing up to 675 damage over 2 ticks. |
| Pulse of Venom XIII | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with venom, doing up to 750 damage over 2 ticks. |
| Pulse of Venom XIV | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with venom, doing up to 825 damage over 2 ticks. |
| Pulse of Venom XV | - | - | 0s | Target: Single Resist: Poison -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with venom, doing up to 900 damage over 2 ticks. |
| Pulse of Disease XI | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 600 per tick Strikes your target with disease, doing up to 600 damage over 2 ticks. |
| Pulse of Disease XII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with disease, doing up to 675 damage over 2 ticks. |
| Pulse of Disease XIII | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 750 per tick Strikes your target with disease, doing up to 750 damage over 2 ticks. |
| Pulse of Disease XIV | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 825 per tick Strikes your target with disease, doing up to 825 damage over 2 ticks. |
| Pulse of Disease XV | - | - | 0s | Target: Single Resist: Disease -200 Duration: 6s (1 ticks) 1: Decrease Current HP by 900 per tick Strikes your target with disease, doing up to 900 damage over 2 ticks. |
| Surge of Corruption XI | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 540 per tick Strikes your target with corruption, doing up to 540 damage over 2 ticks. |
| Surge of Corruption XII | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 608 per tick Strikes your target with corruption, doing up to 608 damage over 2 ticks. |
| Surge of Corruption XIII | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 675 per tick Strikes your target with corruption, doing up to 675 damage over 2 ticks. |
| Surge of Corruption XIV | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 743 per tick Strikes your target with corruption, doing up to 743 damage over 2 ticks. |
| Surge of Corruption XV | - | - | 0s | Target: Single Resist: Corruption -60 Duration: 6s (1 ticks) 1: Decrease Current HP by 810 per tick Strikes your target with corruption, doing up to 810 damage over 2 ticks. |
| Remote Healing Surge XI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1200 Has the potential to heal your target's target for up to 1200 damage when you strike your enemies. |
| Remote Healing Surge XII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1350 Has the potential to heal your target's target for up to 1350 damage when you strike your enemies. |
| Remote Healing Surge XIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1500 Has the potential to heal your target's target for up to 1500 damage when you strike your enemies. |
| Remote Healing Surge XIV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1650 Has the potential to heal your target's target for up to 1650 damage when you strike your enemies. |
| Remote Healing Surge XV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 1800 Has the potential to heal your target's target for up to 1800 damage when you strike your enemies. |
| Alleviating Burst XI | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana when you strike your enemies. |
| Alleviating Burst XII | - | - | 0s | Target: Self 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana when you strike your enemies. |
| Alleviating Burst XIII | - | - | 0s | Target: Self 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana when you strike your enemies. |
| Alleviating Burst XIV | - | - | 0s | Target: Self 1: Increase Current Mana by 370 Has the potential to restore up to 370 mana when you strike your enemies. |
| Alleviating Burst XV | - | - | 0s | Target: Self 1: Increase Current Mana by 400 Has the potential to restore up to 400 mana when you strike your enemies. |
| Elemental Minion V | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L085SpRk13 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Elemental Minion III | - | - | 0s | Target: Single Resist: Unresistable 1: Summon Pet: AASwmMag00207L073SpRk07 x 1 for 30s Summons an elemental minion to attack your target for up to 30 seconds. |
| Hand of Holy Vengeance VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 130
|
| Hand of Holy Vengeance VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 150
|
| Hand of Holy Vengeance IX Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 170
|
| Hand of Holy Vengeance X Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 190
|
| Invigorating Force of Corruption | - | - | 0s | Target: Single Resist: Corruption -30 Recourse: Alleviating Burst V 1: Decrease Current HP by 540 Strikes your target with corruption, doing up to 540 damage. |
| Invigorating Healing Burst | - | - | 0s | Target: Self Recourse: Alleviating Burst V 1: Increase Current HP by 600 Has the potential to heal you for up to 600 damage when you strike your enemies. |
| Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Apothic Karma 1: Increase Current HP by 9000 Heals your target's target for 9000 and casts Apothic Karma on yourself which heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Healing | - | - | 0s | Target: Targets Target Recourse: Focused Apothic Karma 1: Increase Current HP by 11000 Heals your target's target for 11000 and casts Focused Apothic Karma on yourself which heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focus Recovery 1: Decrease Current HP by 9000 Deals 9000 damage and casts Focus Recovery on yourself which returns 250 mana. |
| Focused Sarnak's Strike | - | - | 0s | Target: Single Resist: Lowest -200 Recourse: Focused Recovery 1: Decrease Current HP by 11000 Deals 11000 damage and casts Focused Recovery on yourself which returns 280 mana. |
| Spike of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Hammer of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Burst of Flames VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Blaze of Fire VIII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Spike of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Strike of Ice VIII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Injection of Poison VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Wave of Poison VIII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Vector of Sickness VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4800 Strikes your target dealing, up to, 4800 damage. |
| Perfusion of Plague VIII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 12000 Strikes your target dealing, up to, 12000 damage. |
| Spike of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 4320 Strikes your target dealing, up to, 4320 damage. |
| Wave of Corruption VIII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 10800 Strikes your target dealing, up to, 10800 damage. |
| Vampiric Draw VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3360 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2400 Strikes your target for up to 3360 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8400 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 6000 Strikes your target for up to 8400 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4800 Has the potential to heal your target's target for up to 4800 damage when you strike your enemies. |
| Remote Healing Flood VIII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 12000 Has the potential to heal your target's target for up to 12000 damage when you strike your enemies. |
| Hand of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VI Recourse 1: Decrease Current HP by 4800 2: Cast: Alleviating Burst XIII (v374) Deals 4800 damage, casts Alleviating Burst XIII, which restores 340 mana, and recourses Hand of Holy Wrath VI Recourse, which heals your group for 1600. |
| Alleviating Burst XVI | - | - | 0s | Target: Self 1: Increase Current Mana by 750 Has the potential to restore up to 750 mana when you strike your enemies. |
| Arms of Holy Wrath VI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VI Recourse 1: Decrease Current HP by 12000 2: Cast: Alleviating Burst XVI (v374) Deals 12000 damage, casts Alleviating Burst XVI, which restores 750 mana, and recourses Arms of Holy Wrath VI Recourse, which heals your group for 4000. |
| Hand of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1600 Heals your group for up to 1600. |
| Spike of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Hammer of Magic | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Burst of Flames | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Blaze of Fire | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Strike of Ice | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Injection of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Wave of Poison | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Vector of Sickness | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Perfusion of Plague | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 13100 (Scales to Item/PC Level) Strikes your target dealing, up to, 100 damage. |
| Spike of Corruption | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 11790 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Wave of Corruption | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 11790 (Scales to Item/PC Level) Strikes your target dealing, up to, 90 damage. |
| Vampiric Draw | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9170 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9170 (Scales to Item/PC Level) 2: Return 71.5% of Spell Damage as HP Strikes your target for up to 70 damage and returns 71.5% of the inflicted damage as health. |
| Reassuring Strike | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Hate by 104800 (Scales to Item/PC Level) 2: Decrease Current Hate by 2% Reduces your target's hatred towards you by up to 2% and an aditional 800. |
| Remote Healing Blessing | - | - | 0s | Target: Targets Target 1: Increase Current HP by 13100 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Remote Healing Flood | - | - | 0s | Target: Targets Target 1: Increase Current HP by 13100 (Scales to Item/PC Level) Has the potential to heal your target's target for up to 100 damage when you strike your enemies. |
| Alleviating Burst XVII | - | - | 0s | Target: Self 1: Increase Current Mana by 825 Has the potential to restore up to 825 mana when you strike your enemies. |
| Hand of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VII Recourse 1: Decrease Current HP by 5200 2: Cast: Alleviating Burst XIV (v374) Deals 5200 damage, casts Alleviating Burst XIV, which restores 370 mana, and recourses Hand of Holy Wrath VII Recourse, which heals your group for 1733. |
| Arms of Holy Wrath VII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VII Recourse 1: Decrease Current HP by 13000 2: Cast: Alleviating Burst XVII (v374) Deals 13000 damage, casts Alleviating Burst XVII, which restores 825 mana, and recourses Arms of Holy Wrath VII Recourse, which heals your group for 4333. |
| Hand of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1733 Heals your group for up to 1733. |
| Alleviating Hand XI | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath IV Recourse 1: Increase Current Mana by 188 Has the potential to restore up to 188 mana and cast Hand of Holy Wrath IV Recourse when you strike your enemies. |
| Alleviating Hand XII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath V Recourse 1: Increase Current Mana by 220 Has the potential to restore up to 220 mana and cast Hand of Holy Wrath V Recourse when you strike your enemies. |
| Alleviating Hand XIV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VII Recourse 1: Increase Current Mana by 280 Has the potential to restore up to 280 mana and cast Hand of Holy Wrath VII Recourse when you strike your enemies. |
| Spike of Magic I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2000 Strikes your target with magic, doing up to 2000 damage. |
| Spike of Magic II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2400 Strikes your target with magic, doing up to 2400 damage. |
| Spike of Magic III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2800 Strikes your target with magic, doing up to 2800 damage. |
| Spike of Magic IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3200 Strikes your target with magic, doing up to 3200 damage. |
| Spike of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3600 Strikes your target with magic, doing up to 3600 damage. |
| Spike of Magic VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 Strikes your target with magic, doing up to 4000 damage. |
| Hammer of Magic I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 Strikes your target with magic, doing up to 5000 damage. |
| Hammer of Magic II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 Strikes your target with magic, doing up to 6000 damage. |
| Hammer of Magic III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 Strikes your target with magic, doing up to 7000 damage. |
| Hammer of Magic IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 Strikes your target with magic, doing up to 8000 damage. |
| Hammer of Magic V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 9000 Strikes your target with magic, doing up to 9000 damage. |
| Hammer of Magic VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 10000 Strikes your target with magic, doing up to 10000 damage. |
| Burst of Flames I | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2000 Strikes your target with flames, doing up to 2000 damage. |
| Burst of Flames II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2400 Strikes your target with flames, doing up to 2400 damage. |
| Burst of Flames III | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 2800 Strikes your target with flames, doing up to 2800 damage. |
| Burst of Flames IV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 3200 Strikes your target with flames, doing up to 3200 damage. |
| Burst of Flames V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 3600 Strikes your target with flames, doing up to 3600 damage. |
| Burst of Flames VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4000 Strikes your target with flames, doing up to 4000 damage. |
| Blaze of Fire I | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 5000 Strikes your target with flames, doing up to 5000 damage. |
| Blaze of Fire II | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 6000 Strikes your target with flames, doing up to 6000 damage. |
| Blaze of Fire III | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 7000 Strikes your target with flames, doing up to 7000 damage. |
| Blaze of Fire IV | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 8000 Strikes your target with flames, doing up to 8000 damage. |
| Blaze of Fire V | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 9000 Strikes your target with flames, doing up to 9000 damage. |
| Blaze of Fire VI | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 10000 Strikes your target with flames, doing up to 10000 damage. |
| Spike of Ice I | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2000 Strikes your target with ice, doing up to 2000 damage. |
| Spike of Ice II | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2400 Strikes your target with ice, doing up to 2400 damage. |
| Spike of Ice III | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 2800 Strikes your target with ice, doing up to 2800 damage. |
| Spike of Ice IV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 3200 Strikes your target with ice, doing up to 3200 damage. |
| Spike of Ice V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 3600 Strikes your target with ice, doing up to 3600 damage. |
| Spike of Ice VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4000 Strikes your target with ice, doing up to 4000 damage. |
| Strike of Ice I | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 5000 Strikes your target with ice, doing up to 5000 damage. |
| Strike of Ice II | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 6000 Strikes your target with ice, doing up to 6000 damage. |
| Strike of Ice III | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 7000 Strikes your target with ice, doing up to 7000 damage. |
| Strike of Ice IV | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 8000 Strikes your target with ice, doing up to 8000 damage. |
| Strike of Ice V | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 9000 Strikes your target with ice, doing up to 9000 damage. |
| Strike of Ice VI | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 10000 Strikes your target with ice, doing up to 10000 damage. |
| Injection of Poison I | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2000 Strikes your target with venom, doing up to 2000 damage. |
| Injection of Poison II | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2400 Strikes your target with venom, doing up to 2400 damage. |
| Injection of Poison III | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 2800 Strikes your target with venom, doing up to 2800 damage. |
| Injection of Poison IV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 3200 Strikes your target with venom, doing up to 3200 damage. |
| Injection of Poison V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 3600 Strikes your target with venom, doing up to 3600 damage. |
| Injection of Poison VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4000 Strikes your target with venom, doing up to 4000 damage. |
| Wave of Poison I | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 5000 Strikes your target with venom, doing up to 5000 damage. |
| Wave of Poison II | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 6000 Strikes your target with venom, doing up to 6000 damage. |
| Wave of Poison III | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 7000 Strikes your target with venom, doing up to 7000 damage. |
| Wave of Poison IV | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 8000 Strikes your target with venom, doing up to 8000 damage. |
| Wave of Poison V | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 9000 Strikes your target with venom, doing up to 9000 damage. |
| Wave of Poison VI | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 10000 Strikes your target with venom, doing up to 10000 damage. |
| Vector of Sickness I | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2000 Strikes your target with disease, doing up to 2000 damage. |
| Vector of Sickness II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2400 Strikes your target with disease, doing up to 2400 damage. |
| Vector of Sickness III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2800 Strikes your target with disease, doing up to 2800 damage. |
| Vector of Sickness IV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 3200 Strikes your target with disease, doing up to 3200 damage. |
| Vector of Sickness V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 3600 Strikes your target with disease, doing up to 3600 damage. |
| Vector of Sickness VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4000 Strikes your target with disease, doing up to 4000 damage. |
| Perfusion of Plague I | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 5000 Strikes your target with disease, doing up to 5000 damage. |
| Perfusion of Plague II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 6000 Strikes your target with disease, doing up to 6000 damage. |
| Perfusion of Plague III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 7000 Strikes your target with disease, doing up to 7000 damage. |
| Perfusion of Plague IV | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 8000 Strikes your target with disease, doing up to 8000 damage. |
| Perfusion of Plague V | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 9000 Strikes your target with disease, doing up to 9000 damage. |
| Perfusion of Plague VI | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 10000 Strikes your target with disease, doing up to 10000 damage. |
| Spike of Corruption I | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 1800 Strikes your target with corruption, doing up to 1800 damage. |
| Spike of Corruption II | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 2160 Strikes your target with corruption, doing up to 2160 damage. |
| Spike of Corruption III | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 2520 Strikes your target with corruption, doing up to 2520 damage. |
| Spike of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 2880 Strikes your target with corruption, doing up to 2880 damage. |
| Spike of Corruption V | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3240 Strikes your target with corruption, doing up to 3240 damage. |
| Spike of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3600 Strikes your target with corruption, doing up to 3600 damage. |
| Wave of Corruption I | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 4500 Strikes your target with corruption, doing up to 4500 damage. |
| Wave of Corruption II | - | - | 0s | Target: Single Resist: Corruption -100 1: Decrease Current HP by 5400 Strikes your target with corruption, doing up to 5400 damage. |
| Wave of Corruption III | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 6300 Strikes your target with corruption, doing up to 6300 damage. |
| Wave of Corruption IV | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 7200 Strikes your target with corruption, doing up to 7200 damage. |
| Wave of Corruption V | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 8100 Strikes your target with corruption, doing up to 8100 damage. |
| Wave of Corruption VI | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 9000 Strikes your target with corruption, doing up to 9000 damage. |
| Vampiric Draw I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1400 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1000 Strikes your target for up to 1400 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1680 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1200 Strikes your target for up to 1680 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 1960 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1400 Strikes your target for up to 1960 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2240 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1600 Strikes your target for up to 2240 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2520 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 1800 Strikes your target for up to 2520 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Draw VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 2800 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2000 Strikes your target for up to 2800 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption I | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3500 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2500 Strikes your target for up to 3500 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption II | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4200 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 3000 Strikes your target for up to 4200 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption III | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4900 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 3500 Strikes your target for up to 4900 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption IV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 4000 Strikes your target for up to 5600 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption V | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6300 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 4500 Strikes your target for up to 6300 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 5000 Strikes your target for up to 7000 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2000 Has the potential to heal your target's target for up to 2000 damage when you strike your enemies. |
| Remote Healing Blessing II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2400 Has the potential to heal your target's target for up to 2400 damage when you strike your enemies. |
| Remote Healing Blessing III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 2800 Has the potential to heal your target's target for up to 2800 damage when you strike your enemies. |
| Remote Healing Blessing IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 3200 Has the potential to heal your target's target for up to 3200 damage when you strike your enemies. |
| Remote Healing Blessing V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 3600 Has the potential to heal your target's target for up to 3600 damage when you strike your enemies. |
| Remote Healing Blessing VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4000 Has the potential to heal your target's target for up to 4000 damage when you strike your enemies. |
| Remote Healing Flood I | - | - | 0s | Target: Targets Target 1: Increase Current HP by 5000 Has the potential to heal your target's target for up to 5000 damage when you strike your enemies. |
| Remote Healing Flood II | - | - | 0s | Target: Targets Target 1: Increase Current HP by 6000 Has the potential to heal your target's target for up to 6000 damage when you strike your enemies. |
| Remote Healing Flood III | - | - | 0s | Target: Targets Target 1: Increase Current HP by 7000 Has the potential to heal your target's target for up to 7000 damage when you strike your enemies. |
| Remote Healing Flood IV | - | - | 0s | Target: Targets Target 1: Increase Current HP by 8000 Has the potential to heal your target's target for up to 8000 damage when you strike your enemies. |
| Remote Healing Flood V | - | - | 0s | Target: Targets Target 1: Increase Current HP by 9000 Has the potential to heal your target's target for up to 9000 damage when you strike your enemies. |
| Remote Healing Flood VI | - | - | 0s | Target: Targets Target 1: Increase Current HP by 10000 Has the potential to heal your target's target for up to 10000 damage when you strike your enemies. |
| Hand of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath I Recourse 1: Decrease Current HP by 2800 2: Cast: Alleviating Burst IX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 2800, giving you mana, and healing your group in return. |
| Hand of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath II Recourse 1: Decrease Current HP by 3200 2: Cast: Alleviating Burst X (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3200, giving you mana, and healing your group in return. |
| Hand of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath III Recourse 1: Decrease Current HP by 3600 2: Cast: Alleviating Burst XI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 3600, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath IV Recourse 1: Decrease Current HP by 4000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath I | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIRecourse 1: Decrease Current HP by 7000 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath II | - | - | 0s | Target: Single Resist: Magic -300 Recourse: ArmsOfHolyWrathIIRecourse 1: Decrease Current HP by 8000 2: Cast: Alleviating Burst XIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 8000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath III | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath III Recourse 1: Decrease Current HP by 9000 2: Cast: Alleviating Burst XIV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 9000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IV | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath IV Recourse 1: Decrease Current HP by 10000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 10000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath I Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 933 Heals your group for up to 933. |
| Hand of Holy Wrath II Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1067 Heals your group for up to 1067. |
| Hand of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1200 Heals your group for up to 1200. |
| Hand of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1333 Heals your group for up to 1333. |
| Obulus Strike | - | - | 0s | Target: Single Resist: Lowest Recourse: Obulus Soothing 1: Decrease Current HP by 4000 2: Decrease Hate by 16000 Strikes your opponent for 4000 damage and reduces their hate by 16000. |
| Alleviating Burst XVIII | - | - | 0s | Target: Self 1: Increase Current Mana by 900 Has the potential to restore up to 900 mana when you strike your enemies. |
| Hand of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath VIII Recourse 1: Decrease Current HP by 5600 2: Cast: Alleviating Burst XV (v374) Deals 5600 damage, casts Alleviating Burst XV, which restores 400 mana, and recourses Hand of Holy Wrath VIII Recourse, which heals your group for 1867. |
| Arms of Holy Wrath VIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath VIII Recourse 1: Decrease Current HP by 14000 2: Cast: Alleviating Burst XVIII (v374) Deals 14000 damage, casts Alleviating Burst XVIII, which restores 900 mana, and recourses Arms of Holy Wrath VIII Recourse, which heals your group for 4667. |
| Hand of Holy Wrath VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1867 Heals your group for up to 1867. |
| Alleviating Hand XIII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VI Recourse 1: Increase Current Mana by 250 Has the potential to restore up to 250 mana and cast Hand of Holy Wrath VI Recourse when you strike your enemies. |
| Alleviating Hand XV | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 310 Has the potential to restore up to 310 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Spike of Magic VIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 Strikes your target with magic, doing up to 4400 damage. |
| Hammer of Magic VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 11000 Strikes your target with magic, doing up to 11000 damage. |
| Burst of Flames VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 4400 Strikes your target with flames, doing up to 4400 damage. |
| Blaze of Fire VII | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 11000 Strikes your target with flames, doing up to 11000 damage. |
| Spike of Ice VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 4400 Strikes your target with ice, doing up to 4400 damage. |
| Strike of Ice VII | - | - | 0s | Target: Single Resist: Cold -200 1: Decrease Current HP by 11000 Strikes your target with ice, doing up to 11000 damage. |
| Injection of Poison VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 4400 Strikes your target with venom, doing up to 4400 damage. |
| Wave of Poison VII | - | - | 0s | Target: Single Resist: Poison -200 1: Decrease Current HP by 11000 Strikes your target with venom, doing up to 11000 damage. |
| Vector of Sickness VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 4400 Strikes your target with disease, doing up to 4400 damage. |
| Perfusion of Plague VII | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 11000 Strikes your target with disease, doing up to 11000 damage. |
| Spike of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 3960 Strikes your target with corruption, doing up to 3960 damage. |
| Wave of Corruption VII | - | - | 0s | Target: Single Resist: Corruption -117 1: Decrease Current HP by 9900 Strikes your target with corruption, doing up to 9900 damage. |
| Vampiric Draw VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 3080 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 2200 Strikes your target for up to 3080 damage and returns 71.5% of the inflicted damage as health. |
| Vampiric Consumption VII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7300 2: Return 71.5% of Spell Damage as HP, Max Per Hit: 5500 Strikes your target for up to 7300 damage and returns 71.5% of the inflicted damage as health. |
| Remote Healing Blessing VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 4400 Has the potential to heal your target's target for up to 4400 damage when you strike your enemies. |
| Remote Healing Flood VII | - | - | 0s | Target: Targets Target 1: Increase Current HP by 11000 Has the potential to heal your target's target for up to 11000 damage when you strike your enemies. |
| Hand of Holy Wrath V | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 4400 2: Cast: Alleviating Burst XII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 4400, giving you mana, and healing your group in return. |
| Arms of Holy Wrath V | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 11000 2: Cast: Alleviating Burst XV (v374) Strikes your target with a hand of retribution, decreasing their hit points by 11000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 1467 Heals your group for up to 1467. |
| Alleviating Burst XIX | - | - | 0s | Target: Self 1: Increase Current Mana by 975 Has the potential to restore up to 975 mana when you strike your enemies. |
| Hand of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6000 2: Cast: Alleviating Burst XVI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6000, giving you mana, and healing your group in return. |
| Arms of Holy Wrath IX | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 15000 2: Cast: Alleviating Burst XVIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 15000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath IX Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2000 Heals your group for up to 2000. |
| Alleviating Hand XVI | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 340 Has the potential to restore up to 340 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XX | - | - | 0s | Target: Self 1: Increase Current Mana by 1050 Has the potential to restore up to 1050 mana when you strike your enemies. |
| Hand of Holy Wrath X | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6400 2: Cast: Alleviating Burst XVII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6400, giving you mana, and healing your group in return. |
| Arms of Holy Wrath X | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 16000 2: Cast: Alleviating Burst XIX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 16000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath X Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2133 Heals your group for up to 2133. |
| Alleviating Hand XVII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 370 Has the potential to restore up to 370 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XXI | - | - | 0s | Target: Self 1: Increase Current Mana by 1125 Has the potential to restore up to 1125 mana when you strike your enemies. |
| Hand of Holy Wrath XI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 6800 2: Cast: Alleviating Burst XVIII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 6800, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XI | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 17000 2: Cast: Alleviating Burst XX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 17000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2267 Heals your group for up to 2267. |
| Alleviating Hand XVIII | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 400 Has the potential to restore up to 400 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Alleviating Burst XXII | - | - | 0s | Target: Self 1: Increase Current Mana by 1200 Has the potential to restore up to 1200 mana when you strike your enemies. |
| Hand of Holy Wrath XII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 7200 2: Cast: Alleviating Burst XIX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7200, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 18000 2: Cast: Alleviating Burst XXI (v374) Strikes your target with a hand of retribution, decreasing their hit points by 18000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2401 Heals your group for up to 2401. |
| Alleviating Hand XIX | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 430 Has the potential to restore up to 430 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Burst of Flames IX | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 5000 Strikes your target with flames, doing up to 5000 damage. |
| Burst of Flames X | - | - | 0s | Target: Single Resist: Fire -200 1: Decrease Current HP by 6000 Strikes your target dealing, up to, 6000 damage. |
| Alleviating Burst XXIII | - | - | 0s | Target: Self 1: Increase Current Mana by 1275 Has the potential to restore up to 1275 mana when you strike your enemies. |
| Hand of Holy Wrath XIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Hand of Holy Wrath V Recourse 1: Decrease Current HP by 7600 2: Cast: Alleviating Burst XX (v374) Strikes your target with a hand of retribution, decreasing their hit points by 7600, giving you mana, and healing your group in return. |
| Arms of Holy Wrath XIII | - | - | 0s | Target: Single Resist: Magic -300 Recourse: Arms of Holy Wrath V Recourse 1: Decrease Current HP by 19000 2: Cast: Alleviating Burst XXII (v374) Strikes your target with a hand of retribution, decreasing their hit points by 19000, giving you mana, and healing your group in return. |
| Hand of Holy Wrath XIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2535 Heals your group for up to 2535. |
| Alleviating Hand XX | - | - | 0s | Target: Self Recourse: Hand of Holy Wrath VIII Recourse 1: Increase Current Mana by 460 Has the potential to restore up to 460 mana and cast Hand of Holy Wrath VIII Recourse when you strike your enemies. |
| Throne of Heroes | - | - | 0s | Target: Self 1: Teleport to guildlobby 375, 0, 2, 256 Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby. |
| Tranquil Blessings | - | - | 0s | Target: Self 1: Mass Group Buff on Next Spell This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. This ability can only be used when out of combat while fast regeneration is active. |
| Vampiric Embrace | - | - | 1.5s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 142
|
| Shroud of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50
|
| Mental Corruption Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Corruption Recourse 1: Decrease Current HP by 50
|
| Scream of Death Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 25
|
| Shroud of Chaos Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 65
|
| Mental Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Horror Recourse 1: Decrease Current HP by 90
|
| Black Shroud Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 90
|
| Touch of the Cursed I | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 50 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed I, a 50 point lifetap, on your target. |
| Touch of the Cursed II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 75 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed II, a 75 point lifetap, on your target. |
| Touch of the Cursed III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 100 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed III, a 100 point lifetap, on your target. |
| Shroud of Discord Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 115
|
| Shroud of the Nightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 138
|
| Shroud of the Nightborn Strike Rk. II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 144
|
| Shroud of the Nightborn Strike Rk. III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150
|
| Touch of the Cursed IV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 125 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IV, a 125 point lifetap, on your target. |
| Touch of the Cursed V | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 150 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed V, a 150 point lifetap, on your target. |
| Touch of the Cursed VI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 175 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VI, a 175 point lifetap, on your target. |
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 108
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 113
|
| Marrowthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Marrowthirst Horror Recourse 1: Decrease Current HP by 117
|
| Touch of the Cursed VII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 210 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VII, a 210 point lifetap, on your target. |
| Touch of the Cursed VIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 245 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed VIII, a 245 point lifetap, on your target. |
| Touch of the Cursed IX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 280 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed IX, a 280 point lifetap, on your target. |
| Touch of the Cursed X | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 315 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed X, a 315 point lifetap, on your target. |
| Touch of the Cursed XI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 350 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XI, a 350 point lifetap, on your target. |
| Touch of the Cursed XII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 385 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XII, a 385 point lifetap, on your target. |
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 158
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 180
|
| Shroud of the Gloomborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 194
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 124
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 141
|
| Soulthirst Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Soulthirst Horror Recourse 1: Decrease Current HP by 153
|
| Touch of the Cursed XIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 420 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIII, a 420 point lifetap, on your target. |
| Touch of the Cursed XIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 455 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIV, a 455 point lifetap, on your target. |
| Touch of the Cursed XV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 490 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XV, a 490 point lifetap, on your target. |
| Touch of the Cursed XVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 525 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVI, a 525 point lifetap, on your target. |
| Touch of the Cursed XVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 560 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVII, a 560 point lifetap, on your target. |
| Touch of the Cursed XVIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 595 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XVIII, a 595 point lifetap, on your target. |
| Touch of the Cursed XIX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 630 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XIX, a 630 point lifetap, on your target. |
| Touch of the Cursed XX | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 675 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XX, a 675 point lifetap, on your target. |
| Touch of the Cursed XXI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 710 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXI, a 710 point lifetap, on your target. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 198 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 225 Instant Duration. |
| Shroud of the Blightborn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 243 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 155 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 176 Instant Duration. |
| Mindshear Horror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mindshear Horror Recourse 1: Decrease Current HP by 190 Instant Duration. |
| Touch of the Cursed XXII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 750 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXII, a 750 point lifetap, on your target. |
| Touch of the Cursed XXIII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 800 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIII, a 800 point lifetap, on your target. |
| Touch of the Cursed XXIV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 850 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXIV, a 850 point lifetap, on your target. |
| Amygdalan Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse 1: Decrease Current HP by 214 Instant Duration. |
| Amygdalan Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse II 1: Decrease Current HP by 243 Instant Duration. |
| Amygdalan Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Amygdalan Horror Recourse III 1: Decrease Current HP by 261 Instant Duration. |
| Amygdalan Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Amygdalan Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Plagueborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 285 Instant Duration. |
| Shroud of the Plagueborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 324 Instant Duration. |
| Shroud of the Plagueborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 349 Instant Duration. |
| Sholothian Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse 1: Decrease Current HP by 287 Instant Duration. |
| Sholothian Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse II 1: Decrease Current HP by 301 Instant Duration. |
| Sholothian Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Sholothian Horror Recourse III 1: Decrease Current HP by 316 Instant Duration. |
| Sholothian Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Sholothian Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Shadeborne Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 384 Instant Duration. |
| Shroud of the Shadeborne Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 403 Instant Duration. |
| Shroud of the Shadeborne Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 423 Instant Duration. |
| Touch of the Cursed XXV | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 900 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXV, a 900 point lifetap, on your target. |
| Touch of the Cursed XXVI | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 950 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVI, a 950 point lifetap, on your target. |
| Touch of the Cursed XXVII | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1000 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVII, a 1000 point lifetap, on your target. |
| Grelleth's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse 1: Decrease Current HP by 348 Instant Duration. |
| Grelleth's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse II 1: Decrease Current HP by 365 Instant Duration. |
| Grelleth's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Grelleth's Horror Recourse III 1: Decrease Current HP by 383 Instant Duration. |
| Grelleth's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 9 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 11 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Grelleth's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 13 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Shroud of the Darksworn Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 465 Instant Duration. |
| Shroud of the Darksworn Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 488 Instant Duration. |
| Shroud of the Darksworn Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 512 Instant Duration. |
| Mental Terror Strike | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse 1: Decrease Current HP by 251 Strikes your target with mental terror, dealing up to 251 damage and returning mana to you. |
| Mental Terror Strike II | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse II 1: Decrease Current HP by 264 Strikes your target with mental terror, dealing up to 264 damage and returning mana to you. |
| Mental Terror Strike III | - | - | 0s | Target: Single Resist: Disease -200 Recourse: Mental Terror Recourse III 1: Decrease Current HP by 277 Strikes your target with mental terror, dealing up to 277 damage and returning mana to you. |
| Vizat's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse 1: Decrease Current HP by 402 Deals 402 damage to your target. |
| Vizat's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse II 1: Decrease Current HP by 422 Deals 422 damage to your target. |
| Vizat's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Vizat's Horror Recourse III 1: Decrease Current HP by 443 Deals 443 damage to your target. |
| Vizat's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Vizat's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Dread Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 367 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1138 Strikes your target with mental terror, dealing up to 367 damage and returning mana to you. |
| Mental Dread Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 385 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1194 Strikes your target with mental terror, dealing up to 385 damage and returning mana to you. |
| Mental Dread Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 404 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1252 Strikes your target with mental terror, dealing up to 404 damage and returning mana to you. |
| Shroud of the Doomscale Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 640 Drains 640 life from your target. |
| Shroud of the Doomscale Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 672 Drains 672 life from your target. |
| Shroud of the Doomscale Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 706 Drains 706 life from your target. |
| Touch of the Cursed XXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4000 2: Return 75% of Spell Damage as HP, Max Per Hit: 53360 This passive ability grants your melee attacks a chance to trigger Touch of the Cursed XXVIII on your target which deals 4000 damage and heals you for 75% of that damage up to 53360 points. |
| Touch of the Cursed XXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4400 2: Return 75% of Spell Damage as HP, Max Per Hit: 58696 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXIX on your target which deals 4400 damage and heals you for 75% of that damage up to 58696 points. |
| Touch of the Cursed XXX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4500 2: Return 75% of Spell Damage as HP, Max Per Hit: 60000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXX on your target which deals 4500 damage and heals you for 75% of that damage up to 60000 points. |
| Touch of the Cursed XXXI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4600 2: Return 75% of Spell Damage as HP, Max Per Hit: 61300 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXI on your target which deals 4600 damage and heals you for 75% of that damage up to 61300 points. |
| Touch of the Cursed XXXII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 4800 2: Return 75% of Spell Damage as HP, Max Per Hit: 64000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXII on your target which deals 4800 damage and heals you for 75% of that damage up to 64000 points. |
| Touch of the Cursed XXXIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5000 2: Return 75% of Spell Damage as HP, Max Per Hit: 66666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIII on your target which deals 5000 damage and heals you for 75% of that damage up to 66666 points. |
| Touch of the Cursed XXXIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5200 2: Return 75% of Spell Damage as HP, Max Per Hit: 70000 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIV on your target which deals 5200 damage and heals you for 75% of that damage up to 70000 points. |
| Touch of the Cursed XXXV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5400 2: Return 75% of Spell Damage as HP, Max Per Hit: 73333 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXV on your target which deals 5400 damage and heals you for 75% of that damage up to 73333 points. |
| Touch of the Cursed XXXVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5600 2: Return 75% of Spell Damage as HP, Max Per Hit: 76666 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVI on your target which deals 5600 damage and heals you for 75% of that damage up to 76666 points. |
| Touch of the Cursed XXXVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 5800 2: Return 75% of Spell Damage as HP, Max Per Hit: 79999 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVII on your target which deals 5800 damage and heals you for 75% of that damage up to 79999 points. |
| Touch of the Cursed XXXVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6000 2: Return 75% of Spell Damage as HP, Max Per Hit: 83332 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXVIII on your target which deals 6000 damage and heals you for 75% of that damage up to 83332 points. |
| Touch of the Cursed XXXIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6200 2: Return 75% of Spell Damage as HP, Max Per Hit: 86665 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XXXIX on your target which deals 6200 damage and heals you for 75% of that damage up to 86665 points. |
| Tylix's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse 1: Decrease Current HP by 554 Deals 554 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse II 1: Decrease Current HP by 582 Deals 582 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Tylix's Horror Recourse III 1: Decrease Current HP by 611 Deals 611 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Tylix's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Tylix's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Tylix's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Fright Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1566 Strikes your target with mental terror, dealing up to 505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 530 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1643 Strikes your target with mental terror, dealing up to 530 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Fright Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 557 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1727 Strikes your target with mental terror, dealing up to 557 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Krellnakor Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 777 Drains 777 life from your target. |
| Shroud of the Krellnakor Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 816 Drains 816 life from your target. |
| Shroud of the Krellnakor Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 857 Drains 857 life from your target. |
| Touch of the Cursed XL | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6400 2: Return 75% of Spell Damage as HP, Max Per Hit: 89998 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XL on your target which deals 6400 damage and heals you for 75% of that damage up to 89998 points. |
| Touch of the Cursed XLI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6600 2: Return 75% of Spell Damage as HP, Max Per Hit: 93331 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLI on your target which deals 6600 damage and heals you for 75% of that damage up to 93331 points. |
| Touch of the Cursed XLII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 6800 2: Return 75% of Spell Damage as HP, Max Per Hit: 96664 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLII on your target which deals 6800 damage and heals you for 75% of that damage up to 96664 points. |
| Cadcane's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse 1: Decrease Current HP by 672 Deals 672 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse II 1: Decrease Current HP by 706 Deals 706 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Cadcane's Horror Recourse III 1: Decrease Current HP by 741 Deals 741 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Cadcane's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Torment Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 613 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1900 Strikes your target with mental terror, dealing up to 613 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 644 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 1996 Strikes your target with mental terror, dealing up to 644 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Torment Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 676 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2096 Strikes your target with mental terror, dealing up to 676 magical damage and returning 77.5% of that damage as mana to you. |
| Shroud of the Restless Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1028 Drains 1028 life from your target. |
| Shroud of the Restless Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1079 Drains 1079 life from your target. |
| Shroud of the Restless Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1133 Drains 1133 life from your target. |
| Mental Anguish Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 744 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2306 Strikes your target with mental terror, dealing up to 744 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 781 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2421 Strikes your target with mental terror, dealing up to 781 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Anguish Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 820 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2542 Strikes your target with mental terror, dealing up to 820 magical damage and returning 77.5% of that damage as mana to you. |
| Brightfeld's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse 1: Decrease Current HP by 815 Deals 815 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse II 1: Decrease Current HP by 856 Deals 856 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Brightfeld's Horror Recourse III 1: Decrease Current HP by 899 Deals 899 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Brightfeld's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Shroud of Zelinstein Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1246 Drains 1246 life from your target. |
| Shroud of Zelinstein Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1308 Drains 1308 life from your target. |
| Shroud of Zelinstein Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1373 Drains 1373 life from your target. |
| Shroud of Rimeclaw Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1510 Drains 1510 life from your target. |
| Shroud of Rimeclaw Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1586 Drains 1586 life from your target. |
| Shroud of Rimeclaw Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 1665 Drains 1665 life from your target. |
| Mortimus' Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse 1: Decrease Current HP by 989 Deals 989 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse II 1: Decrease Current HP by 1038 Deals 1038 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Mortimus' Horror Recourse III 1: Decrease Current HP by 1090 Deals 1090 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Mortimus' Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Wretchedness Strike | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 902 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2796 Strikes your target with mental terror, dealing up to 902 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike II | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 947 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 2936 Strikes your target with mental terror, dealing up to 947 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Wretchedness Strike III | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 994 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 3083 Strikes your target with mental terror, dealing up to 994 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7000 2: Return 75% of Spell Damage as HP, Max Per Hit: 99997 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIII on your target which deals 7000 damage and heals you for 75% of that damage up to 99997 points. |
| Touch of the Cursed XLIV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7200 2: Return 75% of Spell Damage as HP, Max Per Hit: 103330 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIV on your target which deals 7200 damage and heals you for 75% of that damage up to 103330 points. |
| Touch of the Cursed XLV | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7400 2: Return 75% of Spell Damage as HP, Max Per Hit: 106663 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLV on your target which deals 7400 damage and heals you for 75% of that damage up to 106663 points. |
| Touch of the Cursed XLVI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7600 2: Return 75% of Spell Damage as HP, Max Per Hit: 109996 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVI on your target which deals 7600 damage and heals you for 75% of that damage up to 109996 points. |
| Touch of the Cursed XLVII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 7800 2: Return 75% of Spell Damage as HP, Max Per Hit: 113329 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVII on your target which deals 7800 damage and heals you for 75% of that damage up to 113329 points. |
| Touch of the Cursed XLVIII | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8000 2: Return 75% of Spell Damage as HP, Max Per Hit: 116662 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLVIII on your target which deals 8000 damage and heals you for 75% of that damage up to 116662 points. |
| Shroud of Elonik Strike | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 4662 Drains 4662 life from your target. |
| Shroud of Elonik Strike II | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 4895 Drains 4895 life from your target. |
| Shroud of Elonik Strike III | - | - | 0s | Target: Lifetap Resist: Magic -200 1: Decrease Current HP by 5140 Drains 5140 life from your target. |
| Husk Devourer's Horror Strike | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse 1: Decrease Current HP by 3052 Deals 3052 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 10 successful strikes or 12 seconds. |
| Husk Devourer's Horror Strike II | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse II 1: Decrease Current HP by 3205 Deals 3205 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 12 successful strikes or 12 seconds. |
| Husk Devourer's Horror Strike III | - | - | 0s | Target: Single Resist: Disease -220 Recourse: Husk Devourer's Horror Recourse III 1: Decrease Current HP by 3365 Deals 3365 magical damage to your target and reflects a buff which will restore 10% of your melee damage as health. This buff will fade after 14 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 10 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse II | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 12 successful strikes or 12 seconds. |
| Husk Devourer's Horror Recourse III | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 14 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. This effect will fade after 14 successful strikes or 12 seconds. |
| Mental Horror Strike VIII Azia | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2386 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 7397 Strikes your target with mental terror, dealing up to 2386 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Horror Strike VIII Beza | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2505 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 7766 Strikes your target with mental terror, dealing up to 2505 magical damage and returning 77.5% of that damage as mana to you. |
| Mental Horror Strike VIII Caza | - | - | 0s | Target: Single Resist: Disease -200 1: Decrease Current HP by 2630 2: Return 77.5% of Spell Damage as Mana, Max Per Hit: 8153 Strikes your target with mental terror, dealing up to 2630 magical damage and returning 77.5% of that damage as mana to you. |
| Touch of the Cursed XLIX | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8200 2: Return 75% of Spell Damage as HP, Max Per Hit: 119995 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed XLIX on your target which deals 8200 damage and heals you for 75% of that damage up to 119995 points. |
| Touch of the Cursed L | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8400 2: Return 75% of Spell Damage as HP, Max Per Hit: 123328 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed L on your target which deals 8400 damage and heals you for 75% of that damage up to 123328 points. |
| Touch of the Cursed LI | - | - | 0s | Target: Single Resist: Magic -200 1: Decrease Current HP by 8600 2: Return 75% of Spell Damage as HP, Max Per Hit: 126661 This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Touch of the Cursed LI on your target which deals 8600 damage and heals you for 75% of that damage up to 126661 points. |
| Wake the Dead XLV | - | - | 0s | Target: Single Resist: Unresistable 1: Wake the Dead: AAClsSoloNEC00175Lvl130Sp01Rk45 128 x 5 for 90s Wake the Dead XLV, when activated, conjures the shades of 5 nearby corpses as level *%R#2 minions to attack your target for up to 90 seconds. The shades' melee attacks have a *%R$2% chance per hit to trigger *%R*@2%N on their target. |
| Whisperwind I | - | - | 0s | Target: Self 1: Shadowstep Forward 35' This ability, when activated, instantly teleports you up to 315 feet forward. Reduces the reuse time of this ability by 2 seconds. |
| Wild Magic: Destroy | - | - | 0s | Target: Self Duration: 18s (3 ticks) Wild Magic: Destroy, when activated, empowers you to destroy the next Wild Storm, Disturbance, or Cataclysm you enter for 18 seconds.
Wild Magic: Destroy can ONLY be activated when you are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest Shattered Tears: The Third Fragment - from Tsikut in Ruined Relic to unlock this ability. |
| Wild Magic: Unleash | - | - | 0s | Target: Self 1: Aura Effect: Revitalizing Chaotic Magic I (Self) - Energizing Chaotic Magic I (Group) (AAAll15076Lvl001Sp01Rk01) Wild Magic: Unleash, when activated, summons a Chaotic Storm for 2 minutes. Anyone standing within the storm may be affected by either Energizing Chaotic Magic I or Revitalizing Chaotic Magic I. These spells can restore or drain 1% of your max mana and endurance while draining or restoring 1% of your max health every 6 seconds and upon landing. Both spells also grant your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. Each of these effects grows more powerful the longer you remain within the storm.
Wild Magic: Unleash can ONLY be activated when you have an enemy targeted and are currently or have recently been inside a Chaotic Storm, Wild Storm, Disturbance, or Cataclysm. Wild Storms, Disturbances, and Cataclysms are commonly found in Shattering of Ro zones.
Complete the quest The Silence of Druzzil Ro - from Ao, the Fourth Born in Arcstone, Shattered Isles to unlock this ability. |
| Armor of Experience II | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 75% 5: Cast: Armor of Experience III on Fade Absorbs 75% of incoming melee damage up to 10 hits and applies Armor of Experience III after fading. |
| Blood Magic XI (Beza) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Cast: Blood Magic XI (Caza) on Fade 3: Cast from HP with 250% Penalty 6: Increase Current HP by 3500 per tick Causes you to consume 250% of your spells' mana cost from your health rather than your mana. Increases your health regeneration by 3500 points. Triggers Blood Magic XI (Caza) after fading. This spell cannot be removed early. |
| Companion's Fortification XXXIX | - | - | 0s | Target: Pet Duration: 10m (100 ticks) 1: Decrease Offhand Damage Shield Taken by 100% 2: Increase Chance to Avoid Melee by 60% 4: Absorb Spell Damage: 26%, Total: 667500 5: Absorb Melee Damage: 26%, Total: 667500 7: Increase AC by 54 to 72, Based on Class Reduces the potency of damage shields against the bearer's offhand attacks by 100%, increases avoidance by 60%, armor class by 822 points, absorbs 26% of incoming melee damage up to 667500 total damage, and 26% of incoming spell damage up to 667500 total damage. |
| Companion's Blessing XLIV | - | - | 0s | Target: Pet Duration: 10m (100 ticks) 1: Cast: Companion's Blessing (Azia) XLIV once if HP Below 40 Percent Triggers Companion's Blessing (Azia) XLIV if the bearer's health drops below 40%. Companion's Blessing (Azia) XLIV renders the bearer invulnerable to most attacks but also unable to attack for 18 seconds. |
| Lingering Nightmares XV | - | - | 0s | Target: Pet Duration: 10m (100 ticks) Max Hits: 60 Offensive Proc Casts 1: Cast: Nightmare Draw XIV on Skill Use (10) Grants the bearer a chance (with a 10% bonus) to trigger Nightmare Draw XIV during melee combat, a 37000 point lifetap, up to 60 times. |
| Companion's Divine Aura XIII | - | - | 0s | Target: Pet Duration: 18s (3 ticks) 1: Invulnerability 2: Increase Current HP by 56000 per tick Renders the bearer invulnerable to most attacks but also unable to attack. Increases health regeneration by 56000 points. |
| Form of Death | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Zombie Changes your appearance into that of a zombie. |
| Evader's Invisibility | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Invisibility You evaded your attackers and have become invisible. |
| Dire Charm I | - | - | 0s | Target: Undead Resist: Magic -1000 Duration: 120h (72000 ticks) 1: Charm up to level 46 Dire Charm I, when activated, allows you to permanently charm a level 46 or lower undead creature. |
| Encroaching Darkness VI | - | - | 0s | Target: Single (If Not Vampire or Undead) Resist: Magic -80 Duration: 2.6m (26 ticks) 2: Decrease Movement Speed by 65% Reduces movement rate by 65% for 2.6 minutes. |
| Entombing Darkness II | - | - | 0s | Target: Undead Resist: Magic -2000 Duration: 2.6m (26 ticks) 2: Decrease Movement Speed by 65% Reduces movement rate by 65% for 2.6 minutes. |
| Call for Blood Recourse XIII | - | - | 0s | Target: Single 1: Cast: Chaotic Power X (25% Chance) (v340) 2: Cast: Chaotic Weakness X (1% Chance) (v340) Has a 25% chance to trigger Chaotic Power and a 1% chance to trigger Chaotic Power. |
| First Cascading Bulwark IX Azia | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Azia (v340) 2: Absorb Damage: 100%, Total: 245589 4: Cast: Second Cascading Bulwark IX Azia on Fade Prevents up to 245589 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Azia for 75915 points and trigger Second Cascading Bulwark IX Azia which absorbs 254426 points of damage. |
| First Cascading Bulwark IX Beza | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Beza (v340) 2: Absorb Damage: 100%, Total: 257868 4: Cast: Second Cascading Bulwark IX Beza on Fade Prevents up to 257868 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Beza for 79711 points and trigger Second Cascading Bulwark IX Beza which absorbs 267147 points of damage. |
| First Cascading Bulwark IX Caza | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Caza (v340) 2: Absorb Damage: 100%, Total: 270761 4: Cast: Second Cascading Bulwark IX Caza on Fade Prevents up to 270761 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Caza for 83697 points and trigger Second Cascading Bulwark IX Caza which absorbs 280504 points of damage. |
| Twincast | - | - | 6m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. II | - | - | 5.3m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Twincast Rk. III | - | - | 5m | Target: Self Duration: 18s (3 ticks) 1: Increase Chance to Twincast by 100% 2: Limit Effect: Current HP 3: Limit Effect: Exclude Twincast Blocker 4: Limit Min Mana Cost: 10 5: Limit Type: Exclude Combat Skills 6: Limit Type: Detrimental Splits your magic, allowing you to twincast any damage spell. |
| Duskfall Empowerment VII | - | - | 0s | Target: Self Duration: 24s (4 ticks) 1: Increase Spell Damage by 13% (v302, Before Crit) 2: Limit Effect: Current HP 3: Limit Min Duration: 12s 4: Limit Type: Detrimental 5: Limit Min Mana Cost: 10 6: Limit Max Level: 250 (lose 100% per level) 7: Inhibit Effect: Hate Mod (AA) Increases the base damage of your damage over time spells by 13% and negates the benefits of Spell Casting Subtlety. This effect cannot be removed early. |
| Lifeburn Recourse X | - | - | 0s | Target: Self Duration: 36s (6 ticks) 2: Increase Current HP by 15000 per tick Heals 15000 health every 6 seconds. |
| Flesh to Toxin | 119 | - | 0s | Target: Self Duration: 72m (720 ticks) Max Hits: 24 Matching Spells 1: Cast: Burning Toxin on Spell Use (Base1=200) e.g. Cast Time 2s=50% 3s=67% 4s=100% 5s=100% 2: Limit Max Level: 130 (lose 100% per level) 3: Limit Effect: Current HP 4: Limit Type: Detrimental 5: Decrease Current HP by 1815 per tick 6: Limit Min Level: 109 7: Limit Min Casting Time: 1s 8: Limit Min Mana Cost: 100 9: Limit Min Duration: 12s Imbues your body with poison, which can add additional 10325 poison damage when you cast Damage over Time spells between level 109 and level 130. This poison will deal 1815 damage to you every six seconds for 72 minutes or until 24 charges have been expended. |
| Flesh to Toxin Rk. II | 119 | - | 0s | Target: Self Duration: 72m (720 ticks) Max Hits: 24 Matching Spells 1: Cast: Burning Toxin II on Spell Use (Base1=200) e.g. Cast Time 2s=50% 3s=67% 4s=100% 5s=100% 2: Limit Max Level: 130 (lose 100% per level) 3: Limit Effect: Current HP 4: Limit Type: Detrimental 5: Decrease Current HP by 1906 per tick 6: Limit Min Level: 109 7: Limit Min Casting Time: 1s 8: Limit Min Mana Cost: 100 9: Limit Min Duration: 12s Imbues your body with poison, which can add additional 10841 poison damage when you cast Damage over Time spells between level 109 and level 130. This poison will deal 1906 damage to you every six seconds for 72 minutes or until 24 charges have been expended. |
| Flesh to Toxin Rk. III | 119 | - | 0s | Target: Self Duration: 72m (720 ticks) Max Hits: 24 Matching Spells 1: Cast: Burning Toxin III on Spell Use (Base1=200) e.g. Cast Time 2s=50% 3s=67% 4s=100% 5s=100% 2: Limit Max Level: 130 (lose 100% per level) 3: Limit Effect: Current HP 4: Limit Type: Detrimental 5: Decrease Current HP by 2001 per tick 6: Limit Min Level: 109 7: Limit Min Casting Time: 1s 8: Limit Min Mana Cost: 100 9: Limit Min Duration: 12s Imbues your body with poison, which can add additional 11383 poison damage when you cast Damage over Time spells between level 109 and level 130. This poison will deal 2001 damage to you every six seconds for 72 minutes or until 24 charges have been expended. |
| Burning Toxin | 119 | - | 3s | Target: Single Resist: Poison -200 Hate: -1 1: Decrease Current HP by 10325 Deals up to 10325 poison damage to your target. This spell is very difficult to resist. |
| Burning Toxin II | 119 | - | 3s | Target: Single Resist: Poison -200 Hate: -1 1: Decrease Current HP by 10841 Deals up to 10841 poison damage to your target. This spell is very difficult to resist. |
| Burning Toxin III | 119 | - | 3s | Target: Single Resist: Poison -200 Hate: -1 1: Decrease Current HP by 11383 Deals up to 11383 poison damage to your target. This spell is very difficult to resist. |
| Shielding XXIII | 126 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 1: Increase Max HP by 34500 2: Increase AC by 425 to 561, Based on Class 3: Stacking: Block new spell if slot 1 is 'HP Buff' and < 35500 6: Increase Magic Resist by 170 Surrounds you with a shield of arcane power, increasing your hit points by 34500, armor class by 6417, and magic resistance by 170 for 2.5 hours. |
| Shielding XXIII Rk. II | 126 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 1: Increase Max HP by 36225 2: Increase AC by 446 to 589, Based on Class 3: Stacking: Block new spell if slot 1 is 'HP Buff' and < 37225 6: Increase Magic Resist by 170 Surrounds you with a shield of arcane power, increasing your hit points by 36225, armor class by 6738, and magic resistance by 170 for 2.5 hours. |
| Shielding XXIII Rk. III | 126 | - | 1.5s | Target: Self Duration: 2.5h (1500 ticks) 1: Increase Max HP by 38036 2: Increase AC by 469 to 619, Based on Class 3: Stacking: Block new spell if slot 1 is 'HP Buff' and < 39036 6: Increase Magic Resist by 170 Surrounds you with a shield of arcane power, increasing your hit points by 38036, armor class by 7075, and magic resistance by 170 for 2.5 hours. |
| Otherside XX | 129 | - | 1.5s | Target: Self Duration: 75m (750 ticks) 1: Cast: Scorched Skeletal Form (v374) 2: Increase Current Mana by 1480 per tick 4: Ultravision 5: See Invisible 7: Decrease Current HP by 1425 per tick You see the world from within shadow, draining 1425 hit points and converting them to 1480 mana every six seconds for 75 minutes. |
| Otherside XX Rk. II | 129 | - | 1.5s | Target: Self Duration: 75m (750 ticks) 1: Cast: Scorched Skeletal Form (v374) 2: Increase Current Mana by 1554 per tick 4: Ultravision 5: See Invisible 7: Decrease Current HP by 1496 per tick You see the world from within shadow, draining 1496 hit points and converting them to 1554 mana every six seconds for 75 minutes. |
| Otherside XX Rk. III | 129 | - | 1.5s | Target: Self Duration: 75m (750 ticks) 1: Cast: Scorched Skeletal Form (v374) 2: Increase Current Mana by 1632 per tick 4: Ultravision 5: See Invisible 7: Decrease Current HP by 1571 per tick You see the world from within shadow, draining 1571 hit points and converting them to 1632 mana every six seconds for 75 minutes. |
| Scent of Dusk XIII | 127 | - | 6s | Target: Single Resist: Disease -200 Duration: 14m (140 ticks) 1: Increase Spell Damage Taken by 9968 (v297, Before Crit) 2: Decrease Disease Resist by 155 3: Limit Max Level: 133 (lose 10% per level) 4: Limit Effect: Current HP 5: Limit Resist: Disease 6: Decrease Poison Resist by 155 7: Limit Type: Detrimental 8: Limit Type: Exclude Combat Skills 9: Increase Disease Counter by 28 10: Limit Resist: Poison Sickens your target, lowering their resistance to poison by 155 and disease by 155, while also increasing the damage they will take from disease-based spells up to level 133 by 9968 for 14 minutes. |
| Scent of Dusk XIII Rk. II | 127 | - | 6s | Target: Single Resist: Disease -200 Duration: 14m (140 ticks) 1: Increase Spell Damage Taken by 10716 (v297, Before Crit) 2: Decrease Disease Resist by 157 3: Limit Max Level: 133 (lose 10% per level) 4: Limit Effect: Current HP 5: Limit Resist: Disease 6: Decrease Poison Resist by 157 7: Limit Type: Detrimental 8: Limit Type: Exclude Combat Skills 9: Increase Disease Counter by 28 10: Limit Resist: Poison Sickens your target, lowering their resistance to poison by 157 and disease by 157, while also increasing the damage they will take from disease-based spells up to level 133 by 10716 for 14 minutes. |
| Scent of Dusk XIII Rk. III | 127 | - | 6s | Target: Single Resist: Disease -200 Duration: 14m (140 ticks) 1: Increase Spell Damage Taken by 11520 (v297, Before Crit) 2: Decrease Disease Resist by 159 3: Limit Max Level: 133 (lose 10% per level) 4: Limit Effect: Current HP 5: Limit Resist: Disease 6: Decrease Poison Resist by 159 7: Limit Type: Detrimental 8: Limit Type: Exclude Combat Skills 9: Increase Disease Counter by 28 10: Limit Resist: Poison Sickens your target, lowering their resistance to poison by 159 and disease by 159, while also increasing the damage they will take from disease-based spells up to level 133 by 11520 for 14 minutes. |
| Death's Malaise VII | - | - | 0s | Target: Undead Resist: Magic Duration: 6.5m (65 ticks) 2: Decrease Melee Haste by 51% 3: Increase Disease Counter by 36 4: Decrease STR by 400 5: Decrease AC by 10 to 13, Based on Class 6: Decrease DEX by 400 7: Decrease AGI by 400 8: Decrease Chance to Dual Wield by 20% Reduces attack speed by 51%, strength, dexterity, and agility by 400 points, armor class by 150 points, and the ability to dual wield by 20% for 6.5 minutes. |
| Companion's Necromancy IV | - | - | 0s | Target: Pet Duration: 90s (15 ticks) 9: Add Melee Proc: Companion's Necromantic Bite IV with 100% Rate Mod Grants your summoned companion's melee attacks a chance (with a 100% bonus) to trigger Companion's Necromantic Bite IV which deals 48000 damage and returns 100% of that damage as health. |
| Summon Companion I | - | - | 0s | Target: Self 1: Summon Pet This ability, when activated, consumes 1% of your mana to instantly summon your pet to your side if it is out of combat. |
| Tormentor's Proclamation | 126 | - | 9s | Target: Self Consumes: Tiny Jade Inlaid Coffin x 2 1: Summon Corpse up to level 130 Summons your target's corpse to you. This spell works on characters up to level 130. Consumes a pair of tiny jade inlaid coffins when cast. |
| Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 4500 2: Cast: Apothic Soothing (10% Chance) (v374) Heals you for 4500 and has a 10% chance to cast Apothic Soothing which heals your group for 2333 |
| Focused Apothic Karma | - | - | 0s | Target: Self 1: Increase Current HP by 5500 2: Cast: Focused Apothic Soothing (10% Chance) (v374) Heals you for 5500 and has a 10% chance to cast Focused Apothic Soothing which heals your group for 3000 |
| Focus Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 250 Returns 250 mana. |
| Focused Recovery | - | - | 0s | Target: Self 1: Increase Current Mana by 280 Returns 280 mana. |
| Arms of Holy Wrath VI Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4000
|
| Arms of Holy Wrath VII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4333
|
| ArmsOfHolyWrathIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333
|
| ArmsOfHolyWrathIIRecourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 2667
|
| Arms of Holy Wrath III Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000
|
| Arms of Holy Wrath IV Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3333
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| Obulus Soothing | - | - | 0s | Target: Self 1: Increase Current HP by 4000 2: Increase Current Mana by 400 Heals you for 4000 damage and 400 mana. |
| Arms of Holy Wrath VIII Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 4667
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| Arms of Holy Wrath V Recourse | - | - | 0s | Target: Target Group 1: Increase Current HP by 3667
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| Mental Corruption Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 100
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| Mental Horror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 150
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| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
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| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
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| Marrowthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP
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| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Soulthirst Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 8 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 10 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mindshear Horror Recourse | - | - | 0s | Target: Self Duration: 12s (2 ticks) Max Hits: 12 Outgoing Hit Successes 10: Return 10% of Melee Damage as HP Restores 10% of your melee damage as health. |
| Mental Terror Recourse | - | - | 0s | Target: Self 1: Increase Current Mana by 156 Steals up to 156 mana from your target. |
| Mental Terror Recourse II | - | - | 0s | Target: Self 1: Increase Current Mana by 164 Steals up to 164 mana from your target. |
| Mental Terror Recourse III | - | - | 0s | Target: Self 1: Increase Current Mana by 172 Steals up to 172 mana from your target. |
| Revitalizing Chaotic Magic I | - | - | 0s | Target: Single Duration: 6s (1 ticks) 28: Decrease Current Mana by 1% up to 9999999 29: Decrease Current Mana by 10% up to 9999999 per tick 30: Decrease Current Endurance by 1% up to 9999999 31: Decrease Current Endurance by 10% up to 9999999 per tick 32: Increase Current HP by 1% up to 9999999 33: Increase Current HP by 1% up to 9999999 per tick 34: Cast: Chaotic Strike I on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike I with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic II on Duration Fade Drains 1% of your max mana and endurance while restoring 1% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. |
| Energizing Chaotic Magic I | - | - | 0s | Target: Single Duration: 6s (1 ticks) 28: Increase Current Mana by 1% up to 9999999 29: Increase Current Mana by 10% up to 9999999 per tick 30: Increase Current Endurance by 1% up to 9999999 31: Increase Current Endurance by 10% up to 9999999 per tick 32: Decrease Current HP by 1% up to 9999999 33: Decrease Current HP by 1% up to 9999999 per tick 34: Cast: Chaotic Strike I on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike I with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic II on Duration Fade Restores 1% of your max mana and endurance while draining 1% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike I upon your target, dealing 40000 chromatic damage. |
| Armor of Experience III | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 50% 5: Cast: Armor of Experience IV on Fade Absorbs 50% of incoming melee damage up to 10 hits and applies Armor of Experience IV after fading. |
| Blood Magic XI (Caza) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Cast: Blood Magic XI (Dena) on Fade 3: Cast from HP with 350% Penalty 6: Increase Current HP by 4400 per tick Causes you to consume 350% of your spells' mana cost from your health rather than your mana. Increases your health regeneration by 4400 points. Triggers Blood Magic XI (Dena) after fading. This spell cannot be removed early. |
| Companion's Blessing (Azia) XLIV | - | - | 0s | Target: Pet Duration: 18s (3 ticks) 5: Increase Current HP by 24700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 7: Cast: Companion's Blessing (Beza) XLIV on Fade Heals 24700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. Triggers Companion's Blessing (Beza) XLIV after fading to either duration or damage absorption. |
| Nightmare Draw XIV | - | - | 0s | Target: Single Resist: Unresistable 1: Decrease Current HP by 37000 2: Return 100% of Spell Damage as HP, Max Per Hit: 37000 Deals 37000 damage and returns 100% of the inflicted damage as health. |
| Chaotic Power X | - | - | 0s | Target: Self Duration: 60s (10 ticks) Max Hits: 25 Matching Spells 1: Increase Spell Damage by 75% to 200% (v124, Before DoT Crit, After DD Crit) 3: Limit Effect: Current HP less than -100 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the base damage of damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage by 75 to 200% for 60 seconds. |
| Chaotic Weakness X | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 25% to 30% (v124, Before DoT Crit, After DD Crit) 3: Limit Effect: Current HP 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of duration damage spells by up to 25%. |
| Cascading Renewal IX Azia | - | - | 0s | Target: Self 1: Increase Current HP by 75915 Heals up to 75915 points of damage. |
| Second Cascading Bulwark IX Azia | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Azia (v340) 2: Absorb Damage: 100%, Total: 254426 4: Cast: Third Cascading Bulwark IX Azia on Fade Prevents up to 254426 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Azia for 75915 points and trigger Third Cascading Bulwark IX Azia which absorbs 205310 points of damage. |
| Cascading Renewal IX Beza | - | - | 0s | Target: Self 1: Increase Current HP by 79711 Heals up to 79711 points of damage. |
| Second Cascading Bulwark IX Beza | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Beza (v340) 2: Absorb Damage: 100%, Total: 267147 4: Cast: Third Cascading Bulwark IX Beza on Fade Prevents up to 267147 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Beza for 79711 points and trigger Third Cascading Bulwark IX Beza which absorbs 215576 points of damage. |
| Cascading Renewal IX Caza | - | - | 0s | Target: Self 1: Increase Current HP by 83697 Heals up to 83697 points of damage. |
| Second Cascading Bulwark IX Caza | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Caza (v340) 2: Absorb Damage: 100%, Total: 280504 4: Cast: Third Cascading Bulwark IX Caza on Fade Prevents up to 280504 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Caza for 83697 points and trigger Third Cascading Bulwark IX Caza which absorbs 226355 points of damage. |
| Scorched Skeletal Form | - | - | 1.5s | Target: Self Duration: 60m (600 ticks) 1: Illusion: Scorched Skeleton
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| Companion's Necromantic Bite IV | - | - | 0s | Target: Single Resist: Lowest -75 1: Decrease Current HP by 48000 2: Return 100% of Spell Damage as HP Deals 48000 damage and returns 100% of that damage as health. |
| Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 2333 Heals your group for 2333 |
| Focused Apothic Soothing | - | - | 0s | Target: Target Group 1: Increase Current HP by 3000 Heals your group for 3000 |
| Chaotic Strike I | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 4000 1: Decrease Current HP by 40000 Deals 40000 chromatic damage. |
| Revitalizing Chaotic Magic II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 28: Decrease Current Mana by 2% up to 9999999 29: Decrease Current Mana by 20% up to 9999999 per tick 30: Decrease Current Endurance by 2% up to 9999999 31: Decrease Current Endurance by 20% up to 9999999 per tick 32: Increase Current HP by 2% up to 9999999 33: Increase Current HP by 2% up to 9999999 per tick 34: Cast: Chaotic Strike II on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike II with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic III on Duration Fade Drains 2% of your max mana and endurance while restoring 2% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike II upon your target, dealing 60000 chromatic damage. |
| Energizing Chaotic Magic II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 28: Increase Current Mana by 2% up to 9999999 29: Increase Current Mana by 20% up to 9999999 per tick 30: Increase Current Endurance by 2% up to 9999999 31: Increase Current Endurance by 20% up to 9999999 per tick 32: Decrease Current HP by 2% up to 9999999 33: Decrease Current HP by 2% up to 9999999 per tick 34: Cast: Chaotic Strike II on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike II with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic III on Duration Fade Restores 2% of your max mana and endurance while draining 2% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike II upon your target, dealing 60000 chromatic damage. |
| Armor of Experience IV | - | - | 0s | Target: Self Duration: 90s (15 ticks) Max Hits: 10 Incoming Hit Successes 3: Absorb Melee Damage: 25% Absorbs 25% of incoming melee damage up to 10 hits. |
| Blood Magic XI (Dena) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Cast: Blood Magic XI (Ena) on Fade 3: Cast from HP with 400% Penalty 6: Increase Current HP by 5300 per tick Causes you to consume 400% of your spells' mana cost from your health rather than your mana. Increases your health regeneration by 5300 points. Triggers Blood Magic XI (Ena) after fading. This spell cannot be removed early. |
| Companion's Blessing (Beza) XLIV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 5: Increase Current HP by 27700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 7: Cast: Companion's Blessing (Caza) XLIV on Fade Heals 27700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. Triggers Companion's Blessing (Caza) XLIV after fading to either duration or damage absorption. |
| Third Cascading Bulwark IX Azia | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Azia (v340) 2: Absorb Damage: 100%, Total: 205310 4: Cast: Cascading Renewal IX Azia on Fade Prevents up to 205310 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Azia for 75915 hit points. |
| Third Cascading Bulwark IX Beza | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Beza (v340) 2: Absorb Damage: 100%, Total: 215576 4: Cast: Cascading Renewal IX Beza on Fade Prevents up to 215576 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Beza for 79711 hit points. |
| Third Cascading Bulwark IX Caza | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Cast: Cascading Renewal IX Caza (v340) 2: Absorb Damage: 100%, Total: 226355 4: Cast: Cascading Renewal IX Caza on Fade Prevents up to 226355 points of incoming damage to your minion. When this effect wears off, your minion will be healed by Cascading Renewal IX Caza for 83697 hit points. |
| Chaotic Strike II | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 6000 1: Decrease Current HP by 60000 Deals 60000 chromatic damage. |
| Revitalizing Chaotic Magic III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 28: Decrease Current Mana by 4% up to 9999999 29: Decrease Current Mana by 40% up to 9999999 per tick 30: Decrease Current Endurance by 4% up to 9999999 31: Decrease Current Endurance by 40% up to 9999999 per tick 32: Increase Current HP by 4% up to 9999999 33: Increase Current HP by 4% up to 9999999 per tick 34: Cast: Chaotic Strike III on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike III with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Revitalizing Chaotic Magic III on Duration Fade Drains 4% of your max mana and endurance while restoring 4% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike III upon your target, dealing 80000 chromatic damage. |
| Energizing Chaotic Magic III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 28: Increase Current Mana by 4% up to 9999999 29: Increase Current Mana by 40% up to 9999999 per tick 30: Increase Current Endurance by 4% up to 9999999 31: Increase Current Endurance by 40% up to 9999999 per tick 32: Decrease Current HP by 4% up to 9999999 33: Decrease Current HP by 4% up to 9999999 per tick 34: Cast: Chaotic Strike III on Spell Use (50% Chance) 35: Limit Type: Detrimental 36: Limit Effect: Current HP 37: Limit Effect: Current HP Non Repeating 38: Limit Min Mana Cost: 10 39: Add Melee Proc: Chaotic Strike III with 10000% Rate Mod 40: Proc Timer: 3s 42: Cast: Energizing Chaotic Magic III on Duration Fade Restores 4% of your max mana and endurance while draining 4% of your max health every 6 seconds and upon landing. Also grants your melee attacks and damaging spells a chance to unleash Chaotic Strike III upon your target, dealing 80000 chromatic damage. |
| Blood Magic XI (Ena) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 3: Cast from HP with 500% Penalty 6: Increase Current HP by 6200 per tick Causes you to consume 500% of your spells' mana cost from your health rather than your mana. Increases your health regeneration by 6200 points. This spell cannot be removed early. |
| Companion's Blessing (Caza) XLIV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 5: Increase Current HP by 28700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 7: Cast: Companion's Blessing (Dena) XLIV on Fade Heals 28700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. Triggers Companion's Blessing (Dena) XLIV after fading to either duration or damage absorption. |
| Chaotic Strike III | - | - | 0s | Target: Single Resist: Lowest -1000 Hate: 8000 1: Decrease Current HP by 80000 Deals 80000 chromatic damage. |
| Companion's Blessing (Dena) XLIV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 5: Increase Current HP by 29700 per tick 6: Absorb Melee Damage: 66%, Total: 59400 Heals 29700 health every 6 seconds and absorbs 66% of incoming melee damage up to 59400 total damage. |
AA list updated December 2025 (thank you Szilent and Kizant).