Rogue AA List

180 results (costing 41268 AA points).

/alt actNameLevelCostRecastEffects
Acrobatics (3)59 SoL9 / 18-1: Decrease Falling Damage by 30%
This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 30%.
Adamant Will (5)115 ToV30 / 75-1: Increase Chance to Resist Charm Effects by 5%
This passive ability grants you an additional #1% chance to resist charm spells.
Ambidexterity (24)115 ToV40 / 471-1: Dual Wield Amount (32)
2: Increase Offhand Weapon Damage Bonus by 80%
3: Increase Chance to Avoid Offhand Riposte by 100%
4: Decrease Offhand Damage Shield Taken by 100%
This passive ability increases your chance to successfully dual wield by #1%, allows your offhand weapon to utilize #2% of its minimum damage bonus, and makes your offhand attacks immune to damage shields and riposte.
Anatomy (34)115 ToV25 / 391-1: Add Assasinate Proc with up to 385000 Damage
2: Limit Assassinate Level: 114 (20)
This passive ability grants your backstab and critical throwing attacks a chance to deal $1 damage to level #2 or lower humanoid NPC targets when attacking from behind.
Appraisal (1)60 DoD3 / 31sCast: Appraisal
This ability, when activated, roughly estimates the selling price of the item you are holding.
2000Armor of Experience (1)1 EQ0 / 020h T33Cast: Armor of Experience I
*@%N, when activated, reduces incoming melee damage in 4 phases, each lasting for *@%L incoming melee hits or *@%Z.
*@%N absorbs *@#3% of incoming melee damage.
*@*#5%N absorbs *@*#5#3% of incoming melee damage.
*@*#5*#5%N absorbs *@*#5*#5#3% of incoming melee damage.
*@*#5*#5*#5%N absorbs *@*#5*#5*#5#3% of incoming melee damage.
Armor of Wisdom (40)115 ToV30 / 686-1: Increase AC by 161 (Raw=2145)
This passive ability increases your armor class by #1 points.
1134Assassin's Premonition (2)105 TBM30 / 5010m T5Cast: Assassin's Premonition II
This ability, when activated, places you under the protection of Assassin's Premonition II for 4 minutes.
Assassin's Premonition II triggers Assassin's Parry I if your health drops below 50% which grants you a 100% chance to parry incoming melee attacks for 12 seconds.
Reduces the reuse time of this ability by 5 minutes.
Assassin's Wrath (25)115 ToV70 / 1036-1: Increase Critical Backstab Damage by 100% of Base Damage
This passive ability increases the damage of your critical Backstab attacks by #1%.
Backstab Precision (26)108 TBL25 / 315-1: Increase Backstab Accuracy by 2000
This passive ability increases the accuracy of your backstab attacks by 2000 points.
Baking Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Baking Combine by 50%
2: Increase Baking Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Battle Ready (4)65 HoT7 / 22-1: Increase Bandolier Slots by 8
This passive ability increases the number of save slots in your bandolier window by #1.
Blackguard's Synergy (12)115 ToV200 / 1400-1: Cast: Blackguard's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Blitzstrike
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which causes their next *$1%L skill attacks to trigger *$1*#1%N, which deals *$1*#1#1 damage.
Blacksmithing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Blacksmithing Combine by 50%
2: Increase Blacksmithing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Bladeshield (15)110 RoS35 / 334-1: Increase Chance to Parry by 75%
This passive ability increases the chance that your parry skill will succeed by 75%.
Blessing of the Devoted (1)1 EQ0 / 0-1: Reduce Lesson of the Devoted Timer by 5h
2: Reduce Infusion of the Faithful Timer by 5h
3: Reduce Chaotic Jester Timer by 5h
4: Reduce Expedient Recovery Timer by 41h
5: Reduce Steadfast Servant Timer by 5h
6: Reduce Staunch Recovery Timer by 17h
7: Reduce Intensity of the Resolute Timer by 60m
8: Reduce Throne of Heroes Timer by 18m
9: Reduce Summon Personal Tribute Master Timer by 5h
10: Reduce Summon Resupply Agent Timer by 5h
11: Reduce Summon Clockwork Banker Timer by 5h
12: Reduce Summon Permutation Peddler Timer by 5h
13: Reduce Armor of Experience Timer by 5h
This passive ability reduces the reuse time of the following abilities by 25%:
*6880%N
*6881%N
*6882%N
*6883%N
*6884%N
*6885%N
*6886%N
*9177%N
*7619%N
*16995%N
*16601%N
*21815%N
*27673%N
Brewing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Brewing Combine by 50%
2: Increase Brewing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Burst of Power (66)115 ToV40 / 1326-1: Increase Chance to Double Attack by 24%
2: Increase Triple Attack Skill Cap by 205
3: Increase Chance to Flurry by 45%
4: Increase Chance of Additional Primary 1H Attack by 20% (1)
5: Increase Chance of Additional Secondary 1H Attack by 20% (1)
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with 1-handed weapons when double attacking by #4%, your triple attack skill cap by #2 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.
483Chaotic Jester (1)1 EQ0 / 020h T25Cast: Chaotic Jester
*@%N, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone.
The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet:
*@*#2%N - Instantly restores *@*#2#1 health.

*@*$2%N - Instantly restores *@*$2#1 mana and endurance.

Bristlebane's Diminution - Shrinks the target down to 3 feet tall.

Bristlebane's Expansion - Grows the target up to 9 feet tall.

Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.

Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned!
Bristlebane's Bread, when activated blesses the target with *@*#3%N or curses them with *@*$3%N.
Bristlebane's Wine blesses the target with *@*#4%N or curses them with *@*$4%N.

Bristlebane's Celebration - Performs a dazzling display of fireworks.

Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy.
Chaotic Stab (16)85 UF7 / 108-1: Chaotic Stab (1)
2: Increase Chance to Backstab From Front by 95%
3: Increase Chance to Double Backstab From Front by 65%
This passive ability provides a 95% chance for your backstab attacks to deal full damage if you are not behind your target and a 65% chance that you will be able to attempt a double (or triple) backstab when not behind your target.
Backstab attacks that fail the chance to deal full damage will deal minimal damage.
Combat Agility (74)115 ToV30 / 1037-1: Increase Chance to Avoid Melee by 95%
This passive ability increases your melee avoidance by #1%.
Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill.
Combat Fury (8)110 RoS40 / 101-1: Increase Chance to Critical Hit by 230%
This passive ability increases your chance of performing a critical melee (or throwing) hit with all skills by 230%.
Combat Stability (83)115 ToV25 / 1072-1: Increase AC Soft Cap by 110%
This passive ability increases the armor class soft cap of your class by #1%.
The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
Combatant's Research (13)105 EoK65 / 455-1: Decrease Chance to Fail Research Combine by 50%
2: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Companion's Discipline (1)70 EoK30 / 30-1: Enable Pet Ability: 34
2: Enable Pet Ability: 35
This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window.
Swarm and Qswarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.
Concentration (4)100 RoS9 / 27-1: Increase Chance to Channel Item Procs by 167%
This passive ability reduces the chance that taking melee damage will interrupt your spell casting when activating items by 40%.
846Cunning Disguise: Barbarian (1)69 SoD4 / 460s T60Cast: Cunning Disguise: Barbarian
This ability, when activated, transforms you into a hearty Barbarian for 36 minutes.
868Cunning Disguise: Burynai (1)105 TBM40 / 4060s T60Cast: Cunning Disguise: Burynai
This ability, when activated, transforms you into an adorable Burynai for 36 minutes.
847Cunning Disguise: Erudite (1)71 SoD4 / 460s T60Cast: Cunning Disguise: Erudite
This ability, when activated, transforms you into a savvy Erudite for 36 minutes.
849Cunning Disguise: Goblin (1)75 SoD4 / 460s T60Cast: Cunning Disguise: Goblin
This ability, when activated, transforms you into a green Goblin for 36 minutes.
845Cunning Disguise: Half Elf (1)67 SoD4 / 460s T60Cast: Cunning Disguise: Half-Elf
This ability, when activated, transforms you into a crafty Half Elf for 36 minutes.
844Cunning Disguise: Human (1)65 SoD4 / 460s T60Cast: Cunning Disguise: Human
This ability, when activated, transforms you into an average Human for 36 minutes.
715Cunning Disguise: Shissar (1)95 VoA15 / 1560s T60Cast: Cunning Disguise: Shissar
This ability, when activated, transforms you into a sneaky Shissar for 36 minutes.
848Cunning Disguise: Troll (1)73 SoD4 / 460s T60Cast: Cunning Disguise: Troll
This ability, when activated, transforms you into a lumbering Troll for 36 minutes.
Delay Death (70)115 ToV25 / 765-1: Increase Max Negative HP by 15000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by #1 points.
Discordant Defiance (25)106 RoS10 / 175-1: Increase Magic Resist Cap by 125
2: Increase Cold Resist Cap by 125
3: Increase Fire Resist Cap by 125
4: Increase Poison Resist Cap by 125
5: Increase Disease Resist Cap by 125
This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points.
Double Riposte (6)64 PoP3 / 27-1: Increase Chance to Double Riposte by 30%
This passive ability grants you a 30% chance to perform a double riposte.
Empowered Ingenuity (13)114 ToV60 / 480-1: Increase Critical Nuke Damage by 115% of Base Damage
2: Increase Critical DoT Damage by 115% of Base Damage
This passive ability increases the damage dealt by your critical direct damage and damage over time spells by #1%.
Energetic Attunement (25)105 EoK8 / 140-1: Increase HP Regen Cap by 25
This passive ability increases the maximum that your health regeneration can be increased with items by 25 points.
Enhanced Aggression (60)110 RoS12 / 661-1: Increase ATK Cap by 600
This passive ability increases the maximum amount of attack you can gain from items by 600 points.
Enhanced Reformation (45)106 TBL25 / 840-1: Increase Endurance Regen Cap by 45
2: Increase Current Endurance by 45 per tick
This passive ability increases your endurance regeneration and the maximum that your endurance regeneration can be raised with items by 45 points.
Envenomed Blades: Enabled (64)115 ToV0 / 5791s1: Add Melee Proc: Envenomed Blade XXIV with 75% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which deals *#1#1 damage.
102Escape (13)85 UF5 / 5090s T1Cast: Escape III
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.
Reduces the reuse time of this ability by 30 seconds.
Essence of the Dragon (2)100 EoK0 / 0-1: Block Next Spell
2: Limit Spell: Gust of Atrebe
3: Limit Spell: Aura of the Kar`Zok
4: Limit Spell: Aura of Kor-Sha
5: Limit Class: ALL
6: Limit Type: Include Non-Focusable
The essence of the Kar`Zok is in your blood.
This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.

Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability.
Etherium Strikes (14)115 ToV40 / 277-1: Cast: Strike Fury III on Skill Use (30)
2: Limit Skill: 1H Pierce
3: Limit Skill: 1H Blunt
4: Limit Skill: 1H Slash
This passive ability grants your 1-Handed melee attacks a chance (with a $1% bonus) to bless you with *#1%N which reduces your base weapon delay by *#1#7% for *#1%Z.
484Expedient Recovery (1)1 EQ0 / 0164h T26Cast: Expedient Recovery
*@%N, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected.
Extended Aspbleeder Discipline (5)104 EoK30 / 100-1: Increase Duration by 30s
2: Limit Spells: Aspbleeder Discipline
3: Limit Spells: Arcwork Discipline
4: Limit Spells: Aculeus Discipline
5: Limit Spells: Chelicerae Discipline
This passive ability extends the duration of your Aspbleeder line of disciplines by #1 seconds.
This focus applies to the following disciplines:
*#2+G
*#3+G
*#4+G
*#5+G
Extended Easy Mark (1)95 EoK30 / 30-1: Increase Duration by 6s
2: Limit Class: ROG
3: Limit Spells: Marked Effect
4: Limit Spells: Marked Effect
5: Limit Spells: Marked Effect
6: Limit Spells: Marked Effect
7: Limit Spells: Dim-Witted Mark Effect
8: Limit Spells: Naive Mark Effect
This passive ability extends the duration of your Easy Mark line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Extended Ingenuity (8)105 EoK65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, MNK, BRD, ROG, BER
6: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Eyes Wide Open (8)1 UF0 / 0-1: Increase Extended Target Window Slots by 8
This passive ability increases the capacity of your extended target window by 8 slots.
Fear Resistance (3)55 SoL6 / 12-1: Increase Chance to Resist Fear Spell by 25%
This passive ability grants you an additional 25% chance to resist most fear spells and increases the chance of breaking fear earlier.
Finishing Blow (38)115 ToV15 / 359-1: Add Finishing Blow Proc with up to 235000 Damage (90% Chance)
2: Limit Finishing Blow Level: 107
This passive ability grants your critical melee attacks a #1% chance to deal $1 damage to level #2 and lower NPC targets with $2% or less health.
First Aid (13)75 TSS3 / 33-1: Increase Bandage Amount by 200%
2: Increase Bandage HP Cap by 30%
This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%.
Fishing Mastery (13)105 EoK65 / 455-1: Decrease Chance to Fail Fishing Combine by 50%
2: Increase Fishing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Fletching Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Fletching Combine by 50%
2: Increase Fletching Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Focus: Exuberant Dagger-Throw (8)115 ToV100 / 600-1: Increase Base Spell Effectiveness by 100%
2: Limit Spells: Exuberant Dagger-Throw
3: Limit Spells: Forceful Dagger-Throw
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.
Focus: Hack (8)115 ToV100 / 600-1: Increase Base Spell Effectiveness by 50%
2: Limit Spells: Hack
3: Limit Spells: Slice
4: Limit Spells: Slash
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Jugular Hack (8)115 ToV100 / 600-1: Increase Spell Damage by 50% (v302, Before Crit)
2: Limit Spells: Jugular Strike
3: Limit Spells: Jugular Strike
4: Limit Spells: Jugular Cut
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Reefcrawler Blade (8)115 ToV100 / 600-1: Increase Base Spell Effectiveness by 35%
2: Limit Spells: Reefcrawler Blade Strike
3: Limit Spells: Skorpikis Blade Strike
4: Limit Spells: Drachnid Blade Strike
5: Limit Class: ROG
This passive ability increases the base damage of the strikes triggered by your Reefcrawler Blade line of combat abilities by #1%.
This focus applies to the following combat abilities:
*#2+G triggered by *44139%N
*#3+G triggered by *56294%N
*#4+G triggered by *59616%N
378Focused Rake's Rampage (3)100 CotF15 / 3910m T79Cast: Focused Rake's Rampage III
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 48 seconds.
Foraging (11)105 EoK32 / 188-1: Increase Forage Skill Cap by 100
2: Decrease Forage Timer by 50s
This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds.
General Sturdiness (65)115 ToV25 / 695-1: Increase Max HP by 20000
This passive ability increases your maximum health by #1 points.
5403Glyph of Angry Thoughts (100-114) (1)100 RoF20 / 205m T31Cast: Glyph of Angry Thoughts IV
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5404Glyph of Angry Thoughts (115+) (1)115 ToV25 / 255m T31Cast: Glyph of Angry Thoughts V
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
5400Glyph of Angry Thoughts (65-69) (1)65 PoP10 / 105m T31Cast: Glyph of Angry Thoughts I
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5401Glyph of Angry Thoughts (70-84) (1)70 OoW12 / 125m T31Cast: Glyph of Angry Thoughts II
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5402Glyph of Angry Thoughts (85-99) (1)85 SoD15 / 155m T31Cast: Glyph of Angry Thoughts III
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5203Glyph of Arcane Secrets (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Arcane Secrets IV
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5204Glyph of Arcane Secrets (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Arcane Secrets V
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
5200Glyph of Arcane Secrets (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Arcane Secrets I
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5201Glyph of Arcane Secrets (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Arcane Secrets II
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5202Glyph of Arcane Secrets (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Arcane Secrets III
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5303Glyph of Destruction (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Destruction IV
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5304Glyph of Destruction (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Destruction V
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
5300Glyph of Destruction (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Destruction I
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5301Glyph of Destruction (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Destruction II
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5302Glyph of Destruction (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Destruction III
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5103Glyph of Dragon Scales (100-114) (1)100 RoF40 / 4010m T31Cast: Glyph of Dragon Scales IV
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5104Glyph of Dragon Scales (115+) (1)115 ToV45 / 4510m T31Cast: Glyph of Dragon Scales V
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
5100Glyph of Dragon Scales (65-69) (1)65 PoP20 / 2010m T31Cast: Glyph of Dragon Scales I
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5101Glyph of Dragon Scales (70-84) (1)70 OoW25 / 2510m T31Cast: Glyph of Dragon Scales II
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5102Glyph of Dragon Scales (85-99) (1)85 SoD30 / 3010m T31Cast: Glyph of Dragon Scales III
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
Glyph of Fireworks I (1)51 SoL25 / 251sCast: Greater Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool!
Glyph of Fireworks II (1)51 TDS100 / 1001sCast: Exceptional Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best!
Hardy Endurance (41)115 ToV25 / 625-1: Increase Max Endurance by 7500
This passive ability increases your maximum endurance by #1 points.
574Harmonic Dissonance (1)68 SoL0 / 015m T21Cast: Alter Plane: Theater of Blood
This ability, when activated, transports you to the Theater of Blood.
Hastened Counterattack Discipline (5)105 TDS21 / 75-1: Reduce Timer by 20m
2: Limit Spell: Counterattack Discipline
This passive ability reduces the reuse time of your your Counterattack discipline by 20 minutes.
Hastened Duelist Disciplines (3)95 VoA18 / 45-1: Reduce Timer by 6.6m
2: Limit Spells: Assassin Discipline
3: Limit Spells: Eradicator's Discipline
4: Limit Spells: Executioner Discipline
5: Limit Spells: Duelist Discipline
This passive ability reduces the reuse time of your Duelist line of disciplines by 6 minutes 36 seconds.
Hastened Nimble Discipline (2)105 EoK25 / 37-1: Reduce Timer by 6m
2: Limit Spell: Nimble Discipline
This passive ability reduces the reuse time of your Nimble discipline by 6 minutes.
Hastened Pinpoint (5)100 CotF15 / 66-1: Reduce Timer by 60s
2: Limit Spells: Pinpoint Vulnerability
3: Limit Spells: Pinpoint Weaknesses
4: Limit Spells: Pinpoint Vitals
5: Reduce Timer by 3m
6: Limit Spells: Pinpoint Flaws
7: Limit Spells: Pinpoint Liabilities
8: Limit Spells: Pinpoint Deficiencies
9: Limit Spells: Pinpoint Shortcomings
10: Limit Spells: Pinpoint Defects
This passive ability reduces the reuse time of your Pinpoint line of combat abilities.
Reduces the reuse time of the following combat abilities by #1 seconds:
*#2+G
*#3+G
*#4+G

Reduces the reuse time of the following combat abilities by #5 seconds:
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
Hastened Stealth (4)71 UF3 / 12-1: Decrease Hide Timer by 4s
2: Decrease Sneak Timer by 4s
This passive ability reduces the reuse time of your Hide and Sneak skills by 4 seconds.
Hastened Swiftblade (7)103 EoK30 / 90-1: Reduce Timer by 10s
2: Limit Spells: Sneak Attack
3: Limit Spells: Thief's Vengeance
4: Limit Spells: Assassin's Strike
5: Limit Spells: Kyv Strike
6: Limit Spells: Ancient: Chaos Strike
7: Limit Spells: Daggerfall
8: Limit Spells: Razorarc
9: Limit Spells: Swiftblade
10: Limit Spells: Daggerlunge
11: Limit Spells: Daggerswipe
12: Limit Spells: Daggerstrike
13: Limit Spells: Daggerthrust
14: Limit Spells: Daggergash
15: Limit Spells: Daggerslice
16: Limit Spells: Daggerslash
This passive ability reduces the reuse time of your Swiftblade line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
*#13+G
*#14+G
*#15+G
*#16+G
Heightened Endurance (40)110 TBL15 / 338-1: Increase Current Endurance by 55 per tick
This passive ability increases your endurance regeneration by 55 points.
Improved Fatal Aim Discipline (12)115 ToV45 / 380-1: Reduce Timer by 14m
2: Limit Spells: Fatal Aim Discipline
3: Limit Spells: Lethal Aim Discipline
4: Increase Duration by 90s
5: Limit Spells: Fatal Aim Discipline
6: Limit Spells: Lethal Aim Discipline
7: Increase Base Spell Effectiveness by 50%
8: Limit Spells: Fatal Aim Effect
9: Limit Spells: Lethal Aim Effect
10: Limit Class: ROG
This passive ability increases the base damage of *#8+G and *#9+G by #7%, reduces the reuse time of your *#2+G and *#3+G disciplines by #1 seconds, and extends the duration of these disciplines by #4 seconds.
Improved Frenzied Stabbing Discipline (7)105 EoK30 / 75-1: Increase Duration by 12s
2: Limit Spell: Frenzied Stabbing Discipline
3: Reduce Timer by 5m
4: Limit Spell: Frenzied Stabbing Discipline
This passive ability extends the duration of your Frenzied Stabbing discipline by 12 seconds and reduces its reuse time by 5 minutes.
Improved Onslaught (11)115 ToV45 / 337-1: Reduce Timer by 10s
2: Limit Spells: Battery
3: Limit Spells: Onslaught
4: Limit Spells: Incursion
5: Limit Spells: Barrage
6: Limit Spells: Fellstrike
7: Limit Spells: Blitzstrike
8: Increase Base Spell Effectiveness by 45%
9: Limit Spells: Battery
10: Limit Spells: Onslaught
11: Limit Spells: Incursion
12: Limit Spells: Barrage
13: Limit Spells: Fellstrike
14: Limit Spells: Blitzstrike
This passive ability increases the base damage of your Onslaught line of combat abilities by #8% and reduces the reuse time of these combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Improved Recovery (8)115 ToV35 / 146-1: Increase Healing Taken by 15% (v393)
2: Limit Max Duration: 0s
3: Limit Class: ALL
This passive ability increases the effectiveness of incoming instant duration healing spells by #1%.
Improved Thief's Eyes (7)105 EoK16 / 77-1: Increase Base Spell Effectiveness by 10%
2: Limit Spells: Thief's Eyes
3: Limit Spells: Thief's Vision
4: Limit Class: ROG
5: Increase Duration by 540s
6: Limit Spells: Thief's Eyes
7: Limit Spells: Thief's Vision
8: Limit Class: ROG
This passive ability extends the duration of your Thief's Eyes and Thief's Vision combat abilities by 9 minutes and increases its effectiveness by 10%.
Improved Twisted Chance Discipline (12)109 RoS40 / 254-1: Reduce Timer by 14m
2: Limit Spell: Twisted Chance Discipline
3: Increase Duration by 30s
4: Limit Spell: Twisted Chance Discipline
This passive ability reduces the reuse time of your Twisted Chance discipline by 14 minutes and extends its duration by 30 seconds.
482Infusion of the Faithful (1)1 EQ0 / 020h T24Cast: Infusion of the Faithful
*@%N, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by *@#6 points, and your movement speed by *@#7% for *@%Z.
Ingenuity (20)110 RoS20 / 229-1: Increase Chance to Critical Nuke by 35%
2: Increase Chance to Critical DoT by 35%
This passive ability increases the chance your direct damage and damage-over-time spells will deal critical damage by 35%.
Innate Duelist (19)115 ToV0 / 0-1: Increase Hit Damage by 95% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Eminence (30)90 RoS35 / 630-1: Increase Base Stats by 60
This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points.
Innate Lung Capacity (6)68 OoW5 / 13-1: Enduring Breath
2: Increase Lung Capacity by 360
This passive ability allows you to breathe underwater and in airless environments.
Innate Metabolism (5)100 TBL50 / 103-1: Decrease Food Consumption by 175%
This passive ability reduces your food and drink consumption by 175%.
Innate Regeneration (53)115 ToV25 / 426-1: Increase Current HP by 308 per tick
This passive ability increases your health regeneration by #1 points.
Innate Run Speed (8)100 EoK60 / 119-1: Increase Innate Movement Speed by 71.4%
This passive ability increases your base run speed by 50%.
This modification does not stack with movement speed spell effects.
Innate See Invis (1)70 DoD9 / 9-1: See Invisible
This ability permanently enhances your vision allowing you to see the invisible.
Innate Spell Resistance (45)115 ToV15 / 390-1: Increase All Resists by 30
2: Increase Corruption Resist by 60
This passive ability improves your cold, disease, fire, magic, and poison resistances by #1 points and your corruption resistance by #2 points.
487Intensity of the Resolute (1)1 EQ0 / 04h T29Cast: Intensity of the Resolute
*@%N, when activated, increases the chance your healing and damage spells will apply critically by *@#4% and the base damage of your melee attacks by *@#6% for *@%Z.
This ability does not stack with Glyph of Destruction.
Intimidation (11)115 ToV45 / 270-1: Add Skill Proc: Shadow's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Item: Ancient Flames (8)1 EQ0 / 0-1: Increase Melee Haste by 17% (v119)
2: Increase Current HP by 18 per tick
This passive ability increases your overhaste by 17% and your health regeneration by 18 points.

Activate items with this effect to progress this ability.
Item: Aura of Battle (1)1 EQ0 / 0-1: Increase Current HP by 2 per tick
2: Increase ATK by 10
This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.

Activate items with this effect to progress this ability.
Item: Disable Item Abilities (1)1 EQ0 / 01sCast: Passive Reset
This ability, when activated, removes all Item Effect abilities you currently possess.
Item: Form of Defense XXIX (29)1 EQ0 / 0-1: Increase AC by 176 (Raw=2340)
This passive ability increases your armor class by #1 points.

Activate items with this effect to progress this ability.
Item: Knowledge of the Past XXVI (31)1 EQ0 / 0-1: Increase Current Mana by 132 per tick
2: Increase Current HP by 128 per tick
This passive ability increases your health regeneration by #2 points and your mana regeneration by #1 points.

Activate items with this effect to progress this ability.
Item: Might of Stone XIV (17)1 EQ0 / 0-1: Increase ATK by 250
This passive ability increases your attack power by #1 points.

Activate items with this effect to progress this ability.
Item: Myrmidon's Skill XIV (15)1 EQ0 / 0-1: Increase Chance to Dodge by 23%
This passive ability increases the chance of your dodge skill succeeding by #1%.

Activate items with this effect to progress this ability.
Item: Prismatic Ward XXVI (31)1 EQ0 / 0-1: Increase All Resists by 90
2: Increase AC by 163 (Raw=2170)
This passive ability increases your resistance to magic, cold, fire, disease, and poison by #1 points and your armor class by #2 points.

Activate items with this effect to progress this ability.
Jewel Craft Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Jewelry Making Combine by 50%
2: Increase Jewelry Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Journeyman's Speed (6)1 EQ0 / 0-1: Increase Innate Movement Speed by 14.3%
This passive ability further increases your base run speed by 10%.
This modification does not stack with movement speed spell effects.

Complete explorer achievements to progress this ability.
Killing Spree (16)115 ToV45 / 369-1: Add Killshot Proc: Killing Spree VIII (90% Chance)
This passive ability grants your killing blows against non-trivial enemies a #1% chance to trigger *$1%N which instantly restores *$1#2 endurance, increases your base melee damage by *$1#14%, and your endurance regeneration by *$1#13 points for *$1%Z.
Knave's Return Strike (6)100 TBL25 / 82-1: Increase Chance of Additional Riposte with Backstab by 60%
2: Increase Chance to Riposte by 5%
This passive ability increases your chance to riposte incoming attacks by 5% and grants a 60% chance to backstab when performing a riposte.
481Lesson of the Devoted (1)1 EQ0 / 020h T23Cast: Lesson of the Devoted
*@%N, when activated, increases the amount of experience you gain by *@#1% for *@%Z.
672Ligament Slice (39)115 ToV20 / 48890s T6Cast: Ligament Slice XXX
*@%N, when activated, blinds your target, reduces their accuracy by *@#2 points, armor class by *@#8 points, and movement speed by *@#3% for *@%Z.
Massive Strike (28)115 ToV80 / 922-1: Cast: Massive Strike XX on Spell Use (40% Chance)
2: Limit Casting Skill: Backstab
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: ROG
6: Increase Chance to Twincast by 30%
7: Limit Spells: [Group 16864]
8: Limit Class: ROG
9: Cast: Flurry of Daggers IV on Spell Use (20% Chance)
10: Limit Spells: [Group 16864]
11: Limit Class: ROG
12: Add Backstab Proc (40% Chance)
Cast: Massive Strike XX
This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N, an additional Backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.
*$1%N has a #9% chance to bless you with *$9%N which increases the chance that your Backstabs attacks will deal full damage from any angle by *$9#1% and the chance that you will perform a triple Backstab by *$9#2% for *$9%Z.
Master of Disguise (2)75 EoK30 / 37-1: Permanent Illusion (Persist After Death)
This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning or through death.
Mrylokar's Rigor (9)115 ToV20 / 132-1: Cast: Lethality IX on Spell Use (30% Chance)
2: Limit Casting Skill: Backstab
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: ROG
6: Add Backstab Proc (30% Chance)
Cast: Lethality IX
This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N which increases your base melee damage by *$1#1% for *$1%Z.
Mystical Attuning (24)103 TDS6 / 132-1: Increase Buff Slots by 24
This passive ability increases the number of mystical effects that can affect you at once by 24.
Mystical Shield (1)85 UF9 / 9-1: Increase Chance to Resist Spell by 5%
This passive ability grants you a 5% chance to completely resist incoming detrimental spells.
Natural Durability (27)115 ToV35 / 570-1: Increase Max HP by 32.7%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
Nerves of Steel (11)85 HoT5 / 55-1: Increase Chance to Remain Hidden When Hit By AE by 80%
This passive ability grants you an 80% chance to remain hidden if you are hit by an area of effect spell that you are not the initial target of and prevents resisted spells (that you are not the initial target of) from breaking invisibility.
New Tanaan Crafting Mastery (6)51 SoL3 / 18-1: Increase Ability to Specialize Tradeskills by 6
Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills.
This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 250.
Nimble Evasion (5)65 PoP1 / 5-1: Increase Chance to Evade by 100%
This passive ability grants a 100% chance that your Hide skill (Evade during combat) will succeed while moving.
331Origin (1)5 EQ0 / 018m T20Cast: Origin
This ability, when activated, transports you back to your starting city.
You can check your origin location using the command /charinfo.
Packrat (11)70 SoD3 / 33-1: Decrease Weight by 33%
This passive ability reduces the weight of your inventory by 33%.
Pernicious Backstab (50)115 ToV75 / 1646-1: Increase Backstab Damage Bonus by 20000
This passive ability increases the minimum damage of your Backstab attacks by #1 points.
Physical Enhancement (14)110 RoS40 / 463-1: Increase AC Soft Cap by 25%
2: Increase Chance to Avoid Melee by 25%
This passive ability increases your melee avoidance by #2% and your armor class soft cap by #1%.
Planar Power (70)105 EoK35 / 1695-1: Increase Base Stats Cap by 350
This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points.
Poison Mastery (14)105 EoK65 / 455-1: Decrease Chance to Fail Poison Making Combine by 75%
2: Decrease Poison Application Time by 9s
3: Increase Poison Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Make Poison recipes by 75%, reduces the time it takes to apply poisons by 9 seconds, and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Pottery Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Pottery Combine by 50%
2: Increase Pottery Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
107Purge Poison (13)105 TBM15 / 865m T12Cast: Purge Poison III
This ability, when activated, cures you of 1200 poison counters and has a 95% chance to remove 4 detrimental effects.
Rake's Deadly Aim (15)105 EoK32 / 270-1: Increase Throwing Accuracy by 500
This passive ability increases the accuracy of your throwing attacks by 500 points.
829Rake's Rampage (3)100 CotF15 / 3910m T79Cast: Rake's Rampage III
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds.
Opponents other than your primary target will be hit for 25% of your standard melee damage.
3514Rogue's Fury (26)115 ToV70 / 78510m T18Cast: Rogue's Fury XXVI
*@%N, when activated, increases your base melee damage by *@#2%, accuracy by *@#8%, reduces base weapon delay by *@#3%, and raises the minimum base damage of your melee hits to be *@#4 for *@%Z.
Salvage (6)85 UF5 / 30-1: Increase Chance to Salvage Components by 40%
This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine.
Sanctity of the Keepers (5)68 SoL0 / 0-1: Increase Base Stats by 10
2: Increase Base Stats Cap by 10
3: Increase Max HP by 3%
4: Increase Max Mana by 200
5: Increase Max Endurance by 200
6: Increase Buff Slots by 1
7: Increase Chance to Critical DoT by 1%
8: Increase Chance to Critical Heal by 1%
9: Increase Chance to Critical Nuke by 1%
10: Increase Chance to Critical Hit by 40%
11: Increase Chance to Resist Spell by 2%
Your devotion to Norrath's Keepers increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells.
1506Shadow's Flanking (3)110 RoS60 / 1805m T9Cast: Shadow's Flanking III
*@%N, when activated, increases the base melee damage of all group members within a *@%J foot radius when attacking opponents from behind by *@#1% for *@%Z.
1507Shared Stealth (1)105 RoS75 / 7510m T13Cast: Shared Shroud of Stealth I
This ability, when activated, shrouds all group members within a 50 foot radius in tier 2 invisibility, shadowing them from creatures that normally see through standard invisibility for 18 seconds.
Shield Block (13)105 EoK30 / 132-1: Increase Shield Block Chance by 15%
This passive ability grants you a 15% chance to block incoming melee attacks with your shield.
Shroud of Stealth (2)105 EoK70 / 76-1: Shroud of Stealth (2)
This passive ability provides you a previously unheard of level of stealth that increases the invisibility offered by your Hide skill to tier 3, shadowing you from creatures that normally see through standard and enhanced invisibility.
841Sleight of Hand: Enabled (23)115 ToV0 / 2171s T591: Add Melee Proc: Sleight of Hand Jolt XIII with 75% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which reduces your target's hatred for you by *#1%H points then by *#1#1% of their total hatred for you.
1410Spire of the Rake (30)105 TBM30 / 2347.5m T401: Increase Max Endurance by 90
2: Increase STR Cap by 9
Cast: Spire of the Rake XV
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum endurance by #1 points and your maximum strength by #2 points.
Grants your melee attacks a chance (with a *@$9% bonus) to trigger *@*#9%N.
Increases the chance that your melee attacks will deal critical damage by *@#3% and the damage of your critical melee attacks by *@#1%.
Increases the minimum damage of your melee attacks by *@#10 points.
486Staunch Recovery (1)1 EQ0 / 068h T28Cast: Staunch Recovery
*@%N, when activated, instantly restores *@#1 health, mana, and endurance.
485Steadfast Servant (1)1 EQ0 / 020h T27Cast: Steadfast Servant
*@%N, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone.
The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet:
Servant's Elixir - Heals *@*#2#1 to *@$2#1 (based on your level) health every 6 seconds for *@*#2%Z.

Servant's Clarity - Increases the target's maximum mana by *@*#3#1 to *@*$3#1 points, intelligence and wisdom by *@*#3#3 to *@*$3#3 points, and mana regeneration by *@*#3#2 to *@*$3#2 points (based on your level) for *@*#3%Z.

Servant's Armor - Increases the target's armor class by *@*#4#4 to *@*$4#4 points (based on your level) for *@*#4%Z.

Servant's Haste - Increases the target's melee speed by *@*#5#1 to *@*$5#1% (based on your level) for *@*#5%Z.
789Stealthy Getaway (8)105 TBM15 / 5220m T2Cast: Stealthy Getaway I
This ability, when activated, instantly teleports you to a relatively safe location in your current zone.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 8 minutes 48 seconds.
Strikethrough (25)110 RoS45 / 478-1: Increase Chance of Strikethrough by 75%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%.
Subtle Blows: Enabled (28)104 TDS0 / 1651s1: Decrease Hate Generated by 42%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability reduces the amount of hate generated from your attacks and spells by 42%.
8130Summon Clockwork Banker (1)1 EQ0 / 020h T65Cast: Summon Clockwork Banker
*@%N, when activated, summons a mechanical banker familiar for up to 10 minutes.
453Summon Permutation Peddler (1)0 EQ0 / 020h T51Cast: Summon Distiller Vendor
*@%N, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone.
182Summon Personal Tribute Master (1)0 EQ0 / 020h T50Cast: Summon Tribute Master
*@%N, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone.
8081Summon Resupply Agent (1)1 EQ0 / 020h T49Cast: Summon Resupply Agent
*@%N, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes.
Tailoring Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Tailoring Combine by 50%
2: Increase Tailoring Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Thief's Intuition (4)70 SoL15 / 33-1: Decrease Sense Traps Timer by 5s
2: Decrease Disarm Traps Timer by 5s
3: Increase Chance to Sense Trap by 100%
This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 5 seconds and grants you a chance to innately sense traps when you near them.
This passive chance is only half as effective as your active Sense Trap skill.
511Throne of Heroes (1)1 EQ0 / 072m T19Cast: Throne of Heroes
*@%N, when activated, transports you to the Throne of Heroes in the Guild Lobby.
Tinkering Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Tinkering Combine by 50%
2: Increase Tinkering Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tinkering recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Trap Circumvention (5)65 GoD3 / 15-1: Increase Chance of Trap Circumvention by 50%
This passive ability reduces your chance of setting off a trapped object by 50%.
Trials of Mata Muram (6)51 OoW0 / 0-1: Increase Magic Resist Cap by 50
2: Increase Cold Resist Cap by 50
3: Increase Fire Resist Cap by 50
4: Increase Poison Resist Cap by 50
5: Increase Disease Resist Cap by 50
This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.

Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability.
Triple Backstab (24)100 RoF21 / 245-1: Increase Chance to Triple Backstab by 78%
This passive ability grants you a 78% chance to attempt a third backstab attack after successfully performing a double backstab.
Trophy Collector (4)1 EQ0 / 0-1: Increase Trophy Slots by 4
This passive ability allows you to activate #1 additional trophies.

Complete special collection achievements to progress this ability.
673Tumble (9)115 ToV30 / 1369m T3Cast: Tumble IX
*@%N, when activated, increases your avoidance by *@#4%, movement speed by *@#8%, and absorbs *@#5% of incoming melee damage up to *@@5 total points for *@%Z.
Twinproc (9)115 ToV30 / 162-1: Increase Chance to Twincast by 21%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Min Level: 255
5: Limit Max Mana Cost: 0
6: Limit Type: Exclude Combat Skills
7: Limit Effect: Exclude Summon Swarm Pet
8: Limit Effect: Exclude Root
9: Limit Class: ALL
10: Limit Effect: Exclude Twincast Blocker
11: Increase Chance to Twincast by 21%
12: Limit Spells: Vampiric Embrace
13: Limit Effect: Exclude Twincast Blocker
This passive ability grants a #1% chance to twincast your weapon's detrimental combat-activated spells.
Twinstrike (5)105 EoK50 / 200-1: Increase Chance to Twincast by 5%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Max Level: 254 (lose 100% per level)
5: Limit Min Endurance Cost: 10
6: Limit Effect: Skill Attack
7: Limit Type: Include Combat Skills
8: Limit Effect: Exclude Twincast Blocker
9: Limit Class: ALL
This passive ability grants a 5% chance to twincast skill attack combat abilities that cost at least 10 endurance.
670Twisted Shank (34)115 ToV30 / 68490s T7Cast: Twisted Shank XXXIV
*@%N, when activated, increases the damage your target takes from poison spells and abilities by *@#1 to *@$1%, reduces the effectiveness of incoming heals on your target by *@#4%, and deals *@#5 damage every 6 seconds for *@%Z.
Veteran's Enhancement (1)50 OoW0 / 0-1: Increase Max HP by 250
2: Increase ATK by 75
3: Increase Max Mana by 250
4: Increase HP Regen Cap by 8
This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points.
Veteran's Wrath (32)115 ToV65 / 687-1: Increase Critical 1H Blunt Damage by 235% of Base Damage
2: Increase Critical 1H Slash Damage by 235% of Base Damage
3: Increase Critical 2H Blunt Damage by 235% of Base Damage
4: Increase Critical 2H Slash Damage by 235% of Base Damage
5: Increase Critical Hand to Hand Damage by 235% of Base Damage
6: Increase Critical 1H Pierce Damage by 235% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
Virulent Venom (14)105 EoK35 / 86-1: Increase Melee Proc Rate by 65%
This passive ability increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 65%.
Weapon Affinity (15)110 RoS15 / 155-1: Increase Worn Proc Rate by 90%
This passive ability increases the chance that your weapon's magical effects will trigger during melee combat by 90%.
Weapon Mastery of the Assassin (63)115 ToV60 / 2436-1: Increase Throwing Damage by 300% (v185)
2: Increase 1H Pierce Damage Bonus by 3000 (v433, Delay Mod)
3: Increase 1H Blunt Damage Bonus by 3000 (v433, Delay Mod)
4: Increase 1H Slash Damage Bonus by 3000 (v433, Delay Mod)
5: Increase 1H Blunt Damage by 30% (v185)
6: Increase 1H Slash Damage by 30% (v185)
7: Increase 1H Pierce Damage by 30% (v185)
This passive ability improves your melee and ranged combat effectiveness.
Increases the damage you deal with 1-handed melee weapons by #5%.
Increases the minimum damage of your 1-handed melee attacks by #2 points (scaled to the delay of your weapon).
Increases the base damage of your throwing attacks by #1%.
1135Whisper Step (3)90 RoF15 / 2320s T8Cast: Whisper Step I
This ability, when activated, instantly teleports you up to 234 feet forward without becoming visible.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 5 seconds.

AA list updated Dec 16, 2019. The AA data on this site is collected with help from mackal and kauffman12.