Rogue AA List

186 results (costing 62628 AA points).

/alt actNameLevelCostRecastEffects
Acrobatics (3)59 SoL9 / 18-1: Decrease Falling Damage by 30%
This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 30%.
Adamant Will (5)115 ToV30 / 75-1: Increase Chance to Resist Charm Effects by 5%
This passive ability grants you an additional 5% chance to resist charm spells.
Ambidexterity (33)125 LS55 / 921-1: Dual Wield Amount (32)
2: Increase Offhand Weapon Damage Bonus by 125%
3: Increase Chance to Avoid Offhand Riposte by 100%
4: Decrease Offhand Damage Shield Taken by 100%
This passive ability increases your chance to successfully dual wield by 32%, allows your offhand weapon to utilize 125% of its minimum damage bonus, and makes your offhand attacks immune to damage shields and riposte.
Anatomy (40)125 LS35 / 586-1: Add Assasinate Proc with up to 565000 Damage
2: Limit Assassinate Level: 125 (20)
This passive ability grants your backstab and critical throwing attacks a chance to deal 565000 damage to level 125 or lower humanoid NPC targets when attacking from behind.
Appraisal (1)60 DoD3 / 31sCast: Appraisal
This ability, when activated, roughly estimates the selling price of the item you are holding.
2000Armor of Experience (1)1 TBS0 / 020h T33Cast: Armor of Experience I
Armor of Experience I, when activated, reduces incoming melee damage in 4 phases, each lasting for 10 incoming melee hits or 90 seconds.
Armor of Experience I absorbs 100% of incoming melee damage.
Armor of Experience II absorbs 75% of incoming melee damage.
Armor of Experience III absorbs 50% of incoming melee damage.
Armor of Experience IV absorbs 25% of incoming melee damage.
Armor of Wisdom (60)125 LS50 / 1536-1: Increase AC by 261 to 345, Based on Class
This passive ability increases your base armor class by #2 points (calculated as 3945 effective armor class).
1134Assassin's Premonition (2)105 TBM30 / 5010m T5Cast: Assassin's Premonition II
This ability, when activated, places you under the protection of Assassin's Premonition II for 4 minutes.
Assassin's Premonition II triggers Assassin's Parry I if your health drops below 50% which grants you a 100% chance to parry incoming melee attacks for 12 seconds.
Reduces the reuse time of this ability by 5 minutes.
Assassin's Wrath (45)125 LS90 / 2686-1: Increase Critical Backstab Damage by 140% of Base Damage
This passive ability increases the damage of your critical backstab attacks by 140%.
Backstab Precision (30)122 LS45 / 465-1: Increase Backstab Accuracy by 2200
This passive ability increases the accuracy of your backstab attacks by 2200 points.
Baking Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Baking Combine by 50%
2: Increase Baking Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Banestrike (4)1 EQ0 / 0-1: Unknown SPA 528 Base1=10 Base2=0 Max=0 Calc=100 Value=10
2: Limit Class: ALL
3: Limit Max Level: 250 (lose 100% per level)
4: Limit Effect: Current HP
5: Limit Effect: Current HP Non Repeating
6: Limit Effect: Current HP Repeating
7: Limit Effect: Skill Attack
8: Increase Hit Damage by 10% (v459)
This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 10%.

Complete Slayer achievements to progress this ability.
Battle Ready (4)65 HoT7 / 22-1: Increase Bandolier Slots by 8
This passive ability increases the number of save slots in your bandolier window by 8.
Battlefield Vengeance (12)125 LS40 / 292-1: Increase Chance of Additional Riposte with Backstab by 78%
2: Increase Chance to Riposte by 10%
This passive ability increases your chance to riposte incoming attacks by 10% and grants a 78% chance to backstab when performing a riposte.
Blackguard's Synergy (14)125 LS200 / 1800-1: Cast: Blackguard's Synergy V on Spell Use (100% Chance)
2: Limit Spells: Mayhem
This passive ability grants your Mayhem combat abilities a 100% chance to trigger Blackguard's Synergy V on all group members within a 0 foot radius for 18 seconds, which causes their next 3 skill attacks to trigger Blackguard's Synergy Strike V, which deals 76800 damage.
Blacksmithing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Blacksmithing Combine by 50%
2: Increase Blacksmithing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Bladeshield (15)110 RoS35 / 334-1: Increase Chance to Parry by 75%
This passive ability increases the chance that your parry skill will succeed by 75%.
Blessing of the Devoted (1)1 VoA0 / 0-1: Reduce Lesson of the Devoted Timer by 5h
2: Reduce Infusion of the Faithful Timer by 5h
3: Reduce Chaotic Jester Timer by 5h
4: Reduce Expedient Recovery Timer by 41h
5: Reduce Steadfast Servant Timer by 5h
6: Reduce Staunch Recovery Timer by 17h
7: Reduce Intensity of the Resolute Timer by 60m
8: Reduce Throne of Heroes Timer by 18m
9: Reduce Summon Personal Tribute Master Timer by 5h
10: Reduce Summon Resupply Agent Timer by 5h
11: Reduce Summon Clockwork Banker Timer by 5h
12: Reduce Summon Permutation Peddler Timer by 5h
13: Reduce Armor of Experience Timer by 5h
This passive ability reduces the reuse time of the following abilities by 25%:
Lesson of the Devoted
Infusion of the Faithful
Chaotic Jester
Expedient Recovery
Steadfast Servant
Staunch Recovery
Intensity of the Resolute
Throne of Heroes
Armor of Experience I
Summon Resupply Agent
Summon Clockwork Banker
Summon Distiller Vendor
Summon Tribute Master
Brewing Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Brewing Combine by 50%
2: Increase Brewing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Burst of Power (81)125 LS55 / 2076-1: Increase Chance to Double Attack by 24%
2: Increase Triple Attack Skill Cap by 205
3: Increase Chance to Flurry by 45%
4: Increase Chance of Additional Primary 1H Attack by 35% (1)
5: Increase Chance of Additional Secondary 1H Attack by 35% (1)
This passive ability increases your double attack chance by 24%, gives your double attacks a 35% chance to perform an extra attack with 1-handed weapons, increases your triple attack skill cap by 205 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 45%.
483Chaotic Jester (1)1 DoN0 / 020h T25Cast: Chaotic Jester
Chaotic Jester, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone.
The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet:
*%R*#2%N - Instantly restores *%R*#2#1 health.

*%R*$2%N - Instantly restores *%R*$2#1 mana and endurance.

Bristlebane's Diminution - Shrinks the target down to 3 feet tall.

Bristlebane's Expansion - Grows the target up to 9 feet tall.

Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.

Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned!
Bristlebane's Bread, when activated blesses the target with *%R*#3%N or curses them with *%R*$3%N.
Bristlebane's Wine blesses the target with *%R*#4%N or curses them with *%R*$4%N.

Bristlebane's Celebration - Performs a dazzling display of fireworks.

Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy.
Chaotic Stab (16)85 UF7 / 108-1: Chaotic Stab (1)
2: Increase Chance to Backstab From Front by 95%
3: Increase Chance to Double Backstab From Front by 65%
This passive ability provides a 95% chance for your backstab attacks to deal full damage if you are not behind your target and a 65% chance that you will be able to attempt a double (or triple) backstab when not behind your target.
Backstab attacks that fail the chance to deal full damage will deal minimal damage.
Combat Agility (94)125 LS50 / 1887-1: Increase Chance to Avoid Melee by 115%
This passive ability increases your melee avoidance by 115%.
Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill.
Combat Fury (8)110 RoS40 / 101-1: Increase Chance to Critical Hit by 230%
This passive ability increases your chance of performing a critical melee (or throwing) hit with all skills by 230%.
Combat Stability (103)125 LS45 / 1822-1: Increase AC Soft Cap by 130%
This passive ability increases the armor class soft cap of your class by 130%.
The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
Combatant's Research (13)105 EoK65 / 455-1: Decrease Chance to Fail Research Combine by 50%
2: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Companion's Discipline (1)70 EoK30 / 30-1: Enable Pet Ability: 34
2: Enable Pet Ability: 35
This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window.
Swarm and Qswarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.
Concentration (4)100 RoS9 / 27-1: Increase Chance to Channel Item Procs by 1%
This passive ability grants you a chance to regain your concentration rather than be interrupted when activating spells from items.
Additional ranks currently offer no further benefit.
846Cunning Disguise: Barbarian (1)69 SoD4 / 460s T60Cast: Cunning Disguise: Barbarian
This ability, when activated, transforms you into a hearty Barbarian for 36 minutes.
868Cunning Disguise: Burynai (1)105 TBM40 / 4060s T60Cast: Cunning Disguise: Burynai
This ability, when activated, transforms you into an adorable Burynai for 36 minutes.
847Cunning Disguise: Erudite (1)71 SoD4 / 460s T60Cast: Cunning Disguise: Erudite
This ability, when activated, transforms you into a savvy Erudite for 36 minutes.
849Cunning Disguise: Goblin (1)75 SoD4 / 460s T60Cast: Cunning Disguise: Goblin
This ability, when activated, transforms you into a green Goblin for 36 minutes.
845Cunning Disguise: Half Elf (1)67 SoD4 / 460s T60Cast: Cunning Disguise: Half-Elf
This ability, when activated, transforms you into a crafty Half Elf for 36 minutes.
844Cunning Disguise: Human (1)65 SoD4 / 460s T60Cast: Cunning Disguise: Human
This ability, when activated, transforms you into an average Human for 36 minutes.
715Cunning Disguise: Shissar (1)95 VoA15 / 1560s T60Cast: Cunning Disguise: Shissar
This ability, when activated, transforms you into a sneaky Shissar for 36 minutes.
848Cunning Disguise: Troll (1)73 SoD4 / 460s T60Cast: Cunning Disguise: Troll
This ability, when activated, transforms you into a lumbering Troll for 36 minutes.
Delay Death (90)125 LS45 / 1515-1: Increase Max Negative HP by 35000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 35000 points.
Discordant Defiance (25)106 RoS10 / 175-1: Increase Magic Resist Cap by 125
2: Increase Cold Resist Cap by 125
3: Increase Fire Resist Cap by 125
4: Increase Poison Resist Cap by 125
5: Increase Disease Resist Cap by 125
This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points.
Double Riposte (6)64 PoP3 / 27-1: Increase Chance to Double Riposte by 30%
This passive ability grants you a 30% chance to perform a double riposte.
Empowered Ingenuity (19)125 LS70 / 885-1: Increase Critical DD Damage by 145% of Base Damage
2: Increase Critical DoT Damage by 145% of Base Damage
This passive ability increases the damage dealt by your critical direct damage and damage over time spells by 145%.
Energetic Attunement (25)105 EoK8 / 140-1: Increase HP Regen Cap by 25
This passive ability increases the maximum that your health regeneration can be increased with items by 25 points.
Enhanced Aggression (60)110 RoS12 / 661-1: Increase ATK Cap by 600
This passive ability increases the maximum amount of attack you can gain from items by 600 points.
Enhanced Reformation (47)116 NoS35 / 905-1: Increase Endurance Regen Cap by 47
2: Increase Current Endurance by 47 per tick
This passive ability increases your endurance regeneration by 47 and the maximum that your endurance regeneration can be raised with items by 47.
Envenomed Blades: Enabled (70)120 ToL0 / 7141s1: Add Melee Proc: Envenomed Blade XXVII with 75% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a 75% bonus) to trigger Envenomed Blade XXVII, which deals 21000 damage.
102Escape (13)85 UF5 / 5090s T1Cast: Escape III
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.
Reduces the reuse time of this ability by 30 seconds.
Essence of the Dragon (2)100 EoK0 / 0-1: Block Next Spell
2: Limit Spell: Gust of Atrebe
3: Limit Spell: Aura of the Kar`Zok
4: Limit Spell: Aura of Kor-Sha
5: Limit Class: ALL
6: Limit Type: Include Non-Focusable
The essence of the Kar`Zok is in your blood.
This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.

Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability.
Etherium Strikes (16)125 LS50 / 372-1: Cast: Strike Fury V on Skill Use (32)
2: Limit Skill: 1H Pierce
3: Limit Skill: 1H Blunt
4: Limit Skill: 1H Slash
This passive ability grants your 1-Handed melee attacks a chance (with a 32% bonus) to bless you with Strike Fury V which reduces your base weapon delay by 37% for 12 seconds.
484Expedient Recovery (1)1 DoN0 / 0164h T26Cast: Expedient Recovery
Expedient Recovery, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected.
Extended Aspbleeder Discipline (7)125 LS90 / 275-1: Increase Duration by 42s
2: Limit Spells: Aspbleeder Discipline
3: Limit Spells: Arcwork Discipline
4: Limit Spells: Aculeus Discipline
5: Limit Spells: Chelicerae Discipline
6: Limit Spells: Exotoxin Discipline
7: Limit Spells: Crinotoxin Discipline
This passive ability extends the duration of your Aspbleeder line of disciplines by 42 seconds.
This focus applies to the following disciplines:
Aspbleeder Discipline
Arcwork Discipline
Aculeus Discipline
Chelicerae Discipline
Exotoxin Discipline
Crinotoxin Discipline
Extended Easy Mark (3)125 LS90 / 205-1: Increase Duration by 18s
2: Limit Class: ROG
3: Limit Spells: Marked Effect
4: Limit Spells: Marked Effect
5: Limit Spells: Marked Effect
6: Limit Spells: Marked Effect
7: Limit Spells: Dim-Witted Mark Effect
8: Limit Spells: Naive Mark Effect
9: Limit Spells: Foolish Mark Effect
10: Limit Spells: Unsuspecting Mark Effect
This passive ability extends the duration of your Easy Mark line of combat abilities by 18 seconds.
This focus applies to the following combat abilities:
Marked Effect
Marked Effect
Marked Effect
Marked Effect
Dim-Witted Mark Effect
Naive Mark Effect
Foolish Mark Effect
Unsuspecting Mark Effect
Extended Ingenuity (8)105 EoK65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, MNK, BRD, ROG, BER
6: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Fear Resistance (3)55 SoL6 / 12-1: Increase Chance to Resist Fear Spell by 25%
This passive ability grants you an additional 25% chance to resist most fear spells and increases the chance of breaking fear earlier.
Finishing Blow (44)125 LS25 / 494-1: Add Finishing Blow Proc with up to 361000 Damage (90% Chance)
2: Limit Finishing Blow Level: 119
This passive ability grants your critical melee attacks a 90% chance to deal 361000 damage to level 119 and lower NPC targets with 10.5% or less health.
First Aid (13)75 TSS3 / 33-1: Increase Bandage Amount by 200%
2: Increase Bandage HP Cap by 30%
This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%.
Fishing Mastery (13)105 EoK65 / 455-1: Decrease Chance to Fail Fishing Combine by 50%
2: Increase Fishing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Fletching Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Fletching Combine by 50%
2: Increase Fletching Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Focus: Exuberant Dagger-Throw (16)125 LS120 / 1500-1: Increase Base Spell Effectiveness by 180%
2: Limit Spells: Forceful Dagger-Throw
3: Limit Spells: Powerful Dagger-Throw
4: Limit Spells: Precise Dagger-Throw
5: Limit Spells: Tenacious Dagger-Throw
This passive ability increases the base damage of your Forceful Dagger-Throw, Powerful Dagger-Throw, Precise Dagger-Throw, and Tenacious Dagger-Throw combat abilities by 180%.
Focus: Hack (16)125 LS120 / 1500-1: Increase Base Spell Effectiveness by 90%
2: Limit Spells: Hack
3: Limit Spells: Slice
4: Limit Spells: Slash
5: Limit Spells: Lance
6: Limit Spells: Carve
This passive ability increases the base damage of your Hack, Slice, Slash, Lance, and Carve combat abilities by 90%.
Focus: Jugular Hack (16)125 LS120 / 1500-1: Increase Spell Damage by 90% (v302, Before Crit)
2: Limit Spells: Jugular Hack
3: Limit Spells: Jugular Strike
4: Limit Spells: Jugular Cut
5: Limit Spells: Jugular Rend
6: Limit Spells: Jugular Hew
This passive ability increases the base damage of your Jugular Hack, Jugular Strike, Jugular Cut, Jugular Rend, and Jugular Hew combat abilities by 90%.
Focus: Reefcrawler Blade (16)125 LS120 / 1500-1: Increase Base Spell Effectiveness by 75%
2: Limit Spells: Reefcrawler Blade Strike
3: Limit Spells: Skorpikis Blade Strike
4: Limit Spells: Drachnid Blade Strike
5: Limit Spells: Netherbian Blade Strike
6: Limit Spells: Venomous Blade Strike
7: Limit Class: ROG
This passive ability increases the base damage of the strikes triggered by your Reefcrawler Blade line of combat abilities by 75%.
This focus applies to the following combat abilities:
Reefcrawler Blade Strike triggered by Reefcrawler Blade
Skorpikis Blade Strike triggered by Skorpikis Blade
Drachnid Blade Strike triggered by Drachnid Blade
Netherbian Blade Strike triggered by Netherbian Blade
Venomous Blade Strike triggered by Venomous Blade
378Focused Rake's Rampage (3)100 CotF15 / 3910m T79Cast: Focused Rake's Rampage III
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 48 seconds.
Foraging (11)105 EoK32 / 188-1: Increase Forage Skill Cap by 100
2: Decrease Forage Timer by 50s (Before Haste)
This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds.
General Sturdiness (85)125 LS45 / 1445-1: Increase Max HP by 60000
This passive ability increases your maximum health by 60000 points.
Glyph of Fireworks I (1)51 SoL25 / 251sCast: Greater Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool!
Glyph of Fireworks II (1)51 TDS100 / 1001sCast: Exceptional Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best!
Hardy Endurance (51)125 LS35 / 950-1: Increase Max Endurance by 12500
This passive ability increases your maximum endurance by 12500 points.
574Harmonic Dissonance (1)68 SoL0 / 015m T21Cast: Alter Plane: Theater of Blood
This ability, when activated, transports you to the Theater of Blood.
Hastened Counterattack Discipline (5)105 TDS21 / 75-1: Reduce Timer by 20m
2: Limit Spell: Counterattack Discipline
This passive ability reduces the reuse time of your your Counterattack discipline by 20 minutes.
Hastened Duelist Disciplines (3)95 VoA18 / 45-1: Reduce Timer by 6.6m
2: Limit Spells: Assassin Discipline
3: Limit Spells: Eradicator's Discipline
4: Limit Spells: Executioner Discipline
5: Limit Spells: Duelist Discipline
This passive ability reduces the reuse time of your Duelist line of disciplines by 6 minutes 36 seconds.
Hastened Nimble Discipline (2)105 EoK25 / 37-1: Reduce Timer by 6m
2: Limit Spell: Nimble Discipline
This passive ability reduces the reuse time of your Nimble discipline by 6 minutes.
Hastened Pinpoint (6)121 LS0 / 66-1: Reduce Timer by 60s
2: Limit Spells: Pinpoint Vulnerability
3: Limit Spells: Pinpoint Weaknesses
4: Limit Spells: Pinpoint Vitals
5: Reduce Timer by 3m
6: Limit Spells: Pinpoint Flaws
7: Limit Spells: Pinpoint Liabilities
8: Limit Spells: Pinpoint Deficiencies
9: Limit Spells: Pinpoint Shortcomings
10: Limit Spells: Pinpoint Defects
11: Limit Spells: Pinpoint Fault
This passive ability reduces the reuse time of your Pinpoint line of combat abilities.
Reduces the reuse time of the following combat abilities by 60 seconds:
Pinpoint Vulnerability
Pinpoint Weaknesses
Pinpoint Vitals

Reduces the reuse time of the following combat abilities by 180 seconds:
Pinpoint Flaws
Pinpoint Liabilities
Pinpoint Deficiencies
Pinpoint Shortcomings
Pinpoint Defects
Pinpoint Fault
Hastened Stealth (4)71 UF3 / 12-1: Decrease Hide Timer by 4s (Before Haste)
2: Decrease Sneak Timer by 4s (Before Haste)
This passive ability reduces the reuse time of your Hide and Sneak skills by 4 seconds.
Hastened Swiftblade (7)103 EoK30 / 90-1: Reduce Timer by 10s
2: Limit Spells: Sneak Attack
3: Limit Spells: Thief's Vengeance
4: Limit Spells: Assassin's Strike
5: Limit Spells: Kyv Strike
6: Limit Spells: Ancient: Chaos Strike
7: Limit Spells: Daggerfall
8: Limit Spells: Razorarc
9: Limit Spells: Swiftblade
10: Limit Spells: Daggerlunge
11: Limit Spells: Daggerswipe
12: Limit Spells: Daggerstrike
13: Limit Spells: Daggerthrust
14: Limit Spells: Daggergash
15: Limit Spells: Daggerslice
16: Limit Spells: Daggerslash
This passive ability reduces the reuse time of your Swiftblade line of combat abilities by 10 seconds.
This focus applies to the following combat abilities:
Sneak Attack
Thief's Vengeance
Assassin's Strike
Kyv Strike
Ancient: Chaos Strike
Daggerfall
Razorarc
Swiftblade
Daggerlunge
Daggerswipe
Daggerstrike
Daggerthrust
Daggergash
Daggerslice
Daggerslash
Heightened Endurance (50)120 ToL25 / 563-1: Increase Current Endurance by 75 per tick
This passive ability increases your endurance regeneration by 75 points.
Improved Fatal Aim Discipline (20)125 LS65 / 840-1: Reduce Timer by 14m
2: Limit Spells: Fatal Aim Discipline
3: Limit Spells: Lethal Aim Discipline
4: Limit Spells: Baleful Aim Discipline
5: Increase Duration by 90s
6: Limit Spells: Fatal Aim Discipline
7: Limit Spells: Lethal Aim Discipline
8: Limit Spells: Baleful Aim Discipline
9: Increase Base Spell Effectiveness by 90%
10: Limit Spells: Fatal Aim Effect
11: Limit Spells: Lethal Aim Effect
12: Limit Spells: Baleful Aim Effect
13: Limit Class: ROG
This passive ability increases the base damage of Fatal Aim Effect, Lethal Aim Effect, and Baleful Aim Effect by 90%, reduces the reuse time of your Fatal Aim Discipline, Lethal Aim Discipline, and Baleful Aim Discipline disciplines by 840 seconds, and extends the duration of these disciplines by 90 seconds.
Improved Frenzied Stabbing Discipline (7)105 EoK30 / 75-1: Increase Duration by 12s
2: Limit Spell: Frenzied Stabbing Discipline
3: Reduce Timer by 5m
4: Limit Spell: Frenzied Stabbing Discipline
This passive ability extends the duration of your Frenzied Stabbing discipline by 12 seconds and reduces its reuse time by 5 minutes.
Improved Onslaught (19)125 LS65 / 797-1: Reduce Timer by 10s
2: Limit Spells: Battery
3: Limit Spells: Onslaught
4: Limit Spells: Incursion
5: Limit Spells: Barrage
6: Limit Spells: Fellstrike
7: Limit Spells: Blitzstrike
8: Limit Spells: Shadowstrike
9: Limit Spells: Mayhem
10: Increase Base Spell Effectiveness by 85%
11: Limit Spells: Battery
12: Limit Spells: Onslaught
13: Limit Spells: Incursion
14: Limit Spells: Barrage
15: Limit Spells: Fellstrike
16: Limit Spells: Blitzstrike
17: Limit Spells: Shadowstrike
18: Limit Spells: Mayhem
This passive ability increases the base damage of your Onslaught line of combat abilities by 85% and reduces the reuse time of these combat abilities by 10 seconds.
This focus applies to the following combat abilities:
Battery
Onslaught
Incursion
Barrage
Fellstrike
Blitzstrike
Shadowstrike
Mayhem
Improved Recovery (14)125 LS45 / 401-1: Increase Healing Taken by 27% (v393)
2: Limit Max Duration: 0s
3: Limit Class: ALL
This passive ability increases the effectiveness of incoming instant duration healing spells by 27%.
Improved Thief's Eyes (9)120 NoS30 / 137-1: Increase Base Spell Effectiveness by 16%
2: Limit Spells: Thief's Eyes
3: Limit Spells: Thief's Vision
4: Limit Spells: Thief's Sight
5: Limit Class: ROG
6: Increase Duration by 540s
7: Limit Spells: Thief's Eyes
8: Limit Spells: Thief's Vision
9: Limit Spells: Thief's Sight
10: Limit Class: ROG
This passive ability increases the effectiveness of your Thief's Eyes, Thief's Vision, and Thief's Sight combat abilities by 16% and extends the duration of these combat abilities by 540 seconds.
Improved Twisted Chance Discipline (12)109 RoS40 / 254-1: Reduce Timer by 14m
2: Limit Spell: Twisted Chance Discipline
3: Increase Duration by 30s
4: Limit Spell: Twisted Chance Discipline
This passive ability reduces the reuse time of your Twisted Chance discipline by 14 minutes and extends its duration by 30 seconds.
482Infusion of the Faithful (1)1 DoN0 / 020h T24Cast: Infusion of the Faithful
Infusion of the Faithful, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by 1000 points, and your movement speed by 65% for 15 minutes.
Ingenuity (20)110 RoS20 / 229-1: Increase Chance to Critical DD by 35%
2: Increase Chance to Critical DoT by 35%
This passive ability increases the chance your direct damage and damage-over-time spells will deal critical damage by 35%.
Innate Eminence (30)90 RoS35 / 630-1: Increase Base Stats by 60
This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points.
Innate Lung Capacity (6)68 OoW5 / 13-1: Enduring Breath
2: Increase Lung Capacity by 360
This passive ability allows you to breathe underwater and in airless environments.
Innate Metabolism (5)100 TBL50 / 103-1: Decrease Food Consumption by 175%
This passive ability reduces your food and drink consumption by 175%.
Innate Prowess (21)125 LS0 / 0-1: Increase Hit Damage by 135% (v185)
This passive ability increases the damage you deal with all forms of melee combat by 135%.
Innate Regeneration (63)125 LS35 / 751-1: Increase Current HP by 608 per tick
This passive ability increases your health regeneration by 608 points.
Innate Run Speed (8)100 EoK60 / 119-1: Increase Innate Movement Speed by 50%
This passive ability increases your base run speed by 50%.
This modification does not stack with movement speed spell effects.
Innate See Invis (1)70 DoD9 / 9-1: See Invisible
This ability permanently enhances your vision allowing you to see the invisible.
Innate Spell Resistance (55)125 LS25 / 615-1: Increase All Resists by 30
2: Increase Corruption Resist by 80
This passive ability improves your cold, disease, fire, magic, and poison resistances by 30 points and your corruption resistance by 80 points.
487Intensity of the Resolute (1)1 DoN0 / 04h T29Cast: Intensity of the Resolute
Intensity of the Resolute, when activated, increases the chance your healing and damage spells will apply critically by 50% and the base damage of your melee attacks by 55% for 60 seconds.
This ability does not stack with Glyph of Destruction.
Intimidation (13)125 LS55 / 375-1: Add Skill Proc: Shadow's Intimidation XII with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger Shadow's Intimidation XII which increases the damage your target takes from backstab attacks by 60% for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10000 seconds.
Invitation of Blood (5)1 DoD0 / 0-1:
You are now one with the curse. It calls to you, offering you limitless power in exchange for obedience.
Item: Ancient Flames (8)1 EQ0 / 0-1: Increase Melee Haste by 17% (v119)
2: Increase Current HP by 18 per tick
This passive ability increases your overhaste by 17% and your health regeneration by 18 points.

Activate items with this effect to progress this ability.
Item: Aura of Battle (1)1 EQ0 / 0-1: Increase Current HP by 2 per tick
2: Increase ATK by 10
This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.

Activate items with this effect to progress this ability.
Item: Aura of Rage (3)1 EQ0 / 0-1: Increase ATK by 25
This passive ability increases your attack power by 25 points.

Activate items with this effect to progress this ability.
Item: Breath of Venesh (5)1 EQ0 / 0-1: Increase Current HP by 110 per tick
2: Decrease Current Mana by 22 per tick
3: Decrease Current Endurance by 22 per tick
This passive ability increases your hitpoint regeneration by 110 points while lowering your mana and endurance regeneration by 22 points.

Activate items with this effect to progress this ability.
Item: Disable Item Abilities (1)1 EQ0 / 01sCast: Passive Reset
This ability, when activated, removes all Item Effect abilities you currently possess.
Item: Expanding Mind XXVII (38)1 EQ0 / 0-1: Increase Max Mana by 3200
This passive ability increases your mana pool by 3200 points.

Activate items with this effect to progress this ability.
Item: Form of Defense XXXIII (33)1 EQ0 / 0-1: Increase AC by 184 to 243, Based on Class
This passive ability increases your armor class by 2780 points.

Activate items with this effect to progress this ability.
Item: Form of Endurance XXXII (32)1 EQ0 / 0-1: Increase Max HP by 3000
This passive ability increases your maximum hit points by 3000 points.

Activate items with this effect to progress this ability.
Item: Form of Protection VI (7)1 EQ0 / 0-1: Increase All Resists by 60
This passive ability increases your resistance to magic, cold, fire, disease and poison by 60 points.

Activate items with this effect to progress this ability.
Item: Form of Rejuvenation VI (6)1 EQ0 / 0-1: Increase Current HP by 24 per tick
This passive ability increases your health regeneration by 24 points.

Activate items with this effect to progress this ability.
Item: Gnoll Reaver Fortitude (5)1 EQ0 / 0-1: Increase AC by 36 to 48, Based on Class
This passive ability increases your armor class by 545 points.

Activate items with this effect to progress this ability.
Item: Might of Stone XVIII (21)1 EQ0 / 0-1: Increase ATK by 460
This passive ability increases your attack power by 460 points.

Activate items with this effect to progress this ability.
Item: Myrmidon's Skill XVIII (19)1 EQ0 / 0-1: Increase Chance to Dodge by 27%
This passive ability increases the chance of your dodge skill succeeding by 27%.

Activate items with this effect to progress this ability.
Item: Prismatic Ward XXX (35)1 EQ0 / 0-1: Increase All Resists by 90
2: Increase AC by 175 to 232, Based on Class
This passive ability increases your resistance to magic, cold, fire, disease, and poison by 90 points and your armor class by 2650 points.

Activate items with this effect to progress this ability.
Jewel Craft Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Jewelry Making Combine by 50%
2: Increase Jewelry Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Journeyman's Speed (6)1 EQ0 / 0-1: Increase Innate Movement Speed by 10%
This passive ability further increases your base run speed by 10%.
This modification does not stack with movement speed spell effects.

Complete explorer achievements to progress this ability.
Killing Spree (22)125 LS60 / 699-1: Add Killshot Proc: Killing Spree XIV (90% Chance)
This passive ability grants your killing blows against non-trivial enemies a 90% chance to trigger Killing Spree XIV which instantly restores 800 endurance, increases your base melee damage by 45%, and your endurance regeneration by 800 points for 42 seconds.
481Lesson of the Devoted (1)1 DoN0 / 020h T23Cast: Lesson of the Devoted
Lesson of the Devoted, when activated, increases the amount of experience you gain by 100% for 30 minutes.
672Ligament Slice (45)125 LS35 / 68390s T6Cast: Ligament Slice XXXVI
Ligament Slice XXXVI, when activated, blinds your target, reduces their accuracy by 250 points, armor class by 270 points, and movement speed by 60% for 90 seconds.
Massive Strike (36)125 LS100 / 1662-1: Cast: Massive Strike XXVIII on Spell Use (40% Chance)
2: Limit Casting Skill: Backstab
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: ROG
6: Increase Chance to Twincast by 30%
7: Limit Spells: Massive Strike
8: Limit Class: ROG
9: Cast: Flurry of Daggers IV on Spell Use (20% Chance)
10: Limit Spells: Massive Strike
11: Limit Class: ROG
12: Add Backstab Proc (40% Chance)
Cast: Massive Strike XXVIII
This passive ability grants your backstab skill and backstab skill attacks a 40% chance to trigger Massive Strike XXVIII, an additional backstab skill attack with a base damage of 2700 with a 30% chance to trigger twice.
Massive Strike XXVIII has a 20% chance to bless you with Flurry of Daggers IV which increases the chance that your backstabs attacks will deal full damage from any angle by 5% and the chance that you will perform a triple backstab by 12% for 12 seconds.
Master of Disguise (2)75 EoK30 / 37-1: Permanent Illusion (Persist After Death)
This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning or through death.
Mrylokar's Rigor (15)125 LS30 / 297-1: Cast: Lethality XV on Spell Use (30% Chance)
2: Limit Casting Skill: Backstab
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: ROG
6: Add Backstab Proc (30% Chance)
Cast: Lethality XV
This passive ability grants your backstab skill and backstab skill attacks a 30% chance to trigger Lethality XV which increases your base melee damage by 120% for 12 seconds.
Mystical Attuning (24)103 TDS6 / 132-1: Increase Buff Slots by 24
Mystical Shield (1)85 UF9 / 9-1: Increase Chance to Resist Spell by 5%
This passive ability grants you a 5% chance to completely resist incoming detrimental spells.
5200Mythic Glyph of Arcane Secrets I (1)65 PoP20 / 2010m T311:
Cast: Glyph of Arcane Secrets I
Glyph of Arcane Secrets I, when activated, reduces the mana cost of your level 69 and lower spells by 1% to 20% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available.
5201Mythic Glyph of Arcane Secrets II (1)70 OoW25 / 2510m T311:
Cast: Glyph of Arcane Secrets II
Glyph of Arcane Secrets II, when activated, reduces the mana cost of your level 84 and lower spells by 1% to 25% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available.
5202Mythic Glyph of Arcane Secrets III (1)85 SoD30 / 3010m T311:
Cast: Glyph of Arcane Secrets III
Glyph of Arcane Secrets III, when activated, reduces the mana cost of your level 99 and lower spells by 1% to 30% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available.
5203Mythic Glyph of Arcane Secrets IV (1)100 RoF40 / 4010m T311:
Cast: Glyph of Arcane Secrets IV
Glyph of Arcane Secrets IV, when activated, reduces the mana cost of your level 114 and lower spells by 1% to 35% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available.
5204Mythic Glyph of Arcane Secrets V (1)115 ToV45 / 4510m T311:
Cast: Glyph of Arcane Secrets V
Glyph of Arcane Secrets V, when activated, reduces the mana cost of your level 129 and lower spells by 1% to 40% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available.
5100Mythic Glyph of Dragon Scales I (1)65 PoP20 / 2010m T311:
Cast: Glyph of Dragon Scales I
Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available.
5101Mythic Glyph of Dragon Scales II (1)70 OoW25 / 2510m T311:
Cast: Glyph of Dragon Scales II
Glyph of Dragon Scales II, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 800 points per hit for 5 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available.
5102Mythic Glyph of Dragon Scales III (1)85 SoD30 / 3010m T311:
Cast: Glyph of Dragon Scales III
Glyph of Dragon Scales III, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 2500 points per hit for 5 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available.
5103Mythic Glyph of Dragon Scales IV (1)100 RoF40 / 4010m T311:
Cast: Glyph of Dragon Scales IV
Glyph of Dragon Scales IV, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 5000 points per hit for 5 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available.
5104Mythic Glyph of Dragon Scales V (1)115 ToV45 / 4510m T311:
Cast: Glyph of Dragon Scales V
Glyph of Dragon Scales V, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 7500 points per hit for 5 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available.
5400Mythic Glyph of Inspired Provocation I (1)65 PoP10 / 105m T311:
Cast: Glyph of Inspired Provocation I
Glyph of Inspired Provocation I, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available.
5401Mythic Glyph of Inspired Provocation II (1)70 OoW12 / 125m T311:
Cast: Glyph of Inspired Provocation II
Glyph of Inspired Provocation II, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available.
5402Mythic Glyph of Inspired Provocation III (1)85 SoD15 / 155m T311:
Cast: Glyph of Inspired Provocation III
Glyph of Inspired Provocation III, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available.
5403Mythic Glyph of Inspired Provocation IV (1)100 RoF20 / 205m T311:
Cast: Glyph of Inspired Provocation IV
Glyph of Inspired Provocation IV, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available.
5404Mythic Glyph of Inspired Provocation V (1)115 ToV25 / 255m T311:
Cast: Glyph of Inspired Provocation V
Glyph of Inspired Provocation V, when activated, increases the hatred generated by your spells and combat abilities by 45% for 10 minutes.
This buff persists through death.
This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available.
5300Mythic Glyph of Ultimate Power I (1)65 PoP20 / 2010m T311:
Cast: Glyph of Ultimate Power I
Glyph of Ultimate Power I, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 20% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 20%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 20%, and the critical chance of your healing spells by 15% for 2 minutes.
This buff persists through death.
This buff does not stack with Intensity of the Resolute.
This ability must be repurchased after use and is effective between levels 65 and 69 after which aditional tiers become available.
5301Mythic Glyph of Ultimate Power II (1)70 OoW25 / 2510m T311:
Cast: Glyph of Ultimate Power II
Glyph of Ultimate Power II, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 40% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 40%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 40%, and the critical chance of your healing spells by 16% for 2 minutes.
This buff persists through death.
This buff does not stack with Intensity of the Resolute.
This ability must be repurchased after use and is effective between levels 70 and 84 after which aditional tiers become available.
5302Mythic Glyph of Ultimate Power III (1)85 SoD30 / 3010m T311:
Cast: Glyph of Ultimate Power III
Glyph of Ultimate Power III, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 60% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 60%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 60%, and the critical chance of your healing spells by 17% for 2 minutes.
This buff persists through death.
This buff does not stack with Intensity of the Resolute.
This ability must be repurchased after use and is effective between levels 85 and 99 after which aditional tiers become available.
5303Mythic Glyph of Ultimate Power IV (1)100 RoF40 / 4010m T311:
Cast: Glyph of Ultimate Power IV
Glyph of Ultimate Power IV, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 65% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 65%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 65%, and the critical chance of your healing spells by 18% for 2 minutes.
This buff persists through death.
This buff does not stack with Intensity of the Resolute.
This ability must be repurchased after use and is effective between levels 100 and 114 after which aditional tiers become available.
5304Mythic Glyph of Ultimate Power V (1)115 ToV45 / 4510m T311:
Cast: Glyph of Ultimate Power V
Glyph of Ultimate Power V, when activated, increases the base damage of your melee hits by 15%, the critical damage of your melee hits by 70% (non-cumulative), the critical chance of your pet's melee hits by 15%, the critical damage of your pet's melee hits by 70%, the critical chance of your damage spells by 15%, the critical damage of your damage spells by 70%, and the critical chance of your healing spells by 19% for 2 minutes.
This buff persists through death.
This buff does not stack with Intensity of the Resolute.
This ability must be repurchased after use and is effective between levels 115 and 129 after which aditional tiers become available.
Natural Durability (37)125 LS45 / 995-1: Increase Max HP by 37.7%
This passive ability increases your maximum base health (derived from your stamina) by 37.65%.
Nerves of Steel (11)85 HoT5 / 55-1: Increase Chance to Remain Hidden When Hit By AE by 80%
This passive ability grants you an 80% chance to remain hidden if you are hit by an area of effect spell that you are not the initial target of and prevents resisted spells (that you are not the initial target of) from breaking invisibility.
New Tanaan Crafting Mastery (6)51 SoL3 / 18-1: Increase Ability to Specialize Tradeskills by 6
Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills.
This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 250.
Nimble Evasion (5)65 PoP1 / 5-1: Increase Chance to Evade by 100%
This passive ability grants a 100% chance that your Hide skill (Evade during combat) will succeed while moving.
331Origin (1)5 EQ0 / 018m T20Cast: Origin
This ability, when activated, transports you back to your starting city.
You can check your origin location using the command /charinfo.
Packrat (11)70 SoD3 / 33-1: Decrease Weight by 33%
This passive ability reduces the weight of your inventory by 33%.
Pernicious Backstab (70)125 LS95 / 3396-1: Increase Backstab Damage Bonus by 60000
This passive ability increases the minimum damage of your backstab attacks by 60000 points.
Physical Enhancement (14)110 RoS40 / 463-1: Increase AC Soft Cap by 25%
2: Increase Chance to Avoid Melee by 25%
This passive ability increases your melee avoidance by 25% and your armor class soft cap by 25%.
Planar Power (70)105 EoK35 / 1695-1: Increase Base Stats Cap by 350
This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points.
Poison Mastery (14)105 EoK65 / 455-1: Decrease Chance to Fail Poison Making Combine by 75%
2: Decrease Poison Application Time by 9s
3: Increase Poison Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Make Poison recipes by 75%, reduces the time it takes to apply poisons by 9 seconds, and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Pottery Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Pottery Combine by 50%
2: Increase Pottery Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
107Purge Poison (13)105 TBM15 / 865m T12Cast: Purge Poison III
This ability, when activated, cures you of 1200 poison counters and has a 95% chance to remove 4 detrimental effects.
Rake's Deadly Aim (15)105 EoK32 / 270-1: Increase Throwing Accuracy by 500
This passive ability increases the accuracy of your throwing attacks by 500 points.
829Rake's Rampage (3)100 CotF15 / 3910m T79Cast: Rake's Rampage III
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds.
Opponents other than your primary target will be hit for 25% of your standard melee damage.
3514Rogue's Fury (29)120 ToL75 / 101010m T18Cast: Rogue's Fury XXIX
Rogue's Fury XXIX, when activated, increases your base melee damage by 320%, accuracy by 23%, reduces base weapon delay by 12%, and raises the minimum base damage of your melee hits to be 340 for 2 minutes.
Salvage (6)85 UF5 / 30-1: Increase Chance to Salvage Components by 40%
This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine.
1506Shadow's Flanking (3)110 RoS60 / 1805m T9Cast: Shadow's Flanking III
Shadow's Flanking III, when activated, increases the base melee damage of all group members within a 0 foot radius when attacking opponents from behind by 100% for 60 seconds.
1507Shared Stealth (1)105 RoS75 / 7510m T13Cast: Shared Shroud of Stealth I
This ability, when activated, shrouds all group members within a 50 foot radius in tier 2 invisibility, shadowing them from creatures that normally see through standard invisibility for 18 seconds.
Shield Block (13)105 EoK30 / 132-1: Increase Shield Block Chance by 15%
This passive ability grants you a 15% chance to block incoming melee attacks with your shield.
Shroud of Stealth (2)105 EoK70 / 76-1: Shroud of Stealth (2)
This passive ability provides you a previously unheard of level of stealth that increases the invisibility offered by your Hide skill to tier 3, shadowing you from creatures that normally see through standard and enhanced invisibility.
841Sleight of Hand: Enabled (47)125 LS0 / 6671s T591: Add Melee Proc: Sleight of Hand Jolt XXV with 75% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a 75% bonus) to trigger Sleight of Hand Jolt XXV, which reduces your target's hatred for you by 45000 points then by 13% of their total hatred for you.
1410Spire of the Rake (30)105 TBM30 / 2347.5m T401: Increase Max Endurance by 90
2: Increase STR Cap by 9
Cast: Spire of the Rake XV
Spire of the Rake XV, when activated, increases your combat prowess for 90 seconds. As a passive effect, this ability increases your maximum endurance by 90 points and your maximum strength by 9 points.
Grants your melee attacks a chance (with a 100% bonus) to trigger Rake's Weakening V.
Increases the chance that your melee attacks will deal critical damage by 55% and the damage of your critical melee attacks by 55%.
Increases the minimum damage of your melee attacks by 68 points.
486Staunch Recovery (1)1 DoN0 / 068h T28Cast: Staunch Recovery
Staunch Recovery, when activated, instantly restores 500000 health, mana, and endurance.
485Steadfast Servant (1)1 DoN0 / 020h T27Cast: Steadfast Servant
Steadfast Servant, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone.
The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet:
Servant's Elixir - Heals *%R*#2#1 to *%R*$2#1 (based on your level) health every 6 seconds for *%R*#2%Z.

Servant's Clarity - Increases the target's maximum mana by *%R*#3#1 to *%R*$3#1 points, intelligence and wisdom by *%R*#3#3 to *%R*$3#3 points, and mana regeneration by *%R*#3#2 to *%R*$3#2 points (based on your level) for *%R*#3%Z.

Servant's Armor - Increases the target's armor class by *%R*#4#4 to *%R*$4#4 points (based on your level) for *%R*#4%Z.

Servant's Haste - Increases the target's melee speed by *%R*#5#1 to *%R*$5#1% (based on your level) for *%R*#5%Z.
789Stealthy Getaway (8)105 TBM15 / 5220m T2Cast: Stealthy Getaway I
This ability, when activated, instantly teleports you to a relatively safe location in your current zone.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 8 minutes 48 seconds.
Strikethrough (25)110 RoS45 / 478-1: Increase Chance of Strikethrough by 75%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%.
Subtle Blows: Enabled (28)104 TDS0 / 1651s1: Decrease Hate Generated by 42%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability reduces the amount of hate generated from your attacks and spells by 42%.
8130Summon Clockwork Banker (1)1 SoD0 / 020h T65Cast: Summon Clockwork Banker
Summon Clockwork Banker, when activated, summons a mechanical banker familiar for up to 10 minutes.
453Summon Permutation Peddler (1)1 UF0 / 020h T51Cast: Summon Distiller Vendor
Summon Distiller Vendor, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone.
182Summon Personal Tribute Master (1)1 HoT0 / 020h T50Cast: Summon Tribute Master
Summon Tribute Master, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone.
8081Summon Resupply Agent (1)1 SoF0 / 020h T49Cast: Summon Resupply Agent
Summon Resupply Agent, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes.
Tailoring Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Tailoring Combine by 50%
2: Increase Tailoring Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Thief's Intuition (4)70 SoL15 / 33-1: Decrease Sense Traps Timer by 5s (Before Haste)
2: Decrease Disarm Traps Timer by 5s (Before Haste)
3: Increase Chance to Sense Trap by 100%
This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 5 seconds and grants you a chance to innately sense traps when you near them.
This passive chance is only half as effective as your active Sense Trap skill.
511Throne of Heroes (1)1 PoR0 / 072m T19Cast: Throne of Heroes
Throne of Heroes, when activated, transports you to the Throne of Heroes in the Guild Lobby.
Tinkering Mastery (13)105 EoK65 / 443-1: Decrease Chance to Fail Tinkering Combine by 50%
2: Increase Tinkering Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tinkering recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Trap Circumvention (5)65 GoD3 / 15-1: Increase Chance of Trap Circumvention by 50%
This passive ability reduces your chance of setting off a trapped object by 50%.
Trials of Mata Muram (6)51 OoW0 / 0-1: Increase Magic Resist Cap by 50
2: Increase Cold Resist Cap by 50
3: Increase Fire Resist Cap by 50
4: Increase Poison Resist Cap by 50
5: Increase Disease Resist Cap by 50
This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.

Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability.
Triple Backstab (24)100 RoF21 / 245-1: Increase Chance to Triple Backstab by 78%
This passive ability grants you a 78% chance to attempt a third backstab attack after successfully performing a double backstab.
Trophy Collector (4)1 EQ0 / 0-1: Increase Trophy Slots by 4
This passive ability allows you to activate 4 additional trophies.

Complete special collection achievements to progress this ability.
673Tumble (10)120 ToL35 / 1719m T3Cast: Tumble X
Tumble X, when activated, increases your avoidance by 75%, movement speed by 115%, and absorbs 30% of incoming melee damage up to 385000 total points for 30 seconds.
Twinproc (11)125 LS40 / 237-1: Increase Chance to Twincast by 23%
2: Limit Class: ALL
3: Limit Min Level: 255
4: Limit Max Duration: 0s
5: Limit Type: Detrimental
6: Limit Max Mana Cost: 0
7: Limit Type: Exclude Combat Skills
8: Limit Effect: Exclude Twincast Blocker
9: Limit Effect: Exclude Root
10: Limit Effect: Exclude Summon Swarm Pet
11: Limit Effect: Exclude Type 340
12: Limit Effect: Exclude Cast With Chance
13: Limit Effect: Exclude Type 469
14: Limit Effect: Exclude Type 470
15: Increase Chance to Twincast by 23%
16: Limit Spells: Vampiric Embrace
17: Limit Effect: Exclude Twincast Blocker
18: Limit Effect: Exclude Type 340
19: Limit Effect: Exclude Cast With Chance
20: Limit Effect: Exclude Type 469
21: Limit Effect: Exclude Type 470
This passive ability grants a 23% chance to twincast detrimental combat-activated instant spells triggered from your items, buffs, and alternate abilities.
Twinstrike (5)105 EoK50 / 200-1: Increase Chance to Twincast by 5%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Max Level: 254 (lose 100% per level)
5: Limit Min Endurance Cost: 10
6: Limit Effect: Skill Attack
7: Limit Type: Include Combat Skills
8: Limit Effect: Exclude Twincast Blocker
9: Limit Class: ALL
This passive ability grants a 5% chance to twincast skill attack combat abilities that cost at least 10 endurance.
670Twisted Shank (40)125 LS60 / 99990s T7Cast: Twisted Shank XL
Twisted Shank XL, when activated, increases the damage your target takes from poison spells and abilities by 16 to 21%, reduces the effectiveness of incoming heals on your target by 20%, and deals 110000 damage every 6 seconds for 60 seconds.
Veteran's Enhancement (1)50 OoW0 / 0-1: Increase Max HP by 250
2: Increase ATK by 75
3: Increase Max Mana by 250
4: Increase HP Regen Cap by 8
This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points.
Veteran's Wrath (35)125 LS80 / 912-1: Increase Critical 1H Blunt Damage by 250% of Base Damage
2: Increase Critical 1H Slash Damage by 250% of Base Damage
3: Increase Critical 2H Blunt Damage by 250% of Base Damage
4: Increase Critical 2H Slash Damage by 250% of Base Damage
5: Increase Critical Hand to Hand Damage by 250% of Base Damage
6: Increase Critical 1H Pierce Damage by 250% of Base Damage
This passive ability increases the damage of your critical melee attacks by 250%.
This bonus applies to the 7 standard weapon skills.
Virulent Venom (14)105 EoK35 / 86-1: Increase Melee Proc Rate by 65%
This passive ability increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 65%.
Weapon Affinity (15)110 RoS15 / 155-1: Increase Worn Proc Rate by 90%
This passive ability increases the chance that your weapon's magical effects will trigger during melee combat by 90%.
Weapon Mastery of the Assassin (83)125 LS80 / 3886-1: Increase Throwing Damage by 300% (v185)
2: Increase 1H Pierce Damage Bonus by 9900 (v433, Delay Mod)
3: Increase 1H Blunt Damage Bonus by 9900 (v433, Delay Mod)
4: Increase 1H Slash Damage Bonus by 9900 (v433, Delay Mod)
5: Increase 1H Blunt Damage by 30% (v185)
6: Increase 1H Slash Damage by 30% (v185)
7: Increase 1H Pierce Damage by 30% (v185)
This passive ability improves your melee and ranged combat effectiveness.
Increases the damage you deal with 1-handed melee weapons by 30%.
Increases the minimum damage of your 1-handed melee attacks by 9900 points (scaled to the delay of your weapon).
Increases the base damage of your throwing attacks by 300%.
1135Whisper Step (3)90 RoF15 / 2320s T8Cast: Whisper Step I
This ability, when activated, instantly teleports you up to 234 feet forward without becoming visible.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 5 seconds.

AA list updated December 2023 (thank you Szilent).