AA Search

1287 results (costing 387704 AA points).

/alt actNameLevelCostRecastEffects
365A Hole In Space (1)85 WIZ (UF)12 / 1210m T77Cast: Hole In Space I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
490Abscond (2)105 WIZ (TDS)12 / 1710s T73Cast: Abscond II
This ability, when activated, teleports you to a relatively safe location in your current zone with a 1.5 second cast time.
Abundant Healing (52)115 CLR, DRU, SHM (ToV)45 / 768-1: Cast: Abundant Healing LII on Spell Use (40% Chance)
2: Limit Type: Beneficial
3: Limit Max Duration: 0s
4: Limit Effect: Current HP
5: Limit Type: Exclude Combat Skills
6: Limit Min Level: 90
7: Limit Max Level: 115 (lose 100% per level)
8: Limit Min Mana Cost: 10
This passive ability grants your level #6 to #7 instant duration healing spells that cost at least #8 mana a #1% chance to bestow your target with *$1%N which heals *$1#3 health every 6 seconds for *$1%Z.
*$1%N has a *$1#1% chance to trigger *$1*$1%N which instantly heals *$1*$1#1 health.
Abyssal Steed (1)70 SHD (SoL)9 / 91sCast: Summon Abyssal Steed Bridle
This ability, when activated, summons the bridle of a very fast Abyssal Nightmare.
Acrobatics (3)59 MNK, BRD, ROG (SoL)9 / 18-1: Decrease Falling Damage by 30%
This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 30%.
76Act of Valor (2)100 PAL (RoS)20 / 2372m T3Cast: Act of Valor II
This ability, when activated, allows you to sacrifice yourself in order to transfer all of your remaining health to all allies within a 100 foot radius.
Adamant Will (31)115 BRD (ToV)30 / 310-1: Increase Chance to Resist Charm Effects by 5%
2: Increase Chance to Resist Silence Effects by 10%
3: Increase Chance to Resist Mesmerize Effects by 7%
4: Increase Chance to Resist Movement Speed Effects by 12%
This passive ability grants you an additional #1% chance to resist charm, #2% chance to resist silence, #3% chance to resist mesmerization, and #4% chance to resist snare spells.
Adamant Will (13)115 MNK (ToV)30 / 166-1: Increase Chance to Resist Charm Effects by 5%
2: Increase Chance to Resist Movement Speed Effects by 10%
This passive ability grants you an additional #1% chance to resist charm spells and an additional #2% chance to resist snare spells.
Adamant Will (10)115 PAL (ToV)30 / 165-1: Increase Chance to Resist Charm Effects by 9%
2: Increase Chance to Resist Mesmerize Effects by 7%
3: Increase Chance to Resist Movement Speed Effects by 7%
4: Increase Chance to Resist Blind Effects by 7%
This passive ability grants you an additional #1% chance to resist charm spells and an additional #2% chance to resist blind, mesmerization, and snare spells.
Adamant Will (10)115 SHD (ToV)30 / 165-1: Increase Chance to Resist Charm Effects by 9%
2: Increase Chance to Resist Mesmerize Effects by 7%
3: Increase Chance to Resist Movement Speed Effects by 7%
4: Increase Chance to Resist Blind Effects by 7%
This passive ability grants you an additional #1% chance to resist charm spells and an additional #2% chance to resist blind, mesmerization, and snare spells.
Adamant Will (10)115 WAR (ToV)30 / 165-1: Increase Chance to Resist Charm Effects by 9%
2: Increase Chance to Resist Mesmerize Effects by 7%
3: Increase Chance to Resist Movement Speed Effects by 7%
4: Increase Chance to Resist Blind Effects by 7%
This passive ability grants you an additional #1% chance to resist charm spells and an additional #2% chance to resist blind, mesmerization, and snare spells.
Adamant Will (5)115 CLR, RNG, DRU, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER (ToV)30 / 75-1: Increase Chance to Resist Charm Effects by 5%
This passive ability grants you an additional #1% chance to resist charm spells.
10392Ageless Enmity (11)115 PAL, SHD (ToV)30 / 1793m T11Cast: Ageless Enmity VI
*@%N, when activated, taunts your target, placing you *@$1 points of hate higher than their previously most hated target.
10367Ageless Enmity (10)115 WAR (ToV)30 / 1783m T30Cast: Ageless Enmity VII
*@%N, when activated, taunts your target, placing you *@$1 points of hate higher than their previously most hated target.
643Agony of Absolution (9)105 BER (TDS)12 / 6914m T71Cast: Agony of Absolution I
*@%N, when activated, instantly consumes *@#2% of your maximum health to cure you of up to *@#1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).
Reduces the reuse time of this ability by 2 minutes.
Alchemy Mastery (13)105 SHM (EoK)65 / 443-1: Decrease Chance to Fail Alchemy Combine by 50%
2: Increase Alchemy Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Alchemy recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Ambidexterity (24)115 WAR, RNG, MNK, BRD, ROG, BST (ToV)40 / 471-1: Dual Wield Amount (32)
2: Increase Offhand Weapon Damage Bonus by 80%
3: Increase Chance to Avoid Offhand Riposte by 100%
4: Decrease Offhand Damage Shield Taken by 100%
This passive ability increases your chance to successfully dual wield by #1%, allows your offhand weapon to utilize #2% of its minimum damage bonus, and makes your offhand attacks immune to damage shields and riposte.
Anatomy (34)115 ROG (ToV)25 / 391-1: Add Assasinate Proc with up to 385000 Damage
2: Limit Assassinate Level: 114 (20)
This passive ability grants your backstab and critical throwing attacks a chance to deal $1 damage to level #2 or lower humanoid NPC targets when attacking from behind.
447Ancestral Aid (39)115 SHM (ToV)30 / 57210m T10Cast: Ancestral Aid XXXIV
*@%N, when activated, heals all group members within a *@%J foot radius for *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.
528Ancestral Guard (51)115 SHM (ToV)60 / 92910m T11Cast: Ancestral Guard XLVI
*@%N, when activated, blesses you with *@*$1%N, *@*$3%N, and *@*$2%N.
*@*$1%N absorbs *@*$1#1% of incoming melee damage up to *@*$1@1 total damage for *@*$1%Z.
*@*$3%N absorbs *@*$3#3% of incoming direct spell damage up to *@*$3@3 total damage and *@*$3#2% of damage over time damage up to *@*$3@2 total damage for *@*$3%Z.
*@*$2%N increases your armor class by *@*$2#8 points and your armor class soft cap by *@*$2#1% for *@*$2%Z.
Appraisal (1)60 ROG (DoD)3 / 31sCast: Appraisal
This ability, when activated, roughly estimates the selling price of the item you are holding.
1265Arcane Destruction (7)115 WIZ (ToV)30 / 15715m T32Cast: Arcane Destruction VII
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and absorbs *@#8% of incoming direct spell and melee damage up to *@@8 total melee damage or *@@9 total spell damage for *@%Z.
840Arcane Fury (10)115 WIZ (ToV)30 / 18020m T18Cast: Arcane Fury V
*@%N, when activated, increases the base damage of level *@#6 and lower direct damage spells that have a mana cost by *@#1% for *@%Z.
Arcane Fusion (5)115 WIZ (ToV)100 / 375-1: Cast: Arcane Fusion V on Spell Use (3% Chance)
2: Limit Max Duration: 0s
3: Limit Min Mana Cost: 10
4: Limit Min Level: 100
5: Limit Min Casting Time: 3s
6: Limit Type: Detrimental
7: Limit: No Triggered Spells
This passive ability grants your level #4 and higher direct damage spells that have a cast time of at least #5 seconds and a mana cost of at least #3 with a #1% chance to trigger *$1%N which critically deals *$1#1 damage to your target.
Arcane Overkill (30)115 WIZ (ToV)45 / 376-1: Add Killshot Proc: Arcane Overkill XXII (85% Chance)
This passive ability grants your killing blows against non-trivial enemies a #1% chance to trigger *$1%N which instantly restores *$1#1 mana and increases the damage dealt by your critical direct damage spells by *$1#4% for *$1%Z.
Arcane Tongues (13)105 NEC, WIZ, MAG, ENC (EoK)65 / 443-1: Decrease Chance to Fail Research Combine by 50%
2: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
636Arcane Whisper (14)115 WIZ, MAG, ENC (ToV)25 / 21210m T35Cast: Arcane Whisper IX
*@%N, when activated, reduces your target's hatred for you by *@%H points then by *@#1% of their total hatred for you.
110Area Taunt (13)115 WAR (ToV)25 / 1255m T2Cast: Area Taunt VI
*@%N, when activated, taunts all creatures within a 40 foot radius, placing you *@#1 points of hate higher than your opponents' previously most hated target.
2000Armor of Experience (1)1 ALL (EQ)0 / 020h T33Cast: Armor of Experience I
*@%N, when activated, reduces incoming melee damage in 4 phases, each lasting for *@%L incoming melee hits or *@%Z.
*@%N absorbs *@#3% of incoming melee damage.
*@*#5%N absorbs *@*#5#3% of incoming melee damage.
*@*#5*#5%N absorbs *@*#5*#5#3% of incoming melee damage.
*@*#5*#5*#5%N absorbs *@*#5*#5*#5#3% of incoming melee damage.
701Armor of the Inquisitor (29)115 PAL (ToV)30 / 3699m T10Cast: Armor of the Inquisitor XXVI
*@%N, when activated, increases the effectiveness of incoming instant duration healing spells by *@#3% and increases your armor class *@#7 points for *@%Z.
Armor of Wisdom (40)115 WAR (ToV)30 / 686-1: Increase AC by 272 (Raw=3630)
This passive ability increases your armor class by #1 points.
Armor of Wisdom (40)115 PAL, SHD (ToV)30 / 701-1: Increase AC by 251 (Raw=3350)
This passive ability increases your armor class by #1 points.
Armor of Wisdom (40)115 CLR, RNG, MNK, BRD (ToV)30 / 686-1: Increase AC by 199 (Raw=2655)
This passive ability increases your armor class by #1 points.
Armor of Wisdom (40)115 ROG, SHM, BST, BER (ToV)30 / 686-1: Increase AC by 161 (Raw=2145)
This passive ability increases your armor class by #1 points.
Armor of Wisdom (40)115 DRU, NEC, WIZ, MAG, ENC (ToV)30 / 686-1: Increase AC by 116 (Raw=1540)
This passive ability increases your armor class by #1 points.
8801Aspect of Zomm (3)105 WIZ, MAG (TBM)9 / 186s T62Cast: Aspect of Zomm III (300 Mana)
This ability, when activated, consumes 300 mana to grant you standard invisibility, the ability to see creatures with enhanced invisibility, and summon a very fast mobile eye for you to see through for up to 1 minute.
1134Assassin's Premonition (2)105 ROG (TBM)30 / 5010m T5Cast: Assassin's Premonition II
This ability, when activated, places you under the protection of Assassin's Premonition II for 4 minutes.
Assassin's Premonition II triggers Assassin's Parry I if your health drops below 50% which grants you a 100% chance to parry incoming melee attacks for 12 seconds.
Reduces the reuse time of this ability by 5 minutes.
Assassin's Wrath (25)115 ROG (ToV)70 / 1036-1: Increase Critical Backstab Damage by 100% of Base Damage
This passive ability increases the damage of your critical backstab attacks by #1%.
1155Atol's Shackles (2)90 WIZ (HoT)12 / 196s T42Cast: Atol's Shackles II
This ability, when activated, reduces the movement speed of up to 4 creatures within a 25 foot radius of your target by 60% for 2 minutes 30 seconds with a 2000 point resist modifier.
981Attack of the Warders (11)115 BST (ToV)25 / 12810m T41Cast: Attack of the Warders XI
*@%N, when activated, summons a pack of *@#1 level *@#2 warders to attack your target for up to *@@1 seconds.
Auroria Mastery (1)81 ENC (SoD)12 / 12-1: Increase Aura Slots by 1
This passive ability allows you to have an additional active Aura.
462Auspice of the Hunter (41)115 RNG (ToV)30 / 5179m T6Cast: Auspice of the Hunter XXX
*@%N, when activated, shares your affinity for the hunt with all group members within a *@%J foot radius, which increases the chance their damaging spells will deal critical damage by *@#1%, the chance their instant duration healing spells will land critically by *@#3%, the chance their melee attacks will deal critical damage by *@#4%, melee accuracy by *@#2 points, and attack power by *@#10 points for *@%Z.
Axemaker's Efficiency (5)70 BER (DoD)5 / 25-1: Decrease Chance of Using Reagent by 50%
2: Limit Effect: Summon Item
3: Limit Type: Include Combat Skills
This passive ability provides a 50% chance to not consume reagents when summoning axes.
633Azure Mind Crystal (6)115 ENC (ToV)30 / 935m T14Cast: Azure Mind Crystal VI (20000 Mana)
*@%N, when activated, consumes mana to summon an Azure Mind Crystal I which can be consumed to cast *@*@1%N, which restores *@*@1#1 mana.
Backstab Precision (26)108 ROG (TBL)25 / 315-1: Increase Backstab Accuracy by 2000
Baking Mastery (13)105 ALL (EoK)65 / 443-1: Decrease Chance to Fail Baking Combine by 50%
2: Increase Baking Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Baking recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
739Balefire Burst (1)85 PAL (UF)12 / 1210m T15Cast: Balefire Burst I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your mana to activate.
735Battle Frenzy (19)115 CLR (ToV)30 / 32115m T74Cast: Battle Frenzy XIX
*@%N, when activated, increases the mana cost of all detrimental spells by *@#1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by *@#4% for *@%Z.
611Battle Leap (14)115 WAR, BER (ToV)25 / 16020s T13Cast: Battle Leap X
*@%N, when activated, causes you to leap approximately *@$1 feet in front of your target, stunning a level *@@2 or lower creature for *@#2 second, and blesses you with *@*%R%N, which permanently increases your base melee damage by *@*%R#5%.
Battle Ready (4)65 ALL (HoT)7 / 22-1: Increase Bandolier Slots by 8
This passive ability increases the number of save slots in your bandolier window by #1.
Battlefield Vengeance (8)100 BER (TBL)25 / 89-1: Increase Chance of Additional Riposte with Frenzy by 85%
2: Increase Chance to Riposte by 4%
Battlefield Vengeance (6)100 ROG (TBL)25 / 82-1: Increase Chance of Additional Riposte with Backstab by 60%
2: Increase Chance to Riposte by 5%
Battlefield Vengeance (5)100 WAR (TBL)25 / 73-1: Increase Chance of Additional Riposte with Kick by 60%
2: Increase Chance to Riposte by 3%
Battlefield Vengeance (5)100 PAL, SHD (TBL)25 / 73-1: Increase Chance of Additional Riposte with Bash by 60%
2: Increase Chance to Riposte by 3%
Battlefield Vengeance (5)100 RNG (TBL)25 / 73-1: Increase Chance of Additional Riposte with Kick by 60%
2: Increase Chance to Riposte by 3%
Battlefield Vengeance (5)100 MNK (TBL)25 / 68-1: Increase Chance of Additional Riposte with Flying Kick by 60%
2: Increase Chance to Riposte by 3%
Battlefield Vengeance (5)100 BRD (TBL)25 / 59-1: Increase Chance of Additional Riposte with Kick by 60%
2: Increase Chance to Riposte by 3%
Battlefield Vengeance (5)100 BST (TBL)25 / 73-1: Increase Chance of Additional Riposte with Kick by 60%
2: Increase Chance to Riposte by 3%
137Beacon of Life (16)115 CLR (ToV)35 / 3963m T17Cast: Beacon of Life XVI
*@%N, when activated, heals all group members within a *@%J foot radius for *@#1 health.
10394Beacon of the Righteous (21)115 PAL (ToV)25 / 31490s T30Cast: Beacon of the Righteous XII
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius in a beacon of light, stunning level *@@2 or lower opponents for *@#2 seconds, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z.
1005Beam of Displacement (5)105 WIZ (TBM)9 / 512m T64Cast: Beam of Displacement II
This ability, when activated, consumes up to 8 opponents within a 30 foot wide by 150 foot long area in front of you in a gust of wind, which pushes them backwards.
8700Beam of Slumber (23)115 ENC (ToV)25 / 36590s T61Cast: Beam of Slumber XX
*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower creatures within a *@%J foot wide by 200 foot long area in front of you for *@%Z and triggers *@*$3%N and *@*$4%N on each mesmerized target.
*@*$3%N roots the target in place for up to *@*$3%Z.
*@*$4%N reduces accuracy by *@*$4#1% for *@*$4%Z.
3550Beguiler's Banishment (12)105 ENC (TBM)9 / 428s T32Cast: Beguiler's Banishment VI
This ability, when activated, consumes up to 8 opponents within a 200 foot long cone in front of you with beguiling force, which pushes them backwards, causes them to forget their attackers, roots them in place for up to 18 seconds, and triggers Beguiler's Banishment Blur after 6 seconds which causes them to forget their attackers again with a 60 point resist modifier.
3551Beguiler's Directed Banishment (7)90 ENC (RoF)3 / 188s T321: Decrease Spell Resist Rate by 30%
2: Limit Spells: Beguiler's Directed Banishment
3: Limit Type: Include Non-Focusable
Cast: Beguiler's Directed Banishment I
This ability, when activated, pushes your target backwards, causes them to forget their attackers, roots them in place for up to 18 seconds, and triggers Beguiler's Banishment Blur after 6 seconds which causes them to forget their attackers again with a 60 point resist modifier.
Beguiler's Synergy (12)115 ENC (ToV)200 / 1400-1: Cast: Beguiler's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Mindrift
This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the base damage of *$1%L fire, ice, or magic spell by *$1#1%.
245Bestial Alignment (19)115 BST (ToV)30 / 28612m T7Cast: Bestial Alignment XIV
*@%N, when activated, increases your base melee damage by *@#3%, grants you a *@#4% chance to resist detrimental spells, and applies *@*$1%N, transforming you into a likeness of your warder, for *@%Z.
1061Bestow Divine Aura (12)115 CLR (ToV)20 / 1035m T60Cast: Bestowed Divine Aura XII
*@%N, when activated, instantly renders your target invulnerable to most attacks but also unable to attack and heals *@#2 health every 6 seconds for *@%Z.
9100Bestow Divine Aura (7)115 PAL (ToV)20 / 5710m T72Cast: Bestowed Divine Aura VII
*@%N, when activated, renders your target invulnerable to most attacks but also unable to attack and heals *@#2 health every 6 seconds for *@%Z.
679Bind Affinity (1)55 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (CotF)3 / 36s T46Cast: Bind Affinity
This ability, when activated, sets your target's first bind point to their current location.
You can check your bind points using the command /charinfo.
881Bind Sight (1)100 RNG, WIZ, ENC (CotF)7 / 710s T69Cast: Bind Sight
This ability, when activated, allows you to see through the eyes of your target for up to 14 minutes.
642Binding Axe (9)115 BER (ToV)25 / 14960s T70Cast: Binding Axe Strike VI
*@%N, when activated, strikes your target with a *@%S skill attack with a base damage of *@#1 and triggers *@*$2%N which reduces their attack power by *@*$2#6 points, roots them in place for *@*$2%Z, then triggers *@*$2*#8%N after fading.*@*$2*#8%N reduces the target's movement speed by *@*$2*#8#2% and deals *@*$2*#8#1 damage every 6 seconds for *@*$2*#8%Z.
1125Bite of Tashani (7)115 ENC (ToV)25 / 1127s T63Cast: Bite of Tashani VII
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on all creatures within a *@%J foot radius.
Bite of the Asp (28)115 BST (ToV)30 / 350-1: Add Eagle Strike Proc (100% Chance)
Cast: Bite of the Asp XXVIII
This passive ability causes your Eagle Strike skill to trigger *@%N which reduces your target's hatred for you by *@%H points then deals *@#1 damage every 6 seconds for *@%Z.
Blackguard's Synergy (12)115 ROG (ToV)200 / 1400-1: Cast: Blackguard's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Blitzstrike
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which causes their next *$1%L skill attacks to trigger *$1*#1%N, which deals *$1*#1#1 damage.
Blacksmithing Mastery (13)105 ALL (EoK)65 / 443-1: Decrease Chance to Fail Blacksmithing Combine by 50%
2: Increase Blacksmithing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Blacksmithing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
967Blade Guardian (9)105 WAR (TDS)24 / 14410m T75Cast: Blade Guardian IX
This ability, when activated, places you under the protection of Blade Guardian IX for 3 minutes.
Blade Guardian IX triggers Blade Whirl IX if your health drops below 40% which increases your ability to parry incoming attacks by 90% for 36 seconds.
669Bladed Song (29)115 BRD (ToV)30 / 4774m T9Cast: Bladed Song XXVI
*@%N, when activated, causes your target to take *@#3 damage each time they land a melee attack for *@%Z.
Bladeshield (15)110 ROG (RoS)35 / 334-1: Increase Chance to Parry by 75%
This passive ability increases the chance that your parry skill will succeed by 75%.
2206Blanket of Forgetfulness (2)105 ENC (TBM)18 / 3610s T521: Increase Spell Haste by 25%
2: Limit Spells: Blanket of Forgetfulness
Cast: Blanket of Forgetfulness I
This ability, when activated, grants a 40% chance that all creatures within a 60 foot radius of your target will forget their attackers with a 3 second cast time.
3646Blast of Anger (25)115 WAR (ToV)25 / 34560s T18Cast: Blast of Anger XIII
*@%N, when activated, instantly increases your target's hatred for you by *@#1 points.
138Blessed Chains (3)105 CLR (TBM)14 / 393s T35Cast: Root III
This ability, when activated, quickly roots your target in place for up to 1 minute with a 25 point resist modifier.
Blessing of Life (26)115 PAL (ToV)50 / 587-1: Add Melee Proc: Blessing of Life XXVI with 15% Rate Mod
This passive ability grants your melee attacks a chance (with a $1% bonus) to bless you with *#1%N which heals *#1#1 health.
Blessing of Light (25)115 PAL (ToV)50 / 624-1: Increase Spell Damage by 750% to 800% (v124, Before DoT Crit, After Nuke Crit)
2: Limit Spells: Divine Might Strike
3: Increase Spell Damage by 75% (v302, Before Crit)
4: Limit Spells: Blunted Strike
This passive ability increases the base damage of the strikes triggered by your Divine Might spell lines by #1 to $1% and of *#4+G by #3%.
9101Blessing of Purification (2)95 PAL (TBM)20 / 3214.4m T6Cast: Blessing of Purification II
*@%N, when activated, instantly cures your target of up to *@#1 detrimental effects (excluding charm, fear, resurrection, and revival sickness) and triggers *@*$2%N, which protects them from *@*$2%L detrimental magic, fire, cold, poison, disease or corruption spell that can be cured via disease, poison, curse or corruption counters for *@*$2%Z.
3800Blessing of Resurrection (7)85 CLR (UF)9 / 459s T181: Increase Spell Haste by 50%
2: Limit Spell: Blessing of Resurrection
Cast: Blessing of Resurrection (600 Mana)
This ability, when activated, consumes 600 mana to revive a slain ally, restoring 96% of their lost experience.
Reduces the base cast time of this ability by 50%.
935Blessing of Ro (7)115 DRU (ToV)15 / 896s T41Cast: Blessing of Ro VII
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
8505Blessing of Sanctuary (6)115 CLR (ToV)30 / 10215m T16Cast: Blessing of Sanctuary V
*@%N, when activated, instantly heals your target for *@#2 health and causes them to be the last target of any aggressor for *@%Z. Any hostile action or use of a beneficial spell on a target other than themselves breaks this effect.
When this effect fades it will cascade into an additional 30 seconds of sanctuary 2 times.
Blessing of the Devoted (1)1 ALL (EQ)0 / 0-1: Reduce Lesson of the Devoted Timer by 5h
2: Reduce Infusion of the Faithful Timer by 5h
3: Reduce Chaotic Jester Timer by 5h
4: Reduce Expedient Recovery Timer by 41h
5: Reduce Steadfast Servant Timer by 5h
6: Reduce Staunch Recovery Timer by 17h
7: Reduce Intensity of the Resolute Timer by 60m
8: Reduce Throne of Heroes Timer by 18m
9: Reduce Summon Personal Tribute Master Timer by 5h
10: Reduce Summon Resupply Agent Timer by 5h
11: Reduce Summon Clockwork Banker Timer by 5h
12: Reduce Summon Permutation Peddler Timer by 5h
13: Reduce Armor of Experience Timer by 5h
This passive ability reduces the reuse time of the following abilities by 25%:
*6880%N
*6881%N
*6882%N
*6883%N
*6884%N
*6885%N
*6886%N
*9177%N
*7619%N
*16995%N
*16601%N
*21815%N
*27673%N
Blessing of the Faithful (21)115 PAL (ToV)45 / 462-1: Add Killshot Proc: Blessing of the Faithful XVIII (45% Chance)
This passive ability grants your killing blows against non-trivial enemies a #1% chance to trigger *$1%N which increases your base melee damage by *$1#4% and armor class by *$1#12 points for *$1%Z.
959Blessing of Tunare (5)115 DRU (ToV)25 / 1145m T44Cast: Blessing of Tunare V
*@%N, when activated, critically heals all allies within a *@%J foot radius of your target for *@#1 health.
610Blinding Fury (15)115 BER (ToV)30 / 26510m T7Cast: Blinding Fury XV
*@%N, when activated, grants your melee attacks a chance (with a *@$4% bonus) to trigger *@*#4%N and increases your attack power by *@#9 points for *@%Z.
*@*#4%N reduces your base weapon delay by *@*#4#7%, grants a 100% chance to double attack, a *@*#4#2% chance to land one extra hit with 2-handed weapons, and a *@*#4#3% chance to land a second extra hit with 2-handed weapons for *@*#4%Z but has a *@*#4#1% chance to apply *@*#4*$1%n, leaving you unable to see for *@*#4*$1%z.
Blood Absorption (1)105 BER (TBM)40 / 40-1: Return 1% of Melee Damage as HP
This passive ability allows you to absorb 1% of the melee damage you deal to your current target as health.
524Blood Magic (14)115 NEC (ToV)35 / 21718m T13Cast: Blood Magic VIII (Azia)
*@%N, when activated, causes you to consume your spells' mana cost from your health rather than your mana and increases your health regeneration in 5 phases that cannot be removed early.
*@%N consumes *@#3% of your spells' mana cost from your health and increases your health regeneration by *@#6 points for *@%Z.
*@*#1%N consumes *@*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1#6 points for *@*#1%Z.
*@*#1*#1%N consumes *@*#1*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1*#1#6 points for *@*#1*#1%Z.
*@*#1*#1*#1%N consumes *@*#1*#1*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1*#1*#1#6 points for *@*#1*#1*#1%Z.
*@*#1*#1*#1*#1%N consumes *@*#1*#1*#1*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1*#1*#1*#1#6 points for *@*#1*#1*#1*#1%Z.
387Blood Pact (36)115 BER (ToV)30 / 55210m T4Cast: Blood Pact XXXI
*@%N, when activated, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N for *@%Z.
*@*#1%N consumes *@*#1*%R#1% of your health and deals *@*#1#1 damage to your target.
1141Blood Sustenance (4)105 BER (TBM)40 / 10015m T16Cast: Blood Sustenance IV
This ability, when activated, allows you to absorb 50% of the melee damage you deal to your current target as health for 24 seconds.
Bloodfury (6)115 BER (ToV)20 / 701sCast: Bloodfury VI
*@%N, when activated, consumes *@#1 health then *@#2 health after *@%Z to allow you to activate abilities that require you to be at reduced health then blesses you with *@*#3%N after fading, which absorbs *@*#3#9% of incoming melee damage up to *@*#3@9 total damage for *@*#3%Z.
241Bloodlust (3)100 BST (CotF)12 / 3312m T76Cast: Bloodlust II
This ability, when activated, grants a 100% chance that your weapon's magical effects will trigger during melee combat for 42 seconds.
Blur of Axes (60)115 BER (ToV)50 / 1217-1: Increase Frenzy Damage Bonus by 7500
This passive ability increases the minimum damage of your Frenzy attacks by #1 points.
199Boastful Bellow (47)115 BRD (ToV)40 / 48912s T1Cast: Boastful Bellow XLIV (3600 End)
*@%N, when activated, consumes endurance to deal *@#1 damage, stun a level *@@2 or lower target for *@#2 second, improve the resist modifier of incoming cold, fire, and magic spells by *@#4 points for *@%Z, then trigger *@*#3%N after fading, which deals *@*#3#1 damage.
10395Bobbing Corpse (3)100 SHD (TBM)10 / 185s T5Cast: Bobbing Corpse III
This ability, when activated, instantly grants you permanent enduring breath, levitation, and increases your poison resistance by 40 points.
Bold Attacks: Enabled (16)105 PAL (TDS)0 / 1801s1: Increase Hate Generated by 50%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability increases the amount of hate generated from your attacks and spells by 50%.
Bold Attacks: Enabled (16)105 SHD (TDS)0 / 1801s1: Increase Hate Generated by 50%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability increases the amount of hate generated from your attacks and spells by 50%.
Bold Attacks: Enabled (16)105 WAR (TDS)0 / 1801s1: Increase Hate Generated by 25%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability increases the amount of hate generated from your attacks and spells by 25%.
1686Brace For Impact (11)115 WAR (ToV)30 / 21315m T14Cast: Brace For Impact XI
*@%N, when activated, grants you a chance (with a *@$1% bonus) to trigger *@*#1%N on yourself when struck in melee combat up to *@%L times for *@%Z.
*@*#1%N absorbs *@*#1#5% of incoming melee damage up to *@*#1@5 total damage for *@*#1%L hits for *@*#1%Z.
1013Braxi's Howl (7)115 BER (ToV)30 / 16460s T63Cast: Braxi's Howl VII
*@%N, when activated, increases the damage up to *@%T opponents within a *@%J foot radius take from melee attacks by *@#6% for up to *@%L hits for *@%Z and has a *@#2% chance to trigger *@*$2%N which seizes a level *@*$2@1 or lower target with fear, leaving them unable to react for *@*$2#1 seconds.
Brewing Mastery (13)105 ALL (EoK)65 / 443-1: Decrease Chance to Fail Brewing Combine by 50%
2: Increase Brewing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Brewing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
306Bulwark of the Brownies (4)105 RNG (TBM)18 / 6610m T18Cast: Bulwark of the Brownies II
This ability, when activated, places you under the protection of Bulwark of the Brownies II for 4 minutes.
Bulwark of the Brownies II triggers Brownie's Blessing I if your health drops below 50% which grants you a 100% chance to parry incoming melee attacks and grants you a chance (with a 600% bonus) to trigger Bulwark of the Brownies Jolt I when struck in melee combat for 12 seconds.
Bulwark of the Brownies Jolt I reduces the attacker's hatred for you by 5000 points.
Reduces the reuse time of this ability by 2 minutes.
7689Burst of Life (27)115 CLR (ToV)35 / 5253m T44Cast: Burst of Life XXVII
*@%N, when activated, instantly heals your target for between *@#1 and *@@1 health.
Burst of Power (102)115 BRD (ToV)40 / 1826-1: Increase Chance to Double Attack by 45% (Additive)
2: Increase Triple Attack Skill Cap by 515
3: Increase Chance to Flurry by 62%
4: Increase Double Attack Skill Cap by 350
5: Increase Chance of Additional Primary 1H Attack by 20% (1)
6: Increase Chance of Additional Secondary 1H Attack by 20% (1)
This passive ability increases your double attack chance by #1%, gives your double attacks a #5% chance to perform an extra attack with 1-handed weapons in both hands, increases your double attack skill cap by #4 points, increases your triple attack skill cap by #2 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.
Burst of Power (101)115 MNK (ToV)40 / 1651-1: Increase Chance to Double Attack by 24%
2: Increase Chance of 1 Additional 2H Attacks by 65%
3: Increase Chance to Flurry by 47%
4: Increase Triple Attack Skill Cap by 215
5: Increase Chance of Additional Primary 1H Attack by 20% (1)
6: Increase Chance of Additional Secondary 1H Attack by 20% (1)
This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.
Burst of Power (96)115 WAR, BER (ToV)40 / 1570-1: Increase Chance to Flurry by 37%
2: Increase Chance to Double Attack by 24%
3: Increase Chance of 1 Additional 2H Attacks by 65%
4: Increase Triple Attack Skill Cap by 215
5: Increase Chance of Additional Primary 1H Attack by 15% (1)
6: Increase Chance of Additional Secondary 1H Attack by 15% (1)
This passive ability increases your double attack chance by #2%, gives your double attacks a #3% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #1%.
Burst of Power (95)115 RNG (ToV)40 / 1550-1: Increase Chance to Double Attack by 24%
2: Increase Chance of 1 Additional 2H Attacks by 65%
3: Increase Chance to Flurry by 38%
4: Increase Triple Attack Skill Cap by 215
5: Increase Chance of Additional Primary 1H Attack by 20% (1)
6: Increase Chance of Additional Secondary 1H Attack by 20% (1)
This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.
Burst of Power (82)115 BST (ToV)40 / 1481-1: Increase Chance to Double Attack by 90% (Additive)
2: Increase Chance of 1 Additional 2H Attacks by 65%
3: Increase Triple Attack Skill Cap by 300
4: Increase Chance to Flurry by 35%
5: Increase Chance of Additional Primary 1H Attack by 20% (1)
6: Increase Chance of Additional Secondary 1H Attack by 20% (1)
This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #3 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #4%.
Burst of Power (77)115 PAL, SHD (ToV)40 / 1395-1: Increase Chance to Double Attack by 24%
2: Increase Chance of 1 Additional 2H Attacks by 75%
3: Increase Triple Attack Skill Cap by 175
4: Increase Chance to Flurry by 45%
5: Increase Chance of Additional Primary 1H Attack by 15% (1)
This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons, increases your triple attack skill cap by #3 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #4%.
Burst of Power (66)115 ROG (ToV)40 / 1326-1: Increase Chance to Double Attack by 24%
2: Increase Triple Attack Skill Cap by 205
3: Increase Chance to Flurry by 45%
4: Increase Chance of Additional Primary 1H Attack by 20% (1)
5: Increase Chance of Additional Secondary 1H Attack by 20% (1)
This passive ability increases your double attack chance by #1%, gives your double attacks a #4% chance to perform an extra attack with 1-handed weapons, increases your triple attack skill cap by #2 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.
Burst of Power (17)115 CLR (ToV)23 / 271-1: Increase Double Attack Skill Cap by 425
This passive ability increases your double attack skill cap by #1 points.
Burst of Power (15)115 SHM (ToV)45 / 486-1: Increase Double Attack Skill Cap by 400
This passive ability increases your double attack skill cap by #1 points.
553Cacophony (48)115 BRD (ToV)35 / 6533m T6Cast: Cacophony XXXVI
*@%N, when activated, triggers *@*$2%N on your target, deals *@#3 damage, then *@#1 damage every 6 seconds for *@%Z.
*@*$2%N has a *@*$2#2% chance to interrupt your target's spell casting every 6 seconds for *@*$2%Z.
534Calculated Insanity (24)115 ENC (ToV)30 / 35020m T73Cast: Calculated Insanity XVII
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% for *@%Z.
552Call of Challenge (5)105 WAR (TBM)15 / 5410s T6Cast: Call of Challenge V
This ability, when activated, prevents your target from fleeing at low health and applies Call of Challenge Snare III which reduces its movement speed by 70% for 1 minute.
321Call of the Ancients (19)115 SHM (ToV)35 / 22620m T6Cast: Call of the Ancients XIX
*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N heals *@*#2#1 health.
2047Call of the Herald (5)105 CLR (TBM)15 / 635m T51: Increase Spell Haste by 50%
2: Limit Spell: Call of the Herald
Cast: Call of the Herald
This ability, when activated, calls a fallen comrade's spirit back to their corpse but does not restore any lost experience. Your ally can still obtain an experience resurrection after being called by this ability.
Allies called back to their corpse suffer from Revival Sickness which leaves them unable to regain more than 20% of their mana and endurance for 2 minutes.
Reduces the base cast time of this ability by 50%.
7050Call of the Hero (4)105 MAG (TBM)14 / 4515s T75Cast: Call of the Hero IV (500 Mana)
This ability, when activated, summons your targeted group member to your side with a 7 second cast time.
404Call of the Wild (10)95 DRU, SHM (TBM)15 / 502m T9Cast: Call of the Wild III
This ability, when activated, calls a fallen comrade's spirit back to their corpse but does not restore any lost experience. Your ally can still obtain an experience resurrection after being called by this ability.
Allies called back to their corpse suffer from Revival Sickness which leaves them unable to regain more than 20% of their mana and endurance for 2 minutes.
Reduces the base cast time of this ability by 67%.
208Call of Xuzl (25)115 WIZ (ToV)30 / 2029m T6Cast: Call of Xuzl XIX
*@%N, when activated, summons *@#1 level *@#2 Swords of Xuzl to attack your target for up to *@@1 seconds.
The swords' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
47Cannibalization (24)115 SHM (ToV)30 / 3192m T2Cast: Cannibalization XVIII
*@%N, when activated, consumes *@#1 health to restore *@#2 mana.
Cascade of Decay: Enabled (32)115 NEC (ToV)0 / 5521s1: Cast: Cascade of Decay Rot XVI on Spell Use (Base1=200) e.g. Cast Time 2s=50% 3s=67% 4s=100% 5s=100%
2: Limit Type: Detrimental
3: Limit Min Duration: 12s
4: Limit Min Mana Cost: 10
5: Limit Effect: Current HP
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your damage over time spells a chance (with a #1% bonus) to trigger *$1%N which deals *$1#1 damage every 6 seconds for *$1%Z.
Cascading Theft of Defense (20)115 SHD (ToV)30 / 348-1: Cast: Cascading Theft of Defense XX on Spell Use (20% Chance)
2: Limit Type: Detrimental
3: Limit Min Level: 75
4: Limit Spell Class: Type 4
5: Limit Min Mana Cost: 1
6: Limit Spell Subclass: 2
7: Limit Max Duration: 0s
This passive ability grants your level #3 and higher Terror spells a #1% chance to bless you with *$1%N which absorbs *$1#8% of incoming melee damage up to *$1$8 damage per hit up to *$1@8 total damage for *$1%Z.
Cascading Theft of Life (13)115 SHD (ToV)35 / 255-1: Cast: Cascading Theft of Life XIII on Spell Use (16% Chance)
2: Limit Type: Detrimental
3: Limit Min Level: 100
4: Limit Min Mana Cost: 1
5: Limit Max Duration: 0s
This passive ability grants your level #3 and higher instant duration detrimental spells a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.
Cat-like Reflexes (3)85 BST (UF)9 / 21-1: Increase Safe Fall Skill Cap by 200
This passive ability increases your safe fall skill cap by 200 points.
391Celestial Hammer (36)115 CLR (ToV)40 / 51610m T12Cast: Celestial Hammer XXX
*@%N, when activated, summons a level *@#2 celestial hammer to attack your target for up to *@@1 seconds.
The hammer's melee attacks have a *@$2% chance per hit to trigger *@*@2%N on its target.
997Celestial Rapidity (3)94 CLR (VoA)18 / 4510m T73Cast: Celestial Rapidity III
This ability, when activated, reduces the cast time of your healing and damaging spells by 50% for 36 seconds.
This ability does not exceed the standard 50% cap on spell haste.
38Celestial Regeneration (41)115 CLR (ToV)25 / 5207.5m T3Cast: Celestial Regeneration XXXVI
*@%N, when activated, heals all group members within a *@%J foot radius for *@#13 health every 6 seconds for *@%Z.
Chains of Purity (6)94 PAL (VoA)13 / 54-1: Decrease Chance of Root Breaking by 20%
This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 80%.
11080Chameleon Strike (7)115 BST (ToV)25 / 11620s T10Cast: Chameleon Strike VII
*@%N, when activated, strikes your target with a *@%S skill attack with a base damage of *@#1 and reduces their hatred for you by *@%H points.
2037Chameleon's Gift (2)105 RNG (TBM)15 / 276m T78Cast: Chameleon's Gift II
This ability, when activated, places your target under the protection of Chameleon's Gift II for 3 minutes.
Chameleon's Gift II triggers Chameleon's Gift Subtlety II if their health drops below 50% which instantly reduces opponents' hatred for them by 40000 points and reduces the amount of hate generated from their attacks and spells by 60% for 36 seconds.
706Channeling the Divine (8)115 CLR (ToV)20 / 12410m T43Cast: Channeling the Divine III
*@%N, when activated, allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention spell lines but increases the mana cost of these spells by *@#8% up to 15 twinheals for *@%Z.
483Chaotic Jester (1)1 ALL (EQ)0 / 020h T25Cast: Chaotic Jester
*@%N, when activated, summons a jester from Bristlebane's court that spreads mirth for up to 15 minutes or until you zone.
The Jester will perform one of the following acts every 30 to 60 seconds on one lucky adventurer within 150 feet:
*@*#2%N - Instantly restores *@*#2#1 health.

*@*$2%N - Instantly restores *@*$2#1 mana and endurance.

Bristlebane's Diminution - Shrinks the target down to 3 feet tall.

Bristlebane's Expansion - Grows the target up to 9 feet tall.

Bristlebane's Alteration - Causes the target to take the appearance of a creature found in your current zone.

Bristlebane's Cornucopia - Grants the target a stack of 10 Bristlebane's Bread or Bristlebane's Wine with the potential for the food and drink to be poisoned!
Bristlebane's Bread, when activated blesses the target with *@*#3%N or curses them with *@*$3%N.
Bristlebane's Wine blesses the target with *@*#4%N or curses them with *@*$4%N.

Bristlebane's Celebration - Performs a dazzling display of fireworks.

Bristlebane's Hilarity - Shares a comical joke that all are guaranteed to enjoy.
Chaotic Stab (16)85 ROG (UF)7 / 108-1: Chaotic Stab (1)
2: Increase Chance to Backstab From Front by 95%
3: Increase Chance to Double Backstab From Front by 65%
This passive ability provides a 95% chance for your backstab attacks to deal full damage if you are not behind your target and a 65% chance that you will be able to attempt a double (or triple) backstab when not behind your target.
Backstab attacks that fail the chance to deal full damage will deal minimal damage.
3822Chattering Bones (22)115 SHD (ToV)25 / 29410m T38Cast: Chattering Bones XXII
*@%N, when activated, summons *@#1 level *@#2 skeletal minions to attack your target for up to *@@1 seconds.
The skeletons' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
240Cheetah's Pounce (1)85 BST (UF)5 / 520s T68Cast: Cheetah's Pounce
This ability, when activated, instantly teleports you up to 315 feet forward.
2205Chromatic Haze (9)115 ENC (ToV)40 / 19410m T43Cast: Chromatic Haze IX
*@%N, when activated, consumes all group members within a *@%J foot radius in a chromatic haze, which increases the base damage of *@%L level *@#5 and lower direct damage spells that costs at least *@#4 mana and deal at least *@#6 damage by *@#1% and increases the chance that their spells will deal critical damage by *@#10% for *@%Z.
Clenched Jaw (3)80 RNG (UF)6 / 18-1: Increase Chance to Resist Melee Stun by 75%
This passive ability grants you a 75% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
Clinging Root (11)105 ENC (TDS)21 / 129-1: Increase Duration by 66s
2: Limit Max Level: 254 (lose 100% per level)
3: Limit Effect: Root
4: Limit Type: Detrimental
5: Decrease Chance of Root Breaking by 3%
This passive ability extends the duration of your root spells and abilities by 66 seconds and reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 97%.
529Cloak of Light (2)80 PAL (TBM)15 / 277s T7Cast: Perfected Cloak of Light
This ability, when activated, renders you permanently invisible to most undead creatures.
531Cloak of Shadows (2)85 SHD, NEC (TBM)12 / 247s T53Cast: Cloak of Shadows II
This ability, when activated, grants you permanent standard invisibility.
Coat of Thistles (40)115 RNG (ToV)40 / 840-1: Increase Damage Shield by 550
This passive ability intensifies the overall effect of damage shields that are cast on you by #1 points.
Color Shock: Enabled (18)115 ENC (ToV)0 / 1731s1: Add Defensive Proc: Color Shock Stun IX with 30% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat, which can stun a level *#1@1 or lower target for *#1#1 seconds.
Combat Agility (74)115 ALL (ToV)30 / 1037-1: Increase Chance to Avoid Melee by 95%
This passive ability increases your melee avoidance by #1%.
Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance and your defense skill.
Combat Fury (19)110 BER (RoS)40 / 210-1: Increase Chance to Critical Hit by 255%
This passive ability increases your chance of performing a critical melee (or throwing) hit with all skills by 255%.
Combat Fury (8)110 MNK (RoS)40 / 101-1: Increase Chance to Critical Hit by 230%
This passive ability increases your chance of performing a critical melee hit with all skills by #1%.
Combat Fury (8)110 PAL, SHD, BRD, BST (RoS)40 / 101-1: Increase Chance to Critical Hit by 160%
This passive ability increases your chance of performing a critical melee hit with all skills by 160%.
Combat Fury (8)110 RNG (RoS)40 / 101-1: Increase Chance to Critical Hit by 230%
This passive ability increases your chance of performing a critical melee (or archery) hit with all skills by 230%.
Combat Fury (8)110 ROG (RoS)40 / 101-1: Increase Chance to Critical Hit by 230%
This passive ability increases your chance of performing a critical melee (or throwing) hit with all skills by 230%.
Combat Fury (7)110 WAR (RoS)40 / 61-1: Increase Chance to Critical Hit by 200%
This passive ability increases your chance of performing a critical melee hit with all skills by 200%.
Combat Stability (83)115 ALL (ToV)25 / 1072-1: Increase AC Soft Cap by 110%
This passive ability increases the armor class soft cap of your class by #1%.
The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
Combat Subtlety: Enabled (12)95 BST (VoA)0 / 391s1: Decrease Hate Generated by 40%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability reduces the amount of hate generated from your attacks and spells by 40%.
Combat Subtlety: Enabled (10)105 BRD (TBM)0 / 1001s1: Decrease Hate Generated by 15%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability reduces the amount of hate generated from your attacks and spells by 15%.
Combatant's Pact (9)115 WAR (ToV)45 / 231-1: Increase Healing by 30% (v395, Before Crit)
2: Limit Spells: Promised Renewal Trigger
3: Limit Class: WAR
4: Limit Type: Include Non-Focusable
This passive ability increases the base healing of all the spells in the *#2+G line by #1%.
Combatant's Research (13)105 WAR, MNK, ROG, BER (EoK)65 / 455-1: Decrease Chance to Fail Research Combine by 50%
2: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
1253Communion of Blood (5)115 BER (ToV)30 / 11410m T64Cast: Communion of Blood V
*@%N, when activated, consumes *@#1 health to restore *@#3 endurance then increases your endurance regeneration by *@#2 points for *@%Z but will break early if you take any offensive action.
939Communion of the Cheetah (6)105 DRU, SHM (TDS)18 / 7015s T681: Increase Duration by 30s
2: Limit Spells: Communion of the Cheetah
Cast: Communion of the Cheetah
This ability, when activated, increases the movement speed of your target's group by 115% for 1 minute 18 seconds.
3516Companion of Necessity (6)110 MAG (RoS)20 / 8810m T3Cast: Companion of Necessity VI
This ability, when activated, summons a level 110 elemental to distract your target for 15 seconds, after which time any creature the elemental has attracted the attention of will forget all attackers when the elemental departs.
This elemental has a 100% chance each time it attacks to trigger Companion's Improved Area Taunt III on its target and will cast Companion's Improved Area Taunt III on all creatures within a 25 foot radius every 5 seconds.
Companion's Improved Area Taunt III taunts a target with 100% effectiveness, putting the elemental 1000 points of hatred above their previously most hated target, stuns a level 110 or lower creature for 6 seconds, and causes the target to attack the elemental exclusively for 6 seconds.
441Companion's Aegis (7)115 SHD, SHM, NEC, MAG, ENC, BST (ToV)40 / 14030s T59Cast: Companion's Aegis IV (5000 Mana)
*@%N, when activated, consumes mana and blesses your pet with a shield that absorbs *@#1 hits up to *@@1 damage per hit for *@%Z.
193Companion's Discipline (13)70 NEC (TBL)20 / 1012s T371: Enable Pet Ability: 15
2: Enable Pet Ability: 16
3: Enable Pet Ability: 17
4: Enable Pet Ability: 18
5: Enable Pet Ability: 19
6: Enable Pet Ability: 20
7: Enable Pet Ability: 21
8: Enable Pet Ability: 22
9: Enable Pet Ability: 23
10: Enable Pet Ability: 24
11: Enable Pet Ability: 25
12: Enable Pet Ability: 26
13: Enable Pet Ability: 31
14: Enable Pet Ability: 32
15: Enable Pet Ability: 33
16: Enable Pet Ability: 34
17: Enable Pet Ability: 35
18: Enable Pet Ability: 36
19: Enable Pet Ability: 37
20: Enable Pet Ability: 38
21: Increase Pet Chance to Feign Death by 90%
Cast: Companion Relocation
This ability, when activated, moves your companion forward in the direction you are facing.
As a passive effect, this ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window.
Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.

Feign Death - /pet feign
Allows your pet to feign death with 90% chance of success once every 9 seconds.

Focus - /pet focus
While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.

Spell Hold - /pet spellhold
This command prevents your pet from casting spells.

Swarm and QSwarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.

Resume - /pet resume
When enabled, your pet will resume attacking creatures that are mesmerized during combat after they awake if they were not instructed to back off.
9401Companion's Discipline (12)70 SHD (TBL)20 / 1072s T371: Enable Pet Ability: 15
2: Enable Pet Ability: 16
3: Enable Pet Ability: 17
4: Enable Pet Ability: 18
5: Enable Pet Ability: 19
6: Enable Pet Ability: 20
7: Enable Pet Ability: 21
8: Enable Pet Ability: 22
9: Enable Pet Ability: 23
10: Enable Pet Ability: 24
11: Enable Pet Ability: 25
12: Enable Pet Ability: 26
13: Enable Pet Ability: 31
14: Enable Pet Ability: 32
15: Enable Pet Ability: 33
16: Enable Pet Ability: 34
17: Enable Pet Ability: 35
18: Enable Pet Ability: 36
19: Enable Pet Ability: 37
20: Enable Pet Ability: 38
21: Increase Pet Chance to Feign Death by 75%
Cast: Companion Relocation
This ability, when activated, moves your companion forward in the direction you are facing.
As a passive effect this ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window.
Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.

Focus - /pet focus
While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.

Spell Hold - /pet spellhold
This command prevents your pet from casting spells.

Feign Death - /pet feign
Allows your pet to feign death with 75% chance of success once every 9 seconds.

Swarm and QSwarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.

Resume - /pet resume
When enabled, your pet will resume attacking creatures that are mesmerized during combat after they awake if they were not instructed to back off.
195Companion's Discipline (11)70 ENC (TBL)20 / 982s T371: Enable Pet Ability: 0
2: Enable Pet Ability: 1
3: Enable Pet Ability: 2
4: Enable Pet Ability: 3
5: Enable Pet Ability: 4
6: Enable Pet Ability: 5
7: Enable Pet Ability: 6
8: Enable Pet Ability: 7
9: Enable Pet Ability: 8
10: Enable Pet Ability: 9
11: Enable Pet Ability: 10
12: Enable Pet Ability: 11
13: Enable Pet Ability: 12
14: Enable Pet Ability: 13
15: Enable Pet Ability: 14
16: Enable Pet Ability: 15
17: Enable Pet Ability: 16
18: Enable Pet Ability: 17
19: Enable Pet Ability: 18
20: Enable Pet Ability: 19
21: Enable Pet Ability: 20
22: Enable Pet Ability: 24
23: Enable Pet Ability: 25
24: Enable Pet Ability: 26
25: Enable Pet Ability: 28
26: Enable Pet Ability: 29
27: Enable Pet Ability: 30
28: Enable Pet Ability: 31
29: Enable Pet Ability: 32
30: Enable Pet Ability: 33
31: Enable Pet Ability: 34
32: Enable Pet Ability: 35
33: Enable Pet Ability: 36
34: Enable Pet Ability: 37
35: Enable Pet Ability: 38
Cast: Companion Relocation
This ability, when activated, moves your companion forward in the direction you are facing.
As a passive effect, this ability grants you finer control over your animations.
/pet guard and /pet follow

/pet attack and /pet qattack

/pet back off, /pet taunt (on/off), /pet sit (on/off), /pet stop (on/off), /pet who leader, /pet (report) health, and /pet target

Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you.

Focus - /pet focus
While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.

Swarm and QSwarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack your current target.

Resume - /pet resume
When enabled, your pet will resume attacking creatures that are mesmerized during combat after they awake if they were not instructed to back off.
3816Companion's Discipline (9)70 SHM, MAG, BST (TBL)20 / 892s T371: Enable Pet Ability: 15
2: Enable Pet Ability: 16
3: Enable Pet Ability: 17
4: Enable Pet Ability: 18
5: Enable Pet Ability: 19
6: Enable Pet Ability: 20
7: Enable Pet Ability: 21
8: Enable Pet Ability: 22
9: Enable Pet Ability: 23
10: Enable Pet Ability: 24
11: Enable Pet Ability: 25
12: Enable Pet Ability: 26
13: Enable Pet Ability: 31
14: Enable Pet Ability: 32
15: Enable Pet Ability: 33
16: Enable Pet Ability: 34
17: Enable Pet Ability: 35
18: Enable Pet Ability: 36
19: Enable Pet Ability: 37
20: Enable Pet Ability: 38
Cast: Companion Relocation
This ability, when activated, moves your companion forward in the direction you are facing.
As a passive effect this ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window.
Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.

Focus - /pet focus
While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.

Spell Hold - /pet spellhold
This command prevents your pet from casting spells.

Swarm and QSwarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.

Resume - /pet resume
When enabled, your pet will resume attacking creatures that are mesmerized during combat after they awake if they were not instructed to back off.
Companion's Discipline (1)70 WAR, CLR, PAL, RNG, DRU, MNK, BRD, ROG, WIZ, BER (EoK)30 / 30-1: Enable Pet Ability: 34
2: Enable Pet Ability: 35
This passive ability allows you to give commands to your temporary pets. Hotkeys for these commands can be created using the pet control window.
Swarm and Qswarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.
3707Companion's Fortification (160)115 SHD, SHM, NEC, MAG, ENC, BST (ToV)50 / 264915m T181: Increase Pet Max HP by 80%
2: Increase Pet Chance to Avoid Melee by 60%
3: Increase Pet AC by 2950
Cast: Fortify Companion LIV
*@%N, when activated, blesses your pet with *@*$1%N and *@*$2%N.
As a passive effect, this ability increases your summoned pet's base health by #1%, avoidance by #2%, and armor class by #3 points.

*@*$1%N reduces the potency of damage shields against your pet's offhand attacks by *@*$1#1%, increases avoidance by *@*$1#2%, armor class by *@*$1#7 points, absorbs *@*$1#4% of incoming melee damage up to *@*$1@4 total damage, and *@*$1#5% of incoming spell damage up to *@*$1@5 total damage for *@*$1%Z.

*@*$2%N triggers *@*$2*#1%N if your pet's health drops below 40% for up to *@*$2%Z.
60Companion's Fury (189)115 MAG (ToV)40 / 343510m T141: Increase Duration by 108s
2: Limit Spells: Frenzied Burnout
3: Increase Pet Chance to Critical Hit by 50%
4: Increase Pet Chance to Flurry by 79%
5: Increase Pet Critical Hit Damage by 300% of Base Damage
6: Increase Pet ATK by 800
Cast: Frenzied Burnout XVI
*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension).
As a passive effect this ability increases your summoned pet's attack power by #6 points, its chance to score a critical melee hit by #3%, the damage of its critical hits by #5%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #4%.

*@%N triggers *@*$1%N, increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.

*@*$1%N grants your pet a chance (with a *@*$1$7% bonus) to trigger *@*$1*#7%N during melee combat, which deals *@*$1*#7#1 damage, up to *@*$1%L times for *@*$1%Z.
766Companion's Fury (143)115 NEC (ToV)40 / 297910m T761: Increase Pet Chance to Critical Hit by 50%
2: Increase Pet Chance to Flurry by 73%
3: Increase Pet Critical Hit Damage by 300% of Base Damage
4: Increase Pet ATK by 800
Cast: Frenzy of the Dead XI
*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #4 points, its chance to score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N triggers *@*$1%N, increases your pet's armor class *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks by *@#8%, accuracy by *@#10%, and base melee damage by *@#11%.

*@*$1%N grants your pet a chance (with a *@*$1$1% bonus) to trigger *@*$1*#1%N, a *@*$1*#1#1 point lifetap, during melee combat up to *@*$1%L times for *@*$1%Z.
443Companion's Fury (129)115 BST (ToV)50 / 283115m T751: Increase Pet Chance to Critical Hit by 40%
2: Increase Pet Chance to Flurry by 91%
3: Increase Pet Critical Hit Damage by 300% of Base Damage
4: Increase Pet ATK by 800
Cast: Bestial Bloodrage VIII
*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #4 points, its chance to score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N increases your pet's accuracy by *@#5%, melee speed by *@#7%, overhaste by *@#4%, base melee damage by *@#10%, attack power by *@#9 points, chance to perform a flurry of attacks by *@#6%, and reduces the amount of hate it generates by *@#11%, drains the warder of *@#1 health every 6 seconds, and triggers *@*#3%N after fading.
Companion's Fury (115)115 SHD (ToV)30 / 2571-1: Increase Pet Chance to Critical Hit by 40%
2: Increase Pet Critical Hit Damage by 300% of Base Damage
3: Increase Pet Chance to Flurry by 40%
4: Increase Pet ATK by 800
This passive ability increases your summoned pet's attack power by #4 points, its chance to score a critical melee hit by #1%, the damage of its critical hits by #2%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #3%.
Companion's Fury (100)115 SHM, ENC (ToV)30 / 2490-1: Increase Pet Chance to Critical Hit by 40%
2: Increase Pet Critical Hit Damage by 300% of Base Damage
3: Increase Pet Chance to Flurry by 40%
4: Increase Pet ATK by 800
This passive ability increases your summoned pet's attack power by #4 points, its chance to score a critical melee hit by #1%, the damage of its critical hits by #2%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #3%.
1580Companion's Intervening Divine Aura (12)115 SHD, SHM, NEC, MAG, ENC, BST (ToV)30 / 14015m T72Cast: Companion's Intervening Divine Aura VII
*@%N, when activated, blesses your pet with a shield that will apply *@*#1%N if its health drops below 20% for *@%Z.
*@*#1%N renders your pet invulnerable to most attacks but also unable to attack and increases its health regeneration by *@*#1#2 points for *@*#1%Z.
265Companion's Shielding (16)115 MAG (ToV)30 / 19315m T81: Increase Duration by 120s
2: Limit Spells: Companion's Tether
3: Limit Type: Include Non-Focusable
Cast: Companion's Shielding XVI
*@%N, when activated, heals your pet for *@#2 health, causes it to shield you from 50% of incoming melee damage for *@#1 seconds, and triggers *@*$3%N which gravitates your pet to within 25 feet of you for *@*$3%Z (with a #1 second extension).
444Companion's Shielding (11)115 BST (ToV)30 / 14314m T731: Increase Duration by 60s
2: Limit Spells: Companion's Tether
3: Limit Type: Include Non-Focusable
Cast: Warder's Shielding VIII
*@%N, when activated, heals your warder for *@#2 health, causes it to shield you from 50% of incoming melee damage for *@#1 seconds, and triggers *@*$3%N which gravitates your pet to within 25 feet of you for *@*$3%Z (with a #1 second extension).
Companion's Suspension (8)75 SHD, SHM, NEC, MAG, ENC, BST (EoK)30 / 631s1: Enable Pet Ability: Receive Group Buffs
2: Suspend Minion
Cast: Suspended Minion VI
This ability, when activated, allows you to suspend and recall your summoned pet at will, and allows you to swap your current pet with your suspended pet.
You may summon a second pet while your first pet is suspended.
As a passive effect, this ability makes your summoned pet a valid target for beneficial group spells.
Concentration (4)100 WAR, MNK, ROG, BER (RoS)9 / 27-1: Increase Chance to Channel Item Procs by 167%
This passive ability reduces the chance that taking melee damage will interrupt your spell casting when activating items by 40%.
577Concussion (6)111 WIZ (ToV)20 / 9290s T75Cast: Concussion VI (300 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Conjurer's Efficiency (24)105 MAG (EoK)40 / 329-1: Decrease Chance of Using Reagent by 100%
2: Limit Effect: Summon Pet
3: Decrease Chance of Using Reagent by 70%
4: Limit Min Mana Cost: 10
5: Limit Effect: Exclude Summon Item
6: Increase Spell Haste by 50%
7: Limit Effect: Summon Item
8: Limit Effect: Summon Pet
9: Limit Effect: Summon Player
10: Increase Spell Haste by 25%
11: Limit Effect: Summon Swarm Pet
12: Limit Max Level: 254 (lose 100% per level)
13: Reclaim Pet Mana (Return 75% to 300%)
This passive ability prevents components used in the summoning of pets from being expended, provides a 70% chance to not consume reagents for any spell, allows Reclaim Energy to return 300% of the base mana cost of your current pet, reduces the cast time of your summon item, summon pet and summon target spells by 50% and of your summon swarm pet spells and abilities by 25%.
Conjurer's Synergy (12)115 MAG (ToV)200 / 1400-1: Cast: Conjurer's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Riotous Servant
This passive ability grants your *#2+G and *57042%N spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the base damage of *$1%L fire or chromatic direct damage spell by *$1#1%.
1239Consumption of Spirit (13)115 BST (ToV)30 / 2793m T52Cast: Consumption of Spirit X
*@%N, when activated, consumes *@#1 health to restore *@#2 mana.
676Convergence (6)105 NEC (TBM)20 / 7540s T80Cast: Convergence II
This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 96% of their lost experience with a 2 second cast time.
Reduces the reuse time of this ability by 20 seconds.
519Convergence of Spirits (40)115 DRU (ToV)35 / 5818m T301: Increase Duration by 12s
2: Limit Spells: Convergence of Spirits
Cast: Convergence of Spirits XXXIV
*@%N, when activated, heals your target for *@#1 health then *@#4 health every 6 seconds, increases their armor class by *@#9 points for *@%Z (with a #1 second extension), and triggers *@*$2%N which provides a *@*$2#8 point damage shield for *@*$2%Z.
455Convergence of Spirits (16)115 RNG (ToV)35 / 39310m T44Cast: Convergence of Spirits XXXIV
*@%N, when activated, heals your target for *@#1 health then *@#4 health every 6 seconds, increases their armor class by *@#9 points for *@%Z, and triggers *@*$2%N which provides a *@*$2#8 point damage shield for *@*$2%Z.
Covenant of Spirit (2)100 DRU, SHM (CotF)15 / 30-1: Increase Chance to Trigger Divine Intervention by 16%
This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 16%.
2234Cover Tracks (3)85 RNG (UF)12 / 2710m T46Cast: Cover Tracks I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 2 minutes.
Crippling Fury (15)110 WAR (TBL)50 / 526-1: Increase Chance to Crippling Blow by 25%
Critical Affliction (33)105 NEC (TDS)15 / 287-1: Increase Chance to Critical DoT by 61%
This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 61%.
Critical Affliction (27)105 DRU, SHM (TDS)15 / 241-1: Increase Chance to Critical DoT by 55%
This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 55%.
Critical Affliction (12)106 RNG, SHD, BRD, BST (RoS)40 / 172-1: Increase Chance to Critical DoT by 35%
This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 35%.
Critical Affliction (11)106 CLR, ENC (RoS)40 / 124-1: Increase Chance to Critical DoT by 33%
This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 33%.
846Cunning Disguise: Barbarian (1)69 ROG (SoD)4 / 460s T60Cast: Cunning Disguise: Barbarian
This ability, when activated, transforms you into a hearty Barbarian for 36 minutes.
868Cunning Disguise: Burynai (1)105 ROG (TBM)40 / 4060s T60Cast: Cunning Disguise: Burynai
This ability, when activated, transforms you into an adorable Burynai for 36 minutes.
847Cunning Disguise: Erudite (1)71 ROG (SoD)4 / 460s T60Cast: Cunning Disguise: Erudite
This ability, when activated, transforms you into a savvy Erudite for 36 minutes.
849Cunning Disguise: Goblin (1)75 ROG (SoD)4 / 460s T60Cast: Cunning Disguise: Goblin
This ability, when activated, transforms you into a green Goblin for 36 minutes.
845Cunning Disguise: Half Elf (1)67 ROG (SoD)4 / 460s T60Cast: Cunning Disguise: Half-Elf
This ability, when activated, transforms you into a crafty Half Elf for 36 minutes.
844Cunning Disguise: Human (1)65 ROG (SoD)4 / 460s T60Cast: Cunning Disguise: Human
This ability, when activated, transforms you into an average Human for 36 minutes.
715Cunning Disguise: Shissar (1)95 ROG (VoA)15 / 1560s T60Cast: Cunning Disguise: Shissar
This ability, when activated, transforms you into a sneaky Shissar for 36 minutes.
848Cunning Disguise: Troll (1)73 ROG (SoD)4 / 460s T60Cast: Cunning Disguise: Troll
This ability, when activated, transforms you into a lumbering Troll for 36 minutes.
857Dampen Resistance (19)115 SHM (ToV)20 / 2017.5m T42Cast: Dampen Resistance XIV
*@%N, when activated, improves the resist modifier of your level *@#2 and lower spells by *@#1 to *@$1 points for *@%Z.
359Dance of Blades (41)115 BRD (ToV)40 / 52010m T2Cast: Dance of Blades XXX
*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by *@#5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by *@#6%, your accuracy by *@#4%, your base melee damage by *@#8%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.
Dark Absorption (1)105 SHD (TBM)40 / 40-1: Return 1% of Melee Damage as HP
This passive ability allows you to absorb 1% of the melee damage you deal to your current target as health.
1163Dark Lord's Unity (Azia) (9)115 SHD (ToV)45 / 2652m T56Cast: Dark Lord's Unity Azia IX (2820 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@*$4+G, *@*$5+G, *@*$6+G, and *@*$7+G that you have scribed.
1164Dark Lord's Unity (Beza) (4)115 SHD (ToV)0 / 02m T56Cast: Dark Lord's Unity Beza IX (3040 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@*$4+G, *@*$5+G, *@*$6+G, and *@*$7+G that you have scribed.
7698Dead Man Floating (3)100 NEC (CotF)12 / 2412s T17Cast: Perfected Dead Men Floating
*@%N, when activated, blesses you with *@*%R%N and grants your target's group permanent enduring breath, levitation, the ability to see invisible creatures, and increases their poison resistance by *@#7 points.
903Dead Mesmerization (29)115 NEC (ToV)25 / 4682m T5Cast: Dead Mesmerization XXVII
*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower undead creatures within a *@%J foot radius of your target for *@%Z.
Deadly Aim (15)105 BER (EoK)32 / 261-1: Increase Throwing Accuracy by 500
This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 500 points.
7703Death Bloom (10)115 NEC (ToV)45 / 2195m T16Cast: Death Bloom V
*@%N, when activated, consumes *@#5 health to restore *@#3 mana every 6 seconds for *@%Z.
428Death Peace (18)100 SHD, NEC (RoF)5 / 985s T31: Increase Chance to Feign Death Through Spell Hit by 70%
Cast: Death Peace III
This ability, when activated, allows you to instantly Feign Death.
As a passive effect, this ability reduces the chance that your feigned deaths will be broken by detrimental spells that successfully land on you by 70% and prevents resisted spells from breaking your feigned deaths.
773Death's Effigy (4)85 NEC (UF)7 / 3390s T64Cast: Death's Necromantic Effigy I
This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.
Reduces the reuse time of this ability by 10 seconds.
7756Death's Effigy (1)85 SHD (UF)12 / 122m T7Cast: Death's Shadowy Effigy I
This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.
Death's Refusal (5)105 BER (TBL)60 / 141-1: Increase Chance to Trigger Divine Intervention by 8%
This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 8%.
Decapitation (15)115 BER (ToV)35 / 285-1: Add 2H Blunt Proc (1.5% Chance)
2: Add 2H Slash Proc (1.5% Chance)
3: Add Throwing Proc (1.5% Chance)
4: Add 2H Pierce Proc (1.5% Chance)
5: Add Frenzy Proc (1.5% Chance)
Cast: Decapitation XV
This passive ability grants your melee, Throwing, and Frenzy attacks a #1% chance deal *@#1 damage to level *@#2 and lower NPC targets.
Defiler's Synergy (12)115 NEC (ToV)200 / 1400-1: Cast: Defiler's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Assert for Blood
This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by *$1#1% for *$1%Z.
Delay Death (70)115 ALL (ToV)25 / 765-1: Increase Max Negative HP by 15000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by #1 points.
373Desperation (4)115 BER (ToV)40 / 10720m T5Cast: Desperation III
*@%N, when activated, increases your overhaste by *@#1% and your chance to land a second additional hit with a 2-handed weapon by *@#2% for *@%Z.
Destructive Adept (10)115 WIZ (ToV)60 / 351-1: Increase Spell Damage by 10% (v124, Before DoT Crit, After Nuke Crit)
2: Limit Type: Detrimental
3: Limit Max Duration: 0s
4: Limit Min Mana Cost: 10
This passive ability increases the base damage of your spells that have a mana cost by #1%.
Destructive Cascade (42)114 SHD, DRU, SHM, NEC, ENC (ToV)50 / 813-1: Increase Critical DoT Damage by 390% of Base Damage
This passive ability increases the damage dealt by your critical damage over time spells by #1%.
Destructive Cascade (42)114 RNG, BST (ToV)45 / 798-1: Increase Critical DoT Damage by 390% of Base Damage
This passive ability increases the damage dealt by your critical damage over time spells by #1%.
Destructive Cascade (28)114 BRD (ToV)40 / 656-1: Increase Critical DoT Damage by 290% of Base Damage
This passive ability increases the damage dealt by your critical damage over time spells by #1%.
276Destructive Force (13)96 MNK (CotF)9 / 11215m T2Cast: Destructive Force IV
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 42 seconds.
Opponents other than your primary target will be hit for 25% of your standard melee damage.
Destructive Fury (41)114 CLR, DRU, SHM, NEC, MAG, ENC (ToV)45 / 749-1: Increase Critical Nuke Damage by 355% of Base Damage
This passive ability increases the damage dealt by your critical direct damage spells by #1%.
Destructive Fury (39)114 WIZ (ToV)45 / 684-1: Increase Critical Nuke Damage by 340% of Base Damage
This passive ability increases the damage dealt by your critical direct damage spells by #1%.
Destructive Fury (27)114 PAL, RNG, SHD, BRD, BST (ToV)45 / 552-1: Increase Critical Nuke Damage by 290% of Base Damage
This passive ability increases the damage dealt by your critical direct damage spells by #1%.
953Destructive Vortex (5)115 DRU (ToV)40 / 13113m T62Cast: Destructive Vortex V
*@%N, when activated, increases the chance your damage over time spells will deal critical damage by *@#2% and the damage dealt by your critical damage over time spells by *@#1% for *@%Z.
639Dimensional Shield (13)115 WIZ, MAG, ENC (ToV)30 / 23920m T17Cast: Dimensional Shield VIII
*@%N, when activated, blesses you with *@*$1%N and absorbs *@#9% of incoming melee damage up to *@@9 total damage for *@%Z.
Diminutive Companion (1)85 MAG, BST (HoT)5 / 51sCast: Diminutive Companion I
This ability, when activated, shrinks your pet's height by 67%, allowing them greater mobility in tight quarters.
521Dire Charm (39)115 ENC (ToV)20 / 47130m T2Cast: Edict of Command XXXIV
*@%N, when activated, charms a level *@@1 or lower creature without the chance for them to break free for *@%Z.
If the creature is level *@*#2@1 or lower they will be permanently charmed.
317Dire Charm (12)115 DRU (ToV)45 / 26430m T71: Decrease Chance of Charm Breaking by 35%
Cast: Servant of Nature X
*@%N, when activated, charms a level *@@1 or lower animal without the chance for them to break free for *@%Z.
If the animal is level *@*#2@1 or lower they will be permanently charmed.
As a passive effect, this ability makes it #1% less likely that your charm spells will break early.
318Dire Charm (11)115 NEC (ToV)45 / 25830m T11Cast: Servant of Death X
*@%N, when activated, charms a level *@@1 or lower undead creature without the chance for them to break free for *@%Z.
If the creature is level *@*#2@1 or lower they will be permanently charmed.
3701Dirge of the Sleepwalker (32)115 BRD (ToV)20 / 4445m T15Cast: Dirge of the Sleepwalker XXI
*@%N, when activated, causes you to start singing a song that mesmerizes a level *@@3 or lower target for *@%Z per pulse.
This song requires your full concentration to continue singing.
Discordant Defiance (25)106 ALL (RoS)10 / 175-1: Increase Magic Resist Cap by 125
2: Increase Cold Resist Cap by 125
3: Increase Fire Resist Cap by 125
4: Increase Poison Resist Cap by 125
5: Increase Disease Resist Cap by 125
This passive ability raises the maximum that your cold, disease, fire, magic, and poison resistances can be increased to with items and spells by 125 points.
7712Disruptive Persecution (9)115 PAL (ToV)30 / 1719s T2Cast: Disruptive Persecution IX (3500 Mana)
*@%N, when activated, blesses you with *@*$3%N for *@*$3%Z, consumes mana to deal *@#1 damage to your target, increase their hatred for you by *@%H points, and interrupts their spell casting.
834Dissonant Chord (6)115 BRD (ToV)15 / 905m T60Cast: Dissonant Chord V
*@%N, when activated, causes a level *@#1 or lower target to attack you exclusively and causes allies to generate *@$1% of their normal hatred with this creature for *@%Z.
1118Distant Conflagration (5)115 DRU (ToV)40 / 14020m T60Cast: Distant Conflagration V
*@%N, when activated, allows you to twincast up to *@%L spells from your Remote Manaflux line of spells.
This focus applies to the following spells:
*@*#2+G
*@*#3+G
*@*#4+G
*@*#5+G
*@*#6+G
*@*#7+G
*@*#8+G
*@*#9+G
*@*#10+G
*@*#11+G
*@*#12+G
376Distant Strike (5)105 MNK (TBM)7 / 242s T47Cast: Distant Strike I
This ability, when activated, strikes a target up to 300 feet away with a phantom shuriken that deals 1 damage.
Reduces the reuse time of this ability by 1 second.
Distraction Attack: Enabled (60)115 BER (ToV)0 / 5221s1: Add Melee Proc: Distracting Strike XXX
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance to trigger *#1%N, which reduces your target's hatred for you by *#1#1 points then by *#1#2% of their total hatred for you.
169Divine Arbitration (8)115 CLR (ToV)40 / 1343m T9Cast: Divine Arbitration VIII (1 Mana)
*@%N, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to *@$2 points of healing among them.
39Divine Aura (12)115 CLR (ToV)40 / 2085m T4Cast: Divine Aura XII
*@%N, when activated, instantly renders you invulnerable to most attacks but also unable to attack and heals *@#2 health every 6 seconds for *@%Z.
7108Divine Aura (11)115 PAL (ToV)40 / 14010m T72Cast: Divine Aura XI
*@%N, when activated, renders you invulnerable to most attacks but also unable to attack and heals *@#2 health every 6 seconds for *@%Z.
254Divine Avatar (34)115 CLR (ToV)40 / 4479m T10Cast: Divine Avatar XXV
*@%N, when activated, increases your chance to trigger your weapon's magical effects by *@#4, the damage done by your critical direct damage spells by *@#7%, base melee damage by *@#3%, health regeneration by *@#6 points, and reduces your base weapon delay by *@#8% for *@%Z.
660Divine Call (12)115 PAL (ToV)15 / 16645s T14Cast: Divine Call V
*@%N, when activated, increases your target's hatred for you by *@%H points then applies *@*$1%N, which gravitates a creature that is *@*$1@1 or fewer levels higher than you, towards you, from up to *@*$1$1 feet away for *@*$1%Z.
Divine Gift (15)110 WAR (TBL)30 / 385-1: Increase Chance to Critical Heal by 35%
463Divine Guardian (11)105 CLR (TBM)17 / 1675m T75Cast: Divine Guardian Spirit VI
This ability, when activated, places your target under the protection of Divine Guardian Spirit VI for 6 minutes.
Divine Guardian Spirit VI triggers Guardian's Grace VI if their health drops below 30% which instantly heals them for 79000 health then applies Guardian's Trace which prevents another Guardian Spirit from affecting your target for 1 minute.
Only one Guardian Spirit may be active on a person at any time.
Reduces the reuse time of this ability by 1 minute.
464Divine Peace (1)85 CLR (UF)12 / 1210m T47Cast: Divine Peace I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your mana to activate.
1160Divine Protector's Unity (9)115 PAL (ToV)45 / 2652m T56Cast: Divine Protector's Unity IX (1450 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, and *@*$4+G that you have scribed.
36Divine Resurrection (7)100 CLR (RoF)11 / 597.2h T2Cast: Divine Resurrection
This ability, when activated, revives a slain ally, restoring 100% of their lost experience, hit points, mana, and endurance leaving them with no adverse resurrection effects.
Redues the reuse time of this ability by 1 hour 48 minutes.
392Divine Retribution (19)115 CLR (ToV)40 / 26320m T13Cast: Divine Retribution XII
*@%N, when activated, grants you a chance (with a *@$1% bonus) to trigger *@*#1%N on attackers when struck in melee combat up to *@%L times for *@%Z.
*@*#1%N stuns a level *@*#1@1 or lower creature for *@*#1#1 seconds, reduces their hatred for you by *@*#1#3 points, and has a *@*#1#2% chance to bless you with *@*#1*$2%N which instantly heals you for *@*#1*$2#1 health and increases your armor class by *@*#1*$2#6 points for *@*#1*$2%Z.
Divine Steed (1)85 PAL (UF)9 / 91sCast: Summon Divine Steed Bridle
This ability, when activated, summons the bridle of a very fast Divine Unicorn capable of levitation.
73Divine Stun (23)115 PAL (ToV)25 / 2809s T2Cast: Divine Stun XVII
*@%N, when activated, blesses you with *@*$2%N for *@*$2%Z, instantly pushes your target backwards, increases their hatred for you by *@%H points, and attempts to stun a level *@@1 or lower target for *@#1 seconds.
Divine Surge of Battle (13)115 MNK (ToV)50 / 416-1: Cast: Divine Surge of Battle VIII on Skill Use (25)
2: Limit Skill: Eagle Strike
This passive ability grants your Eagle Strike skill a chance (with a $1% bonus) to trigger *#1%N which instantly restores *#1#2 endurance and increases endurance regeneration by *#1#1 points for *#1%Z.
Domination Mastery (11)115 BRD (ToV)50 / 282-1: Increase Duration by 30s
2: Limit Effect: Charm
3: Limit Class: BRD
4: Increase Duration by 18s
5: Limit Effect: Mesmerize
6: Limit Target: Single
7: Limit Max Level: 250 (lose 100% per level)
8: Limit Class: BRD
9: Decrease Chance of Charm Breaking by 40%
This passive ability extends the duration of your charm spells by #1 seconds, your single target mesmerization spells by #4 seconds, and makes it #4% less likely that your charm spells will break early.
261Doppelganger (38)115 ENC (ToV)25 / 55610m T5Cast: Doppelganger XXXI
*@%N, when activated, summons *@#1 level *@#2 illusions of yourself with hatred equal to your own to distract your target for up to *@@1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *@*$2%N.
These Doppelgangers can cast *@*@2%N as well as any single target direct damage or stun spell you currently have memorized.
Double Riposte (6)64 WAR, PAL, RNG, SHD, MNK, BRD, ROG, BST, BER (PoP)3 / 27-1: Increase Chance to Double Riposte by 30%
This passive ability grants you a 30% chance to perform a double riposte.
116Dragon Force (1)59 MNK (SoL)5 / 56s T7Cast: Dragon Force I
This ability, when activated, pushes your target backwards and deals 10 damage.
8341Drape of Shadows (1)85 MAG (UF)13 / 1310m T53Cast: Drape of Shadows I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, allows your pet to escape combat from all NPCs, causes you and your pet to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
1142Drawn to Blood (1)71 BER (TBM)5 / 55s T17Cast: Drawn to Blood
This ability, when activated, gravitates you toward your target if you are under the effects of Blinding Fury or Frenzied Resolve.
This ability cannot be used if you are afflicted by a detrimental root, snare, or gravitate spell.
351Dying Grasp (11)115 NEC (ToV)35 / 18120m T68Cast: Dying Grasp V
*@%N, when activated, drains *@#1 health from your target.
8602Egress (2)90 DRU (HoT)7 / 142m T64Cast: Egress II
This ability, when activated, teleports you to a relatively safe location in your current zone with a 1 second cast time.
173Eldritch Rune (35)115 ENC (ToV)35 / 4575.5m T12Cast: Eldritch Rune XXXII
*@%N, when activated, absorbs up to *@#3 total damage for *@%Z.
838Elemental Arrow (11)115 RNG (ToV)40 / 20060s T32Cast: Elemental Arrow XI
*@%N, when activated, increases the damage your target takes from cold and fire spells and abilities by *@#1 to *@$1% for *@%Z.
2065Elemental Conversion (5)115 MAG (ToV)30 / 9815m T42Cast: Elemental Conversion IV
*@%N, when activated, consumes *@#1 health from your summoned companion to restore *@@2 mana.
Elemental Form (33)115 MAG (ToV)30 / 4261sCast: Elemental Form XXXIII
*@%N, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level *@#15 and higher detrimental spells that cost at least *@#16 mana a *@#1% chance to trigger *@*$1%N on your target, a *@#13% chance to trigger *@*$13%N, and a *@#6% chance to trigger *@*$6%N on all group members within a *@*$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by *@#10 points.
Improves your cold, disease, fire, magic, and poison resistances by *@#17 points.
Increases the casting level of your spells by *@#11.
Grants a *@#18 point damage shield.
Increases mana regeneration by *@#12 points.
Increases your maximum health by *@#5 points.
433Embalmer's Carapace (7)115 NEC (ToV)40 / 13115m T74Cast: Embalmer's Carapace VII
*@%N, when activated, consumes *@#1% of your maximum health every 6 seconds and absorbs up to *@#2 total damage for *@%Z.
Embalmer's Efficiency (7)100 SHD, NEC (CotF)5 / 35-1: Decrease Chance of Using Reagent by 100%
2: Limit Effect: Summon Pet
3: Decrease Chance of Using Reagent by 70%
4: Limit Min Mana Cost: 10
5: Limit Effect: Exclude Summon Item
This passive ability prevents components used in the summoning of pets from being expended and provides a 70% chance to not consume spell reagents.
This excludes spells that summon items.
764Embrace the Decay (8)105 NEC (TBM)25 / 1293m T75Cast: Embrace The Decay IV
This ability, when activated, cures you of 40 poison, disease and curse counters, 20 corruption counters and has a 95% chance to remove 1 detrimental effect.
683Empowered Blades (8)115 RNG (ToV)35 / 18710m T38Cast: Empowered Blades VIII
*@%N, when activated, increases the minimum damage of your 2-handed melee attacks by *@#3 points and your 1-handed melee attacks by *@#1 points for *@%Z.
Empowered Ingenuity (13)114 WAR, MNK, ROG, BER (ToV)60 / 480-1: Increase Critical Nuke Damage by 115% of Base Damage
2: Increase Critical DoT Damage by 115% of Base Damage
This passive ability increases the damage dealt by your critical direct damage and damage over time spells by #1%.
708Enchant Alaran Metal (x1) (1)80 ENC (VoA)0 / 010s T34Cast: Enchant Alaran Metal (x1) (450 Mana)
This ability, when activated, consumes 450 mana to enchant 1 Alaran Metal Bar.

Activate the corresponding tome to obtain this ability.
709Enchant Alaran Metal (x10) (1)81 ENC (VoA)0 / 060s T36Cast: Enchant Alaran Metal (x10) (3600 Mana)
This ability, when activated, consumes 3600 mana to enchant 10 Alaran Metal Bars.

Activate the corresponding tome to obtain this ability.
3222Enchant Celestial Platinum (x1) (1)100 ENC (TBL)0 / 010s T34Cast: Enchant Celestial Platinum (x1) (700 Mana)
This ability, when activated, consumes 700 mana and 1 Primordial Dynastic Radiance to enchant 1 Platinum Bar.

Activate the corresponding tome to obtain this ability.
3223Enchant Celestial Platinum (x10) (1)101 ENC (TBL)0 / 060s T36Cast: Enchant Celestial Platinum (x10) (5600 Mana)
This ability, when activated, consumes 5600 mana and 10 Primordial Dynastic Radiance to enchant 10 Platinum Bars.

Activate the corresponding tome to obtain this ability.
3220Enchant Conflagrant Platinum (x1) (1)100 ENC (EQ)0 / 010s T34Cast: Enchant Conflagrant Platinum (x1) (675 Mana)
This ability, when activated, consumes 675 mana to enchant 1 Conflagrant Platinum.

Activate the corresponding tome to obtain this ability.
3221Enchant Conflagrant Platinum (x10) (1)101 ENC (EQ)0 / 060s T36Cast: Enchant Conflagrant Platinum (x10) (5400 Mana)
This ability, when activated, consumes 5400 mana to enchant 10 Conflagrant Platinums.

Activate the corresponding tome to obtain this ability.
3218Enchant Cosgrite (x1) (1)70 ENC (EQ)0 / 010s T34Cast: Enchant Cosgrite (x1) (450 Mana)
This ability, when activated, consumes 450 mana to enchant 1 Cosgrite Bar.

Activate the corresponding tome to obtain this ability.
3219Enchant Cosgrite (x10) (1)71 ENC (EQ)0 / 060s T36Cast: Enchant Cosgrite (x10) (3600 Mana)
This ability, when activated, consumes 3600 mana to enchant 10 Cosgrite Bars.

Activate the corresponding tome to obtain this ability.
3207Enchant Dwerium (10) (1)61 ENC (SoF)0 / 060s T36Cast: Enchant Dwerium (x10) (3120 Mana)
This ability, when activated, consumes 3120 mana to enchant 10 Dwerium Bars.

Activate the corresponding tome to obtain this ability.
3206Enchant Dwerium (x1) (1)60 ENC (SoF)0 / 010s T34Cast: Enchant Dwerium (x1) (390 Mana)
This ability, when activated, consumes 390 mana to enchant 1 Dwerium Bar.

Activate the corresponding tome to obtain this ability.
754Enchant Feymetal (x1) (1)80 ENC (HoT)0 / 010s T34Cast: Enchant Feymetal (x1) (450 Mana)
This ability, when activated, consumes 450 mana to enchant 1 Feymetal Bar.

Activate the corresponding tome to obtain this ability.
755Enchant Feymetal (x10) (1)81 ENC (HoT)0 / 060s T36Cast: Enchant Feymetal (x10) (3600 Mana)
This ability, when activated, consumes 3600 mana to enchant 10 Feymetal Bars.

Activate the corresponding tome to obtain this ability.
3208Enchant Palladium (x1) (1)51 ENC (DoN)0 / 010s T34Cast: Enchant Palladium (x1) (330 Mana)
This ability, when activated, consumes 330 mana to enchant 1 Prismatic Palladium Bar.

Activate the corresponding tome to obtain this ability.
3204Enchant Palladium (x10) (1)53 ENC (DoN)0 / 060s T36Cast: Enchant Palladium (x10) (1980 Mana)
This ability, when activated, consumes 1980 mana to enchant 10 Prismatic Palladium Bars.

Activate the corresponding tome to obtain this ability.
1800Enchant Planar Alloy (x1) (1)85 ENC (RoF)0 / 010s T34Cast: Enchant Planar Alloy (x1) (450 Mana)
This ability, when activated, consumes 450 mana to enchant 1 Planar Alloy.

Activate the corresponding tome to obtain this ability.
1801Enchant Planar Alloy (x10) (1)86 ENC (RoF)0 / 060s T36Cast: Enchant Planar Alloy (x10) (3600 Mana)
This ability, when activated, consumes 3600 mana to enchant 10 Planar Alloys.

Activate the corresponding tome to obtain this ability.
3224Enchant Refined Velium (x1) (1)100 ENC (ToV)0 / 010s T34Cast: Enchant Refined Velium (x1) (725 Mana)
This ability, when activated, consumes 725 mana to enchant 1 Refined Velium.

Activate the corresponding tome to obtain this ability.
3225Enchant Refined Velium (x10) (1)101 ENC (ToV)0 / 060s T36Cast: Enchant Refined Velium (x10) (5800 Mana)
This ability, when activated, consumes 5800 to enchant 10 Refined Velium.

Activate the corresponding tome to obtain this ability.
3209Enchant Temporite (x1) (1)65 ENC (EQ)0 / 010s T34Cast: Enchant Temporite (x1) (450 Mana)
This ability, when activated, consumes 450 mana to enchant 1 Temporite Bar.

Activate the corresponding tome to obtain this ability.
3210Enchant Temporite (x10) (1)66 ENC (EQ)0 / 060s T36Cast: Enchant Temporite (x10) (3600 Mana)
This ability, when activated, consumes 3600 mana to enchant 10 Temporite Bars.

Activate the corresponding tome to obtain this ability.
826Encroaching Darkness (18)105 SHD, NEC (TBM)12 / 1703s T36Cast: Encroaching Darkness Ena
This ability, when activated, instantly triggers Encroaching Darkness VI on a living or Entombing Darkness II on an undead target up to 260 feet away.
Encroaching Darkness VI reduces the movement speed of a living target by 65% with an 80 point resist modifier for 2 minutes 36 seconds.
Entombing Darkness II is nearly unresistable and reduces the movement speed of an undead target by 65% for 2 minutes 36 seconds.
Endless Quiver (1)59 RNG (SoL)9 / 9-1: Decrease Chance of Using Ammo by 1%
This passive ability allows you to perform archery attacks without consuming your current arrow.
Note that some specific types of arrows are still expendable.
2068Enduring Frenzy (7)115 BST (ToV)40 / 2055m T13Cast: Enduring Frenzy VII
*@%N, when activated, marks your target with runes that provide a chance (with a *@$12% bonus) to trigger *@*#12%N on attackers when the creature is struck in melee combat, which restores *@*#12#1 endurance.
Enduring Reproval (3)105 PAL, SHD (TBM)20 / 45-1: Increase Max Hits Counter by 3
2: Limit Spells: Withstand Blow
3: Limit Spells: Defiance
4: Limit Spells: Renouncement
5: Limit Spells: Reproval
6: Limit Spells: Repellence
7: Limit Spells: Spurn
8: Limit Spells: Thwart
9: Increase Duration by 6s
10: Limit Spells: Withstand Blow
11: Limit Spells: Defiance
12: Limit Spells: Renouncement
13: Limit Spells: Reproval
14: Limit Spells: Repellence
15: Limit Spells: Spurn
16: Limit Spells: Thwart
This passive ability extends the duration of your Withstand line of combat abilities by #9 seconds and increases the number of hits they can defend against by #1.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Energetic Attunement (25)105 ALL (EoK)8 / 140-1: Increase HP Regen Cap by 25
This passive ability increases the maximum that your health regeneration can be increased with items by 25 points.
Enhanced Aggression (60)110 WAR, PAL, RNG, SHD, MNK, BRD, ROG, BST, BER (RoS)12 / 661-1: Increase ATK Cap by 600
This passive ability increases the maximum amount of attack you can gain from items by 600 points.
Enhanced Decay (10)115 NEC (ToV)200 / 881-1: Increase Spell Damage by 200% (v461, Before Crit)
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Min Mana Cost: 1
5: Limit Min Duration: 18s
6: Limit Max Duration: 24s
7: Increase Spell Damage by 160% (v461, Before Crit)
8: Limit Effect: Current HP
9: Limit Type: Detrimental
10: Limit Min Mana Cost: 1
11: Limit Min Duration: 30s
12: Limit Max Duration: 30s
13: Increase Spell Damage by 134% (v461, Before Crit)
14: Limit Effect: Current HP
15: Limit Type: Detrimental
16: Limit Min Mana Cost: 1
17: Limit Min Duration: 36s
18: Limit Max Duration: 48s
19: Increase Spell Damage by 89% (v461, Before Crit)
20: Limit Effect: Current HP
21: Limit Type: Detrimental
22: Limit Min Mana Cost: 1
23: Limit Min Duration: 54s
24: Limit Max Duration: 78s
25: Increase Spell Damage by 58% (v461, Before Crit)
26: Limit Effect: Current HP
27: Limit Type: Detrimental
28: Limit Min Mana Cost: 1
29: Limit Min Duration: 84s
30: Limit Max Duration: 96s
31: Increase Spell Damage by 40% (v461, Before Crit)
32: Limit Effect: Current HP
33: Limit Type: Detrimental
34: Limit Min Mana Cost: 1
35: Limit Min Duration: 102s
36:
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #36 seconds worth of damage.
Enhanced Decay (6)115 SHD (ToV)100 / 266-1: Increase Spell Damage by 200% (v461, Before Crit)
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Min Mana Cost: 1
5: Limit Min Duration: 18s
6: Limit Max Duration: 18s
7: Increase Spell Damage by 100% (v461, Before Crit)
8: Limit Effect: Current HP
9: Limit Type: Detrimental
10: Limit Min Mana Cost: 1
11: Limit Min Duration: 36s
12: Limit Max Duration: 48s
13: Increase Spell Damage by 67% (v461, Before Crit)
14: Limit Effect: Current HP
15: Limit Type: Detrimental
16: Limit Min Mana Cost: 1
17: Limit Min Duration: 54s
18: Limit Max Duration: 60s
19: Increase Spell Damage by 30% (v461, Before Crit)
20: Limit Effect: Current HP
21: Limit Type: Detrimental
22: Limit Min Mana Cost: 1
23: Limit Min Duration: 66s
24:
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #24 seconds worth of damage.
Enhanced Forgetfulness (5)65 ENC (GoD)3 / 15-1: Increase Chance to Memory Blur by 50%
This passive ability increases the chance that your spells and abilities that cause your target to forget their attackers will succeed by 50%.
Enhanced Forgetfulness (3)70 BRD (SoD)3 / 9-1: Increase Chance to Memory Blur by 15%
This passive ability increases the chance that your songs and abilities that cause your target to forget their attackers will succeed by 15%.
Enhanced Maladies (4)115 DRU (ToV)100 / 233-1: Increase Spell Damage by 134% (v461, Before Crit)
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Min Mana Cost: 1
5: Limit Min Duration: 18s
6: Limit Max Duration: 18s
7: Increase Spell Damage by 100% (v461, Before Crit)
8: Limit Effect: Current HP
9: Limit Type: Detrimental
10: Limit Min Mana Cost: 1
11: Limit Min Duration: 24s
12: Limit Max Duration: 24s
13: Increase Spell Damage by 80% (v461, Before Crit)
14: Limit Effect: Current HP
15: Limit Type: Detrimental
16: Limit Min Mana Cost: 1
17: Limit Min Duration: 30s
18: Limit Max Duration: 30s
19: Increase Spell Damage by 67% (v461, Before Crit)
20: Limit Effect: Current HP
21: Limit Type: Detrimental
22: Limit Min Mana Cost: 1
23: Limit Min Duration: 36s
24: Limit Max Duration: 48s
25: Increase Spell Damage by 45% (v461, Before Crit)
26: Limit Effect: Current HP
27: Limit Type: Detrimental
28: Limit Min Mana Cost: 1
29: Limit Min Duration: 54s
30: Limit Max Duration: 60s
31: Increase Spell Damage by 25% (v461, Before Crit)
32: Limit Effect: Current HP
33: Limit Type: Detrimental
34: Limit Min Mana Cost: 1
35: Limit Min Duration: 96s
36:
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #36 seconds worth of damage.
Enhanced Pestilence (7)115 SHM (ToV)200 / 648-1: Increase Spell Damage by 138% (v461, Before Crit)
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Min Mana Cost: 1
5: Limit Min Duration: 24s
6: Limit Max Duration: 24s
7: Increase Spell Damage by 110% (v461, Before Crit)
8: Limit Effect: Current HP
9: Limit Type: Detrimental
10: Limit Min Mana Cost: 1
11: Limit Min Duration: 30s
12: Limit Max Duration: 30s
13: Increase Spell Damage by 92% (v461, Before Crit)
14: Limit Effect: Current HP
15: Limit Type: Detrimental
16: Limit Min Mana Cost: 1
17: Limit Min Duration: 36s
18: Limit Max Duration: 48s
19: Increase Spell Damage by 62% (v461, Before Crit)
20: Limit Effect: Current HP
21: Limit Type: Detrimental
22: Limit Min Mana Cost: 1
23: Limit Min Duration: 54s
24: Limit Max Duration: 78s
25: Increase Spell Damage by 40% (v461, Before Crit)
26: Limit Effect: Current HP
27: Limit Type: Detrimental
28: Limit Min Mana Cost: 1
29: Limit Min Duration: 84s
30:
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #30 seconds worth of damage.
Enhanced Reformation (45)106 ALL (TBL)25 / 840-1: Increase Endurance Regen Cap by 45
2: Increase Current Endurance by 45 per tick
This passive ability increases your endurance regeneration and the maximum that your endurance regeneration can be raised with items by 45 points.
Enhanced Root (4)76 DRU (SoF)7 / 22-1: Decrease Chance of Root Breaking by 10%
This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 90%.
Enhanced Torment (4)115 ENC (ToV)80 / 187-1: Increase Spell Damage by 80% (v461, Before Crit)
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Min Mana Cost: 1
5: Limit Min Duration: 30s
6: Limit Max Duration: 30s
7: Increase Spell Damage by 58% (v461, Before Crit)
8: Limit Effect: Current HP
9: Limit Type: Detrimental
10: Limit Min Mana Cost: 1
11: Limit Min Duration: 36s
12: Limit Max Duration: 42s
13: Increase Spell Damage by 50% (v461, Before Crit)
14: Limit Effect: Current HP
15: Limit Type: Detrimental
16: Limit Min Mana Cost: 1
17: Limit Min Duration: 48s
18: Limit Max Duration: 48s
19: Increase Spell Damage by 20% (v461, Before Crit)
20: Limit Effect: Current HP
21: Limit Type: Detrimental
22: Limit Min Mana Cost: 1
23: Limit Min Duration: 54s
24:
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #24 seconds worth of damage.
219Entrap (7)95 RNG, DRU (VoA)15 / 692s T4Cast: Entrap IV
This ability, when activated, reduces your target's movement speed by 85% with an 85 point resist modifier and 0.25 second cast time for 14 minutes.
682Entropy of Nature (1)100 RNG (CotF)12 / 126s T36Cast: Entropy of Nature
This ability, when activated, has a 95% chance to remove up to 9 beneficial effects from your NPC target.
535Enveloping Helix (10)115 ENC (ToV)15 / 1323m T16Cast: Enveloping Helix X
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
Envenomed Blades: Enabled (64)115 ROG (ToV)0 / 5791s1: Add Melee Proc: Envenomed Blade XXIV with 75% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which deals *#1#1 damage.
547Eradicate Magic (1)100 NEC, WIZ, MAG, ENC (CotF)15 / 156s T55Cast: Eradicate Magic I
This ability, when activated, has a 95% chance to remove up to 4 beneficial effects from your NPC target.
102Escape (13)85 ROG (UF)5 / 5090s T1Cast: Escape III
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.
Reduces the reuse time of this ability by 30 seconds.
Essence of the Dragon (2)100 ALL (EoK)0 / 0-1: Block Next Spell
2: Limit Spell: Gust of Atrebe
3: Limit Spell: Aura of the Kar`Zok
4: Limit Spell: Aura of Kor-Sha
5: Limit Class: ALL
6: Limit Type: Include Non-Focusable
The essence of the Kar`Zok is in your blood.
This passive ability grants you immunity to Gust of Atrebe, Aura of the Kar`Zok, and Aura of Kor-Sha.

Complete the Empires of Kunark achievement 'Essence of the Dragon II' to progress this ability.
1168Etherealist's Unity (9)115 WIZ (ToV)45 / 2652m T56Cast: Etherealist's Unity IX (820 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Etherium Strikes (14)115 ROG (ToV)40 / 277-1: Cast: Strike Fury III on Skill Use (30)
2: Limit Skill: 1H Pierce
3: Limit Skill: 1H Blunt
4: Limit Skill: 1H Slash
This passive ability grants your 1-Handed melee attacks a chance (with a $1% bonus) to bless you with *#1%N which reduces your base weapon delay by *#1#7% for *#1%Z.
Everburn (14)115 BER (ToV)60 / 402-1: Increase Frenzy Damage by 40% (v185)
This passive ability increases the base damage of your Frenzy attacks by #1%.
Evoker's Synergy (12)115 WIZ (ToV)200 / 1400-1: Cast: Evoker's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Stormjolt Vortex
This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which allows *$1%L non-fire direct damage or damage over time spell to trigger *$1*$1%N, which deals *$1*$1#1 damage.
43Exodus (10)80 DRU, WIZ (TBM)10 / 3214.4m T3Cast: Exodus II
This ability, when activated, teleports all group members within a 125 foot radius to a relatively safe location in your current zone with a 0.1 second cast time.
Expansive Mind (45)106 CLR, PAL, RNG, SHD, DRU, BRD, SHM, NEC, WIZ, MAG, ENC, BST (RoS)15 / 425-1: Increase Mana Regen Cap by 45
This passive ability increases the maximum that your mana regeneration can be raised with items by 45 points.
484Expedient Recovery (1)1 ALL (EQ)0 / 0164h T26Cast: Expedient Recovery
*@%N, when activated, summons all of your corpses and restores 100% of the lost experience from each corpse that can still be resurrected.
822Explosion of Hatred (10)115 SHD (ToV)30 / 12445s T43Cast: Explosion of Hatred VII
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius around your target in shadow, increasing their hatred for you by *@%H points.
749Explosion of Spite (9)115 SHD (ToV)30 / 11445s T9Cast: Explosion of Spite VI
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius in shadow, increasing their hatred for you by *@%H points.
255Exquisite Benediction (17)115 CLR (ToV)35 / 17520m T11Cast: Exquisite Benediction XVII
*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N heals *@*#2#1 health.
Extended Aspbleeder Discipline (5)104 ROG (EoK)30 / 100-1: Increase Duration by 30s
2: Limit Spells: Aspbleeder Discipline
3: Limit Spells: Arcwork Discipline
4: Limit Spells: Aculeus Discipline
5: Limit Spells: Chelicerae Discipline
This passive ability extends the duration of your Aspbleeder line of disciplines by #1 seconds.
This focus applies to the following disciplines:
*#2+G
*#3+G
*#4+G
*#5+G
Extended Bracing Defense (10)101 WAR (EoK)24 / 150-1: Increase Duration by 528s
2: Limit Spells: Bracing Defense
3: Limit Spells: Staunch Defense
4: Limit Spells: Stalwart Defense
5: Limit Spells: Steadfast Defense
6: Limit Spells: Stout Defense
7: Limit Spells: Resolute Defense
8: Limit Spells: Courageous Defense
This passive ability extends the duration of your Bracing Defense line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Extended Chains (3)115 BRD (ToV)35 / 105-1: Increase Duration by 18s
2: Limit Effect: Movement Speed
3: Limit Type: Detrimental
4: Limit Max Level: 250 (lose 100% per level)
5: Limit Class: BRD
This passive ability extends the duration of your snare songs by #1 seconds.
Extended Commanding Voice (13)105 WAR (EoK)26 / 188-1: Increase Duration by 540s
2: Limit Spell: Commanding Voice
This passive ability extends the duration of your Commanding Voice combat ability by 9 minutes.
Extended Crystalpalm Discipline (3)105 MNK (EoK)40 / 61-1: Increase Duration by 18s
2: Limit Spells: Crystalpalm Discipline
3: Limit Spells: Diamondpalm Discipline
4: Limit Spells: Terrorpalm Discipline
This passive ability extends the duration of your Crystalpalm line of disciplines (Crystalpalm, Diamondpalm, and Terrorpalm Discipline) by 18 seconds.
Extended Decrepit Skin (13)110 SHD (TBL)45 / 440-1: Increase Duration by 60s
2: Limit Spells: Sholothian Skin
3: Limit Spells: Grelleth's Skin
4: Limit Spells: Vizat's Skin
5: Limit Spells: Tylix's Skin
6: Limit Spells: Cadcane's Skin
7: Increase Max Hits Counter by 38
8: Limit Spells: Sholothian Skin
9: Limit Spells: Grelleth's Skin
10: Limit Spells: Vizat's Skin
11: Limit Spells: Tylix's Skin
12: Limit Spells: Cadcane's Skin
This passive ability extends the duration of your Decrepit Skin line of spells by #1 seconds and increases the number of damage absorption charges by #7.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Extended Easy Mark (1)95 ROG (EoK)30 / 30-1: Increase Duration by 6s
2: Limit Class: ROG
3: Limit Spells: Marked Effect
4: Limit Spells: Marked Effect
5: Limit Spells: Marked Effect
6: Limit Spells: Marked Effect
7: Limit Spells: Dim-Witted Mark Effect
8: Limit Spells: Naive Mark Effect
This passive ability extends the duration of your Easy Mark line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Extended Field Armorer (11)101 WAR (EoK)26 / 176-1: Increase Duration by 564s
2: Limit Spells: Field Armorer
3: Limit Spells: Field Outfitter
4: Limit Spells: Field Defender
5: Limit Spells: Field Guardian
6: Limit Spells: Field Protector
7: Limit Spells: Field Champion
8: Limit Spells: Paragon Champion
This passive ability extends the duration of your Field Armorer line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Extended Gift (7)105 SHD (TBM)5 / 35-1: Increase Duration by 420s
2: Limit Max Level: 253 (lose 100% per level)
3: Limit Effect: Hate Mod
This passive ability extends the duration of the Gift recourse from your Touch line of spells by 7 minutes.
Extended Havoc (12)105 BER (EoK)26 / 182-1: Increase Duration by 540s
2: Limit Spells: Cry Havoc
3: Limit Spells: Cry Carnage
This passive ability extends the duration of your Cry Havoc and Cry Carnage combat abilities by 9 minutes.
Extended Heel of Kanji Discipline (3)105 MNK (EoK)40 / 92-1: Increase Duration by 18s
2: Limit Spells: Heel of Kanji
3: Limit Spells: Heel of Kai
4: Limit Spells: Heel of Kojai
5: Limit Spells: Heel of Zagali
This passive ability increases the duration of your Heel of Kanji line of disciplines (Heel of Kanji, Kai, Kojai, and Zagali) by 18 seconds.
Extended Impenetrable Discipline (2)90 MNK (HoT)12 / 19-1: Increase Duration by 12s
2: Limit Spells: Impenetrable Discipline
3: Limit Spells: Impenetrable Effect
4: Limit Spells: Earthwalk Discipline
5: Limit Spells: Earthforce Discipline
6: Limit Class: MNK
This passive ability extends the duration of your Impenetrable line of disciplines by 12 seconds.
Extended Ingenuity (8)105 WAR, MNK, ROG, BER (EoK)65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, MNK, BRD, ROG, BER
6: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Extended Ingenuity (8)105 BRD (EoK)65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Class: BRD
6: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Extended Moongrowl (3)90 BST (HoT)12 / 28-1: Increase Duration by 18s
2: Limit Min Level: 50
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Hit Damage
5: Limit Effect: Exclude Melee Haste
6: Limit Effect: Exclude Min Hit Damage
7: Increase Pet Duration by 18s
8: Limit Min Level: 50
9: Limit Max Level: 253 (lose 100% per level)
This passive ability extends the duration of your Growl of the Leopard and Feralgia line of spells and the duration of your swarm pets by 18 seconds.
Extended Preservation of Marr (13)110 PAL (TBL)45 / 416-1: Increase Duration by 60s
2: Limit Spells: Preservation of Tunare
3: Limit Spells: Preservation of Marr
4: Limit Spells: Preservation of Oseka
5: Limit Spells: Preservation of the Iceclad
6: Limit Spells: Preservation of Rodcet
7: Limit Spells: Preservation of the Grotto
8: Increase Max Hits Counter by 38
9: Limit Spells: Preservation of Tunare
10: Limit Spells: Preservation of Marr
11: Limit Spells: Preservation of Oseka
12: Limit Spells: Preservation of the Iceclad
13: Limit Spells: Preservation of Rodcet
14: Limit Spells: Preservation of the Grotto
This passive ability extends the duration of your Preservation of Marr line of spells by #1 seconds and increases the number of healing charges by #8.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Extended Roots (2)95 CLR (EoK)25 / 50-1: Increase Duration by 12s
2: Limit Effect: Root
3: Limit Type: Detrimental
4: Limit Min Mana Cost: 10
5: Limit Min Duration: 60s
This passive ability extends the duration of your root spells and abilities that cost at least 10 mana with a base duration of 1 minute or more by 12 seconds.
Extended Shield Reflect (1)85 WAR (UF)6 / 6-1: Increase Duration by 6s
2: Limit Spells: Shield Reflect
3: Limit Class: WAR
This passive ability extends the duration of your Shield Reflect combat ability by 6 seconds.
Extended Sloth (5)115 SHM (ToV)30 / 116-1: Increase Duration by 30s
2: Limit Type: Detrimental
3: Limit Min Mana Cost: 1
4: Limit Effect: Melee Haste
5: Limit Min Duration: 12s
This passive ability extends the duration of your slow spells that have a mana cost by #1 seconds.
Extended Spirit of the Puma (6)105 SHM (TBM)35 / 135-1: Increase Duration by 90s
2: Limit Max Level: 249 (lose 100% per level)
3: Limit Effect: Add Melee Proc v85
This passive ability increases the duration of your Spirit of the Puma line of spells by 1 minute 30 seconds.
Extended Steely Stance (5)105 PAL, SHD (EoK)40 / 150-1: Increase Duration by 150s
2: Limit Spells: Steely Stance
3: Limit Spells: Stubborn Stance
4: Limit Spells: Stoic Stance
5: Limit Spells: Steadfast Stance
6: Limit Spells: Staunch Stance
7: Limit Spells: Defiant Stance
8: Limit Spells: Stormwall Stance
This passive ability extends the duration of your Steely Stance line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Extended Swarm (15)110 CLR, RNG, SHD, DRU, BRD, SHM, NEC, WIZ, MAG, ENC, BST (TBL)50 / 270-1: Increase Pet Duration by 20s
2: Limit Effect: Summon Swarm Pet
3: Limit Class: ALL
This passive ability extends the duration of your swarm pets by 20 seconds.
Extended Vinelash Cascade (3)105 DRU (TDS)18 / 44-1: Increase Duration by 18s
2: Limit Spells: Vinelash Cascade
3: Limit Spells: Vinelash Assault
This passive ability extends the duration of the root component of your Vinelash Cascade line of spells (Vinelash Cascade and Assault) by 18 seconds.
Extended Wild Growth (15)110 DRU, SHM (RoS)30 / 282-1: Increase Duration by 90s
2: Limit Spells: Wild Growth
3: Limit Spells: Untamed Growth
4: Limit Spells: Unfettered Growth
5: Limit Spells: Rampant Growth
6: Limit Spells: Ferocious Growth
7: Limit Spells: Savage Growth
8: Limit Spells: Frenzied Growth
This passive ability extends the duration of your Wild Growth line of spells by #1 seconds. This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Eyes Wide Open (8)1 ALL (UF)0 / 0-1: Increase Extended Target Window Slots by 8
This passive ability increases the capacity of your extended target window by 8 slots.
Fading Memories (3)80 BRD (UF)16 / 321sCast: Fading Memories III
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.
421Falsified Death (1)80 BST (UF)12 / 122.5m T9Cast: Falsified Death I
This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, allows your warder to escape combat from all NPCs, causes you and your warder to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.
Fear Resistance (4)59 PAL, SHD (SoL)6 / 18-1: Increase Chance to Resist Fear Spell by 100%
This passive ability grants you immunity to most fear spells.
Fear Resistance (4)85 NEC (UF)12 / 24-1: Increase Chance to Resist Fear Spell by 100%
This passive ability grants you immunity to most fear spells.
Fear Resistance (4)95 WAR (VoA)15 / 27-1: Increase Chance to Resist Fear Spell by 100%
This passive ability grants you immunity to most fear spells.
Fear Resistance (3)55 RNG, MNK, BRD, ROG, BST (SoL)6 / 12-1: Increase Chance to Resist Fear Spell by 25%
This passive ability grants you an additional 25% chance to resist most fear spells and increases the chance of breaking fear earlier.
70Fear Storm (16)115 NEC (ToV)45 / 32820m T6Cast: Fear Storm XII
*@%N, when activated, seizes up to *@%T level *@@1 or lower creatures within a *@%J foot radius around your target, leaving them unable to react for *@#1 seconds.
Feral Swipe (20)115 BST (ToV)30 / 207-1: Add Round Kick Proc (100% Chance)
Cast: Feral Swipe XX
This passive ability causes your Round Kick skill to trigger *@%N, an additional Round Kick skill attack with a base damage of *@#1.
1508Feralist's Unity (5)115 BST (ToV)45 / 1952m T56Cast: Feralist's Unity V (875 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Ferocious Kick (13)115 RNG (ToV)35 / 239-1: Add Kick Proc (100% Chance)
2: Increase Chance to Hit with Kick by 10000%
Cast: Ferocious Kick XIII
This passive ability causes your Kick skill to trigger *@%N, which deals *@#1 damage and has a *@#2% to bless you with *@*$2%N which increases your base melee weapon skill damage by *@*$2#1% for *@*$2%Z.
Ferocious Kick Subtlety: Enabled (2)100 RNG (CotF)0 / 11s1: Decrease Spell and Bash Hate by 80%
2: Limit Spells: Ferocious Kick
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
When enabled, this passive ability reduces the amount of hate generated from your Ferocious Kick ability by 80%.
966Ferociousness (4)115 BST (ToV)30 / 9515m T80Cast: Ferociousness IV
*@%N, when activated, increases your accuracy by *@#1%, base melee damage by *@#2%, and raises the minimum base damage of your attacks to be *@#3 for *@%Z.
3506Fierce Eye (13)115 BRD (ToV)50 / 2363m T17Cast: Fierce Eye VI
*@%N, when activated, inspires fierceness in all group members within a *@%J foot radius, increasing base melee damage by *@#5%, critical melee damage by *@#2%, the chance to trigger your weapon's magical effects by *@#3%, the damage or healing of your level *@#13 or lower spells and songs by *@#12%, and the chance your damage and healing spells will apply critically by *@#1% for *@%Z.
Finishing Blow (38)115 WAR, PAL, RNG, SHD, MNK, BRD, ROG, BST, BER (ToV)15 / 359-1: Add Finishing Blow Proc with up to 235000 Damage (90% Chance)
2: Limit Finishing Blow Level: 107
This passive ability grants your critical melee attacks a #1% chance to deal $1 damage to level #2 and lower NPC targets with $2% or less health.
First Aid (18)75 WAR, BER (TSS)3 / 57-1: Increase Bandage Amount by 325%
2: Increase Bandage HP Cap by 30%
This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 325%.
First Aid (13)75 CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST (TSS)3 / 33-1: Increase Bandage Amount by 200%
2: Increase Bandage HP Cap by 30%
This passive ability increases the maximum health you can bind wound to 100% and increases the amount of healing provided by a single bandage by 200%.
Fishing Mastery (13)105 ALL (EoK)65 / 455-1: Decrease Chance to Fail Fishing Combine by 50%
2: Increase Fishing Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fishing recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Fists of Steel (17)115 MNK (ToV)40 / 272-1: Cast: Fists of Fury III on Skill Use (30)
2: Limit Skill: Hand to Hand
3: Limit Skill: 1H Blunt
This passive ability grants your Hand to Hand and 1-Hand Blunt melee attacks a chance (with a $1% bonus) to bless you with *#1%N which reduces your base weapon delay by *#1#1% for *#1%Z.
1012Five Point Palm (29)115 MNK (ToV)40 / 5735m T42Cast: Five Point Palm XXIV (2000 End)
*@%N, when activated, triggers *@*%R%N, consuming *@*%R#1% of your health, to deal *@#1 damage to your target and then strikes them with a *@#2 point base damage *@%S skill attack.
Flames of Power (6)115 MAG (ToV)100 / 276-1: Cast: Flames of Power Azia IV on Spell Use (100% Chance)
2: Limit: No Triggered Spells
3: Limit Spells: Fickle Fire
4: Cast: Flames of Power Beza IV on Spell Use (100% Chance)
5: Limit: No Triggered Spells
6: Limit Spells: Fickle Inferno
7: Limit Spells: Fickle Pyroclasm
8: Limit Spells: Fickle Blaze
9: Limit Spells: Fickle Flare
10: Limit Spells: Fickle Flames
11: Cast: Flames of Power Caza IV on Spell Use (100% Chance)
12: Limit: No Triggered Spells
13: Limit Spells: Fickle Magma
14: Cast: Flames of Power Dena IV on Spell Use (100% Chance)
15: Limit: No Triggered Spells
16: Limit Spells: Fickle Conflagration
17: Limit Spells: Chaotic Inferno
18: Increase Max Hits Counter by 2
19: Limit Spells: Flames of Power
This passive ability grants your Fickle Fire and Chaotic Inferno spell lines an additional *$1#1% chance to imbue you with that spell's Recourse Effect and increases the number of spells that all ranks of *#20+G can focus by #19.
*#3+G triggers *$1%N.
*#6+G, *#7+G, *#8+G, *#9+G, and *#10+G trigger *$4%N.
*#13+G triggers *$11%N.
*#16+G, *#17+G, and *#18+G trigger *$14%N.
289Flaming Arrows (19)115 RNG (ToV)30 / 2793m T5Cast: Flaming Arrows XIX
*@%N, when activated, grants your archery attacks a chance to trigger *@*#2%N as long as you have at least 10% mana, which consumes *@*#2*%R#1 mana to deal *@*#2#1 damage and stun level a *@*#2@2 or lower target for *@*#2#2 second.
Fleet of Foot (2)64 BRD (PoP)4 / 6-1: Increase Movement Speed Cap by 10
This passive ability increases the maximum amount that songs, spells, and abilities can increase your movement speed by 10%.
1138Fleeting Spirit (7)115 SHM (ToV)35 / 19520m T64Cast: Fleeting Spirit (Decay) VII
*@%N, when activated, blesses you with *@*$9%N and allows you to twincast *@%L damage over time spells that have a duration of at least *@#7 seconds for *@%Z.
*@*$9%N allows you to twincast *@*$9%L heal over time spells that have a duration of at least *@*$9#7 seconds for *@*$9%Z.
71Flesh to Bone (1)59 NEC (SoL)3 / 37s T7Cast: Flesh to Bone
This ability, when activated, converts a meat or body part item you are holding into bone chips.
Fletching Mastery (13)105 ALL (EoK)65 / 443-1: Decrease Chance to Fail Fletching Combine by 50%
2: Increase Fletching Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Fletching recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
6488Flurry of Life (5)105 CLR (TBM)21 / 8715m T32Cast: Flurry of Life V
This ability, when activated, increases the power of your instant healing spells by 35% for 1 minute 30 seconds.
899Flurry of Notes (2)105 BRD (TBM)30 / 4512m T80Cast: Flurry of Notes II
This ability, when activated, grants a 100% chance that your weapon's magical effects will trigger during melee combat for 18 seconds.
1211Focus of Arcanum (7)115 DRU, SHM, NEC, WIZ, MAG, ENC (ToV)30 / 12110m T45Cast: Focus of Arcanum VII
*@%N, when activated, improves the resist modifier of your level *@#2 and lower spells by *@#1 to *@$1 points for *@%Z.
Focus: Admonish (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Admonish
3: Limit Spells: Censure
4: Limit Spells: Remonstrate
This passive ability increases the base damage and healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Adrenaline Torrent (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Adrenaline Torrent
3: Limit Spells: Adrenaline Barrage
4: Limit Spells: Adrenaline Deluge
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Anabatic Roar (8)115 DRU (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Anabatic Roar
3: Limit Spells: Cyclonic Roar
4: Limit Spells: Typhonic Roar
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Annihilation (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Annihilation
3: Limit Spells: Inevitable End
4: Limit Spells: Oblivion
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Arcslice (7)115 BER (ToV)45 / 260-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Arcslice
3: Limit Spells: Arcsteel
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.
Focus: Ardent Cleansing (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Ardent Cleansing
3: Limit Spells: Merciful Cleansing
4: Limit Spells: Sincere Cleansing
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ardent Elixir (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Ardent Elixir
3: Limit Spells: Merciful Elixir
4: Limit Spells: Sincere Elixir
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ardent Light (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Ardent Light
3: Limit Spells: Merciful Light
4: Limit Spells: Sincere Light
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ardent Touch (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Ardent Touch
3: Limit Spells: Merciful Touch
4: Limit Spells: Sincere Touch
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Argent Moonbeam (8)115 DRU (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Argent Moonbeam
3: Limit Spells: Pearlescent Moonbeam
4: Limit Spells: Opaline Moonbeam
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Axe of the Aeons (8)115 BER (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Axe of the Aeons
3: Limit Spells: Axe of Numicia
4: Limit Spells: Axe of Rekatok
5: Limit Spells: Axe of Empyr
6: Limit Spells: Axe of Derakor
7: Increase Base Spell Effectiveness by 1000%
8: Limit Spells: Axe of Numicia Jolt Effect
9: Limit Spells: Axe of Rekatok Jolt Effect
This passive ability increases the base damage of your Axe of the Aeons and Axe of Numicia lines of combat abilities by #1% and the effectiveness of *#8+G and *#9+G by #7%.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Focus: Beam of Molten Shieldstone (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Beam of Molten Shieldstone
3: Limit Spells: Beam of Molten Rhyolite
4: Limit Spells: Beam of Molten Komatiite
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Beam of Scythes (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Beam of Scythes
3: Limit Spells: Beam of Knives
4: Limit Spells: Beam of Scimitars
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Beams (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Combusting Beam
3: Limit Spells: Funnel of the Frostdeep
4: Limit Spells: Burning Beam
5: Limit Spells: Funnel of Frostbite
6: Limit Spells: Scorching Beam
7: Limit Spells: Funnel of Restless Ice
This passive ability increases the base damage of your Beam and Funnel lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Focus: Bewildering Constriction (13)115 ENC (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Bewildering Constriction
3: Limit Spells: Deluding Constriction
4: Limit Spells: Deceiving Constriction
This passive ability increases the base damage and magic resistance reduction effects of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Blast of Sand (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Blast of Sand
3: Limit Spells: Volley of Sand
4: Limit Spells: Crash of Sand
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Blessed Light (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Blessed Light
3: Limit Spells: Merciful Light
4: Limit Spells: Sincere Light
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Blisterbeetle Swarm (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Blisterbeetle Swarm
3: Limit Spells: Bonecrawler Swarm
4: Limit Spells: Ice Burrower Swarm
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Blood of Bonemaw (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Blood of Bonemaw
3: Limit Spells: Blood of Drakus
4: Limit Spells: Blood of Ikatiar
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Bolt of Molten Shieldstone (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Bolt of Molten Shieldstone
3: Limit Spells: Bolt of Skyfire
4: Limit Spells: Bolt of Molten Komatiite
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Bond of Bonemaw (8)115 SHD (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Bond of Bonemaw
3: Limit Spells: Bond of Xalgoz
4: Limit Spells: Bond of Vulak
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Bonemaw's Bite (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Bonemaw's Bite
3: Limit Spells: Bonemaw's Bite Recourse
4: Limit Spells: Xalgoz's Bite
5: Limit Spells: Xalgoz's Bite Recourse
6: Limit Spells: Vulak's Bite
7: Limit Spells: Vulak's Bite Recourse
This passive ability increases the base damage of your *#2+G, *#4+G, *#6+G spells and the benefits of *#3+G, *#5+G, and *#7+G by #1%.
Focus: Breath of Hemocoraxius (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Breath of Hemocoraxius
3: Limit Spells: Breath of Elkikatar
4: Limit Spells: Breath of Bledrek
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Brilliant Vindication (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Brilliant Vindication
3: Limit Spells: Brilliant Exoneration
4: Limit Spells: Brilliant Exculpation
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Brusco's Burning Call (8)115 BRD (ToV)100 / 600-1: Increase Spell Damage by 50% (v302, Before Crit)
2: Limit Spells: Denon's Dirge of Disruption
3: Limit Spells: Brusco's Burning Call
4: Limit Spells: Magmalisk's Burning Call
5: Limit Spells: Sofia's Burning Call
6: Limit Class: BRD
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G songs by #1%.
Focus: Burst of Dayspring (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Burst of Dayspring
3: Limit Spells: Burst of Morninglight
4: Limit Spells: Burst of Wakening
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Capricious Fire (12)115 MAG (ToV)100 / 460-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Fickle Conflagration
3: Limit Spells: Chaotic Fire
4: Limit Spells: Chaotic Inferno
5: Limit Spells: Chaotic Pyroclasm
This passive ability increases the base damage of your Fickle Conflagration and Chaotic Fire lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
Focus: Chaos Scintillation (13)115 WIZ (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Chaos Scintillation
3: Limit Spells: Chaos Burn
4: Limit Spells: Chaos Scorch
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Chill of the Copsetender (8)115 DRU (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Chill of the Copsetender
3: Limit Spells: Chill of the Wildtender
4: Limit Spells: Chill of the Arbor Tender
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Chromabash (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Chromabash
3: Limit Spells: Chromaburst
4: Limit Spells: Chromaflare
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Chromarift (13)115 ENC (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Chromarift
3: Limit Spells: Chromareave
4: Limit Spells: Chromashock
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Chromatic Blink (13)115 ENC (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Chromatic Blink
3: Limit Spells: Chromatic Flicker
4: Limit Spells: Chromatic Stab
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Claws (13)115 WIZ (ToV)100 / 680-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Claw of the Indagatori
3: Limit Spells: Claw of the Flameweaver
4: Limit Spells: Claw of the Oceanlord
5: Limit Spells: Claw of Ellarr
6: Limit Spells: Claw of Qunard
7: Limit Spells: Claw of Travenro
8: Limit Spells: Permeating Blaze
9: Limit Spells: Permeating Ice
10: Limit Spells: Permeating Ether
11: Limit Spells: Claw of Feshlak
12: Limit Spells: Claw of Sontalak
13: Limit Spells: Claw of Gozzrem
This passive ability increases the base damage of your Claw and Permeating Magic lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
*#13+G
Focus: Cloudburst Stormstrike (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Cloudburst Stormstrike
3: Limit Spells: Cloudburst Thunderbolt
4: Limit Spells: Cloudburst Stormbolt
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Cloudfont (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Cloudfont
3: Limit Spells: Wellspring
4: Limit Spells: Meltwater Spring
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Consecration (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Consecration
3: Limit Spells: Remembrance
4: Limit Spells: Requiem
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Consuming Sunray (8)115 DRU (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Consuming Sunray
3: Limit Spells: Overwhelming Sunray
4: Limit Spells: Erupting Sunray
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Corona of Flame (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Corona of Flame
3: Limit Spells: Wheel of Flame
4: Limit Spells: Loop of Flame
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Coronal Rain (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Coronal Rain
3: Limit Spells: Rain of Molten Rhyolite
4: Limit Spells: Rain of Molten Komatiite
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Crush of Povar (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Crush of Povar
3: Limit Spells: Crush of E'Ci
4: Limit Spells: Crush of Restless Ice
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Crush of the Darkened Sea (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Crush of the Darkened Sea
3: Limit Spells: Crush of the Timorous Deep
4: Limit Spells: Crush of the Grotto
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Deceitful Blight (8)115 SHD (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Deceitful Blight
3: Limit Spells: Duplicitous Blight
4: Limit Spells: Nefarious Blight
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Deceitful Deflection (8)115 SHD (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Deceitful Deflection
3: Limit Spells: Insidious Denial
4: Limit Spells: Insidious Rejection
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Demolishing Axe Throw (8)115 BER (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Demolishing Axe Throw
3: Limit Spells: Mangling Axe Throw
4: Limit Spells: Vindicating Axe Throw
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Demolishing Frenzy (8)115 BER (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Demolishing Frenzy
3: Limit Spells: Mangling Frenzy
4: Limit Spells: Vindicating Frenzy
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Demolishing Volley (8)115 BER (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Demolishing Volley
3: Limit Spells: Mangling Volley
4: Limit Spells: Vindicating Volley
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Desperate Dousing (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Desperate Dousing
3: Limit Spells: Desperate Dewcloud
4: Limit Spells: Desperate Meltwater
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Dire Declaration (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Dire Declaration
3: Limit Spells: Dire Testimony
4: Limit Spells: Dire Indictment
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Dire Strangulation (8)115 SHD (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Dire Strangulation
3: Limit Spells: Dire Coarctation
4: Limit Spells: Dire Convulsion
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Doctrine of Rescission (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Doctrine of Rescission
3: Limit Spells: Doctrine of Exculpation
4: Limit Spells: Doctrine of Abolishment
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Dragon's Balance (8)115 MNK (ToV)100 / 600-1: Increase Base Spell Effectiveness by 50%
2: Limit Spells: Dragon's Strike
3: Limit Spells: Tiger's Poised Strike
4: Limit Spells: Eagle's Poised Strike
5: Limit Class: MNK
This passive ability increases the base damage of the strikes triggered by your Dragon's Balance line of combat abilities by #1%.
This focus applies to the following combat abilities:
*#2+G triggered by *43950%N
*#3+G triggered by *56071%N
*#4+G triggered by *59435%N
Focus: Drown (13)115 ENC (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Drown
3: Limit Spells: Strangulate
4: Limit Spells: Pulmonary Grip
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Eight Breaths (7)115 MNK (ToV)100 / 500-1: Increase Base Spell Effectiveness by 30%
2: Limit Spells: Eight Breaths
3: Limit Spells: Nine Breaths
4: Limit Spells: Breath of Tranquility
This passive ability increases the base endurance restoration of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Elixir of the Seas (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Elixir of the Seas
3: Limit Spells: Elixir of Wulthan
4: Limit Spells: Elixir of Transcendence
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Eradicate the Undead (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Eradicate the Undead
3: Limit Spells: Repudiate the Undead
4: Limit Spells: Obliterate the Undead
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Eradicate the Unnatural (13)115 MAG (ToV)100 / 680-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Eradicate the Unnatural
3: Limit Spells: Repudiate the Unnatural
4: Limit Spells: Obliterate the Unnatural
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Eradicate the Unnatural (8)115 DRU (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Eradicate the Unnatural
3: Limit Spells: Repudiate the Unnatural
4: Limit Spells: Obliterate the Unnatural
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ethereal Flash (13)115 WIZ (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Ethereal Flash
3: Limit Spells: Ethereal Volley
4: Limit Spells: Ethereal Blast
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ethereal Rimeblast (13)115 WIZ (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Ethereal Rimeblast
3: Limit Spells: Ethereal Icefloe
4: Limit Spells: Restless Ice Comet
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ethereal Skyblaze (13)115 WIZ (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Ethereal Skyblaze
3: Limit Spells: Ethereal Skyfire
4: Limit Spells: Ethereal Brand
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Exuberant Dagger-Throw (8)115 ROG (ToV)100 / 600-1: Increase Base Spell Effectiveness by 100%
2: Limit Spells: Exuberant Dagger-Throw
3: Limit Spells: Forceful Dagger-Throw
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.
Focus: Falhotep's Rain of Venom (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Falhotep's Rain of Venom
3: Limit Spells: Ri`zyr's Rain of Venom
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.
Focus: Fifteenth Emblem (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Fifteenth Emblem
3: Limit Spells: Sixteenth Serenity
4: Limit Spells: Seventeenth Rejuvenation
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Fjilnauk's Insult (8)115 BRD (ToV)100 / 600-1: Increase Spell Damage by 50% (v302, Before Crit)
2: Limit Spells: Kaficus' Insult
3: Limit Spells: Fjilnauk's Insult
4: Limit Spells: Travenro's Insult
5: Limit Spells: Omorden's Insult
6: Limit Class: BRD
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G songs by #1%.
Focus: Flashchar (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Flashchar
3: Limit Spells: Flashburn
4: Limit Spells: Flashbrand
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Flashrime (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Flashrime
3: Limit Spells: Flashfrost
4: Limit Spells: Coldburst
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Flock's Breath (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Flock's Breath
3: Limit Spells: Ri`zyr's Breath
4: Limit Spells: Dracolich Breath
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Forked Lightning (13)115 WIZ (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Forked Lightning
3: Limit Spells: Divergent Lightning
4: Limit Spells: Spiked Lightning
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Frostweave Crystals (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Frostweave Crystals
3: Limit Spells: Frostreave Crystals
4: Limit Spells: Icerend Crystals
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Frozen Miasma (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Frozen Miasma Poison
3: Limit Spells: Frozen Toxin Poison
4: Limit Spells: Frozen Malignance Poison
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Frozen Wind (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Frozen Wind
3: Limit Spells: Frigid Wind
4: Limit Spells: Restless Wind
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Garugaru (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Garugaru
3: Limit Spells: Jinx
4: Limit Spells: Evil Eye
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Glacial Gift (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Glacial Gift
3: Limit Spells: Frostbitten Gift
4: Limit Spells: Wintry Gift
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Glistenwing Blood (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Glistenwing Blood
3: Limit Spells: Polybiad Blood
4: Limit Spells: Ikatiar's Blood
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Glistenwing Venom (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Glistenwing Venom
3: Limit Spells: Polybiad Venom
4: Limit Spells: Crystal Crawler Venom
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Glorious Judgment (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Glorious Judgment
3: Limit Spells: Unyielding Judgment
4: Limit Spells: Unyielding Censure
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Grasping Darkness (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Grasping Darkness
3: Limit Spells: Gnawing Darkness
4: Limit Spells: Tormenting Darkness
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Gravity Twist (12)115 ENC (ToV)45 / 350-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Gravity Twist
This passive ability increases the base damage of your *#2+G spells by #1%.
Focus: Grief (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Grief
3: Limit Spells: Expiation
4: Limit Spells: Propitiation
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Grip of Jabaum (13)115 NEC (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Grip of Jabaum
3: Limit Spells: Grip of Kraz
4: Limit Spells: Grip of Zorglim
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Hack (8)115 ROG (ToV)100 / 600-1: Increase Base Spell Effectiveness by 50%
2: Limit Spells: Hack
3: Limit Spells: Slice
4: Limit Spells: Slash
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Halcyon Bluster (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Halcyon Bluster
3: Limit Spells: Halcyon Billow
4: Limit Spells: Halcyon Wind
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Heliacal Pyre (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Heliacal Pyre
3: Limit Spells: Heliacal Eruption
4: Limit Spells: Heliacal Embers
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Hemocoraxius' Endemic (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Hemocoraxius' Endemic
3: Limit Spells: Elkikatar's Endemic
4: Limit Spells: Neemzaq's Endemic
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Hemorrhage Essence (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Hemorrhage Essence
3: Limit Spells: Consume Essence
4: Limit Spells: Draw Essence
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Horde of Aculeids (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Horde of Aculeids
3: Limit Spells: Horde of Polybiads
4: Limit Spells: Horde of Hyperboreads
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ice Squall (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Ice Squall
3: Limit Spells: Ice Shards
4: Limit Spells: Ice Salvo
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ignite Synapses (13)115 NEC (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Ignite Synapses
3: Limit Spells: Ignite Memories
4: Limit Spells: Ignite Intellect
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Ilsaria's Swift Sickness (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Ilsaria's Swift Sickness
3: Limit Spells: Hoshkar's Swift Sickness
4: Limit Spells: Lairsaf's Swift Sickness
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Impose for Blood (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Vollmondnacht Orb
3: Limit Spells: Impose for Blood
4: Limit Spells: Refute for Blood
5: Limit Spells: Assert for Blood
This passive ability increases the base damage of your Impose for Blood line of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
Focus: Intellectual Appropriation (13)115 ENC (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Intellectual Appropriation
3: Limit Spells: Psychic Appropriation
4: Limit Spells: Ideological Appropriation
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Jarring Smite (8)115 BER (ToV)100 / 530-1: Increase Base Spell Effectiveness by 175%
2: Limit Spells: Jarring Smite
3: Limit Spells: Jarring Jolt
4: Limit Spells: Jarring Shock
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Jugular Hack (8)115 ROG (ToV)100 / 600-1: Increase Spell Damage by 50% (v302, Before Crit)
2: Limit Spells: Jugular Strike
3: Limit Spells: Jugular Strike
4: Limit Spells: Jugular Cut
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Justice (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Justice
3: Limit Spells: Sanction
4: Limit Spells: Injunction
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Kick in the Shins (8)115 BER (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Kick in the Shins
3: Limit Spells: Sucker Punch
4: Limit Spells: Rabbit Punch
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Kirchen's Chill (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Kirchen's Chill
3: Limit Spells: Ekron's Chill
4: Limit Spells: Endaroky's Chill
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Krasir's Mending (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Krasir's Mending
3: Limit Spells: Eyrzekla's Mending
4: Limit Spells: Sjeon's Mending
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Krasir's Recourse (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Krasir's Recourse
3: Limit Spells: Eyrzekla's Recourse
4: Limit Spells: Zrelik's Recourse
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Kreig's Bite (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Kreig's Bite
3: Limit Spells: Mawmun's Bite
4: Limit Spells: Bloodmaw's Bite
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Kromtus Lance (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Kromrif Lance
3: Limit Spells: Kromtus Lance
4: Limit Spells: Frostbite Lance
5: Limit Spells: Restless Lance
This passive ability increases the base damage of your Kromtus Lance line of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
Focus: Kromtus Roar (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Kromtus Roar
3: Limit Spells: Frostbite Roar
4: Limit Spells: Restless Roar
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Leap of Stormbolts (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Leap of Stormbolts
3: Limit Spells: Leap of Stormjolts
4: Limit Spells: Leap of Stormsparks
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Lightning Storm (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Lightning Storm
3: Limit Spells: Lightning Tempest
4: Limit Spells: Lightning Roar
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Liquefaction (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Liquefaction
3: Limit Spells: Effluvium
4: Limit Spells: Miasma
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Liquefying Venin (13)115 NEC (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Liquefying Venin
3: Limit Spells: Effluvial Venin
4: Limit Spells: Searing Venin
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Livianus' Decay (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Livianus' Decay
3: Limit Spells: Mourgis' Decay
4: Limit Spells: Danvid's Decay
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Livio's Affliction (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Livio's Affliction
3: Limit Spells: Rirwech's Affliction
4: Limit Spells: Svartmane's Affliction
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Lure of the Depths (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Lure of the Depths
3: Limit Spells: Lure of Travenro
4: Limit Spells: Lure of Restless Ice
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Marmat's Swift Deconstruction (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Marmat's Swift Deconstruction
3: Limit Spells: Adalora's Swift Deconstruction
4: Limit Spells: Lexelan's Swift Deconstruction
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Marmat's Swift Lifedraw (13)115 NEC (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Marmat's Swift Lifedraw
3: Limit Spells: Adalora's Swift Lifedraw
4: Limit Spells: Tserrina's Swift Lifedraw
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Maul (8)115 BST (ToV)100 / 600-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Maul
3: Limit Spells: Mangle
4: Limit Spells: Batter
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Mazub's Flashblaze (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Mazub's Flashblaze
3: Limit Spells: Azeron's Flashblaze
4: Limit Spells: Otatomik's Flashblaze
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Meteoric Bolt (12)115 MAG (ToV)45 / 350-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Meteoric Bolt
3: Limit Spells: Korascian Bolt
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.
Focus: Mind Storm (13)115 ENC (ToV)100 / 680-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Mind Storm
3: Limit Spells: Mind Tempest
4: Limit Spells: Mind Coil
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Mindsunder (13)115 ENC (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Mindsunder
3: Limit Spells: Mindslash
4: Limit Spells: Mindrift
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Mortiferous Wounds (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Mortiferous Wounds
3: Limit Spells: Cytotoxic Wounds
4: Limit Spells: Septic Wounds
This passive ability increases the base damage of your Mortiferous Wounds line of spells and their Proliferation components by #1%.
This focus applies to the following spells:
*#2+G and *44503%N
*#3+G and *56697%N
*#4+G and *59999%N
Focus: Narendi's Fire (13)115 WIZ (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Narendi's Fire
3: Limit Spells: Dragoflux's Fire
4: Limit Spells: Dagarn's Fire
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Nature's Fiery Wrath (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Nature's Fiery Wrath
3: Limit Spells: Nature's Blistering Wrath
4: Limit Spells: Nature's Fervid Wrath
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Nectar of Woe (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Nectar of Woe
3: Limit Spells: Nectar of Suffering
4: Limit Spells: Nectar of Misery
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Panavida (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Panavida
3: Limit Spells: Curavida
4: Limit Spells: Viridavida
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Pillars (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Silverstorm Pillar
3: Limit Spells: Skyblaze Pillar
4: Limit Spells: Frostbite Pillar
5: Limit Spells: Skyfire Pillar
6: Limit Spells: Restless Ice Pillar
7: Limit Spells: Fiery Pillar
This passive ability increases the base damage of your Pillar line of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Focus: Plague of Holmein (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Plague of Holmein
3: Limit Spells: Plague of Hemofax
4: Limit Spells: Plague of Zlandicar
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Plasmalure (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Plasmalure
3: Limit Spells: Lure of Qunard
4: Limit Spells: Lure of Sontalak
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Plexipharia's Grasp (13)115 NEC (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Plexipharia's Grasp
3: Limit Spells: Bomoda's Grasp
4: Limit Spells: Tserrina's Grasp
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Plexipharia's Pallid Haze (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Plexipharia's Pallid Haze
3: Limit Spells: Bomoda's Pallid Haze
4: Limit Spells: Dracnia's Pallid Haze
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Plummeting Hail (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Plummeting Hail
3: Limit Spells: Plunging Hail
4: Limit Spells: Tempestuous Hail
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Polyrefractive Assault (13)115 ENC (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Polyrefractive Assault
3: Limit Spells: Polyfluorescent Assault
4: Limit Spells: Polycascading Assault
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Pure Wildflash (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Pure Wildflash
3: Limit Spells: Pure Wildflash Azia
4: Limit Spells: Pure Wildscorch Azia
This passive ability increases the base damage of the *#2+G component of your *44570%N spells, the *#3+G component of your *56772%N spells, and the *#4+G component of your *60063%N spells by #1%.
Focus: Pyre of Jorobb (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Pyre of Jorobb
3: Limit Spells: Pyre of the Shadewarden
4: Limit Spells: Pyre of Klraggek
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Pyre of the Lost (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Pyre of the Lost
3: Limit Spells: Pyre of the Fereth
4: Limit Spells: Pyre of the Wretched
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Rain of Cutlasses (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Rain of Cutlasses
3: Limit Spells: Rain of Knives
4: Limit Spells: Rain of Scimitars
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Rains (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Tears of Narendi
3: Limit Spells: Magmatic Burst
4: Limit Spells: Darkwater Torrent
5: Limit Spells: Tears of Dragoflux
6: Limit Spells: Magmatic Explosion
7: Limit Spells: Frostbite Torrent
8: Limit Spells: Tears of Wildfire
9: Limit Spells: Volcanic Downpour
10: Limit Spells: Coldburst Torrent
This passive ability increases the base damage of your Rain lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
Focus: Reef Crawler Blood (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Reef Crawler Blood
3: Limit Spells: Scorpikis Blood
4: Limit Spells: Restless Blood
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Reefcrawler Blade (8)115 ROG (ToV)100 / 600-1: Increase Base Spell Effectiveness by 35%
2: Limit Spells: Reefcrawler Blade Strike
3: Limit Spells: Skorpikis Blade Strike
4: Limit Spells: Drachnid Blade Strike
5: Limit Class: ROG
This passive ability increases the base damage of the strikes triggered by your Reefcrawler Blade line of combat abilities by #1%.
This focus applies to the following combat abilities:
*#2+G triggered by *44139%N
*#3+G triggered by *56294%N
*#4+G triggered by *59616%N
Focus: Reefmaw's Bite (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Reefmaw's Bite
3: Limit Spells: Mawmun's Bite
4: Limit Spells: Direfang's Bite
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Regenerating Counterbias (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Regenerating Counterbias Effect
3: Limit Spells: Ameliorating Counterbias Effect
4: Limit Spells: Refreshing Counterbias Effect
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Renewal of Calix (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Renewal of Calix
3: Limit Spells: Renewal of Ioulin
4: Limit Spells: Renewal of Evreth
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Resurgence (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Resurgence
3: Limit Spells: Revitalization
4: Limit Spells: Rejuvenescence
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Rimeblast Cascade (13)115 WIZ (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Rimeblast Cascade
3: Limit Spells: Icefloe Cascade
4: Limit Spells: Restless Ice Cascade
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Sabhattin's Mending (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Sabhattin's Mending
3: Limit Spells: Deltro's Mending
4: Limit Spells: Bethun's Mending
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Salve of Clorith (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Salve of Clorith
3: Limit Spells: Salve of Artikla
4: Limit Spells: Salve of Tobart
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Scourge of Fates (12)115 NEC (ToV)50 / 370-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Scourge of Fates
3: Limit Spells: Scourge of Destiny
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.
Focus: Searing Blast (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Searing Blast
3: Limit Spells: Burning Blast
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.
Focus: Searing Sands (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Searing Sands
3: Limit Spells: Blistering Sands
4: Limit Spells: Incinerating Sands
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Self-Combustion (12)115 WIZ (ToV)45 / 350-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Self-Combustion
This passive ability increases the base damage of your *#2+G spells by #1%.
Focus: Sephry's Malady (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Sephry's Malady
3: Limit Spells: Hoshkar's Malady
4: Limit Spells: Malvus's Malady
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Serisaria's Spear of Venom (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Serisaria's Spear of Venom
3: Limit Spells: Nexona's Spear of Venom
4: Limit Spells: Narandi's Spear of Venom
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Serisaria's Swift Venom (13)115 NEC (ToV)50 / 480-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Serisaria's Swift Venom
3: Limit Spells: Nexona's Swift Venom
4: Limit Spells: Vilefang's Swift Venom
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Serpentil's Venom (8)115 SHM (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Serpentil's Venom
3: Limit Spells: Mawmun's Venom
4: Limit Spells: Xalgoti's Venom
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Shock of Darksteel (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Shock of Darksteel
3: Limit Spells: Shock of Arcronite Steel
4: Limit Spells: Shock of Burning Steel
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Smouldering Shadow (13)115 NEC (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Smouldering Shadow
3: Limit Spells: Burning Shadow
4: Limit Spells: Broiling Shadow
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Soulrend (13)115 NEC (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Soulrend
3: Limit Spells: Soulsiphon
4: Limit Spells: Soulgouge
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Spear of Molten Shieldstone (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Spear of Molten Shieldstone
3: Limit Spells: Spear of Molten Arcronite
4: Limit Spells: Spear of Molten Komatiite
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Spear of Vizat (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 70%
2: Limit Spells: Spear of Vizat
3: Limit Spells: Spear of Tylix
4: Limit Spells: Spear of Cadcane
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Spirespine's Pandemic (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Spirespine's Pandemic
3: Limit Spells: Vermistipus's Pandemic
4: Limit Spells: Bolman's Pandemic
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Spiritual Remedy (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Inspired Heal
3: Limit Spells: Inspired Heal Azia
4: Limit Spells: Inspired Heal Azia
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Spiritual Swell (7)115 SHM (ToV)50 / 275-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Spiritual Swell
3: Limit Spells: Spiritual Squall
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.
Focus: Spreading Darkness (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Spreading Darkness
3: Limit Spells: Putrefying Darkness
4: Limit Spells: Pestilent Darkness
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Sraskus' Curse (8)115 SHM (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Sraskus' Curse
3: Limit Spells: Erogo's Curse
4: Limit Spells: Marlek's Curse
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Storm of Many (13)115 MAG (ToV)100 / 680-1: Increase Base Spell Effectiveness by 60%
2: Limit Spells: Storm of Many
3: Limit Spells: Volley of Many
4: Limit Spells: Shockwave of Many
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Summer Sunfire (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Summer Sunfire
3: Limit Spells: Summer Sunflame
4: Limit Spells: Summer Sunshock
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Summer's Cyclone (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Summer's Cyclone Burn
3: Limit Spells: Summer's Cyclone Splash
4: Limit Spells: Summer's Tempest Burn
5: Limit Spells: Summer's Tempest Splash
6: Limit Spells: Summer's Sleet Burn
7: Limit Spells: Summer's Sleet Splash
This passive ability increases the base damage of your Summer's Cyclone line of spells by #1%.
This focus applies to the following spells:
The *#2+G and *#3+G components of your *43534%N spells
the *#4+G and *#5+G components of your *55613%N spells
The *#6+G and *#7+G components of your *59044%N spells
Focus: Sunflash (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Sunflash
3: Limit Spells: Sunflame
4: Limit Spells: Sunshock
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Syllable of Convalescence (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Syllable of Convalescence
3: Limit Spells: Syllable of Mending
4: Limit Spells: Syllable of Soothing
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Synapsefreeze (13)115 WIZ (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Synapsefreeze
3: Limit Spells: Cortexfreeze
4: Limit Spells: Neurofreeze
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Technique of the Crimson Fist (8)115 MNK (ToV)100 / 600-1: Increase Spell Damage by 50% (v302, Before Crit)
2: Limit Spells: Technique of the Crimson Fist Strike
3: Limit Spells: Technique of the Celestial Fist Strike
4: Limit Class: MNK
This passive ability increases the base damage of *#2+G and *#3+G, the strikes triggered by your *40236%N and *56065%N combat abilities, by #1%.
Focus: Tectonic Destruction (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Tectonic Destruction
3: Limit Spells: Tectonic Eruption
4: Limit Spells: Tectonic Frostheave
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Tectonic Destruction (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Tectonic Destruction
3: Limit Spells: Tectonic Eruption
4: Limit Spells: Tectonic Frostheave
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Telanara (13)115 WIZ (ToV)50 / 480-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Telanara
3: Limit Spells: Telanata
4: Limit Spells: Telajaga
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Thricewoven Stormstrike (13)115 WIZ (ToV)100 / 680-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Thricewoven Stormstrike
3: Limit Spells: Thricewoven Capacity
4: Limit Spells: Thricewoven Radiance
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Tirik's Melioration (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Tirik's Melioration
3: Limit Spells: Virzak's Melioration
4: Limit Spells: Kallis' Melioration
5: Limit Spells: Virzak's Miracle
6: Limit Spells: Tirik's Miracle
7: Limit Spells: Virzak's Miracle
8: Limit Type: Include Non-Focusable
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Torrent of Fists (7)115 MNK (ToV)100 / 500-1: Increase Base Spell Effectiveness by 110%
2: Limit Spells: Torrent of Fists
3: Limit Spells: Firestorm of Fists
4: Limit Spells: Barrage of Fists
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Touch of Holmein (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Touch of Holmein
3: Limit Spells: Gift of Holmein
4: Limit Spells: Touch of Hemofax
5: Limit Spells: Gift of Hemofax
6: Limit Spells: Touch of Zlandicar
7: Limit Spells: Gift of Hemofax
This passive ability increases the base damage of your *#2+G, *#4+G, *#6+G spells and the benefits of *#3+G, *#5+G, and *#7+G by #1%.
Focus: Touch of Lutzen (8)115 SHD (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Touch of Lutzen
3: Limit Spells: Touch of T`Vem
4: Limit Spells: Touch of Drendar
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Tsaph's Insult (8)115 BRD (ToV)100 / 600-1: Increase Spell Damage by 50% (v302, Before Crit)
2: Limit Spells: Garath's Insult
3: Limit Spells: Tsaph's Insult
4: Limit Spells: Sathir's Insult
5: Limit Class: BRD
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G songs by #1%.
Focus: Typhoon of the Stormborn (8)115 DRU (ToV)100 / 530-1: Increase Spell Damage by 15% (v302, Before Crit)
2: Limit Spells: Typhoon of the Stormborn
3: Limit Spells: Thunderbolt of the Stormborn
4: Limit Spells: Maelstrom of the Stormborn
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Vicious Cyclone (8)115 BER (ToV)100 / 600-1: Increase Spell Damage by 70% (v302, Before Crit)
2: Limit Spells: Vicious Cyclone
3: Limit Spells: Vicious Cycle
4: Limit Spells: Vicious Revolution
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Visoracius' Maelstrom (8)115 BST (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Visoracius' Maelstrom
3: Limit Spells: Beramos' Maelstrom
4: Limit Spells: Vkjen's Maelstrom
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Vortexes (12)115 WIZ (ToV)45 / 350-1: Increase Spell Damage by 25% (v302, Before Crit)
2: Limit Spells: Hoarfrost Vortex
3: Limit Spells: Shocking Vortex
4: Limit Spells: Stormjolt Vortex
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Wave of Grief (8)115 PAL (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Wave of Grief
3: Limit Spells: Wave of Expiation
4: Limit Spells: Wave of Propitiation
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Whirlwind Blade (8)115 WAR (ToV)100 / 600-1: Increase Base Spell Effectiveness by 25%
2: Limit Spells: Stormstrike Blades
3: Limit Spells: Dragonstrike Blades
4: Limit Spells: Tempest Blades
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.
Focus: Wildfire Ash (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Wildfire Ash
3: Limit Spells: Skyfire Ash
4: Limit Spells: Pyroclastic Ash
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Wildfire Boon (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Wildfire Boon
3: Limit Spells: Skyfire Boon
4: Limit Spells: Pyroclastic Boon
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Windborne Chill (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Windborne Chill
3: Limit Spells: Frostreave Chill
4: Limit Spells: Icerend Chill
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Windgale Boon (8)115 RNG (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Windgale Boon
3: Limit Spells: Windshear Boon
4: Limit Spells: Mistral Boon
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focus: Winter's Wildflame (8)115 DRU (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Winter's Wildflame Frostbite
3: Limit Spells: Winter's Wildflame Burn
4: Limit Spells: Winter's Wildblaze Frostbite
5: Limit Spells: Winter's Wildblaze Burn
6: Limit Spells: Winter's Wildshock Frostbite
7: Limit Spells: Winter's Wildshock Burn
This passive ability increases the base damage of your Winter's Wildflame line of spells by #1%.
This focus applies to the following spells:
The *#2+G and *#3+G components of your *43847%N spells
the *#4+G and *#5+G components of your *55950%N spells
The *#6+G and *#7+G components of your *59345%N spells
Focus: Word of Convalescence (8)115 CLR (ToV)100 / 530-1: Increase Base Spell Effectiveness by 15%
2: Limit Spells: Word of Convalescence
3: Limit Spells: Word of Mending
4: Limit Spells: Word of Soothing
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.
Focused Bites (4)115 SHD (ToV)30 / 93-1: Cast: Ragged Bite of Agony IV on Spell Use (100% Chance)
2: Limit Spells: Vicious Bite of Chaos
3: Limit Spells: Zevfeer's Bite
4: Limit Spells: Ancient: Bite of Chaos
5: Limit Spells: Inruku's Bite
6: Limit Spells: Ancient: Bite of Muram
7: Limit Spells: Blacktalon Bite
8: Limit Spells: Blackwater Bite
9: Limit Spells: Laarthik's Bite
10: Limit Spells: Malthiasiss's Bite
11: Limit Spells: Korum's Bite
12: Limit Spells: Ralstok's Bite
13: Limit Spells: Bonemaw's Bite
14: Limit Spells: Xalgoz's Bite
This passive ability causes the following spell lines and all ranks of your *#2+G ability to trigger *$1%N which deals *$1#1 damage and returns *$1#2% of that damage to you as mana:
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
*#13+G
*#14+G
*#15+G
1065Focused Celestial Regeneration (28)115 CLR (ToV)30 / 4325m T61Cast: Focused Celestial Regeneration XXIII
*@%N, when activated, heals your target for *@#13 health every 6 seconds for *@%Z.
377Focused Destructive Force (13)96 MNK (CotF)9 / 3615m T2Cast: Focused Destructive Force IV
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 42 seconds.
379Focused Furious Rampage (2)100 BER (RoF)15 / 2720m T11Cast: Focused Furious Rampage II
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 48 seconds.
3817Focused Paragon of Spirits (39)115 BST (ToV)30 / 52084s T39Cast: Focused Paragon of Spirit XXVIII
*@%N, when activated, shares your natural attunement with your target, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by *@#11 points for *@%Z.
378Focused Rake's Rampage (3)100 ROG (CotF)15 / 3910m T79Cast: Focused Rake's Rampage III
This ability, when activated, causes your primary slot melee rounds to hit your target with an additional melee round for 48 seconds.
Focusing of Brithrax (16)115 MNK (ToV)75 / 412-1: Increase Tiger Claw Damage by 35% (v185)
2: Increase Eagle Strike Damage by 35% (v185)
3: Increase Dragon Punch Damage by 35% (v185)
4: Increase Kick Damage by 35% (v185)
5: Increase Round Kick Damage by 35% (v185)
6: Increase Flying Kick Damage by 35% (v185)
This passive ability allows you to channel the tranquility of Grandmaster Brithrax which increases the base damage of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1%.
1124Fog of Memories (2)105 ENC (TDS)12 / 1812s T62Cast: Fog of Memories II
This ability, when activated, grants a 40% chance that your target will forget their attackers.
Foraging (11)105 WAR, CLR, PAL, SHD, MNK, BRD, ROG, NEC, WIZ, MAG, ENC, BST, BER (EoK)32 / 188-1: Increase Forage Skill Cap by 100
2: Decrease Forage Timer by 50s (Before Haste)
This passive ability increases your Forage skill cap by 100 points and reduces the reuse time of your Forage skill by 50 seconds.
Foraging (10)105 RNG, DRU, SHM (EoK)27 / 141-1: Increase Forage Skill Cap by 65
2: Decrease Forage Timer by 60s (Before Haste)
This passive ability increases your Forage skill cap by 65 points and reduces the reuse time of your Forage skill by 1 minute.
3826Force of Disruption (22)115 PAL (ToV)20 / 3569s T2Cast: Force of Disruption XIX
*@%N, when activated, blesses you with *@*%R%N for *@*%R%Z, increases your target's hatred for you by *@%H points, and interrupts their spell casting with a 600 point resist modifier and a 0.1 second cast time.
8800Force of Elements (21)115 MAG (ToV)30 / 37520s T73Cast: Force of Elements XXI (2580 Mana)
*@%N, when activated, consumes mana to deal *@#1 magic damage to your target with a 0.5 second cast time.
1266Force of Flame (12)115 WIZ (ToV)30 / 29720s T36Cast: Force of Flame XII (2125 Mana)
*@%N, when activated, consumes mana to deal *@#1 fire damage to your target with a 0.5 second cast time.
1267Force of Ice (12)115 WIZ (ToV)30 / 29720s T44Cast: Force of Ice XII (2125 Mana)
*@%N, when activated, consumes mana to deal *@#1 cold damage to your target with a 0.5 second cast time.
1154Force of Will (32)115 WIZ (ToV)30 / 42412s T37Cast: Force of Will XXIV (2125 Mana)
*@%N, when activated, consumes mana to deal *@#1 magic damage to your target with a 0.5 second cast time.
7003Forceful Rejuvenation (10)105 CLR, PAL, RNG, SHD, DRU, SHM, NEC, WIZ, MAG, ENC, BST (TBM)15 / 10120m T48Cast: Forceful Rejuvenation
This ability, when activated, instantly refreshes your spell cast timers, allowing you to immediately use the refreshed spells.
This ability will not refresh Twincast.
Reduces the reuse time of this ability by 3 minutes.
Fortified Entanglement (9)100 WIZ (RoF)5 / 33-1: Decrease Chance of Root Breaking by 10%
This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 90%.
Frenzied Axe of Rallos (13)115 BER (ToV)60 / 481-1: Cast: Frenzied Axe VII on Spell Use (30% Chance)
2: Limit Spells: Axe of Rallos
3: Limit Spells: Axe of Graster
4: Limit Spells: Axe of Illdaera
5: Limit Spells: Axe of Zurel
6: Limit Spells: Axe of Numicia
7: Limit Spells: Axe of Rekatok
This passive ability grants the following combat ability lines a #1% chance to trigger *$1%N, an additional 2-Hand Slashing skill attack with a base damage of *$1#1:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
308Frenzied Devastation (41)115 WIZ (ToV)35 / 50912m T13Cast: Frenzied Devastation XXXI
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and the damage dealt by your critical direct damage spells by *@#8% for *@%Z.
910Frenzied Kicks (2)110 BRD (RoS)40 / 6112m T10Cast: Frenzied Kicks II
This ability, when activated, reduces the reuse time of your Kick skill by 3 seconds for 30 seconds.
1240Frenzied Swipes (3)110 BST (RoS)40 / 8220m T11Cast: Frenzied Swipes III
This ability, when activated, reduces the reuse time of your Round Kick skill by 4 seconds for 1 minute.
Frenzied Volley (23)115 BER (ToV)50 / 722-1: Cast: Frenzied Volley XXIII on Spell Use (60% Chance)
2: Limit Casting Skill: Throwing
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit: No Triggered Spells
6: Cast: Frenzied Volley XXIII on Spell Use (20% Chance)
7: Limit Casting Skill: Throwing
8: Limit Max Level: 253 (lose 100% per level)
9: Limit Effect: Skill Attack
10: Limit: No Triggered Spells
11: Add Throwing Proc (6% Chance)
Cast: Frenzied Volley XXIII
This passive ability grants your Rage Volley and Demolishing Axe Throw lines of combat abilities a #1% and another #6% chance as well as your throwing attacks a #11% chance to strike your opponent with *$1%N, an additional throwing skill attack with a base damage of *$1#1.
127Frenzy of Spirit (11)115 BST (ToV)30 / 21912m T4Cast: Frenzy of Spirit XI
*@%N, when activated, increases your melee speed by *@#7%, attack power by *@#16 points, and reduces your base weapon delay by *@#11% for *@%Z.
8702Friendly Stasis (1)75 ENC (UF)9 / 915m T11Cast: Friendly Stasis I
This ability, when activated, allows your targeted group member to escape combat from NPCs that are 5 or fewer levels higher than you, causes your target to be the last possible target of rampage attacks from any current attacker, mesmerizes your target for 18 seconds in order to avoid attracting the attention of any nearby opponents, and grants your target Evadee's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
851Frost Shackles (1)100 WIZ (CotF)15 / 1512s T80Cast: Frost Shackles I (240 Mana)
This ability, when activated, roots your target in place for up to 3 minutes with a 60 point resist modifier and a 0.5 second cast time.
777Funeral Dirge (31)115 BRD (ToV)30 / 3659m T32Cast: Funeral Dirge XXIV
*@%N, when activated, increases the damage your target takes from melee attacks by *@#5% for *@%Z then triggers *@*#2%N after fading, which deals *@*#2#1 damage.
710Funeral Pyre (5)105 NEC (TBM)15 / 7520m T79Cast: Funeral Pyre II
This ability, when activated, reduces the duration of your damage-over-time spells by 50% while increasing their base damage by 40% and mana cost by 35% for 2 minutes. This ability cannot be removed early.
Reduces the reuse time of this ability by 3 minutes 20 seconds.
3899Furious Leap (5)86 WAR, BER (HoT)6 / 2020s T10Cast: Furious Leap I
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 5 seconds.
1251Furious Rampage (2)100 BER (RoF)15 / 2720m T11Cast: Furious Rampage II
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds.
Opponents other than your primary target will be hit for 15% of your standard melee damage.
Fury of Magic (35)110 WIZ (RoS)85 / 683-1: Increase Chance to Critical Nuke by 50%
Fury of Magic (30)100 CLR, DRU, SHM, NEC, MAG, ENC (CotF)18 / 301-1: Increase Chance to Critical Nuke by 57%
This passive ability increases your chance to land a critical hit with your direct damage spells by 57%.
Fury of Magic (21)105 PAL, RNG, SHD, BRD, BST (TDS)13 / 169-1: Increase Chance to Critical Nuke by 40%
This passive ability increases your chance to land a critical hit with your direct damage spells by 40%.
1150Fury of the Gods (59)115 WIZ (ToV)30 / 81320m T41Cast: Fury of the Gods LIV
*@%N, when activated, increases the base damage of all direct damage spells, abilities, and effects by *@#1 points for *@%Z.
Fury's Synergy (12)115 BER (ToV)200 / 1400-1: Cast: Fury's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Vindicating Frenzy
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases their chance of landling a crippling blow by *$1#3% for *$1%Z
1217Gate (3)95 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (TBM)9 / 2060s T38Cast: Gate III
This ability, when activated, transports you back to your first bind point with a 1.5 second cast time.
You can check your bind points using the command /charinfo.
57Gather Mana (18)115 ENC (ToV)30 / 15927.6m T3Cast: Gather Mana IX
*@%N, when activated, restores *@#1 mana and increases your mana regeneration by *@#7 points for *@%Z.
629Gathering Dusk (9)115 NEC (ToV)30 / 15310m T14Cast: Gathering Dusk IX
*@%N, when activated, blesses you with *@*%R%N and consumes your target in shadow that deals *@#1 damage every 6 seconds and increases your target's hatred for you by *@#2% of their total hatred for you every 6 seconds for *@%Z.
*@*%R%N increases the base damage of your damage over time spells by *@*%R#1% and negates the benefits of Spell Casting Subtlety for *@*%R%Z and cannot be removed early.
Gelid Rending (11)115 BST (ToV)60 / 418-1: Cast: Gelid Claw IX on Spell Use (8% Chance)
2: Limit Casting Skill: Hand to Hand
3: Limit Casting Skill: 1H Blunt
4: Limit Max Level: 253 (lose 100% per level)
5: Limit Effect: Skill Attack
6: Add Hand to Hand Proc (8% Chance)
7: Add 1H Blunt Proc (8% Chance)
Cast: Gelid Claw IX
This passive ability grants your Hand to Hand and 1-Hand Blunt melee and skill attacks a #6% chance to trigger *$1%N which deals *$1#1 damage then reduces your target's attack power by *$1#3 points for *$1%Z.
General Sturdiness (65)115 ALL (ToV)25 / 695-1: Increase Max HP by 20000
This passive ability increases your maximum health by #1 points.
Gift of Hazy Thoughts (3)115 ENC (ToV)50 / 118-1: Cast: Gift of Chromatic Haze III on Spell Use (8% Chance)
2: Limit Type: Detrimental
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Min Level: 90
5: Limit Min Casting Time: 0.001s
6: Limit: No Triggered Spells
7: Limit Min Mana Cost: 1
8: Limit Effect: Current HP
9: Limit Effect: Current HP Non Repeating
10: Limit Effect: Stun
11: Limit Effect: Stun Spin
This passive ability grants your level #4 and higher direct damage or stun spells a #1% chance to bless all group members within a *$1%J foot radius with *$1%N.
*$1%N increases the base damage of *$1%L level *$1#5 and lower direct damage spell that costs at least *$1#4 mana and deals at least *$1#6 damage by *$1#1% and increases the chance that this spell will land critically by *$1#10% for *$1%Z.
3676Gift of Life (10)115 PAL (ToV)25 / 17720m T38Cast: Gift of Life IX
*@%N, when activated, instantly and critically heals all allies within a *@%J foot radius for *@#1 health then *@#10 health every 6 seconds for *@%Z.
Gift of Mana (12)111 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (ToV)50 / 190-1: Cast: Gift of Mana (70) on Spell Use (10% Chance)
2: Limit Min Level: 65
3: Limit Max Level: 70 (lose 100% per level)
4: Limit Min Mana Cost: 10
5: Limit: No Triggered Spells
6: Limit Effect: Current HP
7: Limit Effect: Current HP Repeating
8: Limit Effect: Current HP Non Repeating
9: Limit Effect: Current HP Percent
10: Cast: Gift of Mana (75) on Spell Use (10% Chance)
11: Limit Min Level: 71
12: Limit Max Level: 75 (lose 100% per level)
13: Limit Min Mana Cost: 10
14: Limit: No Triggered Spells
15: Limit Effect: Current HP
16: Limit Effect: Current HP Repeating
17: Limit Effect: Current HP Non Repeating
18: Limit Effect: Current HP Percent
19: Cast: Gift of Mana (80) on Spell Use (10% Chance)
20: Limit Min Level: 76
21: Limit Max Level: 80 (lose 100% per level)
22: Limit Min Mana Cost: 10
23: Limit: No Triggered Spells
24: Limit Effect: Current HP
25: Limit Effect: Current HP Repeating
26: Limit Effect: Current HP Non Repeating
27: Limit Effect: Current HP Percent
28: Cast: Gift of Mana (85) on Spell Use (10% Chance)
29: Limit Min Level: 81
30: Limit Max Level: 85 (lose 100% per level)
31: Limit Min Mana Cost: 10
32: Limit: No Triggered Spells
33: Limit Effect: Current HP
34: Limit Effect: Current HP Repeating
35: Limit Effect: Current HP Non Repeating
36: Limit Effect: Current HP Percent
37: Cast: Gift of Mana (90) on Spell Use (10% Chance)
38: Limit Min Level: 86
39: Limit Max Level: 90 (lose 100% per level)
40: Limit Min Mana Cost: 10
41: Limit: No Triggered Spells
42: Limit Effect: Current HP
43: Limit Effect: Current HP Repeating
44: Limit Effect: Current HP Non Repeating
45: Limit Effect: Current HP Percent
46: Cast: Gift of Mana (95) on Spell Use (10% Chance)
47: Limit Min Level: 91
48: Limit Max Level: 95 (lose 100% per level)
49: Limit Min Mana Cost: 10
50: Limit: No Triggered Spells
51: Limit Effect: Current HP
52: Limit Effect: Current HP Repeating
53: Limit Effect: Current HP Non Repeating
54: Limit Effect: Current HP Percent
55: Cast: Gift of Mana (100) on Spell Use (10% Chance)
56: Limit Min Level: 96
57: Limit Max Level: 100 (lose 100% per level)
58: Limit Min Mana Cost: 10
59: Limit: No Triggered Spells
60: Limit Effect: Current HP
61: Limit Effect: Current HP Repeating
62: Limit Effect: Current HP Non Repeating
63: Limit Effect: Current HP Percent
64: Cast: Gift of Mana (105) on Spell Use (10% Chance)
65: Limit Min Level: 101
66: Limit Max Level: 105 (lose 100% per level)
67: Limit Min Mana Cost: 10
68: Limit: No Triggered Spells
69: Limit Effect: Current HP
70: Limit Effect: Current HP Repeating
71: Limit Effect: Current HP Non Repeating
72: Limit Effect: Current HP Percent
73: Cast: Gift of Mana (110) on Spell Use (10% Chance)
74: Limit Min Level: 106
75: Limit Max Level: 110 (lose 100% per level)
76: Limit Min Mana Cost: 10
77: Limit: No Triggered Spells
78: Limit Effect: Current HP
79: Limit Effect: Current HP Repeating
80: Limit Effect: Current HP Non Repeating
81: Limit Effect: Current HP Percent
82: Cast: Gift of Mana (115) on Spell Use (10% Chance)
83: Limit Min Level: 111
84: Limit Max Level: 115 (lose 100% per level)
85: Limit Min Mana Cost: 10
86: Limit: No Triggered Spells
87: Limit Effect: Current HP
88: Limit Effect: Current HP Repeating
89: Limit Effect: Current HP Non Repeating
90: Limit Effect: Current HP Percent
This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #83 to #84 spells trigger *$82%N.
Level #74 to #75 spells trigger *$73%N.
Level #65 to #66 spells trigger *$64%N.
Level #56 to #57 spells trigger *$55%N.
Level #47 to #48 spells trigger *$46%N.
Level #38 to #39 spells trigger *$37%N.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.
Gift of Mana (12)111 PAL, RNG, SHD, BST (ToV)50 / 205-1: Cast: Gift of Mana (70) on Spell Use (10% Chance)
2: Limit Min Level: 65
3: Limit Max Level: 70 (lose 100% per level)
4: Limit Min Mana Cost: 10
5: Limit: No Triggered Spells
6: Limit Effect: Current HP
7: Limit Effect: Current HP Repeating
8: Limit Effect: Current HP Non Repeating
9: Limit Effect: Current HP Percent
10: Limit Effect: Skill Attack
11: Cast: Gift of Mana (75) on Spell Use (10% Chance)
12: Limit Min Level: 71
13: Limit Max Level: 75 (lose 100% per level)
14: Limit Min Mana Cost: 10
15: Limit: No Triggered Spells
16: Limit Effect: Current HP
17: Limit Effect: Current HP Repeating
18: Limit Effect: Current HP Non Repeating
19: Limit Effect: Current HP Percent
20: Limit Effect: Skill Attack
21: Cast: Gift of Mana (80) on Spell Use (10% Chance)
22: Limit Min Level: 76
23: Limit Max Level: 80 (lose 100% per level)
24: Limit Min Mana Cost: 10
25: Limit: No Triggered Spells
26: Limit Effect: Current HP
27: Limit Effect: Current HP Repeating
28: Limit Effect: Current HP Non Repeating
29: Limit Effect: Current HP Percent
30: Limit Effect: Skill Attack
31: Cast: Gift of Mana (85) on Spell Use (10% Chance)
32: Limit Min Level: 81
33: Limit Max Level: 85 (lose 100% per level)
34: Limit Min Mana Cost: 10
35: Limit: No Triggered Spells
36: Limit Effect: Current HP
37: Limit Effect: Current HP Repeating
38: Limit Effect: Current HP Non Repeating
39: Limit Effect: Current HP Percent
40: Limit Effect: Skill Attack
41: Cast: Gift of Mana (90) on Spell Use (10% Chance)
42: Limit Min Level: 86
43: Limit Max Level: 90 (lose 100% per level)
44: Limit Min Mana Cost: 10
45: Limit: No Triggered Spells
46: Limit Effect: Current HP
47: Limit Effect: Current HP Repeating
48: Limit Effect: Current HP Non Repeating
49: Limit Effect: Current HP Percent
50: Limit Effect: Skill Attack
51: Cast: Gift of Mana (95) on Spell Use (10% Chance)
52: Limit Min Level: 91
53: Limit Max Level: 95 (lose 100% per level)
54: Limit Min Mana Cost: 10
55: Limit: No Triggered Spells
56: Limit Effect: Current HP
57: Limit Effect: Current HP Repeating
58: Limit Effect: Current HP Non Repeating
59: Limit Effect: Current HP Percent
60: Limit Effect: Skill Attack
61: Cast: Gift of Mana (100) on Spell Use (10% Chance)
62: Limit Min Level: 96
63: Limit Max Level: 100 (lose 100% per level)
64: Limit Min Mana Cost: 10
65: Limit: No Triggered Spells
66: Limit Effect: Current HP
67: Limit Effect: Current HP Repeating
68: Limit Effect: Current HP Non Repeating
69: Limit Effect: Current HP Percent
70: Limit Effect: Skill Attack
71: Cast: Gift of Mana (105) on Spell Use (10% Chance)
72: Limit Min Level: 101
73: Limit Max Level: 105 (lose 100% per level)
74: Limit Min Mana Cost: 10
75: Limit: No Triggered Spells
76: Limit Effect: Current HP
77: Limit Effect: Current HP Repeating
78: Limit Effect: Current HP Non Repeating
79: Limit Effect: Current HP Percent
80: Limit Effect: Skill Attack
81: Cast: Gift of Mana (110) on Spell Use (10% Chance)
82: Limit Min Level: 106
83: Limit Max Level: 110 (lose 100% per level)
84: Limit Min Mana Cost: 10
85: Limit: No Triggered Spells
86: Limit Effect: Current HP
87: Limit Effect: Current HP Repeating
88: Limit Effect: Current HP Non Repeating
89: Limit Effect: Current HP Percent
90: Limit Effect: Skill Attack
91: Cast: Gift of Mana (115) on Spell Use (10% Chance)
92: Limit Min Level: 111
93: Limit Max Level: 115 (lose 100% per level)
94: Limit Min Mana Cost: 10
95: Limit: No Triggered Spells
96: Limit Effect: Current HP
97: Limit Effect: Current HP Repeating
98: Limit Effect: Current HP Non Repeating
99: Limit Effect: Current HP Percent
100: Limit Effect: Skill Attack
This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #92 to #93 spells trigger *$91%N.
Level #82 to #83 spells trigger *$81%N.
Level #72 to #73 spells trigger *$71%N.
Level #62 to #63 spells trigger *$61%N.
Level #52 to #53 spells trigger *$51%N.
Level #42 to #43 spells trigger *$41%N.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.
3711Gift of Resurrection (9)105 PAL (TBM)16 / 8520s T181: Increase Spell Haste by 40%
2: Limit Spell: Gift of Resurrection II
Cast: Gift of Resurrection II (800 Mana)
This ability, when activated, consumes 800 mana to revive a slain ally, restoring 96% of their lost experience.
Reduces the base cast time of this ability by 40%.
Gift of Sylvan Spirits (35)115 DRU (ToV)40 / 1035-1: Increase Healing by 7000 (v392, After Crit)
2: Limit Max Level: 254 (lose 100% per level)
3: Limit Min Mana Cost: 1
4: Limit Type: Beneficial
This passive ability increases the total healing of your instant duration spells and abilities that have a mana cost by #1 points.
Gift of the Grave: Enabled (10)115 NEC (ToV)0 / 1091s1: Weapon Stance: Gift of the Grave V (0)
2: Weapon Stance: Gift of the Grave V (1)
3: Weapon Stance: Gift of the Grave V (2)
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability allows your weapon configuration to trigger a buff.

*$1%N: Absorbs *$1#3% of incoming direct spell damage up to *$1$3 damage per hit.
2034Gift of the Quick Spear (1)100 SHD (RoF)15 / 1510m T77Cast: Gift of the Quick Spear I
*@%N, when activated, grants a *@#1% chance to twincast your *@*#2+G, *@*#3+G, *@*#4+G, *@*#5+G, *@*#6+G, and *@*#7+G spells and reduces the recast time of these spells by *@#9 seconds for *@%Z.
616Gladestrider's Leap (6)110 RNG (RoS)10 / 5625s T9Cast: Gladestrider's Leap I
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 1 second.
5403Glyph of Angry Thoughts (100-114) (1)100 ALL (RoF)20 / 205m T31Cast: Glyph of Angry Thoughts IV
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5404Glyph of Angry Thoughts (115+) (1)115 ALL (ToV)25 / 255m T31Cast: Glyph of Angry Thoughts V
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
5400Glyph of Angry Thoughts (65-69) (1)65 ALL (PoP)10 / 105m T31Cast: Glyph of Angry Thoughts I
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5401Glyph of Angry Thoughts (70-84) (1)70 ALL (OoW)12 / 125m T31Cast: Glyph of Angry Thoughts II
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5402Glyph of Angry Thoughts (85-99) (1)85 ALL (SoD)15 / 155m T31Cast: Glyph of Angry Thoughts III
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5203Glyph of Arcane Secrets (100-114) (1)100 ALL (RoF)40 / 4010m T31Cast: Glyph of Arcane Secrets IV
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5204Glyph of Arcane Secrets (115+) (1)115 ALL (ToV)45 / 4510m T31Cast: Glyph of Arcane Secrets V
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
5200Glyph of Arcane Secrets (65-69) (1)65 ALL (PoP)20 / 2010m T31Cast: Glyph of Arcane Secrets I
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5201Glyph of Arcane Secrets (70-84) (1)70 ALL (OoW)25 / 2510m T31Cast: Glyph of Arcane Secrets II
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5202Glyph of Arcane Secrets (85-99) (1)85 ALL (SoD)30 / 3010m T31Cast: Glyph of Arcane Secrets III
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5303Glyph of Destruction (100-114) (1)100 ALL (RoF)40 / 4010m T31Cast: Glyph of Destruction IV
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5304Glyph of Destruction (115+) (1)115 ALL (ToV)45 / 4510m T31Cast: Glyph of Destruction V
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
5300Glyph of Destruction (65-69) (1)65 ALL (PoP)20 / 2010m T31Cast: Glyph of Destruction I
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5301Glyph of Destruction (70-84) (1)70 ALL (OoW)25 / 2510m T31Cast: Glyph of Destruction II
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5302Glyph of Destruction (85-99) (1)85 ALL (SoD)30 / 3010m T31Cast: Glyph of Destruction III
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
5103Glyph of Dragon Scales (100-114) (1)100 ALL (RoF)40 / 4010m T31Cast: Glyph of Dragon Scales IV
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.
5104Glyph of Dragon Scales (115+) (1)115 ALL (ToV)45 / 4510m T31Cast: Glyph of Dragon Scales V
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
5100Glyph of Dragon Scales (65-69) (1)65 ALL (PoP)20 / 2010m T31Cast: Glyph of Dragon Scales I
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.
5101Glyph of Dragon Scales (70-84) (1)70 ALL (OoW)25 / 2510m T31Cast: Glyph of Dragon Scales II
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.
5102Glyph of Dragon Scales (85-99) (1)85 ALL (SoD)30 / 3010m T31Cast: Glyph of Dragon Scales III
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.
Glyph of Fireworks I (1)51 ALL (SoL)25 / 251sCast: Greater Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're so cool!
Glyph of Fireworks II (1)51 ALL (TDS)100 / 1001sCast: Exceptional Countenance
This ability, when activated, expends your energy to unleash a magnificent shower of light. You're the best!
578Glyph Spray (16)115 ENC (ToV)35 / 32418m T77Cast: Glyph Spray X
*@%N, when activated, blesses all allies within a *@%J foot radius with a barrier that absorbs up to *@#3 total direct spell damage or *@#4% of damage over time damage up to *@$4 damage per hit up to *@@4 total damage over time damage for *@%Z.
Gorilla Smash (28)115 BST (ToV)30 / 353-1: Add Dragon Punch Proc (100% Chance)
Cast: Gorilla Smash XXVIII
This passive ability causes your Dragon Punch (or Tail Rake) skill to trigger *@%N, an additional Dragon Punch (or Tail Rake) skill attack with a base damage of *@#2, reduces your target's hatred for you by *@%H points, and stuns level *@@1 or lower targets for *@#1 second.
Gouging Claws of the Jade Tiger (34)115 MNK (ToV)25 / 433-1: Add Tiger Claw Proc (100% Chance)
Cast: Eye Gouge XXXIV
This passive ability causes your Tiger Claw skill to trigger *@%N which reduces your target's attack power by *@#6 points for *@%Z.
Gracious Gift of Mana (3)111 ENC (ToV)75 / 168-1: Cast: Gracious Gift of Mana (105) on Spell Use (10% Chance)
2: Limit: No Triggered Spells
3: Limit Min Level: 96
4: Limit Max Level: 105 (lose 100% per level)
5: Limit Min Mana Cost: 10
6: Limit Type: Detrimental
7: Limit Effect: Current HP
8: Limit Effect: Current HP Non Repeating
9: Limit Effect: Current HP Repeating
10: Cast: Gracious Gift of Mana (110) on Spell Use (10% Chance)
11: Limit: No Triggered Spells
12: Limit Min Level: 106
13: Limit Max Level: 110 (lose 100% per level)
14: Limit Min Mana Cost: 10
15: Limit Type: Detrimental
16: Limit Effect: Current HP
17: Limit Effect: Current HP Non Repeating
18: Limit Effect: Current HP Repeating
19: Cast: Gracious Gift of Mana (115) on Spell Use (10% Chance)
20: Limit: No Triggered Spells
21: Limit Min Level: 111
22: Limit Max Level: 115 (lose 100% per level)
23: Limit Min Mana Cost: 10
24: Limit Type: Detrimental
25: Limit Effect: Current HP
26: Limit Effect: Current HP Non Repeating
27: Limit Effect: Current HP Repeating
This passive ability grants your healing and damaging spells a #1% chance to trigger a Gracious Gift of Mana on all group members within a *$1%J foot radius which reduces the mana cost of their next spell to 1 point for *$1%Z.
Level #21 to #22 spells trigger *$19%N.
Level #12 to #13 spells trigger *$10%N.
Level #3 to #4 spells trigger *$1%N.
601Grappling Strike (9)105 WAR, MNK (TDS)11 / 5714s T5Cast: Grappling Strike I
This ability, when activated, pulls your target toward you and deals 1 point of damage.
Reduces the reuse time of this ability by 2 seconds.
584Grasp of Sylvan Spirits (9)105 RNG (TBM)12 / 9030s T10Cast: Grasp of Sylvan Spirits III
This ability, when activated, roots your target in place for up to 1 minute with a 700 point resist modifier.
2019Group Armor of the Inquisitor (5)115 PAL (ToV)30 / 8720m T8Cast: Group Armor of the Inquisitor V
*@%N, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a *@%J foot radius by *@#3% and increases their armor class by *@#7 points for *@%Z.
985Group Bestial Alignment (11)115 BST (ToV)30 / 12912m T661: Increase Duration by 30s
2: Limit Spells: Group Bestial Alignment
3: Limit Spells: Group Bestial Alignment Form
Cast: Group Bestial Alignment VI
*@%N, when activated, blesses all group members within a *@%J foot radius, which increases their base melee damage by *@#5%, grants them a *@#4% chance to resist detrimental spells, and applies *@*$2%N, transforming them into a likeness of your warder, for *@%Z (with a #1 second extension).
873Group Guardian of the Forest (19)115 RNG (ToV)20 / 31910m T42Cast: Group Guardian of the Forest XV
*@%N, when activated, blesses all group members within a *@%J foot radius with *@*$1%N, transforming them into bloodthirsty wolves and increases their base melee damage by *@#9%, attack power by *@#8 points, overhaste by *@#5%, and health regeneration by *@#7 points for *@%Z.
1210Group Perfected Invisibility (1)76 WIZ, MAG, ENC (SoD)5 / 510s T39Cast: Group Perfected Invisibility I
This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility.
1212Group Perfected Invisibility to Undead (1)75 CLR, PAL, SHD, NEC (SoD)7 / 710s T70Cast: Group Perfected Invisibility to Undead
This ability, when activated, renders all group members within a 100 foot radius permanently invisible to most undead creatures.
280Group Perfected Invisibility to Undead (1)95 WIZ, MAG, ENC (VoA)12 / 1210s T39Cast: Group Perfected Invisibility to Undead I
This ability, when activated, renders all group members within a 100 foot radius permanently invisible to most undead creatures.
1062Group Purify Soul (7)105 CLR (TBM)15 / 7715m T34Cast: Group Purify Soul II
This ability, when activated, cures all group members within a 100 foot radius of 76 poison, disease, and curse counters, 38 corruption counters, and has a 95% chance to remove up to 6 total detrimental effects.
7025Group Shrink (1)80 BST (SoD)9 / 95s T35Cast: Group Shrink I
This ability, when activated, shrinks the height of all group members within a 200 foot radius by 50%, allowing them greater mobility in tight quarters.
9503Group Shrink (1)80 SHM (SoD)9 / 95s T61Cast: Group Shrink I
This ability, when activated, shrinks the height of all group members within a 200 foot radius by 50%, allowing them greater mobility in tight quarters.
Group Silent Presence (2)100 SHM (TBM)10 / 161sCast: Group Perfected Silent Presence
This ability, when activated, grants all group members within a 50 foot radius permanent standard invisibility.
10397Group Spirit of the Great Wolf (15)115 DRU (ToV)30 / 2857.5m T14Cast: Group Spirit of the Great Wolf XV
*@%N, when activated, blesses all group members within a *@%J foot radius with *@*$3%N and empowers their spells for *@%Z.
Reduces the mana cost of level *@#2 and lower spells by *@#1 to *@$1%.
Increases the chance that their direct damage and instant duration healing spells will land critically by *@#7%.
Increases the damage dealt by their critical direct damage spells by *@#9%.
Increases their mana regeneration by *@#13 points.
Increases cold and fire resistance by *@#3 points.
184Guardian of the Forest (41)115 RNG (ToV)30 / 5386m T3Cast: Guardian of the Forest XXXV
*@%N, when activated, triggers *@*$1%N, transforming you into a bloodthirsty wolf and increases your base melee damage by *@#9%, attack power by *@#8 points, overhaste by *@#5%, and health regeneration by *@#7 points for *@%Z.
3732Gut Punch (25)115 WAR (ToV)30 / 33120s T17Cast: Gut Punch XIII
*@%N, when activated, increases your target's hatred for you by *@%H points then reduces their accuracy by *@#5% and their armor class by *@#6 points for *@%Z.
Gut Punch Strike: Enabled (26)115 WAR (ToV)0 / 131s1: Cast: Gut Punch Strike XIII on Spell Use (100% Chance)
2: Limit Spells: Gut Punch
3: Limit Class: WAR
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability causes all ranks of your *#2+G ability to trigger *$1%N which deals *$1#1 damage.
2027Hallowed Lodestar (10)115 PAL (ToV)25 / 22090s T36Cast: Hallowed Lodestar X
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius of your target in hallowed light, stunning level *@@2 or lower opponents for *@#2 second, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z.
Hallowed Steed (1)95 PAL (VoA)18 / 181sCast: Summon Hallowed Steed Bridle
This ability, when activated, summons the bridle of a very fast Hallowed Parade Armored Pegasus capable of levitation while running.
892Halt the Dead (5)100 PAL (TBM)14 / 5030s T41Cast: Halt The Dead II
This ability, when activated, reduces the movement speed of an undead target by 60% for up to 1 minute 6 seconds with a 50 point resist modifier.
Reduces the reuse time of this ability by 10 seconds.
1257Hand of Death (12)110 NEC (ToV)45 / 1838.5m T34Cast: Hand of Death VI
*@%N, when activated, increases the base damage of your level *@#2 and lower damage over time spells by *@#1 to *@$1% for *@%Z.
180Hand of Piety (47)115 PAL (ToV)45 / 72310m T4Cast: Hand of Piety XL
*@%N, when activated, instantly heals all group members within a *@%J foot radius for *@#1 health then *@#2 health every 6 seconds for *@%Z.
1019Hand of Tunare (3)115 PAL (ToV)25 / 7415m T35Cast: Hand of Tunare III
*@%N, when activated, allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection spell lines but increases the mana cost of these spells by *@#8% up to 15 twinheals for *@%Z.
Hardy Endurance (41)115 WAR, MNK, ROG, BER (ToV)25 / 625-1: Increase Max Endurance by 7500
This passive ability increases your maximum endurance by #1 points.
6000Harm Touch (35)115 SHD (ToV)40 / 36320m T2Cast: Harm Touch XXX
*@%N, when activated, instantly and critically deals *@#1 damage then deals *@#2 critical damage every 6 seconds to non-player targets for *@%Z.
574Harmonic Dissonance (1)68 ALL (SoL)0 / 015m T21Cast: Alter Plane: Theater of Blood
This ability, when activated, transports you to the Theater of Blood.
870Harmonious Arrow (9)115 RNG (ToV)30 / 15190s T60Cast: Harmonious Arrow VI (500 Mana)
*@%N, when activated, attempts to draw the attention of a single target by applying *@*$2%N on up to *@*$2%T creatures within a *@*$2%J foot radius of your target before dealing *@#1 damage to your target after *@%Z.
*@*$2%N reduces the radius that a level *@*$2@2 or lower creature will attempt to assist its allies down to *@*$2#2 feet without attracting its attention for *@*$2%Z.
Harmony of Battle (9)105 MNK (TDS)21 / 123-1: Increase Chance to Hit by 30%
This passive ability increases the accuracy of your melee and skill attacks by 30%.
821Harmshield (10)115 SHD, NEC (ToV)40 / 1517m T41Cast: Harmshield X
*@%N, when activated, instantly renders you invulnerable to most attacks but also unable to attack and heals *@#2 health every 6 seconds for *@%Z.
172Harvest of Druzzil (19)115 WIZ (ToV)45 / 2535m T4Cast: Harvest of Druzzil XI
*@%N, when activated, restores *@#1 mana.
Hastened Barbed Tongue (3)100 WAR (RoF)13 / 33-1: Reduce Timer by 6m
2: Limit Spells: Barbed Tongue Discipline
3: Limit Spells: Biting Tongue Discipline
This passive ability reduces the reuse time of your Barbed Tongue and Biting Tongue combat abilities by 6 minutes.
Hastened Battle Focus Discipline (10)105 BER (EoK)40 / 122-1: Reduce Timer by 25m
2: Limit Spell: Battle Focus Discipline
This passive ability reduces the reuse time of your Battle Focus discipline by 25 minutes.
Hastened Battle Frenzy (10)105 BER (EoK)40 / 126-1: Reduce Timer by 5m
2: Limit Spells: Battle Frenzy
3: Limit Spells: Combat Frenzy
4: Limit Spells: Fighting Frenzy
5: Limit Spells: Steel Frenzy
6: Limit Spells: Fearless Frenzy
7: Limit Spells: Stormwild Frenzy
8: Limit Spells: Torrid Frenzy
9: Limit Spells: Restless Frenzy
This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
Hastened Bazu Roar (7)105 WAR (EoK)25 / 103-1: Reduce Timer by 20s
2: Limit Spells: Bazu Roar
3: Limit Spells: Grendlaen Roar
4: Limit Spells: Krondal's Roar
5: Limit Spells: Cyclone Roar
6: Limit Spells: Kluzen's Roar
7: Limit Spells: Kragek's Roar
This passive ability reduces the reuse time of your Bazu Roar line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Hastened Counterattack Discipline (5)105 ROG (TDS)21 / 75-1: Reduce Timer by 20m
2: Limit Spell: Counterattack Discipline
This passive ability reduces the reuse time of your your Counterattack discipline by 20 minutes.
Hastened Decay (6)105 NEC (EoK)50 / 225-1: Reduce Timer by 6s
2: Limit Effect: Current HP
3: Limit Min Mana Cost: 100
4: Limit Min Duration: 6s
5: Limit Max Duration: 12s
6: Limit Min Recast 24s
7: Limit Max Recast 24s
This passive ability reduces the reuse time of your damage-over-time spells that have a duration of 6 to 12 seconds by 6 seconds.
Hastened Defensive Poses (5)105 MNK (EoK)40 / 73-1: Reduce Timer by 10m
2: Limit Spell: Voiddance Discipline
3: Limit Spell: Whirlwind Discipline
This passive ability reduces the reuse time of your Whirlwind and Voiddance disciplines by 10 minutes.
Hastened Deflection Discipline (10)90 PAL, SHD (HoT)9 / 80-1: Reduce Timer by 20m
2: Limit Spell: Deflection Discipline
This passive ability reduces the reuse time of your Deflection discipline by 20 minutes.
Hastened Duelist Disciplines (3)95 ROG (VoA)18 / 45-1: Reduce Timer by 6.6m
2: Limit Spells: Assassin Discipline
3: Limit Spells: Eradicator's Discipline
4: Limit Spells: Executioner Discipline
5: Limit Spells: Duelist Discipline
This passive ability reduces the reuse time of your Duelist line of disciplines by 6 minutes 36 seconds.
Hastened Empathic Fury (6)100 BST (RoF)18 / 81-1: Reduce Timer by 15.3m
2: Limit Spell: Empathic Fury
3: Reduce Timer by 12m
4: Limit Spells: Savage Fury
5: Limit Spells: Savage Rage
6: Limit Spells: Savage Rancor
This passive ability reduces the reuse time of your Empathic Fury discipline by 15 minutes 18 seconds and your Savage Fury line of disciplines by 12 minutes.
Hastened Enraging Kicks (5)100 RNG (RoF)13 / 45-1: Reduce Timer by 5s
2: Limit Spells: Enraging Crescent Kicks
3: Limit Spells: Enraging Heel Kicks
4: Limit Spells: Enraging Cut Kicks
5: Limit Spells: Enraging Wheel Kicks
6: Limit Spells: Enraging Axe Kicks
This passive ability reduces the reuse time of your Enraging Kick line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Hastened Ferocity (4)105 BST (EoK)50 / 170-1: Reduce Timer by 24s
2: Limit Spells: Ruthless Ferocity
3: Limit Spells: Vicious Ferocity
4: Limit Spells: Savage Ferocity
5: Limit Spells: Callous Ferocity
6: Limit Spells: Brutal Ferocity
7: Limit Spells: Shared Brutal Ferocity
8: Limit Spells: Merciless Ferocity
9: Limit Spells: Shared Merciless Ferocity
This passive ability reduces the reuse time of your Ferocity line of spells by 24 seconds.
Hastened Flash of Anger (7)105 WAR (EoK)20 / 98-1: Reduce Timer by 2.5m
2: Limit Spells: Flash of Anger
3: Limit Type: Include Non-Focusable
This passive ability reduces the reuse time of your Flash of Anger combat ability by 2 minutes 30 seconds.
Hastened Flusterbolt (4)95 RNG (EoK)30 / 45-1: Reduce Timer by 8s
2: Limit Spells: Flusterbolt
3: Limit Spells: Blusterbolt
This passive ability reduces the reuse time of your Flusterbolt and Blusterbolt spells by 8 seconds.
Hastened Fortitude Discipline (10)105 WAR (EoK)30 / 78-1: Reduce Timer by 20m
2: Limit Spell: Fortitude Discipline
This passive ability reduces the reuse time of your Fortitude Discipline by 20 minutes.
Hastened Furious Discipline (8)105 WAR (EoK)30 / 96-1: Reduce Timer by 15m
2: Limit Spell: Furious Discipline
This passive ability reduces the reuse time of your Furious Discipline by 15 minutes.
Hastened Gouging Blades (3)105 SHD (TDS)15 / 36-1: Reduce Timer by 9s
2: Limit Spells: Gouging Blade
3: Limit Spells: Gashing Blade
4: Limit Spells: Lacerating Blade
5: Limit Spells: Wounding Blade
6: Limit Spells: Rending Blade
This passive ability reduces the reuse time of your Gouging Blade line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Hastened Holyforge Discipline (4)101 PAL (TDS)12 / 33-1: Reduce Timer by 40m
2: Limit Spell: Holyforge Discipline
This passive ability reduces the reuse time of your Holyforge discipline by 40 minutes.
Hastened Jolting Kicks (5)85 RNG (UF)12 / 44-1: Reduce Timer by 5s
2: Limit Spells: Jolting Kicks
3: Limit Spells: Jolting Frontkicks
4: Limit Spells: Jolting Hook Kicks
5: Limit Spells: Jolting Crescent Kicks
6: Limit Spells: Jolting Heel Kicks
7: Limit Spells: Jolting Cut Kicks
8: Limit Spells: Jolting Wheel Kicks
9: Limit Spells: Jolting Axe Kicks
This passive ability reduces the reuse time of your Jolting Kick line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
Hastened Leechcurse Discipline (9)105 SHD (EoK)35 / 246-1: Reduce Timer by 52.5m
2: Limit Spell: Leechcurse Discipline
This passive ability reduces the reuse time of your Leechcurse discipline by 52 minutes 30 seconds.
Hastened Lifetaps (6)115 SHD (ToV)80 / 360-1: Reduce Timer by 6s
2: Limit Max Level: 253 (lose 100% per level)
3: Limit Min Mana Cost: 10
4: Limit Target: Lifetap
This passive ability reduces the reuse time of your instant duration lifetap spells by #1 seconds.
Hastened Mana Flare (15)105 ENC (EoK)40 / 216-1: Reduce Timer by 15s
2: Limit Spells: Mana Flare
3: Limit Spells: Mana Recursion
4: Limit Spells: Mana Resurgence
5: Limit Spells: Mana Reiterate
6: Limit Spells: Mana Reiteration
7: Limit Spells: Mana Repercussion
8: Limit Spells: Mana Reverberation
9: Limit Spells: Mana Reciprocation
10: Limit Spells: Mana Repetition
11: Limit Spells: Mana Replication
This passive ability reduces the reuse time of your Mana Flare line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
Hastened Mesmerization (1)85 ENC (UF)12 / 12-1: Reduce Timer by 0.15s
2: Limit Min Recast 1.5s
3: Limit Max Recast 1.5s
4: Limit Max Level: 110 (lose 100% per level)
5: Limit Effect: Mesmerize
6: Reduce Timer by 0.6s
7: Limit Min Recast 6s
8: Limit Max Recast 6s
9: Limit Max Level: 110 (lose 100% per level)
10: Limit Effect: Mesmerize
11: Reduce Timer by 1.2s
12: Limit Min Recast 12s
13: Limit Max Recast 12s
14: Limit Max Level: 110 (lose 100% per level)
15: Limit Effect: Mesmerize
16: Reduce Timer by 9s
17: Limit Min Recast 90s
18: Limit Max Recast 90s
19: Limit Max Level: 110 (lose 100% per level)
20: Limit Effect: Mesmerize
This passive ability reduces the reuse time of your level 110 and lower mesmerization spells by 10%.
Hastened Night's Endless Terror (6)110 ENC (TBL)40 / 225-1: Reduce Timer by 30s
2: Limit Spells: Night's Endless Terror
This passive ability reduces the reuse time of your Night's Endless Terror spell by 30 seconds.
Hastened Nimble Discipline (2)105 ROG (EoK)25 / 37-1: Reduce Timer by 6m
2: Limit Spell: Nimble Discipline
This passive ability reduces the reuse time of your Nimble discipline by 6 minutes.
Hastened Offensive Disciplines (5)105 WAR (EoK)35 / 175-1: Reduce Timer by 5m
2: Limit Spell: Charge Discipline
3: Limit Spell: Mighty Strike Discipline
4: Limit Spell: Precision Discipline
5: Limit Spell: Fellstrike Discipline
6: Limit Spell: Aggressive Discipline
This passive ability reduces the reuse time of your Charge, Mighty Strike, Precision, Fellstrike, and Aggressive Disciplines by 5 minutes.
Hastened Pinpoint (5)100 ROG (CotF)15 / 66-1: Reduce Timer by 60s
2: Limit Spells: Pinpoint Vulnerability
3: Limit Spells: Pinpoint Weaknesses
4: Limit Spells: Pinpoint Vitals
5: Reduce Timer by 3m
6: Limit Spells: Pinpoint Flaws
7: Limit Spells: Pinpoint Liabilities
8: Limit Spells: Pinpoint Deficiencies
9: Limit Spells: Pinpoint Shortcomings
10: Limit Spells: Pinpoint Defects
This passive ability reduces the reuse time of your Pinpoint line of combat abilities.
Reduces the reuse time of the following combat abilities by #1 seconds:
*#2+G
*#3+G
*#4+G

Reduces the reuse time of the following combat abilities by #5 seconds:
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
Hastened Raging Servant (3)83 MAG (UF)5 / 15-1: Reduce Timer by 6s
2: Limit Spells: Raging Servant
3: Limit Spells: Rampaging Servant
4: Limit Spells: Rancorous Servant
5: Limit Spells: Rumbling Servant
6: Limit Spells: Ruinous Servant
7: Limit Spells: Ruthless Servant
8: Limit Spells: Relentless Servant
9: Limit Spells: Remorseless Servant
10: Limit Spells: Reckless Servant
11: Limit Spells: Riotous Servant
This passive ability reduces the reuse time of your Raging Servant line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
Hastened Reckless Discipline (10)105 BER (EoK)40 / 122-1: Reduce Timer by 20m
2: Limit Spell: Reckless Discipline
This passive ability reduces the reuse time of your Reckless discipline by 20 minutes.
Hastened Renewal (7)105 CLR (TDS)9 / 45-1: Reduce Timer by 14s
2: Limit Spells: Desperate Renewal
3: Limit Spells: Frantic Renewal
4: Limit Spells: Frenetic Renewal
5: Limit Spells: Frenzied Renewal
6: Limit Spells: Fervent Renewal
7: Limit Spells: Fraught Renewal
8: Limit Spells: Fervid Renewal
9: Limit Spells: Furial Renewal
10: Limit Spells: Dire Renewal
This passive ability reduces the reuse time of your Desperate Renewal line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
Hastened Scowl (5)105 WAR (TDS)24 / 90-1: Reduce Timer by 15s
2: Limit Spells: Mock
3: Limit Spells: Scowl
4: Limit Spells: Sneer
5: Limit Spells: Jeer
6: Limit Spells: Scoff
7: Limit Spells: Scorn
8: Limit Spells: Ridicule
9: Limit Spells: Insult
10: Limit Spells: Slander
11: Limit Spells: Aggravate
This passive ability reduces the reuse time of your Scowl line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
Hastened Stealth (4)71 ROG (UF)3 / 12-1: Decrease Hide Timer by 4s (Before Haste)
2: Decrease Sneak Timer by 4s (Before Haste)
This passive ability reduces the reuse time of your Hide and Sneak skills by 4 seconds.
Hastened Summon Axes (3)73 BER (SoF)2 / 6-1: Reduce Timer by 3s
2: Limit Spell Class: Type 7
3: Limit Spell Subclass: 35
4: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the reuse time of your axe summoning combat abilities by 3 seconds.
Hastened Swiftblade (7)103 ROG (EoK)30 / 90-1: Reduce Timer by 10s
2: Limit Spells: Sneak Attack
3: Limit Spells: Thief's Vengeance
4: Limit Spells: Assassin's Strike
5: Limit Spells: Kyv Strike
6: Limit Spells: Ancient: Chaos Strike
7: Limit Spells: Daggerfall
8: Limit Spells: Razorarc
9: Limit Spells: Swiftblade
10: Limit Spells: Daggerlunge
11: Limit Spells: Daggerswipe
12: Limit Spells: Daggerstrike
13: Limit Spells: Daggerthrust
14: Limit Spells: Daggergash
15: Limit Spells: Daggerslice
16: Limit Spells: Daggerslash
This passive ability reduces the reuse time of your Swiftblade line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
*#13+G
*#14+G
*#15+G
*#16+G
Hastened Taunt (3)85 WAR (UF)12 / 27-1: Decrease Taunt Timer by 3s (Before Haste)
This passive ability reduces the reuse time of your taunt skill by 3 seconds.
Hastened Undivided Acrimony (5)110 SHD (RoS)15 / 75-1: Reduce Timer by 5m
2: Limit Spells: Undivided Acrimony
3: Limit Spells: Unbroken Acrimony
4: Limit Spells: Unflinching Acrimony
5: Limit Spells: Unyielding Acrimony
6: Limit Spells: Unending Acrimony
This passive ability reduces the reuse time of your Undivided Acrimony line of combat abilities by #1 seconds. This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Hastened Undivided Affirmation (5)110 PAL (RoS)15 / 75-1: Reduce Timer by 5m
2: Limit Spells: Undivided Affirmation
3: Limit Spells: Unbroken Affirmation
4: Limit Spells: Unflinching Affirmation
5: Limit Spells: Unyielding Affirmation
6: Limit Spells: Unending Affirmation
This passive ability reduces the reuse time of your Undivided Affirmation line of combat abilities by #1 seconds. This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Hastened Undivided Attention (5)110 WAR (RoS)15 / 75-1: Reduce Timer by 5m
2: Limit Spells: Undivided Attention
3: Limit Spells: Unbroken Attention
4: Limit Spells: Unflinching Attention
5: Limit Spells: Unyielding Attention
6: Limit Spells: Unending Attention
This passive ability reduces the reuse time of your Undivided Attention line of combat abilities by #1 seconds. This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
Hastened Unholy Aura Discipline (3)95 SHD (VoA)15 / 36-1: Reduce Timer by 9m
2: Limit Spell: Unholy Aura Discipline
This passive ability reduces the reuse time of your Unholy Aura discipline by 9 minutes.
Hastened Weapon Shield Discipline (11)95 RNG (VoA)15 / 93-1: Reduce Timer by 44m
2: Limit Spell: Weapon Shield Discipline
This passive ability reduces the reuse time of your Weapon Shield discipline by 44 minutes.
824Hate Step (7)95 SHD (VoA)9 / 4310s T44Cast: Hate Step II
This ability, when activated, instantly teleports you up to 644 feet forward.
Reduces the reuse time of this ability by 2 seconds.
9400Hate's Attraction (17)115 SHD (ToV)20 / 21345s T8Cast: Hate's Attraction X
*@%N, when activated, increases your target's hatred for you by *@%H points then triggers *@*$1%N, which flings a creature that is *@*$1@1 or fewer levels higher than you, toward you.
Headshot (34)115 RNG (ToV)25 / 393-1: Add Headshot Proc with up to 260000 Damage
2: Limit Headshot Level: 114 (10)
This passive ability grants your archery attacks a chance (with a $2% bonus) to deal $1 damage to level #2 or lower humanoid NPC targets.
Healing Adept (28)110 CLR, PAL, RNG, DRU, SHM, BST (TBL)30 / 357-1: Increase Healing by 75% (v125, Before Crit)
2: Limit Effect: Exclude HP Buff
Healing Boon (33)110 CLR, PAL, SHM (TBL)35 / 467-1: Increase Chance to Critical HoT by 45%
8500Healing Frenzy (10)100 CLR (CotF)11 / 7615m T63Cast: Healing Frenzy IX
This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 30 to 50% for 18 seconds.
Healing Gift (36)110 CLR, PAL, RNG, DRU, SHM, BST (TBL)30 / 392-1: Increase Chance to Critical Heal by 55%
This passive ability grants your instant-duration healing spells a 55% chance to score an exceptional heal.
An exceptional heal doubles the healing value of the spell.
Healing Gift (32)110 MAG (TBL)40 / 646-1: Increase Chance to Critical Heal by 50%
This passive ability grants your instant-duration healing spells a 50% chance to score an exceptional heal, doubling the healing value of the spell.
Healing Light (26)115 PAL (ToV)45 / 640-1: Cast: Healing Light XXVI on Spell Use (20% Chance)
2: Limit Max Level: 254 (lose 100% per level)
3: Limit Effect: Stun
4: Limit Effect: Interrupt Casting
This passive ability grants your stun spells and abilities a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.
786Heart of Froststone (50)115 MAG (ToV)30 / 56915m T16Cast: Heart of Froststone XXIV
*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damage for *@%Z.
785Heart of Skyfire (55)115 MAG (ToV)50 / 66115m T9Cast: Heart of Skyfire XXIX
*@%N, when activated, increases the damage of your level *@#4 and lower spells by *@#3 to *@$3%, reduces the hatred generated by your level *@#2 and lower spells by *@#1%, and increases the damage dealt by critical direct damage spells by *@#5% for *@%Z.
Heavy Arrow (6)115 RNG (ToV)50 / 238-1: Cast: Heavy Arrow VI on Spell Use (1% Chance)
2: Limit Casting Skill: Archery
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Add Archery Proc (1.5% Chance)
Cast: Heavy Arrow VI
This passive ability grants your Archery skill and Archery skill attacks a #5% chance to trigger *$1%N, an additional Archery skill attack with a base damage of *$1#1.
Heightened Awareness (5)65 MNK (GoD)5 / 25-1: Increase Chance to Block from Back by 100%
This passive ability grants a 100% chance for your block skill to function when not facing your opponent.
Heightened Endurance (40)110 WAR, MNK, ROG, BER (TBL)15 / 338-1: Increase Current Endurance by 55 per tick
677Heretic's Twincast (10)115 NEC (ToV)50 / 38015m T66Cast: Heretic's Twincast V
*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.
2016Heroic Leap (10)115 PAL (ToV)30 / 12190s T9Cast: Heroic Leap VII
*@%N, when activated, instantly causes you to leap approximately *@$1 feet in front of your target, attracting the attention of up to *@*$2%T opponents within a *@*$2%J foot radius of your target, increasing their hatred for you by *@*$2%H points.
Hobble of Spirits (6)105 BST (TBM)14 / 651sCast: Hobble of Spirits VI
This ability, when activated, grants your pet's melee attacks a chance (with a 210% bonus) to trigger Hobble of Spirits Snare VI which reduces its target's movement speed by 60% for 1 minute.
This buff has a permanent duration and a 1 second cast time.
Holy Root (6)82 CLR (SoD)8 / 40-1: Decrease Chance of Root Breaking by 20%
This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 80%.
Holy Steed (1)59 PAL (SoL)5 / 51sCast: Summon Holy Steed Bridle
This ability, when activated, summons the bridle of a very fast Holy Steed.
1023Holy Step (1)85 CLR (UF)6 / 620s T42Cast: Holy Step I
This ability, when activated, instantly teleports you up to 160 feet forward.
Holy Warhorse (1)59 PAL (PoR)0 / 01sCast: Summon Holy Warhorse Bridle
This ability provides you with the power to call the ultimate holy steed to your side.
8342Host in the Shell (5)115 MAG (ToV)30 / 1004m T10Cast: Host in the Shell V
*@%N, when activated, shields your pet in runes that absorb *@#1% of incoming melee damage up to *@$1 damage per hit up to *@@1 total damage for *@%Z.
207Host of the Elements (36)115 MAG (ToV)30 / 46610m T7Cast: Host of the Elements XXVI
*@%N, when activated, summons a swarm of *@#1 level *@#2 elementals to attack your target for up to *@@1 seconds.
744Howl of the Warlord (1)85 WAR (UF)12 / 1210m T11Cast: Howl of the Warlord I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your endurance to activate.
Hunter's Attack Power (61)115 RNG (ToV)0 / 0-1: Increase ATK by 244
This passive ability increases your attack power by #1 points.
Hunter's Fury (19)115 RNG (ToV)45 / 351-1: Add Killshot Proc: Hunter's Fury XV (86% Chance)
This passive ability grants your killing blows against non-trivial enemies a #1% chance to trigger *$1%N which instantly restores *$1#2 endurance, *$1#3 mana, and increases your base melee damage by *$1#1% for *$1%Z.
Hybrid Research (23)105 PAL, RNG, SHD, BST (EoK)65 / 495-1: Increase Research Skill Cap by 100
2: Decrease Chance to Fail Research Combine by 50%
3: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50%, increases your Specialization cap by 100 points, and allows you to further increase your skill past its Specialization cap by 50 points by learning more recipes.
668Hymn of the Last Stand (27)115 BRD (ToV)35 / 4387m T8Cast: Hymn of the Last Stand XXIV
*@%N, when activated, increases your current and maximum health by *@#5 and your armor class soft cap by *@#1% for *@%Z.
2202Illusions of Grandeur (8)115 ENC (ToV)100 / 27212m T53Cast: Illusions of Grandeur IV
*@%N, when activated, shares Illusions of Grandeur with all group members within a *@%J foot radius, which increases the chance their damaging spells will deal critical damage by *@#4%, the damage dealt by their critical direct damage spells by *@#12%, and the damage dealt by their critical damage over time spells by *@#6% for *@%Z.
2235Imbued Ferocity (7)100 RNG (RoF)15 / 738m T45Cast: Imbued Ferocity I
This ability, when activated, triggers Imbued Ferocity Subtlety I and grants a 100% chance that your weapon's magical effects will trigger during melee combat for 24 seconds.
Imbued Ferocity Subtlety I reduces the amount of hate generated by your attacks and spells by 50% for 24 seconds.
Reduces the reuse time of this ability by 2 minutes.
420Imitate Death (9)80 MNK (UF)5 / 4990s T4Cast: Imitate Death I
This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.
2011Imperator's Command (9)115 WAR (ToV)60 / 2583m T32Cast: Imperator's Command IX
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
Improved Ancestral Intervention (10)115 SHM (ToV)45 / 274-1: Increase Spell Haste by 50%
2: Limit Spells: Ancestral Intervention
3: Limit Spells: Antecedent's Intervention
4: Limit Spells: Ascendant's Intervention
5: Limit Spells: Progenitor's Intervention
6: Limit Spells: Antecessor's Intervention
7: Limit Spells: Historian's Intervention
8: Limit Spells: Prehistoric Intervention
9: Limit Spells: Primordial Intervention
10: Reduce Timer by 90s
11: Limit Spells: Ancestral Intervention
12: Limit Spells: Antecedent's Intervention
13: Limit Spells: Ascendant's Intervention
14: Limit Spells: Progenitor's Intervention
15: Limit Spells: Antecessor's Intervention
16: Limit Spells: Historian's Intervention
17: Limit Spells: Prehistoric Intervention
18: Limit Spells: Primordial Intervention
19: Increase Base Spell Effectiveness by 15%
20: Limit Spells: Ancestral Intervention
21: Limit Spells: Antecedent's Intervention
22: Limit Spells: Ascendant's Intervention
23: Limit Spells: Progenitor's Intervention
24: Limit Spells: Antecessor's Intervention
25: Limit Spells: Historian's Intervention
26: Limit Spells: Prehistoric Intervention
27: Limit Spells: Primordial Intervention
This passive ability increases the base healing of your Ancestral Intervention line of spells by #19%, reduces the base cast time of these spells #1%, and the reuse time of these spells by #10 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
Improved Atonement (8)88 CLR (HoT)9 / 60-1: Reduce Timer by 10s
2: Limit Spells: Atone
3: Limit Spells: Exonerate
4: Limit Spells: Amnesty
5: Limit Spells: Acquittal
6: Limit Spells: Absolution
7: Increase Chance to Memory Blur by 15%
This passive ability reduces the reuse time of your Atone line of spells (Atone, Exonerate, Amnesty, Acquittal, and Absolution) by 10 seconds and increases their chance to succeed by 15%.
Improved Bash (67)115 PAL, SHD (ToV)40 / 1224-1: Add Two-Handed Bash Ability
2: Increase Chance to Stun Bash by 50%
3: Increase Bash Damage Bonus by 7500
This passive ability allows you to use your bash skill while wielding a two-handed weapon, increases the chance your bash attacks will stun your target by #2%, and increases the minimum damage of your bash attacks by #3 points.
Improved Berserking Discipline (6)105 BER (EoK)35 / 113-1: Reduce Timer by 7.5m
2: Limit Spells: Blind Rage Discipline
3: Limit Spells: Berserking Discipline
4: Limit Spells: Brutal Discipline
5: Limit Spells: Sundering Discipline
6: Increase Duration by 18s
7: Limit Spells: Blind Rage Discipline
8: Limit Spells: Berserking Discipline
9: Limit Spells: Brutal Discipline
10: Limit Spells: Sundering Discipline
This passive ability reduces the reuse time of your Berserking line of disciplines by 7 minutes 30 seconds and extends its duration by 18 seconds.
Improved Called Shots (6)105 RNG (EoK)40 / 200-1: Reduce Timer by 8s
2: Limit Spells: Called Shots
3: Limit Spells: Announced Shots
4: Limit Spells: Forecasted Shots
5: Limit Spells: Anticipated Shots
6: Limit Spells: Foreseen Shots
7: Limit Spells: Marked Shots
8: Increase Duration by 12s
9: Limit Spells: Called Shots Effect
This passive ability reduces the reuse time of your Called Shots line of spells by #1 seconds and extends the duration of *#9+G by #8 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Improved Chants (45)115 BRD (ToV)75 / 2950-1: Increase Spell Damage by 450% (v302, Before Crit)
2: Limit Max Level: 249 (lose 100% per level)
3: Limit Type: Detrimental
4: Limit Min Duration: 12s
5: Limit Effect: Current HP
6: Limit Class: BRD
This passive ability increases the base damage of your damage over time songs by #1%.
Improved Cleaving Acrimony Discipline (5)105 BER (EoK)35 / 119-1: Reduce Timer by 3m
2: Limit Spells: Cleaving Acrimony Discipline
3: Increase Duration by 12s
4: Limit Spells: Cleaving Acrimony Discipline
This passive ability reduces the reuse time of your Cleaving Acrimony discipline by 3 minutes and extends its duration by 12 seconds.
Improved Combust Bones (13)115 NEC (ToV)45 / 420-1: Increase Duration by 6s
2: Limit Spells: Smoldering Bones
3: Limit Type: Include Non-Focusable
4: Increase Spell Damage by 25% (v302, Before Crit)
5: Limit Spells: Combust Bones
6: Limit Spells: Burn Bones
7: Limit Spells: Char Bones
This passive ability increases the base damage of your *#5+G, *#6+G, and *#7+G spells by #4% and extends the duration of your *#2+G spell by #1 seconds.
Improved Contravention (12)115 CLR (ToV)45 / 335-1: Reduce Timer by 10s
2: Limit Spells: Holy Contravention
3: Limit Spells: Celestial Contravention
4: Limit Spells: Elysian Contravention
5: Limit Spells: Virtuous Contravention
6: Limit Spells: Ardent Contravention
7: Limit Spells: Merciful Contravention
8: Limit Spells: Sincere Contravention
9: Increase Base Spell Effectiveness by 15%
10: Limit Spells: Holy Contravention
11: Limit Spells: Celestial Contravention
12: Limit Spells: Elysian Contravention
13: Limit Spells: Virtuous Contravention
14: Limit Spells: Ardent Contravention
15: Limit Spells: Merciful Contravention
16: Limit Spells: Sincere Contravention
This passive ability increases the base damage and healing of your Contravention line of spells by #9% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Improved Crane Stance (12)115 MNK (ToV)100 / 496-1: Reduce Timer by 5m
2: Limit Spells: Crane Stance
3: Limit Spells: Heron Stance
4: Increase Base Spell Effectiveness by 15%
5: Limit Spells: Crane Stance
6: Limit Spells: Heron Stance
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #4% and reduces the reuse time of these combat abilities #1 seconds.
Improved Deftdance Discipline (9)105 BRD (EoK)20 / 116-1: Increase Duration by 6s
2: Limit Spell: Deftdance Discipline
3: Reduce Timer by 43m
4: Limit Spell: Deftdance Discipline
This passive ability extends the duration of your Deftdance discipline by 6 seconds and reduces its reuse time by 43 minutes.
Improved Demand For Honor (10)106 PAL (TBL)100 / 272-1: Increase Spell Haste by 100% (v500)
2: Limit Spells: Demand for Honor
3: Limit Spells: Trial for Honor
4: Limit Spells: Charge for Honor
5: Limit Spells: Confrontation for Honor
6: Limit Spells: Provocation for Honor
7: Limit Spells: Impose for Honor
8: Limit Spells: Refute for Honor
9: Limit Spells: Protest for Honor
10: Cast: Helix of the Undying II on Spell Use (100% Chance)
11: Limit Spells: Demand for Honor
12: Limit Spells: Trial for Honor
13: Limit Spells: Charge for Honor
14: Limit Spells: Confrontation for Honor
15: Limit Spells: Provocation for Honor
16: Limit Spells: Impose for Honor
17: Limit Spells: Refute for Honor
18: Limit Spells: Protest for Honor
19: Increase Duration by 12s
20: Limit Spells: Demand for Honor
21: Limit Spells: Demand for Honor Recourse
22: Limit Spells: Trial for Honor
23: Limit Spells: Trial for Honor Recourse
24: Limit Spells: Charge for Honor
25: Limit Spells: Charge for Honor Recourse
26: Limit Spells: Confrontation for Honor
27: Limit Spells: Confrontation for Honor Recourse
28: Limit Spells: Provocation for Honor
29: Limit Spells: Provocation for Honor Recourse
30: Limit Spells: Impose for Honor
31: Limit Spells: Impose for Honor Recourse
32: Limit Spells: Refute for Honor
33: Limit Spells: Refute for Honor Recourse
34: Limit Spells: Protest for Honor
35: Limit Spells: Protest for Honor Recourse
This passive ability reduces the base cast time of your Trial For Honor line of spells to be instant, causes these spells to apply *$10%N on undead targets, and extends the duration of these spells and their recoursed buffs by #19 seconds.
*$10%N reduces attack speed by *$10#2%, chance to dual wield by *$10#7%, and agility, dexterity, and strength by *$10#3 points for *$10%Z.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
Improved Demand for Power (10)106 SHD (TBL)100 / 293-1: Increase Duration by 12s
2: Limit Spells: Challenge for Power
3: Limit Spells: Challenge for Power Recourse
4: Limit Spells: Trial for Power
5: Limit Spells: Trial for Power Recourse
6: Limit Spells: Charge for Power
7: Limit Spells: Charge for Power Recourse
8: Limit Spells: Confrontation for Power
9: Limit Spells: Confrontation for Power Recourse
10: Limit Spells: Provocation for Power
11: Limit Spells: Provocation for Power Recourse
12: Limit Spells: Demand for Power
13: Limit Spells: Demand for Power Recourse
14: Limit Spells: Impose for Power
15: Limit Spells: Impose for Power Recourse
16: Limit Spells: Refute for Power
17: Limit Spells: Refute for Power Recourse
18: Limit Spells: Protest for Power
19: Limit Spells: Protest for Power Recourse
20: Cast: Helix of the Undying II on Spell Use (100% Chance)
21: Limit Spells: Challenge for Power
22: Limit Spells: Demand for Power
23: Limit Spells: Trial for Power
24: Limit Spells: Charge for Power
25: Limit Spells: Confrontation for Power
26: Limit Spells: Provocation for Power
27: Limit Spells: Impose for Power
28: Limit Spells: Refute for Power
29: Limit Spells: Protest for Power
30: Increase Spell Haste by 100% (v500)
31: Limit Spells: Challenge for Power
32: Limit Spells: Demand for Power
33: Limit Spells: Trial for Power
34: Limit Spells: Charge for Power
35: Limit Spells: Confrontation for Power
36: Limit Spells: Provocation for Power
37: Limit Spells: Impose for Power
38: Limit Spells: Refute for Power
39: Limit Spells: Protest for Power
This passive ability reduces the base cast time of your Demand for Power line of spells to be instant, causes these spells to apply *$20%N on undead targets, and extends the duration of these spells and their recoursed buffs by #1 seconds.
*$20%N reduces attack speed by *$20#2%, chance to dual wield by *$20#7%, and agility, dexterity, and strength by *$20#3 points for *$20%Z.
This focus applies to the following spells:
*#2+G
*#4+G
*#6+G
*#8+G
*#10+G
*#12+G
*#14+G
*#16+G
*#18+G
Improved Divine Intervention (17)115 CLR (ToV)40 / 288-1: Reduce Timer by 60s
2: Limit Spells: Divine Intervention
3: Limit Spells: Divine Intercession
4: Limit Spells: Divine Invocation
5: Limit Spells: Divine Interposition
6: Limit Spells: Divine Indemnification
7: Limit Spells: Divine Imposition
8: Limit Spells: Divine Intermediation
9: Increase Spell Range by 60%
10: Limit Effect: Divine Intervention With Heal
11: Limit Max Level: 254 (lose 100% per level)
12: Limit Min Mana Cost: 10
13: Increase Chance to Trigger Divine Intervention by 85%
This passive ability reduces the reuse time of your Divine Intervention spells by #1 seconds, increases the base range of these spells by #9%, and grants them a #13% chance to heal their target for a lesser amount if the first chance failed.
This hastening applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
52Improved Familiar (32)115 WIZ (ToV)30 / 43060s T8Cast: Improved Familiar XXXII
*@%N, when activated, triggers *@*$13%N, the physical manifestation of your familiar, increases the damage of your level *@#7 and lower single target direct damage spells by *@#1 to *@$1%, the damage dealt by your critical direct damage spells by *@#5%, the casting level of your spells by *@#9, your cold, disease, fire, magic, and poison resistances by *@#2 points, your mana regeneration by *@#12 points, your maximum mana by *@#11 points, and allows you to see invisible creatures.
Improved Fatal Aim Discipline (12)115 ROG (ToV)45 / 380-1: Reduce Timer by 14m
2: Limit Spells: Fatal Aim Discipline
3: Limit Spells: Lethal Aim Discipline
4: Increase Duration by 90s
5: Limit Spells: Fatal Aim Discipline
6: Limit Spells: Lethal Aim Discipline
7: Increase Base Spell Effectiveness by 50%
8: Limit Spells: Fatal Aim Effect
9: Limit Spells: Lethal Aim Effect
10: Limit Class: ROG
This passive ability increases the base damage of *#8+G and *#9+G by #7%, reduces the reuse time of your *#2+G and *#3+G disciplines by #1 seconds, and extends the duration of these disciplines by #4 seconds.
Improved Frenzied Stabbing Discipline (7)105 ROG (EoK)30 / 75-1: Increase Duration by 12s
2: Limit Spell: Frenzied Stabbing Discipline
3: Reduce Timer by 5m
4: Limit Spell: Frenzied Stabbing Discipline
This passive ability extends the duration of your Frenzied Stabbing discipline by 12 seconds and reduces its reuse time by 5 minutes.
Improved Ghost of Renewal (18)115 SHM (ToV)45 / 494-1: Reduce Timer by 6s
2: Limit Spells: Ghost of Renewal
3: Limit Spells: Specter of Renewal
4: Limit Spells: Shade of Renewal
5: Limit Spells: Shadow of Renewal
6: Limit Spells: Penumbra of Renewal
7: Limit Spells: Phantom of Renewal
8: Limit Spells: Wisp of Renewal
9: Limit Spells: Shear of Renewal
10: Limit Spells: Cloud of Renewal
11: Limit Spells: Spectre of Renewal
12: Increase Base Spell Effectiveness by 15%
13: Limit Spells: Ghost of Renewal
14: Limit Spells: Specter of Renewal
15: Limit Spells: Shade of Renewal
16: Limit Spells: Shadow of Renewal
17: Limit Spells: Penumbra of Renewal
18: Limit Spells: Phantom of Renewal
19: Limit Spells: Wisp of Renewal
20: Limit Spells: Shear of Renewal
21: Limit Spells: Cloud of Renewal
22: Limit Spells: Spectre of Renewal
This passive ability increases the base healing of your Ghost of Renewal line of spells by #12% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
Improved Intervention (12)115 CLR (ToV)45 / 335-1: Reduce Timer by 10s
2: Limit Spells: Holy Intervention
3: Limit Spells: Celestial Intervention
4: Limit Spells: Elysian Intervention
5: Limit Spells: Virtuous Intervention
6: Limit Spells: Mystical Intervention
7: Limit Spells: Merciful Intervention
8: Limit Spells: Sincere Intervention
9: Increase Base Spell Effectiveness by 15%
10: Limit Spells: Holy Intervention
11: Limit Spells: Celestial Intervention
12: Limit Spells: Elysian Intervention
13: Limit Spells: Virtuous Intervention
14: Limit Spells: Mystical Intervention
15: Limit Spells: Merciful Intervention
16: Limit Spells: Sincere Intervention
This passive ability increases the base damage and healing of your Intervention line of spells by #9% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
Improved Lunar Healing (13)115 DRU (ToV)45 / 342-1: Reduce Timer by 6s
2: Limit Spells: Crescentbloom
3: Limit Spells: Lunulation
4: Limit Spells: Lunamelioration
5: Limit Spells: Lunalleviation
6: Limit Spells: Lunassuage
7: Limit Spells: Lunarlight
8: Limit Spells: Lunasoothe
9: Limit Spells: Lunasalve
10: Limit Spells: Lunalesce
11: Increase Base Spell Effectiveness by 15%
12: Limit Spells: Crescentbloom
13: Limit Spells: Lunulation
14: Limit Spells: Lunamelioration
15: Limit Spells: Lunalleviation
16: Limit Spells: Lunassuage
17: Limit Spells: Lunarlight
18: Limit Spells: Lunasoothe
19: Limit Spells: Lunasalve
20: Limit Spells: Lunalesce
This passive ability increases the base healing of your Lunarlight line of spells by #11% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
Improved Mend (19)100 MNK (CotF)9 / 111-1: Increase Chance to Critical Mend by 100%
2: Decrease Mend Timer by 5.5m (Before Haste)
This passive ability gives you a 100% chance to perform a superior mend, doubling the healing of your mend skill and reduces the reuse time of your Mend skill by 5.5 minutes.
8301Improved Natural Invisibility (2)85 BST (TBM)10 / 166s T62Cast: Perfected Improved Natural Invisibility
This ability, when activated, grants your target permanent standard invisibility.
Improved Onslaught (11)115 ROG (ToV)45 / 337-1: Reduce Timer by 10s
2: Limit Spells: Battery
3: Limit Spells: Onslaught
4: Limit Spells: Incursion
5: Limit Spells: Barrage
6: Limit Spells: Fellstrike
7: Limit Spells: Blitzstrike
8: Increase Base Spell Effectiveness by 45%
9: Limit Spells: Battery
10: Limit Spells: Onslaught
11: Limit Spells: Incursion
12: Limit Spells: Barrage
13: Limit Spells: Fellstrike
14: Limit Spells: Blitzstrike
This passive ability increases the base damage of your Onslaught line of combat abilities by #8% and reduces the reuse time of these combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
Improved Protective Spirit Discipline (6)105 BST (EoK)60 / 129-1: Reduce Timer by 117s
2: Limit Spell: Protective Spirit Discipline
3: Increase Duration by 6s
4: Limit Spell: Protective Spirit Discipline
This passive ability reduces the reuse time of your Protective Spirit discipline by 1 minute 57 seconds and extends its duration by 6 seconds.
2175Improved Pure Spirit (10)105 SHM (EoK)37 / 24520s T16Cast: Improved Pure Spirit VIII (175 Mana)
This ability, when activated, casts the highest rank of Pure Spirit that you have scribed on your target with a 2 second cast time and a 50% chance to cast twice.
Improved Reckless Regeneration (17)115 SHM (ToV)45 / 515-1: Reduce Timer by 5s
2: Limit Spells: Reckless Regeneration
3: Limit Spells: Reckless Rejuvenation
4: Limit Spells: Reckless Renewal
5: Increase Base Spell Effectiveness by 15%
6: Limit Spells: Reckless Regeneration
7: Limit Spells: Reckless Rejuvenation
8: Limit Spells: Reckless Renewal
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #5% and reduces the reuse time of these spells by #1 seconds.
Improved Recovery (8)115 WAR, MNK, ROG, BER (ToV)35 / 146-1: Increase Healing Taken by 15% (v393)
2: Limit Max Duration: 0s
3: Limit Class: ALL
This passive ability increases the effectiveness of incoming instant duration healing spells by #1%.
Improved Remote Fire (15)115 DRU (ToV)45 / 415-1: Reduce Timer by 8s
2: Limit Spells: Remote Manaflux
3: Limit Spells: Remote Sunflare
4: Limit Spells: Remote Sunburst
5: Limit Spells: Remote Sunfire
6: Limit Spells: Remote Moonfire
7: Limit Spells: Remote Sunflash
8: Limit Spells: Remote Moonflame
9: Limit Spells: Remote Sunblaze
10: Limit Spells: Remote Moonflash
11: Limit Spells: Remote Sunshock
12: Limit Spells: Remote Moonrake
13: Increase Base Spell Effectiveness by 15%
14: Limit Spells: Remote Manaflux
15: Limit Spells: Manaflux Enervation
16: Limit Spells: Remote Sunflare
17: Limit Spells: Sunflare Enervation
18: Limit Spells: Remote Sunburst
19: Limit Spells: Sunburst Enervation
20: Limit Spells: Remote Sunfire
21: Limit Spells: Sunfire Enervation
22: Limit Spells: Remote Moonfire
23: Limit Spells: Moonfire Enervation
24: Limit Spells: Remote Sunflash
25: Limit Spells: Sunflash Enervation
26: Limit Spells: Remote Moonflame
27: Limit Spells: Moonflame Enervation
28: Limit Spells: Remote Sunblaze
29: Limit Spells: Sunblaze Enervation
30: Limit Spells: Remote Moonflash
31: Limit Spells: Moonflash Enervation
32: Limit Spells: Remote Sunshock
33: Limit Spells: Sunshock Enervation
34: Limit Spells: Remote Moonrake
35: Limit Spells: Moonrake Enervation
This passive ability increases the base damage and healing of your Remote Manaflux line of spells by #13% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
Improved Requiem of Time (8)105 BRD (EoK)35 / 120-1: Increase Spell Haste by 50%
2: Limit Spell: Requiem of Time
3: Limit Class: BRD
4: Decrease Spell Resist Rate by 50%
5: Limit Spell: Requiem of Time
6: Limit Class: BRD
7: Reduce Timer by 4s
8: Limit Spell: Requiem of Time
9: Limit Class: BRD
This passive ability reduces the cast time of your Requiem of Time song by 1.5 seconds, improves its resist modifier by 50 points, and reduces its reuse time by 4 seconds.
Improved Sanctification Discipline (11)105 PAL (EoK)15 / 152-1: Reduce Timer by 45.5m
2: Limit Spell: Sanctification Discipline
3: Increase Duration by 6s
4: Limit Spell: Sanctification Discipline
This passive ability reduces the reuse time of your Sanctification discipline by 45 minutes 30 seconds and extends its duration by 6 seconds.
Improved Scaledfist Discipline (7)105 MNK (EoK)40 / 127-1: Increase Duration by 12s
2: Limit Spells: Scaledfist Discipline
3: Limit Spells: Ironfist Discipline
4: Reduce Timer by 15m
5: Limit Spells: Ironfist Discipline
6: Limit Spells: Scaledfist Discipline
This passive ability extends the duration of your Scaledfist line of disciplines by 12 seconds and reduces their reuse time by 15 minutes.
Improved Shield Topple (10)115 WAR (ToV)35 / 263-1: Reduce Timer by 3s
2: Limit Spells: Shield Topple
3: Limit Spells: Shield Break
4: Limit Spells: Shield Sunder
5: Increase Base Spell Effectiveness by 70%
6: Limit Spells: Shield Topple
7: Limit Spells: Shield Break
8: Limit Spells: Shield Sunder
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #5% and reduces the reuse time of these combat abilities by #1 seconds.
Improved Speed Focus Discipline (9)105 MNK (EoK)40 / 133-1: Increase Duration by 18s
2: Limit Spell: Speed Focus Discipline
3: Reduce Timer by 9m
4: Limit Spell: Speed Focus Discipline
This passive ability extends the duration of your Speed Focus discipline by 18 seconds and reduces its reuse time by 9 minutes.
Improved Sting of the Wasp (11)115 MNK (ToV)45 / 310-1: Reduce Timer by 15s
2: Limit Spells: Sting of the Wasp
3: Limit Spells: Sting of the Scorpikis
4: Increase Base Spell Effectiveness by 110%
5: Limit Spells: Sting of the Wasp
6: Limit Spells: Sting of the Scorpikis
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #4% and reduces the reuse time of these combat abilities by #1 seconds.
Improved Stuns (23)109 PAL (RoS)25 / 428-1: Decrease Spell Resist Rate by 20%
2: Limit Effect: Stun
3: Increase Spell Haste by 50%
4: Limit Min Mana Cost: 1
5: Limit Max Level: 253 (lose 100% per level)
6: Limit Effect: Stun
7: Reduce Timer by 2s
8: Limit Min Mana Cost: 1
9: Limit Max Level: 253 (lose 100% per level)
10: Limit Effect: Stun
11: Limit Spells: Exclude Dichotomic Force
This passive ability reduces the cast time of your stun spells by #3%, their reuse time by #7 seconds, and improves the resist modifier of these spells by #1 points.
Improved Survival of the Fittest (10)115 DRU (ToV)45 / 269-1: Reduce Timer by 90s
2: Limit Spells: Survival of the Fittest
3: Limit Spells: Survival of the Felicitous
4: Limit Spells: Survival of the Propitious
5: Limit Spells: Survival of the Prosperous
6: Limit Spells: Survival of the Fortuitous
7: Limit Spells: Survival of the Serendipitous
8: Limit Spells: Survival of the Auspicious
9: Limit Spells: Survival of the Favored
10: Increase Spell Haste by 50%
11: Limit Spells: Survival of the Fittest
12: Limit Spells: Survival of the Felicitous
13: Limit Spells: Survival of the Propitious
14: Limit Spells: Survival of the Prosperous
15: Limit Spells: Survival of the Fortuitous
16: Limit Spells: Survival of the Serendipitous
17: Limit Spells: Survival of the Auspicious
18: Limit Spells: Survival of the Favored
19: Increase Base Spell Effectiveness by 15%
20: Limit Spells: Survival of the Fittest
21: Limit Spells: Survival of the Felicitous
22: Limit Spells: Survival of the Propitious
23: Limit Spells: Survival of the Prosperous
24: Limit Spells: Survival of the Fortuitous
25: Limit Spells: Survival of the Serendipitous
26: Limit Spells: Survival of the Auspicious
27: Limit Spells: Survival of the Favored
This passive ability increases the base healing of your Survival of the Fittest line of spells by #19%, reduces the base cast time of these spells #10%, and the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
Improved Synergy (12)115 MNK (ToV)45 / 335-1: Reduce Timer by 15s
2: Limit Spells: Calanin's Synergy
3: Limit Spells: Dreamwalker's Synergy
4: Limit Spells: Veilwalker's Synergy
5: Limit Spells: Shadewalker's Synergy
6: Limit Spells: Doomwalker's Synergy
7: Limit Spells: Firewalker's Synergy
8: Limit Spells: Icewalker's Synergy
9: Limit Spells: Six-Step Pattern
10: Limit Spells: Seven-Step Pattern
11: Limit Spells: Eight-Step Pattern
12: Increase Base Spell Effectiveness by 15%
13: Limit Spells: Calanin's Synergy
14: Limit Spells: Dreamwalker's Synergy
15: Limit Spells: Veilwalker's Synergy
16: Limit Spells: Shadewalker's Synergy
17: Limit Spells: Doomwalker's Synergy
18: Limit Spells: Firewalker's Synergy
19: Limit Spells: Icewalker's Synergy
20: Increase Base Spell Effectiveness by 50%
21: Limit Spells: Six-Step Pattern
22: Limit Spells: Seven-Step Pattern
23: Limit Spells: Eight-Step Pattern
This passive ability increases the base damage of your Synergy combat abilities by #12%, your Step Pattern combat abilities by #20%, and reduces the reuse time of both lines by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
Improved Thief's Eyes (7)105 ROG (EoK)16 / 77-1: Increase Base Spell Effectiveness by 10%
2: Limit Spells: Thief's Eyes
3: Limit Spells: Thief's Vision
4: Limit Class: ROG
5: Increase Duration by 540s
6: Limit Spells: Thief's Eyes
7: Limit Spells: Thief's Vision
8: Limit Class: ROG
This passive ability extends the duration of your Thief's Eyes and Thief's Vision combat abilities by 9 minutes and increases its effectiveness by 10%.
Improved Thousand Blades Discipline (6)105 BRD (EoK)35 / 84-1: Reduce Timer by 13.5m
2: Limit Spell: Thousand Blades
3: Increase Duration by 12s
4: Limit Spell: Thousand Blades
This passive ability reduces the reuse time of your Thousand Blades discipline by 13 minutes 30 seconds and extends its duration by 12 seconds.
Improved Trueshot Disciplines (12)105 RNG (EoK)35 / 197-1: Reduce Timer by 48m
2: Limit Spells: Trueshot Discipline
3: Limit Spells: Aimshot Discipline
4: Limit Spells: Sureshot Discipline
5: Limit Spells: Bullseye Discipline
6: Limit Spells: Pureshot Discipline
7: Increase Duration by 120s
8: Limit Spells: Trueshot Discipline
9: Limit Spells: Aimshot Discipline
10: Limit Spells: Sureshot Discipline
11: Limit Spells: Bullseye Discipline
12: Limit Spells: Pureshot Discipline
This passive ability reduces the reuse time of your Trueshot line of disciplines by 48 minutes and extends its duration by 2 minutes.
Improved Tumult of Claws (12)115 BST (ToV)45 / 315-1: Reduce Timer by 5s
2: Limit Spells: Tumult of Claws
3: Limit Spells: Clamor of Claws
4: Limit Spells: Focused Clamor of Claws
5: Limit Spells: Tempest of Claws
6: Limit Spells: Storm of Claws
7: Limit Spells: Maelstrom of Claws
8: Increase Base Spell Effectiveness by 25%
9: Limit Spells: Tumult of Claws
10: Limit Spells: Clamor of Claws
11: Limit Spells: Focused Clamor of Claws
12: Limit Spells: Tempest of Claws
13: Limit Spells: Storm of Claws
14: Limit Spells: Maelstrom of Claws
This passive ability reduces the reuse time of your Tumult of Claws line of combat abilities by #1 seconds and increases their base damage by #8%.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
515Improved Twincast (16)115 CLR, DRU, WIZ, MAG, ENC (ToV)35 / 31715m T76Cast: Improved Twincast VIII
*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.
Improved Twisted Chance Discipline (12)109 ROG (RoS)40 / 254-1: Reduce Timer by 14m
2: Limit Spell: Twisted Chance Discipline
3: Increase Duration by 30s
4: Limit Spell: Twisted Chance Discipline
This passive ability reduces the reuse time of your Twisted Chance discipline by 14 minutes and extends its duration by 30 seconds.
Improved War Cry (8)105 BER (EoK)40 / 96-1: Reduce Timer by 15m
2: Limit Spell: Battle Cry
3: Limit Spell: War Cry
4: Limit Spell: Battle Cry of Dravel
5: Limit Spell: War Cry of Dravel
6: Limit Spell: Battle Cry of the Mastruq
7: Limit Spell: Ancient: Cry of Chaos
8: Increase Spell Duration by 100%
9: Limit Spell: Battle Cry
10: Limit Spell: War Cry
11: Limit Spell: Battle Cry of Dravel
12: Limit Spell: War Cry of Dravel
13: Limit Spell: Battle Cry of the Mastruq
14: Limit Spell: Ancient: Cry of Chaos
This passive ability reduces the reuse time of your War Cry line of combat abilities by 15 minutes and extends its duration by 100%.
9504Inconspicuous Totem (3)85 SHM (UF)12 / 2710m T62Cast: Inconspicuous Totem II
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for up to 1 minute in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 2 minutes.
Infused by Rage (24)115 WAR (ToV)30 / 346-1: Add Melee Proc: Infusion of Rage XXII with 50% Rate Mod
2: Add Melee Proc: Strike of Ire IV with 40% Rate Mod
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N as well as a chance (with a $2% bonus) when dual wielding or using a shield to trigger *#2%N.
*#1%N increases your target's hatred for you by *#1%H points.
*#2%N increases your target's hatred for you by *#2%H points.
482Infusion of the Faithful (1)1 ALL (EQ)0 / 020h T24Cast: Infusion of the Faithful
*@%N, when activated, increases your strength, stamina, agility, dexterity, wisdom, intelligence, charisma, your resistance to magic, cold, fire, disease and poison by *@#6 points, and your movement speed by *@#7% for *@%Z.
945Infusion of Thunder (10)115 MNK (ToV)60 / 2217m T46Cast: Infusion of Thunder VII
*@%N, when activated, increases your base melee damage by *@#8%, raises the minimum damage of your melee attacks to be *@#3, and grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N for *@%Z.
*@*#1%N deals between *@*#1#1 and *@*#1@1 damage.
Ingenuity (20)110 WAR, MNK, ROG, BER (RoS)20 / 229-1: Increase Chance to Critical Nuke by 35%
2: Increase Chance to Critical DoT by 35%
This passive ability increases the chance your direct damage and damage-over-time spells will deal critical damage by 35%.
80Innate Camouflage (2)85 RNG, DRU (TBM)10 / 157s T2Cast: Perfected Camouflage
This ability, when activated, grants you permanent standard invisibility.
Innate Darkblade (19)115 SHD (ToV)0 / 0-1: Increase Hit Damage by 115% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Duelist (19)115 ROG (ToV)0 / 0-1: Increase Hit Damage by 95% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Eminence (30)90 ALL (RoS)35 / 630-1: Increase Base Stats by 60
This passive ability increases your your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 60 points.
Innate Enlightenment (10)90 CLR, DRU, SHM (RoS)10 / 65-1: Increase WIS Cap by 100
2: Increase INT Cap by 100
Those who have meditated on the Plane of Tranquility find themselves able to expand their capacity of both Insight and Intellect.
This passive ability increases the maximum that your wisdom and intelligence can be raised to by 100 points.
Innate Enlightenment (10)90 NEC, WIZ, MAG, ENC (RoS)10 / 65-1: Increase INT Cap by 100
2: Increase WIS Cap by 100
Those who have meditated on the Plane of Tranquility find themselves able to expand their capacity of both Insight and Intellect.
This passive ability increases the maximum that your wisdom and intelligence can be raised to by 100 points.
Innate Fellstrike (19)115 WAR (ToV)0 / 0-1: Increase Hit Damage by 85% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Fury (19)115 BST (ToV)0 / 0-1: Increase Hit Damage by 95% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Holyblade (19)115 PAL (ToV)0 / 0-1: Increase Hit Damage by 85% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Innerflame (19)115 MNK (ToV)0 / 0-1: Increase Hit Damage by 95% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
37Innate Invis to Undead (2)75 CLR, NEC (TBM)10 / 137s T53Cast: Perfected Invisibility versus Undead
This ability, when activated, renders you permanently invisible to most undead creatures.
Innate Lung Capacity (6)68 ALL (OoW)5 / 13-1: Enduring Breath
2: Increase Lung Capacity by 360
This passive ability allows you to breathe underwater and in airless environments.
Innate Metabolism (5)100 ALL (TBL)50 / 103-1: Decrease Food Consumption by 175%
This passive ability reduces your food and drink consumption by 175%.
Innate Natureblade (19)115 RNG (ToV)0 / 0-1: Increase Hit Damage by 85% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Rage (19)115 BER (ToV)0 / 0-1: Increase Hit Damage by 100% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Regeneration (54)115 PAL, RNG, SHD, BRD, BST (ToV)25 / 429-1: Increase Current HP by 309 per tick
This passive ability increases your health regeneration by #1 points.
Innate Regeneration (53)115 WAR, MNK, ROG, BER (ToV)25 / 426-1: Increase Current HP by 308 per tick
This passive ability increases your health regeneration by #1 points.
Innate Regeneration (50)115 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (ToV)25 / 414-1: Increase Current HP by 305 per tick
This passive ability increases your health regeneration by #1 points.
Innate Run Speed (10)100 MNK (EoK)60 / 131-1: Increase Innate Movement Speed by 85.7%
This passive ability increases your base run speed by 60%.
This modification does not stack with movement speed spell effects.
Innate Run Speed (10)100 BRD (EoK)60 / 131-1: Increase Innate Movement Speed by 85.7%
This passive ability increases your base run speed by 60%.
This modification does not stack with movement speed spell effects.
Innate Run Speed (10)100 RNG (EoK)60 / 131-1: Increase Innate Movement Speed by 85.7%
This passive ability increases your base run speed by 60%.
This modification does not stack with movement speed spell effects.
Innate Run Speed (8)100 ROG (EoK)60 / 119-1: Increase Innate Movement Speed by 71.4%
This passive ability increases your base run speed by 50%.
This modification does not stack with movement speed spell effects.
Innate Run Speed (7)100 WAR, CLR, PAL, SHD, DRU, SHM, NEC, WIZ, MAG, ENC, BST, BER (EoK)60 / 113-1: Increase Innate Movement Speed by 64.3%
This passive ability increases your base run speed by 45%.
This modification does not stack with movement speed spell effects.
Innate See Invis (1)70 ALL (DoD)9 / 9-1: See Invisible
This ability permanently enhances your vision allowing you to see the invisible.
Innate Songblade (19)115 BRD (ToV)0 / 0-1: Increase Hit Damage by 85% (v185)
This passive ability increases the damage you deal with all forms of melee combat by #1%.
Innate Spell Resistance (45)115 ALL (ToV)15 / 390-1: Increase All Resists by 30
2: Increase Corruption Resist by 60
This passive ability improves your cold, disease, fire, magic, and poison resistances by #1 points and your corruption resistance by #2 points.
6492Inquisitor's Judgment (29)115 PAL (ToV)25 / 48012m T52Cast: Inquisitor's Judgment XXIX
*@%N, when activated, grants your melee attacks a chance (with a *@$6% bonus) to trigger *@*#6%N up to *@%L times for *@%Z.
*@*#6%N deals *@*#6#1 damage to living targets, or *@*#6#2 damage to undead targets, and reduces your target's hatred for you by *@*#6%H points.
Instrument Mastery (10)110 BRD (RoS)40 / 267-1: Increase Woodwind Bonus by 80%
2: Increase Strings Bonus by 80%
3: Increase Brass Bonus by 80%
4: Increase Percussion Bonus by 80%
5: Increase Brass Skill Cap by 60
6: Increase Stringed Skill Cap by 60
7: Increase Wind Skill Cap by 60
8: Increase Percusion Skill Cap by 60
This passive ability further improves the instrument bonus of your songs by 80% and increases your instrument skill cap by 60 points.
This ability impacts Brass, Percussion, String, and Woodwind songs.
Intense Hatred (45)115 SHD (ToV)45 / 1101-1: Increase Damage Shield by 500
This passive ability intensifies the overall effect of damage shields that are cast on you by #1 points.
487Intensity of the Resolute (1)1 ALL (EQ)0 / 04h T29Cast: Intensity of the Resolute
*@%N, when activated, increases the chance your healing and damage spells will apply critically by *@#4% and the base damage of your melee attacks by *@#6% for *@%Z.
This ability does not stack with Glyph of Destruction.
Intimidation (11)115 MNK (ToV)45 / 270-1: Add Skill Proc: Ascendant's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (11)115 BRD (ToV)45 / 270-1: Add Skill Proc: Harbinger's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (11)115 ROG (ToV)45 / 270-1: Add Skill Proc: Shadow's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (11)115 BER (ToV)45 / 270-1: Add Skill Proc: Decimator's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Frenzy attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intrinsic Efficiency (6)100 CLR, RNG, WIZ, ENC (CotF)5 / 30-1: Decrease Chance of Using Reagent by 70%
2: Limit Min Mana Cost: 10
3: Limit Effect: Exclude Summon Item
This passive ability provides a 70% chance to not consume spell reagents.
This excludes spells that summon items.
Item: Ancient Flames (8)1 ALL (EQ)0 / 0-1: Increase Melee Haste by 17% (v119)
2: Increase Current HP by 18 per tick
This passive ability increases your overhaste by 17% and your health regeneration by 18 points.

Activate items with this effect to progress this ability.
Item: Aura of Battle (1)1 ALL (EQ)0 / 0-1: Increase Current HP by 2 per tick
2: Increase ATK by 10
This passive ability increases your hit-point regeneration by 2 and your attack power by 10 points.

Activate items with this effect to progress this ability.
Item: Disable Item Abilities (1)1 ALL (EQ)0 / 01sCast: Passive Reset
This ability, when activated, removes all Item Effect abilities you currently possess.
Item: Form of Defense XXIX (29)1 ALL (EQ)0 / 0-1: Increase AC by 176 (Raw=2340)
This passive ability increases your armor class by #1 points.

Activate items with this effect to progress this ability.
Item: Knowledge of the Past XXVI (31)1 ALL (EQ)0 / 0-1: Increase Current Mana by 132 per tick
2: Increase Current HP by 128 per tick
This passive ability increases your health regeneration by #2 points and your mana regeneration by #1 points.

Activate items with this effect to progress this ability.
Item: Might of Stone XIV (17)1 ALL (EQ)0 / 0-1: Increase ATK by 250
This passive ability increases your attack power by #1 points.

Activate items with this effect to progress this ability.
Item: Myrmidon's Skill XIV (15)1 ALL (EQ)0 / 0-1: Increase Chance to Dodge by 23%
This passive ability increases the chance of your dodge skill succeeding by #1%.

Activate items with this effect to progress this ability.
Item: Prismatic Ward XXVI (31)1 ALL (EQ)0 / 0-1: Increase All Resists by 90
2: Increase AC by 163 (Raw=2170)
This passive ability increases your resistance to magic, cold, fire, disease, and poison by #1 points and your armor class by #2 points.

Activate items with this effect to progress this ability.
Jam Fest (5)105 BRD (EoK)40 / 88-1: Increase Song Casting Skill by 7%
This passive ability increases the effective casting level of your songs by 7 levels. This bonus improves:
Songs that get stronger or last longer based on your level.
Song stacking priority on targets.
The likelihood that songs that dispel effects will succeed.
The likelihood that songs that cure blindness will succeed.
The likelihood that songs that sense, disarm, or pick locked traps will succeed.
Jewel Craft Mastery (13)105 WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, BST, BER (EoK)65 / 443-1: Decrease Chance to Fail Jewelry Making Combine by 50%
2: Increase Jewelry Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Jewel Craft Mastery (13)105 ENC (EoK)65 / 437-1: Decrease Chance to Fail Jewelry Making Combine by 50%
2: Increase Jewelry Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Jewelcrafting recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Journeyman's Speed (6)1 WAR, CLR, PAL, SHD, DRU, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER (EQ)0 / 0-1: Increase Innate Movement Speed by 14.3%
This passive ability further increases your base run speed by 10%.
This modification does not stack with movement speed spell effects.

Complete explorer achievements to progress this ability.
961Juggernaut Surge (23)115 BER (ToV)30 / 4456m T41Cast: Juggernaut Surge XV
*@%N, when activated, triggers *@*$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by *@#1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by *@#9% for *@%Z.
836Juggernaut's Resolve (2)105 BER (TBM)15 / 2710m T14Cast: Juggernaut's Resolve II
*@%N, when activated, consumes 5% of your maximum endurance and reduces incoming damage by *@#1%, consuming *@$1% of that damage from your endurance rather than your health, for *@%Z.
Kick Mastery (70)115 MNK (ToV)45 / 1342-1: Increase Flying Kick Damage Bonus by 5500
2: Increase Kick Damage Bonus by 5500
3: Increase Round Kick Damage Bonus by 5500
This passive ability increases the minimum damage of your Flying Kick, Round Kick and Kick attacks by #1 points.
Killing Spree (16)115 WAR, MNK, ROG, BER (ToV)45 / 369-1: Add Killshot Proc: Killing Spree VIII (90% Chance)
This passive ability grants your killing blows against non-trivial enemies a #1% chance to trigger *$1%N which instantly restores *$1#2 endurance, increases your base melee damage by *$1#14%, and your endurance regeneration by *$1#13 points for *$1%Z.
801Knee Strike (13)115 WAR (ToV)25 / 17430s T41Cast: Knee Strike XIII
*@%N, when activated, strikes your target with a *@%S skill attack with a base damage of *@#4, reduces their avoidance by *@#2% for *@%Z, and triggers *@*$3%N which reduces movement speed by *@*$3#1% for *@*$3%Z.
Knight's Sedulity (1)85 PAL, SHD (UF)0 / 0-1: Increase Melee Mitigation by 4%
This passive ability reduces incoming melee damage by 4%.
Knight's Synergy (12)115 PAL (ToV)200 / 1400-1: Cast: Knight's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Thwart
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#10 total damage from *$1%L direct damage spell or melee hits for *$1%Z.
Knight's Synergy (12)115 SHD (ToV)200 / 1400-1: Cast: Knight's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Thwart
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#11 total damage from *$1%L direct damage spell or melee hits for *$1%Z.
861Languid Bite: Enabled (35)115 SHM (ToV)0 / 4941s T441: Cast: Languid Bite Bleed XXII on Spell Use (75% Chance)
2: Limit Effect: Melee Haste
3: Limit Type: Detrimental
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your slow spells a #1% chance to trigger *$1%N which deals *$1#1 damage every 6 seconds for *$1%Z.
6001Lay on Hands (38)115 PAL (ToV)40 / 41520m T39Cast: Lay on Hands XXXIII
This ability, when activated, instantly and critically heals a friendly target or an unfriendly target's target for *@#1 health then *@#10 health every 6 seconds and grants your target a *@$2% chance to be healed for *@@2 health when taking damage while below 15% health for *@%Z
741Leap of Faith (7)95 PAL (RoF)17 / 7310s T80Cast: Leap of Faith II
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 2 seconds.
87Leech Touch (49)115 SHD (ToV)30 / 53310m T11: Increase Spell Damage by 119100 (v303, Before Crit)
2: Limit Spell: Leech Touch II
Cast: Leech Touch II
*@%N, when activated, instantly and critically drains *@#1 (+#1) health from your target.
481Lesson of the Devoted (1)1 ALL (EQ)0 / 020h T23Cast: Lesson of the Devoted
*@%N, when activated, increases the amount of experience you gain by *@#1% for *@%Z.
2899Levant (6)105 NEC (TBM)15 / 4710s T611: Increase Spell Haste by 50%
2: Limit Spell: Levant I
Cast: Levant I
This ability, when activated, teleports you to a relatively safe location in your current zone with a 2.5 second cast time.
68Life Burn (20)115 NEC (ToV)40 / 28320m T4Cast: Life Burn VII
*@%N, when activated, consumes *@#1% of your current health and deals *@$1% of that health as direct damage then deals *@#2 damage every 6 seconds for *@%Z and blesses you with *@*%R%N which heals *@*%R#2 health every 6 seconds for *@*%R%Z.
672Ligament Slice (39)115 ROG (ToV)20 / 48890s T6Cast: Ligament Slice XXX
*@%N, when activated, blinds your target, reduces their accuracy by *@#2 points, armor class by *@#8 points, and movement speed by *@#3% for *@%Z.
Living Shield (6)76 WAR (SoF)7 / 33-1: Increase Shielding Duration by 72s
This passive ability extends the duration of your /shield ability by 72 seconds.
1262Lower Element (3)105 WIZ (TDS)18 / 456s T34Cast: Lower Element III
This ability, when activated, reduces your target's cold and fire resistance by 95 points for 5 minutes.
Luminary's Synergy (12)115 SHM (ToV)200 / 1400-1: Cast: Luminary's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Spectre of Renewal
This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the healing provided by the next *$1%L level *$1#2 and higher instant duration healing spells that land on them by *$1#1 points for *$1%Z.
Lupine Spirit (4)90 SHM (EoK)10 / 381sCast: Lupine Spirit IV
This ability, when activated, casts the highest rank of Spirit of Tala'Tak that you have scribed on your target's group.
244Lure of the Siren's Song (7)100 BRD (CotF)11 / 6330s T41Cast: Lure of the Siren's Song I
This ability, when activated, flings all creatures within a 75 foot radius that are 3 or fewer level higher than you toward you.
Reduces the reuse time of this ability by 15 seconds.
8202Lyre Leap (4)90 BRD (HoT)7 / 2714s T44Cast: Lyre Leap I
This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.
8204Lyrical Prankster (15)115 BRD (ToV)30 / 2142m T5Cast: Lyrical Prankster XV
*@%N, when activated, summons *@#1 level *@#2 Doppelgangers with hatred equal to your own to distract your target for up to *@@1 seconds.
Maestro's Concentration (14)115 BRD (ToV)35 / 210-1: Increase Chance to Resist Melee Stun by 75%
This passive ability grants you a #1% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
1020Magnanimous Force (1)95 MNK (RoS)30 / 3030s T48Cast: Magnanimous Force I
This ability, when activated, pushes your target backwards, deals 1 point of damage, and has a 90% chance to cause them to forget their attackers.
148Malaise (35)112 SHM (ToV)25 / 3935s T601: Cast: Malaise Decay IV on Spell Use (100% Chance)
2: Limit Type: Detrimental
3: Limit Max Level: 254 (lose 100% per level)
4: Limit Target: Single
5: Limit Effect: Fire Resist
6: Limit Effect: Cold Resist
7: Limit Effect: Magic Resist
Cast: Malaise IX
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability grants your single target Malaise spells and abilities a #1% chance to trigger the highest rank of *$1*$1+G that you have scribed.
1041Malaise (31)111 MAG (ToV)25 / 3235s T60Cast: Malaise IX
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
565Mana Burn (24)115 WIZ (ToV)70 / 45936m T7Cast: Mana Burn XVIII (80000 Mana)
*@%N, when activated, consumes mana to deal *@#6 damage, increase the damage your target takes from *@%L non-lifetap direct damage spells by *@#1 points per spell, and prevents additional Mana Burn spells from landing on that target for *@%Z.
606Mark of the Mage Hunter (16)115 WAR (ToV)30 / 24620m T7Cast: Mark of the Mage Hunter XI
*@%N, when activated, absorbs *@#1% of incoming direct spell damage up to *@$1 damage per hit up to *@@1 total damage for *@%Z.
678Mark of Travel (1)100 DRU, WIZ (CotF)3 / 36s T53Cast: Mark of Travel
This ability, when activated, sets your second bind point to your current location.
You can check your bind points using the command /charinfo.
1282Marr's Gift (4)115 PAL (ToV)60 / 15510m T32Cast: Marr's Gift IV
*@%N, when activated, offers a silent prayer to Marr, which instantly heals *@#1 health, and restores *@#2 mana, and *@#3 endurance.
769Marr's Salvation (9)100 PAL (CotF)3 / 255m T16Cast: Marr's Salvation IX
*@%N, when activated, reduces the amount of hatred generated from your target's group's attacks and spells by *@#12% for *@%Z.
505Mass Group Buff (10)100 BER (TBM)21 / 11120m T6Cast: Mass Group Buff
This ability, when activated, doubles the endurance cost of your next combat ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius.
Reduces the reuse time of this ability by 8 minutes.
264Mass Group Buff (10)100 ENC (RoF)13 / 907.2m T1Cast: Mass Group Buff
This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius.
Reduces the reuse time of this ability by 7 minutes 12 seconds.
35Mass Group Buff (9)105 CLR, PAL, RNG, DRU, SHM, NEC, MAG, BST (TBM)13 / 9820m T1Cast: Mass Group Buff
This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius.
Reduces the reuse time of this ability by 1 minute 36 seconds.
Massive Strike (28)115 ROG (ToV)80 / 922-1: Cast: Massive Strike XX on Spell Use (40% Chance)
2: Limit Casting Skill: Backstab
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: ROG
6: Increase Chance to Twincast by 30%
7: Limit Spells: Frostbound Coalition
8: Limit Class: ROG
9: Cast: Flurry of Daggers IV on Spell Use (20% Chance)
10: Limit Spells: Frostbound Coalition
11: Limit Class: ROG
12: Add Backstab Proc (40% Chance)
Cast: Massive Strike XX
This passive ability grants your backstab skill and backstab skill attacks a #1% chance to trigger *$1%N, an additional backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.
*$1%N has a #9% chance to bless you with *$9%N which increases the chance that your backstabs attacks will deal full damage from any angle by *$9#1% and the chance that you will perform a triple backstab by *$9#2% for *$9%Z.
Master of Disguise (2)75 BRD, ROG (EoK)30 / 37-1: Permanent Illusion (Persist After Death)
This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning or through death.
Master's Synergy (12)115 MNK (ToV)200 / 1400-1: Cast: Master's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Barrage of Fists
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases their base weapon damage by *$1#1% for *$1%L melee attacks.
Mastery of the Past (48)115 SHD, BRD, NEC, WIZ, MAG, ENC (ToV)20 / 530-1: No Fizzle up to level 111
This passive ability makes it impossible for you to fizzle level #1 or lower spells.
Mastery of the Past (45)115 CLR, PAL, RNG, DRU, SHM, BST (ToV)20 / 518-1: No Fizzle up to level 111
This passive ability makes it impossible for you to fizzle level #1 or lower spells.
58Mend Companion (31)115 NEC, MAG, BST (ToV)25 / 4109m T2Cast: Mend Companion XXVIII
*@%N, when activated, instantly heals your pet for *@#1 health and has a 95% chance to cure 1 detrimental effect.
Mental Clarity (46)106 PAL, RNG, SHD, BRD, BST (RoS)15 / 282-1: Increase Current Mana by 46 per tick
This passive ability increases your mana regeneration by 46 points.
Mental Clarity (45)106 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (RoS)15 / 280-1: Increase Current Mana by 45 per tick
This passive ability increases your mana regeneration by 45 points.
602Mental Contortion (14)115 ENC (ToV)30 / 2199m T75Cast: Mental Contortion VIII
*@%N, when activated, reduces your target's base melee damage by *@#1%, accuracy by *@#6%, and deals *@#4 damage every 6 seconds for *@%Z.
Mental Stamina (48)115 CLR, PAL, RNG, SHD, DRU, BRD, SHM, NEC, WIZ, MAG, ENC, BST (ToV)30 / 715-1: Increase Max Mana by 8550
This passive ability increases your maximum mana by #1 points.
430Mercurial Torment (8)100 NEC (CotF)18 / 11424m T69Cast: Mercurial Torment II
This ability, when activated, reduces the cast time of your detrimental spells by 25% for 5 minutes.
This ability does not exceed the standard 50% cap on spell haste.
Reduces the reuse time of this ability by 6 minutes.
Mesmerization Mastery (4)95 ENC (VoA)12 / 40-1: Increase Duration by 24s
2: Limit Effect: Mesmerize
3: Limit Target: Single
This passive ability extends the duration of your single target mesmerization spells and abilities by 24 seconds
Metronome (1)105 BRD (EoK)75 / 75-1: Increase Spell Haste by 5%
2: Limit Min Casting Time: 3s
3: Limit Max Casting Time: 3s
4: Limit Max Level: 250 (lose 100% per level)
5: Limit Class: BRD
This passive ability reduces the cast time of your songs by 5%.
451Mind Crash (33)115 WIZ (ToV)25 / 41220m T11Cast: Mind Crash XXV
This ability, when activated, instantly reduces your target's hatred for you by *@#1 points then by *@#2% of their total hatred for you.
413Mind Over Matter (26)100 ENC (CotF)15 / 26915m T9Cast: Mind Over Matter XXII
This ability, when activated, absorbs 60% of incoming damage with your mana rather than your health for up to 90 hits for 15 minutes.
Mirror Mirror (5)104 WIZ (TDS)21 / 75-1: Increase Chance to Reflect Spell by 5% and 100 Improved Resist Mod
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 100 points.
Mirrored Pestilence (6)105 SHD, SHM, NEC (TDS)21 / 93-1: Increase Chance to Twincast by 7%
2: Limit Min Duration: 12s
3: Limit Min Mana Cost: 10
4: Limit Type: Detrimental
5: Limit Effect: Exclude Summon Swarm Pet
6: Limit Effect: Exclude Twincast Blocker
This passive ability grants a 7% chance to twincast damage-over-time spells that cost at least 10 mana, doubling their base damage.
813Mistwalk (1)85 DRU (UF)9 / 920s T42Cast: Mistwalk I
This ability, when activated, instantly teleports you up to 234 feet forward.
Mnemonic Retention (5)106 CLR, PAL, RNG, SHD, DRU, BRD, SHM, NEC, WIZ, MAG, ENC, BST (RoS)150 / 171-1: Increase Spell Memorization Gems by 5
This passive ability increases the capacity of your spell casting window allowing you to memorize 5 additional spells.
Mortal Coil (18)115 SHD (ToV)45 / 237-1: Add Killshot Proc: Mortal Coil XVIII (30% Chance)
This passive ability grants your killing blows against non-trivial enemies a #1% chance to trigger *$1%N which returns *$1#2% of your melee damage as health and increases your armor class by *$1#5 points for *$1%Z.
1167Mortifier's Unity (9)115 NEC (ToV)45 / 2652m T56Cast: Mortifier's Unity IX (1205 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, and *@*$3+G that you have scribed.
797Moving Mountains (1)95 MNK (VoA)15 / 1530s T48Cast: Moving Mountains I
This ability, when activated, flings a creature that is 3 or fewer levels higher than you toward you.
Mrylokar's Rigor (9)115 ROG (ToV)20 / 132-1: Cast: Lethality IX on Spell Use (30% Chance)
2: Limit Casting Skill: Backstab
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: ROG
6: Add Backstab Proc (30% Chance)
Cast: Lethality IX
This passive ability grants your backstab skill and backstab skill attacks a #1% chance to trigger *$1%N which increases your base melee damage by *$1#1% for *$1%Z.
Myrmidon's Synergy (12)115 WAR (ToV)200 / 1400-1: Cast: Myrmidon's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Shield Sunder
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#9 total damage from *$1%L direct damage spell or melee hits for *$1%Z.
Mystical Attuning (24)103 ALL (TDS)6 / 132-1: Increase Buff Slots by 24
This passive ability increases the number of mystical effects that can affect you at once by 24.
Mystical Shield (1)85 ALL (UF)9 / 9-1: Increase Chance to Resist Spell by 5%
This passive ability grants you a 5% chance to completely resist incoming detrimental spells.
Natural Durability (27)115 ROG (ToV)35 / 570-1: Increase Max HP by 32.7%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
Natural Durability (26)115 WAR (ToV)35 / 565-1: Increase Max HP by 32.1%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
Natural Durability (26)115 PAL, SHD, BER (ToV)35 / 565-1: Increase Max HP by 31.4%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
Natural Durability (26)115 RNG, MNK (ToV)35 / 565-1: Increase Max HP by 30.6%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
Natural Durability (26)115 BRD, BST (ToV)35 / 565-1: Increase Max HP by 30.6%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
Natural Durability (21)115 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (ToV)35 / 549-1: Increase Max HP by 25.5%
This passive ability increases your maximum base health (derived from your stamina) by #1%.
980Natural Invisibility (2)85 BST (TBM)10 / 166s T61Cast: Perfected Natural Invisibility
This ability, when activated, grants you permanent standard invisibility.
393Nature's Blessing (14)105 DRU (CotF)12 / 16520m T701: Increase Duration by 18s
2: Limit Spells: Nature's Blessing
Cast: Nature's Blessing VI
This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 50% for 30 seconds.
Reduces the reuse time of this ability by 2 minutes.
3728Nature's Bolt (37)115 DRU (ToV)25 / 50815s T32Cast: Nature's Bolt XXX (3650 Mana)
*@%N, when activated, consumes mana to deal *@#1 magic damage to your target with a 0.5 second cast time.
257Nature's Boon (31)115 DRU (ToV)35 / 35720m T6Cast: Nature's Boon XXXI
*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N heals *@*#2#1 health.
Nature's Bounty (6)75 RNG, DRU (TSS)2 / 12-1: Increase Chance to Double Forage by 100%
This passive ability grants a 100% chance to forage a second time when using your forage skill.
954Nature's Fire (37)115 DRU (ToV)25 / 50815s T59Cast: Nature's Fire XXX (3650 Mana)
*@%N, when activated, consumes mana to deal *@#1 fire damage to your target with a 0.5 second cast time.
956Nature's Frost (37)115 DRU (ToV)25 / 50815s T63Cast: Nature's Frost XXX (3650 Mana)
*@%N, when activated, consumes mana to deal *@#1 cold damage to your target with a 0.5 second cast time.
386Nature's Fury (15)115 DRU (ToV)25 / 25520m T73Cast: Nature's Fury VII
*@%N, when activated, increases the base damage of your direct damage spells by *@#6% while increasing mana costs of these spells by *@#1% for *@%Z.
520Nature's Guardian (40)115 DRU (ToV)30 / 58410m T12Cast: Nature's Guardian XXXIV
*@%N, when activated, summons a level *@#2 spirit bear to attack your target for *@@1 seconds.
Nature's Reprieve (6)115 RNG (ToV)20 / 99-1: Add Defensive Proc: Nature's Reprieve VI
This passive ability grants you a chance to trigger *#1%N when struck in melee combat if your health is below 20%.
*#1%N heals *#1#3 health, then *#1#7 health every 6 seconds, and increases your chance to dodge by *#1#8% for *#1%Z.
Nature's Reprieve cannot trigger again until the previous effect has worn off.
8303Nature's Salve (15)105 BST (TBM)21 / 13760s T64Cast: Nature's Salve XI
This ability, when activated, cures you and your warder of 50 poison, disease, and curse counters, 18 corruption counters, and has a 95% chance to remove 1 detrimental effect with a 1.75 second cast time.
Nerves of Steel (11)85 ROG (HoT)5 / 55-1: Increase Chance to Remain Hidden When Hit By AE by 80%
This passive ability grants you an 80% chance to remain hidden if you are hit by an area of effect spell that you are not the initial target of and prevents resisted spells (that you are not the initial target of) from breaking invisibility.
1011Neshika's Blink (5)95 MNK (VoA)10 / 3615s T60Cast: Neshika's Blink III
This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 5 seconds.
9701Netherstep (3)95 WIZ (VoA)5 / 1210s T63Cast: Netherstep I (100 Mana)
This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 5 seconds.
New Tanaan Crafting Mastery (6)51 ALL (SoL)3 / 18-1: Increase Ability to Specialize Tradeskills by 6
Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills.
This passive ability allows you to raise 6 additional standard tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 250.
53Nexus Gate (9)100 WIZ (TBM)12 / 7120m T1Cast: The Nexus
This ability, when activated, instantly transports you to The Nexus.
Reduces the reuse time of this ability by 1 minute 36 seconds.
Nimble Evasion (5)65 ROG (PoP)1 / 5-1: Increase Chance to Evade by 100%
This passive ability grants a 100% chance that your Hide skill (Evade during combat) will succeed while moving.
409Noctambulate (39)115 ENC (ToV)20 / 4205m T7Cast: Noctambulate XXX
*@%N, when activated, mesmerizes a level *@@1 or lower target for *@%Z and triggers *@*#3%N after fading, which reduces the target's attack speed by *@*#3#2% and armor class by *@*#3#3 points for *@*#3%Z.
772Noteworthy Disguise: Drake (2)100 BRD (RoF)15 / 3012s T36Cast: Noteworthy Disguise: Blue Drake II
This ability, when activated, transforms you into a fearsome blue drake with the power of levitation for 36 minutes.
1170Orator's Unity (9)115 ENC (ToV)45 / 2652m T56Cast: Orator's Unity IX (1230 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed.
331Origin (1)5 ALL (EQ)0 / 018m T20Cast: Origin
This ability, when activated, transports you back to your starting city.
You can check your origin location using the command /charinfo.
3804Outrider's Accuracy (45)115 RNG (ToV)30 / 6455m T7Cast: Outrider's Accuracy XXXIX
*@%N, when activated, increases your base melee damage by *@#2%, accuracy by *@#4%, attack power by *@#12 points, the chance your melee attacks will deal critical damage by *@#3%, the minimum damage of each hit by *@#1 points, and raises the minimum base damage of each hit to be *@#5 for *@%Z.
876Outrider's Evasion (8)115 RNG (ToV)35 / 1377m T52Cast: Outrider's Evasion VIII
*@%N, when activated, increases your avoidance by *@#4%, movement speed by *@#8%, and absorbs *@#9% of incoming melee damage up to *@$9 damage per hit for *@%Z.
Outrider's Synergy (12)115 RNG (ToV)200 / 1400-1: Cast: Outrider's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Enraging Axe Kicks
3: Limit Spells: Jolting Axe Kicks
This passive ability grants your *#2+G and *#3+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which causes their next *$1%L skill attacks to trigger *$1*#1%N, which deals *$1*#1#1 damage.
Overpowering Strikes (20)109 CLR (RoS)25 / 343-1: Decrease Spell Resist Rate by 20%
2: Limit Effect: Stun
3: Increase Chance to Stun Bash by 20%
This passive ability improves the resist modifier of your stun spells by #1 point and increases the chance your bash attacks will stun your target by #3%.
874Pack Hunt (21)115 RNG (ToV)25 / 33915m T43Cast: Pack Hunt XXI
*@%N, when activated, summons a pack of *@#1 level *@#2 wolves to attack your target for *@@1 seconds.
Packrat (11)70 ALL (SoD)3 / 33-1: Decrease Weight by 33%
This passive ability reduces the weight of your inventory by 33%.
Pact of the Wolf (14)115 SHM (ToV)30 / 2491sCast: Invoke Pact of the Wolf XIV
*@%N, when activated, invokes lycanthropic spirits that bless you with *@*@1%N and all members of your group with *@*$1%N.
*@*@1%N grants ultravision, the ability to see creatures with enhanced invisibility, and increases your attack speed by *@*@1#2%, increases your maximum health, mana, and endurance by *@*@1#7 points, and applies *@*@1*$3%n which transforms you into a black werewolf.
*@*$1%N grants ultravision, the ability to see invisible creatures, increases attack speed by *@*$1#2%, maximum health, mana, and endurance by *@*$1#7 points, and applies *@*$1*$3%n which transforms the target into a black werewolf.
Pact of the Wurine (7)115 BST (ToV)30 / 1191sCast: Pact of the Wurine VII
*@%N, when activated, triggers *@*$1%N permanently transforming you into a white werewolf, increases your accuracy by *@#4%, movement speed by *@#8%, maximum mana by *@#3 points, maximum health by *@#5 points, and mana regeneration by *@#6 points.
128Paragon of Spirit (45)115 BST (ToV)35 / 66110m T5Cast: Paragon of Spirit XXXV
*@%N, when activated, shares your natural attunement with all group members within a *@%J foot radius, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by *@#11 points for *@%Z.
403Paralytic Spores (9)105 DRU (TDS)18 / 11760s T34Cast: Paralytic Spores III
This ability, when activated, pushes your target backwards then roots them in place for up to 4 minutes 12 seconds with a 120 point resist modifier.
760Paralytic Spray (8)105 DRU (TBM)13 / 10460s T80Cast: Paralytic Spray III
This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you with disease, which pushes them backwards then roots them in place for up to 4 minutes.
Reduces the reuse time of this ability by 12 seconds.
3812Perfected Invisibility (1)71 WIZ, MAG, ENC (SoF)3 / 310s T39Cast: Perfected Invisibility
This ability, when activated, grants you permanent standard invisibility.
291Perfected Invisibility to Undead (1)91 WIZ, MAG, ENC (VoA)9 / 910s T39Cast: Perfected Invisibility to Undead
This ability, when activated, renders you permanently invisible to most undead creatures.
1202Perfected Levitation (2)85 RNG, DRU, SHM, WIZ, MAG, ENC, BST (UF)12 / 1912s T47Cast: Group Perfected Levitation
This ability, when activated, grants your target's group permanent levitation.
Permanent Illusion (2)75 ENC (EoK)30 / 33-1: Permanent Illusion (Persist After Death)
This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning or through death.
Pernicious Backstab (50)115 ROG (ToV)75 / 1646-1: Increase Backstab Damage Bonus by 20000
This passive ability increases the minimum damage of your backstab attacks by #1 points.
Persistent Casting (15)105 CLR, PAL, RNG, SHD, DRU, BRD, SHM, NEC, WIZ, MAG, ENC, BST (TDS)12 / 136-1: Increase Chance to Cast Through Stun by 66%
This passive ability grants you a 66% chance to regain your concentration and complete a spell cast when stunned.
Persistent Illusions (1)75 WAR, CLR, PAL, RNG, SHD, DRU, MNK, SHM, NEC, WIZ, MAG, BST, BER (EoK)30 / 30-1: Permanent Illusion
This passive ability allows your beneficial illusion spells to persist when zoning.
431Pestilent Paralysis (10)105 NEC (TBM)21 / 14730s T52Cast: Pestilent Paralysis V
This ability, when activated, pushes your target backwards then roots them in place for up to 3 minutes with a 145 point resist modifier and a 0.5 second cast time.
Reduces the reuse time of this ability by 10 seconds.
Phalanx of Fury (6)115 WAR (ToV)40 / 153-1: Add Defensive Proc: Phalanx of Fury IV with 300% Rate Mod
This passive ability grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat, which increases their hatred for you by *#1%H points.
1122Phantasmal Opponent (11)115 ENC (ToV)20 / 977m T64Cast: Phantasmal Opponent V
*@%N, when activated, summons a level *@#2 reflection of your target to distract that opponent for *@@1 seconds.
The reflection's melee attacks have a *@$2% chance per hit to trigger *@*@2%N on its target.
1024Phantasmal Step (1)85 ENC (UF)6 / 620s T10Cast: Phantasmal Step I
This ability, when activated, instantly teleports you up to 160 feet forward.
Phantasmic Reflex (13)115 ENC (ToV)40 / 268-1: Cast: Phantasmic Reflex XIII on Spell Use (16% Chance)
2: Limit Min Mana Cost: 10
3: Limit Max Level: 115 (lose 100% per level)
4: Limit Effect: Mesmerize
5: Limit Effect: Stun
6: Limit Effect: Stun Spin
This passive ability grants your level #3 and lower mesmerization and stun spells a #1% chance to bless you with *$1%N which absorbs *$1#2% of incoming melee damage up to *$1$2 damage per hit up to *$1@2 total damage for *$1%Z.
Physical Enhancement (14)110 ROG (RoS)40 / 463-1: Increase AC Soft Cap by 25%
2: Increase Chance to Avoid Melee by 25%
This passive ability increases your melee avoidance by #2% and your armor class soft cap by #1%.
Physical Enhancement (12)110 WAR, PAL, RNG, SHD, MNK, BRD, BST, BER (RoS)50 / 513-1: Increase AC Soft Cap by 25%
2: Increase Chance to Avoid Melee by 15%
This passive ability increases your melee avoidance by #2% and your armor class soft cap by #1%.
Planar Power (70)105 ALL (EoK)35 / 1695-1: Increase Base Stats Cap by 350
This passive ability increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 350 points.
11073Playing Possum (18)105 BST (TBM)21 / 21515s T531: Increase Chance to Feign Death Through Spell Hit by 70%
Cast: Playing Possum V (400 End)
This ability, when activated, allows you to instantly Feign Death with a 97% chance of success.
As a passive effect, this ability reduces the chance that your feigned deaths will be broken by detrimental spells that successfully land on you by 70% and prevents resisted spells from breaking your feigned deaths.
927Poison Arrows (14)115 RNG (ToV)30 / 2883m T5Cast: Poison Arrows XIV
*@%N, when activated, grants your archery attacks a chance to trigger *@*#2%N as long as you have at least 10% mana, which consumes *@*#2*%R#1 mana to deal *@*#2#1 damage.
Poison Mastery (14)105 ROG (EoK)65 / 455-1: Decrease Chance to Fail Poison Making Combine by 75%
2: Decrease Poison Application Time by 9s
3: Increase Poison Making Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Make Poison recipes by 75%, reduces the time it takes to apply poisons by 9 seconds, and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Pottery Mastery (13)105 ALL (EoK)65 / 443-1: Decrease Chance to Fail Pottery Combine by 50%
2: Increase Pottery Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Pottery recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
Precision of Axes (20)110 BER (RoS)50 / 292-1: Increase Frenzy Accuracy by 800
This passive ability increases your accuracy with frenzy attacks by 800 points.
Precision of the Pathfinder (22)108 RNG (TBL)35 / 353-1: Increase 1H Blunt Accuracy by 200
2: Increase 1H Slash Accuracy by 200
3: Increase 2H Blunt Accuracy by 200
4: Increase 2H Slash Accuracy by 200
5: Increase Bash Accuracy by 200
6: Increase Hand to Hand Accuracy by 200
7: Increase Kick Accuracy by 200
8: Increase 1H Pierce Accuracy by 200
9: Increase 2H Pierce Accuracy by 200
149Preincarnation (2)100 DRU, SHM (RoF)15 / 3030s T741: Increase Duration by 1800s
2: Limit Spells: Preincarnation
Cast: Preincarnation I
This ability, when activated, casts the highest rank of Preincarnation that you have scribed.
As a passive effect, increases the duration of Preincarnation spells by 30 minutes.
Presence of Fear: Enabled (10)115 SHD (ToV)0 / 1051s1: Add Defensive Proc: Presence of Fear III with -70% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants you a chance (with a $1% penalty) to trigger *#1%N on attackers when struck in melee combat, which seizes targets that are *#1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1#1 seconds.
Preserver's Synergy (12)115 DRU (ToV)200 / 1400-1: Cast: Preserver's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Lunalesce
This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the healing provided by the next *$1%L level *$1#2 and higher instant duration healing spells that land on them by *$1#1 points for *$1%Z.
467Press the Attack (16)110 WAR (RoS)20 / 15314s T5Cast: Press the Attack VIII
This ability, when activated, pushes your target backwards and can stun a level 110 or lower target for 1 second.
Pressure Points (8)110 MNK (RoS)25 / 126-1: Increase Tiger Claw Accuracy by 1000
2: Increase Eagle Strike Accuracy by 1000
3: Increase Dragon Punch Accuracy by 1000
4: Increase Kick Accuracy by 1000
5: Increase Round Kick Accuracy by 1000
6: Increase Flying Kick Accuracy by 1000
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 1000 points.
Primalist's Focus (30)115 BST (ToV)40 / 1223-1: Decrease Spell Resist Rate by 75%
2: Limit Max Level: 253 (lose 100% per level)
3: Limit Resist: Cold
4: Limit Resist: Poison
5: Limit Resist: Disease
6: Increase Spell Damage by 4500 (v286, After Crit)
7: Limit Max Level: 253 (lose 100% per level)
8: Limit Resist: Cold
9: Limit Resist: Poison
10: Limit Resist: Disease
This passive ability increases the damage done by your cold, disease, and poison spells by #6 points and improves the resist modifier of these spells by #1 points.
Primalist's Synergy (12)115 BST (ToV)200 / 1400-1: Cast: Primalist's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Batter
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the damage of *$1%L melee attacks by *$1#18 points.
Profound Visage (11)105 ENC (EoK)27 / 147-1: Increase Base Spell Effectiveness by 120%
2: Limit Spell: Haunting Visage
3: Limit Spell: Horrifying Visage
4: Limit Spell: Calming Visage
5: Limit Spell: Glamorous Visage
6: Reduce Timer by 16s
7: Limit Spell: Haunting Visage
8: Limit Spell: Horrifying Visage
9: Limit Spell: Calming Visage
10: Limit Spell: Glamorous Visage
11: Increase Duration by 216s
12: Limit Spell: Haunting Visage
13: Limit Spell: Horrifying Visage
14: Limit Spell: Calming Visage
15: Limit Spell: Glamorous Visage
This passive ability increases the base effectiveness of your Haunting Visage and Calming Visage line of spells by 120%, reduces its reuse time by 16 seconds, and extends its duration by 3 minutes 36 seconds.
Project Illusion: Enabled (2)62 ENC (PoP)0 / 41s1: Project Illusion on Next Spell
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability causes your self-only illusion spells to affect your targeted group member.
Projected Somnolence (12)115 ENC (ToV)30 / 85-1: Cast: Deep Sleep IX on Spell Use (30% Chance)
2: Limit Type: Detrimental
3: Limit Effect: Mesmerize
4: Cast: Somnolence X on Spell Use (100% Chance)
5: Limit Min Level: 65
6: Limit Max Level: 253 (lose 100% per level)
7: Limit Type: Detrimental
8: Limit Min Mana Cost: 10
9: Limit Effect: STR
This passive ability grants your mesmerization spells a #1% chance to trigger *$1%N and your crippling spells a #4% chance to trigger *$4%N.
*$1%N triggers *$1*$2%N and reduces your target's accuracy by *$1#1% for *$1%Z.
*$1*$2%N reduces your target's melee attack speed by *$1*$2#1% for *$1*$2%Z.
*$4%N reduces your target's accuracy by *$4#1% for *$4%Z.
3215Projection of Doom (11)115 SHD (ToV)15 / 1595m T4Cast: Projection of Doom VI
*@%N, when activated, summons a level *@#2 projection that generates *@$2 points of hate, then *@@2 points of hate every 5 seconds for *@@1 seconds.
If your projection survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.
3213Projection of Fury (13)115 WAR (ToV)15 / 1745m T34Cast: Projection of Fury VI
*@%N, when activated, summons a level *@#2 Doppelganger that generates *@$2 points of hate, then *@@2 points of hate every 5 seconds for *@@1 seconds.
If your Doppelganger survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.
3216Projection of Piety (11)115 PAL (ToV)15 / 1595m T34Cast: Projection of Piety VI
*@%N, when activated, summons a level *@#2 projection that generates *@$2 points of hate, then *@@2 points of hate every 5 seconds for *@@1 seconds.
If your projection survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.
Prolonged Salve (5)110 CLR, SHM (TBL)40 / 91-1: Increase Duration by 30s
2: Limit Type: Beneficial
3: Limit Effect: Current HP
4: Limit Effect: Current HP Repeating
5: Limit Effect: Exclude Invulnerability
6: Limit Max Level: 253 (lose 100% per level)
7: Limit Min Mana Cost: 10
This passive ability extends the duration of your heal-over-time spells that cost at least 10 mana by 30 seconds.
Promised Interposition (7)115 CLR (ToV)40 / 186-1: Cast: Promised Interposition VII on Spell Use (100% Chance)
2: Limit Type: Include Non-Focusable
3: Limit Spells: Promised Renewal
4: Limit Spells: Promised Restoration
5: Limit Spells: Promised Recuperation
6: Limit Spells: Promised Resurgence
7: Limit Spells: Promised Restitution
8: Limit Spells: Promised Reformation
9: Limit Spells: Promised Rehabilitation
10: Limit Spells: Promised Remedy
11: Limit Spells: Promised Redemption
This passive ability causes your Promised Healing line of spells to apply *$1%N, which will heal your target for *$1*#1#1 health if they are hit by a direct damage spell or melee attack that deals *$1$1 or more damage, for *$1%Z.
This focus applies to the following spells:
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
3714Protection of Direwood (11)115 DRU (ToV)30 / 21990s T18Cast: Protection of Direwood VIII (8000 Mana)
*@%N, when activated, consumes mana to absorb *@#9% of incoming melee damage up to *@@9 total damage and provides a chance (with a *@$2% bonus) to trigger *@*#2%N on attackers when you are struck in melee combat, which reduces their hatred for you by *@*#2#1 points then by *@*#2#2% of their total hatred for you, for *@%Z.
778Protection of the Spirit Wolf (39)115 RNG (ToV)30 / 56620m T8Cast: Protection of the Spirit Wolf XXXI
*@%N, when activated, increases your magic resistance by *@#4 points and absorbs *@#2% of incoming direct spell and melee damage up to *@@2 total melee damage or *@@3 total spell damage for *@%Z.
8302Protection of the Warder (21)115 BST (ToV)35 / 36015m T63Cast: Protection of the Warder XXI
*@%N, when activated, absorbs *@#9% of incoming melee damage up to *@#9 damage per hit up to *@@9 total damage for *@%Z.
Punch Mastery (70)115 MNK (ToV)45 / 1342-1: Increase Tiger Claw Damage Bonus by 5500
2: Increase Eagle Strike Damage Bonus by 5500
3: Increase Dragon Punch Damage Bonus by 5500
This passive ability increases the minimum damage of your Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1 points.
107Purge Poison (13)105 ROG (TBM)15 / 865m T12Cast: Purge Poison III
This ability, when activated, cures you of 1200 poison counters and has a 95% chance to remove 4 detrimental effects.
286Purification (10)95 PAL (TBM)20 / 4814.4m T6Cast: Purification II
*@%N, when activated, instantly cures you of up to *@#1 detrimental effects (excluding charm, fear, resurrection, and revival sickness) and triggers *@*%R%N, which protects you from *@*%R%L detrimental magic, fire, cold, poison, disease or corruption spell that can be cured via disease, poison, curse or corruption counters for *@*%R%Z.
626Purified Spirits (12)105 CLR, DRU, SHM (TBM)15 / 1862m T36Cast: Purified Spirits III
This ability, when activated, cures you of 44 poison, disease and curse counters, 21 corruption counters and has a 95% chance to remove 1 detrimental effect.
98Purify Body (12)95 MNK (TBM)20 / 884m T1Cast: Purification II
*@%N, when activated, instantly cures you of up to *@#1 detrimental effects (excluding charm, fear, resurrection, and revival sickness) and triggers *@*%R%N, which protects you from *@*%R%L detrimental magic, fire, cold, poison, disease or corruption spell that can be cured via disease, poison, curse or corruption counters for *@*%R%Z.
41Purify Soul (12)105 CLR (TBM)12 / 595m T7Cast: Purify Soul III
This ability, when activated, cures a target up to 200 feet away of 76 poison, disease, and curse counters, 38 corruption counters, and has a 95% chance to remove up to 6 detrimental effects.
2031Purity of Death (3)105 SHD (TBM)12 / 313m T15Cast: Purity of Death III
This ability, when activated, cures you of 35 poison, disease and curse counters, 17 corruption counters and has a 95% chance to remove 1 detrimental effect.
Quick Buff (3)59 CLR, PAL, RNG, DRU, SHM, ENC, BST (SoL)9 / 18-1: Increase Spell Haste by 50%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Min Casting Time: 3s
This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 50%.
Quick Damage (10)95 DRU, WIZ, MAG (TBM)30 / 142-1: Increase Spell Haste by 20%
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Max Duration: 0s
5: Limit Min Casting Time: 3s
6: Increase Spell Haste by 20%
7: Limit Spells: Ethereal Weave
8: Limit Spells: Ethereal Fuse
9: Limit Spells: Ethereal Braid
10: Limit Spells: Ethereal Confluence
11: Increase Spell Haste by 20%
12: Limit Effect: Current HP
13: Limit Type: Detrimental
14: Limit Max Duration: 0s
15: Limit Max Casting Time: 2.999s
16: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the base cast time of direct damage spells that have an initial cast time of #5 seconds or more by #1% and direct damage spells with an initial cast time of less than #5 seconds by #11%.
This focus also applies to the following Wizard spells:
*#7+G
*#8+G
*#9+G
*#10+G
Quick Damage (9)95 NEC (TBM)30 / 128-1: Increase Spell Haste by 20%
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Max Duration: 0s
5: Limit Min Casting Time: 3s
6: Increase Spell Haste by 20%
7: Limit Effect: Current HP
8: Limit Type: Detrimental
9: Limit Max Duration: 0s
10: Limit Max Casting Time: 2.999s
11: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the cast time of direct damage spells with an initial cast time of 3 seconds or more by 20% and direct damage spells with an initial cast time of less than 3 seconds by 20%.
Quick Damage (9)95 ENC (TBM)30 / 147-1: Increase Spell Haste by 20%
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Max Duration: 0s
5: Limit Min Casting Time: 3s
6: Increase Spell Haste by 20%
7: Limit Effect: Current HP
8: Limit Type: Detrimental
9: Limit Max Duration: 0s
10: Limit Max Casting Time: 2.999s
11: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the cast time of direct damage spells with an initial cast time of 3 seconds or more by 20% and direct damage spells with an initial cast time of less than 3 seconds by 20%.
Quick Damage (9)95 CLR, SHM (TBM)30 / 130-1: Increase Spell Haste by 20%
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Max Duration: 0s
5: Limit Min Casting Time: 3s
6: Increase Spell Haste by 20%
7: Limit Effect: Current HP
8: Limit Type: Detrimental
9: Limit Max Duration: 0s
10: Limit Max Casting Time: 2.999s
11: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the cast time of direct damage spells with an initial cast time of 3 seconds or more by 20% and direct damage spells with an initial cast time of less than 3 seconds by 20%.
Quick Damage (5)95 PAL, RNG, SHD, BST (TBM)30 / 100-1: Increase Spell Haste by 20%
2: Limit Effect: Current HP
3: Limit Type: Detrimental
4: Limit Max Duration: 0s
5: Limit Max Casting Time: 2.999s
6: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the cast time of direct damage spells with an initial cast time of less than 3 seconds by 20%.
Quick Evacuation (3)59 DRU, WIZ (SoL)9 / 18-1: Increase Spell Haste by 50%
2: Limit Effect: Evacuate
This passive ability reduces the cast time of your evacuation and succor spells and abilities by 50%.
3702Quick Time (19)115 BRD (ToV)50 / 27410m T16Cast: Quick Time IX
*@%N, when activated, enhances the rhythm of all group members within a *@%J foot radius, which increases attack power by *@#13 points, accuracy by *@#9%, chance to land a second additional hit with 2-handed weapons or one additional hit with 1-handed weapons in your primary and secondary hand by *@#6%, reduces the cast time of level *@#2 and lower spells and songs by *@#1 seconds, and base weapon delay by *@#5% for *@%Z.
Quickened Blood of Nadox (6)85 SHM (UF)6 / 27-1: Increase Spell Haste by 15%
2: Limit Spells: Blood of Avoling
3: Limit Spells: Blood of Nadox
This passive ability reduces the cast time of your Blood of Avoling and Blood of Nadox spells by 15%.
Quickened Mesmerization (3)100 ENC (RoF)15 / 36-1: Increase Spell Haste by 30%
2: Limit Effect: Mesmerize
This passive ability reduces the cast time of your mesmerization spells and abilities by 30%.
135Quiet Prayer (5)115 CLR (ToV)30 / 11720m T41Cast: Quiet Prayer V (60000 Mana)
*@%N, when activated, offers an exhausting prayer to the divine that consumes *@#1 mana to heal your target for *@#1 health, restore *@#2 mana, and apply *@*$4%N which prevents additional Quiet Prayers from affecting the target for *@*$4%Z.
50Rabid Bear (18)115 SHM (ToV)60 / 26212m T3Cast: Rabid Bear XII
*@%N, when activated, blesses you with *@*%R%N, transforming you into a Rabid Bear, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N, increases melee speed by *@#4%, base melee damage by *@#11%, the minimum damage of your melee attacks by *@#12 points, attack power by *@#9 points, chance to double attack by *@#7%, health regeneration by *@#6 points, cold and disease resistance by *@#3 points, and your current and maximum strength and dexterity by *@#2 points for *@%Z.
*@*#1%N deals *@*#1#1 damage and heals all group members within a *@*#1*%R%J foot radius for *@*#1*%R#1 health then absorbs *@*#1*%R#15% of incoming melee damage up to *@*#1*%R@15 total damage for *@*#1*%R%Z.
153Radiant Cure (22)95 CLR, DRU, SHM (TBM)12 / 12860s T8Cast: Radiant Cure X
This ability, when activated, cures all group members within a 100 foot radius of 35 poison, disease, and curse counters and has a 95% chance to remove 1 detrimental effect.
285Radiant Cure (16)90 PAL (TBM)6 / 862m T5Cast: Radiant Cure IX
This ability, when activated, cures all group members within a 100 foot radius of 31 poison, disease, and curse counters and has a 95% chance to remove 1 detrimental effect.
Reduces the reuse time of this ability by 30 seconds.
131Rage of Rallos Zek (6)105 WAR (TBM)18 / 8520m T9Cast: Rage of Rallos Zek I (200 End)
This ability, when activated, grants a 100% chance that your weapon's magical effects will trigger during melee combat for 12 seconds.
Reduces the reuse time of this ability by 2 minutes.
Rageheart's Wrath (28)115 BER (ToV)80 / 1061-1: Increase Critical Frenzy Damage by 575% of Base Damage
This passive ability increases the damage of your critical Frenzy attacks by #1%.
Rake's Deadly Aim (15)105 ROG (EoK)32 / 270-1: Increase Throwing Accuracy by 500
This passive ability increases the accuracy of your throwing attacks by 500 points.
829Rake's Rampage (3)100 ROG (CotF)15 / 3910m T79Cast: Rake's Rampage III
This ability, when activated, causes your primary slot melee rounds to hit all targets within a 40 foot radius, including your current target, with an additional melee round for 48 seconds.
Opponents other than your primary target will be hit for 25% of your standard melee damage.
1133Rallying Call (7)115 BRD (ToV)40 / 20510m T11Cast: Rallying Call VII (20000 Mana)
*@%N, when activated, consumes endurance and mana to increase your target's mana and endurance regeneration by *@#5 points for *@%Z but will break early if the target takes any offensive action.
This effect can only be used on a melee class target that has less than 30% endurance or any other class that has less than 30% mana.
1136Rallying Solo (7)115 BRD (ToV)20 / 10210m T11Cast: Rallying Solo VII
*@%N, when activated, increases your mana and endurance regeneration by *@#5 points for *@%Z but will break early if you take any offensive action.
This solo can only be performed if you have less than 30% mana or endurance.
109Rampage (12)110 WAR, BER (RoS)50 / 1063m T1Cast: Rampage V
This ability, when activated, performs five primary slot combat rounds on all creatures within a 40 foot radius.
Ranged Finesse (25)115 RNG (ToV)60 / 581-1: Increase Critical Archery Damage by 155% of Base Damage
This passive ability increases the damage of your critical archery attacks by #1%.
Rapid Feign (3)59 MNK (SoL)9 / 18-1: Decrease Feign Death Timer by 5s (Before Haste)
This passive ability reduces the reuse time of your Feign Death skill by 5 seconds.
Rapid Frenzy (1)105 BER (TDS)15 / 15-1: Decrease Frenzy Timer by 2s (Before Haste)
This passive ability reduces the reuse time of your Frenzy skill by 2 seconds.
Raven's Claw (28)115 BST (ToV)30 / 350-1: Add Tiger Claw Proc (100% Chance)
Cast: Raven's Claw XXVIII
This passive ability causes your Tiger Claw skill to trigger *@%N, an additional Tiger Claw skill attack with a base damage of *@#2, reduces your target's hatred for you by *@%H points, and reduces their attack power by *@#1 points for *@%Z.
Reaching Notes: Enabled (24)106 BRD (RoS)0 / 1421s1: Increase Beneficial Song Range by 260
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability extends the radius of your beneficial area songs by 260%.
Reaching Shielding (3)65 WAR (GoD)9 / 18-1: Increase Shielding Range by 6%
This passive ability extends the range of your /shield ability by 6 feet.
2209Reactive Rune (18)115 ENC (ToV)30 / 37720m T78Cast: Reactive Rune XIII
*@%N, when activated, blesses all group members within a *@%J foot radius with *@*$1%N and *@*$2%N for *@*$2%Z.
*@*$1%N triggers *@*$1*#1%N, which absorbs *@*$1*#1#1 total damage for *@*$1*#1%Z, if they take a melee damage hit that exceeds *@*$1$1 points.
*@*$2%N triggers *@*$2*#2%N, which absorbs *@*$2*#2#1 total direct spell damage for *@*$2*#2%Z, if they take a spell damage hit that exceeds *@*$2$2 points.
1116Reaver's Bargain (2)105 SHD (TBM)25 / 4520m T17Cast: Reaver's Bargain II
This ability, when activated, consumes 4500 endurance every 6 seconds, absorbs 75% of incoming melee damage that exceeds 25000 damage per hit up to 1500000 total damage, absorbs 1% of incoming melee damage with your mana, and increases the amount of damage you can take before dying after falling unconscious at 0 health by 50000 points for 2 minutes 30 seconds.
This ability cannot be removed early and will trigger Reaver's Exhaustion if your endurance or mana drop below 10%, which removes Reaver's Bargain and drains your remaining mana and endurance.
3710Reckless Abandon (18)115 BER (ToV)30 / 21610m T18Cast: Reckless Abandon VII
*@%N, when activated, consumes *@#1% of your maximum health initially and an additional *@#4% every 6 seconds to increase your base melee damage by *@#3% and accuracy by *@#2% for *@%Z.
Recourse of Life (42)115 CLR (ToV)50 / 662-1: Cast: Recourse of Life XXXIX on Spell Use (25% Chance)
2: Limit Type: Detrimental
3: Limit Max Duration: 0s
4: Limit Min Mana Cost: 10
5: Limit Min Level: 105
6: Limit Max Level: 253 (lose 100% per level)
7: Limit Effect: Current HP
8: Limit Effect: Stun
This passive ability grants your level #5 and higher direct damage or stun spells that cost at least #4 mana a #1% chance to bestow your group with *$1%N, healing allies within a *$1%J foot radius for *$1#1 and protecting them against *$1#4 damage for up to *$1%Z.
2051Rejuvenation of Spirit (1)100 DRU, SHM (RoF)15 / 1520s T39Cast: Rejuvenation of Spirit
This ability, when activated, revives a slain ally, restoring 96% of their lost experience.
This ability can only be used when out of combat.
Reluctant Benevolence: Enabled (36)115 NEC (ToV)0 / 4041s1: Cast: Reluctant Lifeshare XVIII on Spell Use (30% Chance)
2: Limit Min Mana Cost: 100
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Min Level: 95
5: Limit Type: Detrimental
6: Limit Effect: Spell Resource Tap
7: Limit: No Triggered Spells
8: Cast: Reluctant Lifeshare XVIII on Spell Use (30% Chance)
9: Limit Max Level: 253 (lose 100% per level)
10: Limit Min Level: 95
11: Limit Type: Detrimental
12: Limit Target: Lifetap
13: Limit Target: Target AE Lifetap
14: Limit Min Mana Cost: 100
15: Limit: No Triggered Spells
16: Cast: Reluctant Lifeshare XVIII on Spell Use (15% Chance)
17: Limit Max Level: 253 (lose 100% per level)
18: Limit Min Level: 95
19: Limit Type: Detrimental
20: Limit Min Mana Cost: 100
21: Limit Min Duration: 6s
22: Limit Effect: Current HP
23: Limit: No Triggered Spells
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your level #4 and higher lifetap spells a #1% chance and your damage over time spells a #16% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.
136Repel the Wicked (5)103 CLR (TBM)14 / 5660s T39Cast: Repel the Wicked I
This ability, when activated, pushes your target backwards and causes them to forget their attackers.
Reduces the reuse time of this ability by 30 seconds.
Resonant Kicks (39)115 MNK (ToV)30 / 507-1: Add Kick Proc (100% Chance)
2: Add Round Kick Proc (100% Chance)
3: Add Flying Kick Proc (100% Chance)
Cast: Resonant Kick XXXIX
This passive ability causes your Flying Kick, Round Kick, and Kick skills to trigger *@%N, an additional Flying Kick skill attack with a base damage of *@#1.
Resonant Strikes (39)115 MNK (ToV)30 / 531-1: Add Eagle Strike Proc (100% Chance)
2: Add Tiger Claw Proc (100% Chance)
3: Add Dragon Punch Proc (100% Chance)
Cast: Resonant Strike XXXIX
This passive ability causes your Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks to trigger *@%N, an additional Tiger Claw skill attack with a base damage of *@#1.
Resounding Blades (6)115 RNG (ToV)50 / 270-1: Increase Spell Damage by 100% (v302, Before Crit)
2: Limit Spells: Call of Sky Strike
This passive ability increases the base damage of the strikes triggered by your Thundering Blades and Devastating Blades spell lines by #1%.
130Resplendent Glory (12)115 WAR (ToV)30 / 15915m T8Cast: Resplendent Glory VIII
*@%N, when activated, increases the effectiveness of incoming healing spells by *@#1 to *@$1% for *@%Z.
1255Rest the Dead (8)115 SHD, NEC (ToV)20 / 974s T73Cast: Rest the Dead VIII
*@%N, when activated, reduces the radius that a level *@@1 or lower undead target will react or attempt to assist its allies down to *@#1 foot for *@%Z.
900Rise of Bones (24)115 NEC (ToV)25 / 34510m T60Cast: Rise of Bones XXIV
*@%N, when activated, summons *@#1 level *@#2 skeletal warriors to attack your target for up to *@@1 seconds.
362Roar of Thunder (30)115 BST (ToV)25 / 3144.5m T8Cast: Roar of Thunder XXIII
*@%N, when activated, deals *@#1 damage, reduces your target's hatred for you by *@%H points, and reduces their strength, dexterity, and agility by *@#2 points for *@%Z.
972Roaring Strike (4)115 BST (ToV)30 / 9920s T10Cast: Roaring Strike IV
*@%N, when activated, strikes your target with a *@%S skill attack with a base damage of *@#1 and increases their hatred for you by *@%H points.
3514Rogue's Fury (26)115 ROG (ToV)70 / 78510m T18Cast: Rogue's Fury XXVI
*@%N, when activated, increases your base melee damage by *@#2%, accuracy by *@#8%, reduces base weapon delay by *@#3%, and raises the minimum base damage of your melee hits to be *@#4 for *@%Z.
2200Rune of Banishment (6)115 ENC (ToV)30 / 11610m T41Cast: Rune of Banishment VI
*@%N, when activated, absorbs *@#2% of incoming melee damage up to *@@2 total damage and has a chance (with a *@$3% bonus) to trigger *@*#3%N on attackers when struck in melee combat for *@%Z.
*@*#3%N forcefully pushes a target that is *@*#3$1 or fewer levels higher than you that is within *@*#3$1 feet of you away then applies *@*#3*#3%N after they have been moved *@*#3#2 feet.
*@*#3*#3%N roots the target in place for *@*#3*#3%Z.
1159Saint's Unity (9)115 CLR (ToV)45 / 2652m T56Cast: Saint's Unity IX (1115 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Salvage (6)85 ALL (UF)5 / 30-1: Increase Chance to Salvage Components by 40%
This passive ability grants you a 40% chance to recover an item that would otherwise be lost on a failed tradeskill combine.
Sanctified Blessing (17)115 CLR (ToV)30 / 242-1: Cast: Sanctified Blessing XVII on Spell Use (35% Chance)
2: Limit Type: Beneficial
3: Limit Min Level: 85
4: Limit Max Level: 115 (lose 100% per level)
5: Limit Effect: Disease Counter
6: Limit Effect: Poison Counter
7: Limit Effect: Curse Counter
8: Limit Effect: Corruption Counter
This passive ability grants your level #3 to #4 spells that cure corruption, curse, disease, or poison a #1% chance to bless your target with *$1%N which heals *$1#1 health.
Sanctity of the Keepers (5)68 ALL (SoL)0 / 0-1: Increase Base Stats by 10
2: Increase Base Stats Cap by 10
3: Increase Max HP by 3%
4: Increase Max Mana by 200
5: Increase Max Endurance by 200
6: Increase Buff Slots by 1
7: Increase Chance to Critical DoT by 1%
8: Increase Chance to Critical Heal by 1%
9: Increase Chance to Critical Nuke by 1%
10: Increase Chance to Critical Hit by 40%
11: Increase Chance to Resist Spell by 2%
Your devotion to Norrath's Keepers increases your total and maximum strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 10 points, your maximum base health (derived from your stamina) by 3%, your maximum mana and endurance by 200 points, the number of mystical effects that can affect you by 1, your chance of performing a critical melee hit with all skills by 40%, the chance your spells will apply critically by 1%, and grants a 1% chance to completely resist incoming detrimental spells.
396Sanctuary (13)115 CLR (ToV)30 / 15115m T14Cast: Sanctuary VI
*@%N, when activated, instantly heals you for *@#2 health and causes you to be the last target of any aggressor for *@%Z. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
When this effect fades it will cascade into an additional 30 seconds of sanctuary 2 times.
632Sanguine Mind Crystal (6)115 ENC (ToV)30 / 935m T13Cast: Sanguine Mind Crystal VI (40000 Mana)
*@%N, when activated, consumes mana to summon a Sanguine Mind Crystal I which can be consumed to cast *@*@1%N, which heals *@*@1#1 health.
465Savage Spirit (27)115 BER (ToV)30 / 33410m T9Cast: Savage Spirit XV
*@%N, when activated, grants a *@#2% non-cumulative increase to the damage of your critical melee attacks for *@%Z but triggers *@*#1%N after fading, consuming *@*#1#1% of your health.
1107Scarlet Cheetah's Fang (4)105 RNG (TBM)35 / 11020m T11Cast: Scarlet Cheetah Fang IV
This ability, when activated, grants you Greater Scarlet Cheetah Fang IV, all group members within a 150 foot radius that are Clerics, Druids, Enchanters, Magicians, Necromancers, Paladins, Shadowknights, Shaman, or Wizards Scarlet Cheetah's Twincast IV, and Bards, Beastlords, Berserkers, Monks, Rangers, Rogues, or Warriors Scarlet Cheetah Fang IV.

Greater Scarlet Cheetah Fang IV consumes 500 endurance every 6 seconds and allows you to twincast up to 120 damaging spells, abilities, and combat abilities but increases their mana cost by 100% for 2 minutes 30 seconds.

Scarlet Cheetah's Twincast IV allows the bearer to twincast up to 5 damaing spells or abilities with a mana cost for 2 minutes 30 seconds.

Scarlet Cheetah Fang IV consumes 250 endurance every 6 seconds and allows the bearer to twincast up to 25 skill attack abilities and combat abilities for 2 minutes 30 seconds.
751Scent of Thule (15)115 NEC (ToV)15 / 2094s T631: Decrease Spell Resist Rate by 130%
2: Limit Spells: Scent of Terris
3: Decrease Spell Resist Rate by 90%
4: Limit Resist: Magic
5: Limit Resist: Fire
6: Limit Resist: Corruption
Cast: Scent of Thule XV
*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed and triggers *@*$3%N on undead targets with a 0.5 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.
*@*$3%N reduces attack speed by *@*$3#2%, strength, dexterity, and agility by *@*$3#4 points, armor class by *@*$3#5 points, and the ability to dual wield by *@*$3#8% for *@*$3%Z.
7755Scourge Skin (10)115 SHD (ToV)50 / 22815m T6Cast: Scourge Skin VII
*@%N, when activated, grants you a *@#7 point damage shield for up to *@%L hits for *@%Z.
Screaming Axes (6)115 BER (ToV)75 / 279-1: Cast: Screaming Axes IV on Spell Use (2% Chance)
2: Limit Casting Skill: Throwing
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Add Throwing Proc (2.5% Chance)
Cast: Screaming Axes IV
This passive ability grants your Throwing skill and Throwing skill attacks a #5% chance to trigger *$1%N which increases the damage your target takes from Throwing attacks by *$1#1% for *$1%Z and blesses you with *$1*%R%N which reduces your base weapon delay by *$1*%R#1% for *$1*%R%Z.
Scribble Notes (1)59 BRD (SoL)3 / 3-1:
This passive ability reduces the amount of time that it takes you to memorize a song by 50%.
768Season's Wrath (8)115 DRU (ToV)40 / 16560s T77Cast: Season's Wrath VIII
*@%N, when activated, increases the damage your target takes from cold and fire spells and abilities by *@#1 to *@$1% for *@%Z.
2066Second Wind Ward (11)115 MAG (ToV)30 / 18420m T43Cast: Second Wind Ward VI
*@%N, when activated, places a preemptive guard on your pet for *@%Z that will trigger *@*#1%N should your pet drop below 20% health, which instantly heals *@*#1#2 health then *@*#1#3 health every 6 seconds, increases armor class by *@*#1#7 points, and absorbs *@*#1#4 hits for up to *@*#1@4 damage per hit for up to *@*#1%Z.
Secondary Forte (1)55 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (GoD)9 / 9-1: Increase Magic Specialization Ability by 1
This passive ability allows you to advance a second arcane specialization by 50 points.
After acquiring this ability, the next specialization to go over your current cap becomes your secondary forte.
405Secondary Recall (7)105 DRU, WIZ (TDS)5 / 374m T10Cast: Secondary Recall (70 Mana)
This ability, when activated, transports you back to your second bind point with a 5 second cast time.
You can check your bind points using the command /charinfo.
Your second bind point can be set using a Stone of Marking item or your Mark of Travel ability.
Reduces the reuse time of this ability by 1 minute.
8400Self Preservation (3)85 BER (UF)12 / 2710m T62Cast: Self Preservation I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.
1120Self Stasis (4)85 ENC (UF)6 / 245m T60Cast: Self Stasis I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 4 minutes.
Selo's Kick (23)115 BRD (ToV)45 / 490-1: Add Kick Proc (100% Chance)
2: Increase Chance to Hit with Kick by 10000%
Cast: Selo's Kick XXIII
This passive ability causes your Kick skill to trigger *@%N, an additional Kick skill attack with a base damage of *@#1.
3704Selo's Sonata (2)100 BRD (ToV)20 / 275s T391: Increase Duration by 120s
2: Limit Class: BRD
3: Limit Spells: Selo's Accelerando
4: Limit Spells: Selo's Accelerato
Cast: Selo's Sonata II
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability extends the duration of *#3+G and *#4+G by #1 seconds.
174Servant of Ro (23)115 MAG (ToV)40 / 3059m T6Cast: Servant of Ro XXIII
*@%N, when activated, summons a level *@$2 Servant of Ro that casts *@*@2%N on its target every *@#2 seconds for *@@1 seconds.
*@*@2%N deals *@*@2#1 damage.
1269Sha's Reprisal (3)105 BST (TBM)21 / 546s T12Cast: Sha's Reprisal III (350 Mana)
This ability, when activated, consumes 350 mana to reduce your target's attack speed by 70% for 1 minute 48 seconds with a 50 point resist modifier.
10393Shackles of Tunare (2)91 PAL (TBM)9 / 182s T42Cast: Shackles of Tunare II (200 Mana)
This ability, when activated, consumes 200 mana to root your target in place for up to 1 minute 24 seconds with a 45 point resist modifier.
1506Shadow's Flanking (3)110 ROG (RoS)60 / 1805m T9Cast: Shadow's Flanking III
*@%N, when activated, increases the base melee damage of all group members within a *@%J foot radius when attacking opponents from behind by *@#1% for *@%Z.
518Shared Camouflage (2)85 RNG, DRU (TBM)12 / 247s T2Cast: Shared Perfected Camouflage
This ability, when activated, grants all group members within a 100 foot radius permanent standard invisibility.
1507Shared Stealth (1)105 ROG (RoS)75 / 7510m T13Cast: Shared Shroud of Stealth I
This ability, when activated, shrouds all group members within a 50 foot radius in tier 2 invisibility, shadowing them from creatures that normally see through standard invisibility for 18 seconds.
231Shauri's Sonorous Clouding (3)110 BRD (RoS)30 / 489s T18Cast: Shauri's Sonorous Clouding III
This ability, when activated, triggers Shauri's Deathly Clouding I, Shauri's Levitation, grants all group members within a 100 foot radius standard invisibility, and grants the ability to see standard invisibility for up to 10 minutes.
Shauri's Deathly Clouding I grants your group invisibility to most undead creatures.
Shauri's Levitationgrants your group levitation for 10 minutes.
Shield Block (23)105 WAR, PAL, SHD (EoK)30 / 317-1: Increase Shield Block Chance by 25%
This passive ability grants you a 25% chance to block incoming melee attacks with your shield.
Shield Block (18)105 CLR, DRU, SHM (EoK)30 / 203-1: Increase Shield Block Chance by 20%
This passive ability grants you a 20% chance to block incoming melee attacks with your shield.
Shield Block (18)105 NEC, WIZ, MAG, ENC (EoK)30 / 193-1: Increase Shield Block Chance by 20%
This passive ability grants you a 20% chance to block incoming melee attacks with your shield.
Shield Block (13)105 RNG, BRD, ROG (EoK)30 / 132-1: Increase Shield Block Chance by 15%
This passive ability grants you a 15% chance to block incoming melee attacks with your shield.
Shield Block (5)101 BST (TDS)11 / 37-1: Increase Shield Block Chance by 10%
This passive ability grants you a 10% chance to block incoming melee attacks with your shield.
1112Shield Flash (1)95 PAL, SHD (TBM)20 / 204m T46Cast: Shield Flash (2500 Mana)
This ability, when activated, consumes 2500 mana and endurance to strengthen your shield and allow you to shield block all incoming attacks for 6 seconds.
Shield of Brilliance (23)110 PAL (RoS)20 / 361-1: Increase Chance to Reflect Spell by 5% and 120 Improved Resist Mod
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 120 points.
361Shield of Notes (40)115 BRD (ToV)35 / 68320m T3Cast: Shield of Notes XXXVI
*@%N, when activated, absorbs *@#1% incoming direct spell and melee damage up to *@@1 total spell damage or *@@2 total melee damage for *@%Z.
Shield of Reverence (16)110 CLR (RoS)25 / 245-1: Increase Chance to Reflect Spell by 5% and 110 Improved Resist Mod
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 110 points.
603Shield of the Elements (15)115 MAG (ToV)30 / 21315m T11Cast: Shield of the Elements XI
*@%N, when activated, heals you for *@#5 health, then *@#4 health every 6 seconds, absorbs *@#6% of incoming spell and melee damage up to *@@6 total spell or melee damage, and reduces incoming cold and fire direct spell damage by *@#1% for *@%Z.
Shielding of Spirits (6)105 CLR, DRU, SHM, BST (EoK)35 / 113-1: Increase Chance to Resist Any Stun by 30%
This passive ability grants a 30% chance to resist the stun component of spell or melee attacks which would otherwise stun you.
675Shrink (2)80 SHM (SoD)3 / 95s T61Cast: Shrink II
This ability, when activated, instantly shrinks your target's height by 50%, allowing them greater mobility in tight quarters.
689Shrink (2)80 BST (SoD)3 / 65s T35Cast: Shrink II
This ability, when activated, instantly shrinks your target's height by 50%, allowing them greater mobility in tight quarters.
Shroud of Stealth (2)105 ROG (EoK)70 / 76-1: Shroud of Stealth (2)
This passive ability provides you a previously unheard of level of stealth that increases the invisibility offered by your Hide skill to tier 3, shadowing you from creatures that normally see through standard and enhanced invisibility.
500Silent Casting (22)104 NEC, WIZ, MAG, ENC (TDS)19 / 17012m T151: Increase Duration by 30s
2: Limit Spells: Silent Casting
3: Increase Spell Haste by 50%
4: Limit Spells: Silent Casting
Cast: Silent Casting VI
This ability, when activated, reduces the amount of hatred your spells generate by 90% for 1 minute 30 seconds.
494Silent Casting (17)100 CLR, DRU, SHM (RoF)13 / 1099m T151: Increase Spell Haste by 50%
2: Limit Spells: Silent Casting
Cast: Silent Casting V
This ability, when activated, reduces the amount of hatred your spells generate by 85% for 1 minute.
Reduces the reuse time of this ability by 3 minutes.
1178Silent Displacement (1)96 BRD (RoF)12 / 1260s T42Cast: Silent Displacement I
This ability, when activated, pushes your target backwards, deals 1 point of damage, and causes them to forget their attackers.
Silent Presence (2)85 SHM (TBM)10 / 161sCast: Perfected Silent Presence
This ability, when activated, grants you permanent standard invisibility.
1109Silent Strikes (5)105 RNG, MNK, BER (TBM)30 / 869m T15Cast: Silent Strikes V
*@%N, when activated, reduces the amount of hate generated by your attacks and spells by *@#5% for *@%Z.
Reduces the reuse time of this ability by 6 minutes.
Singing Mastery (10)110 BRD (RoS)10 / 87-1: Increase Singing Bonus by 80%
2: Increase Singing Skill Cap by 60
This passive ability further improves the singing bonus of your songs by 80% and increases your skill cap by 60 points.
This ability impacts songs that use the Singing skill.
Slay Undead (16)115 PAL (ToV)50 / 258-1: Increase Chance to Slay Undead by 6% with 3600 Damage Mod
This passive ability grants your melee attacks a #1% chance to deal $1% damage against undead and vampiric targets.
841Sleight of Hand: Enabled (23)115 ROG (ToV)0 / 2171s T591: Add Melee Proc: Sleight of Hand Jolt XIII with 75% Rate Mod
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which reduces your target's hatred for you by *#1%H points then by *#1#1% of their total hatred for you.
753Slowing Helix (8)115 ENC (ToV)15 / 986s T79Cast: Slowing Helix VI
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Sneering Grin: Enabled (8)115 WAR (ToV)0 / 511s1: Cast: Sneering Grin IV on Skill Use (90)
2: Limit Skill: Taunt
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your Taunt skill a chance (with a $1% bonus) to trigger *#1%N which increases your target's hatred for you by *#1%H points.
544Song of Stone (30)115 BRD (ToV)25 / 32510m T4Cast: Song of Stone XXII
*@%N, when activated, summons *@#1 level *@#2 gargoyles to attack your target for up to *@@1 seconds.
Songwriting (23)105 BRD (EoK)65 / 475-1: Increase Research Skill Cap by 100
2: Decrease Chance to Fail Research Combine by 50%
3: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50%, increases your Specialization cap by 100 points, and allows you to further increase your skill past its Specialization cap by 50 points by learning more recipes.
220Sonic Displacement (1)91 BRD (VoA)10 / 1060s T42Cast: Sonic Displacement I
This ability, when activated, pushes your target backwards and deals 1 point of damage.
200Sonic Disturbance (4)85 BRD (UF)8 / 2012s T35Cast: Sonic Disturbance I
This ability, when activated, strikes a target up to 250 feet away with a soundwaves that deal 1 point of damage and push them backwards.
Reduces the reuse time of this ability by 2 seconds.
619Soothsayer's Intervention (15)115 SHM (ToV)25 / 2953m T75Cast: Soothsayer's Intervention X
*@%N, when activated, instantly casts the highest rank of *@*$1+G that you have scribed.
Sorcerer's Vengeance (25)115 WIZ (ToV)50 / 980-1: Increase Spell Damage by 5500 (v286, After Crit)
2: Limit Type: Detrimental
3: Limit Max Level: 254 (lose 100% per level)
This passive ability increases the damage done by your spells and abilities by #1 points.
Soul Abrasion (24)115 SHD (ToV)50 / 539-1: Increase Spell Damage by 525% (v302, Before Crit)
2: Limit Spells: Vampiric Embrace
3: Increase Spell Damage by 75% (v302, Before Crit)
4: Limit Spells: Ronak's Spite
5: Limit Spells: Kra`Du's Spite
6: Limit Spells: Spite of Mirenilla
This passive ability increases the base damage of the lifetaps triggered by your Shroud and Horror spell lines and your Touch of the Cursed ability by #1% and of *#4+G, *#5+G, and *#6+G by #3%.
Soul Flay: Enabled (30)115 SHD (ToV)0 / 3031s1: Cast: Soul Flay XIV on Spell Use (35% Chance)
2: Limit Min Mana Cost: 100
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Min Level: 105
5: Limit Type: Detrimental
6: Limit: No Triggered Spells
7: Limit Effect: Spell Resource Tap
8: Cast: Soul Flay XIV on Spell Use (35% Chance)
9: Limit Max Level: 253 (lose 100% per level)
10: Limit Min Level: 105
11: Limit Type: Detrimental
12: Limit Target: Lifetap
13: Limit Target: Target AE Lifetap
14: Limit Min Mana Cost: 100
15: Limit: No Triggered Spells
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your level #4 and higher lifetap spells that cost at least #2 mana a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which restores *$1#1 mana.
659Speed of the Savior (7)100 PAL (TBM)12 / 707m T131: Increase Duration by 12s
2: Limit Spell: Speed of the Savior
Cast: Speed of the Savior
This ability, when activated, increases your movement speed by 115% for 30 seconds.
Spell Casting Deftness (3)55 SHD, NEC, WIZ, MAG (SoL)6 / 12-1: Increase Spell Haste by 50%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Min Casting Time: 3s
This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 50%.
Spell Casting Mastery (4)55 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (HoT)9 / 21-1: Decrease Spell Mana Cost by 15%
2: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the mana cost of all spells by 15%.
Spell Casting Mastery (4)100 PAL, RNG, SHD, BST (RoF)12 / 30-1: Decrease Spell Mana Cost by 15%
2: Limit Max Level: 253 (lose 100% per level)
This passive ability reduces the mana cost of all spells by 15%.
Spell Casting Reinforcement (7)105 CLR, PAL, RNG, SHD, DRU, SHM, ENC, BST (EoK)65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Type: Exclude Combat Skills
5: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability and combat abilities are exempt from this extension.
Spell Casting Reinforcement (7)105 NEC, WIZ, MAG (EoK)65 / 158-1: Increase Spell Duration by 100%
2: Limit Type: Beneficial
3: Limit Min Duration: 6s
4: Limit Effect: Exclude Invulnerability
This passive ability increases the duration of beneficial spells that you cast by 100%.
Spells that grant invulnerability are exempt from this extension.
Spell Casting Subtlety: Enabled (36)95 NEC, WIZ, MAG, ENC (VoA)0 / 1521s1: Decrease Hate Generated by 68%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability reduces the amount of hate generated from your attacks and spells by 68%.
Spell Casting Subtlety: Enabled (30)95 CLR, DRU, SHM (VoA)0 / 1221s1: Decrease Hate Generated by 68%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability reduces the amount of hate generated from your attacks and spells by 68%.
1490Spire of Ancestors (27)105 SHM (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase STA Cap by 9
Cast: Spire of Ancestors XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum stamina by #2 points.
Blesses all group members within a *@*$4%J foot radius with *@*$4%N.
Increases the total healing of your level *@#2 and higher instant-duration spells and abilities by *@#1 points.
Increases the chance that your damage over time spells will deal critical damage by *@#3%.
1350Spire of Arcanum (27)105 WIZ (TBM)30 / 2197.5m T401: Increase Max Mana by 90
2: Increase INT Cap by 9
Cast: Spire of Arcanum XII
*@%N, when activated, increases the chance that your direct damage spells will land critically by *@#2%, the damage dealt by your critical direct damage spells by *@#3%, and reduces the mana cost of your level *@#5 to *@#6 detrimental spells by *@#1% for *@%Z.
As a passive effect, this ability increases your maximum mana by #1 points and your maximum Intelligence by #2 points.
1440Spire of Chivalry (27)105 PAL (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase STR Cap by 9
Cast: Spire of Chivalry XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum strength by #2 points.
Blesses all group members within a *@*$1%J foot radius with *@*$1%N.
Increases the minimum damage of your melee attacks by *@#10 points.
Increases your melee avoidance by *@#2%.
Increases your chance to parry by *@#3%.
Increases your armor class by *@#11 points.
1370Spire of Elements (27)105 MAG (TBM)30 / 2197.5m T401: Increase Max Mana by 90
2: Increase INT Cap by 9
Cast: Spire of the Elements XII
*@%N, when activated, increases the chance that your direct damage spells will land critically by *@#2%, blesses your summoned companion with *@*$1%N, and all group members within a *@*$3%J foot radius with *@*$3%N for *@%Z.
As a passive effect, this ability increases your maximum mana by #1 points and your maximum Intelligence by #2 points.
1380Spire of Enchantment (27)105 ENC (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment XII
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1480Spire of Nature (27)105 DRU (TBM)30 / 2197.5m T401: Increase Max Mana by 90
2: Increase WIS Cap by 9
Cast: Spire of Nature XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum mana by #1 points and your maximum wisdom by #2 points.
Blesses all group members within a *@*$4%J foot radius with *@*$4%N.
Increases the total healing of your level *@#3 and higher instant-duration spells and abilities by *@#1 points.
Increases the chance that your direct damage spells will land critically by *@#2%.
1390Spire of Necromancy (27)105 NEC (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase STA Cap by 9
Cast: Spire of Necromancy XII
*@%N, when activated, increases the chance that your damage over time spells will deal critical damage by *@#3%, the damage dealt by your critical damage over time spells by *@#1%, and blesses your summoned companion with *@*$2%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum stamina by #2 points.
1500Spire of the Juggernaut (27)105 BER (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase STR Cap by 9
Cast: Spire of the Juggernaut XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum strength by #2 points.
Grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat.
Increases your throwing accuracy by *@#2%.
Raises the minimum base damage of your throwing hits to be *@#1.
Increases the minimum damage of your throwing attacks by *@#1 points.
Increases the minimum damage of your melee and throwing attacks by *@#10 points.
1420Spire of the Minstrels (27)105 BRD (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase STR Cap by 9
Cast: Spire of the Minstrels XII
*@%N, when activated, improves the combat prowess of all group members within a *@%J foot radius for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum strength by #2 points.
Reduces the damage you take from melee attacks by *@#8%.
Increases the damage done by spells and songs that cost at least *@#3 mana by *@#1 points (or by *@#5 points for songs without a mana cost).
Increases the minimum damage of your melee attacks by *@#9 points.
1460Spire of the Pathfinders (27)105 RNG (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase DEX Cap by 9
Cast: Spire of the Pathfinders XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum dexterity by #2 points.
Blesses all group members within a *@*$7%J foot radius with *@*$7%N.
Triggers *@*$6%N, reducing the hatred of your spells by *@*$6#1%.
Increases the chance that your weapon's magical effects will trigger during melee combat by *@#2%.
Increases the damage of non-melee item activated effects by *@#1%.
Increases the minimum damage of your melee attacks by *@#10 points.
1410Spire of the Rake (30)105 ROG (TBM)30 / 2347.5m T401: Increase Max Endurance by 90
2: Increase STR Cap by 9
Cast: Spire of the Rake XV
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum endurance by #1 points and your maximum strength by #2 points.
Grants your melee attacks a chance (with a *@$9% bonus) to trigger *@*#9%N.
Increases the chance that your melee attacks will deal critical damage by *@#3% and the damage of your critical melee attacks by *@#1%.
Increases the minimum damage of your melee attacks by *@#10 points.
1450Spire of the Reavers (27)105 SHD (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase STR Cap by 9
Cast: Spire of the Reavers XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum strength by #2 points.
Increases the chance that your damaging spells will deal critical damage by *@#12%.
Increases the damage dealt by your critical direct damage spells by *@#5%.
Increases the damage dealt by your critical damage over time spells by *@#1%.
Increases the minimum damage of your melee attacks by *@#10 points.
Increases your melee avoidance by *@#2%.
Increases your chance to parry by *@#3%.
Increases your armor class by *@#11 points.
1430Spire of the Savage Lord (27)105 BST (TBM)30 / 2197.5m T401: Increase Max Mana by 90
2: Increase STR Cap by 9
Cast: Spire of the Savage Lord XII
*@%N, when activated, increases the minimum damage of your melee attacks by *@#1 points, blesses your summoned companion with *@*$2%N, and all group members within a *@*$3%J foot radius with *@*$3%N for *@%Z.
As a passive effect, this ability increases your maximum mana by #1 points and your maximum strength by #2 points.
1360Spire of the Sensei (27)105 MNK (TBM)30 / 2197.5m T401: Increase Max Endurance by 90
2: Increase STR Cap by 9
Cast: Spire of the Sensei XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum endurance by #1 points and your maximum strength by #2 points.
Grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on yourself when struck in melee combat.
Increases the chance that your weapon's magical effects will trigger during melee combat by *@#1%.
Raises the minimum base damage of your melee hits to be *@#5.
Increases the minimum damage of your melee attacks by *@#10 points.
Increases your melee accuracy by *@#3%.
Increases your attack power by *@#9 points.
Increases the chance your direct damage spells will deal critical damage by *@#12%.
Increases the damage dealt by your critical direct damage spells by *@#4%.
Increases your melee avoidance by *@#2%.
1470Spire of the Vicar (27)105 CLR (TBM)30 / 2197.5m T401: Increase Max Mana by 90
2: Increase WIS Cap by 9
Cast: Spire of the Vicar XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum mana by #1 points and your maximum wisdom by #2 points.
Blesses all group members within a *@*$8%J foot radius with *@*$8%N.
Increases the total healing of your level *@#7 and higher instant-duration spells and abilities by *@#6 points.
Reduces incoming melee damage by *@#1%.
Increases armor class by *@#5 points.
Increases the chance that your direct damage spells will land critically by *@#2%.
Increases the damage dealt by your critical direct damage spells by *@#3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#4%.
1400Spire of the Warlord (27)105 WAR (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase STR Cap by 9
Cast: Spire of the Warlord XII
*@%N, when activated, increases your combat prowess for *@%Z. As a passive effect, this ability increases your maximum health by #1 points and your maximum strength by #2 points.
Grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat.
Increases the minimum damage of your melee attacks by *@#10 points.
Increases your melee avoidance by *@#2%.
Increases your chance to parry by *@#3%.
Increases your armor class by *@#11 points.
177Spirit Call (43)115 SHM (ToV)40 / 6307m T5Cast: Spirit Call XXX
*@%N, when activated, summons a pack of *@#1 level *@#2 spirit wolves to attack your target for up to *@@1 seconds.
The wolves' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
614Spirit Guardian (14)105 SHM (TBM)18 / 2185m T32Cast: Ancestral Guardian Spirit IX
This ability, when activated, places your target under the protection of Ancestral Guardian Spirit IX for 6 minutes.
Ancestral Guardian Spirit IX triggers Spirit Renewal IX if their health drops below 50% which increases their health regeneration by 30000 points for 24 seconds and applies Lingering Spirits which prevents another Guardian Spirit from affecting your target for 1 minute.
Only one Guardian Spirit may be active on a person at any time.
949Spirit Leap (1)85 SHM (UF)12 / 1220s T35Cast: Spirit Leap I
This ability, when activated, instantly teleports you up to 234 feet forward.
Spirit Mastery (1)85 CLR (UF)12 / 12-1: Increase Aura Slots by 1
This passive ability allows you to have an additional active Aura.
8601Spirit of Eagles (3)100 DRU (ToV)20 / 348s T61Cast: Flight of Eagles II
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
8600Spirit of Eagles (2)100 RNG (ToV)20 / 278s T61Cast: Spirit of Eagle II
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
384Spirit of the Bear (7)115 DRU (ToV)30 / 12910m T69Cast: Spirit of the Bear IV
*@%N, when activated, increases your target's maximum health by *@#16 points, armor class by *@#7 points, and chance to dodge by *@#11% for *@%Z.
1092Spirit of the Great Wolf (35)115 DRU (ToV)30 / 4537.5m T11Cast: Spirit of the Great Wolf XXV
*@%N, when activated, blesses you with *@*$3%N and empowers your spells for *@%Z.
Reduces the mana cost of level *@#2 and lower spells by *@#1 to *@$1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by *@#7%.
Increases the damage dealt by your critical direct damage spells by *@#9%.
Increases your mana regeneration by *@#13 points.
Increases cold and fire resistance by *@#3 points.
185Spirit of the Wood (45)115 DRU (ToV)30 / 5719m T5Cast: Spirit of the Wood XXXVII
*@%N, when activated, imbues all group members within a *@%J foot radius with the spirit of the forest, which heals *@#4 health every 6 seconds, increases their armor class by *@#9 points for *@%Z (with a 12 second extension), and triggers *@*$2%N which provides a *@*$2#8 point damage shield for *@*$2%Z.
948Spirit of Urgency (3)110 SHM (RoS)25 / 6710m T17Cast: Spirit of Urgency III
This ability, when activated, summons a level 105 spirit to distract your target for 15 seconds, after which time any creature the spirit has attracted the attention of will forget all attackers when the spirit departs.
This spirit has a 100% chance each time it attacks to trigger Companion's Improved Area Taunt III on its target and will cast Companion's Improved Area Taunt III on all creatures within a 25 foot radius every 5 seconds.
Companion's Improved Area Taunt III taunts a target with 100% effectiveness, putting the spirit 1000 points of hatred above their previously most hated target, stuns a level 110 or lower creature for 6 seconds, and causes the target to attack the spirit exclusively for 6 seconds.
8603Spirits of Nature (13)115 DRU (ToV)30 / 17910m T13Cast: Spirits of Nature XIII
*@%N, when activated, summons *@#1 level *@#2 nature spirits to attack your target for *@@1 seconds.
151Spiritual Blessing (17)105 SHM (TBM)12 / 22220m T531: Increase Duration by 18s
2: Limit Spells: Spiritual Blessing
Cast: Spiritual Blessing IX
This ability, when activated, grants your instant-duration healing spells a 100% chance to score an exceptional heal but increases the mana cost of all spells by 14% for 30 seconds.
446Spiritual Channeling (13)110 SHM (ToV)30 / 12020m T7Cast: Spiritual Channeling V
*@%N, when activated, causes you to consume *@#1% of your spells' mana cost from your health rather than your mana for *@%Z.
147Spiritual Rebuke (10)105 SHM (TBM)12 / 12830s T80Cast: Spiritual Rebuke III
This ability, when activated, rebukes up to 8 opponents within a 100 foot wide by 200 foot long area in front of you, which pushes them backwards then roots them in place for up to 4 minutes.
Reduces the reuse time of this ability by 10 seconds.
Staff Block (20)110 MNK (TBL)30 / 225-1: Increase Staff Block Chance by 20%
This passive ability grants you an 20% chance to block incoming melee attacks with a 2-hand blunt weapon.
Staff Block (10)105 NEC, WIZ, MAG, ENC (EoK)30 / 141-1: Increase Staff Block Chance by 10%
This passive ability grants you a 10% chance to block incoming melee attacks with a 2-hand blunt weapon.
Staff Block (5)105 CLR, DRU, SHM (TDS)13 / 45-1: Increase Staff Block Chance by 15%
This passive ability grants you a 15% chance to block incoming melee attacks with a 2-hand blunt weapon.
Stalwart Endurance (4)70 WAR, BER (DoD)12 / 24-1: Increase Chance to Resist Melee Stun by 100%
This passive ability grants you a 100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
486Staunch Recovery (1)1 ALL (EQ)0 / 068h T28Cast: Staunch Recovery
*@%N, when activated, instantly restores *@#1 health, mana, and endurance.
485Steadfast Servant (1)1 ALL (EQ)0 / 020h T27Cast: Steadfast Servant
*@%N, when activated, summons a faithful servant that casts healing and buff spells for up to 30 minutes or until you zone.
The servant will offer one of the following blessings every 15 to 45 seconds on one lucky adventurer within 150 feet:
Servant's Elixir - Heals *@*#2#1 to *@$2#1 (based on your level) health every 6 seconds for *@*#2%Z.

Servant's Clarity - Increases the target's maximum mana by *@*#3#1 to *@*$3#1 points, intelligence and wisdom by *@*#3#3 to *@*$3#3 points, and mana regeneration by *@*#3#2 to *@*$3#2 points (based on your level) for *@*#3%Z.

Servant's Armor - Increases the target's armor class by *@*#4#4 to *@*$4#4 points (based on your level) for *@*#4%Z.

Servant's Haste - Increases the target's melee speed by *@*#5#1 to *@*$5#1% (based on your level) for *@*#5%Z.
Steadfast Will (8)85 PAL, SHD (UF)6 / 48-1: Increase Chance to Resist Melee Stun by 100%
This passive ability grants you a 100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
789Stealthy Getaway (8)105 ROG (TBM)15 / 5220m T2Cast: Stealthy Getaway I
This ability, when activated, instantly teleports you to a relatively safe location in your current zone.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 8 minutes 48 seconds.
Steed of Souls (1)85 SHD (UF)9 / 91sCast: Summon Steed of Souls Bridle
This ability, when activated, summons the bridle of a very fast Nightmare capable of levitation.
Steel Vengeance (15)115 MAG (ToV)60 / 506-1: Cast: Steel Vengeance XV on Spell Use (30% Chance)
2: Limit Spells: Shock of Silvered Steel
3: Limit Spells: Shock of Cineral Steel
4: Limit Spells: Shock of Discordant Steel
5: Limit Spells: Shock of Ethereal Steel
6: Limit Spells: Shock of Argathian Steel
7: Limit Spells: Shock of Blistersteel
8: Limit Spells: Shock of Darksteel
9: Limit Spells: Shock of Arcronite Steel
This passive ability grants the following spell lines a #1% chance to trigger *$1%N which deals *$1#1 damage to your target:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
Stoicism (5)105 WAR (EoK)100 / 470-1: Decrease Push Taken by 50%
This passive ability reduces how far incoming melee attacks push you backward by 50%.
Stoicism (5)105 PAL (EoK)100 / 470-1: Decrease Push Taken by 50%
This passive ability reduces how far incoming melee attacks push you backward by 50%.
Stoicism (5)105 SHD (EoK)100 / 470-1: Decrease Push Taken by 50%
This passive ability reduces how far incoming melee attacks push you backward by 50%.
Stoicism (3)105 RNG (EoK)100 / 295-1: Decrease Push Taken by 30%
This passive ability reduces how far incoming melee attacks push you backward by 30%.
Stoicism (3)105 BST (EoK)100 / 295-1: Decrease Push Taken by 30%
This passive ability reduces how far incoming melee attacks push you backward by 30%.
Stonewall (15)105 MNK (EoK)25 / 110-1: Increase Chance to Feign Death Through Spell Hit by 70%
This passive ability reduces the chance that your feigned deaths will be broken by detrimental spells that successfully land on you by 70% and prevents resisted spells from breaking your feigned deaths.
731Stream of Hatred (10)115 SHD (ToV)25 / 18545s T10Cast: Stream of Hatred V
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot wide by 200 foot long area in front of you in shadow, increasing their hatred for you by *@%H points.
Strengthened Strike (30)115 WAR, RNG (ToV)40 / 857-1: Increase Bash Damage Bonus by 6500
2: Increase Kick Damage Bonus by 6500
This passive ability increases the minimum damage of your Kick and Bash (or Slam) attacks by #1 points.
Strikethrough (25)110 ROG (RoS)45 / 478-1: Increase Chance of Strikethrough by 75%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%.
Strikethrough (21)103 MNK (TDS)17 / 134-1: Increase Chance of Strikethrough by 100%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 100%.
Strikethrough (9)75 WAR, BER (TSS)5 / 39-1: Increase Chance of Strikethrough by 75%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%.
Strikethrough (9)90 RNG (HoT)12 / 87-1: Increase Chance of Strikethrough by 70%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 70%.
Strikethrough (6)103 PAL, SHD, BRD, BST (TDS)17 / 56-1: Increase Chance of Strikethrough by 75%
This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte by 75%.
117Strong Root (13)95 WIZ (TBM)12 / 8410m T2Cast: Strong Root III
This ability, when activated, roots your target in place for up to 1 minute with a 600 point resist modifier and a 1 second cast time.
Stunning Kick (4)115 WAR, RNG (ToV)35 / 107-1: Cast: Stunning Kick IV on Spell Use (10% Chance)
2: Limit Casting Skill: Kick
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: WAR, RNG
6: Cast: Stunning Kick IV on Skill Use (19)
7: Limit Skill: Kick
This passive ability grants your Kick skill and Kick skill attacks a #1% chance to trigger *$1%N which stuns a level *$1@1 or lower target for *$1#1 second.
Stunning Round Kick (30)115 MNK (ToV)30 / 435-1: Add Round Kick Proc (100% Chance)
Cast: Stunning Kick XXX
This passive ability causes your Round Kick skill to trigger *@%N which stuns a level *@@1 or lower target for *@#1 seconds.
Sturdiness (16)115 WAR (ToV)20 / 159-1: Increase Max HP by 20000
This passive ability increases your maximum health by #1 points.
Subtle Blows: Enabled (28)104 ROG (TDS)0 / 1651s1: Decrease Hate Generated by 42%
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability reduces the amount of hate generated from your attacks and spells by 42%.
8130Summon Clockwork Banker (1)1 ALL (EQ)0 / 020h T65Cast: Summon Clockwork Banker
*@%N, when activated, summons a mechanical banker familiar for up to 10 minutes.
1215Summon Companion (2)85 SHD, SHM, NEC, MAG, ENC, BST (UF)5 / 810s T71Cast: Summon Companion II
This ability, when activated, consumes 1% of your mana to cause all NPCs to forget about your pet and causes your pet to be the last possible target of rampage attacks from any current attacker.
Your pet will be instantly summoned to your side if it is out of combat.
72Summon Corpse (10)111 NEC (ToV)30 / 16510s T8Cast: Summon Corpse X
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
596Summon Modulation Shard (6)115 MAG (ToV)30 / 835s T13Cast: Radiant Modulating Shard
*@%N, when activated, summons a Small Modulation Shard for all allies within a *@%J foot radius which can be used to cast *@*@1%N, which consumes *@*@1#1 health to restore *@*@1#2 mana, up to 3 times.
453Summon Permutation Peddler (1)0 ALL (EQ)0 / 020h T51Cast: Summon Distiller Vendor
*@%N, when activated, summons a mechanical merchant that sells augmentation distillers for up to 10 minutes or until you zone.
182Summon Personal Tribute Master (1)0 ALL (EQ)0 / 020h T50Cast: Summon Tribute Master
*@%N, when activated, summons a personal tribute master that allows donations for favor or modifications to your current benefits for up to 10 minutes or until you zone.
7007Summon Remains (4)85 SHD (UF)6 / 277m T47Cast: Summon Remains I
This ability, when activated, summons all of the corpses of your targeted group member to that target's location.
Consumes 4 Tiny Jade Inlaid Coffins when cast.
Reduces the reuse time of this ability by 1 minute.
7002Summon Remains (1)76 NEC (SoD)3 / 360s T47Cast: Summon Remains I
This ability, when activated, summons all of the corpses of your targeted group member to that target's location.
Consumes 4 Tiny Jade Inlaid Coffins when cast.
8081Summon Resupply Agent (1)1 ALL (EQ)0 / 020h T49Cast: Summon Resupply Agent
*@%N, when activated, summons a mechanical merchant familiar that offers an array of standard spell reagents for up to 10 minutes.
3841Summoner's Step (5)85 MAG (UF)9 / 2220s T36Cast: Summoner's Step III
This ability, when activated, instantly teleports you up to 160 feet forward.
Reduces the reuse time of this ability by 5 seconds.
320Swarm of Decay (31)115 NEC (ToV)25 / 2899m T10Cast: Swarm of Decay XXIV
*@%N, when activated, summons *@#1 level *@#2 stationary skeletal archers that will cast *@*@2%N on their target every *@$2 seconds for up to *@@1 seconds.
699Swarm of Fireflies (11)105 DRU (TBM)21 / 1645m T17Cast: Firefly Guardian Spirit VI
This ability, when activated, places your target under the protection of Firefly Guardian Spirit VI for 6 minutes.
Firefly Guardian Spirit VI triggers Firefly's Glow VI if their health drops below 40% which instantly heals them for 36000 health and increases their health regeneration by 10500 points for 18 seconds and applies Fading Light which prevents another Guardian Spirit from affecting your target for 1 minute.
Only one Guardian Spirit may be active on a person at any time.
Sweeping Kick (26)115 MNK (ToV)25 / 275-1: Add Kick Proc (100% Chance)
Cast: Sweeping Kick XXVI
This passive ability causes your Kick skill to trigger *@%N which reduces your target's movement speed by *@#7% for *@%Z.
1014Swift Tails' Chant (7)115 MNK (ToV)70 / 34010m T8Cast: Swift Tails' Chant VII
*@%N, when activated, empowers all group members within a *@%J foot radius, restoring *@#2 endurance then allowing them to absorb *@#1% of their melee damage as endurance for *@%Z.
742T`Vyl's Resolve (10)115 SHD (ToV)20 / 14410m T60Cast: T`Vyl's Resolve V
*@%N, when activated, strikes your target with three *@#1 point base damage *@%S skill attacks and applies *@*$4%N which increases the damage the target takes from melee attacks by *@*$4#6% for *@*$4%Z.
Tailoring Mastery (13)105 ALL (EoK)65 / 443-1: Decrease Chance to Fail Tailoring Combine by 50%
2: Increase Tailoring Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tailoring recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
2049Talisman of Celerity (1)96 SHM (RoF)9 / 92s T79Cast: Talisman of Celerity I
This ability, when activated, increases the attack speed of your target's group by 60% for 36 minutes.
Tashan's Lingering Cry (6)115 ENC (ToV)35 / 121-1: Cast: Tashan's Lingering Cry VI on Spell Use (100% Chance)
2: Limit Type: Detrimental
3: Limit Max Level: 254 (lose 100% per level)
4: Limit Target: Single
5: Limit Effect: Magic Resist
This passive ability causes your single target Tashan spells to trigger *$1%N which increases the damage your target takes from level *$1#2 and lower spells that cost at least *$1#3 mana by *$1#1 to *$1$1% for *$1%Z.
Taste of Blood (9)115 BST (ToV)45 / 2191s1: Add Killshot Proc: Vicarious Blood Frenzy IX (80% Chance)
Cast: Taste of Blood IX
*@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1%, raises the minimum base damage of its melee hits to be *@*$1#2, and increases the minimum damage of each hit by *@*$1#3 points for *@*$1%Z.
As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow.
Technique of Master Wu (33)115 MNK (ToV)60 / 802-1: Increase Chance to Gain Special Attack by 1440%
2:
3:
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second and third, #2% a fourth, $2% a fifth, #3% a sixth, and $3% a seventh time.
9704Teleport (3)105 WIZ (TBM)10 / 1810s T66Cast: Teleport III (1250 Mana)
This ability, when activated, consumes 1250 mana to translocate all allies within a 150 foot radius to their first bind point with a 10 second cast time.
456Teleport Bind (1)69 WIZ (OoW)9 / 95m T9Cast: Teleport Bind I
This ability, when activated, teleports all group members within a 150 foot radius to your first bind point with a 10 second cast time.
You can check your bind points using the command /charinfo.
7009Teleport Bind (1)74 DRU (SoD)9 / 95m T52Cast: Teleport Bind I
This ability, when activated, teleports all group members within a 100 foot radius to your first bind point with a 10 second cast time.
You can check your bind points using the command /charinfo.
839Teleport to Guild Hall Anchor (1)100 DRU, WIZ (CotF)9 / 96s T78Cast: Teleport Guild Hall Anchor I (750 Mana)
This ability, when activated, consumes 750 mana to translocate all allies within a 150 foot radius to your Guild Hall Anchor with a 20 second cast time.
Templar's Synergy (12)115 CLR (ToV)200 / 1400-1: Cast: Templar's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Syllable of Soothing
This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the healing provided by the next *$1%L level *$1#2 and higher instant duration healing spells that land on them by *$1#1 points for *$1%Z.
426Tertiary Recall (7)105 DRU, WIZ (TDS)5 / 374m T16Cast: Tertiary Recall (70 Mana)
This ability, when activated, transports you back to your third bind point with a 5 second cast time.
You can check your bind points using the command /charinfo.
Your third bind point can be set using a Guidestone item.
Reduces the reuse time of this ability by 1 minute.
390Thaumaturge's Focus (26)115 MAG (ToV)35 / 58215m T78Cast: Thaumaturge's Focus XIX
*@%N, when activated, increases the base damage of your level *@#2 and lower magic direct damage spells by *@#8 to *@$8% and the chance these spells will deal critical damage by *@#1% while also increasing the mana cost of these spells by *@$1% for *@%Z.
1169Thaumaturge's Unity (9)115 MAG (ToV)45 / 2652m T56Cast: Thaumaturge's Unity IX (2830 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, and *@*$4+G that you have scribed.
Theft of Essence (11)115 MAG (ToV)75 / 309-1: Cast: Theft of Essence XI on Spell Use (45% Chance)
2: Limit Max Level: 254 (lose 100% per level)
3: Limit Spell Class: Offensive Damage
4: Limit Spell Subclass: 6
5: Limit Spell Subclass: 26
6: Limit: No Triggered Spells
This passive ability grants your Annihilate the Unnatural and Shock of Many spell lines a #1% chance to trigger *$1%N which empowers all standard pets within a *$1$2 foot radius of your pet with *$1*@1%N for *$1#2 seconds and all swarm pets with *$1*$1%N for *$1*$1%Z, which increases avoidance by *$1*@1#5%, current and maximum health by *$1*@1#6 points, attack power by *$1*@1#10 (*$1*$1#10 for swarm pets) points, and attack speed by *$1*@1#11%.
Theft of Life (29)109 SHD, NEC (TBL)30 / 350-1: Increase Chance to Critical Heal by 55%
This passive ability grants your instant-duration healing and lifetap spells a 55% chance to score an exceptional heal.
An exceptional heal doubles the healing value of the spell.
Thief's Intuition (4)70 ROG (SoL)15 / 33-1: Decrease Sense Traps Timer by 5s (Before Haste)
2: Decrease Disarm Traps Timer by 5s (Before Haste)
3: Increase Chance to Sense Trap by 100%
This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 5 seconds and grants you a chance to innately sense traps when you near them.
This passive chance is only half as effective as your active Sense Trap skill.
Thief's Intuition (4)70 BRD (SoL)15 / 33-1: Decrease Sense Traps Timer by 5s (Before Haste)
2: Decrease Disarm Traps Timer by 5s (Before Haste)
3: Increase Chance to Sense Trap by 60%
This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 5 seconds and grants you a chance to innately sense traps when you near them.
This passive chance is only half as effective as your active Sense Trap skill.
651Thought Leech (12)115 SHD (ToV)60 / 32418m T13Cast: Thought Leech IX
*@%N, when activated, deals *@#1 damage and returns *@#2% of that damage as mana then deals *@#3 damage and returns *@#4% of that damage as endurance.
511Throne of Heroes (1)1 ALL (EQ)0 / 072m T19Cast: Throne of Heroes
*@%N, when activated, transports you to the Throne of Heroes in the Guild Lobby.
1017Thunder of Karana (3)115 PAL (ToV)30 / 809m T17Cast: Thunder of Karana III
*@%N, when activated, increases the base damage of your level *@#2 and lower spells by *@#1%, the chance that your direct damage spells will land critically by *@#3%, and the damage dealt by your critical direct damage spells by *@#4% for *@%Z.
Thunderfoot (18)115 MNK (ToV)60 / 851-1: Cast: Thunderfoot XIV on Spell Use (30% Chance)
2: Limit Casting Skill: Flying Kick
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit Class: MNK
6: Add Flying Kick Proc (30% Chance)
7: Increase Chance to Twincast by 25%
8: Limit Spells: Thunderfoot
9: Limit Class: MNK
Cast: Thunderfoot XIV
This passive ability grants your Flying Kick skill and Flying Kick skill attacks a #1% chance to trigger *$1%N, an additional Flying Kick skill attack with a base damage of *$1#1 with a #7% chance to trigger twice.
Tinkering Mastery (13)105 WAR, CLR, PAL, SHD, ROG, NEC, WIZ, MAG, ENC (EoK)65 / 443-1: Decrease Chance to Fail Tinkering Combine by 50%
2: Increase Tinkering Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Tinkering recipes by 50% and allows you to increase your skill past its Specialization cap by 50 points by learning more recipes.
372Tireless Sprint (16)110 BER (RoS)25 / 2025m T3Cast: Tireless Sprint VIII
This ability, when activated, increases your movement speed by 135% for 54 seconds.
1016Ton Po's Stance (20)109 MNK (RoS)115 / 13505m T9Cast: Ton Po's Stance X
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 600 endurance per second for *@%Z.
Total Domination (6)80 ENC (SoF)12 / 40-1: Decrease Chance of Charm Breaking by 50%
This passive ability makes it 50% less likely that your charm spells will break early.
Touch of the Cursed (33)115 SHD (ToV)70 / 704-1: Add Melee Proc: Touch of the Cursed XXXIII with 5% Rate Mod
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N on your target which deals *#1#1 damage and heals you for *#1#2% of that damage up to *#1@2 points.
Touch of the Divine (22)105 CLR (TDS)27 / 218-1: Increase Chance to Trigger Divine Intervention by 22%
This passive ability increases your chance to return to life with the blessing Touch of the Divine when you would otherwise die by 22%.
992Tranquil Blessings (1)85 CLR, PAL, RNG, DRU, SHM, NEC, MAG, ENC, BST (UF)9 / 930s T67Cast: Tranquil Blessings
This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius.
This ability can only be used when out of combat while fast regeneration is active.
9703Translocate (3)105 WIZ (TBM)10 / 1810s T5Cast: Translocate III (400 Mana)
This ability, when activated, consumes 400 mana to translocate your target to their first bind point with a 4 second cast time.
Trap Circumvention (5)65 ROG (GoD)3 / 15-1: Increase Chance of Trap Circumvention by 50%
This passive ability reduces your chance of setting off a trapped object by 50%.
Trials of Mata Muram (6)51 ALL (OoW)0 / 0-1: Increase Magic Resist Cap by 50
2: Increase Cold Resist Cap by 50
3: Increase Fire Resist Cap by 50
4: Increase Poison Resist Cap by 50
5: Increase Disease Resist Cap by 50
This passive ability increases your resistance to magic, cold, fire, disease and poison by 50 points.

Complete the Trials of Mata Muram in Muramite Proving Grounds to progress this ability.
Trick Shot (30)115 RNG (ToV)60 / 633-1: Increase Chance of Double Archery Attack by 55%
This passive ability grants you a #1% chance to perform a double archery attack.
Trifurcating Magic (Enabled) (60)115 WIZ (ToV)0 / 4801s1: Cast: Pyromancy XXX on Spell Use (30% Chance)
2: Limit Resist: Fire
3: Limit Min Mana Cost: 10
4: Limit Target: Exclude Self
5: Limit Max Duration: 0s
6: Limit Type: Detrimental
7: Limit Min Level: 96
8: Limit Max Level: 115 (lose 100% per level)
9: Cast: Cryomancy XXX on Spell Use (30% Chance)
10: Limit Resist: Cold
11: Limit Min Mana Cost: 10
12: Limit Target: Exclude Self
13: Limit Max Duration: 0s
14: Limit Type: Detrimental
15: Limit Min Level: 96
16: Limit Max Level: 115 (lose 100% per level)
17: Cast: Arcomancy XXX on Spell Use (30% Chance)
18: Limit Resist: Magic
19: Limit Min Mana Cost: 10
20: Limit Target: Exclude Self
21: Limit Max Duration: 0s
22: Limit Type: Detrimental
23: Limit Min Level: 96
24: Limit Max Level: 115 (lose 100% per level)
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your level #7 to #8 direct damage spells that cost at least #3 mana a #1% chance to trigger additional effects.
Fire-based spells can trigger *$1%N.
Cold-based spells can trigger *$9%N.
Magic-based spells can trigger *$17%N.
Triple Backstab (24)100 ROG (RoF)21 / 245-1: Increase Chance to Triple Backstab by 78%
This passive ability grants you a 78% chance to attempt a third backstab attack after successfully performing a double backstab.
Trophy Collector (4)1 ALL (EQ)0 / 0-1: Increase Trophy Slots by 4
This passive ability allows you to activate #1 additional trophies.

Complete special collection achievements to progress this ability.
Troubadour's Synergy (12)115 BRD (ToV)200 / 1400-1: Cast: Troubadour's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Sathir's Insult
3: Limit Spells: Omorden's Insult
4: Limit Class: BRD
This passive ability grants your *#2+G and *#3+G songs a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the damage of *$1%L melee attack or direct damage spell by *$1#1 points.
Troubadour's Weapon Mastery (15)109 BRD (RoS)140 / 1163-1: Increase 1H Blunt Damage by 75% (v185)
2: Increase 1H Slash Damage by 75% (v185)
3: Increase 1H Pierce Damage by 75% (v185)
This passive ability increases the damage you deal with 1-handed melee weapons by 75%.
673Tumble (9)115 ROG (ToV)30 / 1369m T3Cast: Tumble IX
*@%N, when activated, increases your avoidance by *@#4%, movement speed by *@#8%, and absorbs *@#5% of incoming melee damage up to *@@5 total points for *@%Z.
Tunare's Grace (12)115 CLR (ToV)30 / 257-1: Cast: Tunare's Grace V on Spell Use (15% Chance)
2: Limit Min Level: 100
3: Limit Type: Beneficial
4: Limit Min Mana Cost: 10
5: Limit Max Duration: 0s
6: Limit Effect: Current HP
This passive ability grants your level #2 and higher instant duration healing spells that cost at least #4 mana a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.
Tune Stuck In Your Head (9)111 BRD (ToV)25 / 112-1: Increase Duration by 6s
2: Limit Max Level: 115 (lose 100% per level)
3: Limit Class: WAR, MNK, BRD, ROG, BER
4: Limit Effect: Exclude Mesmerize
This passive ability extends the duration of your level #2 and lower non-mesmerization songs by #1 seconds.
3729Turgur's Swarm (10)115 SHM (ToV)20 / 1125s T141: Decrease Spell Resist Rate by 50%
2: Limit Spells: Turgur's Insects
Cast: Turgur's Swarm VI
*@%N, when activated, casts *@*$2%N and the highest rank of *@*$1+G that you have scribed with a 0.6 second cast time.
As a passive effect this ability improves the resist modifier of *#2+G by #1 points.
*@*$2%N reduces your target's strength, dexterity, and agility by *@*$2#6 points, armor class by *@*$2#4 points, and the ability to dual wield by *@*$2#7% for *@*$2%Z.
856Turgur's Virulent Swarm (10)115 SHM (ToV)15 / 12030s T41Cast: Turgur's Virulent Swarm X
*@%N, when activated, casts *@*$2%N and the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
*@*$2%N reduces your target's strength, dexterity, and agility by *@*$2#6 points, armor class by *@*$2#4 points, and the ability to dual wield by *@*$2#7% for *@*$2%Z.
559Turn Summoned (23)115 MAG (ToV)30 / 4475m T5Cast: Turn Summoned XXII
*@%N, when activated, deals *@#1 damage to your elemental target and has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage.
558Turn Undead (42)115 CLR (ToV)30 / 6232.5m T6Cast: Turn Undead Strike XXVII
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage, has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage, then triggers *@*$3%N which deals *@*$3#1 damage every 6 seconds for *@*$3%Z.
Twincast (5)96 CLR, DRU, SHM, NEC, WIZ, MAG, ENC (CotF)7 / 35-1: Increase Chance to Twincast by 5%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Max Level: 254 (lose 100% per level)
5: Limit Min Mana Cost: 10
6: Limit Effect: Current HP
7: Limit Type: Exclude Combat Skills
8: Limit Effect: Exclude Summon Swarm Pet
9: Limit Effect: Exclude Twincast Blocker
This passive ability grants a 5% chance to twincast direct damage spells and abilities that cost at least 10 mana.
Twinheal (10)110 CLR, PAL, RNG, DRU, SHM, BST (TBL)40 / 206-1: Increase Chance to Twincast by 10%
2: Limit Type: Beneficial
3: Limit Effect: Current HP
4: Limit Min Mana Cost: 10
5: Limit Type: Exclude Combat Skills
6: Limit Max Duration: 0s
7: Limit Max Level: 254 (lose 100% per level)
8: Limit Effect: Exclude Twincast Blocker
This passive ability grants a 10% chance to twincast instant-duration healing spells.
Twinproc (9)115 ALL (ToV)30 / 162-1: Increase Chance to Twincast by 21%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Min Level: 255
5: Limit Max Mana Cost: 0
6: Limit Type: Exclude Combat Skills
7: Limit Effect: Exclude Summon Swarm Pet
8: Limit Effect: Exclude Root
9: Limit Class: ALL
10: Limit Effect: Exclude Twincast Blocker
11: Increase Chance to Twincast by 21%
12: Limit Spells: Vampiric Embrace
13: Limit Effect: Exclude Twincast Blocker
This passive ability grants a #1% chance to twincast your weapon's detrimental combat-activated spells.
Twinsong (6)115 BRD (ToV)120 / 620-1: Increase Chance to Twincast by 6%
2: Limit Max Level: 253 (lose 100% per level)
3: Limit Type: Exclude Combat Skills
4: Limit Class: BRD
5: Limit Effect: Current HP
6: Limit Effect: Current HP Non Repeating
7: Limit Effect: Exclude Twincast Blocker
This passive ability grants a #1% chance to twincast healing and damaging songs.
Twinstrike (5)105 WAR, PAL, RNG, SHD, MNK, BRD, ROG, BST, BER (EoK)50 / 200-1: Increase Chance to Twincast by 5%
2: Limit Max Duration: 0s
3: Limit Type: Detrimental
4: Limit Max Level: 254 (lose 100% per level)
5: Limit Min Endurance Cost: 10
6: Limit Effect: Skill Attack
7: Limit Type: Include Combat Skills
8: Limit Effect: Exclude Twincast Blocker
9: Limit Class: ALL
This passive ability grants a 5% chance to twincast skill attack combat abilities that cost at least 10 endurance.
Twintap (6)110 SHD, NEC (TBL)40 / 165-1: Increase Chance to Twincast by 10%
2: Limit Effect: Spell Resource Tap
3: Limit Effect: Exclude Twincast Blocker
4: Increase Chance to Twincast by 10%
5: Limit Max Level: 253 (lose 100% per level)
6: Limit Min Level: 100
7: Limit Type: Detrimental
8: Limit Target: Lifetap
9: Limit Target: Target AE Lifetap
10: Limit Effect: Exclude Twincast Blocker
This passive ability grants a 10% chance to twincast level 100 and higher lifetap spells.
670Twisted Shank (34)115 ROG (ToV)30 / 68490s T7Cast: Twisted Shank XXXIV
*@%N, when activated, increases the damage your target takes from poison spells and abilities by *@#1 to *@$1%, reduces the effectiveness of incoming heals on your target by *@#4%, and deals *@#5 damage every 6 seconds for *@%Z.
1235Two-Finger Wasp Touch (11)115 MNK (ToV)30 / 2483m T6Cast: Two-Finger Wasp Touch XI
*@%N, when activated, increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *@#1% for *@%Z.
Two-Handed Bash (1)105 WAR (TDS)9 / 9-1: Add Two-Handed Bash Ability
This passive ability allows you to use your bash skill while wielding a two-handed weapon.
771Unbridled Strike of Fear (4)100 SHD (TBM)5 / 2015s T12Cast: Unbridled Strike of Fear
This ability, when activated, pushes your target backwards and deals 1 point of damage.
Reduces the reuse time of this ability by 5 seconds.
609Uncanny Resilience (41)115 BER (ToV)35 / 6563m T8Cast: Uncanny Resilience XXXIV
*@%N, when activated, absorbs *@#10% of incoming melee damage up to *@#10 damage per hit up to *@@10 total damage for *@%Z.
Uncontained Frenzy (16)115 BER (ToV)75 / 860-1: Cast: Uncontained Frenzy XII on Spell Use (20% Chance)
2: Limit Casting Skill: Frenzy
3: Limit Max Level: 253 (lose 100% per level)
4: Limit Effect: Skill Attack
5: Limit: No Triggered Spells
6: Add Frenzy Proc (20% Chance)
7: Increase Chance to Twincast by 20%
8: Limit Spells: Uncontained Frenzy
Cast: Uncontained Frenzy XII
This passive ability grants your Frenzy skill and Frenzy skill attacks a #1% chance to trigger *$1%N, an additional Frenzy skill attack with a base damage of *$1#1 with a #7% chance to trigger twice.
Unflinching Resolve (3)70 MNK (DoD)9 / 18-1: Increase Chance to Resist Melee Stun by 75%
This passive ability grants you a 75% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.
Unholy Steed (1)59 SHD (SoL)5 / 51sCast: Summon Death Charger Bridle
This ability, when activated, summons the bridle of a very fast Unholy Steed.
Unholy Warhorse (1)59 SHD (PoR)0 / 01sCast: Summon Unholy Warhorse Bridle
This ability provides you with the power to call the ultimate unholy steed to your side.
662Union of Spirits (33)115 SHM (ToV)25 / 48610m T13Cast: Union of Spirits XXVIII
*@%N, when activated, heals your target for *@#4 health then *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.
374Untamed Rage (22)105 BER (TBM)17 / 18515m T2Cast: Untamed Rage XV
*@%N, when activated, consumes *@#2% of your maxium health every 6 seconds to increase your chance to double attack by *@#1%, overhaste by *@#4%, attack power by *@#5, and accuracy by *@#7%.
Triggers *@*#3%N after fading.
8201Vainglorious Shout (7)115 BRD (ToV)20 / 9912s T1Cast: Vainglorious Shout VII (10500 End)
*@%N, when activated, consumes endurance to deal *@#1 damage, stun up to level *@@2 or lower targets within a *@%J foot cone in front of you for *@#2 second, improve the resist modifier of incoming cold, fire, and magic spells by *@#4 points for *@%Z, then trigger *@*#3%N after fading, which deals *@*#3#1 damage.
Valiant Steed (1)70 PAL (SoL)9 / 91sCast: Summon Valiant Steed Bridle
This ability, when activated, summons the bridle of a very fast Valiant Unicorn.
920Valorous Rage (12)115 PAL (ToV)30 / 23420m T75Cast: Valorous Rage XII
*@%N, when activated, increases your base melee damage by *@#3%, reduces your base weapon delay by *@#1%, and grants a *@#2% non-cumulative increase to the damage of your critical melee attacks for *@%Z.
2029Vanquish the Fallen (4)115 PAL (ToV)40 / 1503m T43Cast: Vanquish the Fallen IV
*@%N, when activated, deals *@#1 damage to your undead target.
800Vehement Rage (11)105 WAR, MNK, BER (TBM)16 / 1185m T61Cast: Vehement Rage VI
This ability, when activated, increases your base melee damage by 15% and raises the minimum base damage of your melee hits to be 45 but reduces the effectiveness of incoming instant-duration healing spells by 10% for 36 seconds.
Reduces the reuse time of this ability by 1 minute.
854Veil of Darkness (5)115 SHD (ToV)25 / 1055m T14Cast: Veil of Darkness IV
*@%N, when activated, instantly increases your target's hatred for you by *@%H points then reduces their accuracy by *@#4% for *@%Z.
791Veil of Mindshadow (40)115 ENC (ToV)35 / 4095m T4Cast: Veil of Mindshadow XXX
*@%N, when activated, absorbs *@#4% of incoming melee damage up to *@@4 total damage for *@%Z.
232Veil of the Underbrush (1)85 DRU (UF)12 / 1210m T79Cast: Veil of the Underbrush I
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
852Velocity (2)105 MAG (TBM)10 / 1512s T80Cast: Velocity II
This ability, when activated, increases your pet's movement speed by 80% for 1 hour with a 3 second cast time.
Veteran's Enhancement (1)50 ALL (OoW)0 / 0-1: Increase Max HP by 250
2: Increase ATK by 75
3: Increase Max Mana by 250
4: Increase HP Regen Cap by 8
This passive ability increases your maximum health and mana by 250 points, your attack power by 75 points, and the maximum that your health regeneration can be increased with items by 8 points.
Veteran's Wrath (35)115 RNG (ToV)65 / 761-1: Increase Critical 1H Blunt Damage by 255% of Base Damage
2: Increase Critical 1H Slash Damage by 255% of Base Damage
3: Increase Critical 2H Blunt Damage by 255% of Base Damage
4: Increase Critical 2H Slash Damage by 255% of Base Damage
5: Increase Critical Hand to Hand Damage by 255% of Base Damage
6: Increase Critical 1H Pierce Damage by 255% of Base Damage
7: Increase Critical 2H Pierce Damage by 255% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
Veteran's Wrath (32)115 PAL, SHD, BRD (ToV)65 / 662-1: Increase Critical 1H Blunt Damage by 230% of Base Damage
2: Increase Critical 1H Slash Damage by 230% of Base Damage
3: Increase Critical 2H Blunt Damage by 230% of Base Damage
4: Increase Critical 2H Slash Damage by 230% of Base Damage
5: Increase Critical Hand to Hand Damage by 230% of Base Damage
6: Increase Critical 1H Pierce Damage by 230% of Base Damage
7: Increase Critical 2H Pierce Damage by 230% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
Veteran's Wrath (32)115 ROG (ToV)65 / 687-1: Increase Critical 1H Blunt Damage by 235% of Base Damage
2: Increase Critical 1H Slash Damage by 235% of Base Damage
3: Increase Critical 2H Blunt Damage by 235% of Base Damage
4: Increase Critical 2H Slash Damage by 235% of Base Damage
5: Increase Critical Hand to Hand Damage by 235% of Base Damage
6: Increase Critical 1H Pierce Damage by 235% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
Veteran's Wrath (32)115 MNK (ToV)65 / 662-1: Increase Critical 1H Blunt Damage by 245% of Base Damage
2: Increase Critical 1H Slash Damage by 245% of Base Damage
3: Increase Critical 2H Blunt Damage by 245% of Base Damage
4: Increase Critical 2H Slash Damage by 245% of Base Damage
5: Increase Critical Hand to Hand Damage by 245% of Base Damage
6: Increase Critical 1H Pierce Damage by 245% of Base Damage
7: Increase Critical 2H Pierce Damage by 245% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
Veteran's Wrath (32)115 WAR, BER (ToV)65 / 689-1: Increase Critical 1H Blunt Damage by 260% of Base Damage
2: Increase Critical 1H Slash Damage by 260% of Base Damage
3: Increase Critical 2H Blunt Damage by 260% of Base Damage
4: Increase Critical 2H Slash Damage by 260% of Base Damage
5: Increase Critical Hand to Hand Damage by 260% of Base Damage
6: Increase Critical 1H Pierce Damage by 260% of Base Damage
7: Increase Critical 2H Pierce Damage by 260% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
Veteran's Wrath (32)115 BST (ToV)65 / 662-1: Increase Critical 1H Blunt Damage by 230% of Base Damage
2: Increase Critical 1H Slash Damage by 230% of Base Damage
3: Increase Critical 2H Blunt Damage by 230% of Base Damage
4: Increase Critical 2H Slash Damage by 230% of Base Damage
5: Increase Critical Hand to Hand Damage by 230% of Base Damage
6: Increase Critical 1H Pierce Damage by 230% of Base Damage
7: Increase Critical 2H Pierce Damage by 230% of Base Damage
8: Increase Critical Kick Damage by 230% of Base Damage
9: Increase Critical Round Kick Damage by 230% of Base Damage
10: Increase Critical Eagle Strike Damage by 230% of Base Damage
11: Increase Critical Tiger Claw Damage by 230% of Base Damage
12: Increase Critical Dragon Punch Damage by 230% of Base Damage
This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.
798Veturika's Perseverance (4)115 CLR (ToV)30 / 10220m T41Cast: Veturika's Perseverance IV
*@%N, when activated, channels the indomitable perseverance of Veturika, instantly healing you for *@#1 health and restoring *@#2 mana.
825Vicious Bite of Chaos (12)115 SHD (ToV)30 / 19060s T45Cast: Vicious Bite of Chaos XII
*@%N, when activated, instantly deals *@#1 damage to your target and blesses all group members within a *@*%R%J foot radius with *@*%R%N which heals *@*%R#1 health, restores *@*%R#2 mana, and *@*%R#3 endurance.
171Virulent Paralysis (20)105 SHM (TBM)12 / 11430s T4Cast: Virulent Paralysis XI
This ability, when activated, pushes your target backwards then roots them in place for up to 3 minutes with a 110 point resist modifier and a 0.5 second cast time.
Virulent Venom (14)105 ROG (EoK)35 / 86-1: Increase Melee Proc Rate by 65%
This passive ability increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 65%.
9403Visage of Death (19)115 SHD (ToV)30 / 22812m T69Cast: Visage of Death X
*@%N, when activated, applies *@*$2%N, transforming you into the image of death itself, and increases your base melee damage by *@#1% for *@%Z.
This ability cannot be activated while you are under the *41139+G.
747Visage of Decay (17)115 SHD (ToV)30 / 30012m T63Cast: Visage of Decay XIV
*@%N, when activated, increases the base damage of your level *@#6 and lower damage over time spells by *@#1% while increasing the mana cost of the spell by *@#7%, increases the base damage of your level *@#16 and lower direct damage spells by *@#13%, and triggers *@*$17%N, transforming you into a spectre for *@%Z.
1166Visionary's Unity (7)115 SHM (ToV)45 / 2402m T56Cast: Visionary's Unity VII (10 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
7000Voice of Thule (3)100 SHD (CotF)9 / 255m T42Cast: Voice of Thule III
This ability, when activated, increases the amount of hatred generated from your target's attacks and spells by 25% for 10 minutes.
957Vortex of Ro (4)115 DRU (ToV)15 / 666s T35Cast: Vortex of Ro IV
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
175Wake the Dead (45)115 NEC (ToV)30 / 6063m T9Cast: Wake the Dead XXXVI
*@%N, when activated, conjures the shades of *@#1 nearby corpses as level *@#2 minions to attack your target for up to *@@1 seconds.
The shades' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
8604Wall of Wind (10)102 DRU (TBM)14 / 9960s T66Cast: Wall of Wind IV
This ability, when activated, consumes up to 8 opponents within a 100 foot long cone in front of you in violent wind, which pushes them backwards and reduces their movement speed by 75% for 2 minutes 12 seconds.
Reduces the reuse time of this ability by 10 seconds.
111War Cry (16)115 WAR (ToV)30 / 19720m T3Cast: War Cry X
*@%N, when activated, grants all group members within a *@%J foot radius immunity to fear spells and a *@#1% chance to resist silence and amnesia spells for *@%Z.
307Ward of Destruction (20)115 WIZ (ToV)30 / 22020m T12Cast: Ward of Destruction XV
*@%N, when activated, summons a stationary aura that casts *@*$1%N every *@#2 seconds for *@$2 minutes.
*@*$1%N deals *@*$1#1 damage to all creatures within a *@@1 foot radius.
506Ward of Purity (21)115 CLR (ToV)30 / 21120m T11Cast: Ward of Purity XVI
*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N cures *@*#2#1 poison and disease counters, *@*#2#3 curse counters, and *@*#2#4 corruption counters.
458Warder's Gift (17)115 BST (ToV)30 / 2552.5m T74Cast: Warder's Gift XIV
*@%N, when activated, consumes *@#1% of your warder's maximum health to bless you with *@*%R%N, healing you for *@*%R#1 health.
804Warlord's Bravery (23)115 WAR (ToV)30 / 34220m T42Cast: Warlord's Bravery VI
*@%N, when activated, reduces incoming melee damage by *@#1% for *@%L hits for *@%Z.
Warlord's Deadly Aim (14)105 WAR (EoK)30 / 238-1: Increase Archery Accuracy by 300
This passive ability increases the accuracy of your archery attacks by 300 points.
688Warlord's Fury (5)115 WAR (ToV)30 / 10090s T37Cast: Warlord's Fury V
*@%N, when activated, blesses you with *@*%R%N and increases your target's hatred for you by *@%H points.
*@*%R%N increases the hatred you generate with all actions by *@*%R#3% for *@*%R%Z then blesses you with *@*%R*#1%N after fading.
*@*%R*#1%N increases the amount of hate generated from your combat abilities and triggered spells by *@*%R*#1#1% for *@*%R*#1%Z.
2002Warlord's Grasp (4)115 WAR (ToV)15 / 5745s T15Cast: Warlord's Grasp Taunt IV
*@%N, when activated, increases your target's hatred for you by *@%H points then applies *@*$1%N, which gravitates a creature that is *@*$1@1 or fewer levels higher than you, towards you, from up to *@*$1$1 feet away for *@*$1%Z.
911Warlord's Resurgence (4)115 WAR (ToV)30 / 8710m T73Cast: Warlord's Resurgence IV
*@%N, when activated, heals you for *@#1 health, increases your health regeneration by *@#8 points, and endurance regeneration by *@#9 points for *@%Z.
300Warlord's Tenacity (33)115 WAR (ToV)35 / 36220m T4Cast: Warlord's Tenacity XXIV
*@%N, when activated, heals you for *@#8 health and increases your maximum health by *@#7 points for *@%Z.
2007Wars Sheol's Heroic Blade (10)115 WAR (ToV)35 / 18915m T16Cast: Heroic Blade V
*@%N, when activated, channels the relentlessness of Wars Sheol to strike your target with three *@%S skill attacks with base damages of *@#1, *@#2, and *@#3 points then blesses you with *@*%R%N which increases your melee speed by *@*%R#9%, the chance your melee attacks will deal critical damage by *@*%R#1%, and the damage of your critical melee attacks by *@*%R#3% for *@*%R%Z.
Weapon Affinity (15)110 WAR, PAL, RNG, SHD, MNK, BRD, ROG, BST, BER (RoS)15 / 155-1: Increase Worn Proc Rate by 90%
This passive ability increases the chance that your weapon's magical effects will trigger during melee combat by 90%.
Weapon Mastery of the Assassin (63)115 ROG (ToV)60 / 2436-1: Increase Throwing Damage by 300% (v185)
2: Increase 1H Pierce Damage Bonus by 3000 (v433, Delay Mod)
3: Increase 1H Blunt Damage Bonus by 3000 (v433, Delay Mod)
4: Increase 1H Slash Damage Bonus by 3000 (v433, Delay Mod)
5: Increase 1H Blunt Damage by 30% (v185)
6: Increase 1H Slash Damage by 30% (v185)
7: Increase 1H Pierce Damage by 30% (v185)
This passive ability improves your melee and ranged combat effectiveness.
Increases the damage you deal with 1-handed melee weapons by #5%.
Increases the minimum damage of your 1-handed melee attacks by #2 points (scaled to the delay of your weapon).
Increases the base damage of your throwing attacks by #1%.
Weapon Mastery of the Juggernaut (70)115 BER (ToV)75 / 1632-1: Increase Throwing Damage by 400% (v185)
2: Increase 2H Pierce Damage Bonus by 1000 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1000 (v433, Delay Mod)
4: Increase 2H Slash Damage Bonus by 1000 (v433, Delay Mod)
5: Increase Throwing Damage Bonus by 1600 (v433, Delay Mod)
This passive ability improves your melee and ranged combat effectiveness.
Increases the base damage of your throwing attacks by #1%.
Increases the minimum damage you deal with throwing attacks by #5 points (scaled to the delay of your weapon).
Increases the minimum damage you deal with 2-handed melee attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Katori (65)115 MNK (ToV)70 / 1371-1: Increase 1H Blunt Damage Bonus by 3500 (v433, Delay Mod)
2: Increase Hand to Hand Damage Bonus by 3500 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 4600 (v433, Delay Mod)
This passive ability allows you to channel the teachings of Tenshin Katori to improve your melee combat effectiveness.
Increases the minimum damage of your 1-handed melee attacks by #1 points (scaled to the delay of your weapon).
Increases the minimum damage of your 2-Hand Blunt attacks by #3 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (27)115 PAL, SHD (ToV)50 / 732-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 3250 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 3250 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 3250 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Scout (74)115 RNG (ToV)75 / 2447-1: Increase Archery Damage by 180%
2: Increase Archery Damage Bonus by 1500 (v433, Delay Mod)
3: Increase 1H Blunt Damage by 35% (v185)
4: Increase 1H Slash Damage by 35% (v185)
5: Increase 2H Blunt Damage by 35% (v185)
6: Increase 2H Slash Damage by 35% (v185)
7: Increase 1H Pierce Damage by 35% (v185)
8: Increase 2H Pierce Damage by 35% (v185)
9: Increase 1H Blunt Damage Bonus by 1075 (v433, Delay Mod)
10: Increase 1H Slash Damage Bonus by 1075 (v433, Delay Mod)
11: Increase 2H Blunt Damage Bonus by 1850 (v433, Delay Mod)
12: Increase 2H Slash Damage Bonus by 1850 (v433, Delay Mod)
13: Increase 1H Pierce Damage Bonus by 1075 (v433, Delay Mod)
14: Increase 2H Pierce Damage Bonus by 1850 (v433, Delay Mod)
This passive ability improves your melee and ranged combat effectiveness.
Increases the damage you deal with melee weapons by #3%.
Increases the minimum damage you deal with 1-handed melee attacks by #9 points (scaled to the delay of your weapon).
Increases the minimum damage you deal with 2-handed melee attacks by #11 points (scaled to the delay of your weapon).
Increases the base damage of your archery attacks by #1%.
Increases the minimum damage you deal with archery attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Warlord (30)115 WAR (ToV)50 / 671-1: Increase Base Hit Damage by 85%
2: Increase 2H Blunt Damage by 10% (v185)
3: Increase 2H Slash Damage by 10% (v185)
4: Increase 2H Pierce Damage by 10% (v185)
5: Increase 2H Blunt Damage Bonus by 850 (v433, Delay Mod)
6: Increase 2H Slash Damage Bonus by 850 (v433, Delay Mod)
7: Increase 2H Pierce Damage Bonus by 850 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the damage you deal with 2-handed melee weapons by #2%.
Increases the minimum damage of your 2-handed melee attacks by #5 points (scaled to the delay of your weapon).
Weapon Stances: Enabled (4)100 WAR (EoK)0 / 351s1: Weapon Stance: Two-Handed Proficiency II (0)
2: Weapon Stance: Defensive Proficiency II (1)
3: Weapon Stance: Dual-Wielding Proficiency II (2)
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability allows your weapon configuration to trigger a buff.

Two-Handed Proficiency: Increases the damage you deal with two-handed weapons while reducing your chance to dodge or parry incoming attacks as well as your armor class.

Dual-Wielding Proficiency: Increases the damage you deal with one-handed weapons, increases your chance to parry incoming attacks, increases the chance your weapon's magical effects will trigger by 20%, protects against 6% of incoming melee damage (does not stack with other defensive abilities) while reducing your chance to dodge incoming attacks.

Defensive Proficiency: Equipping a shield increases your chance to block incoming attacks by 10%, increases the chance your weapon's magical effects will trigger by 20%, reduces incoming melee damage hits by 5% up to 2000 points of damage, and protects against 12% of incoming melee damage (does not stack with other defensive abilities).
Weapon Stances: Enabled (2)85 PAL (CotF)0 / 51s1: Weapon Stance: Two-Handed Proficiency I (0)
2: Weapon Stance: Defensive Proficiency I (1)
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability allows your weapon configuration to trigger a buff.

Two-Handed Proficiency: Increases the damage you deal with two-handed weapons while reducing your chance to dodge or parry incoming attacks as well as your armor class.

Defensive Proficiency: Equipping a shield increases your chance to block incoming attacks by 10%, increases the chance your weapon's magical effects will trigger by 20%, and protects against 12% of incoming melee damage (does not stack with other defensive abilities).
Weapon Stances: Enabled (2)85 SHD (CotF)0 / 51s1: Weapon Stance: Two-Handed Proficiency I (0)
2: Weapon Stance: Defensive Proficiency I (1)
Cast: Disable Ability
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability allows your weapon configuration to trigger a buff.

Two-Handed Proficiency: Increases the damage you deal with two-handed weapons while reducing your chance to dodge or parry incoming attacks as well as your armor class.

Defensive Proficiency: Equipping a shield increases your chance to block incoming attacks by 10%, increases the chance your weapon's magical effects will trigger by 20%, and protects against 12% of incoming melee damage (does not stack with other defensive abilities).
1135Whisper Step (3)90 ROG (RoF)15 / 2320s T8Cast: Whisper Step I
This ability, when activated, instantly teleports you up to 234 feet forward without becoming visible.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 5 seconds.
901Whisperwind (6)95 NEC (VoA)9 / 3710s T44Cast: Whisperwind I
This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.
Wicked Steed (1)95 SHD (VoA)18 / 181sCast: Summon Wicked Steed Bridle
This ability, when activated, summons the bridle of a very fast Battle Armored Onyx Pegasus capable of levitation while running.
1161Wildstalker's Unity (Azia) (9)115 RNG (ToV)45 / 2652m T56Cast: Wildstalker's Unity Azia IX (2330 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@*$4+G, and *@*$5+G that you have scribed.
1162Wildstalker's Unity (Beza) (7)115 RNG (ToV)0 / 02m T56Cast: Wildstalker's Unity Beza IX (2410 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@*$4+G, and *@*$5+G that you have scribed.
2056Wildtender's Survival (15)115 DRU (ToV)25 / 2953m T75Cast: Wildtender's Survival X
*@%N, when activated, instantly casts the highest rank of *@*$1+G that you have scribed.
1165Wildtender's Unity (9)115 DRU (ToV)45 / 2652m T56Cast: Wildtender's Unity IX (970 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed.
952Wind of Malaise (13)112 SHM (ToV)35 / 18160s T12Cast: Wind of Malaise VI
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
2064Wind of Malaise (12)111 MAG (ToV)35 / 17860s T12Cast: Wind of Malaise VI
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
Wrath of the Forest Stalker (37)115 RNG (ToV)40 / 722-1: Increase Spell Damage by 4060 (v286, After Crit)
2: Limit Resist: Magic
3: Limit Resist: Fire
4: Limit Resist: Cold
5: Limit Max Level: 254 (lose 100% per level)
This passive ability increases the damage done by your fire, ice, and magic spells and abilities by #1 points.
Wrath of the Forest Walker (30)115 DRU (ToV)50 / 1067-1: Increase Spell Damage by 6000 (v286, After Crit)
2: Limit Type: Detrimental
3: Limit Max Level: 254 (lose 100% per level)
This passive ability increases the damage done by your spells and abilities by #1 points.
170Wrath of the Wild (38)115 DRU (ToV)25 / 3172m T37Cast: Wrath of the Wild XXVI
*@%N, when activated, increases your target's damage shield by *@#7 points and grants a chance (with a *@$5% bonus) to trigger *@*#5%N on attackers when struck in melee combat for *@%L hits or up to *@%Z.
Written Prayer (23)105 CLR, DRU, SHM (EoK)65 / 485-1: Increase Research Skill Cap by 100
2: Decrease Chance to Fail Research Combine by 50%
3: Increase Research Skill Cap with Recipes by 50
This passive ability reduces the chance of failing Research recipes by 50%, increases your Specialization cap by 100 points, and allows you to further increase your skill past its Specialization cap by 50 points by learning more recipes.
489Yaulp (8)111 CLR (ToV)20 / 9012s T37Cast: Yaulping VIII (10 Mana)
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
7001Zan Fi's Whistle (31)115 MNK (ToV)45 / 5527m T411: Increase Duration by 30s
2: Limit Spells: Zan Fi's Whistle
3: Limit Class: MNK
Cast: Zan Fi's Whistle XXIII (1250 End)
*@%N, when activated, blesses you with *@*%R%N, increases base melee damage by *@#11%, the damage you deal with hand to hand and 1-handed blunt attacks by *@#1 points, 2-handed blunt attacks by *@#3 points, and Flying Kick attacks by *@#7 points for *@%Z.
*@*%R%N grants your *@*%R*#4+S, *@*%R*#5+S, and *@*%R*#6+S attacks a chance (with a *@*%R$3% bonus) to trigger *@*%R*#3%N up to *@*%R%L times for *@*%R%Z.
*@*%R*#3%N deals *@*%R*#3#1 damage.