/alt act | Name | Level | Cost | Recast | Effects |
---|
701 | Armor of the Inquisitor (33) | 125 PAL (LS) | 40 / 519 | 9m T10 | Cast: Armor of the Inquisitor XXX Armor of the Inquisitor XXX, when activated, increases the effectiveness of incoming instant duration healing spells by 79% and increases your armor class 5500 points for 3.1 minutes. |
701 | Armor of the Inquisitor (32) | 122 PAL (LS) | 40 / 479 | 9m T10 | Cast: Armor of the Inquisitor XXIX Armor of the Inquisitor XXIX, when activated, increases the effectiveness of incoming instant duration healing spells by 78% and increases your armor class 5000 points for 3.1 minutes. |
701 | Armor of the Inquisitor (31) | 120 PAL (ToL) | 35 / 439 | 9m T10 | Cast: Armor of the Inquisitor XXVIII Armor of the Inquisitor XXVIII, when activated, increases the effectiveness of incoming instant duration healing spells by 77% and increases your armor class 4500 points for 3.1 minutes. |
701 | Armor of the Inquisitor (30) | 120 PAL (ToL) | 35 / 404 | 9m T10 | Cast: Armor of the Inquisitor XXVII Armor of the Inquisitor XXVII, when activated, increases the effectiveness of incoming instant duration healing spells by 76% and increases your armor class 4000 points for 3.1 minutes. |
701 | Armor of the Inquisitor (29) | 115 PAL (ToV) | 30 / 369 | 9m T10 | Cast: Armor of the Inquisitor XXVI Armor of the Inquisitor XXVI, when activated, increases the effectiveness of incoming instant duration healing spells by 75% and increases your armor class 3500 points for 3.1 minutes. |
701 | Armor of the Inquisitor (28) | 110 PAL (ToV) | 25 / 339 | 9m T10 | Cast: Armor of the Inquisitor XXV Armor of the Inquisitor XXV, when activated, increases the effectiveness of incoming instant duration healing spells by 74% and increases your armor class 3000 points for 3.1 minutes. |
701 | Armor of the Inquisitor (27) | 105 PAL (TDS) | 21 / 314 | 9m T10 | Cast: Armor of the Inquisitor XXIV Armor of the Inquisitor XXIV, when activated, increases the effectiveness of incoming instant duration healing spells by 73% and increases your armor class 2600 points for 3.1 minutes. |
701 | Armor of the Inquisitor (26) | 103 PAL (TDS) | 19 / 293 | 9m T10 | Cast: Armor of the Inquisitor XXIII Armor of the Inquisitor XXIII, when activated, increases the effectiveness of incoming instant duration healing spells by 72% and increases your armor class 2550 points for 3 minutes. |
701 | Armor of the Inquisitor (25) | 101 PAL (TDS) | 17 / 274 | 9m T10 | Cast: Armor of the Inquisitor XXII Armor of the Inquisitor XXII, when activated, increases the effectiveness of incoming instant duration healing spells by 71% and increases your armor class 2500 points for 2.9 minutes. |
701 | Armor of the Inquisitor (24) | 100 PAL (CotF) | 15 / 257 | 9m T10 | Cast: Armor of the Inquisitor XXI Armor of the Inquisitor XXI, when activated, increases the effectiveness of incoming instant duration healing spells by 70% and increases your armor class 2450 points for 2.8 minutes. |
701 | Armor of the Inquisitor (23) | 100 PAL (CotF) | 15 / 242 | 9m T10 | Cast: Armor of the Inquisitor XX Armor of the Inquisitor XX, when activated, increases the effectiveness of incoming instant duration healing spells by 68% and increases your armor class 2300 points for 2.7 minutes. |
701 | Armor of the Inquisitor (22) | 100 PAL (CotF) | 15 / 227 | 9m T10 | Cast: Armor of the Inquisitor XIX Armor of the Inquisitor XIX, when activated, increases the effectiveness of incoming instant duration healing spells by 66% and increases your armor class 2150 points for 2.6 minutes. |
701 | Armor of the Inquisitor (21) | 100 PAL (RoF) | 15 / 212 | 9m T10 | Cast: Armor of the Inquisitor XVIII Armor of the Inquisitor XVIII, when activated, increases the effectiveness of incoming instant duration healing spells by 64% and increases your armor class 2000 points for 2.5 minutes. |
701 | Armor of the Inquisitor (20) | 98 PAL (RoF) | 12 / 197 | 9m T10 | Cast: Armor of the Inquisitor XVII Armor of the Inquisitor XVII, when activated, increases the effectiveness of incoming instant duration healing spells by 62% and increases your armor class 1850 points for 2.4 minutes. |
701 | Armor of the Inquisitor (19) | 96 PAL (RoF) | 9 / 185 | 9m T10 | Cast: Armor of the Inquisitor XVI Armor of the Inquisitor XVI, when activated, increases the effectiveness of incoming instant duration healing spells by 60% and increases your armor class 1600 points for 2.3 minutes. |
701 | Armor of the Inquisitor (18) | 95 PAL (VoA) | 9 / 176 | 9m T10 | Cast: Armor of the Inquisitor XV Armor of the Inquisitor XV, when activated, increases the effectiveness of incoming instant duration healing spells by 58% and increases your armor class 1450 points for 2.2 minutes. Reduces the reuse time of this ability by 2 minutes. |
701 | Armor of the Inquisitor (17) | 94 PAL (VoA) | 9 / 167 | 11m T10 | Cast: Armor of the Inquisitor XV Armor of the Inquisitor XV, when activated, increases the effectiveness of incoming instant duration healing spells by 58% and increases your armor class 1450 points for 2.2 minutes. Reduces the reuse time of this ability by 2 minutes. |
701 | Armor of the Inquisitor (16) | 93 PAL (VoA) | 9 / 158 | 13m T10 | Cast: Armor of the Inquisitor XV Armor of the Inquisitor XV, when activated, increases the effectiveness of incoming instant duration healing spells by 58% and increases your armor class 1450 points for 2.2 minutes. Reduces the reuse time of this ability by 2 minutes. |
701 | Armor of the Inquisitor (15) | 93 PAL (VoA) | 15 / 149 | 15m T10 | Cast: Armor of the Inquisitor XV Armor of the Inquisitor XV, when activated, increases the effectiveness of incoming instant duration healing spells by 58% and increases your armor class 1450 points for 2.2 minutes. |
701 | Armor of the Inquisitor (14) | 92 PAL (VoA) | 13 / 134 | 15m T10 | Cast: Armor of the Inquisitor XIV Armor of the Inquisitor XIV, when activated, increases the effectiveness of incoming instant duration healing spells by 56% and increases your armor class 1300 points for 2.1 minutes. |
701 | Armor of the Inquisitor (13) | 91 PAL (VoA) | 11 / 121 | 15m T10 | Cast: Armor of the Inquisitor XIII Armor of the Inquisitor XIII, when activated, increases the effectiveness of incoming instant duration healing spells by 54% and increases your armor class 1150 points for 2 minutes. |
701 | Armor of the Inquisitor (12) | 89 PAL (HoT) | 15 / 110 | 15m T10 | Cast: Armor of the Inquisitor XII Armor of the Inquisitor XII, when activated, increases the effectiveness of incoming instant duration healing spells by 52% and increases your armor class 1000 points for 114 seconds. |
701 | Armor of the Inquisitor (11) | 87 PAL (HoT) | 12 / 95 | 15m T10 | Cast: Armor of the Inquisitor XI Armor of the Inquisitor XI, when activated, increases the effectiveness of incoming instant duration healing spells by 50% and increases your armor class 850 points for 108 seconds. |
701 | Armor of the Inquisitor (10) | 85 PAL (HoT) | 9 / 83 | 15m T10 | Cast: Armor of the Inquisitor X Armor of the Inquisitor X, when activated, increases the effectiveness of incoming instant duration healing spells by 48% and increases your armor class 750 points for 102 seconds. |
701 | Armor of the Inquisitor (9) | 85 PAL (SoD) | 12 / 74 | 15m T10 | Cast: Armor of the Inquisitor IX Armor of the Inquisitor IX, when activated, increases the effectiveness of incoming instant duration healing spells by 46% and increases your armor class 675 points for 96 seconds. |
701 | Armor of the Inquisitor (8) | 83 PAL (SoD) | 9 / 62 | 15m T10 | Cast: Armor of the Inquisitor VIII Armor of the Inquisitor VIII, when activated, increases the effectiveness of incoming instant duration healing spells by 44% and increases your armor class 600 points for 90 seconds. |
701 | Armor of the Inquisitor (7) | 81 PAL (SoD) | 7 / 53 | 15m T10 | Cast: Armor of the Inquisitor VII Armor of the Inquisitor VII, when activated, increases the effectiveness of incoming instant duration healing spells by 42% and increases your armor class 525 points for 84 seconds. |
701 | Armor of the Inquisitor (6) | 80 PAL (SoF) | 12 / 46 | 15m T10 | Cast: Armor of the Inquisitor VI Armor of the Inquisitor VI, when activated, increases the effectiveness of incoming instant duration healing spells by 40% and increases your armor class 450 points for 78 seconds. |
701 | Armor of the Inquisitor (5) | 78 PAL (SoF) | 9 / 34 | 15m T10 | Cast: Armor of the Inquisitor V Armor of the Inquisitor V, when activated, increases the effectiveness of incoming instant duration healing spells by 35% and increases your armor class 375 points for 72 seconds. |
701 | Armor of the Inquisitor (4) | 76 PAL (SoF) | 7 / 25 | 15m T10 | Cast: Armor of the Inquisitor IV Armor of the Inquisitor IV, when activated, increases the effectiveness of incoming instant duration healing spells by 30% and increases your armor class 300 points for 66 seconds. |
701 | Armor of the Inquisitor (3) | 75 PAL (TSS) | 9 / 18 | 15m T10 | Cast: Armor of the Inquisitor III Armor of the Inquisitor III, when activated, increases the effectiveness of incoming instant duration healing spells by 25% and increases your armor class 225 points for 60 seconds. |
701 | Armor of the Inquisitor (2) | 73 PAL (TSS) | 6 / 9 | 15m T10 | Cast: Armor of the Inquisitor II Armor of the Inquisitor II, when activated, increases the effectiveness of incoming instant duration healing spells by 20% and increases your armor class 150 points for 48 seconds. |
701 | Armor of the Inquisitor (1) | 71 PAL (TSS) | 3 / 3 | 15m T10 | Cast: Armor of the Inquisitor I Armor of the Inquisitor I, when activated, increases the effectiveness of incoming instant duration healing spells by 15% and increases your armor class 75 points for 36 seconds. |
2019 | Group Armor of the Inquisitor (7) | 125 PAL (LS) | 40 / 162 | 20m T8 | Cast: Group Armor of the Inquisitor VII Group Armor of the Inquisitor VII, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 75% and increases their armor class by 2800 points for 2.2 minutes. |
2019 | Group Armor of the Inquisitor (6) | 120 PAL (ToL) | 35 / 122 | 20m T8 | Cast: Group Armor of the Inquisitor VI Group Armor of the Inquisitor VI, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 70% and increases their armor class by 2400 points for 2.2 minutes. |
2019 | Group Armor of the Inquisitor (5) | 115 PAL (ToV) | 30 / 87 | 20m T8 | Cast: Group Armor of the Inquisitor V Group Armor of the Inquisitor V, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 65% and increases their armor class by 2000 points for 2.2 minutes. |
2019 | Group Armor of the Inquisitor (4) | 105 PAL (TBM) | 18 / 57 | 20m T8 | Cast: Group Armor of the Inquisitor IV Group Armor of the Inquisitor IV, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 60% and increases their armor class by 1600 points for 2.2 minutes. |
2019 | Group Armor of the Inquisitor (3) | 100 PAL (RoF) | 15 / 39 | 20m T8 | Cast: Group Armor of the Inquisitor III Group Armor of the Inquisitor III, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 58% and increases their armor class by 1450 points for 2.2 minutes. |
2019 | Group Armor of the Inquisitor (2) | 98 PAL (RoF) | 13 / 24 | 20m T8 | Cast: Group Armor of the Inquisitor II Group Armor of the Inquisitor II, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 56% and increases their armor class by 1300 points for 2.1 minutes. |
2019 | Group Armor of the Inquisitor (1) | 96 PAL (RoF) | 11 / 11 | 20m T8 | Cast: Group Armor of the Inquisitor I Group Armor of the Inquisitor I, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 54% and increases their armor class by 1150 points for 2 minutes. |
| Armor of the Inquisitor XXX | - | - | 0s | Target: Self Duration: 3.1m (31 ticks) 3: Increase Healing Taken by 79% (v120, Before Crit) 7: Increase AC by 364 to 481, Based on Class Armor of the Inquisitor XXX, when activated, increases the effectiveness of incoming instant duration healing spells by 79% and increases your armor class 5500 points for 3.1 minutes. |
| Armor of the Inquisitor XXIX | - | - | 0s | Target: Self Duration: 3.1m (31 ticks) 3: Increase Healing Taken by 78% (v120, Before Crit) 7: Increase AC by 331 to 438, Based on Class Armor of the Inquisitor XXIX, when activated, increases the effectiveness of incoming instant duration healing spells by 78% and increases your armor class 5000 points for 3.1 minutes. |
| Armor of the Inquisitor XXVIII | - | - | 0s | Target: Self Duration: 3.1m (31 ticks) 3: Increase Healing Taken by 77% (v120, Before Crit) 7: Increase AC by 298 to 394, Based on Class Armor of the Inquisitor XXVIII, when activated, increases the effectiveness of incoming instant duration healing spells by 77% and increases your armor class 4500 points for 3.1 minutes. |
| Armor of the Inquisitor XXVII | - | - | 0s | Target: Self Duration: 3.1m (31 ticks) 3: Increase Healing Taken by 76% (v120, Before Crit) 7: Increase AC by 265 to 350, Based on Class Armor of the Inquisitor XXVII, when activated, increases the effectiveness of incoming instant duration healing spells by 76% and increases your armor class 4000 points for 3.1 minutes. |
| Armor of the Inquisitor XXVI | - | - | 0s | Target: Self Duration: 3.1m (31 ticks) 3: Increase Healing Taken by 75% (v120, Before Crit) 7: Increase AC by 232 to 306, Based on Class Armor of the Inquisitor XXVI, when activated, increases the effectiveness of incoming instant duration healing spells by 75% and increases your armor class 3500 points for 3.1 minutes. |
| Armor of the Inquisitor XXV | - | - | 0s | Target: Self Duration: 3.1m (31 ticks) 3: Increase Healing Taken by 74% (v120, Before Crit) 7: Increase AC by 199 to 262, Based on Class Armor of the Inquisitor XXV, when activated, increases the effectiveness of incoming instant duration healing spells by 74% and increases your armor class 3000 points for 3.1 minutes. |
| Armor of the Inquisitor XXIV | - | - | 0s | Target: Self Duration: 3.1m (31 ticks) 3: Increase Healing Taken by 73% (v120, Before Crit) 7: Increase AC by 172 to 227, Based on Class Armor of the Inquisitor XXIV, when activated, increases the effectiveness of incoming instant duration healing spells by 73% and increases your armor class 2600 points for 3.1 minutes. |
| Armor of the Inquisitor XXIII | - | - | 0s | Target: Self Duration: 3m (30 ticks) 3: Increase Healing Taken by 72% (v120, Before Crit) 7: Increase AC by 169 to 223, Based on Class Armor of the Inquisitor XXIII, when activated, increases the effectiveness of incoming instant duration healing spells by 72% and increases your armor class 2550 points for 3 minutes. |
| Armor of the Inquisitor XXII | - | - | 0s | Target: Self Duration: 2.9m (29 ticks) 3: Increase Healing Taken by 71% (v120, Before Crit) 7: Increase AC by 166 to 219, Based on Class Armor of the Inquisitor XXII, when activated, increases the effectiveness of incoming instant duration healing spells by 71% and increases your armor class 2500 points for 2.9 minutes. |
| Armor of the Inquisitor XXI | - | - | 0s | Target: Self Duration: 2.8m (28 ticks) 3: Increase Healing Taken by 70% (v120, Before Crit) 7: Increase AC by 162 to 214, Based on Class Armor of the Inquisitor XXI, when activated, increases the effectiveness of incoming instant duration healing spells by 70% and increases your armor class 2450 points for 2.8 minutes. |
| Armor of the Inquisitor XX | - | - | 0s | Target: Self Duration: 2.7m (27 ticks) 3: Increase Healing Taken by 68% (v120, Before Crit) 7: Increase AC by 152 to 201, Based on Class Armor of the Inquisitor XX, when activated, increases the effectiveness of incoming instant duration healing spells by 68% and increases your armor class 2300 points for 2.7 minutes. |
| Armor of the Inquisitor XIX | - | - | 0s | Target: Self Duration: 2.6m (26 ticks) 3: Increase Healing Taken by 66% (v120, Before Crit) 7: Increase AC by 142 to 188, Based on Class Armor of the Inquisitor XIX, when activated, increases the effectiveness of incoming instant duration healing spells by 66% and increases your armor class 2150 points for 2.6 minutes. |
| Armor of the Inquisitor XVIII | - | - | 0s | Target: Self Duration: 2.5m (25 ticks) 3: Increase Healing Taken by 64% (v120, Before Crit) 7: Increase AC by 132 to 175, Based on Class Armor of the Inquisitor XVIII, when activated, increases the effectiveness of incoming instant duration healing spells by 64% and increases your armor class 2000 points for 2.5 minutes. |
| Armor of the Inquisitor XVII | - | - | 0s | Target: Self Duration: 2.4m (24 ticks) 3: Increase Healing Taken by 62% (v120, Before Crit) 7: Increase AC by 122 to 162, Based on Class Armor of the Inquisitor XVII, when activated, increases the effectiveness of incoming instant duration healing spells by 62% and increases your armor class 1850 points for 2.4 minutes. |
| Armor of the Inquisitor XVI | - | - | 0s | Target: Self Duration: 2.3m (23 ticks) 3: Increase Healing Taken by 60% (v120, Before Crit) 7: Increase AC by 106 to 140, Based on Class Armor of the Inquisitor XVI, when activated, increases the effectiveness of incoming instant duration healing spells by 60% and increases your armor class 1600 points for 2.3 minutes. |
| Armor of the Inquisitor XV | - | - | 0s | Target: Self Duration: 2.2m (22 ticks) 3: Increase Healing Taken by 58% (v120, Before Crit) 7: Increase AC by 96 to 127, Based on Class Armor of the Inquisitor XV, when activated, increases the effectiveness of incoming instant duration healing spells by 58% and increases your armor class 1450 points for 2.2 minutes. Reduces the reuse time of this ability by 2 minutes. |
| Armor of the Inquisitor XIV | - | - | 0s | Target: Self Duration: 2.1m (21 ticks) 3: Increase Healing Taken by 56% (v120, Before Crit) 7: Increase AC by 86 to 114, Based on Class Armor of the Inquisitor XIV, when activated, increases the effectiveness of incoming instant duration healing spells by 56% and increases your armor class 1300 points for 2.1 minutes. |
| Armor of the Inquisitor XIII | - | - | 0s | Target: Self Duration: 2m (20 ticks) 3: Increase Healing Taken by 54% (v120, Before Crit) 7: Increase AC by 76 to 100, Based on Class Armor of the Inquisitor XIII, when activated, increases the effectiveness of incoming instant duration healing spells by 54% and increases your armor class 1150 points for 2 minutes. |
| Armor of the Inquisitor XII | - | - | 0s | Target: Self Duration: 114s (19 ticks) 3: Increase Healing Taken by 52% (v120, Before Crit) 7: Increase AC by 66 to 88, Based on Class Armor of the Inquisitor XII, when activated, increases the effectiveness of incoming instant duration healing spells by 52% and increases your armor class 1000 points for 114 seconds. |
| Armor of the Inquisitor XI | - | - | 0s | Target: Self Duration: 108s (18 ticks) 3: Increase Healing Taken by 50% (v120, Before Crit) 7: Increase AC by 56 to 74, Based on Class Armor of the Inquisitor XI, when activated, increases the effectiveness of incoming instant duration healing spells by 50% and increases your armor class 850 points for 108 seconds. |
| Armor of the Inquisitor X | - | - | 0s | Target: Self Duration: 102s (17 ticks) 3: Increase Healing Taken by 48% (v120, Before Crit) 7: Increase AC by 50 to 65, Based on Class Armor of the Inquisitor X, when activated, increases the effectiveness of incoming instant duration healing spells by 48% and increases your armor class 750 points for 102 seconds. |
| Armor of the Inquisitor IX | - | - | 0s | Target: Self Duration: 96s (16 ticks) 3: Increase Healing Taken by 46% (v120, Before Crit) 7: Increase AC by 45 to 59, Based on Class Armor of the Inquisitor IX, when activated, increases the effectiveness of incoming instant duration healing spells by 46% and increases your armor class 675 points for 96 seconds. |
| Armor of the Inquisitor VIII | - | - | 0s | Target: Self Duration: 90s (15 ticks) 3: Increase Healing Taken by 44% (v120, Before Crit) 7: Increase AC by 40 to 52, Based on Class Armor of the Inquisitor VIII, when activated, increases the effectiveness of incoming instant duration healing spells by 44% and increases your armor class 600 points for 90 seconds. |
| Armor of the Inquisitor VII | - | - | 0s | Target: Self Duration: 84s (14 ticks) 3: Increase Healing Taken by 42% (v120, Before Crit) 7: Increase AC by 35 to 46, Based on Class Armor of the Inquisitor VII, when activated, increases the effectiveness of incoming instant duration healing spells by 42% and increases your armor class 525 points for 84 seconds. |
| Armor of the Inquisitor VI | - | - | 0s | Target: Self Duration: 78s (13 ticks) 3: Increase Healing Taken by 40% (v120, Before Crit) 7: Increase AC by 30 to 39, Based on Class Armor of the Inquisitor VI, when activated, increases the effectiveness of incoming instant duration healing spells by 40% and increases your armor class 450 points for 78 seconds. |
| Armor of the Inquisitor V | - | - | 0s | Target: Self Duration: 72s (12 ticks) 3: Increase Healing Taken by 35% (v120, Before Crit) 7: Increase AC by 25 to 33, Based on Class Armor of the Inquisitor V, when activated, increases the effectiveness of incoming instant duration healing spells by 35% and increases your armor class 375 points for 72 seconds. |
| Armor of the Inquisitor IV | - | - | 0s | Target: Self Duration: 66s (11 ticks) 3: Increase Healing Taken by 30% (v120, Before Crit) 7: Increase AC by 20 to 26, Based on Class Armor of the Inquisitor IV, when activated, increases the effectiveness of incoming instant duration healing spells by 30% and increases your armor class 300 points for 66 seconds. |
| Armor of the Inquisitor III | - | - | 0s | Target: Self Duration: 60s (10 ticks) 3: Increase Healing Taken by 25% (v120, Before Crit) 7: Increase AC by 15 to 20, Based on Class Armor of the Inquisitor III, when activated, increases the effectiveness of incoming instant duration healing spells by 25% and increases your armor class 225 points for 60 seconds. |
| Armor of the Inquisitor II | - | - | 0s | Target: Self Duration: 48s (8 ticks) 3: Increase Healing Taken by 20% (v120, Before Crit) 7: Increase AC by 10 to 13, Based on Class Armor of the Inquisitor II, when activated, increases the effectiveness of incoming instant duration healing spells by 20% and increases your armor class 150 points for 48 seconds. |
| Armor of the Inquisitor I | - | - | 0s | Target: Self Duration: 36s (6 ticks) 3: Increase Healing Taken by 15% (v120, Before Crit) 7: Increase AC by 5 to 6, Based on Class Armor of the Inquisitor I, when activated, increases the effectiveness of incoming instant duration healing spells by 15% and increases your armor class 75 points for 36 seconds. |
| Group Armor of the Inquisitor VII | - | - | 0s | Target: Target Group Duration: 2.2m (22 ticks) 3: Increase Healing Taken by 75% (v120, Before Crit) 7: Increase AC by 186 to 245, Based on Class Group Armor of the Inquisitor VII, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 75% and increases their armor class by 2800 points for 2.2 minutes. |
| Group Armor of the Inquisitor VI | - | - | 0s | Target: Target Group Duration: 2.2m (22 ticks) 3: Increase Healing Taken by 70% (v120, Before Crit) 7: Increase AC by 159 to 210, Based on Class Group Armor of the Inquisitor VI, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 70% and increases their armor class by 2400 points for 2.2 minutes. |
| Group Armor of the Inquisitor V | - | - | 0s | Target: Target Group Duration: 2.2m (22 ticks) 3: Increase Healing Taken by 65% (v120, Before Crit) 7: Increase AC by 132 to 175, Based on Class Group Armor of the Inquisitor V, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 65% and increases their armor class by 2000 points for 2.2 minutes. |
| Group Armor of the Inquisitor IV | - | - | 0s | Target: Target Group Duration: 2.2m (22 ticks) 3: Increase Healing Taken by 60% (v120, Before Crit) 7: Increase AC by 106 to 140, Based on Class Group Armor of the Inquisitor IV, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 60% and increases their armor class by 1600 points for 2.2 minutes. |
| Group Armor of the Inquisitor III | - | - | 0s | Target: Target Group Duration: 2.2m (22 ticks) 3: Increase Healing Taken by 58% (v120, Before Crit) 7: Increase AC by 96 to 127, Based on Class Group Armor of the Inquisitor III, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 58% and increases their armor class by 1450 points for 2.2 minutes. |
| Group Armor of the Inquisitor II | - | - | 0s | Target: Target Group Duration: 2.1m (21 ticks) 3: Increase Healing Taken by 56% (v120, Before Crit) 7: Increase AC by 86 to 114, Based on Class Group Armor of the Inquisitor II, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 56% and increases their armor class by 1300 points for 2.1 minutes. |
| Group Armor of the Inquisitor I | - | - | 0s | Target: Target Group Duration: 2m (20 ticks) 3: Increase Healing Taken by 54% (v120, Before Crit) 7: Increase AC by 76 to 100, Based on Class Group Armor of the Inquisitor I, when activated, increases the effectiveness of incoming instant duration healing spells for all group members within a 100 foot radius by 54% and increases their armor class by 1150 points for 2 minutes. |
AA list updated December 2023 (thank you Szilent).