/alt act | Name | Level | Cost | Recast | Effects |
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735 | Battle Frenzy (22) | 120 CLR (ToL) | 35 / 426 | 15m T74 | Cast: Battle Frenzy XXII Battle Frenzy XXII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 145% for 18 seconds. |
735 | Battle Frenzy (21) | 118 CLR (ToL) | 35 / 391 | 15m T74 | Cast: Battle Frenzy XXI Battle Frenzy XXI, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 140% for 18 seconds. |
735 | Battle Frenzy (20) | 116 CLR (ToL) | 35 / 356 | 15m T74 | Cast: Battle Frenzy XX Battle Frenzy XX, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 135% for 18 seconds. |
735 | Battle Frenzy (19) | 115 CLR (ToV) | 30 / 321 | 15m T74 | Cast: Battle Frenzy XIX Battle Frenzy XIX, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 130% for 18 seconds. |
735 | Battle Frenzy (18) | 113 CLR (ToV) | 30 / 291 | 15m T74 | Cast: Battle Frenzy XVIII Battle Frenzy XVIII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 125% for 18 seconds. |
735 | Battle Frenzy (17) | 111 CLR (ToV) | 30 / 261 | 15m T74 | Cast: Battle Frenzy XVII Battle Frenzy XVII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 120% for 18 seconds. |
735 | Battle Frenzy (16) | 110 CLR (RoS) | 25 / 231 | 15m T74 | Cast: Battle Frenzy XVI Battle Frenzy XVI, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 115% for 18 seconds. |
735 | Battle Frenzy (15) | 108 CLR (RoS) | 25 / 206 | 15m T74 | Cast: Battle Frenzy XV Battle Frenzy XV, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 112% for 18 seconds. |
735 | Battle Frenzy (14) | 106 CLR (RoS) | 25 / 181 | 15m T74 | Cast: Battle Frenzy XIV Battle Frenzy XIV, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 110% for 18 seconds. |
735 | Battle Frenzy (13) | 105 CLR (TBM) | 18 / 156 | 15m T74 | Cast: Battle Frenzy XIII Battle Frenzy XIII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 108% for 18 seconds. |
735 | Battle Frenzy (12) | 105 CLR (TDS) | 18 / 138 | 15m T74 | Cast: Battle Frenzy XII Battle Frenzy XII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
735 | Battle Frenzy (11) | 103 CLR (TDS) | 15 / 120 | 15m T74 | Cast: Battle Frenzy XI Battle Frenzy XI, when activated, increases the mana cost of all detrimental spells by 26%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
735 | Battle Frenzy (10) | 101 CLR (TDS) | 12 / 105 | 15m T74 | Cast: Battle Frenzy X Battle Frenzy X, when activated, increases the mana cost of all detrimental spells by 28%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
735 | Battle Frenzy (9) | 100 CLR (RoF) | 15 / 93 | 15m T74 | Cast: Battle Frenzy IX Battle Frenzy IX, when activated, increases the mana cost of all detrimental spells by 30%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
735 | Battle Frenzy (8) | 98 CLR (RoF) | 13 / 78 | 15m T74 | Cast: Battle Frenzy VIII Battle Frenzy VIII, when activated, increases the mana cost of all detrimental spells by 35%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 104% for 18 seconds. |
735 | Battle Frenzy (7) | 96 CLR (RoF) | 11 / 65 | 15m T74 | Cast: Battle Frenzy VII Battle Frenzy VII, when activated, increases the mana cost of all detrimental spells by 40%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 102% for 18 seconds. |
735 | Battle Frenzy (6) | 95 CLR (VoA) | 13 / 54 | 15m T74 | Cast: Battle Frenzy VI Battle Frenzy VI, when activated, increases the mana cost of all detrimental spells by 45%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
735 | Battle Frenzy (5) | 93 CLR (VoA) | 11 / 41 | 15m T74 | Cast: Battle Frenzy V Battle Frenzy V, when activated, increases the mana cost of all detrimental spells by 55%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
735 | Battle Frenzy (4) | 91 CLR (VoA) | 9 / 30 | 15m T74 | Cast: Battle Frenzy IV Battle Frenzy IV, when activated, increases the mana cost of all detrimental spells by 65%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
735 | Battle Frenzy (3) | 90 CLR (HoT) | 7 / 21 | 15m T74 | Cast: Battle Frenzy III Battle Frenzy III, when activated, increases the mana cost of all detrimental spells by 75%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
735 | Battle Frenzy (2) | 88 CLR (HoT) | 7 / 14 | 15m T74 | Cast: Battle Frenzy II Battle Frenzy II, when activated, increases the mana cost of all detrimental spells by 90%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
735 | Battle Frenzy (1) | 86 CLR (HoT) | 7 / 7 | 15m T74 | Cast: Battle Frenzy I Battle Frenzy I, when activated, increases the mana cost of all detrimental spells by 100%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
| Hastened Battle Frenzy (13) | 121 BER (LS) | 0 / 296 | - | 1: Reduce Timer by 6m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy 10: Limit Spells: Blinding Frenzy 11: Limit Spells: Desperate Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 360 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy Blinding Frenzy Desperate Frenzy |
| Hastened Battle Frenzy (12) | 120 BER (ToL) | 85 / 296 | - | 1: Reduce Timer by 6m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy 10: Limit Spells: Blinding Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 360 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy Blinding Frenzy |
| Hastened Battle Frenzy (11) | 120 BER (ToL) | 85 / 211 | - | 1: Reduce Timer by 5.5m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy 10: Limit Spells: Blinding Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 330 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy Blinding Frenzy |
| Hastened Battle Frenzy (10) | 105 BER (EoK) | 40 / 126 | - | 1: Reduce Timer by 5m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 300 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (9) | 105 BER (EoK) | 30 / 86 | - | 1: Reduce Timer by 4.5m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 270 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (8) | 103 BER (TDS) | 11 / 56 | - | 1: Reduce Timer by 4m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 240 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (7) | 103 BER (TDS) | 9 / 45 | - | 1: Reduce Timer by 3.5m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 210 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (6) | 90 BER (HoT) | 6 / 36 | - | 1: Reduce Timer by 3m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 180 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (5) | 88 BER (HoT) | 6 / 30 | - | 1: Reduce Timer by 2.5m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 150 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (4) | 86 BER (HoT) | 6 / 24 | - | 1: Reduce Timer by 2m 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 120 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (3) | 85 BER (UF) | 6 / 18 | - | 1: Reduce Timer by 90s 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 90 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (2) | 85 BER (UF) | 6 / 12 | - | 1: Reduce Timer by 60s 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 60 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Hastened Battle Frenzy (1) | 85 BER (UF) | 6 / 6 | - | 1: Reduce Timer by 30s 2: Limit Spells: Battle Frenzy 3: Limit Spells: Combat Frenzy 4: Limit Spells: Fighting Frenzy 5: Limit Spells: Steel Frenzy 6: Limit Spells: Fearless Frenzy 7: Limit Spells: Stormwild Frenzy 8: Limit Spells: Torrid Frenzy 9: Limit Spells: Restless Frenzy This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 30 seconds. This focus applies to the following combat abilities: Battle Frenzy Combat Frenzy Fighting Frenzy Steel Frenzy Fearless Frenzy Stormwild Frenzy Torrid Frenzy Restless Frenzy |
| Battle Frenzy XXII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 145% of Base Damage Battle Frenzy XXII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 145% for 18 seconds. |
| Battle Frenzy XXI | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 140% of Base Damage Battle Frenzy XXI, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 140% for 18 seconds. |
| Battle Frenzy XX | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 135% of Base Damage Battle Frenzy XX, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 135% for 18 seconds. |
| Battle Frenzy XIX | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 130% of Base Damage Battle Frenzy XIX, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 130% for 18 seconds. |
| Battle Frenzy XVIII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 125% of Base Damage Battle Frenzy XVIII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 125% for 18 seconds. |
| Battle Frenzy XVII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 120% of Base Damage Battle Frenzy XVII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 120% for 18 seconds. |
| Battle Frenzy XVI | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 115% of Base Damage Battle Frenzy XVI, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 115% for 18 seconds. |
| Battle Frenzy XV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 112% of Base Damage Battle Frenzy XV, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 112% for 18 seconds. |
| Battle Frenzy XIV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 110% of Base Damage Battle Frenzy XIV, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 110% for 18 seconds. |
| Battle Frenzy XIII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 108% of Base Damage Battle Frenzy XIII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 108% for 18 seconds. |
| Battle Frenzy XII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 24% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 106% of Base Damage Battle Frenzy XII, when activated, increases the mana cost of all detrimental spells by 24%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
| Battle Frenzy XI | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 26% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 106% of Base Damage Battle Frenzy XI, when activated, increases the mana cost of all detrimental spells by 26%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
| Battle Frenzy X | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 28% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 106% of Base Damage Battle Frenzy X, when activated, increases the mana cost of all detrimental spells by 28%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
| Battle Frenzy IX | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 30% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 106% of Base Damage Battle Frenzy IX, when activated, increases the mana cost of all detrimental spells by 30%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 106% for 18 seconds. |
| Battle Frenzy VIII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 35% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 104% of Base Damage Battle Frenzy VIII, when activated, increases the mana cost of all detrimental spells by 35%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 104% for 18 seconds. |
| Battle Frenzy VII | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 40% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 102% of Base Damage Battle Frenzy VII, when activated, increases the mana cost of all detrimental spells by 40%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 102% for 18 seconds. |
| Battle Frenzy VI | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 45% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 100% of Base Damage Battle Frenzy VI, when activated, increases the mana cost of all detrimental spells by 45%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
| Battle Frenzy V | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 55% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 100% of Base Damage Battle Frenzy V, when activated, increases the mana cost of all detrimental spells by 55%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
| Battle Frenzy IV | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 65% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 100% of Base Damage Battle Frenzy IV, when activated, increases the mana cost of all detrimental spells by 65%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
| Battle Frenzy III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 75% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 100% of Base Damage Battle Frenzy III, when activated, increases the mana cost of all detrimental spells by 75%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
| Battle Frenzy II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 90% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 100% of Base Damage Battle Frenzy II, when activated, increases the mana cost of all detrimental spells by 90%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
| Battle Frenzy I | - | - | 0s | Target: Self Duration: 18s (3 ticks) 1: Increase Spell Mana Cost by 100% 2: Limit Type: Detrimental 3: Increase Chance to Critical DD by 10000% 4: Increase Critical DD Damage by 100% of Base Damage Battle Frenzy I, when activated, increases the mana cost of all detrimental spells by 100%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by 100% for 18 seconds. |
| Battle Frenzy | - | - | 10m | Target: Self 1: Cast: Battle Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Rk. II | - | - | 10m | Target: Self 1: Cast: Battle Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Rk. III | - | - | 10m | Target: Self 1: Cast: Battle Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy | - | - | 10m | Target: Self 1: Cast: Combat Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Rk. II | - | - | 10m | Target: Self 1: Cast: Combat Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Rk. III | - | - | 10m | Target: Self 1: Cast: Combat Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy | - | - | 10m | Target: Self 1: Cast: Fighting Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Rk. II | - | - | 10m | Target: Self 1: Cast: Fighting Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Rk. III | - | - | 10m | Target: Self 1: Cast: Fighting Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy | - | - | 10m | Target: Self 1: Cast: Steel Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Rk. II | - | - | 10m | Target: Self 1: Cast: Steel Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Rk. III | - | - | 10m | Target: Self 1: Cast: Steel Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy | - | - | 10m | Target: Self 1: Cast: Fearless Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Rk. II | - | - | 10m | Target: Self 1: Cast: Fearless Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Rk. III | - | - | 10m | Target: Self 1: Cast: Fearless Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy | - | - | 10m | Target: Self 1: Cast: Stormwild Frenzy Effect (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Rk. II | - | - | 10m | Target: Self 1: Cast: Stormwild Frenzy Effect II (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Rk. III | - | - | 10m | Target: Self 1: Cast: Stormwild Frenzy Effect III (v340) Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Torrid Frenzy | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Torrid Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Torrid Frenzy Strike, which will deal an additional 2746 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Torrid Frenzy Rk. II | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Torrid Frenzy Strike II with 400% Rate Mod Allows your melee attacks to trigger Torrid Frenzy Strike II, which will deal an additional 2883 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Torrid Frenzy Rk. III | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Torrid Frenzy Strike III with 400% Rate Mod Allows your melee attacks to trigger Torrid Frenzy Strike III, which will deal an additional 3027 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Restless Frenzy | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Restless Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Restless Frenzy Strike, which will deal an additional 3330 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Restless Frenzy Rk. II | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Restless Frenzy Strike Rk. II with 400% Rate Mod Allows your melee attacks to trigger Restless Frenzy Strike Rk. II, which will deal an additional 3497 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Restless Frenzy Rk. III | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Restless Frenzy Strike Rk. III with 400% Rate Mod Allows your melee attacks to trigger Restless Frenzy Strike Rk. III, which will deal an additional 3672 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Blinding Frenzy | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Blinding Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Blinding Frenzy Strike, which will deal an additional 4039 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Blinding Frenzy Rk. II | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Blinding Frenzy Strike Rk. II with 400% Rate Mod Allows your melee attacks to trigger Blinding Frenzy Strike Rk. II, which will deal an additional 4241 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Blinding Frenzy Rk. III | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Blinding Frenzy Strike Rk. III with 400% Rate Mod Allows your melee attacks to trigger Blinding Frenzy Strike Rk. III, which will deal an additional 4453 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Desperate Frenzy | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Desperate Frenzy Strike with 400% Rate Mod Allows your melee attacks to trigger Desperate Frenzy Strike, which will deal an additional 6101 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Desperate Frenzy Rk. II | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Desperate Frenzy Strike Rk. II with 400% Rate Mod Allows your melee attacks to trigger Desperate Frenzy Strike Rk. II, which will deal an additional 6345 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Desperate Frenzy Rk. III | - | - | 10m | Target: Self Duration: 36s (6 ticks) 12: Add Melee Proc: Desperate Frenzy Strike Rk. III with 400% Rate Mod Allows your melee attacks to trigger Desperate Frenzy Strike Rk. III, which will deal an additional 6599 damage. This ability lasts for 36 seconds, but each successful strike will refresh the ability. {39}%C |
| Battle Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Battle Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Battle Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Battle Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Battle Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Combat Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Combat Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Combat Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Combat Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fighting Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fighting Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fighting Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fighting Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Steel Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Steel Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Steel Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Steel Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fearless Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fearless Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Fearless Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Fearless Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Effect | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Stormwild Frenzy Strike with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Effect II | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Stormwild Frenzy Strike II with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Stormwild Frenzy Effect III | - | - | 0s | Target: Self Duration: 18s (3 ticks) 12: Add Melee Proc: Stormwild Frenzy Strike III with 400% Rate Mod Allows your melee attacks to do additional harm in the form of a frenzied strike. The effect will replenish itself when a frenzied strike is invoked in combat. |
| Torrid Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -50 Recourse: Torrid Frenzy 1: Decrease Current HP by 2746 Deals 2746 damage to your target and refreshes Torrid Frenzy. |
| Torrid Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -53 Recourse: Torrid Frenzy Rk. II 1: Decrease Current HP by 2883 Deals 2883 damage to your target and refreshes Torrid Frenzy Rk. II. |
| Torrid Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -56 Recourse: Torrid Frenzy Rk. III 1: Decrease Current HP by 3027 Deals 3027 damage to your target and refreshes Torrid Frenzy Rk. III. |
| Restless Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -50 Recourse: Restless Frenzy 1: Decrease Current HP by 3330 Deals 3330 damage to your target and refreshes Restless Frenzy. |
| Restless Frenzy Strike Rk. II | - | - | 0s | Target: Single Resist: Physical -53 Recourse: Restless Frenzy Rk. II 1: Decrease Current HP by 3497 Deals 3497 damage to your target and refreshes Restless Frenzy Rk. II. |
| Restless Frenzy Strike Rk. III | - | - | 0s | Target: Single Resist: Physical -56 Recourse: Restless Frenzy Rk. III 1: Decrease Current HP by 3672 Deals 3672 damage to your target and refreshes Restless Frenzy Rk. III. |
| Blinding Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -58 Recourse: Blinding Frenzy 1: Decrease Current HP by 4039 Deals 4039 damage to your target and refreshes Blinding Frenzy. |
| Blinding Frenzy Strike Rk. II | - | - | 0s | Target: Single Resist: Physical -61 Recourse: Blinding Frenzy Rk. II 1: Decrease Current HP by 4241 Deals 4241 damage to your target and refreshes Blinding Frenzy Rk. II. |
| Blinding Frenzy Strike Rk. III | - | - | 0s | Target: Single Resist: Physical -64 Recourse: Blinding Frenzy Rk. III 1: Decrease Current HP by 4453 Deals 4453 damage to your target and refreshes Blinding Frenzy Rk. III. |
| Desperate Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -67 Recourse: Desperate Frenzy 1: Decrease Current HP by 6101 Deals 6101 damage to your target and refreshes Desperate Frenzy. |
| Desperate Frenzy Strike Rk. II | - | - | 0s | Target: Single Resist: Physical -70 Recourse: Desperate Frenzy Rk. II 1: Decrease Current HP by 6345 Deals 6345 damage to your target and refreshes Desperate Frenzy Rk. II. |
| Desperate Frenzy Strike Rk. III | - | - | 0s | Target: Single Resist: Physical -74 Recourse: Desperate Frenzy Rk. III 1: Decrease Current HP by 6599 Deals 6599 damage to your target and refreshes Desperate Frenzy Rk. III. |
| Battle Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Battle Frenzy Effect 1: Decrease Current HP by 660 Instant Duration. |
| Battle Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Battle Frenzy Effect II 1: Decrease Current HP by 750 Instant Duration. |
| Battle Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Battle Frenzy Effect III 1: Decrease Current HP by 810 Instant Duration. |
| Combat Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Combat Frenzy Effect 1: Decrease Current HP by 825 Instant Duration. |
| Combat Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Combat Frenzy Effect II 1: Decrease Current HP by 938 Instant Duration. |
| Combat Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Combat Frenzy Effect III 1: Decrease Current HP by 1094 Instant Duration. |
| Fighting Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fighting Frenzy Effect 1: Decrease Current HP by 1090 Instant Duration. |
| Fighting Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fighting Frenzy Effect II 1: Decrease Current HP by 1264 Instant Duration. |
| Fighting Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fighting Frenzy Effect III 1: Decrease Current HP by 1480 Instant Duration. |
| Steel Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Steel Frenzy Effect 1: Decrease Current HP by 1628 Instant Duration. |
| Steel Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Steel Frenzy Effect II 1: Decrease Current HP by 1709 Instant Duration. |
| Steel Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Steel Frenzy Effect III 1: Decrease Current HP by 1794 Instant Duration. |
| Fearless Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fearless Frenzy Effect 1: Decrease Current HP by 1955 Instant Duration. |
| Fearless Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fearless Frenzy Effect II 1: Decrease Current HP by 2053 Instant Duration. |
| Fearless Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -300 Recourse: Fearless Frenzy Effect III 1: Decrease Current HP by 2156 Instant Duration. |
| Stormwild Frenzy Strike | - | - | 0s | Target: Single Resist: Physical -45 Recourse: Stormwild Frenzy Effect 1: Decrease Current HP by 2264 Deals 2264 damage to your target. |
| Stormwild Frenzy Strike II | - | - | 0s | Target: Single Resist: Physical -48 Recourse: Stormwild Frenzy Effect II 1: Decrease Current HP by 2377 Deals 2377 damage to your target. |
| Stormwild Frenzy Strike III | - | - | 0s | Target: Single Resist: Physical -51 Recourse: Stormwild Frenzy Effect III 1: Decrease Current HP by 2496 Deals 2496 damage to your target. |
AA list updated November 2024 (thank you Szilent).