/alt act | Name | Level | Cost | Recast | Effects |
---|---|---|---|---|---|
Beguiler's Synergy (14) | 125 ENC (LS) | 200 / 1800 | - | 1: Cast: Beguiler's Synergy V on Spell Use (100% Chance) 2: Limit Spells: Mindrend This passive ability grants your Mindrend spells a 100% chance to trigger Beguiler's Synergy V on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 75%. | |
Beguiler's Synergy (13) | 120 ENC (ToL) | 200 / 1600 | - | 1: Cast: Beguiler's Synergy IV on Spell Use (100% Chance) 2: Limit Spells: Mindreap This passive ability grants your Mindreap spells a 100% chance to trigger Beguiler's Synergy IV on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 65%. | |
Beguiler's Synergy (12) | 115 ENC (ToV) | 200 / 1400 | - | 1: Cast: Beguiler's Synergy III on Spell Use (100% Chance) 2: Limit Spells: Mindrift This passive ability grants your Mindrift spells a 100% chance to trigger Beguiler's Synergy III on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 55%. | |
Beguiler's Synergy (11) | 110 ENC (RoS) | 200 / 1200 | - | 1: Cast: Beguiler's Synergy II on Spell Use (100% Chance) 2: Limit Spells: Mindslash This passive ability grants your Mindslash spells a 100% chance to trigger Beguiler's Synergy II on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 45%. | |
Beguiler's Synergy (10) | 105 ENC (EoK) | 100 / 1000 | - | 1: Cast: Beguiler's Synergy I on Spell Use (100% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 100% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (9) | 105 ENC (EoK) | 100 / 900 | - | 1: Cast: Beguiler's Synergy I on Spell Use (90% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 90% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (8) | 105 ENC (EoK) | 100 / 800 | - | 1: Cast: Beguiler's Synergy I on Spell Use (80% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 80% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (7) | 105 ENC (EoK) | 100 / 700 | - | 1: Cast: Beguiler's Synergy I on Spell Use (70% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 70% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (6) | 105 ENC (EoK) | 100 / 600 | - | 1: Cast: Beguiler's Synergy I on Spell Use (60% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 60% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (5) | 105 ENC (EoK) | 100 / 500 | - | 1: Cast: Beguiler's Synergy I on Spell Use (50% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 50% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (4) | 105 ENC (EoK) | 100 / 400 | - | 1: Cast: Beguiler's Synergy I on Spell Use (40% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 40% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (3) | 105 ENC (EoK) | 100 / 300 | - | 1: Cast: Beguiler's Synergy I on Spell Use (30% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 30% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (2) | 105 ENC (EoK) | 100 / 200 | - | 1: Cast: Beguiler's Synergy I on Spell Use (20% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 20% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. | |
Beguiler's Synergy (1) | 105 ENC (EoK) | 100 / 100 | - | 1: Cast: Beguiler's Synergy I on Spell Use (10% Chance) 2: Limit Spells: Mindsunder This passive ability grants your Mindsunder spells a 10% chance to trigger Beguiler's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire, ice, magic or chromatic spell by 40%. |
AA list updated November 2024 (thank you Szilent).