/alt act | Name | Level | Cost | Recast | Effects |
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| Bloodfury (8) | 125 BER (LS) | 30 / 125 | 1s | Cast: Bloodfury VIII Bloodfury VIII, when activated, consumes 80000 health then 35000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield VI after fading, which absorbs 100% of incoming melee damage up to 115000 total damage for 30 seconds. |
| Bloodfury (7) | 120 BER (ToL) | 25 / 95 | 1s | Cast: Bloodfury VII Bloodfury VII, when activated, consumes 65000 health then 25000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield V after fading, which absorbs 100% of incoming melee damage up to 90000 total damage for 30 seconds. |
| Bloodfury (6) | 115 BER (ToV) | 20 / 70 | 1s | Cast: Bloodfury VI Bloodfury VI, when activated, consumes 50000 health then 15000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield IV after fading, which absorbs 100% of incoming melee damage up to 65000 total damage for 30 seconds. |
| Bloodfury (5) | 110 BER (RoS) | 20 / 50 | 1s | Cast: Bloodfury V Bloodfury V, when activated, consumes 35000 health then 5000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield III after fading, which absorbs 100% of incoming melee damage up to 40000 total damage for 30 seconds. |
| Bloodfury (4) | 105 BER (TDS) | 11 / 30 | 1s | Cast: Bloodfury IV Bloodfury IV, when activated, consumes 29000 health then 3000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield II after fading, which absorbs 100% of incoming melee damage up to 35000 total damage for 30 seconds. |
| Bloodfury (3) | 100 BER (CotF) | 9 / 19 | 1s | Cast: Bloodfury III Bloodfury III, when activated, consumes 29000 health then 3000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield I after fading, which absorbs 100% of incoming melee damage up to 25000 total damage for 30 seconds. |
| Bloodfury (2) | 100 BER (RoF) | 7 / 10 | 1s | Cast: Bloodfury II Bloodfury II, when activated, consumes 29000 health then 3000 health every 6 seconds to allow you to activate abilities that require you to be at reduced health for 12 seconds. |
| Bloodfury (1) | 86 BER (HoT) | 3 / 3 | 1s | Cast: Bloodfury I Bloodfury I, when activated, consumes 14500 health then 1000 health every 6 seconds to allow you to activate abilities that require you to be at reduced health for 12 seconds. |
| Bloodfury VIII | - | - | 0s | Target: Self Resist: Magic Duration: 6s (1 ticks) 1: Decrease Current HP by 80000 2: Decrease Current HP by 35000 per tick 3: Cast: Bloodshield VI on Fade Bloodfury VIII, when activated, consumes 80000 health then 35000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield VI after fading, which absorbs 100% of incoming melee damage up to 115000 total damage for 30 seconds. |
| Bloodfury VII | - | - | 0s | Target: Self Resist: Magic Duration: 6s (1 ticks) 1: Decrease Current HP by 65000 2: Decrease Current HP by 25000 per tick 3: Cast: Bloodshield V on Fade Bloodfury VII, when activated, consumes 65000 health then 25000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield V after fading, which absorbs 100% of incoming melee damage up to 90000 total damage for 30 seconds. |
| Bloodfury VI | - | - | 0s | Target: Self Resist: Magic Duration: 6s (1 ticks) 1: Decrease Current HP by 50000 2: Decrease Current HP by 15000 per tick 3: Cast: Bloodshield IV on Fade Bloodfury VI, when activated, consumes 50000 health then 15000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield IV after fading, which absorbs 100% of incoming melee damage up to 65000 total damage for 30 seconds. |
| Bloodfury V | - | - | 0s | Target: Self Resist: Magic Duration: 6s (1 ticks) 1: Decrease Current HP by 35000 2: Decrease Current HP by 5000 per tick 3: Cast: Bloodshield III on Fade Bloodfury V, when activated, consumes 35000 health then 5000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield III after fading, which absorbs 100% of incoming melee damage up to 40000 total damage for 30 seconds. |
| Bloodfury IV | - | - | 0s | Target: Self Resist: Magic Duration: 6s (1 ticks) 1: Decrease Current HP by 29000 2: Decrease Current HP by 3000 per tick 3: Cast: Bloodshield II on Fade Bloodfury IV, when activated, consumes 29000 health then 3000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield II after fading, which absorbs 100% of incoming melee damage up to 35000 total damage for 30 seconds. |
| Bloodfury III | - | - | 0s | Target: Self Resist: Magic Duration: 6s (1 ticks) 1: Decrease Current HP by 29000 2: Decrease Current HP by 3000 per tick 3: Cast: Bloodshield I on Fade Bloodfury III, when activated, consumes 29000 health then 3000 health after 6 seconds to allow you to activate abilities that require you to be at reduced health then blesses you with Bloodshield I after fading, which absorbs 100% of incoming melee damage up to 25000 total damage for 30 seconds. |
| Bloodfury II | - | - | 0s | Target: Self Resist: Magic Duration: 12s (2 ticks) 1: Decrease Current HP by 29000 2: Decrease Current HP by 3000 per tick Bloodfury II, when activated, consumes 29000 health then 3000 health every 6 seconds to allow you to activate abilities that require you to be at reduced health for 12 seconds. |
| Bloodfury I | - | - | 0s | Target: Self Resist: Magic Duration: 12s (2 ticks) 1: Decrease Current HP by 14500 2: Decrease Current HP by 1000 per tick Bloodfury I, when activated, consumes 14500 health then 1000 health every 6 seconds to allow you to activate abilities that require you to be at reduced health for 12 seconds. |
| Bloodshield VI | - | - | 0s | Target: Self Duration: 30s (5 ticks) 9: Absorb Melee Damage: 100%, Max Per Hit: 115000, Total: 115000 Absorbs 100% of incoming melee damage up to 115000 total damage. |
| Bloodshield V | - | - | 0s | Target: Self Duration: 30s (5 ticks) 9: Absorb Melee Damage: 100%, Max Per Hit: 90000, Total: 90000 Absorbs 100% of incoming melee damage up to 90000 total damage. |
| Bloodshield IV | - | - | 0s | Target: Self Duration: 30s (5 ticks) 9: Absorb Melee Damage: 100%, Max Per Hit: 65000, Total: 65000 Absorbs 100% of incoming melee damage up to 65000 total damage. |
| Bloodshield III | - | - | 0s | Target: Self Duration: 30s (5 ticks) 9: Absorb Melee Damage: 100%, Max Per Hit: 40000, Total: 40000 Absorbs 100% of incoming melee damage up to 40000 total damage. |
| Bloodshield II | - | - | 0s | Target: Self Duration: 30s (5 ticks) 9: Absorb Melee Damage: 100%, Max Per Hit: 35000, Total: 35000 Absorbs 100% of incoming melee damage up to 35000 total damage. |
| Bloodshield I | - | - | 0s | Target: Self Duration: 30s (5 ticks) 9: Absorb Melee Damage: 100%, Max Per Hit: 25000, Total: 25000 Absorbs 100% of incoming melee damage up to 25000 total damage. |
AA list updated December 2023 (thank you Szilent).