/alt act | Name | Level | Cost | Recast | Effects |
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2205 | Chromatic Haze (10) | 120 ENC (ToL) | 45 / 239 | 10m T43 | Cast: Chromatic Haze X Chromatic Haze X, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 390% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
2205 | Chromatic Haze (9) | 115 ENC (ToV) | 40 / 194 | 10m T43 | Cast: Chromatic Haze IX Chromatic Haze IX, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 385% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
2205 | Chromatic Haze (8) | 110 ENC (RoS) | 40 / 154 | 10m T43 | Cast: Chromatic Haze VIII Chromatic Haze VIII, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 380% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
2205 | Chromatic Haze (7) | 105 ENC (TBM) | 24 / 114 | 10m T43 | Cast: Chromatic Haze VII Chromatic Haze VII, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 375% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
2205 | Chromatic Haze (6) | 105 ENC (TDS) | 21 / 90 | 10m T43 | Cast: Chromatic Haze VI Chromatic Haze VI, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 375% and increases the chance that their spell will land critically by 100% for 12 seconds. |
2205 | Chromatic Haze (5) | 103 ENC (TDS) | 18 / 69 | 10m T43 | Cast: Chromatic Haze V Chromatic Haze V, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 370% and increases the chance that their spell will land critically by 100% for 12 seconds. |
2205 | Chromatic Haze (4) | 101 ENC (TDS) | 15 / 51 | 10m T43 | Cast: Chromatic Haze IV Chromatic Haze IV, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 365% and increases the chance that their spell will land critically by 100% for 12 seconds. |
2205 | Chromatic Haze (3) | 100 ENC (RoF) | 12 / 36 | 10m T43 | Cast: Chromatic Haze III Chromatic Haze III, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 360% and increases the chance that their spell will land critically by 100% for 12 seconds. |
2205 | Chromatic Haze (2) | 98 ENC (RoF) | 12 / 24 | 10m T43 | Cast: Chromatic Haze II Chromatic Haze II, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 350% and increases the chance that their spell will land critically by 100% for 12 seconds. |
2205 | Chromatic Haze (1) | 96 ENC (RoF) | 12 / 12 | 10m T43 | Cast: Chromatic Haze I Chromatic Haze I, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 340% and increases the chance that their spell will land critically by 100% for 12 seconds. |
| Chromatic Haze X | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 2 Matching Spells 1: Increase Spell Damage by 390% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 390% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze X, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 390% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
| Chromatic Haze IX | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 2 Matching Spells 1: Increase Spell Damage by 385% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 385% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze IX, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 385% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
| Chromatic Haze VIII | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 2 Matching Spells 1: Increase Spell Damage by 380% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 380% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze VIII, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 380% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
| Chromatic Haze VII | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 2 Matching Spells 1: Increase Spell Damage by 375% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 375% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze VII, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 2 direct damage spells that costs at least 10 mana and deal at least 100 damage by 375% and increases the chance that their spells will deal critical damage by 100% for 12 seconds. |
| Chromatic Haze VI | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 375% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 375% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze VI, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 375% and increases the chance that their spell will land critically by 100% for 12 seconds. |
| Chromatic Haze V | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 370% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 370% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze V, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 370% and increases the chance that their spell will land critically by 100% for 12 seconds. |
| Chromatic Haze IV | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 365% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 365% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze IV, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 365% and increases the chance that their spell will land critically by 100% for 12 seconds. |
| Chromatic Haze III | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 360% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 360% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze III, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 360% and increases the chance that their spell will land critically by 100% for 12 seconds. |
| Chromatic Haze II | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 350% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 350% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze II, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 350% and increases the chance that their spell will land critically by 100% for 12 seconds. |
| Chromatic Haze I | - | - | 0s | Target: Target Group Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 340% (v302, Before Crit) 2: Limit Type: Detrimental 3: Limit Max Duration: 0s 4: Limit Min Mana Cost: 10 5: Limit Max Level: 253 (lose 100% per level) 6: Limit Effect: Current HP less than -100 10: Increase Chance to Critical DD by 100% 11: Increase Spell Damage by 340% (v302, Before Crit) 12: Limit Type: Detrimental 13: Limit Effect: Current HP Non Repeating less than -100 14: Limit Min Mana Cost: 10 15: Limit Max Level: 253 (lose 100% per level) Chromatic Haze I, when activated, consumes all group members within a 200 foot radius in a chromatic haze, which increases the base damage of 1 direct damage spell that costs at least 10 mana and deals at least 100 damage by 340% and increases the chance that their spell will land critically by 100% for 12 seconds. |
AA list updated November 2024 (thank you Szilent).