AA Search

15 results (costing 2005 AA points).

/alt actNameLevelCostRecastEffects
Conjurer's Synergy (15)130 MAG (SoR)205 / 2005-1: Cast: Conjurer's Synergy VI on Spell Use (100% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 100% chance to trigger Conjurer's Synergy VI on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 120%.
Conjurer's Synergy (14)125 MAG (LS)200 / 1800-1: Cast: Conjurer's Synergy V on Spell Use (100% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 100% chance to trigger Conjurer's Synergy V on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 105%.
Conjurer's Synergy (13)120 MAG (ToL)200 / 1600-1: Cast: Conjurer's Synergy IV on Spell Use (100% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 100% chance to trigger Conjurer's Synergy IV on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 90%.
Conjurer's Synergy (12)115 MAG (ToV)200 / 1400-1: Cast: Conjurer's Synergy III on Spell Use (100% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 100% chance to trigger Conjurer's Synergy III on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 75%.
Conjurer's Synergy (11)110 MAG (RoS)200 / 1200-1: Cast: Conjurer's Synergy II on Spell Use (100% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 100% chance to trigger Conjurer's Synergy II on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 60%.
Conjurer's Synergy (10)105 MAG (EoK)100 / 1000-1: Cast: Conjurer's Synergy I on Spell Use (100% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 100% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (9)105 MAG (EoK)100 / 900-1: Cast: Conjurer's Synergy I on Spell Use (90% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 90% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (8)105 MAG (EoK)100 / 800-1: Cast: Conjurer's Synergy I on Spell Use (80% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 80% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (7)105 MAG (EoK)100 / 700-1: Cast: Conjurer's Synergy I on Spell Use (70% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 70% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (6)105 MAG (EoK)100 / 600-1: Cast: Conjurer's Synergy I on Spell Use (60% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 60% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (5)105 MAG (EoK)100 / 500-1: Cast: Conjurer's Synergy I on Spell Use (50% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 50% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (4)105 MAG (EoK)100 / 400-1: Cast: Conjurer's Synergy I on Spell Use (40% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 40% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (3)105 MAG (EoK)100 / 300-1: Cast: Conjurer's Synergy I on Spell Use (30% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 30% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (2)105 MAG (EoK)100 / 200-1: Cast: Conjurer's Synergy I on Spell Use (20% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 20% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.
Conjurer's Synergy (1)105 MAG (EoK)100 / 100-1: Cast: Conjurer's Synergy I on Spell Use (10% Chance)
2: Unknown SPA 529 Base1=100130240 Base2=0 Max=0 Calc=100 Value=100130240
3: Unknown SPA 529 Base1=100130250 Base2=0 Max=0 Calc=100 Value=100130250
This passive ability grants all spells in the *#2+B and *#3+B lines a 10% chance to trigger Conjurer's Synergy I on all group members within a 0 foot radius for 12 seconds, which increases the base damage of 1 fire or chromatic direct damage spell by 50%.

AA list updated December 2025 (thank you Szilent and Kizant).