| /alt act | Name | Level | Cost | Recast | Effects |
|---|
| 676 | Convergence (6) | 105 NEC (TBM) | 20 / 75 | 40s T80 | Cast: Convergence II This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 96% of their lost experience with a 2 second cast time. Reduces the reuse time of this ability by 20 seconds. |
| 676 | Convergence (5) | 104 NEC (TBM) | 10 / 55 | 60s T80 | Cast: Convergence I This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 93% of their lost experience with a 4 second cast time. Reduces the reuse time of this ability by 1 minute. |
| 676 | Convergence (4) | 103 NEC (TBM) | 10 / 45 | 2m T80 | Cast: Convergence I This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 93% of their lost experience with a 4 second cast time. Reduces the reuse time of this ability by 1 minute. |
| 676 | Convergence (3) | 101 NEC (TBM) | 10 / 35 | 3m T80 | Cast: Convergence I This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 93% of their lost experience with a 4 second cast time. Reduces the reuse time of this ability by 1 minute. |
| 676 | Convergence (2) | 98 NEC (TBM) | 10 / 25 | 4m T80 | Cast: Convergence I This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 93% of their lost experience with a 4 second cast time. Reduces the reuse time of this ability by 1 minute. |
| 676 | Convergence (1) | 95 NEC (VoA) | 15 / 15 | 5m T80 | Cast: Convergence I This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 93% of their lost experience with a 4 second cast time. |
| 519 | Convergence of Spirits (46) | 125 DRU (LS) | 45 / 836 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XL Convergence of Spirits XL, when activated, heals your target for 48000 health then 32000 health every 6 seconds, increases their armor class by 2400 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (45) | 123 DRU (LS) | 45 / 791 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXIX Convergence of Spirits XXXIX, when activated, heals your target for 45000 health then 30000 health every 6 seconds, increases their armor class by 2200 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLII which provides a 650 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (44) | 121 DRU (LS) | 45 / 746 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXVIII Convergence of Spirits XXXVIII, when activated, heals your target for 42000 health then 28000 health every 6 seconds, increases their armor class by 2000 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XLI which provides a 600 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (43) | 120 DRU (ToL) | 40 / 701 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXVII Convergence of Spirits XXXVII, when activated, heals your target for 39000 health then 26000 health every 6 seconds, increases their armor class by 1800 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XL which provides a 550 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (42) | 118 DRU (ToL) | 40 / 661 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXVI Convergence of Spirits XXXVI, when activated, heals your target for 36000 health then 24000 health every 6 seconds, increases their armor class by 1600 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXIX which provides a 500 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (41) | 116 DRU (ToL) | 40 / 621 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXV Convergence of Spirits XXXV, when activated, heals your target for 33000 health then 22000 health every 6 seconds, increases their armor class by 1400 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXVIII which provides a 450 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (40) | 115 DRU (ToV) | 35 / 581 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXIV Convergence of Spirits XXXIV, when activated, heals your target for 30000 health then 20000 health every 6 seconds, increases their armor class by 1200 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXVII which provides a 400 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (39) | 113 DRU (ToV) | 35 / 546 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXIII Convergence of Spirits XXXIII, when activated, heals your target for 27000 health then 18000 health every 6 seconds, increases their armor class by 1000 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXVI which provides a 350 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (38) | 111 DRU (ToV) | 35 / 511 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXII Convergence of Spirits XXXII, when activated, heals your target for 25000 health then 16000 health every 6 seconds, increases their armor class by 800 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXV which provides a 330 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (37) | 110 DRU (RoS) | 35 / 476 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXXI Convergence of Spirits XXXI, when activated, heals your target for 22000 health then 14500 health every 6 seconds, increases their armor class by 680 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXIV which provides a 310 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (36) | 108 DRU (RoS) | 35 / 441 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXX Convergence of Spirits XXX, when activated, heals your target for 20000 health then 13500 health every 6 seconds, increases their armor class by 670 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXIII which provides a 300 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (35) | 106 DRU (RoS) | 35 / 406 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXIX Convergence of Spirits XXIX, when activated, heals your target for 18000 health then 13000 health every 6 seconds, increases their armor class by 660 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXII which provides a 290 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (34) | 105 DRU (TBM) | 30 / 371 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXVIII Convergence of Spirits XXVIII, when activated, heals your target for 16500 health then 12500 health every 6 seconds, increases their armor class by 650 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXXI which provides a 280 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (33) | 105 DRU (TDS) | 27 / 341 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXVII Convergence of Spirits XXVII, when activated, heals your target for 14050 health then 11700 health every 6 seconds, increases their armor class by 640 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXX which provides a 270 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (32) | 103 DRU (TDS) | 24 / 314 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXVI Convergence of Spirits XXVI, when activated, heals your target for 11550 health then 9200 health every 6 seconds, increases their armor class by 630 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXIX which provides a 260 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (31) | 101 DRU (TDS) | 21 / 290 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXV Convergence of Spirits XXV, when activated, heals your target for 9350 health then 6700 health every 6 seconds, increases their armor class by 620 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXVIII which provides a 250 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (30) | 100 DRU (RoF) | 8 / 269 | 8m T30 | 1: Increase Duration by 12s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXIV Convergence of Spirits XXIV, when activated, heals your target for 7110 health then 4200 health every 6 seconds, increases their armor class by 610 points for 18 seconds (with a 12 second extension), and triggers Spiritwood Spikes XXVII which provides a 240 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (29) | 100 DRU (RoF) | 8 / 261 | 8m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXIV Convergence of Spirits XXIV, when activated, heals your target for 7110 health then 4200 health every 6 seconds, increases their armor class by 610 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXVII which provides a 240 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| 519 | Convergence of Spirits (28) | 100 DRU (RoF) | 18 / 253 | 9m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXIV Convergence of Spirits XXIV, when activated, heals your target for 7110 health then 4200 health every 6 seconds, increases their armor class by 610 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXVII which provides a 240 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (27) | 98 DRU (RoF) | 15 / 235 | 9m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXIII Convergence of Spirits XXIII, when activated, heals your target for 6810 health then 4100 health every 6 seconds, increases their armor class by 600 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXVI which provides a 230 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (26) | 96 DRU (RoF) | 12 / 220 | 9m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXII Convergence of Spirits XXII, when activated, heals your target for 6510 health then 4000 health every 6 seconds, increases their armor class by 590 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXV which provides a 220 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (25) | 95 DRU (VoA) | 18 / 208 | 9m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XXI Convergence of Spirits XXI, when activated, heals your target for 6210 health then 3900 health every 6 seconds, increases their armor class by 580 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXIV which provides a 210 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (24) | 93 DRU (VoA) | 15 / 190 | 9m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XX Convergence of Spirits XX, when activated, heals your target for 5910 health then 3800 health every 6 seconds, increases their armor class by 570 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXIII which provides a 200 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (23) | 91 DRU (VoA) | 12 / 175 | 9m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XIX Convergence of Spirits XIX, when activated, heals your target for 5610 health then 3700 health every 6 seconds, increases their armor class by 560 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXII which provides a 190 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (22) | 90 DRU (HoT) | 8 / 163 | 9m T30 | 1: Increase Duration by 6s 2: Limit Spells: Convergence of Spirits Cast: Convergence of Spirits XVIII Convergence of Spirits XVIII, when activated, heals your target for 5310 health then 3600 health every 6 seconds, increases their armor class by 550 points for 18 seconds (with a 6 second extension), and triggers Spiritwood Spikes XXI which provides a 180 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (22) | 125 RNG (LS) | 45 / 648 | 10m T44 | Cast: Convergence of Spirits XL Convergence of Spirits XL, when activated, heals your target for 48000 health then 32000 health every 6 seconds, increases their armor class by 2400 points for 18 seconds, and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (21) | 90 DRU (HoT) | 15 / 155 | 9m T30 | Cast: Convergence of Spirits XVIII Convergence of Spirits XVIII, when activated, heals your target for 5310 health then 3600 health every 6 seconds, increases their armor class by 550 points for 18 seconds, and triggers Spiritwood Spikes XXI which provides a 180 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (21) | 123 RNG (LS) | 45 / 603 | 10m T44 | Cast: Convergence of Spirits XXXIX Convergence of Spirits XXXIX, when activated, heals your target for 45000 health then 30000 health every 6 seconds, increases their armor class by 2200 points for 18 seconds, and triggers Spiritwood Spikes XLII which provides a 650 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (20) | 88 DRU (HoT) | 12 / 140 | 9m T30 | Cast: Convergence of Spirits XVI Convergence of Spirits XVI, when activated, heals your target for 5110 health then 3500 health every 6 seconds, increases their armor class by 540 points for 18 seconds, and triggers Spiritwood Spikes XIX which provides a 160 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (20) | 121 RNG (LS) | 45 / 558 | 10m T44 | Cast: Convergence of Spirits XXXVIII Convergence of Spirits XXXVIII, when activated, heals your target for 42000 health then 28000 health every 6 seconds, increases their armor class by 2000 points for 18 seconds, and triggers Spiritwood Spikes XLI which provides a 600 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (19) | 86 DRU (HoT) | 9 / 128 | 9m T30 | Cast: Convergence of Spirits XV Convergence of Spirits XV, when activated, heals your target for 5010 health then 3400 health every 6 seconds, increases their armor class by 530 points for 18 seconds, and triggers Spiritwood Spikes XVIII which provides a 150 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (19) | 120 RNG (ToL) | 40 / 513 | 10m T44 | Cast: Convergence of Spirits XXXVII Convergence of Spirits XXXVII, when activated, heals your target for 39000 health then 26000 health every 6 seconds, increases their armor class by 1800 points for 18 seconds, and triggers Spiritwood Spikes XL which provides a 550 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (18) | 86 DRU (HoT) | 5 / 119 | 9m T30 | Cast: Convergence of Spirits XIV Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| 455 | Convergence of Spirits (18) | 118 RNG (ToL) | 40 / 473 | 10m T44 | Cast: Convergence of Spirits XXXVI Convergence of Spirits XXXVI, when activated, heals your target for 36000 health then 24000 health every 6 seconds, increases their armor class by 1600 points for 18 seconds, and triggers Spiritwood Spikes XXXIX which provides a 500 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (17) | 86 DRU (HoT) | 5 / 114 | 10m T30 | Cast: Convergence of Spirits XIV Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| 455 | Convergence of Spirits (17) | 116 RNG (ToL) | 40 / 433 | 10m T44 | Cast: Convergence of Spirits XXXV Convergence of Spirits XXXV, when activated, heals your target for 33000 health then 22000 health every 6 seconds, increases their armor class by 1400 points for 18 seconds, and triggers Spiritwood Spikes XXXVIII which provides a 450 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (16) | 86 DRU (HoT) | 5 / 109 | 11m T30 | Cast: Convergence of Spirits XIV Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| 455 | Convergence of Spirits (16) | 115 RNG (ToV) | 35 / 393 | 10m T44 | Cast: Convergence of Spirits XXXIV Convergence of Spirits XXXIV, when activated, heals your target for 30000 health then 20000 health every 6 seconds, increases their armor class by 1200 points for 18 seconds, and triggers Spiritwood Spikes XXXVII which provides a 400 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (15) | 85 DRU (UF) | 5 / 104 | 12m T30 | Cast: Convergence of Spirits XIV Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| 455 | Convergence of Spirits (15) | 113 RNG (ToV) | 35 / 358 | 10m T44 | Cast: Convergence of Spirits XXXIII Convergence of Spirits XXXIII, when activated, heals your target for 27000 health then 18000 health every 6 seconds, increases their armor class by 1000 points for 18 seconds, and triggers Spiritwood Spikes XXXVI which provides a 350 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (14) | 85 DRU (UF) | 5 / 99 | 13m T30 | Cast: Convergence of Spirits XIV Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| 455 | Convergence of Spirits (14) | 111 RNG (ToV) | 35 / 323 | 10m T44 | Cast: Convergence of Spirits XXXII Convergence of Spirits XXXII, when activated, heals your target for 25000 health then 16000 health every 6 seconds, increases their armor class by 800 points for 18 seconds, and triggers Spiritwood Spikes XXXV which provides a 330 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (13) | 85 DRU (UF) | 5 / 94 | 14m T30 | Cast: Convergence of Spirits XIV Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| 455 | Convergence of Spirits (13) | 110 RNG (RoS) | 35 / 288 | 10m T44 | Cast: Convergence of Spirits XXXI Convergence of Spirits XXXI, when activated, heals your target for 22000 health then 14500 health every 6 seconds, increases their armor class by 680 points for 18 seconds, and triggers Spiritwood Spikes XXXIV which provides a 310 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (12) | 85 DRU (SoD) | 12 / 89 | 15m T30 | Cast: Convergence of Spirits XIV Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (12) | 108 RNG (RoS) | 35 / 253 | 10m T44 | Cast: Convergence of Spirits XXX Convergence of Spirits XXX, when activated, heals your target for 20000 health then 13500 health every 6 seconds, increases their armor class by 670 points for 18 seconds, and triggers Spiritwood Spikes XXXIII which provides a 300 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (11) | 83 DRU (SoD) | 9 / 77 | 15m T30 | Cast: Convergence of Spirits XII Convergence of Spirits XII, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XV which provides a 120 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (11) | 106 RNG (RoS) | 35 / 218 | 10m T44 | Cast: Convergence of Spirits XXIX Convergence of Spirits XXIX, when activated, heals your target for 18000 health then 13000 health every 6 seconds, increases their armor class by 660 points for 18 seconds, and triggers Spiritwood Spikes XXXII which provides a 290 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (10) | 81 DRU (SoD) | 7 / 68 | 15m T30 | Cast: Convergence of Spirits X Convergence of Spirits X, when activated, heals your target for 4290 health then 2700 health every 6 seconds, increases their armor class by 440 points for 18 seconds, and triggers Spiritwood Spikes XIII which provides a 110 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (10) | 105 RNG (TBM) | 30 / 183 | 10m T44 | Cast: Convergence of Spirits XXVIII Convergence of Spirits XXVIII, when activated, heals your target for 16500 health then 12500 health every 6 seconds, increases their armor class by 650 points for 18 seconds, and triggers Spiritwood Spikes XXXI which provides a 280 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (9) | 80 DRU (SoF) | 12 / 61 | 15m T30 | Cast: Convergence of Spirits IX Convergence of Spirits IX, when activated, heals your target for 3980 health then 2400 health every 6 seconds, increases their armor class by 400 points for 18 seconds, and triggers Spiritwood Spikes XII which provides a 105 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (9) | 105 RNG (TDS) | 27 / 153 | 10m T44 | Cast: Convergence of Spirits XXVII Convergence of Spirits XXVII, when activated, heals your target for 14050 health then 11700 health every 6 seconds, increases their armor class by 640 points for 18 seconds, and triggers Spiritwood Spikes XXX which provides a 270 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (8) | 78 DRU (SoF) | 9 / 49 | 15m T30 | Cast: Convergence of Spirits VIII Convergence of Spirits VIII, when activated, heals your target for 3670 health then 2100 health every 6 seconds, increases their armor class by 360 points for 18 seconds, and triggers Spiritwood Spikes XI which provides a 100 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (8) | 103 RNG (TDS) | 24 / 126 | 10m T44 | Cast: Convergence of Spirits XXVI Convergence of Spirits XXVI, when activated, heals your target for 11550 health then 9200 health every 6 seconds, increases their armor class by 630 points for 18 seconds, and triggers Spiritwood Spikes XXIX which provides a 260 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (7) | 76 DRU (SoF) | 7 / 40 | 15m T30 | Cast: Convergence of Spirits VII Convergence of Spirits VII, when activated, heals your target for 3334 health then 1800 health every 6 seconds, increases their armor class by 320 points for 18 seconds, and triggers Spiritwood Spikes X which provides a 95 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (7) | 101 RNG (TDS) | 21 / 102 | 10m T44 | Cast: Convergence of Spirits XXV Convergence of Spirits XXV, when activated, heals your target for 9350 health then 6700 health every 6 seconds, increases their armor class by 620 points for 18 seconds, and triggers Spiritwood Spikes XXVIII which provides a 250 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (6) | 75 DRU (TSS) | 5 / 33 | 15m T30 | Cast: Convergence of Spirits VI Convergence of Spirits VI, when activated, heals your target for 3000 health then 1500 health every 6 seconds, increases their armor class by 280 points for 18 seconds, and triggers Spiritwood Spikes IX which provides a 85 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (6) | 100 RNG (RoF) | 18 / 81 | 10m T44 | Cast: Convergence of Spirits XXIV Convergence of Spirits XXIV, when activated, heals your target for 7110 health then 4200 health every 6 seconds, increases their armor class by 610 points for 18 seconds, and triggers Spiritwood Spikes XXVII which provides a 240 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (5) | 73 DRU (TSS) | 5 / 28 | 15m T30 | Cast: Convergence of Spirits V Convergence of Spirits V, when activated, heals your target for 2666 health then 1333 health every 6 seconds, increases their armor class by 260 points for 18 seconds, and triggers Spiritwood Spikes VIII which provides a 80 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (5) | 98 RNG (RoF) | 15 / 63 | 10m T44 | Cast: Convergence of Spirits XXIII Convergence of Spirits XXIII, when activated, heals your target for 6810 health then 4100 health every 6 seconds, increases their armor class by 600 points for 18 seconds, and triggers Spiritwood Spikes XXVI which provides a 230 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (4) | 71 DRU (TSS) | 5 / 23 | 15m T30 | Cast: Convergence of Spirits IV Convergence of Spirits IV, when activated, heals your target for 2333 health then 1166 health every 6 seconds, increases their armor class by 240 points for 18 seconds, and triggers Spiritwood Spikes VII which provides a 75 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (4) | 96 RNG (RoF) | 12 / 48 | 10m T44 | Cast: Convergence of Spirits XXII Convergence of Spirits XXII, when activated, heals your target for 6510 health then 4000 health every 6 seconds, increases their armor class by 590 points for 18 seconds, and triggers Spiritwood Spikes XXV which provides a 220 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (3) | 70 DRU (DoD) | 9 / 18 | 15m T30 | Cast: Convergence of Spirits III Convergence of Spirits III, when activated, heals your target for 2000 health then 1000 health every 6 seconds, increases their armor class by 220 points for 18 seconds, and triggers Spiritwood Spikes VI which provides a 70 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (3) | 94 RNG (VoA) | 15 / 36 | 10m T44 | Cast: Convergence of Spirits XVII Convergence of Spirits XVII, when activated, heals your target for 5200 health then 3600 health every 6 seconds, increases their armor class by 560 points for 18 seconds, and triggers Spiritwood Spikes XX which provides a 170 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (2) | 70 DRU (DoD) | 6 / 9 | 15m T30 | Cast: Convergence of Spirits II Convergence of Spirits II, when activated, heals your target for 1500 health then 750 health every 6 seconds, increases their armor class by 200 points for 18 seconds, and triggers Spiritwood Spikes V which provides a 65 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (2) | 92 RNG (VoA) | 12 / 21 | 10m T44 | Cast: Convergence of Spirits XIII Convergence of Spirits XIII, when activated, heals your target for 4900 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVI which provides a 130 point damage shield for 60 seconds. |
| 519 | Convergence of Spirits (1) | 70 DRU (DoD) | 3 / 3 | 15m T30 | Cast: Convergence of Spirits I Convergence of Spirits I, when activated, heals your target for 1000 health then 500 health every 6 seconds, increases their armor class by 180 points for 18 seconds, and triggers Spiritwood Spikes IV which provides a 60 point damage shield for 60 seconds. |
| 455 | Convergence of Spirits (1) | 91 RNG (VoA) | 9 / 9 | 10m T44 | Cast: Convergence of Spirits XI Convergence of Spirits XI, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XIV which provides a 115 point damage shield for 60 seconds. |
| Convergence II | - | - | 0s | Target: Corpse Consumes: Essence Emerald x 1 1: Resurrect with 96% XP This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 96% of their lost experience with a 2 second cast time. Reduces the reuse time of this ability by 20 seconds. |
| Convergence I | - | - | 20s | Target: Corpse Consumes: Essence Emerald x 1 1: Resurrect with 93% XP This ability, when activated, consumes an Essence Emerald to revive a slain ally, restoring 93% of their lost experience with a 4 second cast time. Reduces the reuse time of this ability by 1 minute. |
| Convergence of Spirits XL | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 48000 2: Cast: Spiritwood Spikes XLIII (v374) 4: Increase Current HP by 32000 per tick 9: Increase AC by 159 to 210, Based on Class Convergence of Spirits XL, when activated, heals your target for 48000 health then 32000 health every 6 seconds, increases their armor class by 2400 points for 18 seconds, and triggers Spiritwood Spikes XLIII which provides a 700 point damage shield for 60 seconds. |
| Convergence of Spirits I | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 1000 2: Cast: Spiritwood Spikes IV (v374) 4: Increase Current HP by 500 per tick 9: Increase AC by 12 to 16, Based on Class Convergence of Spirits I, when activated, heals your target for 1000 health then 500 health every 6 seconds, increases their armor class by 180 points for 18 seconds, and triggers Spiritwood Spikes IV which provides a 60 point damage shield for 60 seconds. |
| Convergence of Spirits II | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 1500 2: Cast: Spiritwood Spikes V (v374) 4: Increase Current HP by 750 per tick 9: Increase AC by 13 to 18, Based on Class Convergence of Spirits II, when activated, heals your target for 1500 health then 750 health every 6 seconds, increases their armor class by 200 points for 18 seconds, and triggers Spiritwood Spikes V which provides a 65 point damage shield for 60 seconds. |
| Convergence of Spirits III | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2000 2: Cast: Spiritwood Spikes VI (v374) 4: Increase Current HP by 1000 per tick 9: Increase AC by 15 to 19, Based on Class Convergence of Spirits III, when activated, heals your target for 2000 health then 1000 health every 6 seconds, increases their armor class by 220 points for 18 seconds, and triggers Spiritwood Spikes VI which provides a 70 point damage shield for 60 seconds. |
| Convergence of Spirits IV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2333 2: Cast: Spiritwood Spikes VII (v374) 4: Increase Current HP by 1166 per tick 9: Increase AC by 16 to 21, Based on Class Convergence of Spirits IV, when activated, heals your target for 2333 health then 1166 health every 6 seconds, increases their armor class by 240 points for 18 seconds, and triggers Spiritwood Spikes VII which provides a 75 point damage shield for 60 seconds. |
| Convergence of Spirits V | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 2666 2: Cast: Spiritwood Spikes VIII (v374) 4: Increase Current HP by 1333 per tick 9: Increase AC by 17 to 23, Based on Class Convergence of Spirits V, when activated, heals your target for 2666 health then 1333 health every 6 seconds, increases their armor class by 260 points for 18 seconds, and triggers Spiritwood Spikes VIII which provides a 80 point damage shield for 60 seconds. |
| Convergence of Spirits VI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3000 2: Cast: Spiritwood Spikes IX (v374) 4: Increase Current HP by 1500 per tick 9: Increase AC by 19 to 24, Based on Class Convergence of Spirits VI, when activated, heals your target for 3000 health then 1500 health every 6 seconds, increases their armor class by 280 points for 18 seconds, and triggers Spiritwood Spikes IX which provides a 85 point damage shield for 60 seconds. |
| Convergence of Spirits VII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3334 2: Cast: Spiritwood Spikes X (v374) 4: Increase Current HP by 1800 per tick 9: Increase AC by 21 to 28, Based on Class Convergence of Spirits VII, when activated, heals your target for 3334 health then 1800 health every 6 seconds, increases their armor class by 320 points for 18 seconds, and triggers Spiritwood Spikes X which provides a 95 point damage shield for 60 seconds. |
| Convergence of Spirits VIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3670 2: Cast: Spiritwood Spikes XI (v374) 4: Increase Current HP by 2100 per tick 9: Increase AC by 24 to 31, Based on Class Convergence of Spirits VIII, when activated, heals your target for 3670 health then 2100 health every 6 seconds, increases their armor class by 360 points for 18 seconds, and triggers Spiritwood Spikes XI which provides a 100 point damage shield for 60 seconds. |
| Convergence of Spirits IX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 3980 2: Cast: Spiritwood Spikes XII (v374) 4: Increase Current HP by 2400 per tick 9: Increase AC by 26 to 35, Based on Class Convergence of Spirits IX, when activated, heals your target for 3980 health then 2400 health every 6 seconds, increases their armor class by 400 points for 18 seconds, and triggers Spiritwood Spikes XII which provides a 105 point damage shield for 60 seconds. |
| Convergence of Spirits X | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4290 2: Cast: Spiritwood Spikes XIII (v374) 4: Increase Current HP by 2700 per tick 9: Increase AC by 29 to 38, Based on Class Convergence of Spirits X, when activated, heals your target for 4290 health then 2700 health every 6 seconds, increases their armor class by 440 points for 18 seconds, and triggers Spiritwood Spikes XIII which provides a 110 point damage shield for 60 seconds. |
| Convergence of Spirits XII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4600 2: Cast: Spiritwood Spikes XV (v374) 4: Increase Current HP by 3000 per tick 9: Increase AC by 32 to 42, Based on Class Convergence of Spirits XII, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XV which provides a 120 point damage shield for 60 seconds. |
| Convergence of Spirits XIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4910 2: Cast: Spiritwood Spikes XVII (v374) 4: Increase Current HP by 3300 per tick 9: Increase AC by 34 to 46, Based on Class Convergence of Spirits XIV, when activated, heals your target for 4910 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVII which provides a 140 point damage shield for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| Convergence of Spirits XV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5010 2: Cast: Spiritwood Spikes XVIII (v374) 4: Increase Current HP by 3400 per tick 9: Increase AC by 35 to 46, Based on Class Convergence of Spirits XV, when activated, heals your target for 5010 health then 3400 health every 6 seconds, increases their armor class by 530 points for 18 seconds, and triggers Spiritwood Spikes XVIII which provides a 150 point damage shield for 60 seconds. |
| Convergence of Spirits XVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5110 2: Cast: Spiritwood Spikes XIX (v374) 4: Increase Current HP by 3500 per tick 9: Increase AC by 36 to 47, Based on Class Convergence of Spirits XVI, when activated, heals your target for 5110 health then 3500 health every 6 seconds, increases their armor class by 540 points for 18 seconds, and triggers Spiritwood Spikes XIX which provides a 160 point damage shield for 60 seconds. |
| Convergence of Spirits XVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5310 2: Cast: Spiritwood Spikes XXI (v374) 4: Increase Current HP by 3600 per tick 9: Increase AC by 36 to 48, Based on Class Convergence of Spirits XVIII, when activated, heals your target for 5310 health then 3600 health every 6 seconds, increases their armor class by 550 points for 18 seconds, and triggers Spiritwood Spikes XXI which provides a 180 point damage shield for 60 seconds. |
| Convergence of Spirits XIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5610 2: Cast: Spiritwood Spikes XXII (v374) 4: Increase Current HP by 3700 per tick 9: Increase AC by 37 to 49, Based on Class Heals 5610 health then 3700 health every 6 seconds, increases armor class by 560 points, and triggers Spiritwood Spikes XXII. |
| Convergence of Spirits XX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5910 2: Cast: Spiritwood Spikes XXIII (v374) 4: Increase Current HP by 3800 per tick 9: Increase AC by 38 to 50, Based on Class Heals 5910 health then 3800 health every 6 seconds, increases armor class by 570 points, and triggers Spiritwood Spikes XXIII. |
| Convergence of Spirits XXI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6210 2: Cast: Spiritwood Spikes XXIV (v374) 4: Increase Current HP by 3900 per tick 9: Increase AC by 38 to 51, Based on Class Heals 6210 health then 3900 health every 6 seconds, increases armor class by 580 points, and triggers Spiritwood Spikes XXIV. |
| Convergence of Spirits XI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4600 2: Cast: Spiritwood Spikes XIV (v374) 4: Increase Current HP by 3000 per tick 9: Increase AC by 32 to 42, Based on Class Convergence of Spirits XI, when activated, heals your target for 4600 health then 3000 health every 6 seconds, increases their armor class by 480 points for 18 seconds, and triggers Spiritwood Spikes XIV which provides a 115 point damage shield for 60 seconds. |
| Convergence of Spirits XIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 4900 2: Cast: Spiritwood Spikes XVI (v374) 4: Increase Current HP by 3300 per tick 9: Increase AC by 34 to 46, Based on Class Convergence of Spirits XIII, when activated, heals your target for 4900 health then 3300 health every 6 seconds, increases their armor class by 520 points for 18 seconds, and triggers Spiritwood Spikes XVI which provides a 130 point damage shield for 60 seconds. |
| Convergence of Spirits XVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 5200 2: Cast: Spiritwood Spikes XX (v374) 4: Increase Current HP by 3600 per tick 9: Increase AC by 37 to 49, Based on Class Convergence of Spirits XVII, when activated, heals your target for 5200 health then 3600 health every 6 seconds, increases their armor class by 560 points for 18 seconds, and triggers Spiritwood Spikes XX which provides a 170 point damage shield for 60 seconds. |
| Convergence of Spirits XXII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6510 2: Cast: Spiritwood Spikes XXV (v374) 4: Increase Current HP by 4000 per tick 9: Increase AC by 39 to 51, Based on Class Convergence of Spirits XXII, when activated, heals your target for 6510 health then 4000 health every 6 seconds, increases their armor class by 590 points for 18 seconds, and triggers Spiritwood Spikes XXV which provides a 220 point damage shield for 60 seconds. |
| Convergence of Spirits XXIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 6810 2: Cast: Spiritwood Spikes XXVI (v374) 4: Increase Current HP by 4100 per tick 9: Increase AC by 40 to 52, Based on Class Convergence of Spirits XXIII, when activated, heals your target for 6810 health then 4100 health every 6 seconds, increases their armor class by 600 points for 18 seconds, and triggers Spiritwood Spikes XXVI which provides a 230 point damage shield for 60 seconds. |
| Convergence of Spirits XXIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 7110 2: Cast: Spiritwood Spikes XXVII (v374) 4: Increase Current HP by 4200 per tick 9: Increase AC by 40 to 53, Based on Class Convergence of Spirits XXIV, when activated, heals your target for 7110 health then 4200 health every 6 seconds, increases their armor class by 610 points for 18 seconds, and triggers Spiritwood Spikes XXVII which provides a 240 point damage shield for 60 seconds. |
| Convergence of Spirits XXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 9350 2: Cast: Spiritwood Spikes XXVIII (v374) 4: Increase Current HP by 6700 per tick 9: Increase AC by 41 to 54, Based on Class Convergence of Spirits XXV, when activated, heals your target for 9350 health then 6700 health every 6 seconds, increases their armor class by 620 points for 18 seconds, and triggers Spiritwood Spikes XXVIII which provides a 250 point damage shield for 60 seconds. |
| Convergence of Spirits XXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 11550 2: Cast: Spiritwood Spikes XXIX (v374) 4: Increase Current HP by 9200 per tick 9: Increase AC by 42 to 55, Based on Class Convergence of Spirits XXVI, when activated, heals your target for 11550 health then 9200 health every 6 seconds, increases their armor class by 630 points for 18 seconds, and triggers Spiritwood Spikes XXIX which provides a 260 point damage shield for 60 seconds. |
| Convergence of Spirits XXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 14050 2: Cast: Spiritwood Spikes XXX (v374) 4: Increase Current HP by 11700 per tick 9: Increase AC by 42 to 56, Based on Class Convergence of Spirits XXVII, when activated, heals your target for 14050 health then 11700 health every 6 seconds, increases their armor class by 640 points for 18 seconds, and triggers Spiritwood Spikes XXX which provides a 270 point damage shield for 60 seconds. |
| Convergence of Spirits XXVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 16500 2: Cast: Spiritwood Spikes XXXI (v374) 4: Increase Current HP by 12500 per tick 9: Increase AC by 43 to 57, Based on Class Convergence of Spirits XXVIII, when activated, heals your target for 16500 health then 12500 health every 6 seconds, increases their armor class by 650 points for 18 seconds, and triggers Spiritwood Spikes XXXI which provides a 280 point damage shield for 60 seconds. |
| Convergence of Spirits XXIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 18000 2: Cast: Spiritwood Spikes XXXII (v374) 4: Increase Current HP by 13000 per tick 9: Increase AC by 44 to 58, Based on Class Convergence of Spirits XXIX, when activated, heals your target for 18000 health then 13000 health every 6 seconds, increases their armor class by 660 points for 18 seconds, and triggers Spiritwood Spikes XXXII which provides a 290 point damage shield for 60 seconds. |
| Convergence of Spirits XXX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 20000 2: Cast: Spiritwood Spikes XXXIII (v374) 4: Increase Current HP by 13500 per tick 9: Increase AC by 44 to 58, Based on Class Convergence of Spirits XXX, when activated, heals your target for 20000 health then 13500 health every 6 seconds, increases their armor class by 670 points for 18 seconds, and triggers Spiritwood Spikes XXXIII which provides a 300 point damage shield for 60 seconds. |
| Convergence of Spirits XXXI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 22000 2: Cast: Spiritwood Spikes XXXIV (v374) 4: Increase Current HP by 14500 per tick 9: Increase AC by 45 to 59, Based on Class Convergence of Spirits XXXI, when activated, heals your target for 22000 health then 14500 health every 6 seconds, increases their armor class by 680 points for 18 seconds, and triggers Spiritwood Spikes XXXIV which provides a 310 point damage shield for 60 seconds. |
| Convergence of Spirits XXXII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 25000 2: Cast: Spiritwood Spikes XXXV (v374) 4: Increase Current HP by 16000 per tick 9: Increase AC by 53 to 70, Based on Class Convergence of Spirits XXXII, when activated, heals your target for 25000 health then 16000 health every 6 seconds, increases their armor class by 800 points for 18 seconds, and triggers Spiritwood Spikes XXXV which provides a 330 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 27000 2: Cast: Spiritwood Spikes XXXVI (v374) 4: Increase Current HP by 18000 per tick 9: Increase AC by 66 to 88, Based on Class Convergence of Spirits XXXIII, when activated, heals your target for 27000 health then 18000 health every 6 seconds, increases their armor class by 1000 points for 18 seconds, and triggers Spiritwood Spikes XXXVI which provides a 350 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 30000 2: Cast: Spiritwood Spikes XXXVII (v374) 4: Increase Current HP by 20000 per tick 9: Increase AC by 80 to 105, Based on Class Convergence of Spirits XXXIV, when activated, heals your target for 30000 health then 20000 health every 6 seconds, increases their armor class by 1200 points for 18 seconds, and triggers Spiritwood Spikes XXXVII which provides a 400 point damage shield for 60 seconds. |
| Convergence of Spirits XXXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 33000 2: Cast: Spiritwood Spikes XXXVIII (v374) 4: Increase Current HP by 22000 per tick 9: Increase AC by 93 to 122, Based on Class Convergence of Spirits XXXV, when activated, heals your target for 33000 health then 22000 health every 6 seconds, increases their armor class by 1400 points for 18 seconds, and triggers Spiritwood Spikes XXXVIII which provides a 450 point damage shield for 60 seconds. |
| Convergence of Spirits XXXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 36000 2: Cast: Spiritwood Spikes XXXIX (v374) 4: Increase Current HP by 24000 per tick 9: Increase AC by 106 to 140, Based on Class Convergence of Spirits XXXVI, when activated, heals your target for 36000 health then 24000 health every 6 seconds, increases their armor class by 1600 points for 18 seconds, and triggers Spiritwood Spikes XXXIX which provides a 500 point damage shield for 60 seconds. |
| Convergence of Spirits XXXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 39000 2: Cast: Spiritwood Spikes XL (v374) 4: Increase Current HP by 26000 per tick 9: Increase AC by 119 to 158, Based on Class Convergence of Spirits XXXVII, when activated, heals your target for 39000 health then 26000 health every 6 seconds, increases their armor class by 1800 points for 18 seconds, and triggers Spiritwood Spikes XL which provides a 550 point damage shield for 60 seconds. |
| Convergence of Spirits XXXV | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVI | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVII | - | - | 0s | Target: Single Duration: 18s (3 ticks) This is a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long string. |
| Convergence of Spirits XXXVIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 42000 2: Cast: Spiritwood Spikes XLI (v374) 4: Increase Current HP by 28000 per tick 9: Increase AC by 132 to 175, Based on Class Convergence of Spirits XXXVIII, when activated, heals your target for 42000 health then 28000 health every 6 seconds, increases their armor class by 2000 points for 18 seconds, and triggers Spiritwood Spikes XLI which provides a 600 point damage shield for 60 seconds. |
| Convergence of Spirits XXXIX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 45000 2: Cast: Spiritwood Spikes XLII (v374) 4: Increase Current HP by 30000 per tick 9: Increase AC by 146 to 192, Based on Class Convergence of Spirits XXXIX, when activated, heals your target for 45000 health then 30000 health every 6 seconds, increases their armor class by 2200 points for 18 seconds, and triggers Spiritwood Spikes XLII which provides a 650 point damage shield for 60 seconds. |
| Convergence of Spirits XLI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 51000 2: Cast: Spiritwood Spikes XLIV (v374) 4: Increase Current HP by 34000 per tick 9: Increase AC by 172 to 227, Based on Class Heals 51000 health then 34000 health every 6 seconds, increases armor class by 2600 points, and triggers Spiritwood Spikes XLIV. |
| Convergence of Spirits XLII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 54000 2: Cast: Spiritwood Spikes XLV (v374) 4: Increase Current HP by 36000 per tick 9: Increase AC by 186 to 245, Based on Class Heals 54000 health then 36000 health every 6 seconds, increases armor class by 2800 points, and triggers Spiritwood Spikes XLV. |
| Convergence of Spirits XLIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 57000 2: Cast: Spiritwood Spikes XLVI (v374) 4: Increase Current HP by 38000 per tick 9: Increase AC by 199 to 262, Based on Class Heals 57000 health then 38000 health every 6 seconds, increases armor class by 3000 points, and triggers Spiritwood Spikes XLVI. |
| Convergence of Spirits XLI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 51000 2: Cast: Spiritwood Spikes XLIV (v374) 4: Increase Current HP by 34000 per tick 9: Increase AC by 172 to 227, Based on Class Heals 51000 health then 34000 health every 6 seconds, increases armor class by 2600 points, and triggers Spiritwood Spikes XLIV. |
| Convergence of Spirits XLII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 54000 2: Cast: Spiritwood Spikes XLV (v374) 4: Increase Current HP by 36000 per tick 9: Increase AC by 186 to 245, Based on Class Heals 54000 health then 36000 health every 6 seconds, increases armor class by 2800 points, and triggers Spiritwood Spikes XLV. |
| Convergence of Spirits XLIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Increase Current HP by 57000 2: Cast: Spiritwood Spikes XLVI (v374) 4: Increase Current HP by 38000 per tick 9: Increase AC by 199 to 262, Based on Class Heals 57000 health then 38000 health every 6 seconds, increases armor class by 3000 points, and triggers Spiritwood Spikes XLVI. |
| Spiritwood Spikes XLIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 700 Increases your damage shield by 700 points. |
| Spiritwood Spikes IV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 60 Increases your damage shield by 60 points. |
| Spiritwood Spikes V | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 65 Increases your damage shield by 65 points. |
| Spiritwood Spikes VI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 70 Increases your damage shield by 70 points. |
| Spiritwood Spikes VII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 75 Increases your damage shield by 75 points. |
| Spiritwood Spikes VIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 80 Increases your damage shield by 80 points. |
| Spiritwood Spikes IX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 85 Increases your damage shield by 85 points. |
| Spiritwood Spikes X | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 95 Increases your damage shield by 95 points. |
| Spiritwood Spikes XI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 100 Increases your damage shield by 100 points. |
| Spiritwood Spikes XII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 105 Increases your damage shield by 105 points. |
| Spiritwood Spikes XIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 110 Increases your damage shield by 110 points. |
| Spiritwood Spikes XV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 120 Increases your damage shield by 120 points. |
| Spiritwood Spikes XVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 140 Increases your damage shield by 140 points. |
| Spiritwood Spikes XVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 150 Increases your damage shield by 150 points. |
| Spiritwood Spikes XIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 160 Increases your damage shield by 160 points. |
| Spiritwood Spikes XXI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 180 Increases your damage shield by 180 points. |
| Spiritwood Spikes XXII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 190 Increases your damage shield by 190 points. |
| Spiritwood Spikes XXIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 200 Increases your damage shield by 200 points. |
| Spiritwood Spikes XXIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 210 Increases your damage shield by 210 points. |
| Spiritwood Spikes XIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 115 Increases your damage shield by 115 points. |
| Spiritwood Spikes XVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 130 Increases your damage shield by 130 points. |
| Spiritwood Spikes XX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 170 Increases your damage shield by 170 points. |
| Spiritwood Spikes XXV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 220 Increases your damage shield by 220 points. |
| Spiritwood Spikes XXVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 230 Increases your damage shield by 230 points. |
| Spiritwood Spikes XXVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 240 Increases your damage shield by 240 points. |
| Spiritwood Spikes XXVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 250 Increases your damage shield by 250 points. |
| Spiritwood Spikes XXIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 260 Increases your damage shield by 260 points. |
| Spiritwood Spikes XXX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 270 Increases your damage shield by 270 points. |
| Spiritwood Spikes XXXI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 280 Increases your damage shield by 280 points. |
| Spiritwood Spikes XXXII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 290 Increases your damage shield by 290 points. |
| Spiritwood Spikes XXXIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 300 Increases your damage shield by 300 points. |
| Spiritwood Spikes XXXIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 310 Increases your damage shield by 310 points. |
| Spiritwood Spikes XXXV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 330 Increases your damage shield by 330 points. |
| Spiritwood Spikes XXXVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 350 Increases your damage shield by 350 points. |
| Spiritwood Spikes XXXVII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 400 Increases your damage shield by 400 points. |
| Spiritwood Spikes XXXVIII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 450 Increases your damage shield by 450 points. |
| Spiritwood Spikes XXXIX | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 500 Increases your damage shield by 500 points. |
| Spiritwood Spikes XL | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 550 Increases your damage shield by 550 points. |
| Spiritwood Spikes XLI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 600 Increases your damage shield by 600 points. |
| Spiritwood Spikes XLII | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 650 Increases your damage shield by 650 points. |
| Spiritwood Spikes XLIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 750 Increases your damage shield by 750 points. |
| Spiritwood Spikes XLV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 800 Increases your damage shield by 800 points. |
| Spiritwood Spikes XLVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 850 Increases your damage shield by 850 points. |
| Spiritwood Spikes XLIV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 750 Increases your damage shield by 750 points. |
| Spiritwood Spikes XLV | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 800 Increases your damage shield by 800 points. |
| Spiritwood Spikes XLVI | - | - | 0s | Target: Single Duration: 60s (10 ticks) 8: Increase Damage Shield by 850 Increases your damage shield by 850 points. |
AA list updated November 2024 (thank you Szilent).