/alt act | Name | Level | Cost | Recast | Effects |
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| Defiler's Synergy (14) | 125 NEC (LS) | 200 / 1800 | - | 1: Cast: Defiler's Synergy V on Spell Use (100% Chance) 2: Limit Spells: Proclamation for Blood 3: Limit Spells: Decree for Blood This passive ability grants your Proclamation for Blood spells a 100% chance to trigger Defiler's Synergy V on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 50% for 12 seconds. |
| Defiler's Synergy (13) | 120 NEC (ToL) | 200 / 1600 | - | 1: Cast: Defiler's Synergy IV on Spell Use (100% Chance) 2: Limit Spells: Assert for Blood 3: Limit Spells: Proclamation for Blood This passive ability grants your Assert for Blood spells a 100% chance to trigger Defiler's Synergy IV on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 40% for 12 seconds. |
| Defiler's Synergy (12) | 115 NEC (ToV) | 200 / 1400 | - | 1: Cast: Defiler's Synergy III on Spell Use (100% Chance) 2: Limit Spells: Assert for Blood This passive ability grants your Assert for Blood spells a 100% chance to trigger Defiler's Synergy III on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 30% for 12 seconds. |
| Defiler's Synergy (11) | 110 NEC (RoS) | 200 / 1200 | - | 1: Cast: Defiler's Synergy II on Spell Use (100% Chance) 2: Limit Spells: Refute for Blood This passive ability grants your Refute for Blood spells a 100% chance to trigger Defiler's Synergy II on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 20% for 12 seconds. |
| Defiler's Synergy (10) | 105 NEC (EoK) | 100 / 1000 | - | 1: Cast: Defiler's Synergy I on Spell Use (100% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 100% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (9) | 105 NEC (EoK) | 100 / 900 | - | 1: Cast: Defiler's Synergy I on Spell Use (90% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 90% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (8) | 105 NEC (EoK) | 100 / 800 | - | 1: Cast: Defiler's Synergy I on Spell Use (80% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 80% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (7) | 105 NEC (EoK) | 100 / 700 | - | 1: Cast: Defiler's Synergy I on Spell Use (70% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 70% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (6) | 105 NEC (EoK) | 100 / 600 | - | 1: Cast: Defiler's Synergy I on Spell Use (60% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 60% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (5) | 105 NEC (EoK) | 100 / 500 | - | 1: Cast: Defiler's Synergy I on Spell Use (50% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 50% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (4) | 105 NEC (EoK) | 100 / 400 | - | 1: Cast: Defiler's Synergy I on Spell Use (40% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 40% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (3) | 105 NEC (EoK) | 100 / 300 | - | 1: Cast: Defiler's Synergy I on Spell Use (30% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 30% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (2) | 105 NEC (EoK) | 100 / 200 | - | 1: Cast: Defiler's Synergy I on Spell Use (20% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 20% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy (1) | 105 NEC (EoK) | 100 / 100 | - | 1: Cast: Defiler's Synergy I on Spell Use (10% Chance) 2: Limit Spells: Impose for Blood This passive ability grants your Impose for Blood spells a 10% chance to trigger Defiler's Synergy I on all group members within a 0 foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by 15% for 12 seconds. |
| Defiler's Synergy V | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Critical DD Damage by 50% of Base Damage 2: Increase Critical DoT Damage by 50% of Base Damage Increases the damage dealt by your critical direct damage and damage over time spells by 50%. |
| Proclamation for Blood | - | - | 5.25s | Target: Single Resist: Poison Recourse: Proclamation for Blood Recourse 1: Decrease Current HP by 29834 Afflicts your target with a hungry toxin, causing 29834 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Proclamation for Blood Rk. II | - | - | 5.25s | Target: Single Resist: Poison Recourse: Proclamation for Blood Recourse 1: Decrease Current HP by 31326 Afflicts your target with a hungry toxin, causing 31326 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Proclamation for Blood Rk. III | - | - | 5.25s | Target: Single Resist: Poison Recourse: Proclamation for Blood Recourse 1: Decrease Current HP by 32892 Afflicts your target with a hungry toxin, causing 32892 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Decree for Blood | - | - | 5.25s | Target: Single Resist: Poison Recourse: Decree for Blood Recourse 1: Decrease Current HP by 36181 Afflicts your target with a hungry toxin, causing 36181 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Decree for Blood Rk. II | - | - | 5.25s | Target: Single Resist: Poison Recourse: Decree for Blood Recourse 1: Decrease Current HP by 37990 Afflicts your target with a hungry toxin, causing 37990 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Decree for Blood Rk. III | - | - | 5.25s | Target: Single Resist: Poison Recourse: Decree for Blood Recourse 1: Decrease Current HP by 39890 Afflicts your target with a hungry toxin, causing 39890 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Defiler's Synergy IV | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Critical DD Damage by 40% of Base Damage 2: Increase Critical DoT Damage by 40% of Base Damage Increases the damage dealt by your critical direct damage and damage over time spells by 40%. |
| Assert for Blood | - | - | 5.25s | Target: Single Resist: Poison Recourse: Assert for Blood Recourse 1: Decrease Current HP by 18040 Afflicts your target with a hungry toxin, causing 18040 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Assert for Blood Rk. II | - | - | 5.25s | Target: Single Resist: Poison Recourse: Assert for Blood Recourse 1: Decrease Current HP by 18942 Afflicts your target with a hungry toxin, causing 18942 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Assert for Blood Rk. III | - | - | 5.25s | Target: Single Resist: Poison Recourse: Assert for Blood Recourse 1: Decrease Current HP by 19889 Afflicts your target with a hungry toxin, causing 19889 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Defiler's Synergy III | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Critical DD Damage by 30% of Base Damage 2: Increase Critical DoT Damage by 30% of Base Damage Increases the damage dealt by your critical direct damage and damage over time spells by 30%. |
| Defiler's Synergy II | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Critical DD Damage by 20% of Base Damage 2: Increase Critical DoT Damage by 20% of Base Damage Increases the damage dealt by your critical direct damage and damage over time spells by 20%. |
| Refute for Blood | - | - | 5.25s | Target: Single Resist: Poison Recourse: Refute for Blood Recourse 1: Decrease Current HP by 14229 Afflicts your target with a hungry toxin, causing 14229 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Refute for Blood Rk. II | - | - | 5.25s | Target: Single Resist: Poison Recourse: Refute for Blood Recourse 1: Decrease Current HP by 14940 Afflicts your target with a hungry toxin, causing 14940 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Refute for Blood Rk. III | - | - | 5.25s | Target: Single Resist: Poison Recourse: Refute for Blood Recourse 1: Decrease Current HP by 15687 Afflicts your target with a hungry toxin, causing 15687 damage. Has a 25% chance of bestowing a temporary damage increase to your damage over time spells or a 1% chance for a damage decrease. |
| Defiler's Synergy I | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Critical DD Damage by 15% of Base Damage 2: Increase Critical DoT Damage by 15% of Base Damage Increases the damage dealt by your critical direct damage and damage over time spells by 15%. |
| Impose for Blood | - | - | 5.25s | Target: Single Resist: Poison Recourse: Impose for Blood Recourse 1: Decrease Current HP by 11732 Afflicts your target with a hungry toxin, causing 11732 damage. Has a chance of bestowing a temporary damage increase or damage decrease to your damage over time spells. |
| Impose for Blood Rk. II | - | - | 5.25s | Target: Single Resist: Poison Recourse: Impose for Blood Recourse 1: Decrease Current HP by 12319 Afflicts your target with a hungry toxin, causing 12319 damage. Has a chance of bestowing a temporary damage increase or damage decrease to your damage over time spells. |
| Impose for Blood Rk. III | - | - | 5.25s | Target: Single Resist: Poison Recourse: Impose for Blood Recourse 1: Decrease Current HP by 12935 Afflicts your target with a hungry toxin, causing 12935 damage. Has a chance of bestowing a temporary damage increase or damage decrease to your damage over time spells. |
| Proclamation for Blood Recourse | - | - | 0s | Target: Single 1: Cast: Chaotic Power X (25% Chance) (v340) 2: Cast: Chaotic Weakness X (1% Chance) (v340) Has a 25% chance to trigger Chaotic Power and a 1% chance to trigger Chaotic Power. |
| Decree for Blood Recourse | - | - | 0s | Target: Single 1: Cast: Chaotic Power X (25% Chance) (v340) 2: Cast: Chaotic Weakness X (1% Chance) (v340) Has a 25% chance to trigger Chaotic Power and a 1% chance to trigger Chaotic Power. |
| Assert for Blood Recourse | - | - | 0s | Target: Single 1: Cast: Chaotic Power X (25% Chance) (v340) 2: Cast: Chaotic Weakness X (1% Chance) (v340) Has a 25% chance to trigger Chaotic Power and a 1% chance to trigger Chaotic Power. |
| Refute for Blood Recourse | - | - | 0s | Target: Single 1: Cast: Chaotic Power IX (25% Chance) (v340) 2: Cast: Chaotic Weakness IX (1% Chance) (v340) Has a 25% chance to trigger Chaotic Power and a 1% chance to trigger Chaotic Power. |
| Impose for Blood Recourse | - | - | 0s | Target: Single 1: Cast: Chaotic Power VIII (25% Chance) (v340) 2: Cast: Chaotic Weakness (1% Chance) (v340) Has a 25% chance to trigger Chaotic Power and a 1% chance to trigger Chaotic Power. |
| Chaotic Power X | - | - | 0s | Target: Self Duration: 60s (10 ticks) Max Hits: 25 Matching Spells 1: Increase Spell Damage by 75% to 200% (v124, Before DoT Crit, After DD Crit) 3: Limit Effect: Current HP less than -100 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the base damage of damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage by 75 to 200% for 60 seconds. |
| Chaotic Weakness X | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 25% to 30% (v124, Before DoT Crit, After DD Crit) 3: Limit Effect: Current HP 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of duration damage spells by up to 25%. |
| Chaotic Power IX | - | - | 0s | Target: Self Duration: 60s (10 ticks) Max Hits: 25 Matching Spells 1: Increase Spell Damage by 35% to 165% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 110 (lose 10% per level) 3: Limit Effect: Current HP less than -100 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the base damage of 25 level 110 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 35 to 165% for 60 seconds. |
| Chaotic Weakness IX | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 25% (v124, Before DoT Crit, After DD Crit) 3: Limit Effect: Current HP 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of duration damage spells by up to 25%. |
| Chaotic Power VIII | - | - | 0s | Target: Self Duration: 60s (10 ticks) Max Hits: 25 Matching Spells 1: Increase Spell Damage by 30% to 160% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 105 (lose 10% per level) 3: Limit Effect: Current HP less than -100 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Min Mana Cost: 10 Increases the base damage of 25 level 105 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 30 to 160% for 60 seconds. |
| Chaotic Weakness | - | - | 0s | Target: Self Resist: Unresistable Duration: 12s (2 ticks) 1: Decrease Spell Damage by 25% (v124, Before DoT Crit, After DD Crit) 3: Limit Effect: Current HP 4: Limit Min Duration: 24s 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills Decreases the damage of duration damage spells by up to 25%. |
AA list updated December 2023 (thank you Szilent).