AA Search

80 results (costing 1090 AA points).

/alt actNameLevelCostRecastEffects
Delay Death (80)120 ALL (ToL)35 / 1090-1: Increase Max Negative HP by 25000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 25000 points.
Delay Death (79)119 ALL (ToL)35 / 1055-1: Increase Max Negative HP by 24000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 24000 points.
Delay Death (78)118 ALL (ToL)35 / 1020-1: Increase Max Negative HP by 23000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 23000 points.
Delay Death (77)117 ALL (ToL)35 / 985-1: Increase Max Negative HP by 22000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 22000 points.
Delay Death (76)116 ALL (ToL)35 / 950-1: Increase Max Negative HP by 21000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 21000 points.
Delay Death (75)115 ALL (CoV)30 / 915-1: Increase Max Negative HP by 20000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 20000 points.
Delay Death (74)115 ALL (CoV)30 / 885-1: Increase Max Negative HP by 19000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 19000 points.
Delay Death (73)115 ALL (CoV)30 / 855-1: Increase Max Negative HP by 18000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 18000 points.
Delay Death (72)115 ALL (CoV)30 / 825-1: Increase Max Negative HP by 17000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 17000 points.
Delay Death (71)115 ALL (CoV)30 / 795-1: Increase Max Negative HP by 16000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 16000 points.
Delay Death (70)115 ALL (ToV)25 / 765-1: Increase Max Negative HP by 15000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 15000 points.
Delay Death (69)114 ALL (ToV)25 / 740-1: Increase Max Negative HP by 14000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 14000 points.
Delay Death (68)113 ALL (ToV)25 / 715-1: Increase Max Negative HP by 13000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 13000 points.
Delay Death (67)112 ALL (ToV)25 / 690-1: Increase Max Negative HP by 12000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 12000 points.
Delay Death (66)111 ALL (ToV)25 / 665-1: Increase Max Negative HP by 11000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 11000 points.
Delay Death (65)110 ALL (TBL)20 / 640-1: Increase Max Negative HP by 10000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 10000 points.
Delay Death (64)110 ALL (TBL)20 / 620-1: Increase Max Negative HP by 9800
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 9800 points.
Delay Death (63)110 ALL (TBL)20 / 600-1: Increase Max Negative HP by 9600
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 9600 points.
Delay Death (62)110 ALL (TBL)20 / 580-1: Increase Max Negative HP by 9400
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 9400 points.
Delay Death (61)110 ALL (TBL)20 / 560-1: Increase Max Negative HP by 9200
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 9200 points.
Delay Death (60)110 ALL (RoS)15 / 540-1: Increase Max Negative HP by 9000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 9000 points.
Delay Death (59)110 ALL (RoS)15 / 525-1: Increase Max Negative HP by 8900
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8900 points.
Delay Death (58)109 ALL (RoS)15 / 510-1: Increase Max Negative HP by 8800
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8800 points.
Delay Death (57)109 ALL (RoS)15 / 495-1: Increase Max Negative HP by 8700
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8700 points.
Delay Death (56)108 ALL (RoS)15 / 480-1: Increase Max Negative HP by 8600
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8600 points.
Delay Death (55)108 ALL (RoS)15 / 465-1: Increase Max Negative HP by 8500
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8500 points.
Delay Death (54)107 ALL (RoS)15 / 450-1: Increase Max Negative HP by 8400
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8400 points.
Delay Death (53)107 ALL (RoS)15 / 435-1: Increase Max Negative HP by 8300
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8300 points.
Delay Death (52)106 ALL (RoS)15 / 420-1: Increase Max Negative HP by 8200
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8200 points.
Delay Death (51)106 ALL (RoS)15 / 405-1: Increase Max Negative HP by 8100
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8100 points.
Delay Death (50)105 ALL (EoK)15 / 390-1: Increase Max Negative HP by 8000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 8000 points.
Delay Death (49)105 ALL (EoK)15 / 375-1: Increase Max Negative HP by 7900
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7900 points.
Delay Death (48)104 ALL (EoK)15 / 360-1: Increase Max Negative HP by 7800
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7800 points.
Delay Death (47)104 ALL (EoK)15 / 345-1: Increase Max Negative HP by 7700
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7700 points.
Delay Death (46)103 ALL (EoK)15 / 330-1: Increase Max Negative HP by 7600
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7600 points.
Delay Death (45)103 ALL (EoK)15 / 315-1: Increase Max Negative HP by 7500
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7500 points.
Delay Death (44)102 ALL (EoK)15 / 300-1: Increase Max Negative HP by 7400
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7400 points.
Delay Death (43)102 ALL (EoK)15 / 285-1: Increase Max Negative HP by 7300
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7300 points.
Delay Death (42)101 ALL (EoK)15 / 270-1: Increase Max Negative HP by 7200
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7200 points.
Delay Death (41)101 ALL (EoK)15 / 255-1: Increase Max Negative HP by 7100
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7100 points.
Delay Death (40)100 ALL (RoF)10 / 240-1: Increase Max Negative HP by 7000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 7000 points.
Delay Death (39)99 ALL (RoF)10 / 230-1: Increase Max Negative HP by 6000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 6000 points.
Delay Death (38)98 ALL (RoF)10 / 220-1: Increase Max Negative HP by 5000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 5000 points.
Delay Death (37)97 ALL (RoF)10 / 210-1: Increase Max Negative HP by 4000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 4000 points.
Delay Death (36)96 ALL (RoF)10 / 200-1: Increase Max Negative HP by 3000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 3000 points.
Delay Death (35)95 ALL (VoA)10 / 190-1: Increase Max Negative HP by 2000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 2000 points.
Delay Death (34)94 ALL (VoA)10 / 180-1: Increase Max Negative HP by 1900
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1900 points.
Delay Death (33)93 ALL (VoA)10 / 170-1: Increase Max Negative HP by 1800
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1800 points.
Delay Death (32)92 ALL (VoA)10 / 160-1: Increase Max Negative HP by 1700
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1700 points.
Delay Death (31)91 ALL (VoA)10 / 150-1: Increase Max Negative HP by 1600
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1600 points.
Delay Death (30)89 ALL (HoT)5 / 140-1: Increase Max Negative HP by 1500
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1500 points.
Delay Death (29)88 ALL (HoT)5 / 135-1: Increase Max Negative HP by 1450
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1450 points.
Delay Death (28)87 ALL (HoT)5 / 130-1: Increase Max Negative HP by 1400
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1400 points.
Delay Death (27)86 ALL (HoT)5 / 125-1: Increase Max Negative HP by 1350
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1350 points.
Delay Death (26)85 ALL (HoT)5 / 120-1: Increase Max Negative HP by 1300
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1300 points.
Delay Death (25)85 ALL (SoD)5 / 115-1: Increase Max Negative HP by 1250
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1250 points.
Delay Death (24)84 ALL (SoD)5 / 110-1: Increase Max Negative HP by 1200
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1200 points.
Delay Death (23)83 ALL (SoD)5 / 105-1: Increase Max Negative HP by 1150
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1150 points.
Delay Death (22)82 ALL (SoD)5 / 100-1: Increase Max Negative HP by 1100
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1100 points.
Delay Death (21)81 ALL (SoD)5 / 95-1: Increase Max Negative HP by 1050
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1050 points.
Delay Death (20)80 ALL (SoF)5 / 90-1: Increase Max Negative HP by 1000
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 1000 points.
Delay Death (19)79 ALL (SoF)5 / 85-1: Increase Max Negative HP by 950
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 950 points.
Delay Death (18)78 ALL (SoF)5 / 80-1: Increase Max Negative HP by 900
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 900 points.
Delay Death (17)77 ALL (SoF)5 / 75-1: Increase Max Negative HP by 850
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 850 points.
Delay Death (16)76 ALL (SoF)5 / 70-1: Increase Max Negative HP by 800
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 800 points.
Delay Death (15)75 ALL (TSS)5 / 65-1: Increase Max Negative HP by 750
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 750 points.
Delay Death (14)74 ALL (TSS)5 / 60-1: Increase Max Negative HP by 700
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 700 points.
Delay Death (13)73 ALL (TSS)5 / 55-1: Increase Max Negative HP by 650
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 650 points.
Delay Death (12)72 ALL (TSS)5 / 50-1: Increase Max Negative HP by 600
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 600 points.
Delay Death (11)71 ALL (TSS)5 / 45-1: Increase Max Negative HP by 550
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 550 points.
Delay Death (10)70 ALL (DoD)5 / 40-1: Increase Max Negative HP by 500
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 500 points.
Delay Death (9)70 ALL (DoD)5 / 35-1: Increase Max Negative HP by 450
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 450 points.
Delay Death (8)70 ALL (DoD)5 / 30-1: Increase Max Negative HP by 400
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 400 points.
Delay Death (7)70 ALL (DoD)5 / 25-1: Increase Max Negative HP by 350
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 350 points.
Delay Death (6)70 ALL (DoD)5 / 20-1: Increase Max Negative HP by 300
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 300 points.
Delay Death (5)70 ALL (OoW)3 / 15-1: Increase Max Negative HP by 250
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 250 points.
Delay Death (4)69 ALL (OoW)3 / 12-1: Increase Max Negative HP by 200
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 200 points.
Delay Death (3)68 ALL (OoW)3 / 9-1: Increase Max Negative HP by 150
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 150 points.
Delay Death (2)67 ALL (OoW)3 / 6-1: Increase Max Negative HP by 100
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 100 points.
Delay Death (1)66 ALL (OoW)3 / 3-1: Increase Max Negative HP by 50
This passive ability increases the amount of damage you can take before dying after falling unconscious at 0 health by 50 points.

AA list updated December 2021 (Terror of Luclin Beta).