/alt act | Name | Level | Cost | Recast | Effects |
---|
169 | Divine Arbitration (10) | 125 CLR (LS) | 50 / 229 | 3m T9 | Cast: Divine Arbitration X (1 Mana) Divine Arbitration X, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 1700000 points of healing among them. |
169 | Divine Arbitration (9) | 120 CLR (ToL) | 45 / 179 | 3m T9 | Cast: Divine Arbitration IX (1 Mana) Divine Arbitration IX, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 1350000 points of healing among them. |
169 | Divine Arbitration (8) | 115 CLR (ToV) | 40 / 134 | 3m T9 | Cast: Divine Arbitration VIII (1 Mana) Divine Arbitration VIII, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 1000000 points of healing among them. |
169 | Divine Arbitration (7) | 110 CLR (RoS) | 40 / 94 | 3m T9 | Cast: Divine Arbitration VII (1 Mana) Divine Arbitration VII, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 650000 points of healing among them. |
169 | Divine Arbitration (6) | 100 CLR (TBM) | 20 / 54 | 3m T9 | Cast: Divine Arbitration VI (1 Mana) Divine Arbitration VI, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 540000 points of healing among them. |
169 | Divine Arbitration (5) | 90 CLR (TBM) | 15 / 34 | 3m T9 | Cast: Divine Arbitration V (1 Mana) Divine Arbitration V, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 360000 points of healing among them. |
169 | Divine Arbitration (4) | 80 CLR (TBM) | 10 / 19 | 3m T9 | Cast: Divine Arbitration IV (1 Mana) Divine Arbitration IV, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 240000 points of healing among them. |
169 | Divine Arbitration (3) | 65 CLR (PoP) | 3 / 9 | 3m T9 | Cast: Divine Arbitration III Divine Arbitration III, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health. |
169 | Divine Arbitration (2) | 63 CLR (PoP) | 3 / 6 | 3m T9 | Cast: Divine Arbitration II Divine Arbitration II, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a 10% penalty) so that all members have lost an equal amount of health. |
169 | Divine Arbitration (1) | 61 CLR (PoP) | 3 / 3 | 3m T9 | Cast: Divine Arbitration I Divine Arbitration I, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a 20% penalty) so that all members have lost an equal amount of health. |
| Divine Arbitration X | - | - | 0s | Target: Caster Group 1: Balance Group HP with 0% Penalty 2: Increase Current HP by up to 170000 (170000 HP per 1 Mana) Divine Arbitration X, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 1700000 points of healing among them. |
| Divine Arbitration IX | - | - | 0s | Target: Caster Group 1: Balance Group HP with 0% Penalty 2: Increase Current HP by up to 135000 (135000 HP per 1 Mana) Divine Arbitration IX, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 1350000 points of healing among them. |
| Divine Arbitration VIII | - | - | 0s | Target: Caster Group 1: Balance Group HP with 0% Penalty 2: Increase Current HP by up to 100000 (100000 HP per 1 Mana) Divine Arbitration VIII, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 1000000 points of healing among them. |
| Divine Arbitration VII | - | - | 0s | Target: Caster Group 1: Balance Group HP with 0% Penalty 2: Increase Current HP by up to 65000 (65000 HP per 1 Mana) Divine Arbitration VII, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 650000 points of healing among them. |
| Divine Arbitration VI | - | - | 0s | Target: Caster Group 1: Balance Group HP with 0% Penalty 2: Increase Current HP by up to 54000 (54000 HP per 1 Mana) Divine Arbitration VI, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 540000 points of healing among them. |
| Divine Arbitration V | - | - | 0s | Target: Caster Group 1: Balance Group HP with 0% Penalty 2: Increase Current HP by up to 36000 (36000 HP per 1 Mana) Divine Arbitration V, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 360000 points of healing among them. |
| Divine Arbitration IV | - | - | 0s | Target: Caster Group 1: Balance Group HP with 0% Penalty 2: Increase Current HP by up to 24000 (24000 HP per 1 Mana) Divine Arbitration IV, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to 240000 points of healing among them. |
| Divine Arbitration III | - | - | 0s | Target: Self 1: Balance Group HP with 0% Penalty Divine Arbitration III, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health. |
| Divine Arbitration II | - | - | 0s | Target: Self 1: Balance Group HP with 10% Penalty Divine Arbitration II, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a 10% penalty) so that all members have lost an equal amount of health. |
| Divine Arbitration I | - | - | 0s | Target: Self 1: Balance Group HP with 20% Penalty Divine Arbitration I, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a 20% penalty) so that all members have lost an equal amount of health. |
AA list updated December 2023 (thank you Szilent).