/alt act | Name | Level | Cost | Recast | Effects |
---|
838 | Elemental Arrow (13) | 125 RNG (LS) | 50 / 295 | 60s T32 | Cast: Elemental Arrow XIII Elemental Arrow XIII, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 30% for 60 seconds. |
838 | Elemental Arrow (12) | 120 RNG (ToL) | 45 / 245 | 60s T32 | Cast: Elemental Arrow XII Elemental Arrow XII, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 25% for 60 seconds. |
838 | Elemental Arrow (11) | 115 RNG (ToV) | 40 / 200 | 60s T32 | Cast: Elemental Arrow XI Elemental Arrow XI, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 20% for 60 seconds. |
838 | Elemental Arrow (10) | 110 RNG (RoS) | 20 / 160 | 60s T32 | Cast: Elemental Arrow X Elemental Arrow X, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 15% for 60 seconds. |
838 | Elemental Arrow (9) | 110 RNG (RoS) | 20 / 140 | 60s T32 | Cast: Elemental Arrow IX Elemental Arrow IX, when activated, increases the damage your target takes from cold and fire spells and abilities by 9 to 15% for 60 seconds. |
838 | Elemental Arrow (8) | 105 RNG (TBM) | 16 / 120 | 60s T32 | Cast: Elemental Arrow VIII Elemental Arrow VIII, when activated, increases the damage your target takes from cold and fire spells and abilities by 8 to 15% for 60 seconds. |
838 | Elemental Arrow (7) | 105 RNG (TBM) | 16 / 104 | 60s T32 | Cast: Elemental Arrow VII Elemental Arrow VII, when activated, increases the damage your target takes from cold and fire spells and abilities by 7 to 15% for 60 seconds. |
838 | Elemental Arrow (6) | 100 RNG (TBM) | 16 / 88 | 60s T32 | Cast: Elemental Arrow VI Elemental Arrow VI, when activated, increases the damage your target takes from cold and fire spells and abilities by 6 to 15% for 60 seconds. |
838 | Elemental Arrow (5) | 100 RNG (TBM) | 16 / 72 | 60s T32 | Cast: Elemental Arrow V Elemental Arrow V, when activated, increases the damage your target takes from cold and fire spells and abilities by 5 to 15% for 60 seconds. |
838 | Elemental Arrow (4) | 100 RNG (TDS) | 16 / 56 | 60s T32 | Cast: Elemental Arrow IV Elemental Arrow IV, when activated, increases the damage your target takes from cold and fire spells and abilities by 4 to 15% for 60 seconds. |
838 | Elemental Arrow (3) | 100 RNG (CotF) | 16 / 40 | 60s T32 | Cast: Elemental Arrow III Elemental Arrow III, when activated, increases the damage your target takes from cold and fire spells and abilities by 3 to 15% for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
838 | Elemental Arrow (2) | 95 RNG (VoA) | 15 / 24 | 2m T32 | Cast: Elemental Arrow II Elemental Arrow II, when activated, increases the damage your target takes from cold and fire spells and abilities by 2 to 15% for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
838 | Elemental Arrow (1) | 85 RNG (UF) | 9 / 9 | 3m T32 | Cast: Elemental Arrow I Elemental Arrow I, when activated, increases the damage your target takes from cold and fire spells and abilities by 1 to 15% for 60 seconds. |
| Elemental Arrow XIII | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 10% to 30% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow XIII, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 30% for 60 seconds. |
| Elemental Arrow XII | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 10% to 25% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow XII, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 25% for 60 seconds. |
| Elemental Arrow XI | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 10% to 20% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow XI, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 20% for 60 seconds. |
| Elemental Arrow X | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 10% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow X, when activated, increases the damage your target takes from cold and fire spells and abilities by 10 to 15% for 60 seconds. |
| Elemental Arrow IX | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 9% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow IX, when activated, increases the damage your target takes from cold and fire spells and abilities by 9 to 15% for 60 seconds. |
| Elemental Arrow VIII | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 8% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow VIII, when activated, increases the damage your target takes from cold and fire spells and abilities by 8 to 15% for 60 seconds. |
| Elemental Arrow VII | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 7% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow VII, when activated, increases the damage your target takes from cold and fire spells and abilities by 7 to 15% for 60 seconds. |
| Elemental Arrow VI | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 6% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow VI, when activated, increases the damage your target takes from cold and fire spells and abilities by 6 to 15% for 60 seconds. |
| Elemental Arrow V | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 5% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow V, when activated, increases the damage your target takes from cold and fire spells and abilities by 5 to 15% for 60 seconds. |
| Elemental Arrow IV | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 4% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow IV, when activated, increases the damage your target takes from cold and fire spells and abilities by 4 to 15% for 60 seconds. |
| Elemental Arrow III | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 3% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow III, when activated, increases the damage your target takes from cold and fire spells and abilities by 3 to 15% for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| Elemental Arrow II | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 2% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow II, when activated, increases the damage your target takes from cold and fire spells and abilities by 2 to 15% for 60 seconds. Reduces the reuse time of this ability by 1 minute. |
| Elemental Arrow I | - | - | 0s | Target: Single Resist: Physical -1000 Duration: 60s (10 ticks) 1: Increase Spell Damage Taken by 1% to 15% (v296, Before Crit) 2: Limit Resist: Fire 3: Limit Resist: Cold Elemental Arrow I, when activated, increases the damage your target takes from cold and fire spells and abilities by 1 to 15% for 60 seconds. |
AA list updated December 2023 (thank you Szilent).