/alt act | Name | Level | Cost | Recast | Effects |
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| Elemental Form (35) | 125 MAG (LS) | 40 / 501 | 1s | Cast: Elemental Form XXXV Elemental Form XXXV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 110 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air VI on your target, a 15% chance to trigger Elemental Flames VI, and a 15% chance to trigger Elemental Earth VI on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 95 points. Increases your maximum health by 12500 points. |
| Elemental Form (34) | 120 MAG (ToL) | 35 / 461 | 1s | Cast: Elemental Form XXXIV Elemental Form XXXIV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 105 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air V on your target, a 15% chance to trigger Elemental Flames V, and a 15% chance to trigger Elemental Earth V on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 80 points. Increases your maximum health by 10000 points. |
| Elemental Form (33) | 115 MAG (ToV) | 30 / 426 | 1s | Cast: Elemental Form XXXIII Elemental Form XXXIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 100 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air IV on your target, a 15% chance to trigger Elemental Flames IV, and a 15% chance to trigger Elemental Earth IV on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 65 points. Increases your maximum health by 7500 points. |
| Elemental Form (32) | 110 MAG (RoS) | 25 / 396 | 1s | Cast: Elemental Form XXXII Elemental Form XXXII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air III on your target, a 15% chance to trigger Elemental Flames III, and a 15% chance to trigger Elemental Earth III on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 50 points. Increases your maximum health by 5000 points. |
| Elemental Form (31) | 110 MAG (RoS) | 25 / 371 | 1s | Cast: Elemental Form XXXI Elemental Form XXXI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 15% chance to trigger Elemental Flames III, and a 15% chance to trigger Elemental Earth III on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 50 points. Increases your maximum health by 5000 points. |
| Elemental Form (30) | 110 MAG (RoS) | 25 / 346 | 1s | Cast: Elemental Form XXX Elemental Form XXX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 15% chance to trigger Elemental Flames III, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 50 points. Increases your maximum health by 2500 points. |
| Elemental Form (29) | 110 MAG (RoS) | 25 / 321 | 1s | Cast: Elemental Form XXIX Elemental Form XXIX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 15% chance to trigger Elemental Flames III, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form (28) | 105 MAG (TDS) | 17 / 296 | 1s | Cast: Elemental Form XXVIII Elemental Form XXVIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form (27) | 105 MAG (TBM) | 17 / 279 | 1s | Cast: Elemental Form XXVII Elemental Form XXVII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form (26) | 105 MAG (TBM) | 17 / 262 | 1s | Cast: Elemental Form XXVI Elemental Form XXVI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form (25) | 105 MAG (TBM) | 17 / 245 | 1s | Cast: Elemental Form XXV Elemental Form XXV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form (24) | 100 MAG (RoF) | 15 / 228 | 1s | Cast: Elemental Form XXIV Elemental Form XXIV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form (23) | 100 MAG (RoF) | 15 / 213 | 1s | Cast: Elemental Form XXIII Elemental Form XXIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form (22) | 100 MAG (RoF) | 15 / 198 | 1s | Cast: Elemental Form XXII Elemental Form XXII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form (21) | 100 MAG (RoF) | 15 / 183 | 1s | Cast: Elemental Form XXI Elemental Form XXI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form (20) | 98 MAG (RoF) | 13 / 168 | 1s | Cast: Elemental Form XX Elemental Form XX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form (19) | 98 MAG (RoF) | 13 / 155 | 1s | Cast: Elemental Form XIX Elemental Form XIX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form (18) | 98 MAG (RoF) | 13 / 142 | 1s | Cast: Elemental Form XVIII Elemental Form XVIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form (17) | 98 MAG (RoF) | 13 / 129 | 1s | Cast: Elemental Form XVII Elemental Form XVII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 2500 points. |
| Elemental Form (16) | 96 MAG (RoF) | 11 / 116 | 1s | Cast: Elemental Form XVI Elemental Form XVI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 5% chance to trigger Elemental Flames I, and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 2500 points. |
| Elemental Form (15) | 96 MAG (RoF) | 11 / 105 | 1s | Cast: Elemental Form XV Elemental Form XV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Flames I and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 2500 points. |
| Elemental Form (14) | 96 MAG (RoF) | 11 / 94 | 1s | Cast: Elemental Form XIV Elemental Form XIV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Flames I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 200 points. |
| Elemental Form (13) | 96 MAG (RoF) | 11 / 83 | 1s | Cast: Elemental Form XIII Elemental Form XIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Flames I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 200 points. |
| Elemental Form (12) | 59 MAG (SoL) | 9 / 72 | 1s | Cast: Elemental Form XII Elemental Form XII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 200 points. |
| Elemental Form (11) | 59 MAG (SoL) | 9 / 63 | 1s | Cast: Elemental Form XI Elemental Form XI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 200 points. |
| Elemental Form (10) | 59 MAG (SoL) | 9 / 54 | 1s | Cast: Elemental Form X Elemental Form X, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 25 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 100 points. |
| Elemental Form (9) | 59 MAG (SoL) | 9 / 45 | 1s | Cast: Elemental Form IX Elemental Form IX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 25 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 100 points. |
| Elemental Form (8) | 59 MAG (SoL) | 6 / 36 | 1s | Cast: Elemental Form VIII Elemental Form VIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 20 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 100 points. |
| Elemental Form (7) | 59 MAG (SoL) | 6 / 30 | 1s | Cast: Elemental Form VII Elemental Form VII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 20 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 100 points. |
| Elemental Form (6) | 59 MAG (SoL) | 6 / 24 | 1s | Cast: Elemental Form VI Elemental Form VI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 15 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 50 points. |
| Elemental Form (5) | 59 MAG (SoL) | 6 / 18 | 1s | Cast: Elemental Form V Elemental Form V, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 15 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 1 points. Increases your maximum health by 50 points. |
| Elemental Form (4) | 59 MAG (SoL) | 3 / 12 | 1s | Cast: Elemental Form IV Elemental Form IV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 10 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. Increases mana regeneration by 1 points. Increases your maximum health by 50 points. |
| Elemental Form (3) | 59 MAG (SoL) | 3 / 9 | 1s | Cast: Elemental Form III Elemental Form III, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 10 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. Increases mana regeneration by 1 points. Increases your maximum health by 50 points. |
| Elemental Form (2) | 59 MAG (SoL) | 3 / 6 | 1s | Cast: Elemental Form II Elemental Form II, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 5 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. Increases mana regeneration by 1 points. |
| Elemental Form (1) | 59 MAG (SoL) | 3 / 3 | 1s | Cast: Elemental Form I Elemental Form I, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 5 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. |
| Elemental Form XXXV | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air VI on Spell Use (15% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 110 4: Limit Min Mana Cost: 10 5: Increase Max HP by 12500 6: Cast: Elemental Earth VI on Spell Use (15% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 110 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 95 per tick 13: Cast: Elemental Flames VI on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 110 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXXV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 110 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air VI on your target, a 15% chance to trigger Elemental Flames VI, and a 15% chance to trigger Elemental Earth VI on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 95 points. Increases your maximum health by 12500 points. |
| Elemental Form XXXIV | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air V on Spell Use (15% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 105 4: Limit Min Mana Cost: 10 5: Increase Max HP by 10000 6: Cast: Elemental Earth V on Spell Use (15% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 105 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 80 per tick 13: Cast: Elemental Flames V on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 105 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXXIV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 105 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air V on your target, a 15% chance to trigger Elemental Flames V, and a 15% chance to trigger Elemental Earth V on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 80 points. Increases your maximum health by 10000 points. |
| Elemental Form XXXIII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air IV on Spell Use (15% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 100 4: Limit Min Mana Cost: 10 5: Increase Max HP by 7500 6: Cast: Elemental Earth IV on Spell Use (15% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 100 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 65 per tick 13: Cast: Elemental Flames IV on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 100 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXXIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 100 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air IV on your target, a 15% chance to trigger Elemental Flames IV, and a 15% chance to trigger Elemental Earth IV on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 65 points. Increases your maximum health by 7500 points. |
| Elemental Form XXXII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air III on Spell Use (15% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 95 4: Limit Min Mana Cost: 10 5: Increase Max HP by 5000 6: Cast: Elemental Earth III on Spell Use (15% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 95 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 50 per tick 13: Cast: Elemental Flames III on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 95 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXXII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 15% chance to trigger Elemental Air III on your target, a 15% chance to trigger Elemental Flames III, and a 15% chance to trigger Elemental Earth III on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 50 points. Increases your maximum health by 5000 points. |
| Elemental Form XXXI | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air II on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 5000 6: Cast: Elemental Earth III on Spell Use (15% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 95 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 50 per tick 13: Cast: Elemental Flames III on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 95 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXXI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 15% chance to trigger Elemental Flames III, and a 15% chance to trigger Elemental Earth III on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 50 points. Increases your maximum health by 5000 points. |
| Elemental Form XXX | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air II on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth II on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 50 per tick 13: Cast: Elemental Flames III on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 95 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 15% chance to trigger Elemental Flames III, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 50 points. Increases your maximum health by 2500 points. |
| Elemental Form XXIX | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air II on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth II on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 42 per tick 13: Cast: Elemental Flames III on Spell Use (15% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 95 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXIX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 95 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 15% chance to trigger Elemental Flames III, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form XXVIII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air II on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth II on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 42 per tick 13: Cast: Elemental Flames II on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXVIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air II on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form XXVII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth II on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 42 per tick 13: Cast: Elemental Flames II on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXVII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth II on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form XXVI | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 42 per tick 13: Cast: Elemental Flames II on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXVI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 42 points. Increases your maximum health by 2500 points. |
| Elemental Form XXV | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 36 per tick 13: Cast: Elemental Flames II on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames II, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form XXIV | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (12% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 36 per tick 13: Cast: Elemental Flames I on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXIV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 12% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form XXIII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (8% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (12% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 36 per tick 13: Cast: Elemental Flames I on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 12% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form XXII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (8% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (8% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 36 per tick 13: Cast: Elemental Flames I on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 36 points. Increases your maximum health by 2500 points. |
| Elemental Form XXI | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (8% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (8% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 30 per tick 13: Cast: Elemental Flames I on Spell Use (12% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XXI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 12% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form XX | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (8% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (8% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 30 per tick 13: Cast: Elemental Flames I on Spell Use (8% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 8% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form XIX | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (5% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (8% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 30 per tick 13: Cast: Elemental Flames I on Spell Use (8% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XIX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 8% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form XVIII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (5% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (5% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 30 per tick 13: Cast: Elemental Flames I on Spell Use (8% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XVIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 30 points. Increases your maximum health by 2500 points. |
| Elemental Form XVII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (5% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (5% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 24 per tick 13: Cast: Elemental Flames I on Spell Use (8% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XVII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 8% chance to trigger Elemental Flames I, and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 2500 points. |
| Elemental Form XVI | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Cast: Elemental Air I on Spell Use (5% Chance) 2: Limit Type: Detrimental 3: Limit Min Level: 85 4: Limit Min Mana Cost: 10 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (5% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 24 per tick 13: Cast: Elemental Flames I on Spell Use (5% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XVI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Air I on your target, a 5% chance to trigger Elemental Flames I, and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 2500 points. |
| Elemental Form XV | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 2500 6: Cast: Elemental Earth I on Spell Use (5% Chance) 7: Limit Type: Detrimental 8: Limit Min Level: 85 9: Limit Min Mana Cost: 10 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 24 per tick 13: Cast: Elemental Flames I on Spell Use (5% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Flames I and a 5% chance to trigger Elemental Earth I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 2500 points. |
| Elemental Form XIV | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 200 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 24 per tick 13: Cast: Elemental Flames I on Spell Use (5% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XIV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Flames I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 24 points. Increases your maximum health by 200 points. |
| Elemental Form XIII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 200 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 4 per tick 13: Cast: Elemental Flames I on Spell Use (5% Chance) 14: Limit Type: Detrimental 15: Limit Min Level: 85 16: Limit Min Mana Cost: 10 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Grants your level 85 and higher detrimental spells that cost at least 10 mana a 5% chance to trigger Elemental Flames I on all group members within a 100 foot radius. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 200 points. |
| Elemental Form XII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 200 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 4 per tick 17: Increase All Resists by 25 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 25 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 200 points. |
| Elemental Form XI | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 200 10: Increase Base Stats Cap by 30 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 4 per tick 17: Increase All Resists by 15 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form XI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 30 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 200 points. |
| Elemental Form X | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 100 10: Increase Base Stats Cap by 25 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 4 per tick 17: Increase All Resists by 15 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form X, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 25 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 4 points. Increases your maximum health by 100 points. |
| Elemental Form IX | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 100 10: Increase Base Stats Cap by 25 11: Increase Effective Casting Level by 5 12: Increase Current Mana by 2 per tick 17: Increase All Resists by 15 18: Increase Damage Shield by 30 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form IX, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 25 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 5. Grants a 30 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 100 points. |
| Elemental Form VIII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 100 10: Increase Base Stats Cap by 20 11: Increase Effective Casting Level by 3 12: Increase Current Mana by 2 per tick 17: Increase All Resists by 15 18: Increase Damage Shield by 20 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form VIII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 20 points. Improves your cold, disease, fire, magic, and poison resistances by 15 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 100 points. |
| Elemental Form VII | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 100 10: Increase Base Stats Cap by 20 11: Increase Effective Casting Level by 3 12: Increase Current Mana by 2 per tick 17: Increase All Resists by 10 18: Increase Damage Shield by 20 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form VII, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 20 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 100 points. |
| Elemental Form VI | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 50 10: Increase Base Stats Cap by 15 11: Increase Effective Casting Level by 3 12: Increase Current Mana by 2 per tick 17: Increase All Resists by 10 18: Increase Damage Shield by 20 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form VI, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 15 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 2 points. Increases your maximum health by 50 points. |
| Elemental Form V | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 50 10: Increase Base Stats Cap by 15 11: Increase Effective Casting Level by 3 12: Increase Current Mana by 1 per tick 17: Increase All Resists by 10 18: Increase Damage Shield by 20 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form V, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 15 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 3. Grants a 20 point damage shield. Increases mana regeneration by 1 points. Increases your maximum health by 50 points. |
| Elemental Form IV | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 50 10: Increase Base Stats Cap by 10 11: Increase Effective Casting Level by 1 12: Increase Current Mana by 1 per tick 17: Increase All Resists by 10 18: Increase Damage Shield by 10 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form IV, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 10 points. Improves your cold, disease, fire, magic, and poison resistances by 10 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. Increases mana regeneration by 1 points. Increases your maximum health by 50 points. |
| Elemental Form III | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 5: Increase Max HP by 50 10: Increase Base Stats Cap by 10 11: Increase Effective Casting Level by 1 12: Increase Current Mana by 1 per tick 18: Increase Damage Shield by 10 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form III, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 10 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. Increases mana regeneration by 1 points. Increases your maximum health by 50 points. |
| Elemental Form II | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 10: Increase Base Stats Cap by 5 11: Increase Effective Casting Level by 1 12: Increase Current Mana by 1 per tick 18: Increase Damage Shield by 10 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form II, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 5 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. Increases mana regeneration by 1 points. |
| Elemental Form I | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 10: Increase Base Stats Cap by 5 11: Increase Effective Casting Level by 1 18: Increase Damage Shield by 10 19: Cast: Fire Elemental Form (25% Chance) (v340) 20: Cast: Water Elemental Form (25% Chance) (v340) 21: Cast: Earth Elemental Form (25% Chance) (v340) 22: Cast: Air Elemental Form (25% Chance) (v340) Elemental Form I, when activated, transforms you into either an Air, Earth, Fire, or Water Elemental. Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by 5 points. Increases the casting level of your spells by 1. Grants a 10 point damage shield. |
| Elemental Air VI | - | - | 0s | Target: Single Resist: Unresistable 1: Stun for 3s up to level 125 Stuns targets up to level 125 for 3 seconds. |
| Elemental Earth VI | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) 1: Absorb 6 Hits or Spells, Max Per Hit: 11500 Absorbs 6 hits for up to 11500 damage per hit. |
| Elemental Flames VI | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 50% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Type: Detrimental 4: Limit Effect: Current HP less than -100 5: Limit Target: Exclude Caster AE 6: Limit Target: Exclude Caster PB 7: Limit Target: Exclude Target AE 8: Limit Target: Exclude Old Giants 9: Limit Target: Exclude Old Dragons 10: Limit Type: Exclude Combat Skills 11: Limit Min Mana Cost: 10 12: Limit Max Duration: 0s Increases the damage of 1 direct-damage spells that cost at least 10 mana by 50 to 100%. |
| Fire Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Fire Elemental You take on the form of a fire elemental. |
| Water Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Water Elemental You take on the form of a water elemental. |
| Earth Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Elemental You take on the form of an earth elemental. |
| Air Elemental Form | - | - | 0s | Target: Self Duration: 120h (72000 ticks) 1: Illusion: Air Elemental You take on the form of an air elemental. |
| Elemental Air V | - | - | 0s | Target: Single Resist: Unresistable 1: Stun for 3s up to level 120 Stuns targets up to level 120 for 3 seconds. |
| Elemental Earth V | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) 1: Absorb 6 Hits or Spells, Max Per Hit: 9500 Absorbs 6 hits for up to 9500 damage per hit. |
| Elemental Flames V | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 45% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Type: Detrimental 4: Limit Effect: Current HP less than -100 5: Limit Target: Exclude Caster AE 6: Limit Target: Exclude Caster PB 7: Limit Target: Exclude Target AE 8: Limit Target: Exclude Old Giants 9: Limit Target: Exclude Old Dragons 10: Limit Type: Exclude Combat Skills 11: Limit Min Mana Cost: 10 12: Limit Max Duration: 0s Increases the damage of 1 direct-damage spells that cost at least 10 mana by 45 to 100%. |
| Elemental Air IV | - | - | 0s | Target: Single Resist: Unresistable 1: Stun for 3s up to level 115 Stuns targets up to level 115 for 3 seconds. |
| Elemental Earth IV | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) 1: Absorb 6 Hits or Spells, Max Per Hit: 7500 Absorbs 6 hits for up to 7500 damage per hit. |
| Elemental Flames IV | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 40% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Type: Detrimental 4: Limit Effect: Current HP less than -100 5: Limit Target: Exclude Caster AE 6: Limit Target: Exclude Caster PB 7: Limit Target: Exclude Target AE 8: Limit Target: Exclude Old Giants 9: Limit Target: Exclude Old Dragons 10: Limit Type: Exclude Combat Skills 11: Limit Min Mana Cost: 10 12: Limit Max Duration: 0s Increases the damage of 1 direct-damage spells that cost at least 10 mana by 40 to 100%. |
| Elemental Air III | - | - | 0s | Target: Single Resist: Unresistable 1: Stun for 3s up to level 110 Stuns targets up to level 110 for 3 seconds. |
| Elemental Earth III | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) 1: Absorb 6 Hits or Spells, Max Per Hit: 5500 Absorbs 6 hits for up to 5500 damage per hit. |
| Elemental Flames III | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 35% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Type: Detrimental 4: Limit Effect: Current HP less than -100 5: Limit Target: Exclude Caster AE 6: Limit Target: Exclude Caster PB 7: Limit Target: Exclude Target AE 8: Limit Target: Exclude Old Giants 9: Limit Target: Exclude Old Dragons 10: Limit Type: Exclude Combat Skills 11: Limit Min Mana Cost: 10 12: Limit Max Duration: 0s Increases the damage of 1 direct-damage spells that cost at least 10 mana by 35 to 100%. |
| Elemental Air II | - | - | 0s | Target: Single Resist: Unresistable 1: Stun for 1s up to level 105 Stuns targets up to level 105 for 1 second. |
| Elemental Earth II | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) 1: Absorb 6 Hits or Spells, Max Per Hit: 4500 Absorbs 6 hits for up to 4500 damage per hit. |
| Elemental Flames II | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 30% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Type: Detrimental 4: Limit Effect: Current HP less than -100 5: Limit Target: Exclude Caster AE 6: Limit Target: Exclude Caster PB 7: Limit Target: Exclude Target AE 8: Limit Target: Exclude Old Giants 9: Limit Target: Exclude Old Dragons 10: Limit Type: Exclude Combat Skills 11: Limit Min Mana Cost: 10 12: Limit Max Duration: 0s Increases the damage of 1 direct-damage spells that cost at least 10 mana by 30 to 100%. |
| Elemental Air I | - | - | 0s | Target: Single Resist: Unresistable 1: Stun for 1s up to level 100 Stuns targets up to level 100 for 1 second. |
| Elemental Earth I | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) 1: Absorb 6 Hits or Spells, Max Per Hit: 3000 Absorbs 6 hits for up to 3000 damage per hit. |
| Elemental Flames I | - | - | 0s | Target: Target Group Duration: 30s (5 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 25% to 100% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 253 (lose 100% per level) 3: Limit Type: Detrimental 4: Limit Effect: Current HP less than -100 5: Limit Target: Exclude Caster AE 6: Limit Target: Exclude Caster PB 7: Limit Target: Exclude Target AE 8: Limit Target: Exclude Old Giants 9: Limit Target: Exclude Old Dragons 10: Limit Type: Exclude Combat Skills 11: Limit Min Mana Cost: 10 12: Limit Max Duration: 0s Increases the damage of 1 direct-damage spells that cost at least 10 mana by 25 to 100%. |
AA list updated December 2023 (thank you Szilent).