| /alt act | Name | Level | Cost | Recast | Effects |
|---|
| Extended Preservation of Marr (19) | 125 PAL (LS) | 60 / 746 | - | 1: Increase Duration by 96s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Limit Spells: Preservation of the Basilica 9: Limit Spells: Preservation of the Fern 10: Increase Max Hits Counter by 62 11: Limit Spells: Preservation of Tunare 12: Limit Spells: Preservation of Marr 13: Limit Spells: Preservation of Oseka 14: Limit Spells: Preservation of the Iceclad 15: Limit Spells: Preservation of Rodcet 16: Limit Spells: Preservation of the Grotto 17: Limit Spells: Preservation of the Basilica 18: Limit Spells: Preservation of the Fern
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| Extended Preservation of Marr (18) | 125 PAL (LS) | 60 / 686 | - | 1: Increase Duration by 90s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Limit Spells: Preservation of the Basilica 9: Limit Spells: Preservation of the Fern 10: Increase Max Hits Counter by 58 11: Limit Spells: Preservation of Tunare 12: Limit Spells: Preservation of Marr 13: Limit Spells: Preservation of Oseka 14: Limit Spells: Preservation of the Iceclad 15: Limit Spells: Preservation of Rodcet 16: Limit Spells: Preservation of the Grotto 17: Limit Spells: Preservation of the Basilica 18: Limit Spells: Preservation of the Fern
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| Extended Preservation of Marr (17) | 120 PAL (ToL) | 55 / 626 | - | 1: Increase Duration by 84s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Limit Spells: Preservation of the Basilica 9: Increase Max Hits Counter by 54 10: Limit Spells: Preservation of Tunare 11: Limit Spells: Preservation of Marr 12: Limit Spells: Preservation of Oseka 13: Limit Spells: Preservation of the Iceclad 14: Limit Spells: Preservation of Rodcet 15: Limit Spells: Preservation of the Grotto 16: Limit Spells: Preservation of the Basilica
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| Extended Preservation of Marr (16) | 120 PAL (ToL) | 55 / 571 | - | 1: Increase Duration by 78s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Limit Spells: Preservation of the Basilica 9: Increase Max Hits Counter by 50 10: Limit Spells: Preservation of Tunare 11: Limit Spells: Preservation of Marr 12: Limit Spells: Preservation of Oseka 13: Limit Spells: Preservation of the Iceclad 14: Limit Spells: Preservation of Rodcet 15: Limit Spells: Preservation of the Grotto 16: Limit Spells: Preservation of the Basilica
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| Extended Preservation of Marr (15) | 115 PAL (ToV) | 50 / 516 | - | 1: Increase Duration by 72s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 46 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 72 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (14) | 115 PAL (ToV) | 50 / 466 | - | 1: Increase Duration by 66s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 42 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 66 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (13) | 110 PAL (TBL) | 45 / 416 | - | 1: Increase Duration by 60s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 38 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 60 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (12) | 110 PAL (TBL) | 45 / 371 | - | 1: Increase Duration by 54s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 35 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 54 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (11) | 110 PAL (TBL) | 45 / 326 | - | 1: Increase Duration by 48s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 30 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 48 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (10) | 110 PAL (TBL) | 45 / 281 | - | 1: Increase Duration by 42s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 25 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 42 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (9) | 110 PAL (TBL) | 45 / 236 | - | 1: Increase Duration by 36s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 20 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 36 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (8) | 110 PAL (RoS) | 40 / 191 | - | 1: Increase Duration by 30s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 15 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 30 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (7) | 108 PAL (RoS) | 40 / 151 | - | 1: Increase Duration by 30s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 10 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 30 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (6) | 106 PAL (RoS) | 40 / 111 | - | 1: Increase Duration by 30s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto 8: Increase Max Hits Counter by 5 9: Limit Spells: Preservation of Tunare 10: Limit Spells: Preservation of Marr 11: Limit Spells: Preservation of Oseka 12: Limit Spells: Preservation of the Iceclad 13: Limit Spells: Preservation of Rodcet 14: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 30 seconds and increases the number of healing charges by 10420. |
| Extended Preservation of Marr (5) | 105 PAL (EoK) | 25 / 71 | - | 1: Increase Duration by 30s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 30 seconds. |
| Extended Preservation of Marr (4) | 105 PAL (EoK) | 25 / 46 | - | 1: Increase Duration by 24s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 24 seconds. |
| Extended Preservation of Marr (3) | 100 PAL (RoF) | 9 / 21 | - | 1: Increase Duration by 18s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 18 seconds. |
| Extended Preservation of Marr (2) | 98 PAL (RoF) | 7 / 12 | - | 1: Increase Duration by 12s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 12 seconds. |
| Extended Preservation of Marr (1) | 96 PAL (RoF) | 5 / 5 | - | 1: Increase Duration by 6s 2: Limit Spells: Preservation of Tunare 3: Limit Spells: Preservation of Marr 4: Limit Spells: Preservation of Oseka 5: Limit Spells: Preservation of the Iceclad 6: Limit Spells: Preservation of Rodcet 7: Limit Spells: Preservation of the Grotto This passive ability extends the duration of all spells in the *#2+B line by 6 seconds. |
| Preservation of Tunare | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 1: Increase ATK by 25 3: Increase STR by 60 4: Add Defensive Proc: Preservation of Tunare Effect with 400% Rate Mod 5: Increase AC by 8 to 11, Based on Class 7: Increase Hate Generated by 10% Bathes you in a holy blessing, increasing your strength by 60, your armor class by 131, and increasing the hatred your actions inspire in your enemies by 10%. Adds a chance for incoming attacks to trigger Preservation of Tunare Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of Tunare Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 1: Increase ATK by 25 3: Increase STR by 60 4: Add Defensive Proc: Preservation of Tunare Effect II with 400% Rate Mod 5: Increase AC by 10 to 13, Based on Class 7: Increase Hate Generated by 10% Bathes you in a holy blessing, increasing your strength by 60, your armor class by 149, and increasing the hatred your actions inspire in your enemies by 10%. Adds a chance for incoming attacks to trigger Preservation of Tunare Effect II. This blessing will fade after you have been healed 32 times. |
| Preservation of Tunare Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 1: Increase ATK by 25 3: Increase STR by 60 4: Add Defensive Proc: Preservation of Tunare Effect III with 400% Rate Mod 5: Increase AC by 10 to 14, Based on Class 7: Increase Hate Generated by 10% Bathes you in a holy blessing, increasing your strength by 60, your armor class by 159, and increasing the hatred your actions inspire in your enemies by 10%. Adds a chance for incoming attacks to trigger Preservation of Tunare Effect III. This blessing will fade after you have been healed 32 times. |
| Preservation of Marr | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 1: Increase ATK by 29 3: Increase STR by 69 4: Add Defensive Proc: Preservation of Marr Effect with 400% Rate Mod 5: Increase AC by 10 to 13, Based on Class 7: Increase Hate Generated by 12% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 151, and increasing the hatred your actions inspire in your enemies by 12%. Adds a chance for incoming attacks to trigger Preservation of Marr Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of Marr Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 1: Increase ATK by 29 3: Increase STR by 69 4: Add Defensive Proc: Preservation of Marr Effect II with 400% Rate Mod 5: Increase AC by 11 to 15, Based on Class 7: Increase Hate Generated by 12% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 171, and increasing the hatred your actions inspire in your enemies by 12%. Adds a chance for incoming attacks to trigger Preservation of Marr Effect II. This blessing will fade after you have been healed 32 times. |
| Preservation of Marr Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 1: Increase ATK by 29 3: Increase STR by 69 4: Add Defensive Proc: Preservation of Marr Effect III with 400% Rate Mod 5: Increase AC by 12 to 16, Based on Class 7: Increase Hate Generated by 12% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 183, and increasing the hatred your actions inspire in your enemies by 12%. Adds a chance for incoming attacks to trigger Preservation of Marr Effect III. This blessing will fade after you have been healed 32 times. |
| Preservation of Oseka | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 69 4: Add Defensive Proc: Preservation of Oseka Effect with 400% Rate Mod 5: Increase AC by 14 to 18, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 210, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of Oseka Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of Oseka Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 69 4: Add Defensive Proc: Preservation of Oseka Effect II with 400% Rate Mod 5: Increase AC by 15 to 19, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 221, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of Oseka Effect II. This blessing will fade after you have been healed 32 times. |
| Preservation of Oseka Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 69 4: Add Defensive Proc: Preservation of Oseka Effect III with 400% Rate Mod 5: Increase AC by 15 to 20, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 232, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of Oseka Effect III. This blessing will fade after you have been healed 32 times. |
| Preservation of the Iceclad | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 69 4: Add Defensive Proc: Preservation of the Iceclad Effect with 400% Rate Mod 5: Increase AC by 17 to 22, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 255, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Iceclad Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of the Iceclad Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 69 4: Add Defensive Proc: Preservation of the Iceclad Effect II with 400% Rate Mod 5: Increase AC by 18 to 23, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 268, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Iceclad Effect II. This blessing will fade after you have been healed 32 times. |
| Preservation of the Iceclad Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 69 4: Add Defensive Proc: Preservation of the Iceclad Effect III with 400% Rate Mod 5: Increase AC by 19 to 24, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 69, your armor class by 281, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Iceclad Effect III. This blessing will fade after you have been healed 32 times. |
| Preservation of Rodcet | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 70 4: Add Defensive Proc: Preservation of Rodcet Effect with 400% Rate Mod 5: Increase AC by 23 to 30, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 70, your armor class by 351, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of Rodcet Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of Rodcet Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 70 4: Add Defensive Proc: Preservation of Rodcet Effect II with 400% Rate Mod 5: Increase AC by 24 to 32, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 70, your armor class by 369, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of Rodcet Effect II. This blessing will fade after you have been healed 32 times. |
| Preservation of Rodcet Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 70 4: Add Defensive Proc: Preservation of Rodcet Effect III with 400% Rate Mod 5: Increase AC by 25 to 34, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 70, your armor class by 387, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of Rodcet Effect III. This blessing will fade after you have been healed 32 times. |
| Preservation of the Grotto | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 70 4: Add Defensive Proc: Preservation of the Grotto Effect with 400% Rate Mod 5: Increase AC by 31 to 41, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 70, your armor class by 464, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Grotto Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of the Grotto Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 70 4: Add Defensive Proc: Preservation of the Grotto Effect II with 400% Rate Mod 5: Increase AC by 32 to 42, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 70, your armor class by 487, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Grotto Effect II. This blessing will fade after you have been healed 32 times. |
| Preservation of the Grotto Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 70 4: Add Defensive Proc: Preservation of the Grotto Effect III with 400% Rate Mod 5: Increase AC by 34 to 44, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 70, your armor class by 511, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Grotto Effect III. This blessing will fade after you have been healed 32 times. |
| Preservation of the Basilica | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 85 4: Add Defensive Proc: Preservation of the Basilica Effect with 400% Rate Mod 5: Increase AC by 37 to 49, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 85, your armor class by 562, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Basilica Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of the Basilica Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 85 4: Add Defensive Proc: Preservation of the Basilica Effect II with 400% Rate Mod 5: Increase AC by 39 to 51, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 85, your armor class by 590, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Basilica Effect II. This blessing will fade after you have been healed 32 times. |
| Preservation of the Basilica Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 85 4: Add Defensive Proc: Preservation of the Basilica Effect III with 400% Rate Mod 5: Increase AC by 41 to 54, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 85, your armor class by 620, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Basilica Effect III. This blessing will fade after you have been healed 32 times. |
| Preservation of the Fern | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 85 4: Add Defensive Proc: Preservation of the Fern Effect with 400% Rate Mod 5: Increase AC by 45 to 59, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 85, your armor class by 682, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Fern Effect. This blessing will fade after you have been healed 32 times. |
| Preservation of the Fern Rk. II | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 85 4: Add Defensive Proc: Preservation of the Fern Effect Rk. II with 400% Rate Mod 5: Increase AC by 47 to 63, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 85, your armor class by 716, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Fern Effect Rk. II. This blessing will fade after you have been healed 32 times. |
| Preservation of the Fern Rk. III | - | - | 30s | Target: Self Duration: 2m (20 ticks) Max Hits: 32 Defensive Proc Casts 3: Increase STR by 85 4: Add Defensive Proc: Preservation of the Fern Effect RK. III with 400% Rate Mod 5: Increase AC by 50 to 66, Based on Class 7: Increase Hate Generated by 15% Bathes you in a holy blessing, increasing your strength by 85, your armor class by 752, and increasing the hatred your actions inspire in your enemies by 15%. Adds a chance for incoming attacks to trigger Preservation of the Fern Effect RK. III. This blessing will fade after you have been healed 32 times. |
| Preservation of Tunare Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 578 8: Increase Current HP by 578 per tick Heals 578 hit points initially and heals an additional 578 hit points every 6 seconds for 6 seconds. |
| Preservation of Tunare Effect II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 627 8: Increase Current HP by 627 per tick Heals 627 hit points initially and heals an additional 627 hit points every 6 seconds for 6 seconds. |
| Preservation of Tunare Effect III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 660 8: Increase Current HP by 660 per tick Heals 660 hit points initially and heals an additional 660 hit points every 6 seconds for 6 seconds. |
| Preservation of Marr Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 1272 8: Increase Current HP by 1012 per tick Heals 1272 hit points initially and heals an additional 1012 hit points every 6 seconds for 6 seconds. |
| Preservation of Marr Effect II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 1379 8: Increase Current HP by 1097 per tick Heals 1379 hit points initially and heals an additional 1097 hit points every 6 seconds for 6 seconds. |
| Preservation of Marr Effect III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 1452 8: Increase Current HP by 1155 per tick Heals 1452 hit points initially and heals an additional 1155 hit points every 6 seconds for 6 seconds. |
| Preservation of Oseka Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 1670 8: Increase Current HP by 1328 per tick Heals 1670 hit points initially and heals an additional 1328 hit points every 6 seconds for 6 seconds. |
| Preservation of Oseka Effect II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 1754 8: Increase Current HP by 1394 per tick Heals 1754 hit points initially and heals an additional 1394 hit points every 6 seconds for 6 seconds. |
| Preservation of Oseka Effect III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 1842 8: Increase Current HP by 1464 per tick Heals 1842 hit points initially and heals an additional 1464 hit points every 6 seconds for 6 seconds. |
| Preservation of the Iceclad Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 2039 8: Increase Current HP by 1625 per tick Heals 2039 hit points initially. Heals 1625 hit points every six seconds. |
| Preservation of the Iceclad Effect II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 2141 8: Increase Current HP by 1706 per tick Heals 2141 hit points initially. Heals 1706 hit points every six seconds. |
| Preservation of the Iceclad Effect III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 2248 8: Increase Current HP by 1791 per tick Heals 2248 hit points initially. Heals 1791 hit points every six seconds. |
| Preservation of Rodcet Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 2922 8: Increase Current HP by 1970 per tick Heals 2922 hit points initially. Heals 1970 hit points every six seconds. |
| Preservation of Rodcet Effect II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 3068 8: Increase Current HP by 2069 per tick Heals 3068 hit points initially. Heals 2069 hit points every six seconds. |
| Preservation of Rodcet Effect III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 3221 8: Increase Current HP by 2172 per tick Heals 3221 hit points initially. Heals 2172 hit points every six seconds. |
| Preservation of the Grotto Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 3543 8: Increase Current HP by 2715 per tick Heals 3543 hit points initially. Heals 2715 hit points every six seconds. |
| Preservation of the Grotto Effect II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 3720 8: Increase Current HP by 2851 per tick Heals 3720 hit points initially. Heals 2851 hit points every six seconds. |
| Preservation of the Grotto Effect III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 3906 8: Increase Current HP by 2994 per tick Heals 3906 hit points initially. Heals 2994 hit points every six seconds. |
| Preservation of the Basilica Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 4297 8: Increase Current HP by 3293 per tick Heals 4297 hit points initially. Heals 3293 hit points every six seconds. |
| Preservation of the Basilica Effect II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 4512 8: Increase Current HP by 3458 per tick Heals 4512 hit points initially. Heals 3458 hit points every six seconds. |
| Preservation of the Basilica Effect III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 4738 8: Increase Current HP by 3631 per tick Heals 4738 hit points initially. Heals 3631 hit points every six seconds. |
| Preservation of the Fern Effect | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 5212 8: Increase Current HP by 3994 per tick Heals 5212 hit points initially. Heals 3994 hit points every six seconds. |
| Preservation of the Fern Effect Rk. II | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 5473 8: Increase Current HP by 4194 per tick Heals 5473 hit points initially. Heals 4194 hit points every six seconds. |
| Preservation of the Fern Effect RK. III | - | - | 1.5s | Target: Self Duration: 6s (1 ticks) 1: Increase Current HP by 5747 8: Increase Current HP by 4404 per tick Heals 5747 hit points initially. Heals 4404 hit points every six seconds. |
AA list updated November 2024 (thank you Szilent).