AA Search

14 results (costing 291 AA points).

/alt actNameLevelCostRecastEffects
3506Fierce Eye (14)120 BRD (ToL)55 / 2913m T17Cast: Fierce Eye VII
Fierce Eye VII, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 34%, critical melee damage by 34%, the chance to trigger your weapon's magical effects by 300%, the damage or healing of your spells and songs by 130%, and the chance your damage and healing spells will apply critically by 17% for 66 seconds.
3506Fierce Eye (13)115 BRD (ToV)50 / 2363m T17Cast: Fierce Eye VI
Fierce Eye VI, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 30%, critical melee damage by 30%, the chance to trigger your weapon's magical effects by 300%, the damage or healing of your spells and songs by 130%, and the chance your damage and healing spells will apply critically by 15% for 66 seconds.
3506Fierce Eye (12)110 BRD (RoS)50 / 1863m T17Cast: Fierce Eye V
Fierce Eye V, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 26%, critical melee damage by 26%, the chance to trigger your weapon's magical effects by 300%, the damage or healing of your spells and songs by 130%, and the chance your damage and healing spells will apply critically by 13% for 66 seconds.
3506Fierce Eye (11)105 BRD (TBM)20 / 1363m T17Cast: Fierce Eye IV
Fierce Eye IV, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 24%, critical melee damage by 24%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 12% for 66 seconds.
3506Fierce Eye (10)105 BRD (TBM)15 / 1163m T17Cast: Fierce Eye III
Fierce Eye III, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 22%, critical melee damage by 22%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 11% for 66 seconds.
3506Fierce Eye (9)105 BRD (TDS)18 / 1013m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
Reduces the reuse time of this ability by 1 minute.
3506Fierce Eye (8)100 BRD (CotF)15 / 834m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
Reduces the reuse time of this ability by 1 minute.
3506Fierce Eye (7)98 BRD (CotF)12 / 685m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
Reduces the reuse time of this ability by 1 minute.
3506Fierce Eye (6)96 BRD (CotF)9 / 566m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
Reduces the reuse time of this ability by 1 minute.
3506Fierce Eye (5)90 BRD (HoT)12 / 477m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
Reduces the reuse time of this ability by 1 minute.
3506Fierce Eye (4)88 BRD (HoT)9 / 358m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
Reduces the reuse time of this ability by 1 minute.
3506Fierce Eye (3)86 BRD (HoT)7 / 269m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
Reduces the reuse time of this ability by 1 minute.
3506Fierce Eye (2)86 BRD (HoT)9 / 1910m T17Cast: Fierce Eye II
Fierce Eye II, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 66 seconds.
3506Fierce Eye (1)76 BRD (SoF)10 / 1010m T17Cast: Fierce Eye I
Fierce Eye I, when activated, inspires fierceness in all group members within a 200 foot radius, increasing base melee damage by 20%, critical melee damage by 20%, the chance to trigger your weapon's magical effects by 300%, and the chance your damage and healing spells will apply critically by 10% for 60 seconds.

AA list updated December 2023 (thank you Szilent).