/alt act | Name | Level | Cost | Recast | Effects |
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| Focus: Flashrime (23) | 125 WIZ (TOB) | 75 / 1130 | - | 1: Increase Base Spell Effectiveness by 55% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast 6: Limit Spells: Frostblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, Chillblast, and Frostblast spells by 55%. |
| Focus: Flashrime (22) | 125 WIZ (TOB) | 75 / 1055 | - | 1: Increase Base Spell Effectiveness by 52% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast 6: Limit Spells: Frostblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, Chillblast, and Frostblast spells by 52%. |
| Focus: Flashrime (21) | 125 WIZ (LS) | 70 / 980 | - | 1: Increase Base Spell Effectiveness by 49% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast 6: Limit Spells: Frostblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, Chillblast, and Frostblast spells by 49%. |
| Focus: Flashrime (20) | 122 WIZ (LS) | 70 / 910 | - | 1: Increase Base Spell Effectiveness by 46% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast 6: Limit Spells: Frostblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, Chillblast, and Frostblast spells by 46%. |
| Focus: Flashrime (19) | 120 WIZ (NoS) | 65 / 840 | - | 1: Increase Base Spell Effectiveness by 43% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, and Chillblast spells by 43%. |
| Focus: Flashrime (18) | 120 WIZ (NoS) | 65 / 775 | - | 1: Increase Base Spell Effectiveness by 40% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, and Chillblast spells by 40%. |
| Focus: Flashrime (17) | 120 WIZ (ToL) | 60 / 710 | - | 1: Increase Base Spell Effectiveness by 37% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, and Chillblast spells by 37%. |
| Focus: Flashrime (16) | 118 WIZ (ToL) | 60 / 650 | - | 1: Increase Base Spell Effectiveness by 34% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst 5: Limit Spells: Chillblast This passive ability increases the base damage of your Flashrime, Flashfrost, Coldburst, and Chillblast spells by 34%. |
| Focus: Flashrime (15) | 115 WIZ (CoV) | 55 / 590 | - | 1: Increase Base Spell Effectiveness by 31% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst This passive ability increases the base damage of your Flashrime, Flashfrost, and Coldburst spells by 31%. |
| Focus: Flashrime (14) | 115 WIZ (CoV) | 55 / 535 | - | 1: Increase Base Spell Effectiveness by 28% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst This passive ability increases the base damage of your Flashrime, Flashfrost, and Coldburst spells by 28%. |
| Focus: Flashrime (13) | 115 WIZ (ToV) | 50 / 480 | - | 1: Increase Base Spell Effectiveness by 25% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst This passive ability increases the base damage of your Flashrime, Flashfrost, and Coldburst spells by 25%. |
| Focus: Flashrime (12) | 113 WIZ (ToV) | 50 / 430 | - | 1: Increase Base Spell Effectiveness by 22% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost 4: Limit Spells: Coldburst This passive ability increases the base damage of your Flashrime, Flashfrost, and Coldburst spells by 22%. |
| Focus: Flashrime (11) | 110 WIZ (TBL) | 50 / 380 | - | 1: Increase Base Spell Effectiveness by 20% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost This passive ability increases the base damage of your Flashrime and Flashfrost spells by 20%. |
| Focus: Flashrime (10) | 108 WIZ (TBL) | 50 / 330 | - | 1: Increase Base Spell Effectiveness by 18% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost This passive ability increases the base damage of your Flashrime and Flashfrost spells by 18%. |
| Focus: Flashrime (9) | 106 WIZ (RoS) | 100 / 280 | - | 1: Increase Base Spell Effectiveness by 16% 2: Limit Spells: Flashrime 3: Limit Spells: Flashfrost This passive ability increases the base damage of your Flashrime and Flashfrost spells by 16%. |
| Focus: Flashrime (8) | 105 WIZ (EoK) | 40 / 180 | - | 1: Increase Base Spell Effectiveness by 16% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 16%. |
| Focus: Flashrime (7) | 105 WIZ (EoK) | 35 / 140 | - | 1: Increase Base Spell Effectiveness by 14% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 14%. |
| Focus: Flashrime (6) | 105 WIZ (EoK) | 30 / 105 | - | 1: Increase Base Spell Effectiveness by 12% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 12%. |
| Focus: Flashrime (5) | 105 WIZ (EoK) | 25 / 75 | - | 1: Increase Base Spell Effectiveness by 10% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 10%. |
| Focus: Flashrime (4) | 105 WIZ (EoK) | 20 / 50 | - | 1: Increase Base Spell Effectiveness by 8% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 8%. |
| Focus: Flashrime (3) | 105 WIZ (TDS) | 15 / 30 | - | 1: Increase Base Spell Effectiveness by 6% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 6%. |
| Focus: Flashrime (2) | 103 WIZ (TDS) | 10 / 15 | - | 1: Increase Base Spell Effectiveness by 4% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 4%. |
| Focus: Flashrime (1) | 101 WIZ (TDS) | 5 / 5 | - | 1: Increase Base Spell Effectiveness by 2% 2: Limit Spells: Flashrime This passive ability increases the base damage of your Flashrime spells by 2%. |
| Flashrime | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Flashrime Chill Chance 1: Decrease Current HP by 13211 Your target is frozen solid instantly, causing 13211 damage. This wild magic has a chance to feedback upon the caster. |
| Flashrime Rk. II | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Flashrime Chill Chance II 1: Decrease Current HP by 13872 Your target is frozen solid instantly, causing 13872 damage. This wild magic has a chance to feedback upon the caster. |
| Flashrime Rk. III | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Flashrime Chill Chance III 1: Decrease Current HP by 14566 Your target is frozen solid instantly, causing 14566 damage. This wild magic has a chance to feedback upon the caster. |
| Flashfrost | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Flashfrost Chill Chance 1: Decrease Current HP by 16023 Your target is frozen solid instantly, causing 16023 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 3688 but deal 1253 damage to you every six seconds until it is used. |
| Flashfrost Rk. II | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Flashfrost Chill Chance II 1: Decrease Current HP by 16824 Your target is frozen solid instantly, causing 16824 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 3872 but deal 1316 damage to you every six seconds until it is used. |
| Flashfrost Rk. III | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Flashfrost Chill Chance III 1: Decrease Current HP by 17665 Your target is frozen solid instantly, causing 17665 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 4066 but deal 1382 damage to you every six seconds until it is used. |
| Coldburst | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Coldburst Chill Chance 1: Decrease Current HP by 19432 Your target is frozen solid instantly, causing 19432 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 4473 but deal 2073 damage to you every six seconds until it is used. |
| Coldburst Rk. II | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Coldburst Chill Chance II 1: Decrease Current HP by 20404 Your target is frozen solid instantly, causing 20404 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 4697 but deal 2177 damage to you every six seconds until it is used. |
| Coldburst Rk. III | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Coldburst Chill Chance III 1: Decrease Current HP by 21424 Your target is frozen solid instantly, causing 21424 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 4932 but deal 2286 damage to you every six seconds until it is used. |
| Chillblast | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Chillblast Chill Chance 1: Decrease Current HP by 32136 Your target is frozen solid instantly, causing 32136 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 5425 but deal 2515 damage to you every six seconds until it is used. |
| Chillblast Rk. II | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Chillblast Chill Chance II 1: Decrease Current HP by 33743 Your target is frozen solid instantly, causing 33743 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 5696 but deal 2641 damage to you every six seconds until it is used. |
| Chillblast Rk. III | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Chillblast Chill Chance III 1: Decrease Current HP by 35430 Your target is frozen solid instantly, causing 35430 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 5981 but deal 2773 damage to you every six seconds until it is used. |
| Frostblast | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Frostblast Chill Chance 1: Decrease Current HP by 38973 Your target is frozen solid instantly, causing 38973 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 6579 but deal 3050 damage to you every six seconds until it is used. |
| Frostblast Rk. II | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Frostblast Chill Chance II 1: Decrease Current HP by 40922 Your target is frozen solid instantly, causing 40922 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 6908 but deal 3203 damage to you every six seconds until it is used. |
| Frostblast Rk. III | - | - | 8.25s | Target: Single Resist: Cold -50 Recourse: Frostblast Chill Chance III 1: Decrease Current HP by 42968 Your target is frozen solid instantly, causing 42968 cold damage. This wild magic has a 25% chance to feedback upon the caster, which will increase the damage of your next spell by 7253 but deal 3363 damage to you every six seconds until it is used. |
| Flashrime Chill Chance | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Flashrime Chill (25% Chance) (v340) Has a 25% chance to cast a feedback spell. |
| Flashrime Chill Chance II | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Flashrime Chill II (25% Chance) (v340) Has a 25% chance to cast a feedback spell. |
| Flashrime Chill Chance III | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Flashrime Chill III (25% Chance) (v340) Has a 25% chance to cast a feedback spell. |
| Flashfrost Chill Chance | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Flashfrost Chill (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 3688 but deal 1253 damage to you every six seconds until it is used. |
| Flashfrost Chill Chance II | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Flashfrost Chill II (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 3872 but deal 1316 damage to you every six seconds until it is used. |
| Flashfrost Chill Chance III | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Flashfrost Chill III (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 4066 but deal 1382 damage to you every six seconds until it is used. |
| Coldburst Chill Chance | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Coldburst Chill (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 4473 but deal 2073 damage to you every six seconds until it is used. |
| Coldburst Chill Chance II | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Coldburst Chill II (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 4697 but deal 2177 damage to you every six seconds until it is used. |
| Coldburst Chill Chance III | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Coldburst Chill III (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 4932 but deal 2286 damage to you every six seconds until it is used. |
| Chillblast Chill Chance | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Chillblast Chill (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 5425 but deal 2515 damage to you every six seconds until it is used. |
| Chillblast Chill Chance II | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Chillblast Chill II (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 5696 but deal 2641 damage to you every six seconds until it is used. |
| Chillblast Chill Chance III | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Chillblast Chill III (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 5981 but deal 2773 damage to you every six seconds until it is used. |
| Frostblast Chill Chance | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Frostblast Chill (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 6579 but deal 3050 damage to you every six seconds until it is used. |
| Frostblast Chill Chance II | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Frostblast Chill II (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 6908 but deal 3203 damage to you every six seconds until it is used. |
| Frostblast Chill Chance III | - | - | 0s | Target: Self Resist: Unresistable 1: Cast: Frostblast Chill III (25% Chance) (v340) Has a 25% chance to cast a feedback spell which will increase the damage of your next spell by 7253 but deal 3363 damage to you every six seconds until it is used. |
| Flashrime Chill | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 3041 (v303, Before Crit) 2: Decrease Current HP by 1084 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 105 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 3041. This bonus will decay on spells over level 105. Base cast time must be at least three seconds. Inflicts 1084 damage every six seconds. |
| Flashrime Chill II | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 3193 (v303, Before Crit) 2: Decrease Current HP by 1111 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 105 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 3193. This bonus will decay on spells over level 105. Base cast time must be at least three seconds. Inflicts 1111 damage every six seconds. |
| Flashrime Chill III | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 3353 (v303, Before Crit) 2: Decrease Current HP by 1139 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 105 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 3353. This bonus will decay on spells over level 105. Base cast time must be at least three seconds. Inflicts 1139 damage every six seconds. |
| Flashfrost Chill | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 3688 (v303, Before Crit) 2: Decrease Current HP by 1253 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 110 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 3688. This bonus will decay on spells over level 110. Base cast time must be at least 3 seconds. Inflicts 1253 damage every six seconds. |
| Flashfrost Chill II | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 3872 (v303, Before Crit) 2: Decrease Current HP by 1316 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 110 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 3872. This bonus will decay on spells over level 110. Base cast time must be at least 3 seconds. Inflicts 1316 damage every six seconds. |
| Flashfrost Chill III | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 4066 (v303, Before Crit) 2: Decrease Current HP by 1382 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 110 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 4066. This bonus will decay on spells over level 110. Base cast time must be at least 3 seconds. Inflicts 1382 damage every six seconds. |
| Coldburst Chill | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 4473 (v303, Before Crit) 2: Decrease Current HP by 2073 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 115 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 4473. This bonus will decay on spells over level 115. Base cast time must be at least 3 seconds. Inflicts 2073 damage every six seconds. |
| Coldburst Chill II | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 4697 (v303, Before Crit) 2: Decrease Current HP by 2177 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 115 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 4697. This bonus will decay on spells over level 115. Base cast time must be at least 3 seconds. Inflicts 2177 damage every six seconds. |
| Coldburst Chill III | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 4932 (v303, Before Crit) 2: Decrease Current HP by 2286 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 115 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 4932. This bonus will decay on spells over level 115. Base cast time must be at least 3 seconds. Inflicts 2286 damage every six seconds. |
| Chillblast Chill | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 5425 (v303, Before Crit) 2: Decrease Current HP by 2515 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 120 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 5425. This bonus will decay on spells over level 120. Base cast time must be at least 3 seconds. Inflicts 2515 damage every six seconds. |
| Chillblast Chill II | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 5696 (v303, Before Crit) 2: Decrease Current HP by 2641 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 120 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 5696. This bonus will decay on spells over level 120. Base cast time must be at least 3 seconds. Inflicts 2641 damage every six seconds. |
| Chillblast Chill III | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 5981 (v303, Before Crit) 2: Decrease Current HP by 2773 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 120 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 5981. This bonus will decay on spells over level 120. Base cast time must be at least 3 seconds. Inflicts 2773 damage every six seconds. |
| Frostblast Chill | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 6579 (v303, Before Crit) 2: Decrease Current HP by 3050 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 125 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 6579. This bonus will decay on spells over level 125. Base cast time must be at least 3 seconds. Inflicts 3050 damage every six seconds. |
| Frostblast Chill II | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 6908 (v303, Before Crit) 2: Decrease Current HP by 3203 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 125 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 6908. This bonus will decay on spells over level 125. Base cast time must be at least 3 seconds. Inflicts 3203 damage every six seconds. |
| Frostblast Chill III | - | - | 0s | Target: Self Resist: Cold -1000 Duration: 12s (2 ticks) Max Hits: 1 Matching Spells 1: Increase Spell Damage by 7253 (v303, Before Crit) 2: Decrease Current HP by 3363 per tick 3: Limit Min Casting Time: 3s 4: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Type: Exclude Combat Skills 7: Limit Max Level: 125 (lose 5% per level) 8: Limit Min Mana Cost: 10 Increases the damage of your next spell by 7253. This bonus will decay on spells over level 125. Base cast time must be at least 3 seconds. Inflicts 3363 damage every six seconds. |
AA list updated November 2024 (thank you Szilent).