/alt act | Name | Level | Cost | Recast | Effects |
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| Focus: Grip of Jabaum (17) | 120 NEC (ToL) | 60 / 710 | - | 1: Increase Spell Damage by 37% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz 4: Limit Spells: Grip of Zorglim 5: Limit Spells: Grip of Quietus This passive ability increases the base damage of your Grip of Jabaum, Grip of Kraz, Grip of Zorglim, and Grip of Quietus spells by 37%. |
| Focus: Grip of Jabaum (16) | 116 NEC (ToL) | 60 / 650 | - | 1: Increase Spell Damage by 34% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz 4: Limit Spells: Grip of Zorglim 5: Limit Spells: Grip of Quietus This passive ability increases the base damage of your Grip of Jabaum, Grip of Kraz, Grip of Zorglim, and Grip of Quietus spells by 34%. |
| Focus: Grip of Jabaum (15) | 115 NEC (CoV) | 55 / 590 | - | 1: Increase Spell Damage by 31% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz 4: Limit Spells: Grip of Zorglim This passive ability increases the base damage of your Grip of Jabaum, Grip of Kraz, and Grip of Zorglim spells by 31%. |
| Focus: Grip of Jabaum (14) | 115 NEC (CoV) | 55 / 535 | - | 1: Increase Spell Damage by 28% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz 4: Limit Spells: Grip of Zorglim This passive ability increases the base damage of your Grip of Jabaum, Grip of Kraz, and Grip of Zorglim spells by 28%. |
| Focus: Grip of Jabaum (13) | 115 NEC (ToV) | 50 / 480 | - | 1: Increase Spell Damage by 25% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz 4: Limit Spells: Grip of Zorglim This passive ability increases the base damage of your Grip of Jabaum, Grip of Kraz, and Grip of Zorglim spells by 25%. |
| Focus: Grip of Jabaum (12) | 113 NEC (ToV) | 50 / 430 | - | 1: Increase Spell Damage by 22% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz 4: Limit Spells: Grip of Zorglim This passive ability increases the base damage of your Grip of Jabaum, Grip of Kraz, and Grip of Zorglim spells by 22%. |
| Focus: Grip of Jabaum (11) | 110 NEC (TBL) | 50 / 380 | - | 1: Increase Spell Damage by 20% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz This passive ability increases the base damage of your Grip of Jabaum and Grip of Kraz spells by 20%. |
| Focus: Grip of Jabaum (10) | 108 NEC (TBL) | 50 / 330 | - | 1: Increase Spell Damage by 18% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz This passive ability increases the base damage of your Grip of Jabaum and Grip of Kraz spells by 18%. |
| Focus: Grip of Jabaum (9) | 106 NEC (RoS) | 100 / 280 | - | 1: Increase Spell Damage by 16% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum 3: Limit Spells: Grip of Kraz This passive ability increases the base damage of your Grip of Jabaum and Grip of Kraz spells by 16%. |
| Focus: Grip of Jabaum (8) | 105 NEC (EoK) | 40 / 180 | - | 1: Increase Spell Damage by 16% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 16%. |
| Focus: Grip of Jabaum (7) | 105 NEC (EoK) | 35 / 140 | - | 1: Increase Spell Damage by 14% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 14%. |
| Focus: Grip of Jabaum (6) | 105 NEC (EoK) | 30 / 105 | - | 1: Increase Spell Damage by 12% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 12%. |
| Focus: Grip of Jabaum (5) | 105 NEC (EoK) | 25 / 75 | - | 1: Increase Spell Damage by 10% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 10%. |
| Focus: Grip of Jabaum (4) | 105 NEC (EoK) | 20 / 50 | - | 1: Increase Spell Damage by 8% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 8%. |
| Focus: Grip of Jabaum (3) | 105 NEC (EoK) | 15 / 30 | - | 1: Increase Spell Damage by 6% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 6%. |
| Focus: Grip of Jabaum (2) | 105 NEC (EoK) | 10 / 15 | - | 1: Increase Spell Damage by 4% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 4%. |
| Focus: Grip of Jabaum (1) | 105 NEC (EoK) | 5 / 5 | - | 1: Increase Spell Damage by 2% (v302, Before Crit) 2: Limit Spells: Grip of Jabaum This passive ability increases the base damage of your Grip of Jabaum spells by 2%. |
| Grip of Jabaum | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 18 2: Decrease STR by 139 3: Decrease AC by 18 to 23, Based on Class 4: Decrease Current HP by 3996 per tick Causes your target's heartbeat to become irregular, adding 18 disease counters, lowering their strength by 139, armor class by 271, and doing 3996 disease damage every 6 seconds for 60 seconds. |
| Grip of Jabaum Rk. II | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 18 2: Decrease STR by 143 3: Decrease AC by 19 to 24, Based on Class 4: Decrease Current HP by 4196 per tick Causes your target's heartbeat to become irregular, adding 18 disease counters, lowering their strength by 143, armor class by 280, and doing 4196 disease damage every 6 seconds for 60 seconds. |
| Grip of Jabaum Rk. III | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 18 2: Decrease STR by 148 3: Decrease AC by 19 to 25, Based on Class 4: Decrease Current HP by 4406 per tick Causes your target's heartbeat to become irregular, adding 18 disease counters, lowering their strength by 148, armor class by 289, and doing 4406 disease damage every 6 seconds for 60 seconds. |
| Grip of Kraz | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 20 2: Decrease STR by 175 3: Decrease AC by 23 to 30, Based on Class 4: Decrease Current HP by 5287 per tick Causes your target's heartbeat to become irregular, adding 20 disease counters, lowering their strength by 175, armor class by 341, and doing 5287 disease damage every 6 seconds for 60 seconds. |
| Grip of Kraz Rk. II | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 20 2: Decrease STR by 181 3: Decrease AC by 23 to 31, Based on Class 4: Decrease Current HP by 5551 per tick Causes your target's heartbeat to become irregular, adding 20 disease counters, lowering their strength by 181, armor class by 353, and doing 5551 disease damage every 6 seconds for 60 seconds. |
| Grip of Kraz Rk. III | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 20 2: Decrease STR by 187 3: Decrease AC by 24 to 32, Based on Class 4: Decrease Current HP by 5829 per tick Causes your target's heartbeat to become irregular, adding 20 disease counters, lowering their strength by 187, armor class by 365, and doing 5829 disease damage every 6 seconds for 60 seconds. |
| Grip of Zorglim | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 22 2: Decrease STR by 203 3: Decrease AC by 29 to 38, Based on Class 4: Decrease Current HP by 6558 per tick Causes your target's heartbeat to become irregular, adding 22 disease counters, lowering their strength by 203, armor class by 439, and doing 6558 disease damage every 6 seconds for 60 seconds. |
| Grip of Zorglim Rk. II | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 22 2: Decrease STR by 208 3: Decrease AC by 30 to 40, Based on Class 4: Decrease Current HP by 6886 per tick Causes your target's heartbeat to become irregular, adding 22 disease counters, lowering their strength by 208, armor class by 461, and doing 6886 disease damage every 6 seconds for 60 seconds. |
| Grip of Zorglim Rk. III | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 22 2: Decrease STR by 213 3: Decrease AC by 32 to 42, Based on Class 4: Decrease Current HP by 7230 per tick Causes your target's heartbeat to become irregular, adding 22 disease counters, lowering their strength by 213, armor class by 484, and doing 7230 disease damage every 6 seconds for 60 seconds. |
| Grip of Quietus | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 24 2: Decrease STR by 234 3: Decrease AC by 40 to 53, Based on Class 4: Decrease Current HP by 7592 per tick Causes your target's heartbeat to become irregular, adding 24 disease counters, lowering their strength by 234, armor class by 605, and doing 7592 disease damage every 6 seconds for 60 seconds. |
| Grip of Quietus Rk. II | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 24 2: Decrease STR by 246 3: Decrease AC by 42 to 55, Based on Class 4: Decrease Current HP by 7782 per tick Causes your target's heartbeat to become irregular, adding 24 disease counters, lowering their strength by 246, armor class by 635, and doing 7782 disease damage every 6 seconds for 60 seconds. |
| Grip of Quietus Rk. III | - | - | 1.5s | Target: Single Resist: Disease -50 Duration: 60s (10 ticks) 1: Increase Disease Counter by 24 2: Decrease STR by 258 3: Decrease AC by 44 to 58, Based on Class 4: Decrease Current HP by 7977 per tick Causes your target's heartbeat to become irregular, adding 24 disease counters, lowering their strength by 258, armor class by 667, and doing 7977 disease damage every 6 seconds for 60 seconds. |