| /alt act | Name | Level | Cost | Recast | Effects |
|---|
| Hastened Pinpoint (6) | 121 ROG (LS) | 0 / 66 | - | 1: Reduce Timer by 60s 2: Limit Spells: Pinpoint Vulnerability 3: Limit Spells: Pinpoint Weaknesses 4: Limit Spells: Pinpoint Vitals 5: Reduce Timer by 3m 6: Limit Spells: Pinpoint Flaws 7: Limit Spells: Pinpoint Liabilities 8: Limit Spells: Pinpoint Deficiencies 9: Limit Spells: Pinpoint Shortcomings 10: Limit Spells: Pinpoint Defects 11: Limit Spells: Pinpoint Fault
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| Hastened Pinpoint (5) | 100 ROG (CotF) | 15 / 66 | - | 1: Reduce Timer by 60s 2: Limit Spells: Pinpoint Vulnerability 3: Limit Spells: Pinpoint Weaknesses 4: Limit Spells: Pinpoint Vitals 5: Reduce Timer by 3m 6: Limit Spells: Pinpoint Flaws 7: Limit Spells: Pinpoint Liabilities 8: Limit Spells: Pinpoint Deficiencies 9: Limit Spells: Pinpoint Shortcomings 10: Limit Spells: Pinpoint Defects This passive ability reduces the reuse time of Pinpoint Vulnerability, Pinpoint Weaknesses, and Pinpoint Vitals by 60 seconds and the reuse time of all other combat abilities in the *#6+B line by 180 seconds. |
| Hastened Pinpoint (4) | 100 ROG (CotF) | 15 / 51 | - | 1: Reduce Timer by 48s 2: Limit Spells: Pinpoint Vulnerability 3: Limit Spells: Pinpoint Weaknesses 4: Limit Spells: Pinpoint Vitals 5: Reduce Timer by 2.4m 6: Limit Spells: Pinpoint Flaws 7: Limit Spells: Pinpoint Liabilities 8: Limit Spells: Pinpoint Deficiencies 9: Limit Spells: Pinpoint Shortcomings 10: Limit Spells: Pinpoint Defects This passive ability reduces the reuse time of Pinpoint Vulnerability, Pinpoint Weaknesses, and Pinpoint Vitals by 48 seconds and the reuse time of all other combat abilities in the *#6+B line by 144 seconds. |
| Hastened Pinpoint (3) | 100 ROG (RoF) | 15 / 36 | - | 1: Reduce Timer by 36s 2: Limit Spells: Pinpoint Vulnerability 3: Limit Spells: Pinpoint Weaknesses 4: Limit Spells: Pinpoint Vitals 5: Reduce Timer by 108s 6: Limit Spells: Pinpoint Flaws 7: Limit Spells: Pinpoint Liabilities 8: Limit Spells: Pinpoint Deficiencies 9: Limit Spells: Pinpoint Shortcomings 10: Limit Spells: Pinpoint Defects This passive ability reduces the reuse time of Pinpoint Vulnerability, Pinpoint Weaknesses, and Pinpoint Vitals by 36 seconds and the reuse time of all other combat abilities in the *#6+B line by 108 seconds. |
| Hastened Pinpoint (2) | 95 ROG (VoA) | 15 / 21 | - | 1: Reduce Timer by 24s 2: Limit Spells: Pinpoint Vulnerability 3: Limit Spells: Pinpoint Weaknesses 4: Limit Spells: Pinpoint Vitals 5: Reduce Timer by 72s 6: Limit Spells: Pinpoint Flaws 7: Limit Spells: Pinpoint Liabilities 8: Limit Spells: Pinpoint Deficiencies 9: Limit Spells: Pinpoint Shortcomings 10: Limit Spells: Pinpoint Defects This passive ability reduces the reuse time of Pinpoint Vulnerability, Pinpoint Weaknesses, and Pinpoint Vitals by 24 seconds and the reuse time of all other combat abilities in the *#6+B line by 72 seconds. |
| Hastened Pinpoint (1) | 74 ROG (HoT) | 6 / 6 | - | 1: Reduce Timer by 12s 2: Limit Spells: Pinpoint Vulnerability 3: Limit Spells: Pinpoint Weaknesses 4: Limit Spells: Pinpoint Vitals 5: Reduce Timer by 36s 6: Limit Spells: Pinpoint Flaws 7: Limit Spells: Pinpoint Liabilities 8: Limit Spells: Pinpoint Deficiencies 9: Limit Spells: Pinpoint Shortcomings 10: Limit Spells: Pinpoint Defects This passive ability reduces the reuse time of Pinpoint Vulnerability, Pinpoint Weaknesses, and Pinpoint Vitals by 12 seconds and the reuse time of all other combat abilities in the *#6+B line by 36 seconds. |
| Pinpoint Vulnerability | - | - | 2m | Target: Single Resist: Physical -27 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 6% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 6% for 30 seconds. |
| Pinpoint Vulnerability Rk. II | - | - | 2m | Target: Single Resist: Physical -32 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 8% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 8% for 30 seconds. |
| Pinpoint Vulnerability Rk. III | - | - | 2m | Target: Single Resist: Physical -37 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 10% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 10% for 30 seconds. |
| Pinpoint Weaknesses | - | - | 2m | Target: Single Resist: Physical -27 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 6% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6% for 30 seconds. |
| Pinpoint Weaknesses Rk. II | - | - | 2m | Target: Single Resist: Physical -33 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 8% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8% for 30 seconds. |
| Pinpoint Weaknesses Rk. III | - | - | 2m | Target: Single Resist: Physical -40 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 10% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10% for 30 seconds. |
| Pinpoint Vitals | - | - | 2m | Target: Single Resist: Physical -28 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 6% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6% for 30 seconds. |
| Pinpoint Vitals Rk. II | - | - | 2m | Target: Single Resist: Physical -34 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 8% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8% for 30 seconds. |
| Pinpoint Vitals Rk. III | - | - | 2m | Target: Single Resist: Physical -40 Duration: 30s (5 ticks) 4: Increase Backstab Damage Taken by 10% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10% for 30 seconds. |
| Pinpoint Flaws | - | - | 6m | Target: Single Resist: Physical -28 Duration: 90s (15 ticks) 4: Increase Backstab Damage Taken by 6% 7: Increase 1H Pierce Damage Taken by 1% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6% and piercing by 1% for 90 seconds |
| Pinpoint Flaws Rk. II | - | - | 6m | Target: Single Resist: Physical -34 Duration: 90s (15 ticks) 4: Increase Backstab Damage Taken by 8% 7: Increase 1H Pierce Damage Taken by 1% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8% and piercing by 1% for 90 seconds |
| Pinpoint Flaws Rk. III | - | - | 6m | Target: Single Resist: Physical -40 Duration: 90s (15 ticks) 4: Increase Backstab Damage Taken by 10% 7: Increase 1H Pierce Damage Taken by 1% Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10% and piercing by 1% for 90 seconds |
| Pinpoint Liabilities | - | - | 6m | Target: Single Resist: Physical -28 Duration: 90s (15 ticks) 4: Increase Backstab Damage Taken by 7% 7: Increase 1H Pierce Damage Taken by 2% Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 7% and piercing by 2% for 90 seconds |
| Pinpoint Liabilities Rk. II | - | - | 6m | Target: Single Resist: Physical -34 Duration: 90s (15 ticks) 4: Increase Backstab Damage Taken by 9% 7: Increase 1H Pierce Damage Taken by 2% Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 9% and piercing by 2% for 90 seconds |
| Pinpoint Liabilities Rk. III | - | - | 6m | Target: Single Resist: Physical -40 Duration: 90s (15 ticks) 4: Increase Backstab Damage Taken by 11% 7: Increase 1H Pierce Damage Taken by 2% Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 11% and piercing by 2% for 90 seconds |
| Pinpoint Deficiencies | - | - | 6m | Target: Single Resist: Physical -128 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 5% 4: Increase Backstab Damage Taken by 11% 7: Increase 1H Pierce Damage Taken by 2% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11% and piercing by 2% for 90 seconds |
| Pinpoint Deficiencies Rk. II | - | - | 6m | Target: Single Resist: Physical -134 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 6% 4: Increase Backstab Damage Taken by 11% 7: Increase 1H Pierce Damage Taken by 2% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11% and piercing by 2% for 90 seconds |
| Pinpoint Deficiencies Rk. III | - | - | 6m | Target: Single Resist: Physical -140 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 4: Increase Backstab Damage Taken by 11% 7: Increase 1H Pierce Damage Taken by 2% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11% and piercing by 2% for 90 seconds |
| Pinpoint Shortcomings | - | - | 6m | Target: Single Resist: Physical -141 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 5% 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 5% while increasing the damage they take from Backstab attacks by 12% and 1H Pierce attacks by 3% for 90 seconds. |
| Pinpoint Shortcomings Rk. II | - | - | 6m | Target: Single Resist: Physical -148 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 6% 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 6% while increasing the damage they take from Backstab attacks by 12% and 1H Pierce attacks by 3% for 90 seconds. |
| Pinpoint Shortcomings Rk. III | - | - | 6m | Target: Single Resist: Physical -155 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 7% while increasing the damage they take from Backstab attacks by 12% and 1H Pierce attacks by 3% for 90 seconds. |
| Pinpoint Defects | - | - | 6m | Target: Single Resist: Physical -141 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 2: Increase Rear Arc Melee Damage Taken by 232 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 7% while increasing the damage they take from Backstab attacks by 12%, 1H Pierce attacks by 3%, and adds 232 damage to all melee attacks to their back for 90 seconds. |
| Pinpoint Defects Rk. II | - | - | 6m | Target: Single Resist: Physical -148 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 2: Increase Rear Arc Melee Damage Taken by 244 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 7% while increasing the damage they take from Backstab attacks by 12%, 1H Pierce attacks by 3%, and adds 244 damage to all melee attacks to their back for 90 seconds. |
| Pinpoint Defects Rk. III | - | - | 6m | Target: Single Resist: Physical -155 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 2: Increase Rear Arc Melee Damage Taken by 256 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 7% while increasing the damage they take from Backstab attacks by 12%, 1H Pierce attacks by 3%, and adds 256 damage to all melee attacks to their back for 90 seconds. |
| Pinpoint Fault | - | - | 6m | Target: Single Resist: Physical -186 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 2: Increase Rear Arc Melee Damage Taken by 750 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 7% while increasing the damage they take from Backstab attacks by 12%, 1H Pierce attacks by 3%, and adds 750 damage to all melee attacks to their back for 90 seconds. |
| Pinpoint Fault Rk. II | - | - | 6m | Target: Single Resist: Physical -196 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 2: Increase Rear Arc Melee Damage Taken by 788 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 7% while increasing the damage they take from Backstab attacks by 12%, 1H Pierce attacks by 3%, and adds 788 damage to all melee attacks to their back for 90 seconds. |
| Pinpoint Fault Rk. III | - | - | 6m | Target: Single Resist: Physical -205 Duration: 90s (15 ticks) 1: Decrease Chance to Avoid Melee by 7% 2: Increase Rear Arc Melee Damage Taken by 827 4: Increase Backstab Damage Taken by 12% 7: Increase 1H Pierce Damage Taken by 3% Pinpoints the deficiencies of your target, decreasing their chance to evade attacks by 7% while increasing the damage they take from Backstab attacks by 12%, 1H Pierce attacks by 3%, and adds 827 damage to all melee attacks to their back for 90 seconds. |
AA list updated November 2024 (thank you Szilent).