AA Search

10 results (costing 323 AA points).

/alt actNameLevelCostRecastEffects
2011Imperator's Command (10)120 WAR (ToL)65 / 3233m T32Cast: Imperator's Command X
Imperator's Command X, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 40%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 11%.
Increases maximum health by 25000 points.
Increases attack speed by 40%.
Increases armor class by 575 points.
Increases mana regeneration by 700 points.
Increases endurance regeneration by 500 points.
2011Imperator's Command (9)115 WAR (ToV)60 / 2583m T32Cast: Imperator's Command IX
Imperator's Command IX, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 40%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 8%.
Increases maximum health by 20000 points.
Increases attack speed by 40%.
Increases armor class by 500 points.
Increases mana regeneration by 600 points.
Increases endurance regeneration by 400 points.
2011Imperator's Command (8)110 WAR (RoS)60 / 1983m T32Cast: Imperator's Command VIII
Imperator's Command VIII, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 40%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 5%.
Increases maximum health by 15000 points.
Increases attack speed by 40%.
Increases armor class by 425 points.
Increases mana regeneration by 500 points.
Increases endurance regeneration by 300 points.
2011Imperator's Command (7)110 WAR (RoS)60 / 1383m T32Cast: Imperator's Command VII
Imperator's Command VII, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 40%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 4%.
Increases maximum health by 14000 points.
Increases attack speed by 40%.
Increases armor class by 400 points.
Increases mana regeneration by 450 points.
Increases endurance regeneration by 230 points.
2011Imperator's Command (6)105 WAR (TDS)15 / 783m T32Cast: Imperator's Command VI
Imperator's Command VI, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 40%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 4%.
Increases maximum health by 12000 points.
Increases attack speed by 40%.
Increases armor class by 375 points.
Increases mana regeneration by 400 points.
Increases endurance regeneration by 170 points.
2011Imperator's Command (5)105 WAR (TDS)15 / 633m T32Cast: Imperator's Command V
Imperator's Command V, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 35%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 3%.
Increases maximum health by 10000 points.
Increases attack speed by 35%.
Increases armor class by 355 points.
Increases mana regeneration by 380 points.
Increases endurance regeneration by 140 points.
2011Imperator's Command (4)100 WAR (CotF)12 / 483m T32Cast: Imperator's Command IV
Imperator's Command IV, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 35%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 3%.
Increases maximum health by 9500 points.
Increases attack speed by 35%.
Increases armor class by 345 points.
Increases mana regeneration by 375 points.
Increases endurance regeneration by 110 points.
2011Imperator's Command (3)100 WAR (CotF)12 / 363m T32Cast: Imperator's Command III
Imperator's Command III, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 30%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 2%.
Increases maximum health by 9000 points.
Increases attack speed by 30%.
Increases armor class by 335 points.
Increases mana regeneration by 360 points.
Increases endurance regeneration by 80 points.
2011Imperator's Command (2)100 WAR (RoF)12 / 243m T32Cast: Imperator's Command II
Imperator's Command II, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 30%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 2%.
Increases maximum health by 8000 points.
Increases attack speed by 30%.
Increases armor class by 325 points.
Increases mana regeneration by 350 points.
Increases endurance regeneration by 50 points.
2011Imperator's Command (1)100 WAR (RoF)12 / 123m T32Cast: Imperator's Command I
Imperator's Command I, when activated, commands all group members within a 0 foot radius to fight harder.
Reduces the cast time of spells with a mana cost by 20%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by 1%.
Increases maximum health by 7500 points.
Increases attack speed by 20%.
Increases armor class by 315 points.
Increases mana regeneration by 300 points.
Increases endurance regeneration by 20 points.

AA list updated December 2021 (Terror of Luclin Beta).