AA Search

9 results (costing 258 AA points).

/alt actNameLevelCostRecastEffects
2011Imperator's Command (9)115 WAR (ToV)60 / 2583m T32Cast: Imperator's Command IX
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (8)110 WAR (RoS)60 / 1983m T32Cast: Imperator's Command VIII
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (7)110 WAR (RoS)60 / 1383m T32Cast: Imperator's Command VII
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (6)105 WAR (TDS)15 / 783m T32Cast: Imperator's Command VI
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (5)105 WAR (TDS)15 / 633m T32Cast: Imperator's Command V
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (4)100 WAR (CotF)12 / 483m T32Cast: Imperator's Command IV
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (3)100 WAR (CotF)12 / 363m T32Cast: Imperator's Command III
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (2)100 WAR (RoF)12 / 243m T32Cast: Imperator's Command II
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.
2011Imperator's Command (1)100 WAR (RoF)12 / 123m T32Cast: Imperator's Command I
*@%N, when activated, commands all group members within a *@%J foot radius to fight harder.
Reduces the cast time of spells with a mana cost by *@#1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by *@#7%.
Increases maximum health by *@#14 points.
Increases attack speed by *@#6%.
Increases armor class by *@#5 points.
Increases mana regeneration by *@#3 points.
Increases endurance regeneration by *@#15 points.

AA list updated Dec 16, 2019. The AA data on this site is collected with help from mackal and kauffman12.