/alt act | Name | Level | Cost | Recast | Effects |
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52 | Improved Familiar (24) | 125 WIZ (LS) | 40 / 456 | 60s T8 | Cast: Improved Familiar XXIV Improved Familiar XXIV, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 70 to 70%, the damage dealt by your critical direct damage spells by 55%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 80 points, your maximum mana by 10000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (23) | 122 WIZ (LS) | 40 / 416 | 60s T8 | Cast: Improved Familiar XXIII Improved Familiar XXIII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 65 to 70%, the damage dealt by your critical direct damage spells by 50%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 75 points, your maximum mana by 9500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (22) | 120 WIZ (ToL) | 35 / 376 | 60s T8 | Cast: Improved Familiar XXII Improved Familiar XXII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 60 to 70%, the damage dealt by your critical direct damage spells by 45%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 70 points, your maximum mana by 9000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (21) | 117 WIZ (ToL) | 35 / 341 | 60s T8 | Cast: Improved Familiar XXI Improved Familiar XXI, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 55 to 70%, the damage dealt by your critical direct damage spells by 40%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 65 points, your maximum mana by 8500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (20) | 115 WIZ (ToV) | 30 / 306 | 60s T8 | Cast: Improved Familiar XX Improved Familiar XX, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 50 to 65%, the damage dealt by your critical direct damage spells by 35%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 60 points, your maximum mana by 8000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (19) | 112 WIZ (ToV) | 30 / 276 | 60s T8 | Cast: Improved Familiar XIX Improved Familiar XIX, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 45 to 65%, the damage dealt by your critical direct damage spells by 30%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 55 points, your maximum mana by 7500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (18) | 110 WIZ (RoS) | 30 / 246 | 60s T8 | Cast: Improved Familiar XVIII Improved Familiar XVIII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 45 to 60%, the damage dealt by your critical direct damage spells by 29%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 50 points, your maximum mana by 6000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (17) | 107 WIZ (RoS) | 25 / 216 | 60s T8 | Cast: Improved Familiar XVII Improved Familiar XVII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 40 to 60%, the damage dealt by your critical direct damage spells by 28%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 45 points, your maximum mana by 5500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (16) | 105 WIZ (TDS) | 16 / 191 | 60s T8 | Cast: Improved Familiar XVI Improved Familiar XVI, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 40 to 60%, the damage dealt by your critical direct damage spells by 27%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 40 points, your maximum mana by 5000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (15) | 102 WIZ (TDS) | 16 / 175 | 60s T8 | Cast: Improved Familiar XV Improved Familiar XV, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 40 to 60%, the damage dealt by your critical direct damage spells by 25%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 100 points, your mana regeneration by 30 points, your maximum mana by 4000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (14) | 100 WIZ (RoF) | 16 / 159 | 60s T8 | Cast: Improved Familiar XIV Improved Familiar XIV, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 30 to 60%, the damage dealt by your critical direct damage spells by 25%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 100 points, your mana regeneration by 30 points, your maximum mana by 4000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (13) | 97 WIZ (RoF) | 16 / 143 | 60s T8 | Cast: Improved Familiar XIII Improved Familiar XIII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 20 to 40%, the damage dealt by your critical direct damage spells by 25%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 100 points, your mana regeneration by 30 points, your maximum mana by 4000 points, and allows you to see invisible creatures. |
52 | Improved Familiar (12) | 95 WIZ (VoA) | 15 / 127 | 60s T8 | Cast: Improved Familiar XII Improved Familiar XII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 20 to 40%, the damage dealt by your critical direct damage spells by 21%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 85 points, your mana regeneration by 24 points, your maximum mana by 2500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (11) | 92 WIZ (VoA) | 15 / 112 | 60s T8 | Cast: Improved Familiar XI Improved Familiar XI, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 20 to 40%, the damage dealt by your critical direct damage spells by 18%, the casting level of your spells by 10, your cold, disease, fire, magic, and poison resistances by 70 points, your mana regeneration by 18 points, your maximum mana by 2500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (10) | 90 WIZ (HoT) | 14 / 97 | 60s T8 | Cast: Improved Familiar X Improved Familiar X, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 10 to 35%, the damage dealt by your critical direct damage spells by 18%, the casting level of your spells by 10, your cold, disease, fire, magic, and poison resistances by 70 points, your mana regeneration by 18 points, your maximum mana by 2500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (9) | 82 WIZ (SoD) | 13 / 83 | 60s T8 | Cast: Improved Familiar IX Improved Familiar IX, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 35%, the damage dealt by your critical direct damage spells by 18%, the casting level of your spells by 10, your cold, disease, fire, magic, and poison resistances by 70 points, your mana regeneration by 18 points, your maximum mana by 1500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (8) | 77 WIZ (SoF) | 11 / 70 | 60s T8 | Cast: Improved Familiar VIII Improved Familiar VIII, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 35%, the damage dealt by your critical direct damage spells by 15%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 60 points, your mana regeneration by 16 points, your maximum mana by 1250 points, and allows you to see invisible creatures. |
52 | Improved Familiar (7) | 75 WIZ (TSS) | 10 / 59 | 60s T8 | Cast: Improved Familiar VII Improved Familiar VII, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 30%, the damage dealt by your critical direct damage spells by 12%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 40 points, your mana regeneration by 12 points, your maximum mana by 750 points, and allows you to see invisible creatures. |
52 | Improved Familiar (6) | 72 WIZ (TSS) | 10 / 49 | 60s T8 | Cast: Improved Familiar VI Improved Familiar VI, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 30%, the damage dealt by your critical direct damage spells by 9%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 35 points, your mana regeneration by 10 points, your maximum mana by 500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (5) | 70 WIZ (OoW) | 9 / 39 | 60s T8 | Cast: Improved Familiar V Improved Familiar V, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 25%, the damage dealt by your critical direct damage spells by 9%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 35 points, your mana regeneration by 10 points, your maximum mana by 500 points, and allows you to see invisible creatures. |
52 | Improved Familiar (4) | 67 WIZ (OoW) | 9 / 30 | 60s T8 | Cast: Improved Familiar IV Improved Familiar IV, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 25%, the damage dealt by your critical direct damage spells by 6%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 30 points, your mana regeneration by 8 points, your maximum mana by 350 points, and allows you to see invisible creatures. |
52 | Improved Familiar (3) | 63 WIZ (GoD) | 7 / 21 | 60s T8 | Cast: Improved Familiar III Improved Familiar III, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 20%, the damage dealt by your critical direct damage spells by 6%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 30 points, your mana regeneration by 8 points, your maximum mana by 300 points, and allows you to see invisible creatures. |
52 | Improved Familiar (2) | 62 WIZ (PoP) | 8 / 14 | 60s T8 | Cast: Improved Familiar II Improved Familiar II, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage dealt by your critical direct damage spells by 6%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 30 points, your mana regeneration by 8 points, your maximum mana by 300 points, and allows you to see invisible creatures. |
52 | Improved Familiar (1) | 59 WIZ (SoL) | 6 / 6 | 60s T8 | Cast: Improved Familiar I Improved Familiar I, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage dealt by your critical direct damage spells by 3%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 25 points, your mana regeneration by 6 points, your maximum mana by 200 points, and allows you to see invisible creatures. |
| Improved Familiar XXIV | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 70% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 120 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 55% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 10000 12: Increase Current Mana by 80 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XXIV, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 70 to 70%, the damage dealt by your critical direct damage spells by 55%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 80 points, your maximum mana by 10000 points, and allows you to see invisible creatures. |
| Improved Familiar XXIII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 65% to 70% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 120 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 50% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 9500 12: Increase Current Mana by 75 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XXIII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 65 to 70%, the damage dealt by your critical direct damage spells by 50%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 75 points, your maximum mana by 9500 points, and allows you to see invisible creatures. |
| Improved Familiar XXII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 60% to 70% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 120 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 45% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 9000 12: Increase Current Mana by 70 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XXII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 60 to 70%, the damage dealt by your critical direct damage spells by 45%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 70 points, your maximum mana by 9000 points, and allows you to see invisible creatures. |
| Improved Familiar XXI | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 55% to 70% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 120 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 40% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 8500 12: Increase Current Mana by 65 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XXI, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 55 to 70%, the damage dealt by your critical direct damage spells by 40%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 120 points, your mana regeneration by 65 points, your maximum mana by 8500 points, and allows you to see invisible creatures. |
| Improved Familiar XX | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 50% to 65% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 115 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 35% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 8000 12: Increase Current Mana by 60 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XX, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 50 to 65%, the damage dealt by your critical direct damage spells by 35%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 60 points, your maximum mana by 8000 points, and allows you to see invisible creatures. |
| Improved Familiar XIX | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 45% to 65% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 115 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 30% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 7500 12: Increase Current Mana by 55 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XIX, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 45 to 65%, the damage dealt by your critical direct damage spells by 30%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 55 points, your maximum mana by 7500 points, and allows you to see invisible creatures. |
| Improved Familiar XVIII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 45% to 60% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 115 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 29% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 6000 12: Increase Current Mana by 50 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XVIII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 45 to 60%, the damage dealt by your critical direct damage spells by 29%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 50 points, your maximum mana by 6000 points, and allows you to see invisible creatures. |
| Improved Familiar XVII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 40% to 60% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 115 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 28% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 5500 12: Increase Current Mana by 45 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XVII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 40 to 60%, the damage dealt by your critical direct damage spells by 28%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 45 points, your maximum mana by 5500 points, and allows you to see invisible creatures. |
| Improved Familiar XVI | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 40% to 60% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 115 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 27% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 15 10: See Invisible 11: Increase Max Mana by 5000 12: Increase Current Mana by 40 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XVI, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 40 to 60%, the damage dealt by your critical direct damage spells by 27%, the casting level of your spells by 15, your cold, disease, fire, magic, and poison resistances by 115 points, your mana regeneration by 40 points, your maximum mana by 5000 points, and allows you to see invisible creatures. |
| Improved Familiar XV | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 40% to 60% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 100 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 25% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 12 10: See Invisible 11: Increase Max Mana by 4000 12: Increase Current Mana by 30 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XV, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 40 to 60%, the damage dealt by your critical direct damage spells by 25%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 100 points, your mana regeneration by 30 points, your maximum mana by 4000 points, and allows you to see invisible creatures. |
| Improved Familiar XIV | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 30% to 60% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 100 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 25% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 12 10: See Invisible 11: Increase Max Mana by 4000 12: Increase Current Mana by 30 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XIV, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 30 to 60%, the damage dealt by your critical direct damage spells by 25%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 100 points, your mana regeneration by 30 points, your maximum mana by 4000 points, and allows you to see invisible creatures. |
| Improved Familiar XIII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 20% to 40% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 100 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 25% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 12 10: See Invisible 11: Increase Max Mana by 4000 12: Increase Current Mana by 30 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XIII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 20 to 40%, the damage dealt by your critical direct damage spells by 25%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 100 points, your mana regeneration by 30 points, your maximum mana by 4000 points, and allows you to see invisible creatures. |
| Improved Familiar XII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 20% to 40% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 85 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 21% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 12 10: See Invisible 11: Increase Max Mana by 2500 12: Increase Current Mana by 24 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XII, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 20 to 40%, the damage dealt by your critical direct damage spells by 21%, the casting level of your spells by 12, your cold, disease, fire, magic, and poison resistances by 85 points, your mana regeneration by 24 points, your maximum mana by 2500 points, and allows you to see invisible creatures. |
| Improved Familiar XI | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 20% to 40% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 70 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 18% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 10 10: See Invisible 11: Increase Max Mana by 2500 12: Increase Current Mana by 18 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar XI, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 20 to 40%, the damage dealt by your critical direct damage spells by 18%, the casting level of your spells by 10, your cold, disease, fire, magic, and poison resistances by 70 points, your mana regeneration by 18 points, your maximum mana by 2500 points, and allows you to see invisible creatures. |
| Improved Familiar X | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 10% to 35% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 70 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 18% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 10 10: See Invisible 11: Increase Max Mana by 2500 12: Increase Current Mana by 18 per tick 13: Cast: Summon Improved Familiar II if Not Cast By Item Click Improved Familiar X, when activated, triggers Summon Improved Familiar II, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 10 to 35%, the damage dealt by your critical direct damage spells by 18%, the casting level of your spells by 10, your cold, disease, fire, magic, and poison resistances by 70 points, your mana regeneration by 18 points, your maximum mana by 2500 points, and allows you to see invisible creatures. |
| Improved Familiar IX | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 1% to 35% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 70 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 18% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 10 10: See Invisible 11: Increase Max Mana by 1500 12: Increase Current Mana by 18 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar IX, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 35%, the damage dealt by your critical direct damage spells by 18%, the casting level of your spells by 10, your cold, disease, fire, magic, and poison resistances by 70 points, your mana regeneration by 18 points, your maximum mana by 1500 points, and allows you to see invisible creatures. |
| Improved Familiar VIII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 1% to 35% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 60 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 15% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 1250 12: Increase Current Mana by 16 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar VIII, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 35%, the damage dealt by your critical direct damage spells by 15%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 60 points, your mana regeneration by 16 points, your maximum mana by 1250 points, and allows you to see invisible creatures. |
| Improved Familiar VII | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 1% to 30% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 40 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 12% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 750 12: Increase Current Mana by 12 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar VII, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 30%, the damage dealt by your critical direct damage spells by 12%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 40 points, your mana regeneration by 12 points, your maximum mana by 750 points, and allows you to see invisible creatures. |
| Improved Familiar VI | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 1% to 30% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 35 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 9% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 500 12: Increase Current Mana by 10 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar VI, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 30%, the damage dealt by your critical direct damage spells by 9%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 35 points, your mana regeneration by 10 points, your maximum mana by 500 points, and allows you to see invisible creatures. |
| Improved Familiar V | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 1% to 25% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 35 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 9% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 500 12: Increase Current Mana by 10 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar V, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 25%, the damage dealt by your critical direct damage spells by 9%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 35 points, your mana regeneration by 10 points, your maximum mana by 500 points, and allows you to see invisible creatures. |
| Improved Familiar IV | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 1% to 25% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 30 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 6% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 350 12: Increase Current Mana by 8 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar IV, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 25%, the damage dealt by your critical direct damage spells by 6%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 30 points, your mana regeneration by 8 points, your maximum mana by 350 points, and allows you to see invisible creatures. |
| Improved Familiar III | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit) 2: Increase All Resists by 30 3: Limit Max Duration: 0s 4: Limit Type: Detrimental 5: Increase Critical DD Damage by 6% of Base Damage 6: Limit Target: Single 7: Limit Max Level: 253 (lose 100% per level) 8: Limit Type: Exclude Combat Skills 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 300 12: Increase Current Mana by 8 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar III, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage of your single target direct damage spells by 1 to 20%, the damage dealt by your critical direct damage spells by 6%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 30 points, your mana regeneration by 8 points, your maximum mana by 300 points, and allows you to see invisible creatures. |
| Improved Familiar II | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 2: Increase All Resists by 30 5: Increase Critical DD Damage by 6% of Base Damage 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 300 12: Increase Current Mana by 8 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar II, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage dealt by your critical direct damage spells by 6%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 30 points, your mana regeneration by 8 points, your maximum mana by 300 points, and allows you to see invisible creatures. |
| Improved Familiar I | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 2: Increase All Resists by 25 5: Increase Critical DD Damage by 3% of Base Damage 9: Increase Effective Casting Level by 9 10: See Invisible 11: Increase Max Mana by 200 12: Increase Current Mana by 6 per tick 13: Cast: Summon Improved Familiar I if Not Cast By Item Click Improved Familiar I, when activated, triggers Summon Improved Familiar I, the physical manifestation of your familiar, increases the damage dealt by your critical direct damage spells by 3%, the casting level of your spells by 9, your cold, disease, fire, magic, and poison resistances by 25 points, your mana regeneration by 6 points, your maximum mana by 200 points, and allows you to see invisible creatures. |
| Summon Improved Familiar II | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 2: Summon Familiar: FamiliarWizAA2 Summons an improved familiar. |
| Summon Improved Familiar I | - | - | 0s | Target: Self Duration: 6h (3600 ticks) 2: Summon Familiar: FamiliarWizAA1 Summons an improved familiar. |
AA list updated December 2023 (thank you Szilent).