AA Search

36 results (costing 900 AA points).

/alt actNameLevelCostRecastEffects
Intimidation (11)115 MNK (ToV)45 / 270-1: Add Skill Proc: Ascendant's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (11)115 BRD (ToV)45 / 270-1: Add Skill Proc: Harbinger's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (11)115 ROG (ToV)45 / 270-1: Add Skill Proc: Shadow's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (11)115 BER (ToV)45 / 270-1: Add Skill Proc: Decimator's Intimidation X with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Frenzy attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (10)110 MNK (RoS)45 / 225-1: Add Skill Proc: Ascendant's Intimidation IX with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (10)110 BRD (RoS)45 / 225-1: Add Skill Proc: Harbinger's Intimidation IX with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (10)110 ROG (RoS)45 / 225-1: Add Skill Proc: Shadow's Intimidation IX with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (10)110 BER (RoS)45 / 225-1: Add Skill Proc: Decimator's Intimidation IX with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Frenzy attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (9)105 MNK (RoS)40 / 180-1: Add Skill Proc: Ascendant's Intimidation VIII with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (9)105 BRD (RoS)40 / 180-1: Add Skill Proc: Harbinger's Intimidation VIII with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (9)105 ROG (RoS)40 / 180-1: Add Skill Proc: Shadow's Intimidation VIII with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (8)100 MNK (RoS)35 / 140-1: Add Skill Proc: Ascendant's Intimidation VII with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (8)100 BRD (RoS)35 / 140-1: Add Skill Proc: Harbinger's Intimidation VII with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (8)100 ROG (RoS)35 / 140-1: Add Skill Proc: Shadow's Intimidation VII with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (7)95 MNK (RoS)30 / 105-1: Add Skill Proc: Ascendant's Intimidation VI with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (7)95 BRD (RoS)30 / 105-1: Add Skill Proc: Harbinger's Intimidation VI with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (7)95 ROG (RoS)30 / 105-1: Add Skill Proc: Shadow's Intimidation VI with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (6)90 MNK (RoS)25 / 75-1: Add Skill Proc: Ascendant's Intimidation V with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (6)90 BRD (RoS)25 / 75-1: Add Skill Proc: Harbinger's Intimidation V with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (6)90 ROG (RoS)25 / 75-1: Add Skill Proc: Shadow's Intimidation V with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (5)85 MNK (RoS)20 / 50-1: Add Skill Proc: Ascendant's Intimidation IV with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (5)85 BRD (RoS)20 / 50-1: Add Skill Proc: Harbinger's Intimidation IV with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (5)85 ROG (RoS)20 / 50-1: Add Skill Proc: Shadow's Intimidation IV with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (4)80 MNK (RoS)15 / 30-1: Add Skill Proc: Ascendant's Intimidation III with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (4)80 BRD (RoS)15 / 30-1: Add Skill Proc: Harbinger's Intimidation III with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (4)80 ROG (RoS)15 / 30-1: Add Skill Proc: Shadow's Intimidation III with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (3)75 MNK (RoS)10 / 15-1: Add Skill Proc: Ascendant's Intimidation II with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (3)75 BRD (RoS)10 / 15-1: Add Skill Proc: Harbinger's Intimidation II with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (3)75 ROG (RoS)10 / 15-1: Add Skill Proc: Shadow's Intimidation II with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (2)70 MNK (RoS)5 / 5-1: Add Skill Proc: Ascendant's Intimidation I with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (2)70 BRD (RoS)5 / 5-1: Add Skill Proc: Harbinger's Intimidation I with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (2)70 ROG (RoS)5 / 5-1: Add Skill Proc: Shadow's Intimidation I with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.
Intimidation (1)6 MNK (EQ)0 / 0-1: Add Skill Proc: Intimidation I with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.
Intimidation (1)16 BRD (EQ)0 / 0-1: Add Skill Proc: Intimidation I with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.
Intimidation (1)11 ROG (EQ)0 / 0-1: Add Skill Proc: Intimidation I with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.
Intimidation (1)1 BER (EQ)0 / 0-1: Add Skill Proc: Intimidation I with 32000% Rate Mod
2: Limit Skill: Intimidation
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.

AA list updated Dec 16, 2019. The AA data on this site is collected with help from mackal and kauffman12.