AA Search

13 results (costing 1600 AA points).

/alt actNameLevelCostRecastEffects
Luminary's Synergy (13)120 SHM (ToL)200 / 1600-1: Cast: Luminary's Synergy IV on Spell Use (100% Chance)
2: Limit Spells: Spirit of Renewal
This passive ability grants your Spirit of Renewal spells a 100% chance to trigger Luminary's Synergy IV on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 105 and higher instant duration healing spells that land on them by 32400 points for 12 seconds.
Luminary's Synergy (12)115 SHM (ToV)200 / 1400-1: Cast: Luminary's Synergy III on Spell Use (100% Chance)
2: Limit Spells: Spectre of Renewal
This passive ability grants your Spectre of Renewal spells a 100% chance to trigger Luminary's Synergy III on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 100 and higher instant duration healing spells that land on them by 21600 points for 12 seconds.
Luminary's Synergy (11)110 SHM (RoS)200 / 1200-1: Cast: Luminary's Synergy II on Spell Use (100% Chance)
2: Limit Spells: Cloud of Renewal
This passive ability grants your Cloud of Renewal spells a 100% chance to trigger Luminary's Synergy II on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 95 and higher instant duration healing spells that land on them by 10800 points for 12 seconds.
Luminary's Synergy (10)105 SHM (EoK)100 / 1000-1: Cast: Luminary's Synergy I on Spell Use (100% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 100% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (9)105 SHM (EoK)100 / 900-1: Cast: Luminary's Synergy I on Spell Use (90% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 90% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (8)105 SHM (EoK)100 / 800-1: Cast: Luminary's Synergy I on Spell Use (80% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 80% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (7)105 SHM (EoK)100 / 700-1: Cast: Luminary's Synergy I on Spell Use (70% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 70% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (6)105 SHM (EoK)100 / 600-1: Cast: Luminary's Synergy I on Spell Use (60% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 60% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (5)105 SHM (EoK)100 / 500-1: Cast: Luminary's Synergy I on Spell Use (50% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 50% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (4)105 SHM (EoK)100 / 400-1: Cast: Luminary's Synergy I on Spell Use (40% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 40% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (3)105 SHM (EoK)100 / 300-1: Cast: Luminary's Synergy I on Spell Use (30% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 30% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (2)105 SHM (EoK)100 / 200-1: Cast: Luminary's Synergy I on Spell Use (20% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 20% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.
Luminary's Synergy (1)105 SHM (EoK)100 / 100-1: Cast: Luminary's Synergy I on Spell Use (10% Chance)
2: Limit Spells: Shear of Renewal
This passive ability grants your Shear of Renewal spells a 10% chance to trigger Luminary's Synergy I on all group members within a 0 foot radius, which increases the healing provided by the next 3 level 90 and higher instant duration healing spells that land on them by 9000 points for 12 seconds.

AA list updated December 2021 (Terror of Luclin Beta).