/alt act | Name | Level | Cost | Recast | Effects |
---|---|---|---|---|---|

Mortal Coil (26) | 125 SHD (LS) | 65 / 697 | - | 1: Add Killshot Proc: Mortal Coil XXVI (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XXVI which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 2700 effective armor class) for 2 minutes. | |

Mortal Coil (25) | 122 SHD (LS) | 65 / 632 | - | 1: Add Killshot Proc: Mortal Coil XXV (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XXV which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 2550 effective armor class) for 2 minutes. | |

Mortal Coil (24) | 120 SHD (NoS) | 60 / 567 | - | 1: Add Killshot Proc: Mortal Coil XXIV (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XXIV which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 2400 effective armor class) for 2 minutes. | |

Mortal Coil (23) | 120 SHD (NoS) | 60 / 507 | - | 1: Add Killshot Proc: Mortal Coil XXIII (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XXIII which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 2250 effective armor class) for 2 minutes. | |

Mortal Coil (22) | 120 SHD (ToL) | 55 / 447 | - | 1: Add Killshot Proc: Mortal Coil XXII (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XXII which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 2100 effective armor class) for 2 minutes. | |

Mortal Coil (21) | 120 SHD (ToL) | 55 / 392 | - | 1: Add Killshot Proc: Mortal Coil XXI (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XXI which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 1950 effective armor class) for 2 minutes. | |

Mortal Coil (20) | 115 SHD (CoV) | 50 / 337 | - | 1: Add Killshot Proc: Mortal Coil XX (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XX which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 1800 effective armor class) for 2 minutes. | |

Mortal Coil (19) | 115 SHD (CoV) | 50 / 287 | - | 1: Add Killshot Proc: Mortal Coil XIX (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XIX which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 1650 effective armor class) for 2 minutes. | |

Mortal Coil (18) | 115 SHD (ToV) | 45 / 237 | - | 1: Add Killshot Proc: Mortal Coil XVIII (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XVIII which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 1500 effective armor class) for 2 minutes. | |

Mortal Coil (17) | 110 SHD (TBL) | 30 / 192 | - | 1: Add Killshot Proc: Mortal Coil XVII (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XVII which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 1200 effective armor class) for 2 minutes. | |

Mortal Coil (16) | 110 SHD (TBL) | 30 / 162 | - | 1: Add Killshot Proc: Mortal Coil XVI (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XVI which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 1100 effective armor class) for 108 seconds. | |

Mortal Coil (15) | 110 SHD (TBL) | 30 / 132 | - | 1: Add Killshot Proc: Mortal Coil XV (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XV which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 950 effective armor class) for 102 seconds. | |

Mortal Coil (14) | 109 SHD (RoS) | 15 / 102 | - | 1: Add Killshot Proc: Mortal Coil XIV (30% Chance) This passive ability grants your killing blows against non-trivial enemies a 30% chance to trigger Mortal Coil XIV which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 800 effective armor class) for 96 seconds. | |

Mortal Coil (13) | 107 SHD (RoS) | 15 / 87 | - | 1: Add Killshot Proc: Mortal Coil XIII (28% Chance) This passive ability grants your killing blows against non-trivial enemies a 28% chance to trigger Mortal Coil XIII which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 700 effective armor class) for 96 seconds. | |

Mortal Coil (12) | 85 SHD (UF) | 6 / 72 | - | 1: Add Killshot Proc: Mortal Coil XII (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil XII which returns 70% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 600 effective armor class) for 96 seconds. | |

Mortal Coil (11) | 85 SHD (UF) | 6 / 66 | - | 1: Add Killshot Proc: Mortal Coil XI (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil XI which returns 67% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 500 effective armor class) for 96 seconds. | |

Mortal Coil (10) | 85 SHD (UF) | 6 / 60 | - | 1: Add Killshot Proc: Mortal Coil X (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil X which returns 65% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 450 effective armor class) for 96 seconds. | |

Mortal Coil (9) | 85 SHD (SoD) | 6 / 54 | - | 1: Add Killshot Proc: Mortal Coil IX (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil IX which returns 63% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 400 effective armor class) for 96 seconds. | |

Mortal Coil (8) | 83 SHD (SoD) | 6 / 48 | - | 1: Add Killshot Proc: Mortal Coil VIII (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil VIII which returns 61% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 375 effective armor class) for 96 seconds. | |

Mortal Coil (7) | 81 SHD (SoD) | 6 / 42 | - | 1: Add Killshot Proc: Mortal Coil VII (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil VII which returns 58% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 350 effective armor class) for 96 seconds. | |

Mortal Coil (6) | 80 SHD (SoF) | 6 / 36 | - | 1: Add Killshot Proc: Mortal Coil VI (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil VI which returns 55% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 325 effective armor class) for 96 seconds. | |

Mortal Coil (5) | 78 SHD (SoF) | 6 / 30 | - | 1: Add Killshot Proc: Mortal Coil V (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil V which returns 52% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 300 effective armor class) for 96 seconds. | |

Mortal Coil (4) | 76 SHD (SoF) | 6 / 24 | - | 1: Add Killshot Proc: Mortal Coil IV (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil IV which returns 49% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 275 effective armor class) for 96 seconds. | |

Mortal Coil (3) | 75 SHD (TSS) | 9 / 18 | - | 1: Add Killshot Proc: Mortal Coil III (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil III which returns 46% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 250 effective armor class) for 96 seconds. | |

Mortal Coil (2) | 73 SHD (TSS) | 6 / 9 | - | 1: Add Killshot Proc: Mortal Coil II (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil II which returns 43% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 225 effective armor class) for 96 seconds. | |

Mortal Coil (1) | 71 SHD (TSS) | 3 / 3 | - | 1: Add Killshot Proc: Mortal Coil I (25% Chance) This passive ability grants your killing blows against non-trivial enemies a 25% chance to trigger Mortal Coil I which returns 40% of your melee damage as health and increases your base armor class by *$1#6 points (calculated as 200 effective armor class) for 96 seconds. |

AA list updated December 2023 (thank you Szilent).