| /alt act | Name | Level | Cost | Recast | Effects |
|---|---|---|---|---|---|
| Mortal Coil (30) | 130 SHD (SoR) | 60 / 792 | - | 1: Add Killshot Proc: Mortal Coil XXX (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXX which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 3300 effective armor class) for 42 seconds. Mortal Coil XXX can only be triggered once every 48 seconds. | |
| Mortal Coil (29) | 127 SHD (SoR) | 60 / 732 | - | 1: Add Killshot Proc: Mortal Coil XXIX (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXIX which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 3150 effective armor class) for 42 seconds. Mortal Coil XXIX can only be triggered once every 48 seconds. | |
| Mortal Coil (28) | 125 SHD (TOB) | 55 / 672 | - | 1: Add Killshot Proc: Mortal Coil XXVIII (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXVIII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 3000 effective armor class) for 42 seconds. Mortal Coil XXVIII can only be triggered once every 48 seconds. | |
| Mortal Coil (27) | 125 SHD (TOB) | 55 / 617 | - | 1: Add Killshot Proc: Mortal Coil XXVII (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXVII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 2850 effective armor class) for 42 seconds. Mortal Coil XXVII can only be triggered once every 48 seconds. | |
| Mortal Coil (26) | 125 SHD (LS) | 50 / 562 | - | 1: Add Killshot Proc: Mortal Coil XXVI (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXVI which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 2700 effective armor class) for 42 seconds. Mortal Coil XXVI can only be triggered once every 48 seconds. | |
| Mortal Coil (25) | 122 SHD (LS) | 50 / 512 | - | 1: Add Killshot Proc: Mortal Coil XXV (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXV which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 2550 effective armor class) for 42 seconds. Mortal Coil XXV can only be triggered once every 48 seconds. | |
| Mortal Coil (24) | 120 SHD (NoS) | 45 / 462 | - | 1: Add Killshot Proc: Mortal Coil XXIV (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXIV which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 2400 effective armor class) for 42 seconds. Mortal Coil XXIV can only be triggered once every 48 seconds. | |
| Mortal Coil (23) | 120 SHD (NoS) | 45 / 417 | - | 1: Add Killshot Proc: Mortal Coil XXIII (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXIII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 2250 effective armor class) for 42 seconds. Mortal Coil XXIII can only be triggered once every 48 seconds. | |
| Mortal Coil (22) | 120 SHD (ToL) | 40 / 372 | - | 1: Add Killshot Proc: Mortal Coil XXII (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 2100 effective armor class) for 42 seconds. Mortal Coil XXII can only be triggered once every 48 seconds. | |
| Mortal Coil (21) | 120 SHD (ToL) | 40 / 332 | - | 1: Add Killshot Proc: Mortal Coil XXI (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XXI which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 1950 effective armor class) for 42 seconds. Mortal Coil XXI can only be triggered once every 48 seconds. | |
| Mortal Coil (20) | 115 SHD (CoV) | 35 / 292 | - | 1: Add Killshot Proc: Mortal Coil XX (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XX which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 1800 effective armor class) for 42 seconds. Mortal Coil XX can only be triggered once every 48 seconds. | |
| Mortal Coil (19) | 115 SHD (CoV) | 35 / 257 | - | 1: Add Killshot Proc: Mortal Coil XIX (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XIX which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 1650 effective armor class) for 42 seconds. Mortal Coil XIX can only be triggered once every 48 seconds. | |
| Mortal Coil (18) | 115 SHD (ToV) | 30 / 222 | - | 1: Add Killshot Proc: Mortal Coil XVIII (86% Chance) 2: Proc Timer: 48s 3: This passive ability grants your killing blows against non-trivial enemies a 86% chance to trigger Mortal Coil XVIII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 1500 effective armor class) for 42 seconds. Mortal Coil XVIII can only be triggered once every 48 seconds. | |
| Mortal Coil (17) | 110 SHD (TBL) | 30 / 192 | - | 1: Add Killshot Proc: Mortal Coil XVII (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil XVII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 1200 effective armor class) for 36 seconds. Mortal Coil XVII can only be triggered once every 42 seconds. | |
| Mortal Coil (16) | 110 SHD (TBL) | 30 / 162 | - | 1: Add Killshot Proc: Mortal Coil XVI (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil XVI which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 1100 effective armor class) for 36 seconds. Mortal Coil XVI can only be triggered once every 42 seconds. | |
| Mortal Coil (15) | 110 SHD (TBL) | 30 / 132 | - | 1: Add Killshot Proc: Mortal Coil XV (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil XV which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 950 effective armor class) for 36 seconds. Mortal Coil XV can only be triggered once every 42 seconds. | |
| Mortal Coil (14) | 109 SHD (RoS) | 15 / 102 | - | 1: Add Killshot Proc: Mortal Coil XIV (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil XIV which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 800 effective armor class) for 36 seconds. Mortal Coil XIV can only be triggered once every 42 seconds. | |
| Mortal Coil (13) | 107 SHD (RoS) | 15 / 87 | - | 1: Add Killshot Proc: Mortal Coil XIII (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil XIII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 700 effective armor class) for 36 seconds. Mortal Coil XIII can only be triggered once every 42 seconds. | |
| Mortal Coil (12) | 85 SHD (UF) | 6 / 72 | - | 1: Add Killshot Proc: Mortal Coil XII (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil XII which returns 70% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 600 effective armor class) for 36 seconds. Mortal Coil XII can only be triggered once every 42 seconds. | |
| Mortal Coil (11) | 85 SHD (UF) | 6 / 66 | - | 1: Add Killshot Proc: Mortal Coil XI (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil XI which returns 67% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 500 effective armor class) for 36 seconds. Mortal Coil XI can only be triggered once every 42 seconds. | |
| Mortal Coil (10) | 85 SHD (UF) | 6 / 60 | - | 1: Add Killshot Proc: Mortal Coil X (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil X which returns 65% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 450 effective armor class) for 36 seconds. Mortal Coil X can only be triggered once every 42 seconds. | |
| Mortal Coil (9) | 85 SHD (SoD) | 6 / 54 | - | 1: Add Killshot Proc: Mortal Coil IX (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil IX which returns 63% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 400 effective armor class) for 36 seconds. Mortal Coil IX can only be triggered once every 42 seconds. | |
| Mortal Coil (8) | 83 SHD (SoD) | 6 / 48 | - | 1: Add Killshot Proc: Mortal Coil VIII (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil VIII which returns 61% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 375 effective armor class) for 36 seconds. Mortal Coil VIII can only be triggered once every 42 seconds. | |
| Mortal Coil (7) | 81 SHD (SoD) | 6 / 42 | - | 1: Add Killshot Proc: Mortal Coil VII (83% Chance) 2: Proc Timer: 42s 3: This passive ability grants your killing blows against non-trivial enemies a 83% chance to trigger Mortal Coil VII which returns 58% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 350 effective armor class) for 36 seconds. Mortal Coil VII can only be triggered once every 42 seconds. | |
| Mortal Coil (6) | 80 SHD (SoF) | 6 / 36 | - | 1: Add Killshot Proc: Mortal Coil VI (80% Chance) 2: Proc Timer: 36s 3: This passive ability grants your killing blows against non-trivial enemies a 80% chance to trigger Mortal Coil VI which returns 55% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 325 effective armor class) for 30 seconds. Mortal Coil VI can only be triggered once every 36 seconds. | |
| Mortal Coil (5) | 78 SHD (SoF) | 6 / 30 | - | 1: Add Killshot Proc: Mortal Coil V (80% Chance) 2: Proc Timer: 36s 3: This passive ability grants your killing blows against non-trivial enemies a 80% chance to trigger Mortal Coil V which returns 52% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 300 effective armor class) for 30 seconds. Mortal Coil V can only be triggered once every 36 seconds. | |
| Mortal Coil (4) | 76 SHD (SoF) | 6 / 24 | - | 1: Add Killshot Proc: Mortal Coil IV (80% Chance) 2: Proc Timer: 36s 3: This passive ability grants your killing blows against non-trivial enemies a 80% chance to trigger Mortal Coil IV which returns 49% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 275 effective armor class) for 30 seconds. Mortal Coil IV can only be triggered once every 36 seconds. | |
| Mortal Coil (3) | 75 SHD (TSS) | 9 / 18 | - | 1: Add Killshot Proc: Mortal Coil III (80% Chance) 2: Proc Timer: 36s 3: This passive ability grants your killing blows against non-trivial enemies a 80% chance to trigger Mortal Coil III which returns 46% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 250 effective armor class) for 30 seconds. Mortal Coil III can only be triggered once every 36 seconds. | |
| Mortal Coil (2) | 73 SHD (TSS) | 6 / 9 | - | 1: Add Killshot Proc: Mortal Coil II (80% Chance) 2: Proc Timer: 36s 3: This passive ability grants your killing blows against non-trivial enemies a 80% chance to trigger Mortal Coil II which returns 43% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 225 effective armor class) for 30 seconds. Mortal Coil II can only be triggered once every 36 seconds. | |
| Mortal Coil (1) | 71 SHD (TSS) | 3 / 3 | - | 1: Add Killshot Proc: Mortal Coil I (80% Chance) 2: Proc Timer: 36s 3: This passive ability grants your killing blows against non-trivial enemies a 80% chance to trigger Mortal Coil I which returns 40% of your melee damage as health and increases your armor class by *$1#6 points (calculated as 200 effective armor class) for 30 seconds. Mortal Coil I can only be triggered once every 36 seconds. |
AA list updated December 2025 (thank you Szilent and Kizant).