/alt act | Name | Level | Cost | Recast | Effects |
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| Promised Interposition (11) | 121 CLR (LS) | 60 / 396 | - | 1: Cast: Promised Interposition XI on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption 12: Limit Spells: Promised Reclamation 13: Limit Spells: Promised Remediation This passive ability causes your Promised Healing line of spells to apply Promised Interposition XI, which will heal your target for 80000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption Promised Reclamation Promised Remediation |
| Promised Interposition (10) | 120 CLR (NoS) | 55 / 336 | - | 1: Cast: Promised Interposition X on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption 12: Limit Spells: Promised Reclamation This passive ability causes your Promised Healing line of spells to apply Promised Interposition X, which will heal your target for 70000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption Promised Reclamation |
| Promised Interposition (9) | 118 CLR (ToL) | 50 / 281 | - | 1: Cast: Promised Interposition IX on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption 12: Limit Spells: Promised Reclamation This passive ability causes your Promised Healing line of spells to apply Promised Interposition IX, which will heal your target for 60000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption Promised Reclamation |
| Promised Interposition (8) | 115 CLR (CoV) | 45 / 231 | - | 1: Cast: Promised Interposition VIII on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition VIII, which will heal your target for 50000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition (7) | 115 CLR (ToV) | 40 / 186 | - | 1: Cast: Promised Interposition VII on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition VII, which will heal your target for 40000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition (6) | 113 CLR (ToV) | 40 / 146 | - | 1: Cast: Promised Interposition VI on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition VI, which will heal your target for 30000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition (5) | 110 CLR (TBL) | 40 / 106 | - | 1: Cast: Promised Interposition V on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition V, which will heal your target for 20000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition (4) | 108 CLR (RoS) | 30 / 66 | - | 1: Cast: Promised Interposition IV on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition IV, which will heal your target for 13000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition (3) | 105 CLR (TBM) | 14 / 36 | - | 1: Cast: Promised Interposition III on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition III, which will heal your target for 10000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition (2) | 102 CLR (TBM) | 12 / 22 | - | 1: Cast: Promised Interposition II on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition II, which will heal your target for 8000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition (1) | 100 CLR (TBM) | 10 / 10 | - | 1: Cast: Promised Interposition I on Spell Use (100% Chance) 2: Limit Type: Include Non-Focusable 3: Limit Spells: Promised Renewal 4: Limit Spells: Promised Restoration 5: Limit Spells: Promised Recuperation 6: Limit Spells: Promised Resurgence 7: Limit Spells: Promised Restitution 8: Limit Spells: Promised Reformation 9: Limit Spells: Promised Rehabilitation 10: Limit Spells: Promised Remedy 11: Limit Spells: Promised Redemption This passive ability causes your Promised Healing line of spells to apply Promised Interposition I, which will heal your target for 5000 health if they are hit by a direct damage spell or melee attack that deals 15000 or more damage, for 18 seconds. This focus applies to the following spells: Promised Renewal Promised Restoration Promised Recuperation Promised Resurgence Promised Restitution Promised Reformation Promised Rehabilitation Promised Remedy Promised Redemption |
| Promised Interposition XI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal XI if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal XI if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal XI, healing 80000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Renewal | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Renewal Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (8500) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 8500 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 8500 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Renewal Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Renewal Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (9500) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 9500 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 9500 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Renewal Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Renewal Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (10500) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 10500 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 10500 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Restoration | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Restoration Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (10069) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 10069 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 10069 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Restoration Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Restoration Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (10926) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 10926 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 10926 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Restoration Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Restoration Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (11500) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 11500 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 11500 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Recuperation | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Recuperation Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (11583) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 11583 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 11583 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Recuperation Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Recuperation Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (12563) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 12563 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 12563 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Recuperation Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Recuperation Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (13221) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 13221 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 13221 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Resurgence | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Resurgence Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (16564) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Resurgence Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Resurgence Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (17965) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Resurgence Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Resurgence Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (18906) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Restitution | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Restitution Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (23633) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Restitution Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Restitution Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (24815) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Restitution Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Restitution Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (26056) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Reformation | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Reformation Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (28662) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Reformation Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Reformation Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (30095) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Reformation Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Reformation Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (31600) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Rehabilitation | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Rehabilitation Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (33180) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Rehabilitation Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Rehabilitation Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (34839) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Rehabilitation Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Rehabilitation Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (36581) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a great heal in 18 seconds. |
| Promised Remedy | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Remedy Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (55205) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a 40239 point heal in 18 seconds. Will heal for 52311 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Remedy Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Remedy Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (55206) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a 42251 point heal in 18 seconds. Will heal for 54927 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Remedy Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Remedy Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (55207) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a 44364 point heal in 18 seconds. Will heal for 57673 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Redemption | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Redemption Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (48800) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a 48800 point heal in 18 seconds. Will heal for 63440 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Redemption Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Redemption Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (51240) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a 51240 point heal in 18 seconds. Will heal for 66612 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Redemption Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Redemption Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (53802) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 0 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 0 Imbues your target with the promise of a 53802 point heal in 18 seconds. Will heal for 69943 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Reclamation | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Reclamation Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (59182) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 59183 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 59182 Imbues your target with the promise of a 59182 point heal in 18 seconds. Will heal for 76937 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Reclamation Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Reclamation Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (62141) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 62142 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 62141 Imbues your target with the promise of a 62141 point heal in 18 seconds. Will heal for 80784 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Reclamation Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Reclamation Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (65248) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 65249 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 65248 Imbues your target with the promise of a 65248 point heal in 18 seconds. Will heal for 84823 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Remediation | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Remediation Trigger I on Duration Fade 2: Stacking: Delayed Heal Marker (71773) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 71774 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 71773 Imbues your target with the promise of a 71773 point heal in 18 seconds. Will heal for 93305 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Remediation Rk. II | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Remediation Trigger II on Duration Fade 2: Stacking: Delayed Heal Marker (75362) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 71774 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 75362 Imbues your target with the promise of a 75362 point heal in 18 seconds. Will heal for 97970 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Remediation Rk. III | - | - | 15s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Remediation Trigger III on Duration Fade 2: Stacking: Delayed Heal Marker (79130) 3: Stacking: Block new spell if slot 2 is 'Delayed Heal Marker' and < 71774 4: Stacking: Overwrite existing spell if slot 2 is 'Delayed Heal Marker' and < 79130 Imbues your target with the promise of a 79130 point heal in 18 seconds. Will heal for 102869 hit points instead if the target is under 20% of its maximum at that time. |
| Promised Interposition X | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal X if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal X if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal X, healing 70000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition IX | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal IX if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal IX if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal IX, healing 60000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition VIII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal VIII if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal VIII if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal VIII, healing 50000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition VII | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal VII if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal VII if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal VII, healing 40000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition VI | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal VI if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal VI if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal VI, healing 30000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition V | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal V if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal V if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal V, healing 20000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition IV | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal IV if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal IV if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal IV, healing 13000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition III | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal III if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal III if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal III, healing 10000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition II | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal II if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal II if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal II, healing 8000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition I | - | - | 0s | Target: Single Duration: 18s (3 ticks) 1: Cast: Promised Interposition Heal I if 15000 Melee Damage Taken in Single Hit 2: Cast: Promised Interposition Heal I if 15000 Spell Damage Taken in Single Hit Triggers Promised Interposition Heal I, healing 5000 health, if you are hit by a direct damage spell or melee attack that deals 15000 or more damage. |
| Promised Interposition Heal XI | - | - | 0s | Target: Self 1: Increase Current HP by 80000 Heals 80000 health. |
| Promised Renewal Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 8500
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| Promised Renewal Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 9500
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| Promised Renewal Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 10500
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| Promised Restoration Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 10069
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| Promised Restoration Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 10926
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| Promised Restoration Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 11500
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| Promised Recuperation Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 11583 Instant Duration. |
| Promised Recuperation Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 12563 Instant Duration. |
| Promised Recuperation Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 13221 Instant Duration. |
| Promised Resurgence Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 16564 (If HP Above 20 Percent) 2: Increase Current HP by 21533 (If HP Below 20 Percent) Heals you for 16564 hit points, or for 21533 hit points if you are below 20% health. |
| Promised Resurgence Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 17965 (If HP Above 20 Percent) 2: Increase Current HP by 23355 (If HP Below 20 Percent) Heals you for 17965 hit points, or for 23355 hit points if you are below 20% health. |
| Promised Resurgence Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 18906 (If HP Above 20 Percent) 2: Increase Current HP by 24578 (If HP Below 20 Percent) Heals you for 18906 hit points, or for 24578 hit points if you are below 20% health. |
| Promised Restitution Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 23633 (If HP Above 20 Percent) 2: Increase Current HP by 30723 (If HP Below 20 Percent) Heals you for 23633 hit points, or for 30723 hit points if you are below 20% health. |
| Promised Restitution Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 24815 (If HP Above 20 Percent) 2: Increase Current HP by 32260 (If HP Below 20 Percent) Heals you for 24815 hit points, or for 32260 hit points if you are below 20% health. |
| Promised Restitution Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 26056 (If HP Above 20 Percent) 2: Increase Current HP by 33873 (If HP Below 20 Percent) Heals you for 26056 hit points, or for 33873 hit points if you are below 20% health. |
| Promised Reformation Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 28662 (If HP Above 20 Percent) 2: Increase Current HP by 37261 (If HP Below 20 Percent) Heals you for 28662 hit points, or for 37261 hit points if you are below 20% health. |
| Promised Reformation Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 30095 (If HP Above 20 Percent) 2: Increase Current HP by 39124 (If HP Below 20 Percent) Heals you for 30095 hit points, or for 39124 hit points if you are below 20% health. |
| Promised Reformation Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 31600 (If HP Above 20 Percent) 2: Increase Current HP by 41080 (If HP Below 20 Percent) Heals you for 31600 hit points, or for 41080 hit points if you are below 20% health. |
| Promised Rehabilitation Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 33180 (If HP Above 20 Percent) 2: Increase Current HP by 43134 (If HP Below 20 Percent) Heals you for 33180 hit points, or for 43134 hit points if you are below 20% health. |
| Promised Rehabilitation Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 34839 (If HP Above 20 Percent) 2: Increase Current HP by 45291 (If HP Below 20 Percent) Heals you for 34839 hit points, or for 45291 hit points if you are below 20% health. |
| Promised Rehabilitation Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 36581 (If HP Above 20 Percent) 2: Increase Current HP by 47555 (If HP Below 20 Percent) Heals you for 36581 hit points, or for 47555 hit points if you are below 20% health. |
| Promised Remedy Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 40239 (If HP Above 20 Percent) 2: Increase Current HP by 52311 (If HP Below 20 Percent) Heals you for 40239 hit points, or for 52311 hit points if you are below 20% health. |
| Promised Remedy Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 42251 (If HP Above 20 Percent) 2: Increase Current HP by 54927 (If HP Below 20 Percent) Heals you for 42251 hit points, or for 54927 hit points if you are below 20% health. |
| Promised Remedy Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 44364 (If HP Above 20 Percent) 2: Increase Current HP by 57673 (If HP Below 20 Percent) Heals you for 44364 hit points, or for 57673 hit points if you are below 20% health. |
| Promised Redemption Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 48800 (If HP Above 20 Percent) 2: Increase Current HP by 63440 (If HP Below 20 Percent) Heals you for 48800 hit points, or for 63440 hit points if you are below 20% health. |
| Promised Redemption Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 51240 (If HP Above 20 Percent) 2: Increase Current HP by 66612 (If HP Below 20 Percent) Heals you for 51240 hit points, or for 66612 hit points if you are below 20% health. |
| Promised Redemption Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 53802 (If HP Above 20 Percent) 2: Increase Current HP by 69943 (If HP Below 20 Percent) Heals you for 53802 hit points, or for 69943 hit points if you are below 20% health. |
| Promised Reclamation Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 59182 (If HP Above 20 Percent) 2: Increase Current HP by 76937 (If HP Below 20 Percent) Heals you for 59182 hit points, or for 76937 hit points if you are below 20% health. |
| Promised Reclamation Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 62141 (If HP Above 20 Percent) 2: Increase Current HP by 80784 (If HP Below 20 Percent) Heals you for 62141 hit points, or for 80784 hit points if you are below 20% health. |
| Promised Reclamation Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 65248 (If HP Above 20 Percent) 2: Increase Current HP by 84823 (If HP Below 20 Percent) Heals you for 65248 hit points, or for 84823 hit points if you are below 20% health. |
| Promised Remediation Trigger I | - | - | 0s | Target: Self 1: Increase Current HP by 71773 (If HP Above 20 Percent) 2: Increase Current HP by 93305 (If HP Below 20 Percent) Heals you for 71773 hit points, or for 93305 hit points if you are below 20% health. |
| Promised Remediation Trigger II | - | - | 0s | Target: Self 1: Increase Current HP by 75362 (If HP Above 20 Percent) 2: Increase Current HP by 97970 (If HP Below 20 Percent) Heals you for 75362 hit points, or for 97970 hit points if you are below 20% health. |
| Promised Remediation Trigger III | - | - | 0s | Target: Self 1: Increase Current HP by 79130 (If HP Above 20 Percent) 2: Increase Current HP by 102869 (If HP Below 20 Percent) Heals you for 79130 hit points, or for 102869 hit points if you are below 20% health. |
| Promised Interposition Heal X | - | - | 0s | Target: Self 1: Increase Current HP by 70000 Heals 70000 health. |
| Promised Interposition Heal IX | - | - | 0s | Target: Self 1: Increase Current HP by 60000 Heals 60000 health. |
| Promised Interposition Heal VIII | - | - | 0s | Target: Self 1: Increase Current HP by 50000 Heals 50000 health. |
| Promised Interposition Heal VII | - | - | 0s | Target: Self 1: Increase Current HP by 40000 Heals 40000 health. |
| Promised Interposition Heal VI | - | - | 0s | Target: Self 1: Increase Current HP by 30000 Heals 30000 health. |
| Promised Interposition Heal V | - | - | 0s | Target: Self 1: Increase Current HP by 20000 Heals 20000 health. |
| Promised Interposition Heal IV | - | - | 0s | Target: Self 1: Increase Current HP by 13000 Heals 13000 health. |
| Promised Interposition Heal III | - | - | 0s | Target: Self 1: Increase Current HP by 10000 Heals 10000 health. |
| Promised Interposition Heal II | - | - | 0s | Target: Self 1: Increase Current HP by 8000 Heals 8000 health. |
| Promised Interposition Heal I | - | - | 0s | Target: Self 1: Increase Current HP by 5000 Heals 5000 health. |
AA list updated December 2023 (thank you Szilent).