/alt act | Name | Level | Cost | Recast | Effects |
---|---|---|---|---|---|
3702 | Quick Time (20) | 120 BRD (ToL) | 55 / 329 | 10m T16 | Cast: Quick Time X Quick Time X, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1632 points, accuracy by 90%, chance to land a second additional hit with 2-handed weapons or one additional hit with 1-handed weapons in your primary and secondary hand by 20%, reduces the cast time of spells and songs by 750 seconds, and base weapon delay by 15% for 2 minutes. |
3702 | Quick Time (19) | 115 BRD (ToV) | 50 / 274 | 10m T16 | Cast: Quick Time IX Quick Time IX, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1500 points, accuracy by 90%, chance to land a second additional hit with 2-handed weapons or one additional hit with 1-handed weapons in your primary and secondary hand by 15%, reduces the cast time of spells and songs by 500 seconds, and base weapon delay by 15% for 2 minutes. |
3702 | Quick Time (18) | 110 BRD (RoS) | 50 / 224 | 10m T16 | Cast: Quick Time VIII Quick Time VIII, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1368 points, accuracy by 90%, chance to land a second additional hit with 2-handed weapons or one additional hit with 1-handed weapons in your primary and secondary hand by 10%, reduces the cast time of spells and songs by 250 seconds, and base weapon delay by 15% for 2 minutes. |
3702 | Quick Time (17) | 105 BRD (TBM) | 25 / 174 | 10m T16 | Cast: Quick Time VII Quick Time VII, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1368 points, accuracy by 90%, and reduces their base weapon delay by 14.5% for 2 minutes. |
3702 | Quick Time (16) | 105 BRD (TBM) | 20 / 149 | 10m T16 | Cast: Quick Time VI Quick Time VI, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1224 points, accuracy by 86%, and reduces their base weapon delay by 14% for 2 minutes. |
3702 | Quick Time (15) | 105 BRD (TDS) | 9 / 129 | 10m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (14) | 100 BRD (CotF) | 7 / 120 | 10.5m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (13) | 100 BRD (CotF) | 7 / 113 | 11m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (12) | 100 BRD (CotF) | 7 / 106 | 11.5m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (11) | 100 BRD (RoF) | 7 / 99 | 12m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (10) | 98 BRD (RoF) | 7 / 92 | 12.5m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (9) | 96 BRD (RoF) | 7 / 85 | 13m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (8) | 95 BRD (VoA) | 15 / 78 | 13.5m T16 | Cast: Quick Time V Quick Time V, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 1080 points, accuracy by 79%, and reduces their base weapon delay by 13.5% for 2 minutes. |
3702 | Quick Time (7) | 93 BRD (VoA) | 13 / 63 | 13.5m T16 | Cast: Quick Time IV Quick Time IV, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 950 points, accuracy by 68%, and reduces their base weapon delay by 11.3% for 2 minutes. |
3702 | Quick Time (6) | 91 BRD (VoA) | 11 / 50 | 13.5m T16 | Cast: Quick Time III Quick Time III, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 813 points, accuracy by 57%, and reduces their base weapon delay by 9% for 2 minutes. |
3702 | Quick Time (5) | 90 BRD (HoT) | 7 / 39 | 13.5m T16 | Cast: Quick Time II Quick Time II, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 676 points, accuracy by 46%, and reduces their base weapon delay by 6.8% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (4) | 88 BRD (HoT) | 7 / 32 | 14m T16 | Cast: Quick Time II Quick Time II, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 676 points, accuracy by 46%, and reduces their base weapon delay by 6.8% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (3) | 86 BRD (HoT) | 7 / 25 | 14.5m T16 | Cast: Quick Time II Quick Time II, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 676 points, accuracy by 46%, and reduces their base weapon delay by 6.8% for 2 minutes. Reduces the reuse time of this ability by 30 seconds. |
3702 | Quick Time (2) | 83 BRD (SoD) | 9 / 18 | 15m T16 | Cast: Quick Time II Quick Time II, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 676 points, accuracy by 46%, and reduces their base weapon delay by 6.8% for 2 minutes. |
3702 | Quick Time (1) | 78 BRD (SoF) | 9 / 9 | 15m T16 | Cast: Quick Time I Quick Time I, when activated, enhances the rhythm of all group members within a 200 foot radius, which increases attack power by 540 points, accuracy by 36%, and reduces their base weapon delay by 4.5% for 2 minutes. |
AA list updated November 2024 (thank you Szilent).