/alt act | Name | Level | Cost | Recast | Effects |
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50 | Rabid Bear (19) | 120 SHM (ToL) | 65 / 327 | 12m T3 | Cast: Rabid Bear XIII Rabid Bear XIII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite XII, increases melee speed by 99%, base melee damage by 425%, the minimum damage of your melee attacks by 1800 points, attack power by 1700 points, chance to double attack by 125%, health regeneration by 2750 points, cold and disease resistance by 240 points, and your current and maximum strength and dexterity by 860 points for 5 minutes. Feral Bite XII deals 44000 damage and heals all group members within a 100 foot radius for 15000 health then absorbs 100% of incoming melee damage up to 13000 total damage for 12 seconds. |
50 | Rabid Bear (18) | 115 SHM (ToV) | 60 / 262 | 12m T3 | Cast: Rabid Bear XII Rabid Bear XII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite XI, increases melee speed by 99%, base melee damage by 375%, the minimum damage of your melee attacks by 1000 points, attack power by 1500 points, chance to double attack by 125%, health regeneration by 2500 points, cold and disease resistance by 230 points, and your current and maximum strength and dexterity by 800 points for 5 minutes. Feral Bite XI deals 40000 damage and heals all group members within a 100 foot radius for 10000 health then absorbs 100% of incoming melee damage up to 10000 total damage for 12 seconds. |
50 | Rabid Bear (17) | 110 SHM (RoS) | 60 / 202 | 12m T3 | Cast: Rabid Bear XI Rabid Bear XI, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite X, increases melee speed by 99%, base melee damage by 325%, the minimum damage of your melee attacks by 200 points, attack power by 1300 points, chance to double attack by 125%, health regeneration by 2250 points, cold and disease resistance by 220 points, and your current and maximum strength and dexterity by 740 points for 5 minutes. Feral Bite X deals 36000 damage and heals all group members within a 100 foot radius for 5000 health then absorbs 100% of incoming melee damage up to 7000 total damage for 12 seconds. |
50 | Rabid Bear (16) | 105 SHM (TBM) | 20 / 142 | 12m T3 | Cast: Rabid Bear X Rabid Bear X, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite IX, increases melee speed by 99%, base melee damage by 300%, the minimum damage of your melee attacks by 100 points, attack power by 1200 points, chance to double attack by 125%, health regeneration by 2100 points, cold and disease resistance by 210 points, and your current and maximum strength and dexterity by 730 points for 5 minutes. Feral Bite IX deals 11560 damage and heals all group members within a 100 foot radius for 4000 health then absorbs 100% of incoming melee damage up to 5000 total damage for 12 seconds. |
50 | Rabid Bear (15) | 105 SHM (TDS) | 18 / 122 | 12m T3 | Cast: Rabid Bear IX Rabid Bear IX, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases melee speed by 99%, the minimum damage of your melee attacks by 47 points, attack power by 1100 points, chance to double attack by 125%, health regeneration by 1850 points, cold and disease resistance by 200 points, and your current and maximum strength and dexterity by 725 points for 5 minutes. Feral Bite VIII deals 4303 damage. |
50 | Rabid Bear (14) | 100 SHM (RoF) | 5 / 104 | 12m T3 | Cast: Rabid Bear VIII Rabid Bear VIII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases melee speed by 99%, the minimum damage of your melee attacks by 38 points, attack power by 800 points, chance to double attack by 100%, health regeneration by 1350 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 575 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite VIII deals 4303 damage. |
50 | Rabid Bear (13) | 98 SHM (RoF) | 5 / 99 | 16m T3 | Cast: Rabid Bear VIII Rabid Bear VIII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases melee speed by 99%, the minimum damage of your melee attacks by 38 points, attack power by 800 points, chance to double attack by 100%, health regeneration by 1350 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 575 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite VIII deals 4303 damage. |
50 | Rabid Bear (12) | 96 SHM (RoF) | 5 / 94 | 20m T3 | Cast: Rabid Bear VIII Rabid Bear VIII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases melee speed by 99%, the minimum damage of your melee attacks by 38 points, attack power by 800 points, chance to double attack by 100%, health regeneration by 1350 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 575 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite VIII deals 4303 damage. |
50 | Rabid Bear (11) | 90 SHM (HoT) | 12 / 89 | 24m T3 | Cast: Rabid Bear VIII Rabid Bear VIII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases melee speed by 99%, the minimum damage of your melee attacks by 38 points, attack power by 800 points, chance to double attack by 100%, health regeneration by 1350 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 575 points for 5 minutes. Feral Bite VIII deals 4303 damage. |
50 | Rabid Bear (10) | 85 SHM (UF) | 12 / 77 | 24m T3 | Cast: Rabid Bear VII Rabid Bear VII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VII, increases melee speed by 99%, the minimum damage of your melee attacks by 29 points, attack power by 500 points, chance to double attack by 100%, health regeneration by 950 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 425 points for 5 minutes. Feral Bite VII deals 2950 damage. |
50 | Rabid Bear (9) | 85 SHM (UF) | 12 / 65 | 24m T3 | Cast: Rabid Bear VI Rabid Bear VI, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VI, increases melee speed by 99%, the minimum damage of your melee attacks by 23 points, attack power by 400 points, chance to double attack by 100%, health regeneration by 950 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 350 points for 5 minutes. Feral Bite VI deals 2283 damage. |
50 | Rabid Bear (8) | 85 SHM (SoD) | 12 / 53 | 24m T3 | Cast: Rabid Bear V Rabid Bear V, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite V, increases melee speed by 99%, the minimum damage of your melee attacks by 22 points, attack power by 360 points, chance to double attack by 100%, health regeneration by 800 points, cold and disease resistance by 150 points, and your current and maximum strength and dexterity by 300 points for 5 minutes. Feral Bite V deals 2163 damage. |
50 | Rabid Bear (7) | 80 SHM (SoF) | 12 / 41 | 24m T3 | Cast: Rabid Bear IV Rabid Bear IV, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite IV, increases melee speed by 99%, the minimum damage of your melee attacks by 20 points, attack power by 330 points, chance to double attack by 100%, health regeneration by 650 points, cold and disease resistance by 120 points, and your current and maximum strength and dexterity by 250 points for 5 minutes. Feral Bite IV deals 1980 damage. |
50 | Rabid Bear (6) | 75 SHM (TSS) | 9 / 29 | 24m T3 | Cast: Rabid Bear III Rabid Bear III, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 150% bonus) to trigger Feral Bite III, increases melee speed by 99%, attack power by 300 points, chance to double attack by 100%, health regeneration by 500 points, cold and disease resistance by 100 points, and your current and maximum strength and dexterity by 200 points for 5 minutes. Feral Bite III deals 1800 damage. |
50 | Rabid Bear (5) | 70 SHM (DoD) | 9 / 20 | 24m T3 | Cast: Rabid Bear II Rabid Bear II, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 150% bonus) to trigger Feral Bite II, increases melee speed by 99%, attack power by 300 points, chance to double attack by 100%, health regeneration by 350 points, cold and disease resistance by 80 points, and your current and maximum strength and dexterity by 150 points for 5 minutes. Feral Bite II deals 850 damage. |
50 | Rabid Bear (4) | 65 SHM (PoP) | 2 / 11 | 24m T3 | Cast: Rabid Bear I Rabid Bear I, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 25% bonus) to trigger Feral Bite I, increases melee speed by 99%, attack power by 200 points, chance to double attack by 100%, cold and disease resistance by 50 points, and your current and maximum strength and dexterity by 100 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite I deals 285 damage. |
50 | Rabid Bear (3) | 64 SHM (PoP) | 2 / 9 | 28m T3 | Cast: Rabid Bear I Rabid Bear I, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 25% bonus) to trigger Feral Bite I, increases melee speed by 99%, attack power by 200 points, chance to double attack by 100%, cold and disease resistance by 50 points, and your current and maximum strength and dexterity by 100 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite I deals 285 damage. |
50 | Rabid Bear (2) | 63 SHM (PoP) | 2 / 7 | 32m T3 | Cast: Rabid Bear I Rabid Bear I, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 25% bonus) to trigger Feral Bite I, increases melee speed by 99%, attack power by 200 points, chance to double attack by 100%, cold and disease resistance by 50 points, and your current and maximum strength and dexterity by 100 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite I deals 285 damage. |
50 | Rabid Bear (1) | 59 SHM (SoL) | 5 / 5 | 36m T3 | Cast: Rabid Bear I Rabid Bear I, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 25% bonus) to trigger Feral Bite I, increases melee speed by 99%, attack power by 200 points, chance to double attack by 100%, cold and disease resistance by 50 points, and your current and maximum strength and dexterity by 100 points for 5 minutes. Feral Bite I deals 285 damage. |
| Rabid Bear XIII | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite XII with 350% Rate Mod 2: Increase DEX by 860 3: Increase Cold Resist by 240 4: Increase Melee Haste by 99% 5: Increase STR by 860 6: Increase Current HP by 2750 per tick 7: Increase Chance to Double Attack by 125% (Additive) 8: Decrease Weapon Delay by 34% 9: Increase ATK by 1700 10: Increase Disease Resist by 240 11: Increase Hit Damage by 425% (v185) 12: Increase Hit Damage Bonus by 1800 13: Increase STR Cap by 860 14: Increase DEX Cap by 860 Rabid Bear XIII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite XII, increases melee speed by 99%, base melee damage by 425%, the minimum damage of your melee attacks by 1800 points, attack power by 1700 points, chance to double attack by 125%, health regeneration by 2750 points, cold and disease resistance by 240 points, and your current and maximum strength and dexterity by 860 points for 5 minutes. Feral Bite XII deals 44000 damage and heals all group members within a 100 foot radius for 15000 health then absorbs 100% of incoming melee damage up to 13000 total damage for 12 seconds. |
| Rabid Bear XII | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite XI with 350% Rate Mod 2: Increase DEX by 800 3: Increase Cold Resist by 230 4: Increase Melee Haste by 99% 5: Increase STR by 800 6: Increase Current HP by 2500 per tick 7: Increase Chance to Double Attack by 125% (Additive) 8: Decrease Weapon Delay by 34% 9: Increase ATK by 1500 10: Increase Disease Resist by 230 11: Increase Hit Damage by 375% (v185) 12: Increase Hit Damage Bonus by 1000 13: Increase STR Cap by 800 14: Increase DEX Cap by 800 Rabid Bear XII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite XI, increases melee speed by 99%, base melee damage by 375%, the minimum damage of your melee attacks by 1000 points, attack power by 1500 points, chance to double attack by 125%, health regeneration by 2500 points, cold and disease resistance by 230 points, and your current and maximum strength and dexterity by 800 points for 5 minutes. Feral Bite XI deals 40000 damage and heals all group members within a 100 foot radius for 10000 health then absorbs 100% of incoming melee damage up to 10000 total damage for 12 seconds. |
| Rabid Bear XI | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite X with 350% Rate Mod 2: Increase DEX by 740 3: Increase Cold Resist by 220 4: Increase Melee Haste by 99% 5: Increase STR by 740 6: Increase Current HP by 2250 per tick 7: Increase Chance to Double Attack by 125% (Additive) 8: Decrease Weapon Delay by 34% 9: Increase ATK by 1300 10: Increase Disease Resist by 220 11: Increase Hit Damage by 325% (v185) 12: Increase Hit Damage Bonus by 200 13: Increase STR Cap by 740 14: Increase DEX Cap by 740 Rabid Bear XI, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite X, increases melee speed by 99%, base melee damage by 325%, the minimum damage of your melee attacks by 200 points, attack power by 1300 points, chance to double attack by 125%, health regeneration by 2250 points, cold and disease resistance by 220 points, and your current and maximum strength and dexterity by 740 points for 5 minutes. Feral Bite X deals 36000 damage and heals all group members within a 100 foot radius for 5000 health then absorbs 100% of incoming melee damage up to 7000 total damage for 12 seconds. |
| Rabid Bear X | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite IX with 350% Rate Mod 2: Increase DEX by 730 3: Increase Cold Resist by 210 4: Increase Melee Haste by 99% 5: Increase STR by 730 6: Increase Current HP by 2100 per tick 7: Increase Chance to Double Attack by 125% (Additive) 8: Decrease Weapon Delay by 34% 9: Increase ATK by 1200 10: Increase Disease Resist by 210 11: Increase Hit Damage by 300% (v185) 12: Increase Hit Damage Bonus by 100 13: Increase STR Cap by 730 14: Increase DEX Cap by 730 Rabid Bear X, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite IX, increases melee speed by 99%, base melee damage by 300%, the minimum damage of your melee attacks by 100 points, attack power by 1200 points, chance to double attack by 125%, health regeneration by 2100 points, cold and disease resistance by 210 points, and your current and maximum strength and dexterity by 730 points for 5 minutes. Feral Bite IX deals 11560 damage and heals all group members within a 100 foot radius for 4000 health then absorbs 100% of incoming melee damage up to 5000 total damage for 12 seconds. |
| Rabid Bear IX | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite VIII with 180% Rate Mod 2: Increase DEX by 725 3: Increase Cold Resist by 200 4: Increase Melee Haste by 99% 5: Increase STR by 725 6: Increase Current HP by 1850 per tick 7: Increase Chance to Double Attack by 125% (Additive) 9: Increase ATK by 1100 10: Increase Disease Resist by 200 12: Increase Hit Damage Bonus by 47 13: Increase STR Cap by 725 14: Increase DEX Cap by 725 Rabid Bear IX, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases melee speed by 99%, the minimum damage of your melee attacks by 47 points, attack power by 1100 points, chance to double attack by 125%, health regeneration by 1850 points, cold and disease resistance by 200 points, and your current and maximum strength and dexterity by 725 points for 5 minutes. Feral Bite VIII deals 4303 damage. |
| Rabid Bear VIII | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite VIII with 180% Rate Mod 2: Increase DEX by 575 3: Increase Cold Resist by 180 4: Increase Melee Haste by 99% 5: Increase STR by 575 6: Increase Current HP by 1350 per tick 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 800 10: Increase Disease Resist by 180 12: Increase Hit Damage Bonus by 38 13: Increase STR Cap by 575 14: Increase DEX Cap by 575 Rabid Bear VIII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases melee speed by 99%, the minimum damage of your melee attacks by 38 points, attack power by 800 points, chance to double attack by 100%, health regeneration by 1350 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 575 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite VIII deals 4303 damage. |
| Rabid Bear VII | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite VII with 180% Rate Mod 2: Increase DEX by 425 3: Increase Cold Resist by 180 4: Increase Melee Haste by 99% 5: Increase STR by 425 6: Increase Current HP by 950 per tick 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 500 10: Increase Disease Resist by 180 12: Increase Hit Damage Bonus by 29 13: Increase STR Cap by 425 14: Increase DEX Cap by 425 Rabid Bear VII, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VII, increases melee speed by 99%, the minimum damage of your melee attacks by 29 points, attack power by 500 points, chance to double attack by 100%, health regeneration by 950 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 425 points for 5 minutes. Feral Bite VII deals 2950 damage. |
| Rabid Bear VI | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite VI with 180% Rate Mod 2: Increase DEX by 350 3: Increase Cold Resist by 180 4: Increase Melee Haste by 99% 5: Increase STR by 350 6: Increase Current HP by 950 per tick 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 400 10: Increase Disease Resist by 180 12: Increase Hit Damage Bonus by 23 13: Increase STR Cap by 350 14: Increase DEX Cap by 350 Rabid Bear VI, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VI, increases melee speed by 99%, the minimum damage of your melee attacks by 23 points, attack power by 400 points, chance to double attack by 100%, health regeneration by 950 points, cold and disease resistance by 180 points, and your current and maximum strength and dexterity by 350 points for 5 minutes. Feral Bite VI deals 2283 damage. |
| Rabid Bear V | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite V with 180% Rate Mod 2: Increase DEX by 300 3: Increase Cold Resist by 150 4: Increase Melee Haste by 99% 5: Increase STR by 300 6: Increase Current HP by 800 per tick 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 360 10: Increase Disease Resist by 150 12: Increase Hit Damage Bonus by 22 13: Increase STR Cap by 300 14: Increase DEX Cap by 300 Rabid Bear V, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite V, increases melee speed by 99%, the minimum damage of your melee attacks by 22 points, attack power by 360 points, chance to double attack by 100%, health regeneration by 800 points, cold and disease resistance by 150 points, and your current and maximum strength and dexterity by 300 points for 5 minutes. Feral Bite V deals 2163 damage. |
| Rabid Bear IV | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite IV with 180% Rate Mod 2: Increase DEX by 250 3: Increase Cold Resist by 120 4: Increase Melee Haste by 99% 5: Increase STR by 250 6: Increase Current HP by 650 per tick 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 330 10: Increase Disease Resist by 120 12: Increase Hit Damage Bonus by 20 13: Increase STR Cap by 250 14: Increase DEX Cap by 250 Rabid Bear IV, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite IV, increases melee speed by 99%, the minimum damage of your melee attacks by 20 points, attack power by 330 points, chance to double attack by 100%, health regeneration by 650 points, cold and disease resistance by 120 points, and your current and maximum strength and dexterity by 250 points for 5 minutes. Feral Bite IV deals 1980 damage. |
| Rabid Bear III | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite III with 150% Rate Mod 2: Increase DEX by 200 3: Increase Cold Resist by 100 4: Increase Melee Haste by 99% 5: Increase STR by 200 6: Increase Current HP by 500 per tick 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 300 10: Increase Disease Resist by 100 13: Increase STR Cap by 200 14: Increase DEX Cap by 200 Rabid Bear III, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 150% bonus) to trigger Feral Bite III, increases melee speed by 99%, attack power by 300 points, chance to double attack by 100%, health regeneration by 500 points, cold and disease resistance by 100 points, and your current and maximum strength and dexterity by 200 points for 5 minutes. Feral Bite III deals 1800 damage. |
| Rabid Bear II | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite II with 150% Rate Mod 2: Increase DEX by 150 3: Increase Cold Resist by 80 4: Increase Melee Haste by 99% 5: Increase STR by 150 6: Increase Current HP by 350 per tick 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 300 10: Increase Disease Resist by 80 13: Increase STR Cap by 150 14: Increase DEX Cap by 150 Rabid Bear II, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 150% bonus) to trigger Feral Bite II, increases melee speed by 99%, attack power by 300 points, chance to double attack by 100%, health regeneration by 350 points, cold and disease resistance by 80 points, and your current and maximum strength and dexterity by 150 points for 5 minutes. Feral Bite II deals 850 damage. |
| Rabid Bear I | - | - | 0s | Target: Self Duration: 5m (50 ticks) Recourse: Rabid Bear Form 1: Add Melee Proc: Feral Bite I with 25% Rate Mod 2: Increase DEX by 100 3: Increase Cold Resist by 50 4: Increase Melee Haste by 99% 5: Increase STR by 100 7: Increase Chance to Double Attack by 100% (Additive) 9: Increase ATK by 200 10: Increase Disease Resist by 50 13: Increase STR Cap by 100 14: Increase DEX Cap by 100 Rabid Bear I, when activated, blesses you with Rabid Bear Form, transforming you into a Rabid Bear, grants your melee attacks a chance (with a 25% bonus) to trigger Feral Bite I, increases melee speed by 99%, attack power by 200 points, chance to double attack by 100%, cold and disease resistance by 50 points, and your current and maximum strength and dexterity by 100 points for 5 minutes. Reduces the reuse time of this ability by 4 minutes. Feral Bite I deals 285 damage. |
| Rabid Bear Form | - | - | 0s | Target: Self Duration: 5m (50 ticks) 1: Illusion: Old Bear You take the form of a Rabid Bear. |
| Feral Bite XII | - | - | 0s | Target: Single Resist: Disease -75 Hate: 4400 Recourse: Rabid Bear's Protection IV 1: Decrease Current HP by 44000 Deals 44000 damage and triggers Rabid Bear's Protection IV which heals all group members within a 100 foot radius for 15000 health then absorbs 100% of incoming melee damage up to 13000 total damage for 12 seconds. |
| Feral Bite XI | - | - | 0s | Target: Single Resist: Disease -75 Hate: 4000 Recourse: Rabid Bear's Protection III 1: Decrease Current HP by 40000 Deals 40000 damage and triggers Rabid Bear's Protection III which heals all group members within a 100 foot radius for 10000 health then absorbs 100% of incoming melee damage up to 10000 total damage for 12 seconds. |
| Feral Bite X | - | - | 0s | Target: Single Resist: Disease -75 Hate: 3600 Recourse: Rabid Bear's Protection II 1: Decrease Current HP by 36000 Deals 36000 damage and triggers Rabid Bear's Protection II which heals all group members within a 100 foot radius for 5000 health then absorbs 100% of incoming melee damage up to 7000 total damage for 12 seconds. |
| Feral Bite IX | - | - | 0s | Target: Single Resist: Disease -75 Hate: 1150 Recourse: Rabid Bear's Protection I 1: Decrease Current HP by 11560 Deals 11560 damage and triggers Rabid Bear's Protection I which heals all group members within a 100 foot radius for 4000 health then absorbs 100% of incoming melee damage up to 5000 total damage for 12 seconds. |
| Feral Bite VIII | - | - | 0s | Target: Single Resist: Disease -75 Hate: 430 1: Decrease Current HP by 4303 Deals 4303 damage. |
| Feral Bite VII | - | - | 0s | Target: Single Resist: Disease -75 Hate: 300 1: Decrease Current HP by 2950 Deals 2950 damage. |
| Feral Bite VI | - | - | 0s | Target: Single Resist: Disease -30 Hate: 230 1: Decrease Current HP by 2283 Deals 2283 damage. |
| Feral Bite V | - | - | 0s | Target: Single Resist: Disease -30 Hate: 220 1: Decrease Current HP by 2163 Deals 2163 damage. |
| Feral Bite IV | - | - | 0s | Target: Single Resist: Disease -30 Hate: 200 1: Decrease Current HP by 1980 Deals 1980 damage. |
| Feral Bite III | - | - | 0s | Target: Single Resist: Disease -30 Hate: 180 1: Decrease Current HP by 1800 Deals 1800 damage. |
| Feral Bite II | - | - | 0s | Target: Single Resist: Disease -30 Hate: 90 1: Decrease Current HP by 850 Deals 850 damage. |
| Feral Bite I | - | - | 0s | Target: Single Resist: Disease Hate: 30 1: Decrease Current HP by 285 Deals 285 damage. |
| Rabid Bear's Protection IV | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Current HP by 15000 15: Absorb Melee Damage: 100%, Total: 13000 Instantly heals you for 15000 points of health and protects you against 100% of incoming melee damage up to 13000 total damage for 12 seconds. |
| Rabid Bear's Protection III | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Current HP by 10000 15: Absorb Melee Damage: 100%, Total: 10000 Instantly heals you for 10000 points of health and protects you against 100% of incoming melee damage up to 10000 total damage for 12 seconds. |
| Rabid Bear's Protection II | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Current HP by 5000 15: Absorb Melee Damage: 100%, Total: 7000 Instantly heals you for 5000 points of health and protects you against 100% of incoming melee damage up to 7000 total damage for 12 seconds. |
| Rabid Bear's Protection I | - | - | 0s | Target: Caster Group Duration: 12s (2 ticks) 1: Increase Current HP by 4000 15: Absorb Melee Damage: 100%, Total: 5000 Instantly heals you for 4000 points of health and protects you against 100% of incoming melee damage up to 5000 total damage for 12 seconds. |
AA list updated November 2024 (thank you Szilent).