/alt act | Name | Level | Cost | Recast | Effects |
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2209 | Reactive Rune (21) | 120 ENC (ToL) | 35 / 482 | 20m T78 | Cast: Reactive Rune XVI Reactive Rune XVI, when activated, blesses all group members within a 200 foot radius with Reactive Rune XVI (Melee Shield) and Reactive Rune XVI (Spell Shield) for 30 minutes. Reactive Rune XVI (Melee Shield) triggers Reactive Rune XVI (Protection), which absorbs 92000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XVI (Spell Shield) triggers Reactive Rune XVI (Spell Protection), which absorbs 97000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (20) | 118 ENC (ToL) | 35 / 447 | 20m T78 | Cast: Reactive Rune XV Reactive Rune XV, when activated, blesses all group members within a 200 foot radius with Reactive Rune XV (Melee Shield) and Reactive Rune XV (Spell Shield) for 30 minutes. Reactive Rune XV (Melee Shield) triggers Reactive Rune XV (Protection), which absorbs 90000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XV (Spell Shield) triggers Reactive Rune XV (Spell Protection), which absorbs 95000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (19) | 116 ENC (ToL) | 35 / 412 | 20m T78 | Cast: Reactive Rune XIV Reactive Rune XIV, when activated, blesses all group members within a 200 foot radius with Reactive Rune XIV (Melee Shield) and Reactive Rune XIV (Spell Shield) for 30 minutes. Reactive Rune XIV (Melee Shield) triggers Reactive Rune XIV (Protection), which absorbs 88000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XIV (Spell Shield) triggers Reactive Rune XIV (Spell Protection), which absorbs 93000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (18) | 115 ENC (ToV) | 30 / 377 | 20m T78 | Cast: Reactive Rune XIII Reactive Rune XIII, when activated, blesses all group members within a 200 foot radius with Reactive Rune XIII (Melee Shield) and Reactive Rune XIII (Spell Shield) for 30 minutes. Reactive Rune XIII (Melee Shield) triggers Reactive Rune XIII (Protection), which absorbs 86000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XIII (Spell Shield) triggers Reactive Rune XIII (Spell Protection), which absorbs 91000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (17) | 113 ENC (ToV) | 30 / 347 | 20m T78 | Cast: Reactive Rune XII Reactive Rune XII, when activated, blesses all group members within a 200 foot radius with Reactive Rune XII (Melee Shield) and Reactive Rune XII (Spell Shield) for 30 minutes. Reactive Rune XII (Melee Shield) triggers Reactive Rune XII (Protection), which absorbs 84000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XII (Spell Shield) triggers Reactive Rune XII (Spell Protection), which absorbs 89000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (16) | 111 ENC (ToV) | 30 / 317 | 20m T78 | Cast: Reactive Rune XI Reactive Rune XI, when activated, blesses all group members within a 200 foot radius with Reactive Rune XI (Melee Shield) and Reactive Rune XI (Spell Shield) for 30 minutes. Reactive Rune XI (Melee Shield) triggers Reactive Rune XI (Protection), which absorbs 82000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XI (Spell Shield) triggers Reactive Rune XI (Spell Protection), which absorbs 87000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (15) | 110 ENC (RoS) | 30 / 287 | 20m T78 | Cast: Reactive Rune X Reactive Rune X, when activated, blesses all group members within a 200 foot radius with Reactive Rune X (Melee Shield) and Reactive Rune X (Spell Shield) for 30 minutes. Reactive Rune X (Melee Shield) triggers Reactive Rune X (Protection), which absorbs 80000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune X (Spell Shield) triggers Reactive Rune X (Spell Protection), which absorbs 85000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (14) | 108 ENC (RoS) | 30 / 257 | 20m T78 | Cast: Reactive Rune IX Reactive Rune IX, when activated, blesses all group members within a 200 foot radius with Reactive Rune IX (Melee Shield) and Reactive Rune IX (Spell Shield) for 30 minutes. Reactive Rune IX (Melee Shield) triggers Reactive Rune IX (Protection), which absorbs 79000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune IX (Spell Shield) triggers Reactive Rune IX (Spell Protection), which absorbs 84000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (13) | 106 ENC (RoS) | 30 / 227 | 20m T78 | Cast: Reactive Rune VIII Reactive Rune VIII, when activated, blesses all group members within a 200 foot radius with Reactive Rune VIII (Melee Shield) and Reactive Rune VIII (Spell Shield) for 30 minutes. Reactive Rune VIII (Melee Shield) triggers Reactive Rune VIII (Protection), which absorbs 77000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VIII (Spell Shield) triggers Reactive Rune VIII (Spell Protection), which absorbs 82000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (12) | 105 ENC (TBM) | 24 / 197 | 20m T78 | Cast: Reactive Rune VII Reactive Rune VII, when activated, blesses all group members within a 200 foot radius with Reactive Rune VII (Melee Shield) and Reactive Rune VII (Spell Shield) for 30 minutes. Reactive Rune VII (Melee Shield) triggers Reactive Rune VII (Protection), which absorbs 75000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VII (Spell Shield) triggers Reactive Rune VII (Spell Protection), which absorbs 80000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (11) | 105 ENC (TBM) | 20 / 173 | 20m T78 | Cast: Reactive Rune VI Reactive Rune VI, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes. Reduces the reuse time of this ability by 2 minutes. Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VI (Spell Shield) triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (10) | 104 ENC (TBM) | 18 / 153 | 22m T78 | Cast: Reactive Rune VI Reactive Rune VI, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes. Reduces the reuse time of this ability by 2 minutes. Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VI (Spell Shield) triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (9) | 103 ENC (TBM) | 16 / 135 | 24m T78 | Cast: Reactive Rune VI Reactive Rune VI, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes. Reduces the reuse time of this ability by 2 minutes. Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VI (Spell Shield) triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (8) | 102 ENC (TBM) | 14 / 119 | 26m T78 | Cast: Reactive Rune VI Reactive Rune VI, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes. Reduces the reuse time of this ability by 2 minutes. Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VI (Spell Shield) triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (7) | 101 ENC (TBM) | 12 / 105 | 28m T78 | Cast: Reactive Rune VI Reactive Rune VI, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes. Reduces the reuse time of this ability by 2 minutes. Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VI (Spell Shield) triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (6) | 100 ENC (CotF) | 21 / 93 | 30m T78 | Cast: Reactive Rune VI Reactive Rune VI, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes. Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VI (Spell Shield) triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (5) | 100 ENC (CotF) | 18 / 72 | 30m T78 | Cast: Reactive Rune V Reactive Rune V, when activated, blesses all group members within a 200 foot radius with Reactive Rune V (Melee Shield) and Reactive Rune V (Spell Shield) for 30 minutes. Reactive Rune V (Melee Shield) triggers Reactive Rune V (Protection), which absorbs 65000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune V (Spell Shield) triggers Reactive Rune V (Spell Protection), which absorbs 70000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (4) | 100 ENC (CotF) | 15 / 54 | 30m T78 | Cast: Reactive Rune IV Reactive Rune IV, when activated, blesses all group members within a 200 foot radius with Reactive Rune IV (Melee Shield) and Reactive Rune IV (Spell Shield) for 30 minutes. Reactive Rune IV (Melee Shield) triggers Reactive Rune IV (Protection), which absorbs 60000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune IV (Spell Shield) triggers Reactive Rune IV (Spell Protection), which absorbs 65000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
2209 | Reactive Rune (3) | 100 ENC (RoF) | 15 / 39 | 30m T78 | Cast: Reactive Rune III Reactive Rune III, when activated, blesses all group members within a 200 foot radius with a protective rune that triggers Reactive Rune III (Protection), which absorbs 55000 total damage for 30 seconds, if they take a melee damage hit that exceeds 20000 points or a spell damage hit that exceeds 25000 points. |
2209 | Reactive Rune (2) | 98 ENC (RoF) | 13 / 24 | 30m T78 | Cast: Reactive Rune II Reactive Rune II, when activated, blesses all group members within a 200 foot radius with a protective rune that triggers Reactive Rune II (Protection), which absorbs 50000 total damage for 30 seconds, if they take a melee damage hit that exceeds 20000 points or a spell damage hit that exceeds 25000 points. |
2209 | Reactive Rune (1) | 96 ENC (RoF) | 11 / 11 | 30m T78 | Cast: Reactive Rune I Reactive Rune I, when activated, blesses all group members within a 200 foot radius with a protective rune that triggers Reactive Rune I (Protection), which absorbs 45000 total damage for 30 seconds, if they take a melee damage hit that exceeds 20000 points or a spell damage hit that exceeds 25000 points. |
| Reactive Rune XVI | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune XVI (Melee Shield) (v374) 2: Cast: Reactive Rune XVI (Spell Shield) (v374) Reactive Rune XVI, when activated, blesses all group members within a 200 foot radius with Reactive Rune XVI (Melee Shield) and Reactive Rune XVI (Spell Shield) for 30 minutes. Reactive Rune XVI (Melee Shield) triggers Reactive Rune XVI (Protection), which absorbs 92000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XVI (Spell Shield) triggers Reactive Rune XVI (Spell Protection), which absorbs 97000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XV | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune XV (Melee Shield) (v374) 2: Cast: Reactive Rune XV (Spell Shield) (v374) Reactive Rune XV, when activated, blesses all group members within a 200 foot radius with Reactive Rune XV (Melee Shield) and Reactive Rune XV (Spell Shield) for 30 minutes. Reactive Rune XV (Melee Shield) triggers Reactive Rune XV (Protection), which absorbs 90000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XV (Spell Shield) triggers Reactive Rune XV (Spell Protection), which absorbs 95000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XIV | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune XIV (Melee Shield) (v374) 2: Cast: Reactive Rune XIV (Spell Shield) (v374) Reactive Rune XIV, when activated, blesses all group members within a 200 foot radius with Reactive Rune XIV (Melee Shield) and Reactive Rune XIV (Spell Shield) for 30 minutes. Reactive Rune XIV (Melee Shield) triggers Reactive Rune XIV (Protection), which absorbs 88000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XIV (Spell Shield) triggers Reactive Rune XIV (Spell Protection), which absorbs 93000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XIII | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune XIII (Melee Shield) (v374) 2: Cast: Reactive Rune XIII (Spell Shield) (v374) Reactive Rune XIII, when activated, blesses all group members within a 200 foot radius with Reactive Rune XIII (Melee Shield) and Reactive Rune XIII (Spell Shield) for 30 minutes. Reactive Rune XIII (Melee Shield) triggers Reactive Rune XIII (Protection), which absorbs 86000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XIII (Spell Shield) triggers Reactive Rune XIII (Spell Protection), which absorbs 91000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XII | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune XII (Melee Shield) (v374) 2: Cast: Reactive Rune XII (Spell Shield) (v374) Reactive Rune XII, when activated, blesses all group members within a 200 foot radius with Reactive Rune XII (Melee Shield) and Reactive Rune XII (Spell Shield) for 30 minutes. Reactive Rune XII (Melee Shield) triggers Reactive Rune XII (Protection), which absorbs 84000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XII (Spell Shield) triggers Reactive Rune XII (Spell Protection), which absorbs 89000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XI | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune XI (Melee Shield) (v374) 2: Cast: Reactive Rune XI (Spell Shield) (v374) Reactive Rune XI, when activated, blesses all group members within a 200 foot radius with Reactive Rune XI (Melee Shield) and Reactive Rune XI (Spell Shield) for 30 minutes. Reactive Rune XI (Melee Shield) triggers Reactive Rune XI (Protection), which absorbs 82000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune XI (Spell Shield) triggers Reactive Rune XI (Spell Protection), which absorbs 87000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune X | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune X (Melee Shield) (v374) 2: Cast: Reactive Rune X (Spell Shield) (v374) Reactive Rune X, when activated, blesses all group members within a 200 foot radius with Reactive Rune X (Melee Shield) and Reactive Rune X (Spell Shield) for 30 minutes. Reactive Rune X (Melee Shield) triggers Reactive Rune X (Protection), which absorbs 80000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune X (Spell Shield) triggers Reactive Rune X (Spell Protection), which absorbs 85000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune IX | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune IX (Melee Shield) (v374) 2: Cast: Reactive Rune IX (Spell Shield) (v374) Reactive Rune IX, when activated, blesses all group members within a 200 foot radius with Reactive Rune IX (Melee Shield) and Reactive Rune IX (Spell Shield) for 30 minutes. Reactive Rune IX (Melee Shield) triggers Reactive Rune IX (Protection), which absorbs 79000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune IX (Spell Shield) triggers Reactive Rune IX (Spell Protection), which absorbs 84000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune VIII | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune VIII (Melee Shield) (v374) 2: Cast: Reactive Rune VIII (Spell Shield) (v374) Reactive Rune VIII, when activated, blesses all group members within a 200 foot radius with Reactive Rune VIII (Melee Shield) and Reactive Rune VIII (Spell Shield) for 30 minutes. Reactive Rune VIII (Melee Shield) triggers Reactive Rune VIII (Protection), which absorbs 77000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VIII (Spell Shield) triggers Reactive Rune VIII (Spell Protection), which absorbs 82000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune VII | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune VII (Melee Shield) (v374) 2: Cast: Reactive Rune VII (Spell Shield) (v374) Reactive Rune VII, when activated, blesses all group members within a 200 foot radius with Reactive Rune VII (Melee Shield) and Reactive Rune VII (Spell Shield) for 30 minutes. Reactive Rune VII (Melee Shield) triggers Reactive Rune VII (Protection), which absorbs 75000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VII (Spell Shield) triggers Reactive Rune VII (Spell Protection), which absorbs 80000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune VI | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune VI (Melee Shield) (v374) 2: Cast: Reactive Rune VI (Spell Shield) (v374) Reactive Rune VI, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes. Reduces the reuse time of this ability by 2 minutes. Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune VI (Spell Shield) triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune V | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune V (Melee Shield) (v374) 2: Cast: Reactive Rune V (Spell Shield) (v374) Reactive Rune V, when activated, blesses all group members within a 200 foot radius with Reactive Rune V (Melee Shield) and Reactive Rune V (Spell Shield) for 30 minutes. Reactive Rune V (Melee Shield) triggers Reactive Rune V (Protection), which absorbs 65000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune V (Spell Shield) triggers Reactive Rune V (Spell Protection), which absorbs 70000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune IV | - | - | 0s | Target: Target Group 1: Cast: Reactive Rune IV (Melee Shield) (v374) 2: Cast: Reactive Rune IV (Spell Shield) (v374) Reactive Rune IV, when activated, blesses all group members within a 200 foot radius with Reactive Rune IV (Melee Shield) and Reactive Rune IV (Spell Shield) for 30 minutes. Reactive Rune IV (Melee Shield) triggers Reactive Rune IV (Protection), which absorbs 60000 total damage for 30 seconds, if they take a melee damage hit that exceeds 35000 points. Reactive Rune IV (Spell Shield) triggers Reactive Rune IV (Spell Protection), which absorbs 65000 total direct spell damage for 30 seconds, if they take a spell damage hit that exceeds 40000 points. |
| Reactive Rune III | - | - | 0s | Target: Target Group Duration: 30m (300 ticks) 1: Cast: Reactive Rune III (Protection) if 20000 Melee Damage Taken in Single Hit 2: Cast: Reactive Rune III (Protection) if 25000 Spell Damage Taken in Single Hit 3: Buff Blocker B (30) 4: Buff Blocker C (30) Reactive Rune III, when activated, blesses all group members within a 200 foot radius with a protective rune that triggers Reactive Rune III (Protection), which absorbs 55000 total damage for 30 seconds, if they take a melee damage hit that exceeds 20000 points or a spell damage hit that exceeds 25000 points. |
| Reactive Rune II | - | - | 0s | Target: Target Group Duration: 30m (300 ticks) 1: Cast: Reactive Rune II (Protection) if 20000 Melee Damage Taken in Single Hit 2: Cast: Reactive Rune II (Protection) if 25000 Spell Damage Taken in Single Hit 3: Buff Blocker B (20) 4: Buff Blocker C (20) Reactive Rune II, when activated, blesses all group members within a 200 foot radius with a protective rune that triggers Reactive Rune II (Protection), which absorbs 50000 total damage for 30 seconds, if they take a melee damage hit that exceeds 20000 points or a spell damage hit that exceeds 25000 points. |
| Reactive Rune I | - | - | 0s | Target: Target Group Duration: 30m (300 ticks) 1: Cast: Reactive Rune I (Protection) if 20000 Melee Damage Taken in Single Hit 2: Cast: Reactive Rune I (Protection) if 25000 Spell Damage Taken in Single Hit 3: Buff Blocker B (10) 4: Buff Blocker C (10) Reactive Rune I, when activated, blesses all group members within a 200 foot radius with a protective rune that triggers Reactive Rune I (Protection), which absorbs 45000 total damage for 30 seconds, if they take a melee damage hit that exceeds 20000 points or a spell damage hit that exceeds 25000 points. |
| Reactive Rune XVI (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune XVI (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (160) Triggers Reactive Rune XVI (Protection), which absorbs 92000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune XVI (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune XVI (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (160) Triggers Reactive Rune XVI (Spell Protection), which absorbs 97000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XV (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune XV (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (150) Triggers Reactive Rune XV (Protection), which absorbs 90000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune XV (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune XV (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (150) Triggers Reactive Rune XV (Spell Protection), which absorbs 95000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XIV (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune XIV (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (140) Triggers Reactive Rune XIV (Protection), which absorbs 88000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune XIV (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune XIV (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (140) Triggers Reactive Rune XIV (Spell Protection), which absorbs 93000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XIII (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune XIII (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (130) Triggers Reactive Rune XIII (Protection), which absorbs 86000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune XIII (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune XIII (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (130) Triggers Reactive Rune XIII (Spell Protection), which absorbs 91000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XII (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune XII (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (120) Triggers Reactive Rune XII (Protection), which absorbs 84000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune XII (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune XII (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (120) Triggers Reactive Rune XII (Spell Protection), which absorbs 89000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune XI (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune XI (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (110) Triggers Reactive Rune XI (Protection), which absorbs 82000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune XI (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune XI (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (110) Triggers Reactive Rune XI (Spell Protection), which absorbs 87000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune X (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune X (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (100) Triggers Reactive Rune X (Protection), which absorbs 80000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune X (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune X (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (100) Triggers Reactive Rune X (Spell Protection), which absorbs 85000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune IX (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune IX (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (90) Triggers Reactive Rune IX (Protection), which absorbs 79000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune IX (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune IX (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (90) Triggers Reactive Rune IX (Spell Protection), which absorbs 84000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune VIII (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune VIII (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (80) Triggers Reactive Rune VIII (Protection), which absorbs 77000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune VIII (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune VIII (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (80) Triggers Reactive Rune VIII (Spell Protection), which absorbs 82000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune VII (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune VII (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (70) Triggers Reactive Rune VII (Protection), which absorbs 75000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune VII (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune VII (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (70) Triggers Reactive Rune VII (Spell Protection), which absorbs 80000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune VI (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune VI (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (60) Triggers Reactive Rune VI (Protection), which absorbs 70000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune VI (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune VI (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (60) Triggers Reactive Rune VI (Spell Protection), which absorbs 75000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune V (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune V (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (50) Triggers Reactive Rune V (Protection), which absorbs 65000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune V (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune V (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (50) Triggers Reactive Rune V (Spell Protection), which absorbs 70000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune IV (Melee Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 1: Cast: Reactive Rune IV (Protection) if 35000 Melee Damage Taken in Single Hit 3: Buff Blocker B (40) Triggers Reactive Rune IV (Protection), which absorbs 60000 total damage for 30 seconds, if you take a melee damage hit that exceeds 35000 points. |
| Reactive Rune IV (Spell Shield) | - | - | 0s | Target: Single Duration: 30m (300 ticks) 2: Cast: Reactive Rune IV (Spell Protection) if 40000 Spell Damage Taken in Single Hit 4: Buff Blocker C (40) Triggers Reactive Rune IV (Spell Protection), which absorbs 65000 total direct spell damage for 30 seconds, if you take a spell damage hit that exceeds 40000 points. |
| Reactive Rune III (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 55000 Absorbs 55000 total damage. |
| Reactive Rune II (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 50000 Absorbs 50000 total damage. |
| Reactive Rune I (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 45000 Absorbs 45000 total damage. |
| Reactive Rune XVI (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 92000 Absorbs 92000 total damage. |
| Reactive Rune XVI (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 97000 Absorbs 97000 total direct spell damage. |
| Reactive Rune XV (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 90000 Absorbs 90000 total damage. |
| Reactive Rune XV (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 95000 Absorbs 95000 total direct spell damage. |
| Reactive Rune XIV (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 88000 Absorbs 88000 total damage. |
| Reactive Rune XIV (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 93000 Absorbs 93000 total direct spell damage. |
| Reactive Rune XIII (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 86000 Absorbs 86000 total damage. |
| Reactive Rune XIII (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 91000 Absorbs 91000 total direct spell damage. |
| Reactive Rune XII (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 84000 Absorbs 84000 total damage. |
| Reactive Rune XII (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 89000 Absorbs 89000 total direct spell damage. |
| Reactive Rune XI (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 82000 Absorbs 82000 total damage. |
| Reactive Rune XI (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 87000 Absorbs 87000 total direct spell damage. |
| Reactive Rune X (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 80000 Absorbs 80000 total damage. |
| Reactive Rune X (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 85000 Absorbs 85000 total direct spell damage. |
| Reactive Rune IX (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 79000 Absorbs 79000 total damage. |
| Reactive Rune IX (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 84000 Absorbs 84000 total direct spell damage. |
| Reactive Rune VIII (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 77000 Absorbs 77000 total damage. |
| Reactive Rune VIII (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 82000 Absorbs 82000 total direct spell damage. |
| Reactive Rune VII (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 75000 Absorbs 75000 total damage. |
| Reactive Rune VII (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 80000 Absorbs 80000 total direct spell damage. |
| Reactive Rune VI (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 70000 Absorbs 70000 total damage. |
| Reactive Rune VI (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 75000 Absorbs 75000 total direct spell damage. |
| Reactive Rune V (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 65000 Absorbs 65000 total damage. |
| Reactive Rune V (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 70000 Absorbs 70000 total direct spell damage. |
| Reactive Rune IV (Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Damage: 100%, Total: 60000 Absorbs 60000 total damage. |
| Reactive Rune IV (Spell Protection) | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Absorb Spell Damage: 100%, Total: 65000 Absorbs 65000 total direct spell damage. |
AA list updated November 2024 (thank you Szilent).