Cast: Reaver's Bargain I Reaver's Bargain I, when activated, consumes *%R#1 endurance per second, increases your unconscious health by 40000 points, and absorbs 500% of incoming damage with your mana at a rate of 100 damage to 4000 mana, while also granting a rune that protects against incoming melee hits that inflict at least 10000 damage, absorbing 75% of the damage that exceeds 10000 for 2.5 minutes. This rune can absorb a total of 167000 damage before fading.
Reaver's Bargain I can only be activated if you are above 20% mana and endurance, and cannot be manually removed early, but will trigger Reaver's Exhaustion should your mana or endurance drop below 10%, which ends the bargain and drains your remaining mana and endurance.
Reaver's Bargain II
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Target: Self Duration: 2.5m (25 ticks) 2: Absorb Damage using Mana: 5%(0.00 Mana per 1 HP) 3: Increase Max Negative HP by 50000 4: Absorb Melee Damage: 75% over 12000, Total: 197000 5: Cast: Reaver's Exhaustion once if Type 49545 Consumes #1 endurance per second, increases your unconscious health by 50000 points, and absorbs 500% of incoming damage with your mana at a rate of 100 damage to 4000 mana, while also granting a rune that protects against incoming melee hits that inflict at least 12000 damage, absorbing 75% of the damage that exceeds 12000 for 2.5 minutes. This rune can absorb a total of 197000 damage before fading.
Can only be activated if you are above 20% mana and endurance, and cannot be manually removed early, but will trigger Reaver's Exhaustion should your mana or endurance drop below 10%, which ends the bargain and drains your remaining mana and endurance.
Reaver's Bargain I
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Target: Self Duration: 2.5m (25 ticks) 2: Absorb Damage using Mana: 5%(0.00 Mana per 1 HP) 3: Increase Max Negative HP by 40000 4: Absorb Melee Damage: 75% over 10000, Total: 167000 5: Cast: Reaver's Exhaustion once if Type 49545 Reaver's Bargain I, when activated, consumes *%R#1 endurance per second, increases your unconscious health by 40000 points, and absorbs 500% of incoming damage with your mana at a rate of 100 damage to 4000 mana, while also granting a rune that protects against incoming melee hits that inflict at least 10000 damage, absorbing 75% of the damage that exceeds 10000 for 2.5 minutes. This rune can absorb a total of 167000 damage before fading.
Reaver's Bargain I can only be activated if you are above 20% mana and endurance, and cannot be manually removed early, but will trigger Reaver's Exhaustion should your mana or endurance drop below 10%, which ends the bargain and drains your remaining mana and endurance.
Reaver's Exhaustion
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Target: Self 1: Decrease Current Mana by 1000000 2: Decrease Current Endurance by 1000000 Drains your remaining mana and endurance.
AA list updated December 2023 (thank you Szilent).