/alt act | Name | Level | Cost | Recast | Effects |
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2200 | Rune of Banishment (8) | 120 ENC (ToL) | 35 / 186 | 10m T41 | Cast: Rune of Banishment VIII Rune of Banishment VIII, when activated, absorbs 75% of incoming melee damage up to 100000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
2200 | Rune of Banishment (7) | 120 ENC (ToL) | 35 / 151 | 10m T41 | Cast: Rune of Banishment VII Rune of Banishment VII, when activated, absorbs 75% of incoming melee damage up to 90000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
2200 | Rune of Banishment (6) | 115 ENC (ToV) | 30 / 116 | 10m T41 | Cast: Rune of Banishment VI Rune of Banishment VI, when activated, absorbs 75% of incoming melee damage up to 80000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
2200 | Rune of Banishment (5) | 110 ENC (ToV) | 30 / 86 | 10m T41 | Cast: Rune of Banishment V Rune of Banishment V, when activated, absorbs 75% of incoming melee damage up to 70000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
2200 | Rune of Banishment (4) | 105 ENC (TBM) | 17 / 56 | 10m T41 | Cast: Rune of Banishment IV Rune of Banishment IV, when activated, absorbs 75% of incoming melee damage up to 65000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
2200 | Rune of Banishment (3) | 100 ENC (CotF) | 15 / 39 | 10m T41 | Cast: Rune of Banishment III Rune of Banishment III, when activated, absorbs 75% of incoming melee damage up to 60000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
2200 | Rune of Banishment (2) | 98 ENC (CotF) | 13 / 24 | 10m T41 | Cast: Rune of Banishment II Rune of Banishment II, when activated, absorbs 75% of incoming melee damage up to 55000 total damage and has a chance (with a 4000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
2200 | Rune of Banishment (1) | 96 ENC (CotF) | 11 / 11 | 10m T41 | Cast: Rune of Banishment I Rune of Banishment I, when activated, absorbs 75% of incoming melee damage up to 45000 total damage and has a chance (with a 3000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment VIII | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 100000 3: Add Defensive Proc: Banishing Force I with 5000% Rate Mod Rune of Banishment VIII, when activated, absorbs 75% of incoming melee damage up to 100000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment VII | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 90000 3: Add Defensive Proc: Banishing Force I with 5000% Rate Mod Rune of Banishment VII, when activated, absorbs 75% of incoming melee damage up to 90000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment VI | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 80000 3: Add Defensive Proc: Banishing Force I with 5000% Rate Mod Rune of Banishment VI, when activated, absorbs 75% of incoming melee damage up to 80000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment V | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 70000 3: Add Defensive Proc: Banishing Force I with 5000% Rate Mod Rune of Banishment V, when activated, absorbs 75% of incoming melee damage up to 70000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment IV | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 65000 3: Add Defensive Proc: Banishing Force I with 5000% Rate Mod Rune of Banishment IV, when activated, absorbs 75% of incoming melee damage up to 65000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment III | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 60000 3: Add Defensive Proc: Banishing Force I with 5000% Rate Mod Rune of Banishment III, when activated, absorbs 75% of incoming melee damage up to 60000 total damage and has a chance (with a 5000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment II | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 55000 3: Add Defensive Proc: Banishing Force I with 4000% Rate Mod Rune of Banishment II, when activated, absorbs 75% of incoming melee damage up to 55000 total damage and has a chance (with a 4000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Rune of Banishment I | - | - | 0s | Target: Self Duration: 12s (2 ticks) 2: Absorb Melee Damage: 75%, Total: 45000 3: Add Defensive Proc: Banishing Force I with 3000% Rate Mod Rune of Banishment I, when activated, absorbs 75% of incoming melee damage up to 45000 total damage and has a chance (with a 3000% bonus) to trigger Banishing Force I on attackers when struck in melee combat for 12 seconds. Banishing Force I forcefully pushes a target that is 3 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Banishing Force I | - | - | 0s | Target: Single (If Not Raid Boss) Resist: Magic -2000 Duration: 12s (2 ticks) 1: Gradual Push to 40' away (Force=200) up to level + 3 2: Cancel if Moved 30' 3: Cast: Banishing Root I on Fade Forcefully pushes a target that is 40 or fewer levels higher than you that is within 40 feet of you away then applies Banishing Root I after they have been moved 30 feet. Banishing Root I roots the target in place for 30 seconds. |
| Banishing Root I | - | - | 0s | Target: Single (If Not Raid Boss) Resist: Magic -10000 Duration: 30s (5 ticks) 1: Root Roots the target in place for up to 30 seconds seconds. |
AA list updated November 2024 (thank you Szilent).