AA Search

12 results (costing 219 AA points).

/alt actNameLevelCostRecastEffects
2066Second Wind Ward (12)120 MAG (ToL)35 / 21920m T43Cast: Second Wind Ward VII
Second Wind Ward VII, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind VII should your pet drop below 20% health, which instantly heals 90000 health then 14000 health every 6 seconds, increases armor class by 800 points, and absorbs 25 hits for up to 5000 damage per hit for up to 18 seconds.
2066Second Wind Ward (11)115 MAG (ToV)30 / 18420m T43Cast: Second Wind Ward VI
Second Wind Ward VI, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind VI should your pet drop below 20% health, which instantly heals 70000 health then 10000 health every 6 seconds, increases armor class by 600 points, and absorbs 25 hits for up to 4000 damage per hit for up to 18 seconds.
2066Second Wind Ward (10)110 MAG (RoS)25 / 15420m T43Cast: Second Wind Ward V
Second Wind Ward V, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind V should your pet drop below 20% health, which instantly heals 50000 health then 6000 health every 6 seconds, increases armor class by 400 points, and absorbs 25 hits for up to 3000 damage per hit for up to 18 seconds.
2066Second Wind Ward (9)105 MAG (TBM)18 / 12920m T43Cast: Second Wind Ward IV
Second Wind Ward IV, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind IV should your pet drop below 20% health, which instantly heals 40000 health then 6000 health every 6 seconds, increases armor class by 340 points, and absorbs 25 hits for up to 2600 damage per hit for up to 12 seconds.
2066Second Wind Ward (8)105 MAG (TBM)21 / 11120m T43Cast: Second Wind Ward III
Second Wind Ward III, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind III should your pet drop below 20% health, which instantly heals 24000 health then 5000 health every 6 seconds, increases armor class by 325 points, and absorbs 25 hits for up to 1900 damage per hit for up to 12 seconds.
Reduces the reuse time of this ability by 2 minutes.
2066Second Wind Ward (7)104 MAG (TBM)18 / 9022m T43Cast: Second Wind Ward III
Second Wind Ward III, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind III should your pet drop below 20% health, which instantly heals 24000 health then 5000 health every 6 seconds, increases armor class by 325 points, and absorbs 25 hits for up to 1900 damage per hit for up to 12 seconds.
Reduces the reuse time of this ability by 2 minutes.
2066Second Wind Ward (6)103 MAG (TBM)15 / 7224m T43Cast: Second Wind Ward III
Second Wind Ward III, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind III should your pet drop below 20% health, which instantly heals 24000 health then 5000 health every 6 seconds, increases armor class by 325 points, and absorbs 25 hits for up to 1900 damage per hit for up to 12 seconds.
Reduces the reuse time of this ability by 2 minutes.
2066Second Wind Ward (5)102 MAG (TBM)12 / 5726m T43Cast: Second Wind Ward III
Second Wind Ward III, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind III should your pet drop below 20% health, which instantly heals 24000 health then 5000 health every 6 seconds, increases armor class by 325 points, and absorbs 25 hits for up to 1900 damage per hit for up to 12 seconds.
Reduces the reuse time of this ability by 2 minutes.
2066Second Wind Ward (4)101 MAG (TBM)9 / 4528m T43Cast: Second Wind Ward III
Second Wind Ward III, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind III should your pet drop below 20% health, which instantly heals 24000 health then 5000 health every 6 seconds, increases armor class by 325 points, and absorbs 25 hits for up to 1900 damage per hit for up to 12 seconds.
Reduces the reuse time of this ability by 2 minutes.
2066Second Wind Ward (3)100 MAG (RoF)15 / 3630m T43Cast: Second Wind Ward III
Second Wind Ward III, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind III should your pet drop below 20% health, which instantly heals 24000 health then 5000 health every 6 seconds, increases armor class by 325 points, and absorbs 25 hits for up to 1900 damage per hit for up to 12 seconds.
2066Second Wind Ward (2)98 MAG (RoF)12 / 2130m T43Cast: Second Wind Ward II
Second Wind Ward II, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind II should your pet drop below 20% health, which instantly heals 19000 health then 4000 health every 6 seconds, increases armor class by 250 points, and absorbs 25 hits for up to 1400 damage per hit for up to 12 seconds.
2066Second Wind Ward (1)96 MAG (RoF)9 / 930m T43Cast: Second Wind Ward I
Second Wind Ward I, when activated, places a preemptive guard on your pet for 30 minutes that will trigger Second Wind I should your pet drop below 20% health, which instantly heals 16000 health then 3000 health every 6 seconds, increases armor class by 200 points, and absorbs 25 hits for up to 1000 damage per hit for up to 12 seconds.

AA list updated December 2021 (Terror of Luclin Beta).