AA Search

27 results (costing 219 AA points).

/alt actNameLevelCostRecastEffects
1380Spire of Enchantment (27)105 ENC (TBM)30 / 2197.5m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment XII
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (26)105 ENC (TBM)30 / 1897.5m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment XI
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (25)105 ENC (TBM)30 / 1597.5m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment X
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (24)89 ENC (HoT)5 / 1297.5m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (23)89 ENC (HoT)5 / 1247.7m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (22)89 ENC (HoT)5 / 1197.8m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (21)88 ENC (HoT)5 / 1148m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (20)88 ENC (HoT)5 / 1098.2m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (19)88 ENC (HoT)5 / 1048.3m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (18)87 ENC (HoT)5 / 998.5m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (17)87 ENC (HoT)5 / 948.7m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (16)87 ENC (HoT)5 / 898.8m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (15)86 ENC (HoT)5 / 849m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (14)86 ENC (HoT)5 / 799.2m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (13)86 ENC (HoT)5 / 749.3m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (12)85 ENC (HoT)5 / 699.5m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (11)85 ENC (HoT)5 / 649.7m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (10)85 ENC (HoT)5 / 599.8m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
Reduces the reuse time of this ability by 10 seconds.
1380Spire of Enchantment (9)85 ENC (SoD)6 / 5410m T401: Increase Max HP by 90
2: Increase INT Cap by 9
Cast: Spire of Enchantment IX
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (8)85 ENC (SoD)6 / 4810m T401: Increase Max HP by 80
2: Increase INT Cap by 8
Cast: Spire of Enchantment VIII
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (7)85 ENC (SoD)6 / 4210m T401: Increase Max HP by 70
2: Increase INT Cap by 7
Cast: Spire of Enchantment VII
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (6)85 ENC (SoD)6 / 3610m T401: Increase Max HP by 60
2: Increase INT Cap by 6
Cast: Spire of Enchantment VI
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (5)85 ENC (SoD)6 / 3010m T401: Increase Max HP by 50
2: Increase INT Cap by 5
Cast: Spire of Enchantment V
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (4)85 ENC (SoD)6 / 2410m T401: Increase Max HP by 40
2: Increase INT Cap by 4
Cast: Spire of Enchantment IV
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times and blesses all group members within a *@*$1%J foot radius with *@*$1%N for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (3)85 ENC (SoD)6 / 1810m T401: Increase Max HP by 30
2: Increase INT Cap by 3
Cast: Spire of Enchantment III
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (2)85 ENC (SoD)6 / 1210m T401: Increase Max HP by 20
2: Increase INT Cap by 2
Cast: Spire of Enchantment II
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.
1380Spire of Enchantment (1)85 ENC (SoD)6 / 610m T401: Increase Max HP by 10
2: Increase INT Cap by 1
Cast: Spire of Enchantment I
*@%N, when activated, grants you a chance (with a *@$6% bonus) to trigger *@*#6%N on attackers when struck in melee combat up to *@%L times for *@%Z.
As a passive effect, this ability increases your maximum health by #1 points and your maximum intelligence by #2 points.

AA list updated Dec 16, 2019. The AA data on this site is collected with help from mackal and kauffman12.