/alt act | Name | Level | Cost | Recast | Effects |
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| Taste of Blood (9) | 115 BST (ToV) | 45 / 219 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy IX (80% Chance) Cast: Taste of Blood IX *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1%, raises the minimum base damage of its melee hits to be *@*$1#2, and increases the minimum damage of each hit by *@*$1#3 points for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (8) | 110 BST (TBL) | 50 / 174 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy VIII (80% Chance) Cast: Taste of Blood VIII *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1%, raises the minimum base damage of its melee hits to be *@*$1#2, and increases the minimum damage of each hit by *@*$1#3 points for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (7) | 110 BST (RoS) | 50 / 124 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy VII (80% Chance) Cast: Taste of Blood VII *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1%, raises the minimum base damage of its melee hits to be *@*$1#2, and increases the minimum damage of each hit by *@*$1#3 points for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (6) | 105 BST (TBM) | 18 / 74 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy VI (80% Chance) Cast: Taste of Blood VI *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1% and raises the minimum base damage of its melee hits to be *@*$1#2 for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (5) | 103 BST (TDS) | 15 / 56 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy V (75% Chance) Cast: Taste of Blood V *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1% and raises the minimum base damage of its melee hits to be *@*$1#2 for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (4) | 85 BST (UF) | 12 / 41 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy IV (75% Chance) Cast: Taste of Blood IV *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1% and raises the minimum base damage of its melee hits to be *@*$1#2 for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (3) | 85 BST (SoD) | 12 / 29 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy III (75% Chance) Cast: Taste of Blood III *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1% and raises the minimum base damage of its melee hits to be *@*$1#2 for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (2) | 80 BST (SoF) | 12 / 17 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy II (75% Chance) Cast: Taste of Blood II *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1% and raises the minimum base damage of its melee hits to be *@*$1#2 for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood (1) | 75 BST (TSS) | 5 / 5 | 1s | 1: Add Killshot Proc: Vicarious Blood Frenzy I (75% Chance) Cast: Taste of Blood I *@%N, when activated, grants your pet a *@#1% chance to trigger *@*$1%N when landing a killing blow which increases its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by *@*$1#1% and raises the minimum base damage of its melee hits to be *@*$1#2 for *@*$1%Z. As a passive effect this ability grants you a #1% chance to imbue your pet with *$1%N when you land a killing blow. |
| Taste of Blood IX | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy IX (80% Chance)
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| Vicarious Blood Frenzy IX | - | - | 0s | Target: Pet2 Duration: 60s (10 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 60% 3: Increase Hit Damage Bonus by 1000
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| Taste of Blood VIII | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy VIII (80% Chance)
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| Vicarious Blood Frenzy VIII | - | - | 0s | Target: Pet2 Duration: 60s (10 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 60% 3: Increase Hit Damage Bonus by 400
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| Taste of Blood VII | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy VII (80% Chance)
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| Vicarious Blood Frenzy VII | - | - | 0s | Target: Pet2 Duration: 60s (10 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 56% 3: Increase Hit Damage Bonus by 200
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| Taste of Blood VI | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy VI (80% Chance)
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| Vicarious Blood Frenzy VI | - | - | 0s | Target: Pet2 Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 56%
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| Taste of Blood V | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy V (75% Chance)
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| Vicarious Blood Frenzy V | - | - | 0s | Target: Pet2 Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 52%
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| Taste of Blood IV | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy IV (75% Chance)
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| Vicarious Blood Frenzy IV | - | - | 0s | Target: Pet2 Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 48%
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| Taste of Blood III | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy III (75% Chance)
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| Vicarious Blood Frenzy III | - | - | 0s | Target: Pet2 Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 1% 2: Increase Min Hit Damage by 44%
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| Taste of Blood II | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy II (75% Chance)
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| Vicarious Blood Frenzy II | - | - | 0s | Target: Pet2 Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 1% 2: Increase Min Hit Damage by 40%
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| Taste of Blood I | - | - | 0s | Target: Pet Duration: 120h (72000 ticks) 1: Add Killshot Proc: Blood Frenzy I (75% Chance)
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| Vicarious Blood Frenzy I | - | - | 0s | Target: Pet2 Duration: 30s (5 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 1% 2: Increase Min Hit Damage by 20%
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| Blood Frenzy IX | - | - | 0s | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 60% 3: Increase Hit Damage Bonus by 1000
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| Blood Frenzy VIII | - | - | 0s | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 60% 3: Increase Hit Damage Bonus by 400
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| Blood Frenzy VII | - | - | 0s | Target: Self Duration: 60s (10 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 60% 3: Increase Hit Damage Bonus by 200
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| Blood Frenzy VI | - | - | 0s | Target: Self Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 56%
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| Blood Frenzy V | - | - | 0s | Target: Self Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 52%
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| Blood Frenzy IV | - | - | 0s | Target: Self Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 2% 2: Increase Min Hit Damage by 48%
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| Blood Frenzy III | - | - | 0s | Target: Self Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 1% 2: Increase Min Hit Damage by 44%
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| Blood Frenzy II | - | - | 0s | Target: Self Duration: 48s (8 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 1% 2: Increase Min Hit Damage by 40%
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| Blood Frenzy I | - | - | 0s | Target: Self Duration: 30s (5 ticks) Hate: 1 1: Increase Pet Chance to Flurry on Double Attack by 1% 2: Increase Min Hit Damage by 20%
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