/alt act | Name | Level | Cost | Recast | Effects |
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1016 | Ton Po's Stance (20) | 109 MNK (RoS) | 115 / 1350 | 5m T9 | Cast: Ton Po's Stance X Ton Po's Stance X, when activated, allows 20% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 50% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 13% at the cost of 600 endurance per second for 60 seconds. |
1016 | Ton Po's Stance (19) | 108 MNK (RoS) | 110 / 1235 | 5m T9 | Cast: Ton Po's Stance IX Ton Po's Stance IX, when activated, allows 18% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 45% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 12% at the cost of 575 endurance per second for 60 seconds. |
1016 | Ton Po's Stance (18) | 107 MNK (RoS) | 105 / 1125 | 5m T9 | Cast: Ton Po's Stance VIII Ton Po's Stance VIII, when activated, allows 18% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 45% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 11% at the cost of 550 endurance per second for 54 seconds. |
1016 | Ton Po's Stance (17) | 106 MNK (RoS) | 100 / 1020 | 5m T9 | Cast: Ton Po's Stance VII Ton Po's Stance VII, when activated, allows 18% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 45% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 11% at the cost of 525 endurance per second for 48 seconds. |
1016 | Ton Po's Stance (16) | 105 MNK (RoS) | 95 / 920 | 5m T9 | Cast: Ton Po's Stance VI Ton Po's Stance VI, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 10% at the cost of 500 endurance per second for 48 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (15) | 104 MNK (RoS) | 90 / 825 | 6m T9 | Cast: Ton Po's Stance VI Ton Po's Stance VI, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 10% at the cost of 500 endurance per second for 48 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (14) | 103 MNK (RoS) | 85 / 735 | 7m T9 | Cast: Ton Po's Stance VI Ton Po's Stance VI, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 10% at the cost of 500 endurance per second for 48 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (13) | 102 MNK (RoS) | 80 / 650 | 8m T9 | Cast: Ton Po's Stance VI Ton Po's Stance VI, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 10% at the cost of 500 endurance per second for 48 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (12) | 101 MNK (RoS) | 75 / 570 | 9m T9 | Cast: Ton Po's Stance VI Ton Po's Stance VI, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 10% at the cost of 500 endurance per second for 48 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (11) | 100 MNK (RoS) | 70 / 495 | 10m T9 | Cast: Ton Po's Stance VI Ton Po's Stance VI, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 10% at the cost of 500 endurance per second for 48 seconds. |
1016 | Ton Po's Stance (10) | 99 MNK (RoS) | 65 / 425 | 10m T9 | Cast: Ton Po's Stance V Ton Po's Stance V, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 475 endurance per second for 42 seconds. |
1016 | Ton Po's Stance (9) | 98 MNK (RoS) | 60 / 360 | 10m T9 | Cast: Ton Po's Stance IV Ton Po's Stance IV, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 450 endurance per second for 36 seconds. |
1016 | Ton Po's Stance (8) | 97 MNK (RoS) | 55 / 300 | 10m T9 | Cast: Ton Po's Stance III Ton Po's Stance III, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 425 endurance per second for 30 seconds. |
1016 | Ton Po's Stance (7) | 96 MNK (RoS) | 50 / 245 | 10m T9 | Cast: Ton Po's Stance II Ton Po's Stance II, when activated, allows 14% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 35% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 400 endurance per second for 30 seconds. |
1016 | Ton Po's Stance (6) | 95 MNK (RoS) | 45 / 195 | 10m T9 | Cast: Ton Po's Stance I Ton Po's Stance I, when activated, allows 12% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 30% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 375 endurance per second for 30 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (5) | 94 MNK (RoS) | 40 / 150 | 11m T9 | Cast: Ton Po's Stance I Ton Po's Stance I, when activated, allows 12% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 30% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 375 endurance per second for 30 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (4) | 93 MNK (RoS) | 35 / 110 | 12m T9 | Cast: Ton Po's Stance I Ton Po's Stance I, when activated, allows 12% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 30% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 375 endurance per second for 30 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (3) | 92 MNK (RoS) | 30 / 75 | 13m T9 | Cast: Ton Po's Stance I Ton Po's Stance I, when activated, allows 12% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 30% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 375 endurance per second for 30 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (2) | 91 MNK (RoS) | 25 / 45 | 14m T9 | Cast: Ton Po's Stance I Ton Po's Stance I, when activated, allows 12% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 30% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 375 endurance per second for 30 seconds. Reduces the reuse time of this ability by 1 minute. |
1016 | Ton Po's Stance (1) | 90 MNK (RoS) | 20 / 20 | 15m T9 | Cast: Ton Po's Stance I Ton Po's Stance I, when activated, allows 12% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 30% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 375 endurance per second for 30 seconds. |
| Ton Po's Stance X | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 13% 2: Increase Chance to Repeat Primary Hand Round by 20% with 50% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 13% 4: Increase Chance to Critical Hit with Dragon Punch by 13% 5: Increase Chance to Critical Hit with Eagle Strike by 13% 6: Increase Chance to Critical Hit with Flying Kick by 13% 7: Increase Chance to Critical Hit with Hand to Hand by 13% 8: Increase Chance to Critical Hit with Kick by 13% 9: Increase Chance to Critical Hit with Round Kick by 13% 10: Increase Chance to Critical Hit with Throwing by 13% 11: Increase Chance to Critical Hit with Tiger Claw by 13% Ton Po's Stance X, when activated, allows 20% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 50% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 13% at the cost of 600 endurance per second for 60 seconds. |
| Ton Po's Stance IX | - | - | 0s | Target: Self Duration: 60s (10 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 12% 2: Increase Chance to Repeat Primary Hand Round by 18% with 45% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 12% 4: Increase Chance to Critical Hit with Dragon Punch by 12% 5: Increase Chance to Critical Hit with Eagle Strike by 12% 6: Increase Chance to Critical Hit with Flying Kick by 12% 7: Increase Chance to Critical Hit with Hand to Hand by 12% 8: Increase Chance to Critical Hit with Kick by 12% 9: Increase Chance to Critical Hit with Round Kick by 12% 10: Increase Chance to Critical Hit with Throwing by 12% 11: Increase Chance to Critical Hit with Tiger Claw by 12% Ton Po's Stance IX, when activated, allows 18% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 45% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 12% at the cost of 575 endurance per second for 60 seconds. |
| Ton Po's Stance VIII | - | - | 0s | Target: Self Duration: 54s (9 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 11% 2: Increase Chance to Repeat Primary Hand Round by 18% with 45% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 11% 4: Increase Chance to Critical Hit with Dragon Punch by 11% 5: Increase Chance to Critical Hit with Eagle Strike by 11% 6: Increase Chance to Critical Hit with Flying Kick by 11% 7: Increase Chance to Critical Hit with Hand to Hand by 11% 8: Increase Chance to Critical Hit with Kick by 11% 9: Increase Chance to Critical Hit with Round Kick by 11% 10: Increase Chance to Critical Hit with Throwing by 11% 11: Increase Chance to Critical Hit with Tiger Claw by 11% Ton Po's Stance VIII, when activated, allows 18% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 45% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 11% at the cost of 550 endurance per second for 54 seconds. |
| Ton Po's Stance VII | - | - | 0s | Target: Self Duration: 48s (8 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 11% 2: Increase Chance to Repeat Primary Hand Round by 18% with 45% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 11% 4: Increase Chance to Critical Hit with Dragon Punch by 11% 5: Increase Chance to Critical Hit with Eagle Strike by 11% 6: Increase Chance to Critical Hit with Flying Kick by 11% 7: Increase Chance to Critical Hit with Hand to Hand by 11% 8: Increase Chance to Critical Hit with Kick by 11% 9: Increase Chance to Critical Hit with Round Kick by 11% 10: Increase Chance to Critical Hit with Throwing by 11% 11: Increase Chance to Critical Hit with Tiger Claw by 11% Ton Po's Stance VII, when activated, allows 18% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 45% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 11% at the cost of 525 endurance per second for 48 seconds. |
| Ton Po's Stance VI | - | - | 0s | Target: Self Duration: 48s (8 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 10% 2: Increase Chance to Repeat Primary Hand Round by 16% with 40% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 10% 4: Increase Chance to Critical Hit with Dragon Punch by 10% 5: Increase Chance to Critical Hit with Eagle Strike by 10% 6: Increase Chance to Critical Hit with Flying Kick by 10% 7: Increase Chance to Critical Hit with Hand to Hand by 10% 8: Increase Chance to Critical Hit with Kick by 10% 9: Increase Chance to Critical Hit with Round Kick by 10% 10: Increase Chance to Critical Hit with Throwing by 10% 11: Increase Chance to Critical Hit with Tiger Claw by 10% Ton Po's Stance VI, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 10% at the cost of 500 endurance per second for 48 seconds. Reduces the reuse time of this ability by 1 minute. |
| Ton Po's Stance V | - | - | 0s | Target: Self Duration: 42s (7 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 9% 2: Increase Chance to Repeat Primary Hand Round by 16% with 40% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 9% 4: Increase Chance to Critical Hit with Dragon Punch by 9% 5: Increase Chance to Critical Hit with Eagle Strike by 9% 6: Increase Chance to Critical Hit with Flying Kick by 9% 7: Increase Chance to Critical Hit with Hand to Hand by 9% 8: Increase Chance to Critical Hit with Kick by 9% 9: Increase Chance to Critical Hit with Round Kick by 9% 10: Increase Chance to Critical Hit with Throwing by 9% 11: Increase Chance to Critical Hit with Tiger Claw by 9% Ton Po's Stance V, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 475 endurance per second for 42 seconds. |
| Ton Po's Stance IV | - | - | 0s | Target: Self Duration: 36s (6 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 9% 2: Increase Chance to Repeat Primary Hand Round by 16% with 40% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 9% 4: Increase Chance to Critical Hit with Dragon Punch by 9% 5: Increase Chance to Critical Hit with Eagle Strike by 9% 6: Increase Chance to Critical Hit with Flying Kick by 9% 7: Increase Chance to Critical Hit with Hand to Hand by 9% 8: Increase Chance to Critical Hit with Kick by 9% 9: Increase Chance to Critical Hit with Round Kick by 9% 10: Increase Chance to Critical Hit with Throwing by 9% 11: Increase Chance to Critical Hit with Tiger Claw by 9% Ton Po's Stance IV, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 450 endurance per second for 36 seconds. |
| Ton Po's Stance III | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 9% 2: Increase Chance to Repeat Primary Hand Round by 16% with 40% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 9% 4: Increase Chance to Critical Hit with Dragon Punch by 9% 5: Increase Chance to Critical Hit with Eagle Strike by 9% 6: Increase Chance to Critical Hit with Flying Kick by 9% 7: Increase Chance to Critical Hit with Hand to Hand by 9% 8: Increase Chance to Critical Hit with Kick by 9% 9: Increase Chance to Critical Hit with Round Kick by 9% 10: Increase Chance to Critical Hit with Throwing by 9% 11: Increase Chance to Critical Hit with Tiger Claw by 9% Ton Po's Stance III, when activated, allows 16% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 40% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 425 endurance per second for 30 seconds. |
| Ton Po's Stance II | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 9% 2: Increase Chance to Repeat Primary Hand Round by 14% with 35% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 9% 4: Increase Chance to Critical Hit with Dragon Punch by 9% 5: Increase Chance to Critical Hit with Eagle Strike by 9% 6: Increase Chance to Critical Hit with Flying Kick by 9% 7: Increase Chance to Critical Hit with Hand to Hand by 9% 8: Increase Chance to Critical Hit with Kick by 9% 9: Increase Chance to Critical Hit with Round Kick by 9% 10: Increase Chance to Critical Hit with Throwing by 9% 11: Increase Chance to Critical Hit with Tiger Claw by 9% Ton Po's Stance II, when activated, allows 14% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 35% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 400 endurance per second for 30 seconds. |
| Ton Po's Stance I | - | - | 0s | Target: Self Duration: 30s (5 ticks) 1: Increase Chance to Critical Hit with 1H Blunt by 9% 2: Increase Chance to Repeat Primary Hand Round by 12% with 30% Damage 3: Increase Chance to Critical Hit with 2H Blunt by 9% 4: Increase Chance to Critical Hit with Dragon Punch by 9% 5: Increase Chance to Critical Hit with Eagle Strike by 9% 6: Increase Chance to Critical Hit with Flying Kick by 9% 7: Increase Chance to Critical Hit with Hand to Hand by 9% 8: Increase Chance to Critical Hit with Kick by 9% 9: Increase Chance to Critical Hit with Round Kick by 9% 10: Increase Chance to Critical Hit with Throwing by 9% 11: Increase Chance to Critical Hit with Tiger Claw by 9% Ton Po's Stance I, when activated, allows 12% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals 30% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by 9% at the cost of 375 endurance per second for 30 seconds. Reduces the reuse time of this ability by 1 minute. |
AA list updated December 2023 (thank you Szilent).