AA Search

20 results (costing 1350 AA points).

/alt actNameLevelCostRecastEffects
1016Ton Po's Stance (20)109 MNK (RoS)115 / 13505m T9Cast: Ton Po's Stance X
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 600 endurance per second for *@%Z.
1016Ton Po's Stance (19)108 MNK (RoS)110 / 12355m T9Cast: Ton Po's Stance IX
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 575 endurance per second for *@%Z.
1016Ton Po's Stance (18)107 MNK (RoS)105 / 11255m T9Cast: Ton Po's Stance VIII
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 550 endurance per second for *@%Z.
1016Ton Po's Stance (17)106 MNK (RoS)100 / 10205m T9Cast: Ton Po's Stance VII
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 525 endurance per second for *@%Z.
1016Ton Po's Stance (16)105 MNK (RoS)95 / 9205m T9Cast: Ton Po's Stance VI
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 500 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (15)104 MNK (RoS)90 / 8256m T9Cast: Ton Po's Stance VI
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 500 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (14)103 MNK (RoS)85 / 7357m T9Cast: Ton Po's Stance VI
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 500 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (13)102 MNK (RoS)80 / 6508m T9Cast: Ton Po's Stance VI
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 500 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (12)101 MNK (RoS)75 / 5709m T9Cast: Ton Po's Stance VI
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 500 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (11)100 MNK (RoS)70 / 49510m T9Cast: Ton Po's Stance VI
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 500 endurance per second for *@%Z.
1016Ton Po's Stance (10)99 MNK (RoS)65 / 42510m T9Cast: Ton Po's Stance V
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 475 endurance per second for *@%Z.
1016Ton Po's Stance (9)98 MNK (RoS)60 / 36010m T9Cast: Ton Po's Stance IV
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 450 endurance per second for *@%Z.
1016Ton Po's Stance (8)97 MNK (RoS)55 / 30010m T9Cast: Ton Po's Stance III
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 425 endurance per second for *@%Z.
1016Ton Po's Stance (7)96 MNK (RoS)50 / 24510m T9Cast: Ton Po's Stance II
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 400 endurance per second for *@%Z.
1016Ton Po's Stance (6)95 MNK (RoS)45 / 19510m T9Cast: Ton Po's Stance I
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 375 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (5)94 MNK (RoS)40 / 15011m T9Cast: Ton Po's Stance I
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 375 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (4)93 MNK (RoS)35 / 11012m T9Cast: Ton Po's Stance I
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 375 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (3)92 MNK (RoS)30 / 7513m T9Cast: Ton Po's Stance I
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 375 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (2)91 MNK (RoS)25 / 4514m T9Cast: Ton Po's Stance I
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 375 endurance per second for *@%Z.
Reduces the reuse time of this ability by 1 minute.
1016Ton Po's Stance (1)90 MNK (RoS)20 / 2015m T9Cast: Ton Po's Stance I
*@%N, when activated, allows *@#2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals *@$2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by *@#3% at the cost of 375 endurance per second for *@%Z.

AA list updated Dec 16, 2019. The AA data on this site is collected with help from mackal and kauffman12.