AA Search

27 results (costing 732 AA points).

/alt actNameLevelCostRecastEffects
Weapon Mastery of the Knight (27)115 PAL, SHD (ToV)50 / 732-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 3250 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 3250 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 3250 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (26)114 PAL, SHD (ToV)50 / 682-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 2900 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 2900 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 2900 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (25)113 PAL, SHD (ToV)50 / 632-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 2550 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 2550 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 2550 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (24)112 PAL, SHD (ToV)50 / 582-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 2200 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 2200 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 2200 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (23)111 PAL, SHD (ToV)50 / 532-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 1850 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1850 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 1850 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (22)110 PAL, SHD (TBL)50 / 482-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 1500 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1500 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 1500 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (21)109 PAL, SHD (TBL)50 / 432-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 1350 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1350 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 1350 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (20)108 PAL, SHD (TBL)50 / 382-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 1200 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1200 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 1200 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (19)107 PAL, SHD (TBL)50 / 332-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 1050 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 1050 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 1050 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (18)106 PAL, SHD (TBL)50 / 282-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 900 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 900 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 900 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (17)105 PAL, SHD (EoK)40 / 232-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 750 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 750 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 750 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (16)105 PAL, SHD (EoK)40 / 192-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 650 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 650 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 650 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (15)105 PAL, SHD (TDS)18 / 152-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 550 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 550 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 550 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (14)103 PAL, SHD (TDS)16 / 134-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 500 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 500 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 500 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (13)101 PAL, SHD (TDS)14 / 118-1: Increase Base Hit Damage by 65%
2: Increase 2H Slash Damage Bonus by 450 (v433, Delay Mod)
3: Increase 2H Blunt Damage Bonus by 450 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 450 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (12)100 PAL, SHD (RoF)12 / 104-1: Increase Base Hit Damage by 65%
2: Increase 2H Blunt Damage Bonus by 400 (v433, Delay Mod)
3: Increase 2H Slash Damage Bonus by 400 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 400 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (11)98 PAL, SHD (RoF)12 / 92-1: Increase Base Hit Damage by 65%
2: Increase 2H Blunt Damage Bonus by 350 (v433, Delay Mod)
3: Increase 2H Slash Damage Bonus by 350 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 350 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (10)96 PAL, SHD (RoF)12 / 80-1: Increase Base Hit Damage by 65%
2: Increase 2H Blunt Damage Bonus by 300 (v433, Delay Mod)
3: Increase 2H Slash Damage Bonus by 300 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 300 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (9)95 PAL, SHD (VoA)12 / 68-1: Increase Base Hit Damage by 65%
2: Increase 2H Blunt Damage Bonus by 250 (v433, Delay Mod)
3: Increase 2H Slash Damage Bonus by 250 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 250 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (8)93 PAL, SHD (VoA)9 / 56-1: Increase Base Hit Damage by 65%
2: Increase 2H Blunt Damage Bonus by 190 (v433, Delay Mod)
3: Increase 2H Slash Damage Bonus by 190 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 190 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (7)91 PAL, SHD (VoA)7 / 47-1: Increase Base Hit Damage by 65%
2: Increase 2H Blunt Damage Bonus by 75 (v433, Delay Mod)
3: Increase 2H Slash Damage Bonus by 75 (v433, Delay Mod)
4: Increase 2H Pierce Damage Bonus by 75 (v433, Delay Mod)
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Increases the minimum damage of your 2-handed weapon attacks by #2 points (scaled to the delay of your weapon).
Weapon Mastery of the Knight (6)90 PAL, SHD (HoT)15 / 40-1: Increase Base Hit Damage by 65%
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Weapon Mastery of the Knight (5)85 PAL, SHD (UF)5 / 25-1: Increase Base Hit Damage by 60%
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Weapon Mastery of the Knight (4)84 PAL, SHD (UF)5 / 20-1: Increase Base Hit Damage by 55%
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Weapon Mastery of the Knight (3)83 PAL, SHD (UF)5 / 15-1: Increase Base Hit Damage by 50%
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Weapon Mastery of the Knight (2)82 PAL, SHD (UF)5 / 10-1: Increase Base Hit Damage by 45%
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.
Weapon Mastery of the Knight (1)81 PAL, SHD (UF)5 / 5-1: Increase Base Hit Damage by 40%
This passive ability improves your melee combat effectiveness.
Increases the base damage of weapons that you wield by #1%.

AA list updated Dec 16, 2019. The AA data on this site is collected with help from mackal and kauffman12.